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[CC1.53][MC1.5.2] MiscPeripherals 3.3

Started by RichardG867, 30 September 2012 - 12:30 PM
RichardG867 #1
Posted 30 September 2012 - 02:30 PM
I'm on an indefinite break. For 1.6, take this.
May I remind you all my recipes are open for feedback. Making recipes is not my strong point.
Speech IS broken on Macs.
Chunk loader turtles losing information is a corner case bug in ComputerCraft, don't ask me. It happens with any turtle.
If turtle peripherals are stretched and/or turtles are inside out, it's Ars Magica (or maybe an old version of ModularPowersuits) doing it.

Frickin' turtles with frickin' mining lasers attached to their frickin' side!

Just a compendium of peripherals I have created with the help of the wonderful people on IRC and ForgeCraft.

MiscPeripherals no longer supports being installed in the coremods folder.
Download!
3.2 for Minecraft 1.5.1 - 3.1 for 1.4.7 (CC 1.51 beta version) - 2.3 for 1.4.6 - 2.1 for 1.4.5 - 1.3b1 for 1.4.2 - 1.2 for 1.3.2

Modpacks: go ahead and *don't ask me*, but I reserve the right to air strike you if you don't comply with other mods.

All features (and EU per fuel) are configurable - see the config/MiscPeripherals.cfg config file.

Mod spotlight(s) by Direwolf20, stuff has been added or changed since then:
Spoiler[media]http://www.youtube.com/watch?v=iGf6TWNvlWY[/media]
[media]https://www.youtube.com/watch?v=YvqS8t2rE9I[/media]

Texture packs: Sphax PureBDcraft by HanFox

Changelog:
Spoiler3.3f:
! **EXPERIMENTAL NEW CHUNK LOADING ALGORITHM** - PLEASE tell me if your chunkloading turtles break.
! Disabled GregTech recipes for now since they are needlessly causing problems
- Added rate limiting to the Speaker peripheral
- Fixed Resupply Station behavior, they should no longer need a chunkloader

3.3e:
! Tesseract getMode() now returns 0 for send only, 1 for receive only or 2 for send/receive
- Fixed icons for Fireworks and Energy Meter upgrades (thanks HanFox!)
- Fixed GregTech charge station recipes
- Fixed ME Bridge craft() argument checking
- Fixed tesseract peripheral handler issue
- Fixed Nuclear Information Reader issue

3.3d:
- Finally fixed speech on Windows!
- Fixed Inventory misbehavior and Integer.MAX_VALUE stacks
- Fixed upgrades in creative tab

3.3c:
- Added turtle upgrades to creative tabs
- Fixed ID conflict in the default configs
- Updated Forestry integration to 2.2.6.0
- If Windows speech fails, some debug info should be printed to the console

3.3b:
- Fixed ME Bridges doing a nice-looking but client-crashing oil spill of items
- Fixed recipes involving ComputerCraft, BuildCraft and Thermal Expansion items

3.3:
- *** THE END for modems in chunk loaders. *** Not coming back unless I strike a deal.
- Added Grafter and Scoop turtles
- Added Smart Helmet and Smallnet Sender
- Added Energy Meter peripheral and turtle upgrade
- Added Tool Builder turtle
- Added Chest and Multi Page turtles
- Added Butterfly Analyzer peripheral
- Added Firework turtle. There was code for it in the Firework Launcher, but it was disabled
- Added tell function to Chat Box
- Added inventory reading to minecarts on a Rail Reader
- Added tesseract peripheral wrapper
- Fixed annoying rendering issue with lasers and treetaps
- Fixed speech accidentally requiring Java 7
- Fixed MFFS2 support
- Fixed the tree analyzer missing some new traits
- Fixed some peripherals not mounting the built-in programs
- Wrench turtles now use OmniWrenches. No feature loss expected
- Inventory turtles and crafters now use 1-based slot numbers rather than 0-based. I'm so sorry!
- Gate Readers in block form now have a 9-slot inventory which mimicks the functionality of the turtle version
- Updated Forestry integration to 2.2.4.0
- Updated built-in programs to support peripherals connected via wired network
- Built-in programs should no longer create copies of themselves
- The BF virtual machine in Hardware Accelerators has been rewritten
- Removed redstone feature from Charge Stations due to bad behavior

3.2:
- The big feature cut of 2013
- Added Speaker peripheral and turtle upgrade
- Added Applied Energistics support

3.1:
- Added turtle upgrades: Wand
- Added peripherals: Chat Box
- Added getItem() function to Interactive Sorter
- Added vis and flux level reporting to Thaum Scanner
- Fixed Thaumcraft compatibility
- Fixed Electronic Signal Controllers losing data on reload
- Fixed empty string errors on Anvil getRepairCost()
- Fixed division issue preventing Charge Stations from receiving power
- Fixed REther stuck on after changing frequency
- Fixed XP get() crash with no tile entity in front
- Fixed array index issues with teleporters
- Item UUIDs are now a combo of real IDs
- Thaum Scanner now uses real node keys

3.0:
- Added coremod component
- Added turtle upgrades: Hardware Accelerator, Shield, Ore Scanner, XP, Anvil, Barrel
- Added peripherals: Advanced Turtle Teleporter, Firework Launcher
- Added blocks: Advanced Charge Station, Lapotronic Charge Station, Ultimate Charge Station
- Added Steve's Carts Detector Manager functionality to the Rail Reader
- Added getError() function to some peripherals
- Added API
- Fixed duplication issues in some parts
- Fixed WRCBE crashes with REther turtles
- Internals of the mod have been overhauled. Blocks should stop facing other directions on relog
- Changed default fuel-EU rate
- Improved Charge Station behavior
- Changed Rail Reader recipe if Steve's Carts is installed

2.3:
- Added Player Detector
- Added EXPERIMENTAL Computer Controlled Crafter
- Added Tree Analyzer and demo program
- Added native temperature and humidity to Bee Analyzer. Demo program also updated
- Fixed EE3 compatibility

2.2.1:
- Fixed incompatibility with 1.48pr3
- Fixed Universal Electricity compatibility
- Fixed IC2 wrench implementation
- Resupply turtles save their link properly

2.2:
- Added Turtle Teleporter
- Added MFFS turtles
- Added function to get frequency on REther turtles
- Improved thread safety, props to Player
- Changed the way the Gate Reader and Nuclear Information Reader work internally

2.1:
- Added built-in programs!
- Added REther turtles
- Added Rail Reader peripheral
- Added EXPERIMENTAL RTG turtles
- Added EXPERIMENTAL Inventory turtles
- Added Nuclear Reader peripheral
- Added Tank turtles
- Added Thaum Scanner turtles
- Added list and extract functions to the Interactive Sorter
- Added modem functionality to the Chunk Loader upgrade
- Fixed ChickenChunks compatibility
- Duplicate chunk loading tickets caused by the ticket leak bug are cleared

2.0b:
- Fixed interactive sorter hanging the computer
- Fixed Universal Electricity wrench not usable on charge stations

2.0:
- Added Universal Electricity support for charge stations and battery charging
- Added Hawk's Machinery Endium Chunk Loader as an option for crafting chunk loader turtles
- Added treetap turtles
- Added wrench turtles
- Added alchemist turtles
- Added sign reader turtles
- Added advanced solar turtles
- Fixed texture preloading
- Fixed blocks breaking instantly
- Fixed IC2 charge station not receiving energy
- Fixed chunk loading ticket leak

1.4:
- Added interactive sorter peripheral
- Added gate reader peripheral
- Added compact solar turtles
- Added the Steve's Carts Chunk Loader module as an option for crafting chunk loader turtles
- Fixed bee analyzers not giving out whether the bee is a queen, princess or drone
- Fixed invalid ticket console spam when loading a world
- Fixed crash when the global chunk loading limit is reached
- Chunk loader radius is configurable

1.2:
- Added bee analyzer peripheral
- Fixed chunk loader turtles
- Fixed shift-clicking to inventories
- Fixed inventories not dropping their contents

1.1:
- Added shearing upgrade
- Added compass upgrade
- Fixed issues with placing a charge station with existing IC2 power sources next to it

1.0:
- Initial release

Miscellaneous Tweaks
  • Peripheral Wrappers: You can use the following items as peripherals:
    • Most Railcraft rails you can modify (set/get)
    • Portal Gun Aerial Faith Plates (setHPower/setVPower/getPower/setPowered/getPowered) and Portal Spawners (setGun/setColor/getPortal/setPowered/getPowered)
    • Thermal Expansion Tesseracts (getFreq/setFreq/getType/getOwner/getMode)
  • Built-in programs installed when attaching anything MiscPeripherals (except turtle tools) to a computer or turtle: convertnbs diamondpipe energyarray gates gradient music playsng reactorcontrol readbee readcart readtree wrpulse
Charge Station

(doesn't matter which recipe you choose, the station is compatible with all mods)

Turtles parked on one of the dotted sides (use a wrench to change those) will be recharged at a maximum rate of 1 fuel point per tick per turtle (but it will be faster if you're charging only 1 turtle in a higher tier station!) using energy from various mods.
  • Standard (IC2, BuildCraft, Thermal Expansion): Stores 500 fuel points and charges 1 turtle at a time
  • Advanced (IC2): Stores 5,000 fuel points and charges 2 turtles at a time
  • Lapotronic (IC2): Stores 50,000 fuel points and charges 4 turtles at a time
  • Ultimate (GregTech): Stores 500,000 fuel points and charges 6 (may be limited by cabling) turtles at a time
The IC2 part takes up to LV, MV, HV and EV respectively. The BuildCraft part takes up to 20*tier MJ/t.

Iron Note Block


Peripheral that lets a computer play any note from any instrument available in note block form. You can also craft it alongside a turtle to make a Note Turtle.
Exposes a single function, playNote(instrument,note) where instrument is 0 for piano, 1 for bass drum, 2 for snare, 3 for clicks or 4 for bass guitar, and note is 0-24 in number of right-clicks.
The Minecraft Wiki has comprehensive documentation on Note Blocks if you need it.

Feeding Upgrade


Craft it alongside a turtle to make a Feeding Turtle.
Exposes a single function, feed() which tries to feed an animal in a 3x3x3 area (centered around the turtle) using the contents of the selected slot. Returns true if an animal was fed, false if not.

Chunk Loader Upgrade

(shapeless)

Craft a Chunk Loader Module (shown above) alongside a turtle to make a Chunk Loader turtle. The module can be crafted with any of the following chunk loaders:
  • Railcraft World Anchor (shown above)
  • ChichenChunks Chunk Loader
  • ChickenChunks Spot Loader (1x1 only)
  • Additional Pipes Teleport Tether
  • Steve's Carts Chunk Loader Module
It will keep the chunk the turtle is on loaded, but be advised that a world reload will reboot the turtle, until they implement persistancy.
The radius of chunks that will stay loaded is configurable. Default is 0 for 1x1 (the chunk the turtle is on), can be set to 1 for 3x3 (chunks around the turtle), 2 for 5x5 and so on. The default Forge chunk loading settings allow for up to 5x5 - those can be changed in config/forgeChunkLoading.cfg under maximumChunksPerTicket.

Laser Upgrade (IC2)
Craft a mining laser alongside a turtle to get a Laser Turtle.
If attacking, the turtle shoots a Mining laser, if digging, the turtle shoots a Low Focus laser. Requires the amount of EU for that mode (1250 or 100 respectively), converted into fuel (divide by 50 by default) and rounded up.

Right now the turtle does not automatically suck the drops, but I'm planning on making the upgrade do so.

Resupply Upgrade and Resupply Station


Craft a Resupply Module alongside a turtle to get a Resupply Turtle. Also craft it like shown above to make a Resupply Station.
The Resupply Upgrade exposes the following functions:
  • link(): Links the turtle to a Resupply Station next to it. Returns true if successful, false if failed.
  • resupply(slot): Resupplies the given slot, needs at least 1 item to identify what needs to be resupplied. Returns true if successful, false if failed.
  • getError(): If resupply failed, returns a string containing the error.
The Resupply Station is where Resupply Turtles will resupply from. The turtle needs to be linked with the station. Has a double chest worth of inventory.

Solar Turtle (IC2)
After its successful Solar Helmet add-on product, included in the standard IC2 product, Ender Dragoon Technologies now presents the Solar Turtle!*
Craft a Solar Panel alongside a turtle to get a Solar Turtle. The upgrade harnesses the power of EU-fuel conversion to recharge a single fuel value every 50 ticks.

It is also available in Compact Solar variants if you craft a LV, MV or HV Solar Array alongside a turtle. Those recharge 1 fuel every 7 ticks, 1 fuel every tick and 10 fuel every tick respectively.
Also available in Advanced Solar Panel variants if you craft a Advanced, Hybrid or Ultimate Hybrid Solar Panel alongside a turtle.

* Royalties paid to Aperture Science.

Shearing Upgrade
Tired of building maintenance-heavy RedPower sheep sweatshops? Need leaves for a build but shearing an entire forest is boring? This upgrade is for you!
Craft Shears alongside a turtle to get a Shearing Turtle. The turtle will shear sheep and mooshrooms when you order it to attack, and harvest leaves and tall grass when you order it to dig.
It is also compliant with Forge's shearable API so mod entities should work too.

Compass Upgrade
Craft a Compass alongside a turtle to get a Compass Turtle.
Exposes a single function, getFacing() which returns the turtle's facing - 0-3, same as the f: value in the F3 screen.

Bee/Tree/Butterfly Analyzer (Forestry)


The Bee, Tree and Butterfly Analyzers can read data from (analyzed!) Forestry bees, trees and butterflies. They expose the following functions:
  • analyze(): Returns a table containing the data for the item in its inventory slot.
  • isMember(): Returns whether the item on the inventory slot can be read, regardless of whether it's been analyzed or not. The legacy isBee/isTree functions are still present.
Interactive Sorter


The Interactive Sorter can send an incoming item (into its inventory slot) into a specific direction. When an item enters the sorter, it emits event "isort_item", with the item identifier and amount as parameters. The item identifier is an universally unique ID identifying the item and its metadata. Exposes the following functions:
  • sort(direction,amount): Send amount (optional, defaults to as much as possible) of the item in its inventory down a direction. Direction values are: 0 for down, 1 for up, 2 for -Z, 3 for +Z, 4 for -X and 5 for +X.
  • list(direction): Lists the items available in the inventory at the given direction.
  • extract(direction,id,outputDirection,amount): Extracts amount (optional, defaults to as much as possible) of the given item (as id) from the inventory at the given direction, sending it down the given outputDirection.
When sorting, it tries to send the item to:
  • An inventory (respects sidedness)
  • A BuildCraft pipe (if it's installed)
  • If none are found, drop the item in that direction
Gate Reader (BuildCraft)

(craft with any color of pipe wire and any kind of gate, including autarchic)

The Gate Reader can read BuildCraft gate triggers from blocks adjacent to it (or the turtle it is on), such as whether your quarry is done, or that tank is full. You can also craft it alongside a turtle to get a Gate Reader Turtle.
Exposes a single function, get(slot) which returns all gate conditionals as a string-boolean table. slot is optional (defaults to none) - it allows specifying a trigger parameter in the given turtle (or in the block version, built-in inventory) slot, for example, Liquid In Tank + a fuel bucket will check if there is fuel in the tank.

Wrench Upgrade
Craft one of the wrenches below (in order of if not found try next) alongside a turtle to get a Wrench Turtle:
  • Universal Electricity Wrench
  • IC2 Wrench
  • BuildCraft Wrench
  • Railcraft Crowbar
The turtle will try to use all mod wrenches it knows of on a block when asked to dig.

Treetap Upgrade (IC2 1.110 and up)
Craft a treetap alongside a turtle to get a Treetap Turtle.
When asked to dig, the turtle will use a treetap on a block and put the resulting resin on its inventory.

Alchemist Upgrade (EE3)
Craft a Minium Stone alongside a turtle to get an Alchemist Turtle. Most of its operations need Minium Charge.
Exposes the following functions:
  • rechargeMinium(amount): Recharges amount (optional, defaults to all it can) Minium Charge from the Minium Stone in the current slot. Returns the total amount of Minium Charge recharged.
  • getMiniumCharge(): Returns the current amount of Minium Charge in the turtle.
  • transmuteItem(amount): Transmutes amount (optional, defaults to the stack size) of the item in the current slot. Uses 1 Minium Charge per operation. Returns true if successful, false if failed.
  • transmute/transmuteUp/transmuteDown(sneak): Transmutes a block in-world, like right-clicking with a Minium Stone. If sneak (optional, defaults to false) is true, transmuting includes falling blocks such as sand or gravel. Uses 1 Minium Charge per operation. Returns true if successful, false if failed.
Sign Reader Upgrade
Craft a sign alongside a turtle to get a Reading Turtle, just like the old peripheral which has been last updated in 1.2.5.
Exposes functions read/readUp/readDown() - which read a sign and return its 4 lines of text.

REther Upgrade (Wireless Redstone ChickenBones Edition)

(shapeless)

Craft a REther Module (shown above) alongside a turtle to get a REther Turtle.
It is able to interact with wireless redstone frequencies through the following functions:
  • setFreq(frequency): Sets the current frequency to frequency
  • get(): Gets the current state of the wireless frequency (true for on, false for off)
  • set(state): Sets the current state of the wireless frequency (true for on, false for off)
Additionally, it emits event "wireless_redstone" (parameters are frequency and state) when the frequency state changes

Rail Reader (original idea credit to bbqroast)


When a minecart passes on a rail above the reader, it emits event "minecart" with the following parameters:
  • Minecart type, such as "basic", "storage"
  • Minecart entity ID, uniquely identifies the minecart. Will change when the chunk is reloaded!
  • Table (string-arbitrary) containing extra data for the following carts:
    • Any inventory minecart will have a number-number (ID-amount) table of inventory contents
    • basic: Whether it's occupied and the name of the entity or player riding it
    • furnace: Current fuel (in ticks)
    • tank: Liquid unique ID (like the Interactive Sorter) and amount
    • energy: Type of energy cart, stored energy, capacity and transfer rate
    • tnt: (Railcraft's version) Fuse, as set in the GUI
    • tunnelBore: Bore head unique ID, bore damage (0-1)
    • anchor: Time remaining (0-1)
    • modular: Hull type, number-string table of modules on this cart and detector manager conditionals
Nuclear Information Reader (Nuclear Control)
(RECIPE IMAGE MISSING)
(normal, advanced)

Reads information from Nuclear Control sensor cards. The Tier 1 holds 1 card, but the Tier 2 holds 9 cards AND can accomodate range upgrades.
Exposes the following functions:
  • get(slot): Gets information from the sensor cards in the specified slot (first slot is 1, second is 2…). Returns:
    • Card UUID (uniquely identifies the card's type) or nil if invalid card
    • Card state, OK means everything is right
    • Card title, as given in the Information Panel GUI
    • Table with the card information
  • getSlots(): Returns the amount of slots in this nuclear reader.
Tank Upgrade
Craft one of the following items (in order of if not found try next) alongside a turtle to get a Tank Turtle:
  • Railcraft Iron Tank Gauge
  • BuildCraft Tank
  • Glass
It can store up to 10 buckets of liquid, and the peripheral has a visual indicator for the amount of liquid stored. The indicator only displays the liquid color for supported liquids from BuildCraft, Forestry, Railcraft, IC2, LiquidUU and Thermal Expansion - unsupported liquids are displayed as water.
Exposes the following functions:
  • drop/dropUp/dropDown(amount): Drops amount (optional, defaults to as much as possible) of the liquid in the turtle to a tank. If there is no tank, it tries to dump the liquid into the world. Returns the amount of liquid dropped, or nil if no tank was found or the liquid cannot be dropped.
  • suck/suckUp/suckDown(amount): Sucks amount (optional, defaults to as much as possible) of liquid from a tank or in the world to the turtle. Returns the amount of liquid dropped, or nil if no tank is found or no liquid could be sucked.
  • getLiquid(): Returns the unique ID (or nil if no liquid) and amount of liquid in the turtle.
  • pack(): Takes 1 bucket of the liquid in the turtle and puts it in the liquid container in the turtle's selected slot. Returns the amount of liquid put in the container or nil if failed.
  • unpack(): Takes the liquid capsule in the turtle's selected slots and puts the liquid in the turtle. Returns the amount of liquid put in the turtle or nil if failed.
Inventory Upgrade (EXPERIMENTAL)


Craft an Inventory Module (shown above) alongside a turtle to get a Inventory Turtle. It is able to interact with inventories through the following functions:
  • drop/dropUp/dropDown(slot,amount): Drops amount (optional, defaults to as much as possible) of the item in the current slot into the specified slot of an inventory.
  • suck/suckUp/suckDown(slot,amount): Sucks amount (optional, defaults to as much as possible) of an item from the specified slot of an inventory.
  • dropSneaky/dropSneakyUp/dropSneakyDown(side,amount): Same as drop, but uses the given side, as if you were piping items to that side. Side values are 0 for below, 1 for above, 2 for towards -Z, 3 for towards +Z, 4 for towards -X and 5 for towards +X.
  • suckSneaky/suckSneakyUp/suckSneakyDown(side,amount): Same as suck, but uses the given side, as if you were piping items from that side. Side values are the same as dropSneaky.
Please note that slots start with 0, and you can only access slots which the inventory allows you to, in order to prevent clever exploits.

RTG Upgrade (IC2)


Craft a RTG Module (shown above) alongside a turtle to get a RTG Turtle. Harnessing the same technology which powers space probes in real life, this upgrade generates a small amount of energy (1 fuel every 50 ticks) for a very long time (almost 14 real-life hours per piece) when given uranium.
Exposes the following functions:
  • refuel(amount): Recharges the uranium storage in the turtle, using amount (optional, defaults to as much as possible) of the item in the current slot. One piece of uranium gives a million storage values. Returns the amount recharged.
  • TODO: Function to get fuel level
Thaum Scanner Upgrade (Thaumcraft 3)
Craft a pair of Goggles of Revealing alongside a turtle to get a Thaum Scanner Turtle. It is able to do a number of functions which the Goggles of Revealing can do while worn by a player, and a bit more.
Exposes the following functions:
  • getAspects/getAspectsUp/getAspectsDown(): Returns a string-number table of the aspects in a block which stores aspects, such as a Crucible, Arcane Alembic or Warded Jar.
  • getItemAspects(): Returns a string-number table of the aspects of the item in the current slot.
  • getAuraNode(): Returns the following data regarding the nearest aura node to the turtle:
    • Unique identifier
    • Distance
    • Aura level
    • Flux level
    • Node type
MFFS Upgrade (Modular Force Field System)
MFFSv2 only!
Craft a MFFS MultiTool alongside a turtle to get a MFFS Turtle. It has some of the abilities of a MFFS MultiTool.
Exposes the following functions:
  • createCard(): Creates a ID card which will identify this turtle in future operations, out of a blank card in the current slot. Requires 1000 force energy, returns true if successful, false if not.
  • switch(): Works as a Switch tool on a block. Requires 1000 force energy, returns true if successful, false if not. TBD: switchUp/switchDown
  • teleport/teleportUp/teleportDown(): Works as a Field Teleporter tool. When the turtle is touching a forcefield, it will be teleported through the field, provided it has permission, the destination is not obstructed and the field is not too thick. Requires the Field Teleporter cost as configured (default 1000 force energy), returns true if successful, false if not.
Operations which require Force Energy drain it from either Force Energy Crystals in the turtle's inventory, or an adjacent Capacitor.

Turtle Teleporter


Peripheral with a single function, teleport() which will teleport the turtle parked on its facing side (no ability to change it right now, IC2 wrench may be an option) to the destination teleporter linked to this one.
The cost to teleport is the fuel it would take to normally reach the destination, multiplied by 2 (configurable). There's some fuzzy math if you decide to go cross-dimension.
Teleporters are linked by right-clicking with a Redstone Repeater. Two-way teleporting requires a two-way link.



You can upgrade a Turtle Teleporter to an Advanced Turtle Teleporter, which can be linked to up to 8 targets (which can be non-advanced teleporters). Links are managed like a stack, and the turtle specifies the link to teleport to through an extra parameter to teleport() which may range from 1 to 8.

Player Detector


Simple peripheral. Emits event "player" (with the username as parameter) when a player right-clicks the block.

Computer Controlled Crafter (EXPERIMENTAL)


Automatic crafting table which can be controlled by a computer. The upper part of its GUI shows the crafting pattern currently set by a computer, and the lower part is the buffer inventory.
Exposes the following functions:
  • setPattern(…): Sets the crafting pattern used by the table. Accepts buffer slot numbers as parameters, or nil/-1 for none. You can omit parameters, for example setPattern(0,0,nil,0,0) will make crafting tables with wood from slot 0.
  • craft(slot): Crafts the pattern using items from the buffer and puts the result in the specified buffer slot. Returns true if successful, false if not.
  • list(): Like the interactive sorter, returns a list of items in the buffer along with the number of items.
  • get(slot): Returns the unique ID and amount of items in the specified buffer slot.
PS: The GUI does look a lot like the RedPower project table before plans were introduced. Turns out Eloraam used the same method as me.

Electronic Signal Controller (Railcraft)

(controller then receiver)

Reads and controls a Railcraft signal system. It supports up to 256 controller (controlling) links and 256 receiver (reading) links.
When a signal aspect changes, it emits event "signal" with the signal controller dimension/XYZ and the new aspect.
Exposes the following functions:
  • get(): Returns the default (most blocking) signal aspect, calculated from all linked controllers.
  • get(x,y,z,dimension): Returns the signal aspect for the controller at the specified coordinates (dimension optional).
  • set(aspect): Sets the signal aspect for all linked receivers. Aspects are: green, blinkYellow, yellow, blinkRed, red and off
  • set(aspect,x,y,z,dimension): Sets the signal aspect for the receiver at the specified coordinates (dimension optional).
Computer Engineer's Backpacks (Forestry)

(upgrade to Woven like a regular backpack, craft with any color wool or disk)

Stores any ComputerCraft and MiscPeripherals block or item.

Hardware Accelerator


Interface for Minecraft and Java, work in progress. You can also craft it alongside a Turtle to get a Hardware Accelerated Turtle.
Exposes the following functions:
  • tickAlarm(ticks): Sets an alarm to fire in ticks. Returns an unique number which is passed as argument when the timer fires, emitting event "tickAlarm" with the number as parameter.
XP Upgrade
Craft a Turtle alongside an Enchantment Table to get a XP Turtle. It is able to store XP and enchant items using the stored levels.
Exposes the following functions:
  • add(amount): Adds XP from XP bottles or monster eggs, using amount (optional, defaults to as much as possible) of the item in the current slot. Returns the amount of XP added.
  • getXP(): Returns the total amount of XP on the turtle.
  • getLevels(): Returns the amount of XP levels on the turtle.
  • collect(): Collects XP from XP orbs on the ground in a 2 block radius around the turtle. Returns the amount of XP collected.
  • setAutoCollect(autoCollect): If autoCollect is true, allow the turtle to automatically collect XP periodically.
  • enchant(levels): Enchants the item in the current slot using the specified levels. Returns true if successful, false if not.
  • get/getUp/getDown(): Gets XP from the following XP sources:
    • Other XP turtles
    • Furnaces (sucking the item in the output slot(s))
    • Thaumcraft Brain in a Jar
    Returns the amount of XP obtained.
Anvil Upgrade
Craft an anvil alongside a turtle to get an Anvil Turtle. It is able to repair an item like an anvil, using a XP Upgrade as XP source.
Exposes the following functions:
  • getRepairCost(slotA,slotB): Returns the XP level cost for repairing the item in slotA using the item in slotB. Returns 0 if the item is not repairable.
  • repair(slotA,slotB): Repairs the item in slotA using the item in slotB. Returns true if successful, false if not.
Rumor has it that an anvil upgrade can do a suicidal move, but the person who reported so is believed to be under effect of Programmer's Delight, a homebrew combination of Short Mead, Booze, Tipsy Bees and other mod-added drinks.

Firework Launcher


Less cheaty version of the firework launcher you've seen in another peripheral mod. You can also craft it alongside a turtle to get a Firework Turtle. The block version has 54 slots of firework component storage, while the turtle version uses the turtle's inventory.
Exposes the following functions:
  • launch(slot,slot,slot…): Launches a firework with components from the given slots (1-54).
Launch rules are:
  • Number of gunpowder slots indicates launch distance
  • Other components are added to the firework star
  • Dyes added BEFORE any gunpowder will make the star fade to the colors specified
Barrel Upgrade (Factorization)
The ever-requested turtles which have the same property as a regular old barrel - storing up to 64 stacks of the same item.
Exposes the following functions:
  • get(amount): Gets amount (optional, defaults to as much as possible) of the item in the barrel and puts it in the current slot. Returns the amount of items obtained.
  • put(amount): Puts amount (optional, defaults to as much as possible) of the item in the barrel, taking it from the current slot. Returns the amount of items put.
  • getItem(): Returns the item unique ID
Chat Box


Interact with chat with this gadget. You can also craft it alongside a turtle to get a Chat Turtle.
Its behavior is heavily configurable for server ops, see the config file. The range is infinite by default on singleplayer.
Exposes the following functions:
  • say(text,range,infVertical): Says the specified text in chat. range and infVertical are optional (default to the config amount and false), and specify the message range and whether range checks will ignore your Y coordinate, respectively.
  • tell(player,text,range,infVertical): Same as say, but sends it to the specified player name. Returns true if successful, false if not.
Also emits the following events:
  • chat (player, message) when something is said on chat
  • chat_death (player, killer, cause) when a player dies (killer may be nil if there's none)
ME Bridge (Applied Energistics)

(shapeless, interactive sorter and an access terminal)

Allows for integration with an Applied Energistics network.
Exposes the following functions:
  • listAll/listItems/listCraft(): Lists all items available in the system, those which are available and those which can be crafted, respectively. Returns a number-number table of the IDs and amounts.
  • retrieve(id,amount,outputDirection): Extracts amount of id from the system and send it down outputDirection. Returns the amount of items extracted.
  • craft(id,amount): Tries crafting amount of id and putting it in the system.
Speaker


Because Black Mesa beats Aperture Science, your dream of talking turtles has come true, thanks to the Speaker. You can also craft it alongside a turtle to get a Talking Turtle - makes sense!
Exposes a single function, speak(text,speed) which speaks the given text. speed is optional (defaults to 0) and ranges from -1 to 1, although be careful since each platform handles speed differently, and some may not even support it.

On Windows and Mac, the system's native text-to-speech engine is used. For Linux, look for packages "espeak", "festival" or "libttspico-utils". You can change the preferred engine on the config file.

Grafter and Scoop Upgrades (Forestry)
Craft a Grafter or a Scoop alongside a turtle to add it to a turtle. When used as a tool to dig, it will use a durability point from a grafter/scoop from the turtle's inventory (both vanilla Forestry and the thaumium variants from Thaumic Bees) and do their thing.

Smallnet Sender


The main block for an unspoken networking system called Smallnet, which will have its uses shown below. Due to a technical limitation, it is only available as a block right now.
Right-click to link or unlink the sender from yourself - you need to link so Smallnet items can work.
Exposes a single function, send(type,payload) which sends the given payload with type identifier type to all active links.

Smart Helmet


The first use for Smallnet brings the rising concept of wearable technology to Minecraft, starting at your helmet. Responds to messages of type smartHelmet and displays the payload on the HUD.

Energy Meter (IC2, Thermal Expansion)

(use either an EU Reader or a Multimeter)

Way too overcomplicated and pending a redo on the next version. In short, don't use it.

Tool Builder Upgrade (TConstruct)
Craft a Tool Station alongside a turtle to get a Tool Builder Turtle.

Exposes the following functions:
  • build(slotA,slotB,slotC,name): Builds or repairs a tool with the components in slots slotA, slotB and slotC (all optional), optionally naming it with name.
  • buildLast(slotA,slotB,slotC,name): Same as build, but puts the resulting tool in the last specified slot rather than the first.
  • read(slot): Returns a table containing information about the tool in the given slot, or nil if not a valid tool
slotA must have the tool's base, slotB the handle and slotC any auxiliary component. If you miss slotC and it complains, redownload 3.3c. See the table below - if any tool class got added in the meantime, figure it out yourself:


Chest Upgrade
Craft a Chest alongside a turtle to get a Chest Turtle.
Use an upgrade slot for extra inventory! Exposes the following functions:
  • setPage(page): Sets the active extra storage page. Normal chests only have 1, but it is rumored that a certain chest may be able to use its paging abilities on turtles…
  • getPage(): Returns the active extra storage page
  • getPages(): Returns the amount of available storage pages
  • swap(slot,slot…): Swaps the specified inventory slots with the ones on extra storage
  • swapRange(start,end): Similar to swap() but swaps a range of slots
You will most certainly not want to break a turtle with stuff stored in its extra inventory.
DarkSnake #2
Posted 30 September 2012 - 02:47 PM
-
Cloudy #3
Posted 30 September 2012 - 02:56 PM
What's the bug with consumeFuel? Although I assume you've reported it to dan based on your comment? Either way I can look at it.
RichardG867 #4
Posted 30 September 2012 - 02:59 PM
consumeFuel crash, not from my mod but is the same crash: http://pastebin.com/kRjvdAB0

Didn't catch Dan online yet.
DarkSnake #5
Posted 30 September 2012 - 03:14 PM
-
jag #6
Posted 30 September 2012 - 03:21 PM
This looks really neat!
DarkSnake #7
Posted 30 September 2012 - 03:22 PM
-
Cloudy #8
Posted 30 September 2012 - 04:27 PM
consumeFuel crash, not from my mod but is the same crash: http://pastebin.com/kRjvdAB0

Didn't catch Dan online yet.

Ah, an NPE. I'll look into it.
Sebra #9
Posted 30 September 2012 - 05:32 PM
Hi, RichardG!
Why inserting to jar? I thought latest Forge eliminated all needs.
Do you know all Turtle Upgrades should be registered?
Are Turtles unable to feed animals be .place() Wheat? Did not check it but it should work.
For Chunk loader test: Charge Turtle and write "go fd 500 bk 500".
To .suck() laser drop automatically is bad.
For Resupply .getError() do you know Lua function can return several values at once? And allow it to send some slot content back :)/>/>
RichardG867 #10
Posted 30 September 2012 - 05:42 PM
1. Only the patch needs to go in the jar. It edits out some new stuff in FML that causes the computer animation code to infinite loop.
2. Which ones are not..?
3. place() does not work with rightclicking on air (lasers) or interacting with mobs (wheat)
4. The test needs to give me a visible sign from far away (over 150 blocks) that the turtle loaded. Rednet?
5. Okay?
6. I know
7. Seen that mod called EnderStorage?
Xfel #11
Posted 30 September 2012 - 05:55 PM
You have to write down the used upgrade ids on this page: http://computercraft.info/wiki/index.php?title=Turtle_Upgrade_IDs
RichardG867 #12
Posted 30 September 2012 - 06:03 PM
I didn't have time to do that after I wrote the release topic. Doing so.
Sebra #13
Posted 30 September 2012 - 06:27 PM
1.Then it should be in Forge or CC.
3. Shears works and Whaet works too. Just check in my 1.2.5 setup.
4. If it returns it must be enough.
7. Yes
8. Are your Resupply works next to station only? :)/>/> Why not two ways transportation?
Cloudy #14
Posted 30 September 2012 - 06:33 PM
1.Then it should be in Forge or CC.
The fix will be in the next release - this is just a temporary fix.
3. Shears works and Whaet works too. Just check in my 1.2.5 setup.
You are correct - turtles can interact with entities. They can not however use lasers.
RichardG867 #15
Posted 30 September 2012 - 06:45 PM
No, the resupply turtle does not need to be next to the station.

Next up: shearing turtles which can harvest leaves and animals (latter kinda redundant, but..)
DarkSnake #16
Posted 30 September 2012 - 08:28 PM
Crafting a feeding turtle gives a resupply turtle… :/
RichardG867 #17
Posted 30 September 2012 - 10:52 PM
Forgot to tell Cloudy - turtle recipes are sadly not meta sensitive.
Cloudy #18
Posted 30 September 2012 - 11:59 PM
Forgot to tell Cloudy - turtle recipes are sadly not meta sensitive.

That's weird - they should be! Will look into.

Edit: Derpy bug fixed.
matejdro #19
Posted 01 October 2012 - 02:23 PM
Got this error when placing down charging station next to a tin cable powered by a solar panel.

http://pastebin.com/ugezk470
RichardG867 #20
Posted 01 October 2012 - 04:25 PM
Crud, I'll work on it.
Klausar #21
Posted 02 October 2012 - 06:52 AM
I want to use the Noteblock, does it require the forge patch for singleplayer also, or only MP?
matejdro #22
Posted 02 October 2012 - 09:50 AM
You don't need a patch, just get new CC

http://www.computercraft.info/forums2/index.php?/topic/4599-computercraft-143-pr1-beta/
RichardG867 #23
Posted 03 October 2012 - 01:31 AM
1.1 released!
matejdro #24
Posted 03 October 2012 - 11:10 AM
I did some calculation and it appears that generator + charging station combo provides more energy than simply feeding turtle coal.

1 coal provides either 96 moves in turtle or 4000EU in generator which means 125 moves using your charging station.

Is that intentional?
RichardG867 #25
Posted 03 October 2012 - 04:05 PM
Normally it would be 42 EU per fuel, but I rounded it down to 32
Sebra #26
Posted 03 October 2012 - 04:36 PM
Hi, RichardG!
Just looking Direwolf20 last video and has a suggestion:
Make your charging station turn on turtles on RS signal.
Or he will need to place special copms specially for this task.
matejdro #27
Posted 04 October 2012 - 12:17 PM
Direwolf20 is still on 1.2.5 and this peripheral is for 1.3, so he cannot use it.

Also, I don't really get your suggestion. You want charging station to charge only on redstone signal or something?
Sebra #28
Posted 04 October 2012 - 04:18 PM
When turtle placed into world it need some event to turn on.
It can be player opening console or special event sent by nearby computer.
So I suggest Charge Station to send that event to turtle when it got RS signal.
samdeman22 #29
Posted 04 October 2012 - 05:11 PM
AH more tools to troll direwolf20 right? Next you need to make a turtle that spits 20 items upwards per second, that would troll him. Then soaryn could make it spit out UU matter :(/>/>
RichardG867 #30
Posted 04 October 2012 - 08:57 PM
Lol, drop() could make it drop UUM easily.
samdeman22 #31
Posted 05 October 2012 - 01:28 PM
If you reealy wanted to piss him off you would make that army of turtles that the yogscast made one time, its basically a wall of turtles that keep going forward and break anything in front of them. but that would be 'evil' right.
Klausar #32
Posted 05 October 2012 - 04:40 PM
How to install this? I put it in my /mods folder but I got a blackscreen.
TehSomeLuigi #33
Posted 06 October 2012 - 10:44 AM
What is the scanner about? (meta:3)

It seems to have scanMap and scanPrintout functions but they return -1 …




When mining a resupply station, or iron note block (and probably others), it drops an Unnamed (2671)

With IC2 installed, that Unnamed block is a charging station.



The Laser Turtle doesnt seem to be craftable because metadata 0 is expected and the fully charged one is 1.
googleben #34
Posted 07 October 2012 - 08:52 PM
I don't believe the chunkloading turtles work. To test, I placed one(w/ rednet) a long way away from spawn. I set it to, every 5 seconds, send a message. Back at spawn, I put another Rednet turtle. After 1 minute, I received no message, the far-away turtle's rednet was off, and its count was at 10. (and yes, I did edit the config to give rednet a huge range.)

EDIT: I think a neat way to test would be to create a mystcraft age, place a turtle that counts, leave, wait, come back, and check.
googleben #35
Posted 07 October 2012 - 08:55 PM
How to install this? I put it in my /mods folder but I got a blackscreen.
We need more info. FML logs, crash logs, what other mods, etc. Then, and only then, can we help.
liko2k #36
Posted 08 October 2012 - 04:44 PM
Hmm…does it work on SMP? MC1.3.2?
matejdro #37
Posted 08 October 2012 - 04:46 PM
Yes to both.
liko2k #38
Posted 08 October 2012 - 05:12 PM
Hmm can't craft the charging station then…I works in creative mode single player , I can place it but not cratf it though…Same with other things from this mod.
RichardG867 #39
Posted 10 October 2012 - 07:36 PM
The scanner is incomplete, try it on the next version where I added a proper GUI.

Meanwhile, I'll add a bee analyzer, that can read (analyzed!) forestry bees.
Kalembas #40
Posted 12 October 2012 - 03:35 PM
Hey, It seems, that I've installed this addon properly, but when I try: local dir = turtle.getFacing(), it raises the 'attempt to call nill' exception.
WandererGavin #41
Posted 12 October 2012 - 11:44 PM
chunkloading turtles in singleplayer when you save and quit and go back it crashes with this error

java.lang.ArrayIndexOutOfBoundsException: 0
at et.e(ServerConfigurationManager.java:562)
at codechicken.core.ServerUtils.isPlayerOP(ServerUtils.java:173)
at codechicken.nei.PlayerSave.<init>(PlayerSave.java:31)
at codechicken.nei.NEIServerConfig.loadPlayer(NEIServerConfig.java:227)
at codechicken.nei.ServerHandler.onPlayerLogin(ServerHandler.java:165)
at cpw.mods.fml.common.registry.GameRegistry.onPlayerLogin(GameRegistry.java:285)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePlayerLogin(FMLNetworkHandler.java:284)
at et.a(ServerConfigurationManager.java:112)
at axy.b(IntegratedServerListenThread.java:99)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:650)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:565)
at axv.p(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at ep.run(SourceFile:539)

and when i save and quit and leave minecraft then come back the chunk that the turtle was in, reset.
Klausar #42
Posted 13 October 2012 - 11:03 AM
I installed everything, set up a noteturtle, made a program and put in: playNote(1,4) but I get a nil error. What did I do wrong?
matejdro #43
Posted 13 October 2012 - 11:05 AM
You have to wrap peripheral first:



noteBlock = peripheral.wrap("right")
noteBlock.playNote(1,4)
ETHANATOR360 #44
Posted 14 October 2012 - 03:22 AM
does this work with 1.45?
matejdro #45
Posted 14 October 2012 - 08:33 AM
Works for me.
Cakejoke #46
Posted 14 October 2012 - 05:56 PM
Just discovered a bug: When you right-click on an iron noteblock, you can place blocks where you are standing and get then pushed out of the block.
RichardG867 #47
Posted 15 October 2012 - 06:33 PM
Thanks for the chunkloader bug. consolegrl already reported it to me, but I couldn't reproduce. I should immediately blame ChickenBones

Also, never observed the second. Will be looked into
RichardG867 #48
Posted 15 October 2012 - 10:17 PM
chunkloading turtles in singleplayer when you save and quit and go back it crashes with this error

java.lang.ArrayIndexOutOfBoundsException: 0
at et.e(ServerConfigurationManager.java:562)
at codechicken.core.ServerUtils.isPlayerOP(ServerUtils.java:173)
at codechicken.nei.PlayerSave.<init>(PlayerSave.java:31)
at codechicken.nei.NEIServerConfig.loadPlayer(NEIServerConfig.java:227)
at codechicken.nei.ServerHandler.onPlayerLogin(ServerHandler.java:165)
at cpw.mods.fml.common.registry.GameRegistry.onPlayerLogin(GameRegistry.java:285)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePlayerLogin(FMLNetworkHandler.java:284)
at et.a(ServerConfigurationManager.java:112)
at axy.b(IntegratedServerListenThread.java:99)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:650)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:565)
at axv.p(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at ep.run(SourceFile:539)

and when i save and quit and leave minecraft then come back the chunk that the turtle was in, reset.
Update CodeChickenCore to at least 0.6.3
matejdro #49
Posted 16 October 2012 - 04:52 PM
Bug: resupply station will drop charging station when broken.
RichardG867 #50
Posted 16 October 2012 - 05:00 PM
Already fixed
matejdro #51
Posted 16 October 2012 - 05:08 PM
You mean fixed in code? Or is there a new version out which I can't find? We are on 1.1.
RichardG867 #52
Posted 16 October 2012 - 11:18 PM
Fixed in code, should find time to release a new version…
WandererGavin #53
Posted 17 October 2012 - 04:33 AM
Ok i have updated Code Chicken Core to 6.4 and its not crashing anymore but its still reseting the terrain. just in case you need this information.
RichardG867 #54
Posted 18 October 2012 - 11:31 PM
Need a console log to diagnose that…
Mints #55
Posted 19 October 2012 - 12:40 AM
Hi, I was wondering if could have permission to distribute this mod in a mod pack? If i have your permission can you please post on this topic so that other people know?
http://www.minecraftforum.net/topic/1526384-mints-mod-pack-needs-permissions-from-modders-first/
GSValore #56
Posted 20 October 2012 - 11:27 PM
The config file for single player appears to be generated based on the current working directory. For me, this results in the file being created on my desktop. No problems with the server since it's run from its path directly.
Shedar #57
Posted 21 October 2012 - 12:35 AM
Need a console log to diagnose that…

Spoiler2012-10-21 02:32:44 [INFO] [STDERR] java.lang.NullPointerException
2012-10-21 02:32:44 [INFO] [STDERR] at dan200.turtle.shared.TileEntityTurtle
.getRealSelf(TileEntityTurtle.java:2830)
2012-10-21 02:32:44 [INFO] [STDERR] at dan200.turtle.shared.TileEntityTurtle
.getWorld(TileEntityTurtle.java:289)
2012-10-21 02:32:44 [INFO] [STDERR] at miscperipherals.peripheral.Peripheral
ChunkLoader.<init>(PeripheralChunkLoader.java:24)
2012-10-21 02:32:44 [INFO] [STDERR] at miscperipherals.peripheral.UpgradeChu
nkLoader.createPeripheral(UpgradeChunkLoader.java:52)
2012-10-21 02:32:44 [INFO] [STDERR] at dan200.turtle.shared.TileEntityTurtle
.updatePeripheralUpgrades(TileEntityTurtle.java:812)
2012-10-21 02:32:44 [INFO] [STDERR] at dan200.turtle.shared.TileEntityTurtle
.a(TileEntityTurtle.java:1038)
2012-10-21 02:32:44 [INFO] [STDERR] at aji.c(TileEntity.java:135)
2012-10-21 02:32:44 [INFO] [STDERR] at wy.a(AnvilChunkLoader.java:370)
2012-10-21 02:32:44 [INFO] [STDERR] at wy.a(AnvilChunkLoader.java:90)
2012-10-21 02:32:44 [INFO] [STDERR] at wy.a(AnvilChunkLoader.java:70)
2012-10-21 02:32:44 [INFO] [STDERR] at gq.e(ChunkProviderServer.java:154)
2012-10-21 02:32:44 [INFO] [STDERR] at gq.c(ChunkProviderServer.java:102)
2012-10-21 02:32:44 [INFO] [STDERR] at gq.d(ChunkProviderServer.java:138)
2012-10-21 02:32:44 [INFO] [STDERR] at up.e(World.java:394)
2012-10-21 02:32:44 [INFO] [STDERR] at up.a(World.java:299)
2012-10-21 02:32:44 [INFO] [STDERR] at vd.b(SourceFile:62)
2012-10-21 02:32:44 [INFO] [STDERR] at vd.a(SourceFile:39)
2012-10-21 02:32:44 [INFO] [STDERR] at et.transferPlayerToDimension(ServerCo
nfigurationManager.java:420)
2012-10-21 02:32:44 [INFO] [STDERR] at et.a(ServerConfigurationManager.java:
377)
2012-10-21 02:32:44 [INFO] [STDERR] at gu.g(EntityPlayerMP.java:281)
2012-10-21 02:32:44 [INFO] [STDERR] at gz.d(NetServerHandler.java:105)
2012-10-21 02:32:44 [INFO] [STDERR] at ha.b(NetworkListenThread.java:55)
2012-10-21 02:32:44 [INFO] [STDERR] at axy.b(IntegratedServerListenThread.ja
va:111)
2012-10-21 02:32:44 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.
q(MinecraftServer.java:650)
2012-10-21 02:32:44 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.
p(MinecraftServer.java:565)
2012-10-21 02:32:44 [INFO] [STDERR] at axv.p(IntegratedServer.java:110)
2012-10-21 02:32:44 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.
run(MinecraftServer.java:471)
2012-10-21 02:32:44 [INFO] [STDERR] at ep.run(SourceFile:539)
Forge 4.3.5.318
CodeChickenCore 0.6.5
ComputerCraft 1.43
RichardG867 #58
Posted 21 October 2012 - 09:38 PM
Report that to Dan or Cloudy, haven't seen both in a while.
matejdro #59
Posted 22 October 2012 - 04:18 PM
Report that to Dan or Cloudy, haven't seen both in a while.

Except that they've been making daily posts in the beta testing forums :)/>/>

Feature request: Ability to disable charging stations via redstone current. They would still fill their internal buffer, but no charging would occur even if turtle is sitting next to it.
Sebra #60
Posted 23 October 2012 - 04:29 PM
Wake up on RS signal is better function.
luckdemon #61
Posted 24 October 2012 - 11:35 AM
Few small things…

1. If the charging station receives MV, it will create an explosion, but not do block damage, therefore causing continuous explosions if it continues to receive power.

2. Some turtle combinations, when placed, show a bounding box for a brief second and then vanish completely.
(Tested with Solar Laser Turtle, Solar Mining Turtle, Compass Shearing Turtle, etc.) However, the normal turtles without combinations seem to work fine.

3. Suggestion: Perhaps a modified charging station, or turtle api to transfer charge between two turtles? So one can charge with solar, and then transfer the power/fuel to the mining turtle.

– Everything done using CC 1.4.5, Forge build 303, MiscPeripherals 1.1

– Edit: also tried with CC 1.4.3 just to see what would happen, same bugs.
This time I was smart enough to turn explosion particle effects off, as it turns out the charging station does indeed dissapear, but the explosion is continuous until the power is cut off to the block where the charging station used to be.
RichardG867 #62
Posted 24 October 2012 - 07:35 PM
Funny, I saw the ghosts bug RIGHT after I got the next version ready.

Updated to 1.2
matejdro #63
Posted 24 October 2012 - 07:43 PM
Internal server error when right clicking on Charging station


2012-10-24 20:41:18 [SEVERE] [ForgeModLoader] A critical server error occured ha
ndling a packet, kicking gz@67a0e65
java.lang.NullPointerException
		at miscperipherals.inventory.ContainerCommon.c(ContainerCommon.java:27)
		at og.h_(EntityPlayer.java:291)
		at gu.g(EntityPlayerMP.java:231)
		at gz.d(NetServerHandler.java:105)
		at ha.b(NetworkListenThread.java:55)
		at fx.b(SourceFile:30)
		at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:650)
		at ft.q(DedicatedServer.java:241)
		at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:565)
		at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
		at ep.run(SourceFile:539)
2012-10-24 20:41:18 [INFO] [STDERR] 2012-10-24 20:41:18 [WARNING] Failed to hand
le packet: java.lang.NullPointerException
java.lang.NullPointerException
		at miscperipherals.inventory.ContainerCommon.c(ContainerCommon.java:27)
		at og.h_(EntityPlayer.java:291)
		at gu.g(EntityPlayerMP.java:231)
		at gz.d(NetServerHandler.java:105)
		at ha.b(NetworkListenThread.java:55)
		at fx.b(SourceFile:30)
		at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:650)
		at ft.q(DedicatedServer.java:241)
		at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:565)
		at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
		at ep.run(SourceFile:539)

Using 1.2.
RichardG867 #64
Posted 24 October 2012 - 07:57 PM
Reuploaded 1.2, fixing ghosts and that bug.
luckdemon #65
Posted 24 October 2012 - 10:56 PM
Fixed previous error by reinstalling, now getting a different problem. Shows up in the ForgeModLoader as not being able to find CCTurtle. When I load into minecraft, everything works except there are no modded turtles. (The default ones are there)


2012-10-24 18:08:03 [FINER] [ForgeModLoader] Posting state event FMLPostInitializationEvent to mod MiscPeripherals
2012-10-24 18:08:03 [INFO] [STDOUT] ComputerCraft: CCTurtle not found.
2012-10-24 18:08:03 [INFO] [STDOUT] [MiscPeripherals] IC2 integration initialized
2012-10-24 18:08:03 [INFO] [STDOUT] [MiscPeripherals] Railcraft integration initialized
2012-10-24 18:08:03 [FINER] [ForgeModLoader] State event FMLPostInitializationEvent delivered to mod MiscPeripherals
RichardG867 #66
Posted 25 October 2012 - 12:07 AM
You sure CC is installed? It's not an API issue either, my mod includes no APIs, not even CC's.
luckdemon #67
Posted 25 October 2012 - 02:54 AM
Yeah CC 1.4.5 is installed, ive tried with 1.4.3, and the computers and turtles work in smp and ssp. Its just the mod's turtles that dont show up. The other mod blocks work fine.
matejdro #68
Posted 25 October 2012 - 01:45 PM
By the way, thread title still says 1.1 ^_^/>/>
Tiin57 #69
Posted 25 October 2012 - 05:24 PM
Could you make this open-source?
RichardG867 #70
Posted 26 October 2012 - 03:14 PM
Fixed and no.
Tiin57 #71
Posted 26 October 2012 - 04:48 PM
OK. Is it immoral to decompile others' code to learn from it?
Hewlitt #72
Posted 27 October 2012 - 04:35 PM
I'd love to distribute this as part of a modpack, do I have your permission to do so?
luckdemon #73
Posted 28 October 2012 - 05:32 AM
I still have no clue why it wont load the turtles part of this mod for me, but on another note, is there a recipe for the Charge Station?
matejdro #74
Posted 28 October 2012 - 09:38 AM
Charging station is RE Battery + Machine Block + Redstone shapeless.

Also any news on 1.4 version? Pretty much all core mods on our server are already updated, we are just waiting on IC and CC addons.
ChunLing #75
Posted 28 October 2012 - 12:00 PM
Is it immoral to peek at someone when they're naked? Maybe not always, it helps if you have their permission. I think that code is not necessarily exactly the same, but we are basically still talking about personally owned information here. Privacy is, ultimately, nothing more or less than control over information that you have produced somehow. We care more about some kinds of personally produced information more than others, we are more willing to accept as normative the motives for wanting to know some kinds of information than others.

Information wants to be free, and yet people want to be able to have secrets. Ultimately, either everything will be known or nothing will. But the order in which we choose to develop our knowledge may be more important in deciding which outcome is realized than the pace at which we acquire information. I do not know with absolute certainty the proper order of acquiring information to integrate it into a true system of knowledge. But I believe that respect for what others regard as private is of significance.
RichardG867 #76
Posted 28 October 2012 - 12:11 PM
Untested 1.4 version: http://dl.dropbox.com/u/861751/Mods/miscperipherals/miscperipherals-1.3b1.zip
dcleondc #77
Posted 29 October 2012 - 07:48 PM
Does anybody know how to make the program that is on forge craft that can play files from Minecraft Note Block Studio? because i would LOVE to have that program.
matejdro #78
Posted 29 October 2012 - 10:01 PM
Sounds interesting, I might try to look into it.
luckdemon #79
Posted 30 October 2012 - 02:56 AM
—–
Edit: Talked with immibis, for anyone else having this problem, delete the dan200 folder inside immibis core.
There was a copy of some CC code for compatibilty, which is now outdated.
Thanks immibis for being awesome :P/>/>
—–


Hey Richard, whilst updating to 1.4.2 I think I may have found what caused CCTurtle to not load for your peripheral.

It looks to be an incompatibilty with immibis's mods.
I was using immibisperipherals, and advanced repulsion systems (both immibis's) and the turtles did not load properly.

When I took out all of immibis's stuff, it loaded just peachy and everything worked great! Maybe you could see what the conflict is?
RichardG867 #80
Posted 02 November 2012 - 12:17 AM
Need testing on the 1.4.2 version - just a little bit - and I'll release it.

The build doesn't have a single change I did for Direwolf on the bee analyzer (telling whether it's a drone/princess/queen)
Grovert11 #81
Posted 02 November 2012 - 08:17 AM
Just installed MiscPeripherals 1.2 on Minecraft 1.3.2 with ComputerCraft 1.43. The Items are working, but the functions won't work (attempt to call nill). Any idea how to get them to work? I tried using the Charge Station and that did work.
luckdemon #82
Posted 02 November 2012 - 04:46 PM
Charging station, and iron note block work great. Same with every type of turtle.
- MC 1.4.2

Question about the chunk loader turtle, does it only keep 1 chunk loaded? or does it keep a 3x3 like the world anchor?

If the turtle leaves the chunk, would the turtle unload before the loader upgrade loads the chunk?
RichardG867 #83
Posted 03 November 2012 - 08:46 AM
The chunkloader turtle will load the chunk it is in (1x1) but I plan on making that configurable.

The chunkloading moves with it - if it leaves a chunk, it is removed from the keep-loaded list and the new one is added.

For the functions, you need to do something like that:

note = peripheral.wrap("right")
note.playNote(1,1)
matejdro #84
Posted 03 November 2012 - 08:53 AM
So chunk will stay loaded long enough that turtle can move out of it?
RichardG867 #85
Posted 03 November 2012 - 12:22 PM
It will.
ollyroo #86
Posted 03 November 2012 - 07:01 PM
cant wait for the 1.4 release its the only mod i need now!! :D/>/> also #love4gps
Doyle3694 #87
Posted 06 November 2012 - 03:20 AM
#love4stalker

And just a little note is that f is actually 0-3 not 0-4
ShinyRay #88
Posted 07 November 2012 - 06:20 AM
Richard Bug Report for 1.4.2:seems to crash when you try checking the recipe for the resupply upgrade T_T
darklight10 #89
Posted 07 November 2012 - 11:51 AM
Hey, RichardG! Awesome mod! By the way, EnderStorage by ChickenBones removes the vanilla Ender Chest, which is why the resupply module crashes when looking at the recipe. I've tried it with and without EnderStorage, and with it crashes, without it does not. Error is below in code tags. Thank you for making this awesome mod! My IC2 powergrid is usually better than my fuel resources, so an alternate method to power turtles is very much appreciated.

As I was typing this post, I checked ChickenBones' mod thread, and he restored the vanilla chest in an update to EnderStorage (1.2.1.2), though makes it unplacable. The recipe now works and there is no more crashing. :P/>/>


I have one question about the config for your mod. I run Minecraft through a .bat file which sets the appdata directory to the file's current directory and then runs minecraft.exe. For whatever reason, your config goes to this directory, and not .minecraft/config. It instead makes folder called config (in the same directory as .minecraft) and places it there, and this is the only mod I have observed that for. The .bat's contents is in the code block below. I've even tried deleting all of my other configs and they all recreate in .minecraft/config properly.
set APPDATA=%CD%
.minecraftbinminecraft.exe

EDIT: Also, moving MiscPeripherals.cfg to .minecraft/config so it is present in that directory still makes the mod generate another one in the wrong place on startup.

EDIT2: I've been running MiscPeripherals on my test server for a while now. (Okay, about 3-4 hours.) One thing I've noticed is that I get a warning in the server console when a turtle charging station is out of energy, and this message gets spammed once per second per charging station, causing quite a bit of server lag, but it does NOT crash. The messages stop the instant I break a cable connecting the blocks to a power source, and if it matters, I had an MFSU channeling power through an MV-transformer and then an LV-transformer with glass fibre cables in between each, and if the charger gets a steady stream of power with no possibility of it running out, things are generally fine, though on occasion I've had to break and re-place a cable.

[INFO][STDOUT][IC2] WARNING: miscperipherals.tile.TileChargeStation@16c16b8 didn't implement demandsEnergy() peroperly, no energy from injectEnergy accepted although demandsEnergy() returned true.
I am using the vanilla Minecraft server jar with Forge 6.0.1.341, "industrialcraft-2_1.108.59-lf.jar", Computercraft 1.46, and "miscperipherals-1.3b1.zip". Mod versions are the same on the client and server. All of the error messages remained the same, despite each referring to a different charging station (unless the same one was spamming that message 4 times a second). I'm not sure what other information is relevant.

EDIT3: Error when punching the charge station (it broke instantly, I relogged, and then the server crashed). I've tried to duplicate this in single player with no success. http://pastebin.com/t6qFD3Wy Definitely going to try to update Forge when I can and see if that fixes things. Tried this with Forge 355 with the same problem, along with the newest beta of IC2, 1.108.71. Not quite sure what it is.
Edited on 07 November 2012 - 06:22 PM
Divide_By_0 #90
Posted 08 November 2012 - 01:55 PM
Someone,Anyone…
When i click the download button it brings me to 1.2 of it,
it doesnt work for 1.4.2 :P/>/>
could someone give me the External Link for The 1.4.2 MC Version !
Please :D/>/>
cory1234567 #91
Posted 09 November 2012 - 11:28 AM
after going out of the chunk i keep getting this error and yes the chunk is forceLoaded

SpoilerMinecraft has crashed!
———————-
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
This error has been saved to C:UsersmainDocumentsMultiMCinstancesminecraft 1.4.2minecraftcrash-reportscrash-2012-11-03_19.38.04-server.txt for your convenience. Please include a copy of this file if you report this crash to anyone.

— BEGIN ERROR REPORT 15c3a552 ——–
Generated 03/11/12 7:38 PM
- Minecraft Version: 1.4.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 385038392 bytes (367 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- AABB Pool Size: 2139 (119784 bytes; 0 MB) allocated, 1932 (108192 bytes; 0 MB) used
- FML: MCP v7.19 FML v4.2.6.422 Minecraft Forge 6.0.1.341 Optifine OptiFine_1.4.2_HD_B2 40 mods loaded, 40 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.4.2]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
TreeCapitator [TreeCapitator] ([1.4.2]Treecapitator.FML.1.4.2.r03.Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
snyke7_AdvancedMachines [Advanced Machinse] (AdvancedMachines v1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Backpack [Backpack] (backpack-1.1.4-1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.0.0-fbd0fa7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.0.0-fbd0fa7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.0.0-fbd0fa7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.0.0-fbd0fa7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.0.0-fbd0fa7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.0.0-fbd0fa7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.108.59-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CompactSolars [Compact Solar Arrays] (compactsolars-universal-3.1.1.16.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ComputerCraft [ComputerCraft] (ComputerCraft1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
EE3 [Equivalent Exchange 3] (ee3-universal-pre1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
EnderStorage [EnderStorage] (EnderStorage 1.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
factorization [Factorization] (Factorization-0.6.9_563.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forestry [Forestry for Minecraft] (forestry-A-1.6.0.0pre6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ForgeIRC [ForgeIRC] (ForgeIRC-v1.0.10-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ImmibisCore [Immibis Core] (immibis-core_50.2.1_for_1.4.2-joined.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.44-1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IronChest [Iron Chest] (ironchest-universal-4.2.1.120.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-0.6.0.pre1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MiscPeripherals [MiscPeripherals] (miscperipherals-1.3b1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Mystcraft [Mystcraft] (mystcraft-uni-1.4.2-0.9.4.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
PortalGun [PortalGun] (portalgun1.4.2v0.2_universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Railcraft [Railcraft] (Railcraft_6.7.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
SoulShards [Soul Shards] (soulshards-v1.9-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a13.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ThermalExpansion|Core [Thermal Expansion] (ThermalExpansion-2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_TubeStuff [TubeStuff] (tubestuff_50.1.0_for_1.4.2-joined.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Vec3 Pool Size: 711 (39816 bytes; 0 MB) allocated, 464 (25984 bytes; 0 MB) used
- Player Count: 1 / 8; [ih['cory1234567'/197, l='Survival', x=-138.44, y=56.00, z=305.67]]
- World Survival Entities: 0 total; []
- World Survival Players: 0 total; []
- World Survival Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
java.lang.NullPointerException
at miscperipherals.peripheral.UpgradeShears.useTool(UpgradeShears.java:85)
at dan200.turtle.shared.TileEntityTurtle.useTool(TileEntityTurtle.java:1508)
at dan200.turtle.shared.TileEntityTurtle.dig(TileEntityTurtle.java:1496)
at dan200.turtle.shared.TileEntityTurtle.updateCommands(TileEntityTurtle.java:2484)
at dan200.turtle.shared.TileEntityTurtle.g(TileEntityTurtle.java:2324)
at xe.h(World.java:2010)
at ie.h(WorldServer.java:463)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:649)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:585)
at bcb.q(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:492)
at fp.run(SourceFile:818)
— END ERROR REPORT d4398d23 ———-
Perkins #92
Posted 10 November 2012 - 06:49 AM
So I've been having problems with the chunk loader turtles. When I send them 9k away from home, they don't arrive. I might be missing on the destination, but in the server log I see


2012-11-09 09:43:43 [SEVERE] [ForgeModLoader] The mod MiscPeripherals attempted to force load a chunk with an invalid ticket. This is not permitted.

repeated several dozen times.
Perkins #93
Posted 11 November 2012 - 01:10 PM
So I added the OpenCCSensors, with which I can get the absolute coords of the things, I teleport to them and find they have rebooted as though they left the area that was loaded. This is with the chunkloader and sensor as the peripherals. Maybe when you get it so it can keep an area 3x3 loaded it will work properly.
RichardG867 #94
Posted 13 November 2012 - 04:07 AM
Teleporting? If so, the chunk may unload before the chunkloader has a chance of updating the turtle's position (every second).
deathcat99 #95
Posted 13 November 2012 - 01:00 PM
will you be releasing this for 1.4 for CC 1.46?
gknova61 #96
Posted 13 November 2012 - 04:30 PM
Charging station, and iron note block work great. Same with every type of turtle.
- MC 1.4.2

Question about the chunk loader turtle, does it only keep 1 chunk loaded? or does it keep a 3x3 like the world anchor?

If the turtle leaves the chunk, would the turtle unload before the loader upgrade loads the chunk?

To clarify, you're saying this works in 1.4.2 as-is?
dus998 #97
Posted 15 November 2012 - 04:41 PM
go to page 3 or 4 of these replies and there will be a post saying something like: link to 1.4.2 version or something
Perkins #98
Posted 16 November 2012 - 03:00 PM
That might do it. I've also got an issue with ones mining, using the chunk loader and laser riffle, I think that because the next chunk in line isn't loaded, the laser rifle doesn't clear the space in front of them and they run themselves out of fuel. But I'm not too worried about it, as you are planning on making it so they can load the spaces around them too, which will fix it.
immibis #99
Posted 17 November 2012 - 10:26 PM
Suggestion: Treetap turtles
meeko011 #100
Posted 18 November 2012 - 09:22 AM
#love4gps

Great upgrades! Saw the Dire SheepFarm Video.
Tiin57 #101
Posted 18 November 2012 - 09:29 AM
Suggestion: Treetap turtles
Doesn't get much simpler or genius than this. +1 and seconded. :)/>/>
dus998 #102
Posted 18 November 2012 - 02:54 PM
one problem with chunkloader turtle
in the console it says
[INFO] date and time [SEVERE] [ForgeModLoader] The mod MiscPeripherals attempted to force load a chunk with an invalid ticket. This is not permitted

this happens every time the turtle crosses a chunk boundry

i am using the FTB modpack with this mod added in (1.4.2)
JokerRH #103
Posted 20 November 2012 - 06:40 AM
What about a radarstation (3by3 structure?) or a sonar peripheral like in the file below
(it looks better with notepad++ than in editor…)
AgentRenamon #104
Posted 20 November 2012 - 06:55 AM
:(/>/>

Just tried the "untested" version you put a link to a couple of pages back; and when I tried starting minecraft up, it had a serious meltdown, screaming about some issue it had with Additional Pipes. Here's my error logs; Maybe you find out what happened…

My ForgeModLoader file
http://pastebin.com/VM2Dhr55

My MultiMC Crash Report
http://pastebin.com/dMLq1HZM

Looks amazing on the SMP Videos; Would love to using it myself….. Later …. Peace ….

:(/>/>

Edit:
Just tested by removing the Additional Pipes mod; and everything runs fine. Something in that Mod and this one is fighting with each other, and causing Minecraft to crash.

And I SO wanted to mess with that Mod….. nuts!

:)/>/>
dus998 #105
Posted 20 November 2012 - 12:21 PM
i am running additional pipes with this mod just fine

EDIT:
i looked at your crash report and the problem is not with this mod
it is with Additional pipes
AgentRenamon #106
Posted 20 November 2012 - 12:32 PM
i am running additional pipes with this mod just fine

EDIT:
i looked at your crash report and the problem is not with this mod
it is with Additional pipes

What version of Additional Pipes? As you saw, I'm using Additional Pipes 2.1.3u17 ……
athelred #107
Posted 21 November 2012 - 01:44 AM
I seem to be having problems with the analyzer, and I am uncertain as to the problem. I am running 1.3b1 against computer craft 1.4.6 and forestry 1.6.0.0 pre5 on Minecraft 1.4.2.

Here is the section of code in question



  analyzer = peripheral.wrap("front")
  for i = 1, 16, 1
  do
	turtle.select(i)
	if (turtle.getItemCount(i) ~= 0)
	then
	  turtle.drop()
	  beeStats = analyzer.analyze()
	  print(# beeStats)
	  for i=1,# beeStats
	  do
		print(i,beeStats[i])
	  end
	  turtle.suck()
	end
  end


The bees are analyzed though forestry's beealyzer, and they are getting into misc peripheral's beeanalyzer correctly. The problem is is that as far as I can tell beeStats is empty.

This is probably a lua-derp on my part as I have not worked with it much, but I am not seeing what I am doing wrong. Any suggestions?
AgentRenamon #108
Posted 21 November 2012 - 05:18 AM
:(/>/>

@RichardG867

Here's an idea, which I've had bouncing around in my head for some time: Turtle CARTS, …. as in minecrafts which act like furnace carts but are actually turtles. They would go as fast as furnace carts, but like Turtles, you could program them to make turns, push other carts, and so on. And if you were using RailCraft (love mods, really), they could operate switch tracks, and react to the Signals system.

Not sure how hard it would be to make; but you can't deny it would be amazing….

Later …. Peace ….

:(/>/>
dus998 #109
Posted 21 November 2012 - 07:45 AM
i am running additional pipes with this mod just fine

EDIT:
i looked at your crash report and the problem is not with this mod
it is with Additional pipes

What version of Additional Pipes? As you saw, I'm using Additional Pipes 2.1.3u17 ……

i was using the latest nightly build as of 2 days ago 0.9.4.58
AgentRenamon #110
Posted 21 November 2012 - 02:41 PM
i was using the latest nightly build as of 2 days ago 0.9.4.58

*sigh*

I said…. PIPES!…. Not ABO, which is a completely different Mod? This "Additional Pipes" came from a github download, not off the forums….

Thank you anyway….
dus998 #111
Posted 22 November 2012 - 04:01 AM
i was using the latest nightly build as of 2 days ago 0.9.4.58

*sigh*

I said…. PIPES!…. Not ABO, which is a completely different Mod? This "Additional Pipes" came from a github download, not off the forums….

Thank you anyway….

my mistake i always get those mods mixed up
Regelneef #112
Posted 23 November 2012 - 09:02 PM
AgentRenamon

i was using the latest nightly build as of 2 days ago 0.9.4.58

*sigh*

I said…. PIPES!…. Not ABO, which is a completely different Mod? This "Additional Pipes" came from a github download, not off the forums….

Thank you anyway….

Yes you can make it run with pipes (from the github and not off the forums) but then you have to take out the integration with Karphts logistic pipes ( ProxyLogisticpipes.class under core)… because the github version isn't by krapht
RichardG867 #113
Posted 25 November 2012 - 06:55 AM
1.4 released. OP will be updated soon.

The AP compatibility is future-proofed to Kyprus' rewrite, although I may make it compatible with the git versions.

Turtle carts require going deep into CC. I'd rather not do that, since Dan already tried to scare me away from my hack for the note particles, promising constant refactors.

Treetaps will be looked into, could do the respective change to IC2.
61352151511 #114
Posted 25 November 2012 - 11:13 AM
Charge Station doesn't accept power from cables, I tried doing it with a glass fibre cable and Solar Panel connected to the other end but it doesn't take power. Also tried with a batbox connected to it still no power, however it does take power from a battery in the GUI and it does output to the turtle.
RichardG867 #115
Posted 25 November 2012 - 11:40 AM
Can anyone confirm this?
Perkins #116
Posted 25 November 2012 - 04:44 PM
I can confirm it. If you place the charger by the cable, it doesn't accept power. Removing the cable and putting it back makes it take power again, MC1.4.2, I'll check in the latest.
RichardG867 #117
Posted 26 November 2012 - 12:20 AM
Fixed, don't think the tick handler was being properly registered
Mayor #118
Posted 26 November 2012 - 07:00 AM
Any chance of getting this to work on 1.4.2? Do I need an older version or is there none available?
cant_delete_account #119
Posted 26 November 2012 - 08:29 AM
Any chance of getting this to work on 1.4.2? Do I need an older version or is there none available?
Quantax #120
Posted 27 November 2012 - 06:59 PM
RG, I think you should add mcmod.info file for dependency information. Took me a while to figure out why my MiscPeripherals was crashing.
RichardG867 #121
Posted 28 November 2012 - 04:03 AM
I forgot to uncomment the dependency line
Doyle3694 #122
Posted 29 November 2012 - 04:12 AM
Is there any way to ger a minecraft 1.4.2 version?
RichardG867 #123
Posted 29 November 2012 - 07:11 AM
Updated to 2.0 then 2.0b - the exciting content update!
SNCPlay42 #124
Posted 29 November 2012 - 10:11 AM
Can bee analysers read bees' inactive traits (other than species)?

Also, I have a bee with a temperature tolerance of Both_1 according to the tooltip and beealyzer, but the peripheral is reporting it as UP_1.
Watchful11 #125
Posted 30 November 2012 - 06:36 PM
Suggestion, add a function to the laser turtle to detect distance.
Such as, distance(), distanceUp() and distanceDown().
They would use some low amount of power and simply return the distance to the next block in that direction, to a max value.

This mod is a work of genius, the things you've added have expanded my possibilities ten fold. Very well done.
emtffkev #126
Posted 01 December 2012 - 12:17 AM
Not sure the feasability of this, but…

I'd like to see if it is possible to add the capability of a anchor turtle to also have wireless capabilities? I know some question about balance could come into play here but I think with an expensive enough recipe that it could be overcome.

My only concern would be whether or not it is possible in the first place, I know turtles can only have one peripheral. My thought would be to make it just a generic turtle. No miner or anything like that. Essentially the only thing it can do is wireless and chunk loading.

Thanks for the consideration.
RichardG867 #127
Posted 02 December 2012 - 02:07 AM
1.3b1 FTB Edition, for 1.4.2: https://dl.dropbox.com/u/861751/Mods/miscperipherals/miscperipherals-1.3b1ftb.zip

Fixes the Additional Pipes incompatibility and blank textures.
Perkins #128
Posted 02 December 2012 - 08:05 AM
I don't know if you fixed it and it didn't make it into the changelog, but when a turtle fires a laser up, it hits the turtle and destroys it. (MC 1.4.2 still, will be upgrading soon and report if the bug still exists).
RichardG867 #129
Posted 03 December 2012 - 09:04 AM
MiscPeripherls has been spotlighted by Direwolf20!

http://www.youtube.com/watch?v=iGf6TWNvlWY

Will add it to the OP as soon as I'm on a browser that can edit posts.
rcmoseman #130
Posted 03 December 2012 - 09:14 AM
richardG i had a few ideas for peripherals,like one that could analyze seedbags or watch over crops like a cropnalyzer turtle and a crop-matron turtle,maybe a cf spray turtle,a overclocked turtle that moves faster but requires more fuel,a signal turtle for railcraft signaling,flint and steel turtle,liquid awareness turtle, and thats all i can think of off the top of my head
iRiky #131
Posted 03 December 2012 - 09:21 AM
Suggestion: portal gun turtle
Barrel turtle
Khalamov #132
Posted 03 December 2012 - 05:15 PM
Rail reader still under development? I didn't see it in 2.0b
PixelToast #133
Posted 03 December 2012 - 05:50 PM
this is awesome :D/>
my server loves it

we found a bug though
this seems to only happen with immibis peripherals

step 1: place down a computer and a bee analyzer next to it
step 2: while in creative break the bee analyzer
step 3: now place a RFID reader (immibis) in the same spot
and then you disconnect from the server for "internal server error"
the server log:

2012-12-02 23:01:15 [WARNING] Failed to handle packet for infinikiller64/192.168.1.103: java.lang.ClassCastException: miscperipherals.tile.TileBeeAnalyzer cannot be cast to immibis.ccperiphs.rfid.TileRFIDWriter
java.lang.ClassCastException: miscperipherals.tile.TileBeeAnalyzer cannot be cast to immibis.ccperiphs.rfid.TileRFIDWriter
at immibis.ccperiphs.BlockPeriphs.a(BlockPeriphs.java:32)
at immibis.ccperiphs.BlockPeriphs.e(BlockPeriphs.java:81)
at xv.a(World.java:3747)
at vl.a(ItemBlock.java:86)
at um.a(SourceFile:88)
at ir.a(ItemInWorldManager.java:413)
at iv.a(NetServerHandler.java:525)
at fl.a(SourceFile:58)
at cg.b(TcpConnection.java:451)
at iv.d(NetServerHandler.java:82)
at iw.b(NetworkListenThread.java:55)
at ht.b(SourceFile:30)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:696)
at ho.r(DedicatedServer.java:252)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:592)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:499)
at fy.run(SourceFile:856)
RichardG867 #134
Posted 04 December 2012 - 01:06 AM
May be another instance of ghosts, will be looked into.

The rail reader was fresh, it's coming in the next update along with the WRCBE turtles and chunkloader changes
damonster #135
Posted 04 December 2012 - 11:45 AM
is there a program anywhere that uses the iron noteblocks to make a song play from them, like gangam style play from the noteblock?
adalonus #136
Posted 04 December 2012 - 07:46 PM
The new turtles aren't appearing in NEI for for me. I read somewhere deleting the dan200 folder from immibis core fixed it for someone else, but I don't have immibis core on this instance. Any help?
Adubbz #137
Posted 04 December 2012 - 10:51 PM
Latest version crashes with the latest ChickenChunks. The workaround is to delete the core/ProxyChickenChunks file in miscperipherals but a fix would be nice.

http://pastebin.com/Y88nRcSp
RichardG867 #138
Posted 04 December 2012 - 11:13 PM
And ChickenBones told me the name I put in was correct… dang it. He must have changed the type, will be fixed.

As part of the upcoming default programs, I may include my Note Block Studio file converter. It's slow to convert, but makes a nicely playable result, assuming the server's tickrate is fine.
dannybear #139
Posted 05 December 2012 - 02:43 AM
i guessing that the fix inst that hard to do but was wondering when you would be updating it because it saves me trying to explain the work around to members of my server?

also having a problem with the mod i guessing its a conflict with another mods because it works on its own with cc. i might be being an idiot but heres a link to paste bin

http://pastebin.com/Y18CwedF
Ash6390 #140
Posted 05 December 2012 - 02:18 PM
I tried to install misc peripherals 2.0b in my server.
I got this crash:

Spoilercpw.mods.fml.common.MissingModsException
at cpw.mods.fml.common.Loader.sortModList (Loader.java: 221)
at cpw.mods.fml.common.Loader.loadMods (Loader.java: 460)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading (FMLServerHandler.java: 82)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart (FMLCommonHandler.java: 343)
at ho.c (DedicatedServer.java: 49)
at net.minecraft.server.MinecraftServer.run (MinecraftServer.java: 461)
at fy.run (SourceFile: 856)

how can I fix it

MC 1.4.5
CodeChickenCore 0.6.11
FML v4.5.2.459
Minecraft Forge 6.4.1.409
Adubbz #141
Posted 05 December 2012 - 06:36 PM
I tried to install misc peripherals 2.0b in my server.
I got this crash:

Spoilercpw.mods.fml.common.MissingModsException
at cpw.mods.fml.common.Loader.sortModList (Loader.java: 221)
at cpw.mods.fml.common.Loader.loadMods (Loader.java: 460)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading (FMLServerHandler.java: 82)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart (FMLCommonHandler.java: 343)
at ho.c (DedicatedServer.java: 49)
at net.minecraft.server.MinecraftServer.run (MinecraftServer.java: 461)
at fy.run (SourceFile: 856)

how can I fix it

MC 1.4.5
CodeChickenCore 0.6.11
FML v4.5.2.459
Minecraft Forge 6.4.1.409

Considering this is a computercraft peripheral i would hope you would have computercraft installed
Shnupbups #142
Posted 05 December 2012 - 08:48 PM
I have created a program which utilises the reading Turtle, and can be found here. I would also wish that you would add a Crafty Reading Turtle, as it is required for one of my commands. Thankyou!
Ash6390 #143
Posted 06 December 2012 - 01:18 AM
I tried to install misc peripherals 2.0b in my server.
I got this crash:

Spoilercpw.mods.fml.common.MissingModsException
at cpw.mods.fml.common.Loader.sortModList (Loader.java: 221)
at cpw.mods.fml.common.Loader.loadMods (Loader.java: 460)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading (FMLServerHandler.java: 82)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart (FMLCommonHandler.java: 343)
at ho.c (DedicatedServer.java: 49)
at net.minecraft.server.MinecraftServer.run (MinecraftServer.java: 461)
at fy.run (SourceFile: 856)

how can I fix it

MC 1.4.5
CodeChickenCore 0.6.11
FML v4.5.2.459
Minecraft Forge 6.4.1.409

Considering this is a computercraft peripheral i would hope you would have computercraft installed

I have computercraft 1.47
Tiin57 #144
Posted 06 December 2012 - 05:36 AM
I don't know, but this might require IndustrialCraft2. Just thinking out loud.
Adubbz #145
Posted 06 December 2012 - 08:25 AM
I tried to install misc peripherals 2.0b in my server.
I got this crash:

Spoilercpw.mods.fml.common.MissingModsException
at cpw.mods.fml.common.Loader.sortModList (Loader.java: 221)
at cpw.mods.fml.common.Loader.loadMods (Loader.java: 460)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading (FMLServerHandler.java: 82)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart (FMLCommonHandler.java: 343)
at ho.c (DedicatedServer.java: 49)
at net.minecraft.server.MinecraftServer.run (MinecraftServer.java: 461)
at fy.run (SourceFile: 856)

how can I fix it

MC 1.4.5
CodeChickenCore 0.6.11
FML v4.5.2.459
Minecraft Forge 6.4.1.409

Considering this is a computercraft peripheral i would hope you would have computercraft installed

I have computercraft 1.47
Maybe next time put it on the list then :S
Ash6390 #146
Posted 06 December 2012 - 10:20 AM
I tried to install misc peripherals 2.0b in my server.
I got this crash:

Spoilercpw.mods.fml.common.MissingModsException
at cpw.mods.fml.common.Loader.sortModList (Loader.java: 221)
at cpw.mods.fml.common.Loader.loadMods (Loader.java: 460)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading (FMLServerHandler.java: 82)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart (FMLCommonHandler.java: 343)
at ho.c (DedicatedServer.java: 49)
at net.minecraft.server.MinecraftServer.run (MinecraftServer.java: 461)
at fy.run (SourceFile: 856)

how can I fix it

MC 1.4.5
CodeChickenCore 0.6.11
FML v4.5.2.459
Minecraft Forge 6.4.1.409

Considering this is a computercraft peripheral i would hope you would have computercraft installed

I have computercraft 1.47
Maybe next time put it on the list then :S

yes I know my memory is SO BAD xD
ken147 #147
Posted 06 December 2012 - 12:49 PM
MiscPeripherals seems to be interfering with the new chicken chunks.
Tiin57 #148
Posted 07 December 2012 - 12:56 AM
MiscPeripherals seems to be interfering with the new chicken chunks.
Provide a bug report?
ken147 #149
Posted 07 December 2012 - 01:28 AM
MiscPeripherals seems to be interfering with the new chicken chunks.
Provide a bug report?

oops's, sorry. here it is:

Spoiler—- Minecraft Crash Report —-
// I just don't know what went wrong :(/>

Time: 12/5/12 9:30 AM
Description: Failed to start game

cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: blockChunkLoader
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:655)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:197)
at net.minecraft.client.Minecraft.a(Minecraft.java:469)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoSuchFieldError: blockChunkLoader
at miscperipherals.core.ProxyChickenChunks.<init>(ProxyChickenChunks.java:9)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:231)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
… 4 more


A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————

– System Details –
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_03, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 385785432 bytes (367 MB) / 829554688 bytes (791 MB) up to 1170735104 bytes (1116 MB)
JVM Flags: 2 total; -Xms768m -Xmx1256m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.1.411 Optifine OptiFine_1.4.5_HD_U_D3 51 mods loaded, 51 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ChickenChunks [ChickenChunks] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BasicComponents [Basic Components] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.109.113-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AtomicScience [Atomic Science] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_InvTweaks [Inventory Tweaks] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
factorization [Factorization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
EnderStorage [EnderStorage] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Core [BuildCraft] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Builders [BuildCraft Builders] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Energy [BuildCraft Energy] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Factory [BuildCraft Factory] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Transport [Buildcraft Transport] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Silicon [BuildCraft Silicon] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ExtrabiomesXL [ExtrabiomesXL] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_GuiAPI [mod_GuiAPI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
bau5_ProjectBench [Project Bench] ([1.4.4]ProjectBench-v1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.47.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.47.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
DivineRPG [DivineRPG] (DivineRPG v1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ExtraBees [Extra Bees] (extrabees-1.4.1.14-dev-build.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BinnieCore [Binnie Core] (extrabees-1.4.1.14-dev-build.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forestry [Forestry for Minecraft] (forestry-A-1.6.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
InfiBlocks [InfiBlocks] (InfiBlocks_1.4.5_2012.11.29b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
InfiTools [InfiTools] (InfiTools-Base_1.4.5_2012.11.29.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
InfiHybrids [InfiHybrids] (InfiTools-Hybrids_1.4.5_2012.11.29.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
InfiLibrary [InfiLibrary] (InfiTools-Library_1.4.5_2012.11.29b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IronChest [Iron Chest] (ironchest-universal-4.3.0.156.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MetallurgyCore [Metallurgy Core] (Metallurgy Core 2.3.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MetallurgyBase [Metallurgy Base] (Metallurgy Base Metals 2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MetallurgyEnder [Metallurgy Ender] (Metallurgy Ender Metals 2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MetallurgyFantasy [Metallurgy Fantasy] (Metallurgy Fantasy Metals 2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MetallurgyNether [Metallurgy Nether] (Metallurgy Nether Metals 2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MetallurgyPrecious [Metallurgy Precious] (Metallurgy Precious Metals 2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MetallurgyUtility [Metallurgy Utility] (Metallurgy Utility Ores 2.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MiscPeripherals [MiscPeripherals] (miscperipherals-2.0b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Errored
Mystcraft [Mystcraft] (mystcraft-uni-1.4.4-0.9.4.05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
necromancy [Necromancy] (necromancy-universal-open_beta_2-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Railcraft [Railcraft] (Railcraft_1.4.5b-6.9.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a31.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Thaumcraft [Thaumcraft] (Thaumcraft3.0.0f.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.0.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.0.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.0.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|NEI [NEI] (ThermalExpansion-2.0.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_IDResolver [mod_IDResolver] (IDResolver_1.4.5_COREMOD_Update-0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
LWJGL: 2.4.2
OpenGL: Mobile Intel® 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.1808, Intel
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
RichardG867 #150
Posted 07 December 2012 - 02:52 AM
Known and fixed.
ken147 #151
Posted 07 December 2012 - 03:02 AM
Known and fixed.

cool, is the fix in the download?
TheKevroar #152
Posted 07 December 2012 - 05:37 AM
i have a little request: could you make a scoop turtle? Thank you!!!
PixelToast #153
Posted 07 December 2012 - 03:02 PM
i have a little request: could you make a scoop turtle? Thank you!!!
scoops have a small amount of uses
so make it use fuel?
xt449 #154
Posted 07 December 2012 - 07:30 PM
I want one for 1.4.2 :(/>
Would be great with the FTB pack!*

And yes I know that RichardG is tecnicaly part of FTB.
Tahg #155
Posted 08 December 2012 - 01:02 AM
He's only as much a part of FTB as any other modder we work with is. That being said, I think we're planning Misc Peripherals as part of the 1.4.5 Tech pack.
TheKevroar #156
Posted 09 December 2012 - 03:42 AM
i have a little request: could you make a scoop turtle? Thank you!!!
scoops have a small amount of uses
so make it use fuel?

Maybe a scoop turtle is too much… but make it so that a turtle can use a scoop?
Perkins #157
Posted 09 December 2012 - 06:43 AM
So, when I have the turtle fire a laser up, it hits itself… Using 2.0b and MC 1.4.5
Cobra1117 #158
Posted 09 December 2012 - 05:36 PM
The following error message is being spammed in the server console:

2012-12-08 23:47:23 [WARNING] [IC2] API ERROR: miscperipherals.tile.TileChargeStationIC2@2068f45a didn't implement demandsEnergy() properly, no energy from injectEnergy accepted although demandsEnergy() returned true.

With different ID's after the @ sign. Is there a fix for this?

Relevant mod versions:
ComputerCraft 1.47
IndustrialCraft 2 1.109.113
MiscPeripherals 2.0b

Thanks!
Xelat #159
Posted 10 December 2012 - 12:16 AM
RichardG, can you make bee analyzing module the same as Beealiaer from Forestry?
immibis #160
Posted 10 December 2012 - 12:34 AM
RichardG, can you make bee analyzing module the same as Beealiaer from Forestry?
The bee analyzer doesn't actually analyze bees, it just lets your computer see the data on already-analyzed bees.
jag #161
Posted 10 December 2012 - 04:52 AM
.
Squirrelo #162
Posted 10 December 2012 - 07:51 AM
I've been playing around with this mod and it is awesome, but for some reason it conflicts with Advanced Repulsion Systems:
http://forum.industr...ageNo=1317e81e1

Whenever I add that mod to the mod folder, every turtle disappears and can not be crafted at all. I would love to be able to use both together. I'd love to give an error log but there is none. Everything loads fine, just missing the turtles.
RichardG867 #163
Posted 10 December 2012 - 08:58 AM
Deleted the dan200 folder from Immibis Core?
jag #164
Posted 10 December 2012 - 09:49 AM
I'm getting this when I launch with ChickenChunks, CC and Misc.Peripherals:
Spoiler
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: blockChunkLoader
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:655)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:197)
at net.minecraft.client.Minecraft.a(Minecraft.java:469)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.NoSuchFieldError: blockChunkLoader
at miscperipherals.core.ProxyChickenChunks.<init>(ProxyChickenChunks.java:9)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
at java.lang.Class.newInstance0(Class.java:355)
at java.lang.Class.newInstance(Class.java:308)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:231)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
... 4 more

EDIT: Oh and forge too ofc.
RichardG867 #165
Posted 10 December 2012 - 10:09 AM
Repeating reports doesn't help.
Pyrodogg #166
Posted 10 December 2012 - 04:28 PM
Using the 1.3b1 version linked to in this post

The OP mentions that turtles can refuel from items such as lapotron crystals. It doesn't seem to assert that the turtle is going to completely consume the lapotron crystal. However, that's the behavior i'm experiencing. I placed a partially charged lapotron crystal in slot one, executed turtle.refuel() and poof, no more lapotron. The turtle's fuel level did rise but I would have expected an empty lapotron to be in slot one instead of nothing.

If this is a bug, please fix. If it's somehow intended behavior, please amend OP so that other poor crafters don't loose their prescious lapotrons :/
jag #167
Posted 11 December 2012 - 02:09 AM
Repeating reports doesn't help.
Sorry but could you take a look at it?
Regelneef #168
Posted 11 December 2012 - 05:04 AM
Jag-e, RichardG knows about this problem. He's fixed it, but that's not available for download atm. The quick fix is to delete proxychicken.class for the core folder inside miscperipherals file. That is mentioned though a few pages back.
OmegaVest #169
Posted 11 December 2012 - 07:10 AM
I don't know if this is something that you can fix, and I apologize if I'm merely informing you of something you already know about, but I found no posts about it.

I was playing around with a wrench turtle and some Thermal Expansion stuff (mainly the REstorage cube and conduits). When I use attack(), it does nothing (not really a problem), but when I dig(), it brings up the storage cube's inventory, allowing me to see through the turtle's inventory, of all things, and with the conduits they do absolutely nothing, not even a rotate.

Also, (and again I don't know this helps or hurts), but I was using the "recommended" forge download (Dec. 6 download), and it was also a gate-reader turtle, with an IC2 wrench component.
thekazador #170
Posted 11 December 2012 - 07:18 AM
when i dig the turtle with chunck loader lost the fuel :(/>
Xelat #171
Posted 11 December 2012 - 07:46 AM
RichardG, can you make bee analyzing module the same as Beealiaer from Forestry?
The bee analyzer doesn't actually analyze bees, it just lets your computer see the data on already-analyzed bees.
I mean I want to see both alleles instead of primary one.
jag #172
Posted 11 December 2012 - 10:11 AM
Jag-e, RichardG knows about this problem. He's fixed it, but that's not available for download atm. The quick fix is to delete proxychicken.class for the core folder inside miscperipherals file. That is mentioned though a few pages back.
I didn't go though all pages, but thanks for the help!
RichardG867 #173
Posted 12 December 2012 - 03:13 AM
2.1 is now out! Documentation coming soon, as always.
Alexmania #174
Posted 12 December 2012 - 03:40 AM
i tried the new version and my game crashed with this error
Spoilerjava.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.set(Unknown Source)
at miscperipherals.core.ProxyRailcraft.<init>(ProxyRailcraft.java:35)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:252)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:205)
at net.minecraft.client.Minecraft.a(Minecraft.java:475)
at net.minecraft.client.Minecraft.run(Minecraft.java:762)
at java.lang.Thread.run(Unknown Source)
using the latest forger and the same happened with a slightly older version
RichardG867 #175
Posted 12 December 2012 - 03:49 AM
Fixed in a ninja update, redownload.
Alexmania #176
Posted 12 December 2012 - 04:01 AM
that was so quick! many thanks
dannybear #177
Posted 12 December 2012 - 09:58 AM
I getting a error i guessing its a conflict with another mod
Spoilerjava.lang.NullPointerException
at um.<init>(SourceFile:42)
at miscperipherals.core.ProxyAPUnofficial.<init>(ProxyAPUnofficial.java:10)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:245)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:197)
at net.minecraft.client.Minecraft.a(Minecraft.java:469)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT 34d45b99 ———-
i am guessing it would work if i removed that proxy file but will this break any thing i guessing not but is there a fix planned?
LHman97 #178
Posted 12 December 2012 - 10:02 AM
Hi i when i add the mod to my MC i get a crash i think it is chickenchunks. error report is on pastbin here
http://paste.ubuntu.com/1426139/
cant_delete_account #179
Posted 12 December 2012 - 10:06 AM
Hi i when i add the mod to my MC i get a crash i think it is chickenchunks. error report is on pastbin here
http://paste.ubuntu.com/1426139/
Download the lastest version of MiscPeripherals.
RichardG867 #180
Posted 12 December 2012 - 11:26 AM
The APUnofficial issue will be looked into.
Thutmose #181
Posted 12 December 2012 - 11:57 AM
If i try to craft a named turtle with a wireless modem:


Spoiler2012-12-11 18:54:29 [INFO] [STDERR] t: Updating screen events
2012-12-11 18:54:29 [INFO] [STDERR] at net.minecraft.client.Minecraft.l(Minecraft.java:1522)
2012-12-11 18:54:29 [INFO] [STDERR] at net.minecraft.client.Minecraft.J(Minecraft.java:858)
2012-12-11 18:54:29 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:783)
2012-12-11 18:54:29 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2012-12-11 18:54:29 [INFO] [STDERR] Caused by: java.lang.NoClassDefFoundError: ee3/common/item/ModItems
2012-12-11 18:54:29 [INFO] [STDERR] at miscperipherals.core.CraftingHandler.onCrafting(CraftingHandler.java:22)
2012-12-11 18:54:29 [INFO] [STDERR] at cpw.mods.fml.common.registry.GameRegistry.onItemCrafted(GameRegistry.java:252)
2012-12-11 18:54:29 [INFO] [STDERR] at sp.a(SlotCrafting.java:113)
2012-12-11 18:54:29 [INFO] [STDERR] at rp.a(SourceFile:170)
2012-12-11 18:54:29 [INFO] [STDERR] at ayg.a(PlayerControllerMP.java:438)
2012-12-11 18:54:29 [INFO] [STDERR] at auy.a(GuiContainer.java:568)
2012-12-11 18:54:29 [INFO] [STDERR] at codechicken.nei.forge.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
2012-12-11 18:54:29 [INFO] [STDERR] at codechicken.nei.forge.GuiContainerManager.handleMouseClick(GuiContainerManager.java:587)
2012-12-11 18:54:29 [INFO] [STDERR] at auy.a(GuiContainer.java:440)
2012-12-11 18:54:29 [INFO] [STDERR] at aue.d(SourceFile:125)
2012-12-11 18:54:29 [INFO] [STDERR] at auy.d(GuiContainer.java:670)
2012-12-11 18:54:29 [INFO] [STDERR] at aue.m(SourceFile:110)
2012-12-11 18:54:29 [INFO] [STDERR] at net.minecraft.client.Minecraft.l(Minecraft.java:1515)
2012-12-11 18:54:29 [INFO] [STDERR] … 3 more
2012-12-11 18:54:29 [INFO] [STDERR] Caused by: java.lang.ClassNotFoundException: ee3.common.item.ModItems
2012-12-11 18:54:29 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:141)
2012-12-11 18:54:29 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-12-11 18:54:29 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-12-11 18:54:29 [INFO] [STDERR] … 16 more
2012-12-11 18:54:29 [INFO] [STDERR] Caused by: java.lang.NullPointerException

If I remove NEI:

Spoiler2012-12-11 18:56:33 [INFO] [STDERR] t: Updating screen events
2012-12-11 18:56:33 [INFO] [STDERR] at net.minecraft.client.Minecraft.l(Minecraft.java:1522)
2012-12-11 18:56:33 [INFO] [STDERR] at net.minecraft.client.Minecraft.J(Minecraft.java:858)
2012-12-11 18:56:33 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:783)
2012-12-11 18:56:33 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2012-12-11 18:56:33 [INFO] [STDERR] Caused by: java.lang.NoClassDefFoundError: ee3/common/item/ModItems
2012-12-11 18:56:33 [INFO] [STDERR] at miscperipherals.core.CraftingHandler.onCrafting(CraftingHandler.java:22)
2012-12-11 18:56:33 [INFO] [STDERR] at cpw.mods.fml.common.registry.GameRegistry.onItemCrafted(GameRegistry.java:252)
2012-12-11 18:56:33 [INFO] [STDERR] at sp.a(SlotCrafting.java:113)
2012-12-11 18:56:33 [INFO] [STDERR] at rp.a(SourceFile:170)
2012-12-11 18:56:33 [INFO] [STDERR] at ayg.a(PlayerControllerMP.java:438)
2012-12-11 18:56:33 [INFO] [STDERR] at auy.a(GuiContainer.java:520)
2012-12-11 18:56:33 [INFO] [STDERR] at auy.a(GuiContainer.java:402)
2012-12-11 18:56:33 [INFO] [STDERR] at aue.d(SourceFile:125)
2012-12-11 18:56:33 [INFO] [STDERR] at aue.m(SourceFile:110)
2012-12-11 18:56:33 [INFO] [STDERR] at net.minecraft.client.Minecraft.l(Minecraft.java:1515)
2012-12-11 18:56:33 [INFO] [STDERR] … 3 more
2012-12-11 18:56:33 [INFO] [STDERR] Caused by: java.lang.ClassNotFoundException: ee3.common.item.ModItems
2012-12-11 18:56:33 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:141)
2012-12-11 18:56:33 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-12-11 18:56:33 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-12-11 18:56:33 [INFO] [STDERR] … 13 more
2012-12-11 18:56:33 [INFO] [STDERR] Caused by: java.lang.NullPointerException
RichardG867 #182
Posted 12 December 2012 - 12:32 PM
Will be resolved in a ninja update along with the APUnofficial issue. The ninja update will also improve the liquid textures for apple juice and steam.

EDIT: Done, please redownload.
TampaPowers #183
Posted 13 December 2012 - 01:01 AM
Can you make them show up in NEI by chance?
RichardG867 #184
Posted 13 December 2012 - 01:32 AM
Can't. It's an issue between CC and NEI.
blisf #185
Posted 13 December 2012 - 03:38 AM
I would like to add a suggestion that I haven't seen you comment on in this thread, rednet between dimensions.

Adding a peripheral to a computer allow it to communicate with another computer with the same peripheral, even from the overworld to the nether, end and mystcraft dimensions.

My vision is to create an ingame message board that the admins can add MOTD's that they player can see anywhere they set the system.
RichardG867 #186
Posted 13 December 2012 - 03:52 AM
I think there's a couple other addons which implement cross-dimension Rednet.
TampaPowers #187
Posted 13 December 2012 - 03:53 AM
Can't. It's an issue between CC and NEI.

So it needs a CC plugin for NEI or is it something inside the NEI core? If it's the first thing you should bug mistaqur or chickenbones directly.
SNCPlay42 #188
Posted 13 December 2012 - 03:57 AM
I've said it before, but it wasn't acknowledged:

Could bee analyzers return the inactive (secondary) traits/alleles of bees as well as the active (primary) ones? It'd be useful for more control of breeding.
blisf #189
Posted 13 December 2012 - 04:09 AM
I think there's a couple other addons which implement cross-dimension Rednet.

I've looked for a few minutes with serveral keywords and couldn't come up with any results. If you could redirect me or just provide the name i'll be very thankful.
RichardG867 #190
Posted 13 December 2012 - 06:35 AM
Secondary traits… I don't know exactly how to get them, plus I kinda intended the analyzer to read the primary ones.
SNCPlay42 #191
Posted 13 December 2012 - 07:02 AM
Looked at the forestry api, seems like the relevant stuff is

forestry.api.genetics.IGenome.getActiveAllele
forestry.api.genetics.IGenome.getInactiveAllele
(IBeeGenome extends IGenome)
forestry.api.apiculture.EnumBeeChromosome

Though I can't figure how to actually interpret an Allele's effect, but you could just supply a table of the all the alleles' UIDs.

Of course I can't make you implement this, but I'd like you to :P/>

And off topic, what's this about tree genetics in the API?
RichardG867 #192
Posted 13 December 2012 - 10:20 AM
Incomplete arboriculture system.
Gregv21 #193
Posted 13 December 2012 - 12:02 PM
Will the tank turtle be compatible with thermal expansion portable tanks?
Like packing and unpacking
blisf #194
Posted 13 December 2012 - 01:03 PM
I looked a bit more indepth, and there is one peripheral that adds dimension communication between computers, but from what i've seen, it is doing it pretty poorly (IMO).

I think that the idea fits miscperipherals theme, which is adding functionality from other mods into computercraft. Mystcraft integration seems like a logical step.
RichardG867 #195
Posted 14 December 2012 - 01:01 AM
Might make it compatible with portable tanks.

I'll look into interdimensional rednet.
blisf #196
Posted 14 December 2012 - 03:36 AM
Might make it compatible with portable tanks.

I'll look into interdimensional rednet.

Thank you.
cant_delete_account #197
Posted 14 December 2012 - 06:40 AM
Isn't working with IC2 v1.110:
Spoiler


---- Minecraft Crash Report ----
// I feel sad now :(/>/>

Time: 12/13/12 9:40 AM
Description: Failed to start game

cpw.mods.fml.common.LoaderException: java.lang.IncompatibleClassChangeError: Expecting non-static method ic2.api.IC2Reactor.getEUOutput()I
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:655)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:458)
at net.minecraft.client.Minecraft.run(Minecraft.java:746)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.IncompatibleClassChangeError: Expecting non-static method ic2.api.IC2Reactor.getEUOutput()I
at miscperipherals.core.ProxyIC2.<init>(ProxyIC2.java:89)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
at java.lang.Class.newInstance0(Class.java:355)
at java.lang.Class.newInstance(Class.java:308)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:236)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
... 4 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_37, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 442822200 bytes (422 MB) / 534708224 bytes (509 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.23 FML v4.5.62.495 Minecraft Forge 6.4.2.445 Optifine OptiFine_1.4.5_HD_U_D3 70 mods loaded, 70 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AS_MultiMine [Multi Mine] (MultiMine_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
TreeCapitator [TreeCapitator] ([1.4.5]TreeCapitator.Forge.1.4.5.r03.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CameraCraft [CameraCraft] (CameraCraft2.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.47.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.47.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
DamageIndicatorsMod [Damage Indicators] (DamageIndicators[1.4.5]1.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
EnderStorage [EnderStorage] (EnderStorage 1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
factorization [Factorization] (Factorization-0.7.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
GraviGun [GraviGun] (GravityGun1.4.5v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
HackingroelzCore [Hackingroelz Core] (HackingroelzCore_10_beta3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.45-1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
More Bows mod by iDiamondhunter [More Bows mod] (More_Bows_Forge_1.4.5v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_GenTest [mod_GenTest] (NewDunU V1.8.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2 [IndustrialCraft 2] (cindustrialcraft-2_1.110.137-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forestry [Forestry for Minecraft] (forestry-A-1.6.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Railcraft [Railcraft] (Railcraft_1.4.5b-6.10.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a35.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Thaumcraft [Thaumcraft] (Thaumcraft3.0.0i.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|NEI [NEI] (ThermalExpansion-2.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
WR-CBE|Core [WR-CBE Core] (tWR-CBE Core 1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FloatingRuins [FloatingRuins] ([1.4.5]FloatingRuins.Forge.1.4.5.r02.Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_ReiMinimap [mod_ReiMinimap] ([1.4.5]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
EE3 [Equivalent Exchange 3] (ee3-universal-pre1d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisCore [Immibis Core] (immibis-core_51.0.5_for_1.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IronChest [Iron Chest] (ironchest-universal-4.4.0.194.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Mystcraft [Mystcraft] (mystcraft-uni-1.4.4-0.9.4.05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PortalGun [Portal Gun] (portalgun1.4.4v0.1_universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
TwilightForest [The Twilight Forest] (twilightforest-1.13.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
UsefulFood [UsefulFood] (usefulfood_v1.2.2-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ASTU [Aperture Science Turtle Upgrades] (zASTU_16_beta3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
APUnofficial [Additional Pipes Unofficial] (zAdditionalPipes-2.1.3u35.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AdvancedMachines [IC2 Advanced Machines Addon] (zAdvancedMachines_4.5_1.4.5) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AdvancedPowerManagement [Advanced Power Management] (zAdvancedPowerManagement-1.1.42-IC2_1.109.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
GateCopy [Buildcraft Gate Copier] (zBuildcraft-Z-GateCopy_MC1.4.5_Mod1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Cables [Cables] (zCables_12.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Lepko-EasyCrafting [Easy Crafting] (zEasyCrafting-1.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2BackpackHUD [IC2 Backpack HUD] (zIC2 Backpack HUD - v2.1 - MC-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2NuclearControl [Nuclear Control] (zIC2NuclearControl-1.4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
LogisticsPipes|Main [Logistics Pipes] (zLogisticsPipes-0.6.1.pre.17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ModularForceFieldSystem [Modular ForceField System V2] (zModularForceFieldSystemV2.2.8.1.18.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
NEIPlugins [NEI Plugins] (zNEIPlugins-1.0.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
OCS [OpenCCSensors] (zOpenCCSensors-0.05.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2.SeedManager [SeedManager] (zSeedManager-3.0.2-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
snyke7_Transformers [Transformers] (zTransformers v1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IronPP [Iron Pressure Plate] (z[Universal]IronPP[1.4.5][3.3.1.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ChargePads [Charge Pads] (zchargepads-universal-2.1.1.51.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CompactSolars [Compact Solar Arrays] (zcompactsolars-universal-3.1.3.18.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ExtraBees [Extra Bees] (zextrabees-1.4.1.24-dev-build.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BinnieCore [Binnie Core] (zextrabees-1.4.1.24-dev-build.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisPeripherals [Immibis's Peripherals] (zimmibis-peripherals_51.1.1_for_1.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MiscPeripherals [MiscPeripherals] (zmiscperipherals-2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Errored
GraviSuite [Gravitation Suite] (zmod_zGraviSuite_1_5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Tubestuff [Tubestuff] (ztubestuff_51.0.2_for_1.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_BackTools [mod_BackTools] (zzBackTools1.4.5v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
LWJGL: 2.4.2
OpenGL: NVIDIA GeForce 9400M OpenGL Engine GL version 2.1 NVIDIA-7.32.12, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Confirmed that this is MiscPeripherals, deleting it from the mods folder fixes it. (but then, of course, you don't have miscperipherals)
Khalamov #198
Posted 14 December 2012 - 08:09 AM
I was going to post a crash report, but I noticed it's exactly the same as thesbros' report. MiscPeripherals 2.0b still works with IC 1.110 however.
(Probably because it doesn't have the new NuclearControl peripheral)
cant_delete_account #199
Posted 14 December 2012 - 08:32 AM
I was going to post a crash report, but I noticed it's exactly the same as thesbros' report. MiscPeripherals 2.0b still works with IC 1.110 however.
(Probably because it doesn't have the new NuclearControl peripheral)
Yup. I tried 2.0b a bit after I posted that and it works. I guess I'll use that for now.
Khalamov #200
Posted 14 December 2012 - 08:40 AM
I was going to post a crash report, but I noticed it's exactly the same as thesbros' report. MiscPeripherals 2.0b still works with IC 1.110 however.
(Probably because it doesn't have the new NuclearControl peripheral)
Yup. I tried 2.0b a bit after I posted that and it works. I guess I'll use that for now.

I tried a few combinations, found that IC2 1.109 works with miscperipherals 2.1 and IC2 1.110 works with miscperipherals 2.0b, but re-confirmed that IC2 1.110 and miscperipherals 2.1 do not work together.

Someone on IRC suggested that having IC2 set to steam output for reactor might be the problems, as I have mine set to steam, but that setting didn't change anything and I still crashed.
SNCPlay42 #201
Posted 14 December 2012 - 09:11 AM
Someone on IRC suggested that having IC2 set to steam output for reactor might be the problems, as I have mine set to steam, but that setting didn't change anything and I still crashed.

Nah, I have steam reactors off and it crashes. By the error message it looks like 2.1 expects part of the IC2 API to be there that was removed.

I just think it's funny that RichardG of all people didn't anticipate it. :P/>
RichardG867 #202
Posted 14 December 2012 - 11:40 PM
Derp, I forgot to add that. Ninja update again!

EDIT: Done, also fixing a random solar crash
RichardG867 #203
Posted 15 December 2012 - 03:58 AM
I completely forgot about the Thaum Scanner turtles. Documenting them as I post.
Sphinx #204
Posted 15 December 2012 - 04:15 AM
For me it is still crashing when using it with ne new IC2 Release:
Forge: 6.4.1.428
ComputerCraft: 1.47
Industrial Craft 2: 1.110
and the ninja updated 2.1 of MiscPeriphals
Even with a fresh clean install i got this:

cpw.mods.fml.common.LoaderException: java.lang.IncompatibleClassChangeError: Expecting non-static method ic2.api.IC2Reactor.getEUOutput()I
	at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
	at cpw.mods.fml.common.Loader.initializeMods(Loader.java:655)
	at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:197)
	at net.minecraft.client.Minecraft.a(Minecraft.java:469)
	at net.minecraft.client.Minecraft.run(Minecraft.java:756)
	at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IncompatibleClassChangeError: Expecting non-static method ic2.api.IC2Reactor.getEUOutput()I
	at miscperipherals.core.ProxyIC2.<init>(ProxyIC2.java:89)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
	at java.lang.reflect.Constructor.newInstance(Unknown Source)
	at java.lang.Class.newInstance0(Unknown Source)
	at java.lang.Class.newInstance(Unknown Source)
	at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
	at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:236)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
	at sun.reflect.GeneratedMethodAccessor6.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
	at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
	at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
	at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
	at com.google.common.eventbus.EventBus.post(EventBus.java:268)
	at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
	at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
	at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
	at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
	at com.google.common.eventbus.EventBus.post(EventBus.java:268)
	at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
	at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
	... 4 more

Keep on the good work!
Grovert11 #205
Posted 15 December 2012 - 04:23 AM
For me it is still crashing when using it with ne new IC2 Release:
Forge: 6.4.1.428
ComputerCraft: 1.47
Industrial Craft 2: 1.110
and the ninja updated 2.1 of MiscPeriphals
Even with a fresh clean install i got this:

cpw.mods.fml.common.LoaderException: java.lang.IncompatibleClassChangeError: Expecting non-static method ic2.api.IC2Reactor.getEUOutput()I
	at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
	at cpw.mods.fml.common.Loader.initializeMods(Loader.java:655)
	at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:197)
	at net.minecraft.client.Minecraft.a(Minecraft.java:469)
	at net.minecraft.client.Minecraft.run(Minecraft.java:756)
	at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IncompatibleClassChangeError: Expecting non-static method ic2.api.IC2Reactor.getEUOutput()I
	at miscperipherals.core.ProxyIC2.<init>(ProxyIC2.java:89)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
	at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
	at java.lang.reflect.Constructor.newInstance(Unknown Source)
	at java.lang.Class.newInstance0(Unknown Source)
	at java.lang.Class.newInstance(Unknown Source)
	at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
	at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:236)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
	at sun.reflect.GeneratedMethodAccessor6.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
	at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
	at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
	at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
	at com.google.common.eventbus.EventBus.post(EventBus.java:268)
	at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
	at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
	at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
	at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
	at com.google.common.eventbus.EventBus.post(EventBus.java:268)
	at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
	at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
	... 4 more
Same problem here, but I'm using Forge 6.4.2.445
Tiin57 #206
Posted 15 December 2012 - 05:04 AM
Either RichardG made his code inflexible, or IC changed their API. Nothing anyone except RichardG can fix.
SNCPlay42 #207
Posted 15 December 2012 - 07:06 AM
Yeah, I checked the original against the ninja fix and the broken class (IC2Proxy.class) didn't even change.


…richardg, did you forget to change that when you uploaded the solar fix or something?
DarkSnake #208
Posted 15 December 2012 - 07:38 AM
FYI, RichardG has uploaded yet another ninja-fix, and this time it works! ;-)
MM4815162342 #209
Posted 15 December 2012 - 11:04 PM
I think I found a bug:
If i append a charge station to an existing part of the energynet its not charging up,
but if I place it first and extend the energynet towards it, it works fine.
Its like its only noticing new energynet components to feed it the energy.
I mean the IC2 energynet btw.

Tested:
MFE> [goldcable>] LV Transformer> [Coppercable>] charge station

[edit]
Modversions:
IC2: 1.110.137-lf
MiscPeripherals: 2.1 (with all ninja updates)
[/edit]
JZTech101 #210
Posted 16 December 2012 - 05:23 AM
Hello Everyone, I was updating my mods today and got this wonderful error - http://pastebin.com/vda65Xqk.
absorr #211
Posted 16 December 2012 - 08:40 AM
This mod has to be the best mod ever of all time. You are freaking awesome.
RichardG867 #212
Posted 16 December 2012 - 10:26 AM
JZTech101: Something at IC2 went wrong. Make sure IC2 is properly installed
AgentRenamon #213
Posted 16 December 2012 - 05:01 PM
B)/>
Hey, RichardG …. How about a Turtle that can smelt things like a furnace? That way, if desired, it can smelt ores as it mines them, dropping the finished product into whatever inventory its assigned to….

Just a thought, since you already have a Mining Laser Turtle…..

Later …. Peace ….
B)/>
schilcote #214
Posted 16 December 2012 - 06:07 PM
Hey, could you make the resupply module also act as a chunkloader module? It's annoying that you can't have both at once, and any task that requieres a resupply module is quite probably going to require a chunkloader as well…
Gregv21 #215
Posted 16 December 2012 - 06:28 PM
Apeture Science has a furnace turtle.
Industrial steve #216
Posted 16 December 2012 - 11:00 PM
when i launch minecraft i get an error

http://pastebin.com/UV0zYWr5
RichardG867 #217
Posted 16 December 2012 - 11:44 PM
Update IC2 to 1.110!
JZTech101 #218
Posted 17 December 2012 - 02:30 AM
RichardG867, I have. IC2 is installed properly. I still don't understand what I'm doing wrong.

UPDATE: Greg has responded, says you didn't use the IC2 API:

I overload it, BUT RichardG doesnt seem to use the IC&sup2;-API for getting the Uranium Item (that would work perfectly). He just goes directly into the IC&sup2;-Sourcecode. And I have to overload it, as otherwise it would produce 5 times less Energy. I already said, that the Reactor API is broken in regards of the EU-Output of Radiactive Items. I overload it as long as that Problem persists, as Thorium Cells worked fine before the API got broken (by RichardG ofcourse, as he said, that he broke it). So you can surely blame RichardG for that, as he caused that Problem in the first place, and I just had to fix it somehow.
Theray070696 #219
Posted 17 December 2012 - 08:03 AM
I'm having an issue with the REther turtles. When i try to use this code:
Spoilerm = peripheral.wrap("right")

m.setFreq(1)

while true do
if m.get() then
redstone.setOutput("top", true)
end
end
to activate a portal spawner from the portal gun mod, it outputs this error in the server console:
Spoiler2012-12-16 09:56:35 [INFO] [STDOUT] ComputerCraft: Error running task.
2012-12-16 09:56:35 [INFO] [STDERR] java.lang.NullPointerException
2012-12-16 09:56:35 [INFO] [STDERR] at miscperipherals.peripheral.PeripheralWirelessRedstone.getDimension(PeripheralWirelessRedstone.java:110)
2012-12-16 09:56:35 [INFO] [STDERR] at codechicken.wirelessredstone.core.RedstoneEtherServer.removeTransmittingDevice(RedstoneEtherServer.java:604)
2012-12-16 09:56:35 [INFO] [STDERR] at miscperipherals.peripheral.PeripheralWirelessRedstone.detach(PeripheralWirelessRedstone.java:94)
2012-12-16 09:56:35 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.detach(PeripheralAPI.java:80)
2012-12-16 09:56:35 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI.shutdown(PeripheralAPI.java:334)
2012-12-16 09:56:35 [INFO] [STDERR] at dan200.computer.core.Computer$2.execute(Computer.java:949)
2012-12-16 09:56:35 [INFO] [STDERR] at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:68)
2012-12-16 09:56:35 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
how would I fix this? I'm using version 2.1 of miscperipherals and version 1.3.1.4 of wireless redstone chicken bones edition addons and core. In SSP it says on the computer rebooting bios.lua. Make sure you installed computercraft.

EDIT: forum sappin ma indentation.

EDIT2: ok it doesn't crash anymore but now it wont output the redstone signal. It can't be startup.

EDIT3: fixed it but if i use a turtle to turn on a frequency and break it I can't turn it off. oh well. better not use a turtle.

EDIT4 return of the edit: reopening the world fixes it.
Perkins #220
Posted 17 December 2012 - 01:17 PM
Okay, so the latest update fixed turtles lasering themselves, thanks for that! But now they can't dig up or down, telling them to do so shoots forward. Also, when firing south, the laser blast is offset one space to the west (right). Other than that things are working great!
SafPlusPlus #221
Posted 18 December 2012 - 04:47 AM
It would seem that trying to remove the charging station with a wrench (both electric and normal one) causes a crash for me…

"java.lang.AbstractMethodError: miscperipherals.tile.TileChargeStationIC2.getWrenchDrop(Lqx;)Lum;"

Using:
  • Forge 436
  • IC2 1.110.137
  • MiscPeripherals 1.5
  • Computercraft 1.47
  • (plus some other stuff, see the pastebin for more details)
Also, connecting the charging station to an MFE seems to cause a continuous stream of explosions for me without destroying anything. Quite loud and entertaining, though probably not what's intended. :)/>

See the exception for more specifics at http://pastebin.com/jFDj8nw1

Lotsa nice features on this mod, keep up the good work, RichardG!


Edit: I missed that I wasn't on the most current version. It appears to be fixed in 2.1. Excellent work RichardG :)/>
(though the continuous explosion bit still exists it seems)
AgentRenamon #222
Posted 18 December 2012 - 06:31 AM
Apeture Science has a furnace turtle.

B)/>
I don't want to squeeze ANOTHER Mod if this one could provide the ONE TURTLE I'm desiring …. ?

BTW, anyone but me trying to make a program to use the new Thaum Turtle in place of Golems for emptying those whachacallits you put on your Crucible? Golem pathfinding + narrow walkways (usually) = "Need a new Golem…*sigh!* "

B)/>
veiIeddraconis #223
Posted 18 December 2012 - 05:05 PM
No crash or anything but I'm getting a constant spam of "Turtle State Null Bug!" in my console log to the tune of one message per tick. As far as I can tell this is only with solar turtles, and only when there is another peripheral installed (i.e. solar mining, solar chunkloading, wireless solar, solar compass, ect.) This is performance affecting (not horribly but the effect does stack).


I'm using your 1.4 version that was linked in an earlier post with the latest version of the FTB modpack.
MinestoPix #224
Posted 19 December 2012 - 09:09 AM
:(/> This mod is interacting with IC2 1.110
here's the error .. please help
Spoiler
---- Minecraft Crash Report ----
Time: 12/18/12 9:09 PM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.IncompatibleClassChangeError: Expecting non-static method ic2.api.IC2Reactor.getEUOutput()I
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:655)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:205)
at net.minecraft.client.Minecraft.a(Minecraft.java:475)
at net.minecraft.client.Minecraft.run(Minecraft.java:762)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IncompatibleClassChangeError: Expecting non-static method ic2.api.IC2Reactor.getEUOutput()I
at miscperipherals.core.ProxyIC2.<init>(ProxyIC2.java:89)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:236)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
... 4 more

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_01, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 329386112 bytes (314 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.23 FML v4.5.21.486 Minecraft Forge 6.4.1.438 26 mods loaded, 26 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ChickenChunks [ChickenChunks] (ChickenChunks 1.2.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.47.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.47.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
EE3 [Equivalent Exchange 3] (ee3-universal-pre1d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
EnderStorage [EnderStorage] (EnderStorage 1.3.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.110.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MiscPeripherals [MiscPeripherals] (miscperipherals-2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Errored
Railcraft [Railcraft] (Railcraft_1.4.5b-6.10.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a35.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Thaumcraft [Thaumcraft] (Thaumcraft3.0.0i.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|NEI [NEI] (ThermalExpansion-2.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
LWJGL: 2.4.2
OpenGL: GeForce GT 430/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
RichardG867 #225
Posted 19 December 2012 - 09:22 AM
Redownload it
Marval #226
Posted 19 December 2012 - 11:12 AM
Still crash with this log:
Spoilerjava.lang.NullPointerException
at um.k(SourceFile:159)
at miscperipherals.core.ProxyIC2.<init>(ProxyIC2.java:82)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:210)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:654)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:197)
at net.minecraft.client.Minecraft.a(Minecraft.java:469)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT b4d7e437 ———-
Watchful11 #227
Posted 19 December 2012 - 03:19 PM
Since I can't find an official policy on this, I'll ask here.
May I include this mod in my small private mod pack?
RichardG867 #228
Posted 20 December 2012 - 03:59 AM
It's an issue with GregTech, update to at least 2.60d
Marval #229
Posted 20 December 2012 - 05:32 AM
I have 2.60d…

GregTech said:

"I overload it, BUT RichardG doesnt seem to use the IC&sup2;-API for getting the Uranium Item (that would work perfectly). He just goes directly into the IC&sup2;-Sourcecode. And I have to overload it, as otherwise it would produce 5 times less Energy. I already said, that the Reactor API is broken in regards of the EU-Output of Radiactive Items. I overload it as long as that Problem persists, as Thorium Cells worked fine before the API got broken (by RichardG ofcourse, as he said, that he broke it). So you can surely blame RichardG for that, as he caused that Problem in the first place, and I just had to fix it somehow."

If this is problem with Nuclear Information Reader can you add to config options to turn it off?
MinestoPix #230
Posted 20 December 2012 - 05:59 AM
yay it WORKS! Thanks RG .. from now on I will support you with trolling dw20 :D/>
RichardG867 #231
Posted 21 December 2012 - 12:58 AM
I will be posting a CC 1.48 version - untested - as soon as the API is out.
AEtherchild #232
Posted 21 December 2012 - 12:50 PM
Not sure if I'm being dumb here, forgive me if I am.

I'm trying to write a program on an Inventory Turtle to automatically manage my Thorium-Breeder IC2 Reactor.
CONTEXT: 6-Chamber reactor, Turtle sitting immediately in front of the Bottom Chamber facing towards the Reactor. The Breeder setup contains the Depleted Cells in Reactor slots 11, 19 and 21. Entering Lua and writing suck(11,1), suck(11), suckUp(11,1) and suck(11) all return "attempt to call nil".

Am I being dumb, are Reactors not easily guessed inventory-wise, or is this a bug?
Ehrlingby #233
Posted 22 December 2012 - 01:05 AM
Not sure if I'm being dumb here, forgive me if I am.

I'm trying to write a program on an Inventory Turtle to automatically manage my Thorium-Breeder IC2 Reactor.
CONTEXT: 6-Chamber reactor, Turtle sitting immediately in front of the Bottom Chamber facing towards the Reactor. The Breeder setup contains the Depleted Cells in Reactor slots 11, 19 and 21. Entering Lua and writing suck(11,1), suck(11), suckUp(11,1) and suck(11) all return "attempt to call nil".

Am I being dumb, are Reactors not easily guessed inventory-wise, or is this a bug?
I'm pretty sure you have to wrap the inventory upgrade as a peripheral.
RichardG867 #234
Posted 22 December 2012 - 01:17 AM
Untested 1.4.6 version: https://dl.dropbox.c...erals-2.2b1.zip - requires CC 1.48pr2
DZCreeper #235
Posted 22 December 2012 - 06:20 AM
CC 1.48? Engage hunting mode.
Grovert11 #236
Posted 22 December 2012 - 06:44 AM
Could you add a config option on which item to use for the upgrades? I would like to change the tank ugrade from the Railcraft tank gauge to the Buildcraft tank :)/>
Oh, and I don't know if you're the person to ask, but could you add support for the Thermal Expansion "Aqeous Accumulator"?
cant_delete_account #237
Posted 22 December 2012 - 07:05 AM
CC 1.48? Engage hunting mode.
It's in the beta testing forum.
Cyclonit #238
Posted 22 December 2012 - 12:53 PM
I waited for something like the inventory upgrade for quite some time now and I'd suggest the following:

1. Inventory Manager
Inventory module as a block, being able to move stuff inbetween adjacent inventories
2. Learning
Inventory modules should be able to learn how a block "feels" like when they see it the first time (using a hash or something similar). This would make a lot more advanced contraptions possible and since the used hashes might be computer specific, you'd not be able to transfer the data around and it'd require more effort than plain "I know every block" coding.
RichardG867 #239
Posted 22 December 2012 - 11:43 PM
I'm aware of issues where some peripherals (such as tanks) hang the server, and some peripherals (tanks again) make the turtle completely lose data (rotation, peripherals, etc.) on reload. All of those fixed.

EDIT: Posted a release which should fix that. Documentation upcoming as always.
mrgreaper #240
Posted 23 December 2012 - 05:56 AM
its not liking the latest basic components mod (UE) BasicComponents_v1.2.1.313

http://pastebin.com/cBnT8LWc

on removal of either basic components or misc periphs it all works but cant have both, misc periphs just goes "this mod folder aint big enough for the both of us partner" and client closes its ports hides behind the nearest forge and crashes (i ran out of old west analogies)
Espen #241
Posted 23 December 2012 - 06:58 AM
Hey RichardG, just wanted to try your peripheral but it seems it only works with CC PR2 which is not available anymore.
In CC PR3 I get ClassNotFoundException for ITurtlePeripheral, as that doesn't seem to be in the latest CC API anymore. :-\
Khalamov #242
Posted 23 December 2012 - 07:49 AM
Using misperipherals 2.2b, Forge 473, CC 1.48pr3, Basic Components 1.2.1.309,
I crash with an error on TileChargeStationUE (which I assume is part of Universal Electricity)

Spoiler—- Minecraft Crash Report —-
// Oops.

Time: 12/22/12 12:45 PM
Description: Failed to start game

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: miscperipherals/tile/TileChargeStationUE
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:660)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoClassDefFoundError: miscperipherals/tile/TileChargeStationUE
at miscperipherals.core.ProxyUniversalElectricity.<init>(ProxyUniversalElectricity.java:24)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:216)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:659)
… 5 more
Caused by: java.lang.ClassNotFoundException: miscperipherals.tile.TileChargeStationUE
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
… 39 more
Caused by: java.lang.NoClassDefFoundError: universalelectricity/core/implement/IElectricityReceiver
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:172)
… 41 more
Caused by: java.lang.ClassNotFoundException: universalelectricity.core.implement.IElectricityReceiver
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
… 45 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171)
… 47 more


A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————

– System Details –
Details:
Minecraft Version: 1.4.6
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 405306320 bytes (386 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.473 Optifine OptiFine_1.4.6_HD_U_A2 50 mods loaded, 50 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BasicComponents [Basic Components] (BasicComponents_v1.2.1.309.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.48pr3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.48pr3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
EnderStorage [EnderStorage] (EnderStorage 1.3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.6-3.7.0a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forestry [Forestry for Minecraft] (forestry-A-1.6.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Railcraft [Railcraft] (Railcraft_1.4.6-6.12.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
GregTech_Addon [GregTech-Addon] (gregtechmod.2.70a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ICBM [ICBM] (ICBM_v0.7.3.99.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.199.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-1.4.6-0.6.9.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
minechem [MineChem] (MineChem-2.0.0pr2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MiscPeripherals [MiscPeripherals] (miscperipherals-2.2b1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Errored
AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.2.13.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
OmniTools [OmniTools] (OmniTools-2.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
SecretRoomsMod [The SecretRoomsMod] (SecretRoomsMod-universal-4.4.1.158.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
SoulShards [Soul Shards] (SoulShards-v1.13-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a40.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Thaumcraft [Thaumcraft] (Thaumcraft3.0.1c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
LWJGL: 2.4.2
OpenGL: GeForce 8800 GTS/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
RichardG867 #243
Posted 23 December 2012 - 08:56 AM
All fixed, 2.2.1 coming…

EDIT: There it is.
Cakejoke #244
Posted 23 December 2012 - 09:33 AM
Turtle teleporter? Now Eloraam can really take over the world and all of its dimensions with her turtle army. :P/>
mlgpr0gam3r #245
Posted 23 December 2012 - 12:06 PM
the ic2 tree tap peripheral crashes a server when using turtle.dig() command
RichardG867 #246
Posted 23 December 2012 - 12:51 PM
Forgot to update namespace… redownload.
Espen #247
Posted 23 December 2012 - 03:14 PM
Sweet, works like a charm.
Thanks for the update RG, much appreciated! ^_^/>
ZeroLRS #248
Posted 23 December 2012 - 03:37 PM
I am using the newest version of CC beta and miscPeripherals along with redpower2 and railcraft.
I am having some trouble with the chunkloader turtle. I set him up with a program to run in the nether, he runs, I leave the nether, he stops.

Is this normal cross-dimentional behaviour? Am I SOL on having an automated netherack farm, or am I just doing it wrong?

Thanks,
ZeroLRS
Sebra #249
Posted 23 December 2012 - 08:14 PM
RichardG, will you add IC2 Chainsaw as a Turtle tool?
INCSlayer #250
Posted 23 December 2012 - 11:25 PM
Im Getting Crashes With IndustrialCraft and Misc Peripherals:

Forge: 6.5.0.473
ComputerCraft 1.48
IC2 1.112.169-if
MiscPeripherals 2.2.1

Minecraft Crash Log:
http://pastebin.com/VMJD8uqb


Forge Log:
http://pastebin.com/D7GcXFjE

if there is something really easy i have missed please go easy on me
RichardG867 #251
Posted 24 December 2012 - 12:55 AM
Please use 112.170
INCSlayer #252
Posted 24 December 2012 - 03:00 AM
that fixed it yes thank you
PixelToast #253
Posted 24 December 2012 - 05:42 AM
RichardG, will you add IC2 Chainsaw as a Turtle tool?
um, why?
you already have an axe .-.
Sebra #254
Posted 24 December 2012 - 06:35 AM
Chainsaw is a sword/axe/shears combined.
Felling Turtle cannot harvest leaves, Shearing - wood.
Also powered chainsaw fit turtle better than iron shears.
Maxwillkil #255
Posted 24 December 2012 - 09:03 AM
How about some IC2 OD/OV scanner turtles that can return the value of an area?
RichardG867 #256
Posted 24 December 2012 - 10:07 AM
Could use that yeah.
btkostner #257
Posted 24 December 2012 - 01:06 PM
Error with lwjgl and chunk loading upgrade
running on linux
tryed with 2.8.4 and 2.8.5 lwjgl

2012-12-23 17:37:52 [INFO] [STDERR] Exception in thread "Minecraft main thread" org.lwjgl.LWJGLException: X Error - disp: 0x7f2d54021280 serial: 841 error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0
2012-12-23 17:37:52 [INFO] [STDERR]at org.lwjgl.opengl.LinuxDisplay.globalErrorHandler(LinuxDisplay.java:318)
2012-12-23 17:37:52 [INFO] [STDERR]at org.lwjgl.opengl.LinuxKeyboard.nSetDetectableKeyRepeat(Native Method)
2012-12-23 17:37:52 [INFO] [STDERR]at org.lwjgl.opengl.LinuxKeyboard.setDetectableKeyRepeat(LinuxKeyboard.java:152)
2012-12-23 17:37:52 [INFO] [STDERR]at org.lwjgl.opengl.LinuxKeyboard.destroy(LinuxKeyboard.java:163)
2012-12-23 17:37:52 [INFO] [STDERR]at org.lwjgl.opengl.LinuxDisplay.destroyKeyboard(LinuxDisplay.java:1203)
2012-12-23 17:37:52 [INFO] [STDERR]at org.lwjgl.input.Keyboard.destroy(Keyboard.java:349)
2012-12-23 17:37:52 [INFO] [STDERR]at net.minecraft.client.Minecraft.e(Minecraft.java:723)
2012-12-23 17:37:52 [INFO] [STDERR]at net.minecraft.client.Minecraft.run(Minecraft.java:801)
2012-12-23 17:37:52 [INFO] [STDERR]at java.lang.Thread.run(Thread.java:722)
RichardG867 #258
Posted 25 December 2012 - 05:36 AM
There should be another error before that one.

Anyone having some of the turtle upgrades hanging the server?
moverperfect #259
Posted 25 December 2012 - 08:37 AM
I assume this error is to do with miscperipherals. If it is not then please say. I was playing the new Direwolf20 mod pack and i placed a chunk loader peripheral on a turtle, placed it and tried to open it. It then crashed, here is the report. http://pastebin.com/TCECEW7x
Rikki #260
Posted 25 December 2012 - 01:44 PM
Getting the same issue with the chunk loader upgrade on a mining turtle. Placed it and tried to open caused a crash, just like moverperfect.

http://pastebin.com/4KdaZ2Ru


Herpderp. Did not know there was an update. That fixed it.
Kairuni #261
Posted 25 December 2012 - 03:42 PM
While using the rether peripheral, calling 'set' from the lua prompt results in 'java.lang.NullPointerException'
Calling it from the turtle filesystem via a file results in a crash in some circumstance that I'm not sure how to replicate, and causes the NullPointerException otherwise.

No crash log, as I'm daft and forgot to save it when it happened. Likely related to the null pointer exception, though?

v. 2.2.1, Forge 6.5.0.473 FML 4.6.12.511
dmillerw #262
Posted 25 December 2012 - 08:53 PM
Hey, bug report for ya'.

Looks like something changed with EE3, and it's interfering with your crafting handler.
http://pastebin.com/eq7vPwGx

Happened when trying to add the chunk loader module to an ordinary mining turtle.
Zakhep #263
Posted 25 December 2012 - 09:49 PM
When I try to craft a turtle, the game crashes.
The game doesn't crash wothout your mod.
I am using the Direwolf20 modpackv2.
SpoilerMinecraft has crashed!
———————-

Minecraft has stopped running because it encountered a problem; Updating screen events

A full error report has been saved to C:\Users\Zak\Desktop\Minecraft Stuff\Feed the beast\Direwolf20\minecraft\crash-reports\crash-2012-12-25_19.19.18-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(/>



— BEGIN ERROR REPORT e1d74fe ——–
Full report at:
C:\Users\Zak\Desktop\Minecraft Stuff\Feed the beast\Direwolf20\minecraft\crash-reports\crash-2012-12-25_19.19.18-client.txt
Please show that file to Mojang, NOT just this screen!

Generated 25/12/12 7:19 PM

– Head –
Stacktrace:
at miscperipherals.proxy.ProxyEE3.onCrafting(ProxyEE3.java:40)
at cpw.mods.fml.common.registry.GameRegistry.onItemCrafted(GameRegistry.java:309)
at sq.a(SlotCrafting.java:118)
at rq.a(SourceFile:166)
at ayo.a(PlayerControllerMP.java:461)
at avf.a(GuiContainer.java:620)
at codechicken.nei.forge.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.forge.GuiContainerManager.handleMouseClick(GuiContainerManager.java:587)
at avf.a(GuiContainer.java:461)
at aul.d(SourceFile:127)
at avf.d(GuiContainer.java:722)
at aul.m(SourceFile:111)

– Affected screen –
Details:
Screen name: avq

– Affected level –
Details:
Level name: MpServer
All players: 1 total; [ays['Zakhep'/320, l='MpServer', x=61.56, y=65.62, z=253.33]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (112,64,252), Chunk: (at 0,4,12 in 7,15; contains blocks 112,0,240 to 127,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 344231 game time, 370638 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 100 total; [oy['Chicken'/548, l='MpServer', x=58.36, y=107.04, z=350.57], oy['Chicken'/1097, l='MpServer', x=97.66, y=118.68, z=225.10], oy['Chicken'/1366, l='MpServer', x=82.79, y=125.86, z=261.23], oy['Chicken'/1355, l='MpServer', x=-35.81, y=125.32, z=353.08], oy['Chicken'/573, l='MpServer', x=31.23, y=107.59, z=349.04], oy['Chicken'/1346, l='MpServer', x=134.11, y=124.88, z=331.61], oy['Chicken'/1405, l='MpServer', x=86.74, y=127.38, z=220.21], oy['Chicken'/516, l='MpServer', x=121.71, y=105.96, z=218.94], oy['Chicken'/1130, l='MpServer', x=-16.36, y=119.12, z=196.71], oy['Chicken'/1390, l='MpServer', x=-7.70, y=126.95, z=167.06], oy['Chicken'/1149, l='MpServer', x=109.90, y=119.66, z=270.98], oy['Chicken'/529, l='MpServer', x=126.25, y=106.50, z=203.15], qr['Zombie'/52, l='MpServer', x=-17.70, y=43.23, z=298.30], oy['Chicken'/1381, l='MpServer', x=86.15, y=126.41, z=290.55], qr['Zombie'/68, l='MpServer', x=-4.88, y=56.00, z=281.91], qr['Zombie'/69, l='MpServer', x=-6.50, y=56.00, z=278.88], qn['Skeleton'/70, l='MpServer', x=-6.50, y=56.00, z=276.50], ow['Bat'/71, l='MpServer', x=-4.50, y=50.10, z=319.25], oy['Chicken'/1304, l='MpServer', x=-15.00, y=123.80, z=347.91], oy['Chicken'/64, l='MpServer', x=-9.66, y=64.00, z=210.47], ays['Zakhep'/320, l='MpServer', x=61.56, y=65.62, z=253.33], oy['Chicken'/65, l='MpServer', x=-9.44, y=64.00, z=216.47], oy['Chicken'/66, l='MpServer', x=-10.35, y=63.00, z=251.59], oy['Chicken'/1038, l='MpServer', x=84.40, y=117.05, z=289.62], qn['Skeleton'/67, l='MpServer', x=-9.50, y=20.00, z=275.50], oy['Chicken'/889, l='MpServer', x=149.80, y=112.27, z=161.48], qc['Creeper'/72, l='MpServer', x=-7.91, y=29.00, z=332.25], ow['Bat'/73, l='MpServer', x=-1.25, y=30.14, z=326.34], qc['Creeper'/74, l='MpServer', x=-9.00, y=29.00, z=330.41], ow['Bat'/75, l='MpServer', x=-4.69, y=47.10, z=320.47], oy['Chicken'/93, l='MpServer', x=3.53, y=64.00, z=204.56], oy['Chicken'/872, l='MpServer', x=11.79, y=111.72, z=236.42], oy['Chicken'/92, l='MpServer', x=0.56, y=63.00, z=203.38], oy['Chicken'/95, l='MpServer', x=9.63, y=64.00, z=232.44], oy['Chicken'/94, l='MpServer', x=12.31, y=65.00, z=233.28], ow['Bat'/102, l='MpServer', x=6.22, y=47.10, z=309.56], ow['Bat'/103, l='MpServer', x=2.25, y=46.10, z=308.75], oy['Chicken'/100, l='MpServer', x=-9.56, y=68.00, z=307.53], qc['Creeper'/101, l='MpServer', x=14.50, y=35.00, z=313.94], oy['Chicken'/98, l='MpServer', x=6.59, y=64.00, z=277.56], oy['Chicken'/855, l='MpServer', x=0.01, y=111.18, z=175.48], ow['Bat'/99, l='MpServer', x=0.72, y=41.02, z=299.69], oy['Chicken'/96, l='MpServer', x=13.34, y=64.00, z=239.59], EntityBrainyZombie['Angry Zombie'/97, l='MpServer', x=4.81, y=28.00, z=269.50], oy['Chicken'/1063, l='MpServer', x=59.75, y=117.60, z=276.52], oy['Chicken'/834, l='MpServer', x=122.70, y=110.42, z=169.94], qc['Creeper'/118, l='MpServer', x=17.53, y=34.00, z=308.94], oy['Chicken'/1082, l='MpServer', x=53.56, y=118.14, z=332.00], qr['Zombie'/117, l='MpServer', x=18.50, y=33.00, z=292.50], qr['Zombie'/116, l='MpServer', x=17.50, y=33.00, z=292.91], oy['Chicken'/1323, l='MpServer', x=11.95, y=124.34, z=212.09], oy['Chicken'/115, l='MpServer', x=20.41, y=64.00, z=241.56], oy['Chicken'/114, l='MpServer', x=20.44, y=64.00, z=248.63], oy['Chicken'/113, l='MpServer', x=24.56, y=64.00, z=224.38], oy['Chicken'/600, l='MpServer', x=4.71, y=108.13, z=306.35], oy['Chicken'/1223, l='MpServer', x=18.77, y=122.16, z=338.42], oy['Chicken'/1216, l='MpServer', x=114.81, y=121.62, z=202.08], oy['Chicken'/954, l='MpServer', x=58.16, y=114.22, z=348.75], oy['Chicken'/132, l='MpServer', x=43.41, y=63.00, z=294.41], oy['Chicken'/941, l='MpServer', x=10.77, y=113.68, z=321.38], oy['Chicken'/148, l='MpServer', x=52.41, y=65.00, z=206.41], oy['Chicken'/689, l='MpServer', x=-30.04, y=109.33, z=219.04], oy['Chicken'/168, l='MpServer', x=83.44, y=67.00, z=325.47], oy['Chicken'/1248, l='MpServer', x=115.25, y=122.71, z=162.21], oy['Chicken'/918, l='MpServer', x=97.51, y=113.14, z=254.11], oy['Chicken'/668, l='MpServer', x=25.71, y=108.68, z=183.06], oy['Chicken'/180, l='MpServer', x=83.47, y=63.00, z=295.47], qc['Creeper'/181, l='MpServer', x=95.41, y=34.00, z=321.00], oy['Chicken'/1273, l='MpServer', x=-4.79, y=123.25, z=168.16], qn['Skeleton'/201, l='MpServer', x=105.78, y=34.00, z=304.66], qr['Zombie'/200, l='MpServer', x=104.38, y=33.00, z=306.31], qc['Creeper'/203, l='MpServer', x=106.00, y=55.00, z=320.34], qr['Zombie'/202, l='MpServer', x=113.10, y=32.00, z=332.59], oy['Chicken'/197, l='MpServer', x=105.47, y=63.00, z=182.69], pd['Pig'/196, l='MpServer', x=103.13, y=63.00, z=206.22], oy['Chicken'/199, l='MpServer', x=110.63, y=63.00, z=224.41], oy['Chicken'/198, l='MpServer', x=101.47, y=63.00, z=208.69], oy['Chicken'/195, l='MpServer', x=110.63, y=63.00, z=180.53], oy['Chicken'/194, l='MpServer', x=95.56, y=63.00, z=191.32], oy['Chicken'/740, l='MpServer', x=54.44, y=109.87, z=214.00], qr['Zombie'/220, l='MpServer', x=114.84, y=32.00, z=331.78], oy['Chicken'/461, l='MpServer', x=157.30, y=104.43, z=313.47], qr['Zombie'/216, l='MpServer', x=117.16, y=35.00, z=307.16], oy['Chicken'/1007, l='MpServer', x=134.01, y=116.18, z=174.02], oy['Chicken'/214, l='MpServer', x=125.50, y=63.00, z=205.38], oy['Chicken'/1178, l='MpServer', x=68.85, y=120.21, z=155.95], oy['Chicken'/215, l='MpServer', x=115.41, y=63.00, z=234.63], oy['Chicken'/1422, l='MpServer', x=17.37, y=127.88, z=166.60], oy['Chicken'/984, l='MpServer', x=146.87, y=115.64, z=259.50], oy['Chicken'/235, l='MpServer', x=140.53, y=65.00, z=308.53], oy['Chicken'/232, l='MpServer', x=129.63, y=64.00, z=237.53], oy['Chicken'/231, l='MpServer', x=129.59, y=64.00, z=239.47], oy['Chicken'/979, l='MpServer', x=156.25, y=115.09, z=227.92], pd['Pig'/228, l='MpServer', x=137.34, y=63.00, z=203.81], oy['Chicken'/227, l='MpServer', x=134.53, y=64.00, z=171.62], oy['Chicken'/226, l='MpServer', x=140.44, y=64.00, z=189.41], qc['Creeper'/224, l='MpServer', x=133.88, y=47.00, z=176.28], oy['Chicken'/499, l='MpServer', x=133.53, y=105.52, z=336.23], oy['Chicken'/1203, l='MpServer', x=157.47, y=121.08, z=201.16], oy['Chicken'/485, l='MpServer', x=0.31, y=104.98, z=196.59]]
Retry entities: 0 total; []
Stacktrace:
at ayp.a(WorldClient.java:440)
at net.minecraft.client.Minecraft.b(Minecraft.java:2401)
at net.minecraft.client.Minecraft.run(Minecraft.java:787)
at java.lang.Thread.run(Unknown Source)

– System Details –
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 512600384 bytes (488 MB) / 1201012736 bytes (1145 MB) up to 3817799680 bytes (3640 MB)
JVM Flags: 2 total; -Xms256M -Xmx4096M
AABB Pool Size: 11391 (637896 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.480 Feed The Beast Mod Pack 56 mods loaded, 56 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ChickenChunks [ChickenChunks] (ChickenChunks 1.2.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ComputerCraft [ComputerCraft] (ComputerCraft1.48.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.48.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
EE3 [Equivalent Exchange 3] (ee3-universal-pre1e.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
EnderStorage [EnderStorage] (EnderStorage 1.3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.6-3.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forestry [Forestry for Minecraft] (forestry-A-1.6.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
GraviGun [GraviGun] (GravityGun1.4.6v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_InvTweaks [Inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.199.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MiscPeripherals [MiscPeripherals] (miscperipherals-2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.2.13.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ObsidiPlates [Obsidian Pressure Plates] (obsidiplates-universal-1.2.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
OmniTools [OmniTools] (OmniTools-2.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
PortalGun [Portal Gun] (portalgun1.4.6v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Railcraft [Railcraft] (Railcraft_1.4.6-6.12.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
SoulShards [Soul Shards] (SoulShards-v1.14-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a40.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Thaumcraft [Thaumcraft] (Thaumcraft3.0.1c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ThermalExpansion|NEI [NEI] (ThermalExpansion-NEI-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
XyCraft [XyCraft] (xycraft-universal-1.4.6-0.9.44.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LWJGL: 2.4.2
OpenGL: GeForce 9600 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1759 (98504 bytes; 0 MB) allocated, 15 (840 bytes; 0 MB) used

java.lang.NoClassDefFoundError: ee3/common/item/ModItems
at miscperipherals.proxy.ProxyEE3.onCrafting(ProxyEE3.java:40)
at cpw.mods.fml.common.registry.GameRegistry.onItemCrafted(GameRegistry.java:309)
at sq.a(SlotCrafting.java:118)
at rq.a(SourceFile:166)
at ayo.a(PlayerControllerMP.java:461)
at avf.a(GuiContainer.java:620)
at codechicken.nei.forge.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.forge.GuiContainerManager.handleMouseClick(GuiContainerManager.java:587)
at avf.a(GuiContainer.java:461)
at aul.d(SourceFile:127)
at avf.d(GuiContainer.java:722)
at aul.m(SourceFile:111)
at net.minecraft.client.Minecraft.l(Minecraft.java:1511)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ee3.common.item.ModItems
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:87)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
… 16 more
— END ERROR REPORT e1b653fa ———-
Bumbleb_ #264
Posted 26 December 2012 - 11:35 AM
place chunk load turtle minecraft crashed http://paste.ubuntu.com/146571 8/

fix 2.2.1

=/
poisonedblood71 #265
Posted 26 December 2012 - 11:48 AM
Seems EE3 is also making Rether turtle crafting not work. If i cheat them in they work fine but try adding the rether module and it crashes. Don't know how there is a connection between EE3 and Rether….maby i messed something up on my end? anyway heres the crash report: http://pastebin.com/ZNWiah03
nobody1717 #266
Posted 26 December 2012 - 01:57 PM
I am trying to use WRCBE transmitters next to a computer, but it seems that the computer will not start up with transmitters (or receivers) next to it. the computer screen just remains blank
immibis #267
Posted 26 December 2012 - 04:47 PM
I am trying to use WRCBE transmitters next to a computer, but it seems that the computer will not start up with transmitters (or receivers) next to it. the computer screen just remains blank
Why are you reporting this here? It's a WRCBE bug.
RichardG867 #268
Posted 27 December 2012 - 06:21 AM
CC 1.481 is out and should fix issues with peripherals hanging the world.
Nalkrien #269
Posted 27 December 2012 - 06:37 AM
I am using CC 1.481 and still get. I get this error when trying to just create a regular turtle.

Spoiler—- Minecraft Crash Report —-
// I feel sad now :(/>
Time: 12/26/12 12:32 PM
Description: Updating screen events
java.lang.NoClassDefFoundError:
ee3/common/item/ModItems
at miscperipherals.proxy.ProxyEE3.onCrafting(ProxyEE3.java:40)
at cpw.mods.fml.common.registry.GameRegistry.onItemCrafted(GameRegistry.java:309)
at sq.a(SlotCrafting.java:118)
at rq.a(SourceFile:166)
at ayo.a(PlayerControllerMP.java:461)
at avf.a(GuiContainer.java:620)
at codechicken.nei.forge.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.forge.GuiContainerManager.handleMouseClick(GuiContainerManager.java:587)
at avf.a(GuiContainer.java:461)
at aul.d(SourceFile:127)
at avf.d(GuiContainer.java:722)
at aul.m(SourceFile:111)
at net.minecraft.client.Minecraft.l(Minecraft.java:1511)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ee3.common.item.ModItems
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
… 16 more
Caused by: java.lang.NullPointerException

A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————
– Head –
Stacktrace:
at miscperipherals.proxy.ProxyEE3.onCrafting
(ProxyEE3.java:40)
at cpw.mods.fml.common.registry.GameRegistry.onItemCrafted(GameRegistry.java:309)
at sq.a(SlotCrafting.java:118)
at rq.a
(SourceFile:166)
at ayo.a(PlayerControllerMP.java:461)
at avf.a(GuiContainer.java:620)
at
codechicken.nei.forge.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.forge.GuiContainerManager.handleMouseClick
(GuiContainerManager.java:587)
at avf.a(GuiContainer.java:461)
at aul.d(SourceFile:127)
at avf.d(GuiContainer.java:722)
at aul.m(SourceFile:111)

Affected screen –
Details:
Screen name: avq
– Affected level –
Details:
Level name: MpServer
All players: 1 total; [ays['Nalkrien'/117,
l='MpServer', x=-268.35, y=64.62, z=-340.73]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features
enabled: false
Level generator options:
Level spawn location: World: (174,64,170), Chunk: (at 14,4,10 in 10,10; contains blocks 160,0,160 to
175,255,175), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 423434 game time, 581970 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival
(ID 0). Hardcore: false. Cheats: false
Forced entities: 61 total; [qr['Zombie'/141, l='MpServer', x=-339.50, y=26.00, z=-334.50], oz['Cow'/142, l='MpServer',
x=-344.63, y=78.00, z=-265.41], ays['Nalkrien'/117, l='MpServer', x=-268.35, y=64.62, z=-340.73], ph['Squid'/152, l='MpServer', x=-332.56, y=49.34, z=-
386.88], oz['Cow'/153, l='MpServer', x=-317.84, y=68.00, z=-340.70], oz['Cow'/154, l='MpServer', x=-331.28, y=63.00, z=-334.69], qr['Zombie'/156,
l='MpServer', x=-319.50, y=51.00, z=-337.50], oz['Cow'/157, l='MpServer', x=-316.13, y=64.00, z=-343.81], ow['Bat'/158, l='MpServer', x=-308.31, y=56.14, z=-
275.56], ow['Bat'/159, l='MpServer', x=-308.74, y=56.00, z=-275.98], ph['Squid'/151, l='MpServer', x=-332.56, y=47.31, z=-379.59], EntityBrainyZombie['Angry
Zombie'/170, l='MpServer', x=-261.31, y=57.00, z=-289.31], qr['Zombie'/169, l='MpServer', x=-257.53, y=43.00, z=-389.97], qd['Enderman'/184, l='MpServer',
x=-249.50, y=51.00, z=-396.75], qc['Creeper'/185, l='MpServer', x=-248.34, y=49.00, z=-297.03], qc['Creeper'/182, l='MpServer', x=-245.13, y=23.00, z=-
391.00], EntityBrainyZombie['Angry Zombie'/183, l='MpServer', x=-249.78, y=45.00, z=-388.50], qc['Creeper'/181, l='MpServer', x=-241.50, y=25.00, z=-386.50],
qr['Zombie'/205, l='MpServer', x=-209.50, y=24.00, z=-416.50], px['item.item.dyePowder.black'/197, l='MpServer', x=-236.94, y=61.13, z=-296.41], px
['item.item.dyePowder.black'/196, l='MpServer', x=-230.03, y=61.13, z=-309.78], oz['Cow'/199, l='MpServer', x=-231.16, y=65.00, z=-294.16], ph['Squid'/198,
l='MpServer', x=-243.53, y=61.03, z=-296.53], ow['Bat'/193, l='MpServer', x=-224.50, y=46.10, z=-383.25], ow['Bat'/192, l='MpServer', x=-226.75, y=46.10, z=-
385.75], px['item.item.dyePowder.black'/195, l='MpServer', x=-231.75, y=61.13, z=-304.75], oz['Cow'/194, l='MpServer', x=-225.81, y=65.00, z=-300.88], ow
['Bat'/220, l='MpServer', x=-212.41, y=32.10, z=-341.75], px['item.item.egg'/221, l='MpServer', x=-216.88, y=61.13, z=-321.31], EntityBrainyZombie['Angry
Zombie'/222, l='MpServer', x=-218.50, y=48.00, z=-320.50], qn['Skeleton'/223, l='MpServer', x=-216.50, y=48.00, z=-319.50], qr['Zombie'/216, l='MpServer',
x=-223.34, y=34.00, z=-360.00], pe['Sheep'/217, l='MpServer', x=-209.03, y=72.00, z=-353.94], qn['Skeleton'/218, l='MpServer', x=-209.89, y=28.00, z=-345.38],
qd['Enderman'/219, l='MpServer', x=-224.00, y=35.00, z=-343.53], EntityBrainyZombie['Angry Zombie'/212, l='MpServer', x=-218.59, y=34.00, z=-373.22],
EntityBrainyZombie['Angry Zombie'/213, l='MpServer', x=-221.06, y=34.00, z=-381.53], ow['Bat'/214, l='MpServer', x=-223.52, y=34.77, z=-359.79], qr
['Zombie'/215, l='MpServer', x=-223.44, y=32.00, z=-361.98], qc['Creeper'/208, l='MpServer', x=-223.01, y=32.00, z=-396.50], pe['Sheep'/209, l='MpServer',
x=-208.97, y=66.00, z=-390.09], pe['Sheep'/210, l='MpServer', x=-219.56, y=68.00, z=-396.66], qr['Zombie'/211, l='MpServer', x=-221.50, y=34.00, z=-370.50],
oz['Cow'/239, l='MpServer', x=-200.22, y=74.00, z=-264.75], oy['Chicken'/236, l='MpServer', x=-202.53, y=117.00, z=-295.56], oy['Chicken'/235, l='MpServer',
x=-201.41, y=107.00, z=-303.47], ow['Bat'/234, l='MpServer', x=-214.45, y=37.72, z=-371.09], ow['Bat'/233, l='MpServer', x=-216.92, y=37.88, z=-370.50], pe
['Sheep'/232, l='MpServer', x=-204.81, y=66.00, z=-410.53], qu['Villager'/110, l='MpServer', x=-272.22, y=85.00, z=-263.44], qu['Villager'/111, l='MpServer',
x=-270.63, y=86.00, z=-268.13], oz['Cow'/227, l='MpServer', x=-218.75, y=74.00, z=-266.59], oy['Chicken'/226, l='MpServer', x=-214.34, y=118.00, z=-305.44],
oy['Chicken'/225, l='MpServer', x=-212.54, y=107.00, z=-311.53], EntityBrainyZombie['Angry Zombie'/224, l='MpServer', x=-217.50, y=48.00, z=-318.50], qn
['Skeleton'/250, l='MpServer', x=-190.06, y=51.00, z=-325.47], qu['Villager'/115, l='MpServer', x=-287.56, y=81.00, z=-287.50], qn['Skeleton'/251,
l='MpServer', x=-189.34, y=48.00, z=-325.69], qu['Villager'/114, l='MpServer', x=-287.31, y=81.00, z=-286.31], qu['Villager'/113, l='MpServer', x=-287.31,
y=81.00, z=-286.31], qu['Villager'/112, l='MpServer', x=-288.63, y=82.00, z=-286.31]]
Retry entities: 0 total; []
Stacktrace:
at ayp.a(WorldClient.java:440)
at net.minecraft.client.Minecraft.b(Minecraft.java:2401)
at net.minecraft.client.Minecraft.run(Minecraft.java:787)
at java.lang.Thread.run
(Unknown Source)
– System Details –
Details:
Minecraft Version: 1.4.6
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_10-ea,
Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 498935936 bytes (475 MB) / 1134034944
bytes (1081 MB) up to 5726666752 bytes (5461 MB)
LiteLoader Mods: 3 loaded mod(s)
- VoxelPacket version 2.0.1
- VoxelPlayer version
0.9.3
- VoxelMenu version 1.4.6
JVM Flags: 2 total; -Xms256m -Xmx6144m
AABB Pool Size: 12648 (708288 bytes; 0 MB) allocated, 2 (112 bytes; 0
MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML:
mcp [Minecraft Coder
Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader]
(coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_CodeChickenCore [CodeChicken Core] (coremods)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_NotEnoughItems [Not Enough Items] (coremods)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
fihgu's Core Mod [fihgu's Core Mod] (minecraft.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
TreeCapitator [TreeCapitator]
([1.4.6]TreeCapitator.Forge.1.4.6.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ArmorStatusHUD [ArmorStatusHUD] ([1.4.6]ArmorStatusHUDv1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available-
>Available->Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized-
>Available->Available->Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-
initialized->Available->Available->Available
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.6-3.7.0.jar) Unloaded->Constructed->Pre-
initialized->Initialized->Post-initialized->Available->Available->Available
Forestry [Forestry for Minecraft] (forestry-A-1.6.4.1.jar) Unloaded-
>Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
drceph.petrogen [Petroleum Generator]
([1.4.6]PetroGen-1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ReiMinimap
[mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_AdvancedHud [mod_AdvancedHud] (Advanced Hud 4.8.1 [1.4.6].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available-
>Available->Available
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_4.7a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-
initialized->Available->Available->Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized-
>Initialized->Post-initialized->Available->Available->Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-
initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded-
>Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ChickenChunks [ChickenChunks] (ChickenChunks
1.2.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CompactSolars [Compact Solar Arrays]
(compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available-
>Available
EE3 [Equivalent Exchange 3] (ee3-universal-pre1e.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available-
>Available->Available
EnderStorage [EnderStorage] (EnderStorage 1.3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized-
>Available->Available->Available
BinnieCore [Binnie Core] (extrabees-1.4.9.3-prerelease.zip) Unloaded->Constructed->Pre-initialized->Initialized-
>Post-initialized->Available->Available->Available
ExtraBees [Extra Bees] (extrabees-1.4.9.3-prerelease.zip) Unloaded->Constructed->Pre-initialized-
>Initialized->Post-initialized->Available->Available->Available
factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-
initialized->Initialized->Post-initialized->Available->Available->Available
fihgu's Permission Mod [fihgu's Permission Mod] (fihgus Permission Mod
(2.1.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
fihgu's Protection Mod [fihgu's
Protection Mod] (fihgus Protection Mod(2.1.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
fihgu's Teleport Mod [fihgu's Teleport Mod] (fihgus Teleport Mod(2.1.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized-
>Available->Available->Available
GraviGun [GraviGun] (GravityGun1.4.6v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized-
>Available->Available->Available
Railcraft [Railcraft] (Railcraft_1.4.6-6.12.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-
initialized->Available->Available->Available
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-
initialized->Available->Available->Available
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-
initialized->Available->Available->Available
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized-
>Initialized->Post-initialized->Available->Available->Available
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-
initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded-
>Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerLighting [RP Lighting] (RedPowerDigital-
2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerWorld [RP World]
(RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
RedPowerControl [RP
Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available-
>Available->Available
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-
initialized->Available->Available->Available
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized-
>Initialized->Post-initialized->Available->Available->Available
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed-
>Pre-initialized->Initialized->Post-initialized->Available->Available->Available
TwilightForest [The Twilight Forest] (twilightforest-1.14.0.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
XyCraft [XyCraft] (xycraft-universal-1.4.6-0.9.44.zip)
Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
GregTech_Addon [GregTech-Addon]
(GregTechMod_2.70d.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Barodas-HostileDrops [Hostile
Drops] (Hostile Drops v1.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available-
>Available->Available
mod_InvTweaks [Inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized-
>Available->Available->Available
IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.199.zip) Unloaded->Constructed->Pre-initialized->Initialized-
>Post-initialized->Available->Available->Available
MiscPeripherals [MiscPeripherals] (miscperipherals-2.21.zip) Unloaded->Constructed->Pre-initialized-
>Initialized->Post-initialized->Available->Available->Available
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_6.zip) Unloaded->Constructed->Pre-
initialized->Initialized->Post-initialized->Available->Available->Available
ModularForceFieldSystem [Modular ForceField System V2]
(ModularForceFieldSystemV2.2.8.2.14.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Mystcraft
[Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ObsidiPlates [Obsidian Pressure Plates] (obsidiplates-universal-1.2.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized-
>Available->Available->Available
OmniTools [OmniTools] (OmniTools-2.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized-
>Available->Available->Available
PortalGun [Portal Gun] (portalgun1.4.6v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized-
>Available->Available->Available
SoulShards [SoulShards] (SoulShards-v1.15.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized-
>Available->Available->Available
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a40.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-
initialized->Available->Available->Available
Thaumcraft [Thaumcraft] (Thaumcraft3.0.1c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-
initialized->Available->Available->Available
ThermalExpansion|NEI [NEI] (ThermalExpansion-NEI-2.1.6.zip) Unloaded->Constructed->Pre-initialized-
>Initialized->Post-initialized->Available->Available->Available
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.jar) Unloaded->Constructed->Pre-initialized-
>Initialized->Post-initialized->Available->Available->Available
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.jar) Unloaded->Constructed->Pre-
initialized->Initialized->Post-initialized->Available->Available->Available
WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.jar) Unloaded-
>Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LWJGL: 2.8.4
OpenGL: AMD Radeon HD 6800 Series GL version
4.2.11991 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Soartex.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1945 (108920 bytes; 0 MB) allocated, 16 (896 bytes; 0 MB) used
poisonedblood71 #270
Posted 27 December 2012 - 07:44 AM
same as above, the computercraft update definitely fixed a lot of the bugs however the EE3-MiscPerif. bug when crafting Rether Turtles is still there
http://pastebin.com/0UpXHb3N

EDIT: after a bit of testing, it seems if you remove EE3 from ur game then the rether turtles work fine. its only if ee3 is present. Also, if you have a turtle in the world and try to shift right click it with the rether module it "jumps" about 10ish blocks away in the same way a dragon egg does. dont know if this is an intentional easter egg or what but thought id mention it.
TheKnightDave #271
Posted 27 December 2012 - 08:05 AM
i think that i found a error on multiplayer with chunk loading turtle. I placed 1 down and the server got errors, and as soon as somebody tryed to join it froze on login, but they still were able to cancel the joining.


ow and the server is using the mindcrack pack from feed the beast
Nyny2121 #272
Posted 27 December 2012 - 11:25 AM
Using CC 1.48 and MiscPeripherals 2.2, I crashed upon trying to craft a RedPower emerald pickaxe turtle into a chunkloading turtle.
Pastebin crash report
PixelToast #273
Posted 27 December 2012 - 11:39 AM
Using CC 1.48 and MiscPeripherals 2.2, I crashed upon trying to craft a RedPower emerald pickaxe turtle into a chunkloading turtle.
Pastebin crash report
seems like an EE bug .-.
immibis #274
Posted 27 December 2012 - 11:42 AM
Using CC 1.48 and MiscPeripherals 2.2, I crashed upon trying to craft a RedPower emerald pickaxe turtle into a chunkloading turtle.
Pastebin crash report
seems like an EE bug .-.
No, it's MiscPeripherals.
RichardG867 #275
Posted 27 December 2012 - 01:10 PM
2.3 released. Bugfixes, content, documentation coming soon as always.

EDIT: Redownload if you can't find the Computer Controlled Crafter.
Doyle3694 #276
Posted 27 December 2012 - 01:41 PM
Well… I came here lookin' through some stuff this can do, and just wanted to say THANK YOU!

I really like this mod, and use it alot. This is a brilliant mod developed form a brilliant idea! Though, this is what most people would expect from the awesomeness of RichardG.
Mr Primax #277
Posted 27 December 2012 - 04:20 PM
Hello.
I found some buggs for you to play with.

When you shift+right click a elf/turtle with one of you modules the turtle disappears, there are no error in logs, only a True echoes to the console.

And when you shift+right click computer controlled crafter with one of you modules Micraft crashes:

Crash log : http://pastebin.com/fwcm25vu
Forge log: http://pastebin.ca/2296959

i know your not supposed to shift click, but i notice the disappearing turtle by accident and thought i try it on your new thingy :)/>

gl hf
Perkins #278
Posted 27 December 2012 - 11:52 PM
So when the laser turtle fires, the laser bolt starts one space to the right, when the turtle is facing south or west. I'm using the latest everything for MC 1.4.6 and CC 1.481
RichardG867 #279
Posted 28 December 2012 - 12:37 AM
The crash was some debug code. Woop.

I'll try to fix lasers…

EDIT: Redownload for that fixed and my attempt to fix lasers.
nolongerexistant #280
Posted 28 December 2012 - 01:19 AM
My Minecraft crashes when I shift-click a Feeding Module on a Advanced Computer, might be the same with other modules; didn't test

Crash Report:
Spoiler
---- Minecraft Crash Report ----
// Ooh. Shiny.

Time: 27-12-12 13:16
Description: Unexpected error

java.lang.ClassCastException: dan200.computer.shared.RedPowerTileEntityComputer cannot be cast to dan200.turtle.api.ITurtleAccess
    at miscperipherals.item.ItemMulti.a(ItemMulti.java:59)
    at ur.a(SourceFile:88)
    at ayo.a(PlayerControllerMP.java:389)
    at net.minecraft.client.Minecraft.c(Minecraft.java:1327)
    at net.minecraft.client.Minecraft.l(Minecraft.java:1810)
    at net.minecraft.client.Minecraft.J(Minecraft.java:846)
    at net.minecraft.client.Minecraft.run(Minecraft.java:771)
    at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at miscperipherals.item.ItemMulti.a(ItemMulti.java:59)
    at ur.a(SourceFile:88)
    at ayo.a(PlayerControllerMP.java:389)
    at net.minecraft.client.Minecraft.c(Minecraft.java:1327)

-- Affected level --
Details:
    Level name: MpServer
    All players: 1 total; [ays['Snakybo'/552, l='MpServer', x=-122,65, y=65,54, z=265,34]]
    Chunk stats: MultiplayerChunkCache: 441
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (-112,64,252), Chunk: (at 0,4,12 in -7,15; contains blocks -112,0,240 to -97,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 1916 game time, 1916 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 94 total; [qc['Creeper'/13122, l='MpServer', x=-111,00, y=32,00, z=232,59], qc['Creeper'/13083, l='MpServer', x=-162,50, y=30,00, z=272,50], qc['Creeper'/13065, l='MpServer', x=-165,03, y=35,00, z=328,44], qc['Creeper'/13064, l='MpServer', x=-161,50, y=35,00, z=323,50], qc['Creeper'/13109, l='MpServer', x=-57,50, y=23,00, z=319,50], qr['Zombie'/13113, l='MpServer', x=-167,50, y=58,00, z=260,50], qc['Creeper'/13252, l='MpServer', x=-155,50, y=22,00, z=304,50], qn['Skeleton'/13288, l='MpServer', x=-147,50, y=45,00, z=240,50], ow['Bat'/13201, l='MpServer', x=-138,65, y=43,40, z=247,26], ow['Bat'/13194, l='MpServer', x=-196,25, y=16,10, z=217,25], ow['Bat'/13195, l='MpServer', x=-195,25, y=12,10, z=209,25], qp['Spider'/13237, l='MpServer', x=-171,50, y=31,00, z=255,03], qn['Skeleton'/13225, l='MpServer', x=-125,50, y=23,00, z=280,50], pe['Sheep'/414, l='MpServer', x=-173,22, y=64,00, z=331,53], pe['Sheep'/415, l='MpServer', x=-176,50, y=72,00, z=324,50], pe['Sheep'/413, l='MpServer', x=-175,97, y=68,00, z=327,47], oz['Cow'/441, l='MpServer', x=-122,50, y=64,00, z=277,28], oz['Cow'/442, l='MpServer', x=-137,25, y=70,00, z=287,19], oz['Cow'/443, l='MpServer', x=-115,63, y=65,00, z=278,07], oz['Cow'/444, l='MpServer', x=-123,81, y=64,00, z=274,16], oz['Cow'/445, l='MpServer', x=-132,50, y=41,00, z=340,50], oz['Cow'/446, l='MpServer', x=-125,97, y=64,00, z=335,09], oz['Cow'/447, l='MpServer', x=-133,50, y=63,00, z=339,22], pe['Sheep'/433, l='MpServer', x=-137,53, y=65,00, z=309,91], pe['Sheep'/434, l='MpServer', x=-137,53, y=66,00, z=308,47], pe['Sheep'/435, l='MpServer', x=-134,50, y=66,00, z=304,22], pe['Sheep'/436, l='MpServer', x=-138,50, y=67,00, z=306,50], pe['Sheep'/425, l='MpServer', x=-140,68, y=69,00, z=263,50], pe['Sheep'/424, l='MpServer', x=-154,50, y=67,00, z=210,50], pe['Sheep'/427, l='MpServer', x=-153,92, y=70,00, z=261,37], pe['Sheep'/426, l='MpServer', x=-159,09, y=70,00, z=256,09], pe['Sheep'/428, l='MpServer', x=-154,34, y=71,00, z=268,44], pe['Sheep'/416, l='MpServer', x=-175,50, y=70,00, z=325,50], pe['Sheep'/421, l='MpServer', x=-155,38, y=67,00, z=214,38], pe['Sheep'/423, l='MpServer', x=-156,50, y=67,00, z=215,84], pe['Sheep'/422, l='MpServer', x=-159,81, y=67,00, z=215,16], oy['Chicken'/468, l='MpServer', x=-94,50, y=64,00, z=320,50], oy['Chicken'/469, l='MpServer', x=-96,50, y=64,00, z=321,50], oy['Chicken'/466, l='MpServer', x=-90,50, y=65,00, z=323,50], oy['Chicken'/467, l='MpServer', x=-93,50, y=65,00, z=324,50], oz['Cow'/464, l='MpServer', x=-103,53, y=66,00, z=321,81], oz['Cow'/465, l='MpServer', x=-101,50, y=66,00, z=322,50], oz['Cow'/463, l='MpServer', x=-102,22, y=66,00, z=320,22], oz['Cow'/462, l='MpServer', x=-100,50, y=65,00, z=319,50], oz['Cow'/461, l='MpServer', x=-91,50, y=66,00, z=293,50], oz['Cow'/460, l='MpServer', x=-94,38, y=64,00, z=295,47], oz['Cow'/459, l='MpServer', x=-89,81, y=64,00, z=294,47], oz['Cow'/458, l='MpServer', x=-95,84, y=64,00, z=298,13], oz['Cow'/448, l='MpServer', x=-133,50, y=63,00, z=340,81], px['item.item.sulphur'/12978, l='MpServer', x=-110,28, y=20,13, z=267,19], ays['Snakybo'/552, l='MpServer', x=-122,65, y=65,54, z=265,34], ow['Bat'/597, l='MpServer', x=-137,69, y=34,10, z=244,75], qc['Creeper'/680, l='MpServer', x=-50,50, y=39,00, z=237,50], ow['Bat'/644, l='MpServer', x=-112,93, y=30,51, z=221,38], ow['Bat'/646, l='MpServer', x=-133,79, y=42,37, z=264,42], qc['Creeper'/785, l='MpServer', x=-200,50, y=39,00, z=236,50], qn['Skeleton'/794, l='MpServer', x=-173,50, y=43,00, z=265,50], qc['Creeper'/897, l='MpServer', x=-153,50, y=32,00, z=247,50], qc['Creeper'/1023, l='MpServer', x=-134,71, y=43,00, z=260,66], qc['Creeper'/1098, l='MpServer', x=-53,97, y=38,00, z=263,66], qr['Zombie'/14089, l='MpServer', x=-112,53, y=43,00, z=196,49], qc['Creeper'/1138, l='MpServer', x=-150,53, y=19,00, z=294,69], qc['Creeper'/1024, l='MpServer', x=-122,91, y=40,00, z=278,31], qr['Zombie'/1026, l='MpServer', x=-139,41, y=35,00, z=263,88], qp['Spider'/10035, l='MpServer', x=-151,50, y=50,00, z=270,50], ow['Bat'/13855, l='MpServer', x=-136,34, y=27,00, z=225,28], ow['Bat'/13843, l='MpServer', x=-64,67, y=17,13, z=339,65], ow['Bat'/13840, l='MpServer', x=-49,73, y=13,76, z=335,81], qc['Creeper'/13886, l='MpServer', x=-133,50, y=21,00, z=290,50], qc['Creeper'/13907, l='MpServer', x=-138,50, y=35,00, z=265,50], qc['Creeper'/13910, l='MpServer', x=-141,50, y=35,00, z=264,50], qc['Creeper'/13909, l='MpServer', x=-141,50, y=35,00, z=267,50], qn['Skeleton'/10060, l='MpServer', x=-201,06, y=23,00, z=220,47], qr['Zombie'/14047, l='MpServer', x=-51,50, y=34,00, z=281,50], qr['Zombie'/14046, l='MpServer', x=-48,50, y=34,00, z=280,50], qr['Zombie'/14045, l='MpServer', x=-49,50, y=34,00, z=279,50], qr['Zombie'/14044, l='MpServer', x=-45,84, y=35,00, z=276,88], qc['Creeper'/14073, l='MpServer', x=-146,50, y=12,00, z=296,50], qr['Zombie'/13656, l='MpServer', x=-173,50, y=31,00, z=278,50], qr['Zombie'/13813, l='MpServer', x=-89,50, y=14,00, z=306,50], qn['Skeleton'/13802, l='MpServer', x=-122,50, y=24,00, z=277,50], qn['Skeleton'/13800, l='MpServer', x=-127,01, y=23,00, z=272,50], qn['Skeleton'/13783, l='MpServer', x=-60,50, y=11,00, z=338,50], qr['Zombie'/13784, l='MpServer', x=-61,50, y=11,00, z=338,50], qn['Skeleton'/13764, l='MpServer', x=-153,50, y=49,00, z=243,50], qn['Skeleton'/13765, l='MpServer', x=-151,50, y=49,00, z=242,50], qr['Zombie'/13767, l='MpServer', x=-137,72, y=48,00, z=235,44], qc['Creeper'/13369, l='MpServer', x=-163,50, y=18,00, z=222,50], ow['Bat'/13478, l='MpServer', x=-116,33, y=16,00, z=344,39], qr['Zombie'/13501, l='MpServer', x=-66,50, y=21,00, z=333,50], ow['Bat'/13544, l='MpServer', x=-135,19, y=38,42, z=267,26], ow['Bat'/13555, l='MpServer', x=-50,16, y=35,71, z=322,36], qd['Enderman'/13510, l='MpServer', x=-155,50, y=43,00, z=260,50], qr['Zombie'/13527, l='MpServer', x=-161,50, y=31,00, z=218,50]]
    Retry entities: 0 total; []
Stacktrace:
    at ayp.a(WorldClient.java:440)
    at net.minecraft.client.Minecraft.b(Minecraft.java:2401)
    at net.minecraft.client.Minecraft.run(Minecraft.java:794)
    at java.lang.Thread.run(Unknown Source)

-- System Details --
Details:
    Minecraft Version: 1.4.6
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.7.0_09, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 409109008 bytes (390 MB) / 856227840 bytes (816 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 6280 (351680 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.471 Optifine OptiFine_1.4.6_HD_U_A2 27 mods loaded, 27 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_InvTweaks [Inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.199.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    MiscPeripherals [MiscPeripherals] (miscperipherals-2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    LWJGL: 2.4.2
    OpenGL: GeForce GTX 550 Ti/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Coterie Courier.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 2029 (113624 bytes; 0 MB) allocated, 16 (896 bytes; 0 MB) used
DoubleW #281
Posted 28 December 2012 - 01:56 AM
I think I found a couple of bugs in the rether peripheral.

When I use a rether turtle and do call() it always returns me false, even if there is an activated wireless transmitter.
When I do setFreq(number) it returns me 0, not sure if that's intentional or not.
When I do set(boolean) it says Java.lang.NullPointerException.
Skiouros #282
Posted 28 December 2012 - 03:02 AM
When using the Inventory Upgrade you can easily duplicate items when dropping items by putting a number greater than the amount of items you have for the parameter.
RichardG867 #283
Posted 28 December 2012 - 04:01 AM
Thanks, fixing

EDIT: Sent a ninja update fixing that and the WRCBE peripheral (hopefully)
mjm2000 #284
Posted 28 December 2012 - 04:22 AM
i got this crash
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: miscperipherals/tile/TileChargeStationUE
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:660)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoClassDefFoundError: miscperipherals/tile/TileChargeStationUE
at miscperipherals.proxy.ProxyUniversalElectricity.<init>(ProxyUniversalElectricity.java:26)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:221)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:659)
… 5 more
Caused by: java.lang.ClassNotFoundException: miscperipherals.tile.TileChargeStationUE
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
… 39 more
Caused by: java.lang.NoClassDefFoundError: universalelectricity/core/implement/IElectricityReceiver
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:172)
… 41 more
Caused by: java.lang.ClassNotFoundException: universalelectricity.core.implement.IElectricityReceiver
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
… 45 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171)
… 47 more
— END ERROR REPORT 9e88b607 ———-
Perkins #285
Posted 28 December 2012 - 07:58 AM
I am impressed with your turnaround time, good work!
poisonedblood71 #286
Posted 28 December 2012 - 02:13 PM
as stated above you are doing a great job maintaining this mod. There appears to be a new bug, however, with the REther turtles now. the y are mostly fixed, setFreq and get both work however if you use set(state) it freezes up the turtle (cant right click it) and on servers will make the server unjoinable, on SP it makes the next time u try to exit and save it will freeze. neither cases show that it crashes and therefore does not create a crash report. the server will remain active and according to the console perfectly fine, but it shows up as offline when you try to join. hope this was detailed enough without a crash report.

Edit: it also seems to do this when GPS locate is called (i do have a gps tower and it worked fine before this newest bug fix) It fixed itself after a while and hasnt done that since.still dont know wat caused it tho.
Just making u aware of bugs, no need to rush around trying to fix everything, it works great overall.
Cobra1117 #287
Posted 28 December 2012 - 07:02 PM
Bug report: I'm getting what I believe is an intermittent chunk loader failure with 2.3, but there doesn't seem to be any pattern to it. For example, our mining world has been userless all day, and one of my six turtles (all with identical programming) got unloaded. I don't know if it helps, but the turtles' facing appears to be reset when the bug occurs (i.e. they're facing a way that my mining program wouldn't cause).
RichardG867 #288
Posted 29 December 2012 - 12:43 AM
as stated above you are doing a great job maintaining this mod. There appears to be a new bug, however, with the REther turtles now. the y are mostly fixed, setFreq and get both work however if you use set(state) it freezes up the turtle (cant right click it) and on servers will make the server unjoinable, on SP it makes the next time u try to exit and save it will freeze. neither cases show that it crashes and therefore does not create a crash report. the server will remain active and according to the console perfectly fine, but it shows up as offline when you try to join. hope this was detailed enough without a crash report.
ComputerCraft 1.481?

Bug report: I'm getting what I believe is an intermittent chunk loader failure with 2.3, but there doesn't seem to be any pattern to it. For example, our mining world has been userless all day, and one of my six turtles (all with identical programming) got unloaded. I don't know if it helps, but the turtles' facing appears to be reset when the bug occurs (i.e. they're facing a way that my mining program wouldn't cause).
Peripherals reset too?
allaryin #289
Posted 29 December 2012 - 09:53 AM
its not liking the latest basic components mod (UE) BasicComponents_v1.2.1.313

http://pastebin.com/cBnT8LWc

on removal of either basic components or misc periphs it all works but cant have both, misc periphs just goes "this mod folder aint big enough for the both of us partner" and client closes its ports hides behind the nearest forge and crashes (i ran out of old west analogies)
Ditto, but different class not found: http://pastebin.com/rDwebMT6, this is also after having renamed miscperipherals to load last, just in case that had made any difference.
poisonedblood71 #290
Posted 29 December 2012 - 09:57 AM
ComputerCraft 1.481?
yes, i had the same thought so i went and downloaded CC again (was same version as i already had but did it anyways) and didnt change anything. also i found the problem with the gps thing. it was simply turtles moving on frames WHILE running a program dont work. not a miscperipherals bug, but just thought id share for others.

Edit: if the set(state) bug is only happening to me and noone else then it could very well be an incompatibility with another mod. i have 61 mods on my server (mostly ones in FTB but not using it) and they all seem too be behaving but who knows.
banshi #291
Posted 29 December 2012 - 11:07 AM
Bug found. After the latest fix.

2012-12-28 23:51:54 [INFO] [STDERR] Exception in thread "Thread-8519" java.lang.AbstractMethodError
2012-12-28 23:51:54 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.attach(PeripheralAPI.java:77)
2012-12-28 23:51:54 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI$2.execute(PeripheralAPI.java:299)
2012-12-28 23:51:54 [INFO] [STDERR] at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:67)
2012-12-28 23:51:54 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
This is happening in the server and we get no crash report. Server is running on the latest version of FTB Mindcrack pack, with updated CC and MP.
when placing a wireless transmitter (RP) next to a computer, the os won't start up and you have to break the computer, to make it work again.
theron61 #292
Posted 29 December 2012 - 12:29 PM
Does anyone have a LUA example for pre-calculating the unique IDs used by the interactive sorting machine? I understand they are based on the block ID and metadata/damage value.

Thanks.
ramdor72 #293
Posted 29 December 2012 - 05:20 PM
I am not sure if I am doing something wrong, but I am trying to get the nuclear info reader to work. Running version CC 1.481 and 2.3 miscperipherals. When we put the card into the industrial info panel it works fine.

Getting the following output from it :-

uuid = 00000000-0000-0000-0000-000000000000
state = OK
title = TEST
elements in table = 0


EDIT: ok ignore me, I was doing something stupid. All working now after I checked the reactorcontrol program :)/>
SuicideTree #294
Posted 29 December 2012 - 11:25 PM
I think there's an issue with the newest ID Resolver for MC1.4.6

Spoiler2012-12-29 12:22:04 [SEVERE] [ForgeModLoader] The following problems were captured during this phase
2012-12-29 12:22:04 [SEVERE] [ForgeModLoader] Caught exception from MiscPeripherals
java.lang.NullPointerException
at ur.k(SourceFile:159)
at miscperipherals.proxy.ProxyIC2.<init>(ProxyIC2.java:78)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:234)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:483)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:659)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] java.lang.NullPointerException
2012-12-29 12:22:04 [INFO] [STDERR] at ur.k(SourceFile:159)
2012-12-29 12:22:04 [INFO] [STDERR] at miscperipherals.proxy.ProxyIC2.<init>(ProxyIC2.java:78)
2012-12-29 12:22:04 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
2012-12-29 12:22:04 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at java.lang.reflect.Constructor.newInstance(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at java.lang.Class.newInstance0(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at java.lang.Class.newInstance(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
2012-12-29 12:22:04 [INFO] [STDERR] at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:234)
2012-12-29 12:22:04 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2012-12-29 12:22:04 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:483)
2012-12-29 12:22:04 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2012-12-29 12:22:04 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2012-12-29 12:22:04 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2012-12-29 12:22:04 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2012-12-29 12:22:04 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2012-12-29 12:22:04 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
2012-12-29 12:22:04 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2012-12-29 12:22:04 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2012-12-29 12:22:04 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2012-12-29 12:22:04 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2012-12-29 12:22:04 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2012-12-29 12:22:04 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2012-12-29 12:22:04 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2012-12-29 12:22:04 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
2012-12-29 12:22:04 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:659)
2012-12-29 12:22:04 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
2012-12-29 12:22:04 [INFO] [STDERR] at net.minecraft.client.Minecraft.a(Minecraft.java:456)
2012-12-29 12:22:04 [INFO] [STDERR] at asq.a(SourceFile:56)
2012-12-29 12:22:04 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:744)
2012-12-29 12:22:04 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2012-12-29 12:22:36 [INFO] [STDERR] Someone is closing me!

if i remove either MiscPeripherals or ID Resolver MC starts normally, but together they produce the above.
Aughl #295
Posted 30 December 2012 - 05:19 AM
Hey Richard G,
you should make a turtle that can store energy like a Redstone Energy Cell from Thermal Expansion. That would be awsome.
RichardG867 #296
Posted 30 December 2012 - 06:27 AM
ID Resolver causes issues with lots of mods, NEVER use it.

Energy cell turtles… I don't know.
Khalamov #297
Posted 30 December 2012 - 06:51 AM
Hey Richard G,
you should make a turtle that can store energy like a Redstone Energy Cell from Thermal Expansion. That would be awsome.

Energy cell turtles… I don't know.

I think Direwolf20's Let's Play shows that turtles can be quite effective at recharging energy cells without making a special turtle to do the job. I don't think you need to needlessly complicate your mod.
Aughl #298
Posted 30 December 2012 - 08:23 AM
Hmm, yeah maybe you're right. But it would be cool to have a moving Energy cell!
Ehrlingby #299
Posted 30 December 2012 - 10:16 AM
Hmm, yeah maybe you're right. But it would be cool to have a moving Energy cell!
Very much agreed!
Foone #300
Posted 30 December 2012 - 10:54 AM
Why would the teleporter block's teleport() return false? I'm getting intermittent failures in my script, but if I go kill the script and try running peripheral.call('back','teleport') in the interactive lua terminal, it works.

I've got the cost set to the default of 2.0, but I have fuel usage turned off in my CC config. If it matters, I'm using immibis' Dimensional Anchors… and the failures seem to be happening (possibly coincidentally!) when the turtle is in a chunk that's loaded due to the dimensional anchor. (But when the player walks over there, it doesn't seem to resolve itself, and the program is still running)

EDIT: I did a test with two teleporters about 5 blocks apart, and used a program that just called teleport()/sleep(1) in a loop.
When I started the program, it'd teleport to the other teleporter, teleport back, and then not teleport again (the program was still running)
if I terminate it and start it up again, it does the same thing. The log shows that teleport returns true twice, then false forever more.

I'm standing next to the teleporter, so this isn't a dimensional anchor issue.

It doesn't matter which teleporter the turtle starts on, it will always teleport twice.

EDIT EDIT: If I add a up/down movement after each teleport, it fixes the problem and I can teleport indefinitely. Very odd.
Jrpman #301
Posted 30 December 2012 - 10:56 AM
I might suggest that you could add a turtle capable of harvesting IC2 crops, as a good method to automate production of IC2 specific plants. Also, the treetap turtles would be a bit more useful if they could detect whether a resin spot has regenerated.
SuicideTree #302
Posted 30 December 2012 - 12:14 PM
ID Resolver causes issues with lots of mods, NEVER use it.

Energy cell turtles… I don't know.

but it resolves id conflicts for me :D/> apart from manually editing IDs what can i use if not ID Resolver?

besides, i think that ID Resolver resolves all conflicts first and only then crashes… so i'm kind of still keeping it, just disabled. also, i have a mod pack made for myself with a 100 mods or so and ID Resolver doesnt cause any crashes except when i put in MiscPeripherals ;]
Cobra1117 #303
Posted 30 December 2012 - 01:14 PM
Bug report: I'm getting what I believe is an intermittent chunk loader failure with 2.3, but there doesn't seem to be any pattern to it. For example, our mining world has been userless all day, and one of my six turtles (all with identical programming) got unloaded. I don't know if it helps, but the turtles' facing appears to be reset when the bug occurs (i.e. they're facing a way that my mining program wouldn't cause).
Peripherals reset too?

Hrm… the forum ate my first attempt at responding to this.

The peripherals don't appear to be resetting, although I'll let you know if that does happen. We've also had another (possibly related) problem–there have been extra turtles showing up near chunkloader turtles. It's very rare, and the spawned turtles appear to not have any peripherals.

I don't know if this could be related, but when we installed the latest version of CC/MiscPeripherals, CC lost track of which computer ID it was using. This causes newly spawned turtles/computers to intersect with existing computer data stored on disk. I don't think this is due to Misc Peripherals, but wanted to mention it in case it could be related to the turtle problems we're having! :-)
Sha`Bren #304
Posted 30 December 2012 - 01:29 PM
I'm getting an error when I try to load up my server with this running: http://pastebin.com/mwLEiV2U

It seems to be related to BasicComponents, but I checked and I have the latest version. Any suggestions?
Cobra1117 #305
Posted 30 December 2012 - 01:48 PM
ComputerCraft 1.481?
yes, i had the same thought so i went and downloaded CC again (was same version as i already had but did it anyways) and didnt change anything. also i found the problem with the gps thing. it was simply turtles moving on frames WHILE running a program dont work. not a miscperipherals bug, but just thought id share for others.

Edit: if the set(state) bug is only happening to me and noone else then it could very well be an incompatibility with another mod. i have 61 mods on my server (mostly ones in FTB but not using it) and they all seem too be behaving but who knows.

I'm having this crash also. Also, the setFreq() method doesn't work for me–only setFrequency() works. Also, when I called set(), the server crashed silently–I went in to do a "save-all" before restarting it, and it wouldn't accept commands.
poisonedblood71 #306
Posted 30 December 2012 - 02:08 PM
I'm having this crash also. Also, the setFreq() method doesn't work for me–only setFrequency() works. Also, when I called set(), the server crashed silently–I went in to do a "save-all" before restarting it, and it wouldn't accept commands.

hm….for me the setFreq() works. didnt try setFrequency() il give that a try in a bit
Swoop #307
Posted 30 December 2012 - 03:12 PM
"set()" crashed my server too.
I'm using the mindcracked pack, with Forge v6.5.0.486 and Mystcraft. I also updated CC and miscperipherals.
quantumpugilist #308
Posted 30 December 2012 - 04:20 PM
Does anyone know if the id data from the interactive sorter has been compiled, or if its relatively easily extrapolated in some way?

I'm hoping to use it to build an automated warehouse with computer controlled item fetching. I have a system and program to dump the IDs myself, but I don't want to have to reinvent the wheel or watch my computer cry as it parses all that data.

Cheers!
Websterc87 #309
Posted 30 December 2012 - 11:32 PM
Hi richard,

Been playing around with turtle for quite a while the peripherals i have tried so far, work great got a couple of suggestions.

1) I like crafting with my turtle while it is doing work but the native computercraft crafting upgrade has the downside having to emptying all the slots before it will work. Using the computer controlled crafter it works as i would want inside the turtle, is it possible to also make this a turtle upgrade.

2) more challenging one, some of the upgrades i would like to use like compass i can never use since i need other things in the upgrade slot, could you make an meta-upgrade that allows you to use extend the number of upgrades you have by using modules in the turtle inventory. You could have a method provided by the upgrade like subwrap and you supply a slot number. I would suggest a very expensive recipe for this as it is quite powerful perhaps even a diamond block.

Thanks for giving us so much more capabilities with computercraft.
Rikki #310
Posted 31 December 2012 - 01:14 AM
"set()" crashed my server too.
I'm using the mindcracked pack, with Forge v6.5.0.486 and Mystcraft. I also updated CC and miscperipherals.

I can confirm the set() command doesn't work. Seems like a silent crash, no crash log. This is what I did in the lua command:

k = peripheral.wrap("right")
k.setFreq(100) – returned true
k.get() – returned false
Applied redstone signal to transmitter.
k.get() – returned true
Turned off transmitter.
k.set(true)

At this point it crashed me. The curser was still at k.set(true), it didn't return a new line or anything. I could move around and stuff so it looked like it was still running. Although I couldn't re-enter the turtle screen after I left it. I could place blocks, but if I tried to break them they'd just reappear.

Trying to save/quit froze MC. Had to process manager –> force quit to stop.

I also have the updated CC and miscPeripherals. As well as Forge v6.5.0.486. And most of the mindcrack mods (plus DW20).
Swoop #311
Posted 31 December 2012 - 02:23 AM
Mh… set() also doesn't work with normal computers.
I tryed to use a WRCB transmitter as peripheral: setFreq and getFreq() work, but set() gives me "attempt to call nil".
Looks like the problem isn't with miscperipherals, but with WRCB. I updated WRCB to 1.3.2.4 but it still didn't fix it.



EDIT: derp… of course set() doesn't work with normal computers - you don't need it. -.-
oneprince #312
Posted 31 December 2012 - 02:41 AM
First time poster. Love CC and new to trying the peripherals.
On my first attempt at crafting a chunk loading turtle, I ran into a problem.
Railcraft_1.4.6-6.12.2.0
ComputerCraft1.481
miscperipherals-2.3
Dynmap-1.3

First, I have a GPS array set up with a Railcraft World Anchor.
Next, I have a wireless chunk loading mining turtle set up about 2 chunks away from that.
I ran the GPSExcavate program on the mining turtle. (GPSExcavate 40 40 55) I watched it start mining off into the distance out of the range of the World Anchor then logged off.
I came back the next day and saw that it had crashed when the mining turtle came back into the chunks loaded by the World Anchor.

(I have dynmap set up to turn off when I'm online. I'm fiddling with that on a low end server.)

My question is can you have overlapping chunk loaders?

Here's the error message:


2012-12-30 00:02:58 [WARNING] [Minecraft] Time ran backwards! Did the system time change?
2012-12-30 00:09:24 [INFO] [Minecraft] Oneprince lost connection: disconnect.quitting
2012-12-30 00:09:24 [INFO] [Minecraft] [dynmap] Full/radius render pause set to false
2012-12-30 00:09:24 [INFO] [Minecraft] [dynmap] Resume full/radius renders - below player limit
2012-12-30 00:10:28 [INFO] [STDOUT] ComputerCraft: Error running task.
2012-12-30 00:10:28 [INFO] [STDERR] java.lang.NullPointerException
2012-12-30 00:10:28 [INFO] [STDERR] at dan200.computer.shared.WirelessModemPeripheral.attach(WirelessModemPeripheral.java:210)
2012-12-30 00:10:28 [INFO] [STDERR] at miscperipherals.peripheral.PeripheralChunkLoader.attach(PeripheralChunkLoader.java:63)
2012-12-30 00:10:28 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.attach(PeripheralAPI.java:77)
2012-12-30 00:10:28 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI.startup(PeripheralAPI.java:333)
2012-12-30 00:10:28 [INFO] [STDERR] at dan200.computer.core.Computer.initLua(Computer.java:808)
2012-12-30 00:10:28 [INFO] [STDERR] at dan200.computer.core.Computer.access$1300(Computer.java:26)
2012-12-30 00:10:28 [INFO] [STDERR] at dan200.computer.core.Computer$1.execute(Computer.java:917)
2012-12-30 00:10:28 [INFO] [STDERR] at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:67)
2012-12-30 00:10:28 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)


Thanks!
Oneprince
Espen #313
Posted 31 December 2012 - 02:59 AM
-snip-

At this point it crashed me. The curser was still at k.set(true), it didn't return a new line or anything. I could move around and stuff so it looked like it was still running. Although I couldn't re-enter the turtle screen after I left it. I could place blocks, but if I tried to break them they'd just reappear.

Trying to save/quit froze MC. Had to process manager –> force quit to stop.

I also have the updated CC and miscPeripherals. As well as Forge v6.5.0.486. And most of the mindcrack mods (plus DW20).
That's interesting, I had something similar happen to me while developing on a peripheral.
I did something that seemed to stop all updates in Minecraft.
I was still able to walk around, but re-entering the computer-screen didn't work.
Placing and breaking blocks still worked, but sand didn't fall anymore, nor could I flip levers. ^_^/>

During debugging I found out that me trying to queue an event with my peripheral seems to have been the problem.
Once I commented out the queueEvent calls from the peripheral, everything works fine.

I don't know if this is an error with the new version of ComputerCraft or if the API has just changed in how one is supposed to queue events.
Didn't yet experiment where in ones' peripheral code queuing an event works and where it doesn't. Or if it works at all anymore. :mellow:/>


Ok, I was developing with CC 1.48 instead of CC 1.481 as that was reported to fix a problem specific to MiscPeripherals.
But apparently 1.48 is bugged for queueEvents in general, because after switching to CC 1.481 they work again.
Good to know.^^
Edited on 31 December 2012 - 10:25 PM
blisf #314
Posted 31 December 2012 - 03:11 AM
I wanted to ask again if you have considered Rednet between dimensions. There haven't been much talk about it for about month. If you're not planning on adding it, just say it. It's better than having false hope.

Thanks in advance.
ben132 #315
Posted 31 December 2012 - 07:42 AM
Hi this is a great addon to a great mod. I have a suggestion for something that you should add, a teleporter module to connect directly to the turtles to be linked using unique ids. For example, if you wish to transfer items to a different dimension then you can do so from any location and then it can go to a third dimension. Just an idea :D/>
nqeron #316
Posted 31 December 2012 - 07:57 AM
Very cool - I'm playing with the Computer Controlled Crafting Table and the Item sorter to automate and do modular crafting. (ATM, I'm working on a dynamic firework system).
It would be really helpful and useful if I could pass an arbitrary list to the crafter.setPattern() function. For example, I'd like to create a list (temp = {0,0,nil,0,0}) and then pass that in (crafter.setPattern(temp)). Atm, I'm using a work around, but this would make modularization a lot easier.
nqeron #317
Posted 31 December 2012 - 08:55 AM
Hmm… I'm getting a weird issue. I'm crafting firework stars and it seems to be not using the last one. That is - when I issue the craft command to create the Firework head (to fade) it leaves one head over. I'm uploading a video of me demonstrating this, here: http://youtu.be/kgUI6WD_8Sc. I'll try to work around it.
tfoley #318
Posted 31 December 2012 - 09:21 AM
Receiving an interesting error trying to incorporate MiscPeripherals 2.3 and was hopeful that someone might be able to give some help or direction to resolve.
Spoiler—- Minecraft Crash Report —-
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 12/30/12 2:52 PM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.RuntimeException: MiscPeripherals exploded into pieces due to the hostile environment it is located in. Please try in a better environment.
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:69)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:460)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:410)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: MiscPeripherals exploded into pieces due to the hostile environment it is located in. Please try in a better environment.
at miscperipherals.core.ProxyClient.<init>(ProxyClient.java:52)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:52)
… 26 more

A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————
– System Details –
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 372507824 bytes (355 MB) / 466026496 bytes (444 MB) up to 477233152 bytes (455 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.15.514 Minecraft Forge 6.5.0.486 84 mods loaded, 84 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed
TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r01.Uni.CoreMod.jar) Unloaded->Constructed
denLib [denLib] (denLib-2.1.3.jar) Unloaded->Constructed
BetterStorage [BetterStorage] ([1.4.6] BetterStorage_0.3.4.zip) Unloaded->Constructed
BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed
Condensed Block [Condensed Block] ([1.4.6] Condensed Blocks.zip) Unloaded->Constructed
mod_ArmorStatusHUD [ArmorStatusHUD] ([1.4.6]ArmorStatusHUDv1.4.zip) Unloaded->Constructed
FloatingRuins [FloatingRuins] ([1.4.6]FloatingRuins.Forge.1.4.6.r01.Universal.zip) Unloaded->Constructed
bau5_ProjectBench [Project Bench] ([1.4.6]ProjectBench-v1.6.zip) Unloaded->Constructed
mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed
BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
APUnofficial [Additional Pipes Unofficial] (AdditionalPipes-2.1.3u36-1.4.6-beta.jar) Unloaded->Constructed
Advanced_Alloys [Advanced Alloys] (Advanced Alloys_0.7.8a_mc1.4.6.jar) Unloaded->Constructed
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed
AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed
Backpack [Backpack] (backpack-1.5.4-1.4.6.zip) Unloaded->Constructed
BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
BuildcraftAPS [Advanced Power Systems] (Buildcraft-C-APS_0.2.6.5-MC1.4.6.zip) Unloaded->Constructed
ChargePads [Charge Pads] (chargepads-universal-2.3.0.58.zip) Unloaded->Constructed
ChickenChunks [ChickenChunks] (ChickenChunks 1.2.1.0.jar) Unloaded->Constructed
CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed
ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed
DiamondMeter [Diamond Meter] (DiamondMeter 2.1.5.zip) Unloaded->Constructed
ImmibisCore [Immibis Core] (immibis-core-52.1.0.jar) Unloaded->Constructed
DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.0.6.jar) Unloaded->Constructed
EE3 [Equivalent Exchange 3] (ee3-universal-pre1e.jar) Unloaded->Constructed
EnderStorage [EnderStorage] (EnderStorage 1.3.1.0.jar) Unloaded->Constructed
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.6-3.7.0a.jar) Unloaded->Constructed
factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed
ForgeIRC [ForgeIRC] (ForgeIRC-v1.0.14-universal.zip) Unloaded->Constructed
Railcraft [Railcraft] (Railcraft_1.4.6-6.12.2.0.zip) Unloaded->Constructed
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed
GregTech_Addon [GregTech-Addon] (gregtechmod.zip) Unloaded->Constructed
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed
ImmibisPeripherals [Immibis's Peripherals] (immibis-peripherals-52.0.6.jar) Unloaded->Constructed
mod_InvTweaks [Inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed
IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.199.zip) Unloaded->Constructed
LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.6-0.6.9.36.jar) Unloaded->Constructed
updater [DNS Updater] (mcu-universal-3.5.jar) Unloaded->Constructed
minechem [MineChem] (MineChem-2.0.0pr2.zip) Unloaded->Constructed
MFReloaded [Minefactory Reloaded] (MineFactoryReloaded_1.4.6.zip) Unloaded->Constructed
MFR_CompatGrass [MFR Grass Fertilizer Addon] (MineFactoryReloaded_1.4.6.zip) Unloaded->Constructed
MiscPeripherals [MiscPeripherals] (miscperipherals-2.3.zip) Unloaded->Errored
AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_2.zip) Unloaded->Constructed
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_6.zip) Unloaded->Constructed
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.2.13.zip) Unloaded->Constructed
MorePipes [More Pipes] (MorePipesv1.04.zip) Unloaded->Constructed
NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.1.jar) Unloaded->Constructed
NetherOres [Nether Ores] (NetherOres_1.4.6.zip) Unloaded->Constructed
OmniTools [OmniTools] (OmniTools-2.2.3.zip) Unloaded->Constructed
PowerConverters [Power Converters] (PowerConverters_1.4.6.zip) Unloaded->Constructed
RecipeRemover [Recipe Remover] (reciperemover-v1.1-universal(2).zip) Unloaded->Constructed
SecretRoomsMod [The SecretRoomsMod] (SecretRoomsMod-universal-4.4.1.158.zip) Unloaded->Constructed
SoulShards [Soul Shards] (SoulShards-v1.14-universal.zip) Unloaded->Constructed
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a41.zip) Unloaded->Constructed
ThermalExpansion|NEI [NEI] (ThermalExpansion-NEI-2.1.6.zip) Unloaded->Constructed
snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed
Tubestuff [Tubestuff] (tubestuff-52.0.7.jar) Unloaded->Constructed
UsefulFood [UsefulFood] (usefulfood_v1.2.3-universal.zip) Unloaded->Constructed
WildCaves3 [Wild Caves 3] (WildCaves 3 v0.3.zip) Unloaded->Constructed
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.2.jar) Unloaded->Constructed
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.2.jar) Unloaded->Constructed
Zaedes_SteamWorks [Zaedes SteamWorks] (ZaeSteamWorks.zip) Unloaded->Constructed
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 4200 GL version 3.3.10834 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

Thanks,
Tim
Furious1964 #319
Posted 31 December 2012 - 10:27 AM
I'm getting the following crash. Can anyone help me?

PasteBin: ifvngnhJ
Heavy #320
Posted 31 December 2012 - 04:41 PM
just crafted 100 randomized firework stars…
the computer crafting table does not use up the last item of its inventory -> extreme dupingbug!



everything was counted so i would craft exactly 100 stars…


just pulled out the items, the gunpowder in slot 1 (second slot) refilled a few times, then dropped an infinite amount of gunpowder on the ground

gunpowder stopped filling my inventory after breaking the crafter
vmcauliffe #321
Posted 31 December 2012 - 04:49 PM
Bug report. I just was able to make 64 workbenches using 4 wood planks in the computer controlled crafter. I think I was able to do this because I used a for loop to craft it 64 times at once, so maybe the block didn't register that it was empty. Code is at
pastebin get jyHx5KF3. Ignore all of the printing about aperture science, since I think GLaDOS had nothing to do with this.

Edit: I also had an inventory elf (:D/>/>) unloading the slot that it crafts to (17) pretty rapidly, in case that affects it.
Flufd #322
Posted 01 January 2013 - 03:49 AM
Hi RichardG, think I may have found a bug. When I use the sort() function of the Interactive Sorter with the output to an adjacent vanilla chest, I cannot sort() any items into the chest if the same items already appear in the chest. The first instance of the item will appear correctly, but any that follow will not. This happens with single items as well as stacks. The red square appears on the output face but the items appear to be just deleted. However, when I use a buildcraft pipe they are piped in correctly.

Here is my lua code for the computer. The redstone output fetches an item into the Interactive Sorter using a RP2 filter and tube.

http://pastebin.com/QyzkTaN8

Hope this helps

Edit:
This also happens when sorting into a turtle. I am using the mindcrack FTB pack v6.
LachtanMC #323
Posted 01 January 2013 - 04:10 AM
Hi RichardG, think I may have found a bug. When I use the sort() function of the Interactive Sorter with the output to an adjacent vanilla chest, I cannot sort() any items into the chest if the same items already appear in the chest. The first instance of the item will appear correctly, but any that follow will not. This happens with single items as well as stacks. The red square appears on the output face but the items appear to be just deleted. However, when I use a buildcraft pipe they are piped in correctly.

Here is my lua code for the computer. The redstone output fetches an item into the Interactive Sorter using a RP2 filter and tube.

http://pastebin.com/QyzkTaN8

Hope this helps

Edit:
This also happens when sorting into a turtle. I am using the mindcrack FTB pack v6.
problem is only with those which are in slot 0 in inventory otherwise it works just fine… it will replace the stack in inv with stack from sorter so when u are sorting 1 cobble into a chest with lets say 2 cobble in slot 0 then it will replace 2 pieces of cobble with 1…
Using DirePack v3
Flufd #324
Posted 01 January 2013 - 04:47 AM
Yeah I can confirm this, also I have another problem that if there is no inventory there at all, the item will not drop to the ground, but just disappear. Sometimes I can see it for a split second before it vanishes.
martsrzx #325
Posted 01 January 2013 - 10:28 AM
Hello RichardG.

I just came here to post crash/conflict with one of my mods, i was trying to find out with whitch mod it is conflicting but no success. Could not find mod list, and it is kinda long (90+), but for starters im using dw20 v3 pack + some of my favourites.

http://speedy.sh/H6t...er-client-1.log <— Forge modloader log file

http://pastebin.com/dvLqe641 <— From crash log


EDIT.
I was just going throught some other pages and someone mentioned that peripherals are conflicting with id resolver and i checked and it turns out to be true, but since i am not getting any other mod related errors towards id resolver and im too lazy to manually fix all id conflicts since i use a lot of mods already i will keep it, but i would also like to check out / test / learn how what works and what i can do with misc peripherals.

PS. I did post this error msg / crash at ShaRose's thread, cause it is maybe caused by id resolver or misc peripherals, so i thought i should let you both to know this.
pokemane #326
Posted 01 January 2013 - 10:58 AM
I'm getting an error when I try to load up my server with this running: http://pastebin.com/mwLEiV2U

It seems to be related to BasicComponents, but I checked and I have the latest version. Any suggestions?

I'm getting the same error. I have recommended BasicComponents build 321. Is this an issue on Calclavia's end?
Moonj64 #327
Posted 01 January 2013 - 12:21 PM
Hey I love the mod, but I also have several ideas for future additions:
  1. It seems that you currently cannot attach a rether module to the regular computers (only turtles). Since this module doesn't require an item inventory or fuel to use, there doesn't seem to be any reason that a regular computer couldn't use this module unless it would be overly complex to add this functionality. I know that you can currently wire directly from a stationary computer to a wireless transmitter/receiver but the module would save quite a bit of space in builds where space is at a premium.
  2. This idea is a little more complex and may require collaboration but an awesome peripheral to add could be one that can interact with Logistics pipe networks or networks involving the new Redpower equivalent, the manager. While the current interactive sorter is pretty cool, it requires other sorting mechanisms (or a lot of sorters) to function best. Actually, now that I think about it, the interactive sorter could have this functionality added to it if there's any reluctance to add new items.
immibis #328
Posted 01 January 2013 - 01:34 PM
Hey I love the mod, but I also have several ideas for future additions:
  1. It seems that you currently cannot attach a rether module to the regular computers (only turtles). Since this module doesn't require an item inventory or fuel to use, there doesn't seem to be any reason that a regular computer couldn't use this module unless it would be overly complex to add this functionality. I know that you can currently wire directly from a stationary computer to a wireless transmitter/receiver but the module would save quite a bit of space in builds where space is at a premium.
  2. This idea is a little more complex and may require collaboration but an awesome peripheral to add could be one that can interact with Logistics pipe networks or networks involving the new Redpower equivalent, the manager. While the current interactive sorter is pretty cool, it requires other sorting mechanisms (or a lot of sorters) to function best. Actually, now that I think about it, the interactive sorter could have this functionality added to it if there's any reluctance to add new items.
You can't attach anything to computers.
Logistics Pipes are already peripherals, in the unofficial updated version.
Moonj64 #329
Posted 01 January 2013 - 09:54 PM
Hey I love the mod, but I also have several ideas for future additions:
  1. It seems that you currently cannot attach a rether module to the regular computers (only turtles). Since this module doesn't require an item inventory or fuel to use, there doesn't seem to be any reason that a regular computer couldn't use this module unless it would be overly complex to add this functionality. I know that you can currently wire directly from a stationary computer to a wireless transmitter/receiver but the module would save quite a bit of space in builds where space is at a premium.
  2. This idea is a little more complex and may require collaboration but an awesome peripheral to add could be one that can interact with Logistics pipe networks or networks involving the new Redpower equivalent, the manager. While the current interactive sorter is pretty cool, it requires other sorting mechanisms (or a lot of sorters) to function best. Actually, now that I think about it, the interactive sorter could have this functionality added to it if there's any reluctance to add new items.
You can't attach anything to computers.
Logistics Pipes are already peripherals, in the unofficial updated version.
Hmm well now that I look at it, the peripherals that can be used with a regular computer (apart from the vanilla CC modem) are all in Block form (Iron Noteblock, Bee Analyzer, Interactive sorter, Nuclear Information Reader etc.) an implementation similar to those would be just as fine as any other.

As for the logistics pipes, I was unaware of the change despite all the searching I did. Thanks for the info! I'll be sure to update when an official version comes out.
immibis #330
Posted 01 January 2013 - 10:01 PM
Hey I love the mod, but I also have several ideas for future additions:
  1. It seems that you currently cannot attach a rether module to the regular computers (only turtles). Since this module doesn't require an item inventory or fuel to use, there doesn't seem to be any reason that a regular computer couldn't use this module unless it would be overly complex to add this functionality. I know that you can currently wire directly from a stationary computer to a wireless transmitter/receiver but the module would save quite a bit of space in builds where space is at a premium.
  2. This idea is a little more complex and may require collaboration but an awesome peripheral to add could be one that can interact with Logistics pipe networks or networks involving the new Redpower equivalent, the manager. While the current interactive sorter is pretty cool, it requires other sorting mechanisms (or a lot of sorters) to function best. Actually, now that I think about it, the interactive sorter could have this functionality added to it if there's any reluctance to add new items.
You can't attach anything to computers.
Logistics Pipes are already peripherals, in the unofficial updated version.
Hmm well now that I look at it, the peripherals that can be used with a regular computer (apart from the vanilla CC modem) are all in Block form (Iron Noteblock, Bee Analyzer, Interactive sorter, Nuclear Information Reader etc.) an implementation similar to those would be just as fine as any other.

As for the logistics pipes, I was unaware of the change despite all the searching I did. Thanks for the info! I'll be sure to update when an official version comes out.
Hey I love the mod, but I also have several ideas for future additions:
  1. It seems that you currently cannot attach a rether module to the regular computers (only turtles). Since this module doesn't require an item inventory or fuel to use, there doesn't seem to be any reason that a regular computer couldn't use this module unless it would be overly complex to add this functionality. I know that you can currently wire directly from a stationary computer to a wireless transmitter/receiver but the module would save quite a bit of space in builds where space is at a premium.
  2. This idea is a little more complex and may require collaboration but an awesome peripheral to add could be one that can interact with Logistics pipe networks or networks involving the new Redpower equivalent, the manager. While the current interactive sorter is pretty cool, it requires other sorting mechanisms (or a lot of sorters) to function best. Actually, now that I think about it, the interactive sorter could have this functionality added to it if there's any reluctance to add new items.
You can't attach anything to computers.
Logistics Pipes are already peripherals, in the unofficial updated version.
Hmm well now that I look at it, the peripherals that can be used with a regular computer (apart from the vanilla CC modem) are all in Block form (Iron Noteblock, Bee Analyzer, Interactive sorter, Nuclear Information Reader etc.) an implementation similar to those would be just as fine as any other.

As for the logistics pipes, I was unaware of the change despite all the searching I did. Thanks for the info! I'll be sure to update when an official version comes out.
The CC modem is a block.
For the rether module, just put a wireless transmitter or receiver next to the computer.
nqeron #331
Posted 02 January 2013 - 04:54 AM
Whew - I am thoroughly enjoying MiscPeripherals so far, and I've only used the CCC (Computer Controlled Crafter) and Interactive sorter. I built myself a fully automatic Firework system, which parses a file and builds rockets based on it (video link at the bottom). It runs a bit slowly, due to the duplication bug. I work around this by deleting the duplicated items after each craft, which makes a significant slow-down. Next, I would love for a way to color/paint my rockets so they can sort automatically into their appropriate slots.

Thanks a lot to RG and his hard work.

http://youtu.be/G-eWkEbCZhM
martsrzx #332
Posted 02 January 2013 - 10:34 AM
Hello RichardG.

I just came here to post crash/conflict with one of my mods, i was trying to find out with whitch mod it is conflicting but no success. Could not find mod list, and it is kinda long (90+), but for starters im using dw20 v3 pack + some of my favourites.

http://speedy.sh/H6t...er-client-1.log <— Forge modloader log file

http://pastebin.com/dvLqe641 <— From crash log


EDIT.
I was just going throught some other pages and someone mentioned that peripherals are conflicting with id resolver and i checked and it turns out to be true, but since i am not getting any other mod related errors towards id resolver and im too lazy to manually fix all id conflicts since i use a lot of mods already i will keep it, but i would also like to check out / test / learn how what works and what i can do with misc peripherals.

PS. I did post this error msg / crash at ShaRose's thread, cause it is maybe caused by id resolver or misc peripherals, so i thought i should let you both to know this.

Bump
jamzam90 #333
Posted 02 January 2013 - 04:33 PM
hey RG can you add a mystcraft turtle in
Frederikam #334
Posted 02 January 2013 - 10:36 PM
hey RG can you add a mystcraft turtle in

And what would that be supposed to do? If you want it to teleport interdimentionally you can use the teleporter.

Also my own suggestion;

MFFS turtles should have the ability to store force energy in itself, similar to how it uses normal fuel. Instead of having the crystal in it's inventory.
jamzam90 #335
Posted 02 January 2013 - 11:12 PM
itd be able to read the myst books for the dim id and when used witht he portals it would make a bit less programming for a turtle based nexus with mystcraft
(turtles cant tell the differnce between books)
p3lim #336
Posted 03 January 2013 - 12:42 AM
Having issues with the Interactive Sorter deleting items and not working with anything really.
Tried forestry machines, vanilla chests, ironchest chests, buildcraft pipes.

If used with a vanilla chest it outputs one stack, but as long as there is an item in it, it deletes instead of processing it.
Doesn't even drop the item as described in the OP.
karelmikie3 #337
Posted 03 January 2013 - 02:31 AM
i have issues wiht the computer crafting table becaus it is just cloning the item that is uses an excanple: i wanna make cade i put milk in it doesn't use the milk.

i hope you can fix it
bozo #338
Posted 03 January 2013 - 03:23 AM
Hi! I have a problem with the chunkloader turtle. I crafted a chunkloader module using a worldanker and a wireless module. I wrote a programm for turtles to mine a selected area. I used chunkloader turtles so I can do other things while the turtles mine.

The problem is that some turtles are still active after a while, waiting to get refulled. Other turtles must have been in an unloaded chunk, causing them to restart. And thats driving me crazy. Any ideas what i could be doing wrong or is this just a bug of the chunkloaderturles? Please help me. (There have been no server crashes)

Im playing on a multiplayer server with MiscPeripherals 2.3 and ComputerCraft 1.481 (Its the FTB mindcrack pack v6)
Khalamov #339
Posted 03 January 2013 - 05:28 AM
Hello RichardG.

I just came here to post crash/conflict with one of my mods, i was trying to find out with whitch mod it is conflicting but no success. Could not find mod list, and it is kinda long (90+), but for starters im using dw20 v3 pack + some of my favourites.

http://speedy.sh/H6t...er-client-1.log <— Forge modloader log file

http://pastebin.com/dvLqe641 <— From crash log


EDIT.
I was just going throught some other pages and someone mentioned that peripherals are conflicting with id resolver and i checked and it turns out to be true, but since i am not getting any other mod related errors towards id resolver and im too lazy to manually fix all id conflicts since i use a lot of mods already i will keep it, but i would also like to check out / test / learn how what works and what i can do with misc peripherals.

PS. I did post this error msg / crash at ShaRose's thread, cause it is maybe caused by id resolver or misc peripherals, so i thought i should let you both to know this.

Bump

for what possible reason are you "bumping" this thread? This isn't 4chan, it's not like RichardG has to find his mod posting amongst thousands.

It looks like you're having a problem with EE3 and miscperipherals based on the following in your forge log:

2012-12-31 23:12:49 [SEVERE] [Equivalent Exchange 3] Could not load RP2 World addon
2012-12-31 23:12:49 [INFO] [STDERR] java.lang.ClassNotFoundException: RedPowerWorld
2012-12-31 23:12:49 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
2012-12-31 23:12:49 [INFO] [STDERR] at com.pahimar.ee3.core.addons.AddonRedPower2.initWorld(AddonRedPower2.java:22)
2012-12-31 23:12:49 [INFO] [STDERR] at com.pahimar.ee3.core.handlers.AddonHandler.init(AddonHandler.java:19)
2012-12-31 23:12:49 [INFO] [STDERR] at com.pahimar.ee3.EquivalentExchange3.modsLoaded

Have you updated computercraft to 1.481 yet?
Nathan1852 #340
Posted 03 January 2013 - 06:31 AM
Is there a way that Turtles can right click with the Energy and Reactor Cards from NuclearControl ?
martsrzx #341
Posted 03 January 2013 - 09:15 AM
Hello RichardG.

I just came here to post crash/conflict with one of my mods, i was trying to find out with whitch mod it is conflicting but no success. Could not find mod list, and it is kinda long (90+), but for starters im using dw20 v3 pack + some of my favourites.

http://speedy.sh/H6t...er-client-1.log <— Forge modloader log file

http://pastebin.com/dvLqe641 <— From crash log


EDIT.
I was just going throught some other pages and someone mentioned that peripherals are conflicting with id resolver and i checked and it turns out to be true, but since i am not getting any other mod related errors towards id resolver and im too lazy to manually fix all id conflicts since i use a lot of mods already i will keep it, but i would also like to check out / test / learn how what works and what i can do with misc peripherals.

PS. I did post this error msg / crash at ShaRose's thread, cause it is maybe caused by id resolver or misc peripherals, so i thought i should let you both to know this.

Bump

for what possible reason are you "bumping" this thread? This isn't 4chan, it's not like RichardG has to find his mod posting amongst thousands.

It looks like you're having a problem with EE3 and miscperipherals based on the following in your forge log:

2012-12-31 23:12:49 [SEVERE] [Equivalent Exchange 3] Could not load RP2 World addon
2012-12-31 23:12:49 [INFO] [STDERR] java.lang.ClassNotFoundException: RedPowerWorld
2012-12-31 23:12:49 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
2012-12-31 23:12:49 [INFO] [STDERR] at com.pahimar.ee3.core.addons.AddonRedPower2.initWorld(AddonRedPower2.java:22)
2012-12-31 23:12:49 [INFO] [STDERR] at com.pahimar.ee3.core.handlers.AddonHandler.init(AddonHandler.java:19)
2012-12-31 23:12:49 [INFO] [STDERR] at com.pahimar.ee3.EquivalentExchange3.modsLoaded

Have you updated computercraft to 1.481 yet?

Yes, i had all latest mods, but you see, the actual problem is that whenever i remove id resolver or peripherals everything else is ok and no conflicts, so i guess you are kinda wrong. I did only bump my post up, but w/e and back to thing. In my mind it kinda seems wrong cause as i earlier said peripherals work good together with ee3 or rp2 w/o id resolver and other way around too.
Khalamov #342
Posted 03 January 2013 - 09:20 AM
Hello RichardG.

I just came here to post crash/conflict with one of my mods, i was trying to find out with whitch mod it is conflicting but no success. Could not find mod list, and it is kinda long (90+), but for starters im using dw20 v3 pack + some of my favourites.

http://speedy.sh/H6t...er-client-1.log <— Forge modloader log file

http://pastebin.com/dvLqe641 <— From crash log


EDIT.
I was just going throught some other pages and someone mentioned that peripherals are conflicting with id resolver and i checked and it turns out to be true, but since i am not getting any other mod related errors towards id resolver and im too lazy to manually fix all id conflicts since i use a lot of mods already i will keep it, but i would also like to check out / test / learn how what works and what i can do with misc peripherals.

PS. I did post this error msg / crash at ShaRose's thread, cause it is maybe caused by id resolver or misc peripherals, so i thought i should let you both to know this.

Bump

for what possible reason are you "bumping" this thread? This isn't 4chan, it's not like RichardG has to find his mod posting amongst thousands.

It looks like you're having a problem with EE3 and miscperipherals based on the following in your forge log:

2012-12-31 23:12:49 [SEVERE] [Equivalent Exchange 3] Could not load RP2 World addon
2012-12-31 23:12:49 [INFO] [STDERR] java.lang.ClassNotFoundException: RedPowerWorld
2012-12-31 23:12:49 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2012-12-31 23:12:49 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
2012-12-31 23:12:49 [INFO] [STDERR] at com.pahimar.ee3.core.addons.AddonRedPower2.initWorld(AddonRedPower2.java:22)
2012-12-31 23:12:49 [INFO] [STDERR] at com.pahimar.ee3.core.handlers.AddonHandler.init(AddonHandler.java:19)
2012-12-31 23:12:49 [INFO] [STDERR] at com.pahimar.ee3.EquivalentExchange3.modsLoaded

Have you updated computercraft to 1.481 yet?

Yes, i had all latest mods, but you see, the actual problem is that whenever i remove id resolver or peripherals everything else is ok and no conflicts, so i guess you are kinda wrong. I did only bump my post up, but w/e and back to thing. In my mind it kinda seems wrong cause as i earlier said peripherals work good together with ee3 or rp2 w/o id resolver and other way around too.

Yeah, I was actually going back through your forge log as you were replying and noticed that the problems with EE3 didn't actually cause a crash. I've heard that ID Resolver can cause weird problems, but I'm not clear what kinds of problems as I don't use it myself. I find it easier to manually set IDs using an dump list from NEI to look for unused IDs.

There are posts earlier in this thread referring to ID resolver causing crashes with miscperipherals. RichardG basically says don't use it.
martsrzx #343
Posted 03 January 2013 - 09:37 AM
Damn, i am way too lazy to log on 100 times and crash 100 times >_< And i would love to hear from RichardG about this crash, like his opinion. That is the main reason why i use id resolver + since i use so much mods and i usally switch up mods from time to time id resolver comes really handy, cause it not only assigns id's but also does do id wipe of unused ids n stuff. And i stopped assigning id's manually cause either NEI f**ked something up or what when it is only dumping used id+some unused, and yes i know that you can configure id dump options ingame in NEI.

EDIT.
Regarding cc version: And i might try to give NEI another manual chance to do it right this way.

EDIT2.
Naah NEI is f**cking with me again,,, That is cause i use 100+/- mods and it like doesnt get auto 4096 id fix what is it it, and so it doesnt show them as unused ids n stuff, if i manually installed that 4k+ id fix then it would work fine >_< but i will still try with id resolver id map / dump.

EDIT3.
Got id dump working again, but when i did uninstall id resolved mods like rained id crash havoc on my @ss… And that was the main reason why i used it, so i dont have to do this manually :D/>

EDIT4.
Fixed all id conflicts what did id resolver do and now im running all my mods + misc pheripherals - id resolver, and everything seems just fine >_< But still, since i do switch up mods from time to time i would love to be able to use id resolver with pheropherals 2gether.

PS.
Yaay now i have 1000 turleeees (clap)

Khalamov #344
Posted 03 January 2013 - 02:51 PM
Damn, i am way too lazy to log on 100 times and crash 100 times >_< And i would love to hear from RichardG about this crash, like his opinion. That is the main reason why i use id resolver + since i use so much mods and i usally switch up mods from time to time id resolver comes really handy, cause it not only assigns id's but also does do id wipe of unused ids n stuff. And i stopped assigning id's manually cause either NEI f**ked something up or what when it is only dumping used id+some unused, and yes i know that you can configure id dump options ingame in NEI.

I found it easier to do by starting with a fresh copy of 1.4.6, then adding each mod as it was released in December. They didn't all release on the same day, so I was able to keep up without too much trouble. I have 98 mods installed, and I definitely wouldn't want to do them all at once.

Where did you get a copy of Additional Pipes build 38? The last link on the forum thread for that was a link to 36b2 on DaStormBringer's dropbox and I haven't seen a newer one yet.

EDIT: nvm, I found the Mediafire build repository, but thanks for indirectly letting me know there was a newer version now…build 40 :)/>
bozo #345
Posted 03 January 2013 - 03:21 PM
I used the following setup:
4 chunkloader - turtles (from MiscPeripherals 2.3) mining
a 32x32x50 area at the same time loading the loot in an enderchest.
Im offline while they mine.

perfectly made schematic:



When I come back after a few hours 3 of the 4 turtles have stoppen working(But it is different every time). They rebooted, which happens when they are in an unloaded chunk. Only one was still mining.
Im using the mindcrack pack v6 from the FTB modpack.

What are your experiences with this turtles and any ideas what I could be doing wrong?
Frantic Star #346
Posted 03 January 2013 - 07:13 PM
Bug: Shearing turtles do not drop saplings like shears do. Tested with a loop running for 30 minutes with oak leafs. Did have the turtle.suck command in the loop. Reason I wanna auto sapling farm.(For silverwood trees in tc3)
karelmikie3 #347
Posted 04 January 2013 - 02:11 AM
when i'm placing a miscperipherals turtle then they just disapair i got normal configs they just disapeir
dutchie169 #348
Posted 04 January 2013 - 02:45 AM
I'm having an error with the REther module on a turtle. I only have the REther module on the turtle and when I do the following:

m = peripheral.wrap("right")
m.setFreq(1) --Returns 0
m.get() --Returns false even when frequenty is active
m.set(true) --returns lua:52: java.lang.NullPointerException in consol from turtle
And this is the code shown in the MC log:


2013-01-03 14:29:27 [INFO] [STDOUT] ComputerCraft: Error running task.
2013-01-03 14:29:27 [INFO] [STDERR] java.lang.NullPointerException
2013-01-03 14:29:27 [INFO] [STDERR] at miscperipherals.peripheral.PeripheralWirelessRedstone.getDimension(PeripheralWirelessRedstone.java:136)
2013-01-03 14:29:27 [INFO] [STDERR] at codechicken.wirelessredstone.core.RedstoneEtherServer.removeTransmittingDevice(RedstoneEtherServer.java:610)
2013-01-03 14:29:27 [INFO] [STDERR] at miscperipherals.peripheral.PeripheralWirelessRedstone.detach(PeripheralWirelessRedstone.java:120)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.detach(PeripheralAPI.java:85)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI.shutdown(PeripheralAPI.java:366)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.Computer$2.execute(Computer.java:998)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:67)
2013-01-03 14:29:27 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)

I'm using version 1.481 from ComputerCraft and version 2.3 from MiscPeripherals also the latest version of redpower and WRCBE.
roflcopter #349
Posted 04 January 2013 - 03:38 AM
Does anyone know how what information are contained in the block identifier returned by the isort_item event and how to read them?
PixelToast #350
Posted 04 January 2013 - 03:49 AM
just print it:
print(os.pullEvent())
roflcopter #351
Posted 04 January 2013 - 03:51 AM
@PixelToast

Thats not exactly what I meant.
I want to know if there's any information like the block ID stored in the number you get as parameter from the event.
PixelToast #352
Posted 04 January 2013 - 03:55 AM
no its a checksum / random number of the id and damage
its universally unique to that item
roflcopter #353
Posted 04 January 2013 - 04:29 AM
So it's not possible to calculate the block id and/or damage value with of the item with this checksum?
Abdiel #354
Posted 04 January 2013 - 08:44 AM
I ran a few tests and I think I reverse-engineered the sorter hashes. Pseudocode for clarity, I'm sure you can fill in LUA bit functions:

magic = 667210757

getHash(id, meta)
  x = (id << 15) | meta
  return x xor magic
end

getId(hash)
  x = hash xor magic
  return x >> 15
end

getMeta(hash)
  x = hash xor magic
  return x &amp; 0x7FFF
end

Note that items with identical IDs and meta values are considered to be the same thing, even if they differ in nbt-tags, or tool damage values. So there is no way to tell the damage of a tool in a chest. Three pickaxes with different levels of damage will be reported simply as "3 <insert pickaxe ID>".

(RichardG, I apologize if you didn't want this knowledge public, I'll delete this post if you let me know.)
roflcopter #355
Posted 04 January 2013 - 09:36 AM
Thx Abdiel, that's exactly what I'm looking for.
RichardG867 #356
Posted 05 January 2013 - 03:15 AM
Get rid of that! The algorithm is changing though, it will be world dependant. Sorry for the programs I break!

It will be seed-based, plus I made new keys.
Cakejoke #357
Posted 05 January 2013 - 07:46 AM
I have a suggestion: Make a turtle upgrade that allows it to scan blocks in the world and items in its inventory for the identifier that the interactive sorter uses.
fuze #358
Posted 05 January 2013 - 04:25 PM
Get rid of that! The algorithm is changing though, it will be world dependant. Sorry for the programs I break!

It will be seed-based, plus I made new keys.
Will there ever be a way to tell the itemID of items?
AgentRenamon #359
Posted 05 January 2013 - 05:47 PM
B)/>

RichardG …. If its not too hard, how about a Turtle that can read a BuildCraft Blueprint? It would require that machine in BuildCraft (wow, its so late I've gone air-brained!) which uses blueprints, so as to maintain play balance. It just means your Turtle does all the work, allowing you to build several structures quickly without the setup and tear-down hassles.

If not …. Well, I've got it off my mind, allowing me to sleep better tonight….

Later …. Peace ….

B)/>
Sebra #360
Posted 06 January 2013 - 12:33 AM
Get rid of that! The algorithm is changing though, it will be world dependant. Sorry for the programs I break!

It will be seed-based, plus I made new keys.
Can you unify it with RP2 sortron?
RichardG867 #361
Posted 06 January 2013 - 12:37 PM
Eloraam would hate that!
TampaPowers #362
Posted 06 January 2013 - 12:40 PM
I'm getting the feeling this is not supposed to happen: http://i.imgur.com/9uvCc.png
skycraft1811 #363
Posted 06 January 2013 - 02:16 PM
Hey RichardG, trolelr of Direwolf20 :D/>

I think I found a small bug … everytime I use my "ComputerControlledCrafter", it lets one of each item in the slot .. for example:

I want to make a furnace (yeah, simple recipe, I know , just for demonstrating ^^)

Everytime I hit craft, it will comsume 8 coblestone, produces 1 Furnaces, but there is still 1 Cobblestone in the slot.

Just, so you know that. *Abuse dublicating diamond blocks*

Maybe it is my mistake.

If you wish a demonstration video, just ask :D/>

Another expample:

Throw 10 Diamonds in there and get 11 out…
same with iron


EDIT Offtopic: Anyone knows, why direwolf20 has a cape with a diamond?

Thanks :D/>
zeekkay #364
Posted 06 January 2013 - 09:27 PM
Interative sorter doesn't work with redpower pnumatic tubes. Is that an upcoming feature?
Sebra #365
Posted 06 January 2013 - 11:13 PM
Why should Eloraam hate using the same hash? Anyway it's her right. Just asking.

RP2 pneumatic tubes are not so simple as BC pipes. You can use Relay between.
calmelb #366
Posted 06 January 2013 - 11:56 PM
Are you playing on SSP (Single Player) or SMP (Multi-Player)???
RichardG867 #367
Posted 07 January 2013 - 01:00 AM
Eloraam would hate me too.

The issue is that she doesn't want people hooking into her mod. There are some very few exceptions, including CC.
schilcote #368
Posted 07 January 2013 - 05:59 AM
I'm not sure, but I think the Interactive Sorter is destroying items.

If I have it put a stack of stone in a Diamond Chest, it works- but if I have it try to store another stack of stone, the stone just… disappears.

EDIT:

Got it figured out better now. I think it's considering slots that have the same item as is being put in as being empty- so if I put a random item in the first slot, it'll put incoming stone in the second, but if I send another block of stone, it'll overwrite the contents of the second slot with the incoming stone.

Quick-fix would be to put a pipe between the sorter and the inventory, but then I can't pull things out of it (though pulling things out of inventories doesn't seem to work either anyway).
exmental #369
Posted 07 January 2013 - 06:47 AM
Hey richard g hope you can help with this i got a error with one of the peripherals im trying to use. here is the error i get and code ofc http://pastebin.com/ib0Udfwh
PixelToast #370
Posted 07 January 2013 - 06:56 AM
Hey richard g hope you can help with this i got a error with one of the peripherals im trying to use. here is the error i get and code ofc http://pastebin.com/ib0Udfwh
youve managed to overwrite a global
alaphwolf #371
Posted 07 January 2013 - 08:39 AM
Love the mod thanks for your time and effort;

Ok so I've created an RTG mining turtle with the understanding that it should work by putting in a uranium cell and then go mining for an absurdly long time, am I missing the point here?

If I am not then I can't get the thing to fuel. I've tried uranium ore, ingots, and cells with no luck. Refuel command just returns 0 fuel.

Can I provide any other useful details? Am I missing something silly?

Cheers.

Edit:

Figured it out, you have to wrap the peripheral then refuel, very neat

For other nibblets out there just open your turtle and go to the lua prompt
m = peripheral.wrap("right")
m.refuel()

and you are good to go =D also make sure you have uranium ore in the refuel slot
PixelToast #372
Posted 07 January 2013 - 08:43 AM
-snip- lolfail
Cobra1117 #373
Posted 07 January 2013 - 10:30 AM
Hrm…. MFFS turtles appear to be uncraftable in 2.3 (running on Forge 6.5.0.489 and CC 1.481). The recipe shows up in NEI, but doesn't give a turtle when crafted. enableMFFSTool is set to true in the configs. Suggestions?
bozo #374
Posted 07 January 2013 - 12:27 PM
Im playing and a SMP server
gamax92 #375
Posted 07 January 2013 - 01:06 PM
Please fix Universal Electricity, as this class has moved to basiccomponents.common.BasicComponents

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: basiccomponents/BasicComponents
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:660)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoClassDefFoundError: basiccomponents/BasicComponents
at miscperipherals.proxy.ProxyUniversalElectricity.<init>(ProxyUniversalElectricity.java:28)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:246)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:483)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:659)
... 5 more
Caused by: java.lang.ClassNotFoundException: basiccomponents.BasicComponents
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 39 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171)
... 41 more
Renari #376
Posted 07 January 2013 - 03:17 PM
I'm having the same problem I made a chunk loader turtle and every time I go to check him he's in a hole somewhere rebooted.
trishume #377
Posted 07 January 2013 - 03:52 PM
I'm not sure, but I think the Interactive Sorter is destroying items.

If I have it put a stack of stone in a Diamond Chest, it works- but if I have it try to store another stack of stone, the stone just… disappears.

EDIT:

Got it figured out better now. I think it's considering slots that have the same item as is being put in as being empty- so if I put a random item in the first slot, it'll put incoming stone in the second, but if I send another block of stone, it'll overwrite the contents of the second slot with the incoming stone.

Quick-fix would be to put a pipe between the sorter and the inventory, but then I can't pull things out of it (though pulling things out of inventories doesn't seem to work either anyway).

I just found the same bug and the same quick-fix. However I also want read and write access to both inventories so I can't really use it for what I'm working on, which sucks since I spent four diamonds on it.
Sebra #378
Posted 07 January 2013 - 11:30 PM
Place Chest on south side of Sorter and connect west sides of both by pipes. So you can push items to west and pull them from south.
Still bug need be fixed.
Cloudy #379
Posted 08 January 2013 - 12:05 AM
Merged chunk loader problems thread here.
FuzzyPurp #380
Posted 08 January 2013 - 06:31 AM
RG, can you please fix the incompatibility with GregTech mod?
refer to this post here from GT:

http://forum.industrial-craft.net/index.php?page=Thread&postID=94722#post94722
wolfnn #381
Posted 08 January 2013 - 09:00 AM
Hey RichardG, trolelr of Direwolf20 :D/>

I think I found a small bug … everytime I use my "ComputerControlledCrafter", it lets one of each item in the slot .. for example:

I want to make a furnace (yeah, simple recipe, I know , just for demonstrating ^^)

Everytime I hit craft, it will comsume 8 coblestone, produces 1 Furnaces, but there is still 1 Cobblestone in the slot.

Just, so you know that. *Abuse dublicating diamond blocks*

Just posting to confirm this bug.
Lord Alderaan #382
Posted 08 January 2013 - 09:10 AM
How can I combine a Chunk Loader Mining Turtle with a Compass?
Holofire #383
Posted 08 January 2013 - 11:56 AM
I was wondering if it would be possible to make a stand-alone block for the REther Upgrade so normal computers would be able to interact with it.
bozo #384
Posted 08 January 2013 - 12:45 PM
How can I combine a Chunk Loader Mining Turtle with a Compass?
You can't.
TheDarkVoid #385
Posted 08 January 2013 - 01:24 PM
Awesome addon but i&amp;amp;#39;m having a problem with the gate reader, when place it next to a Redstone Energy Cell and i run get() i get a table that just contains one value: 43ac15aa. This value changes, seems random.
I&amp;amp;#39;m on the latest version of the Direwolf20 FTB pack(Dir
here is a screen shot: https://dl.dropbox.c...07_19.18.39.png &amp;amp;amp; https://dl.dropbox.c...07_19.18.50.png
Hope you can help, or anyone really :)/>
computer_turtles_coding #386
Posted 08 January 2013 - 01:34 PM
those anyone know why i cant craft any of the special turtles (like the IC2 laser one) i can see it in the creative menu and play with it but i cant craft it NEI shows how to but when i try to put it in a crafting bench nothing happens im not sure if i need to update forge i dont know which forge im on because a friend gave me the link to it without telling me
'''''''''''''''''''''''''' #387
Posted 08 January 2013 - 02:29 PM
Just posting to confirm that one of my chunkloader turtles made it an honorable 10,800 blocks before ending up in a rebooted state as if it ended up in an unloaded chunk. I had 5 other turtles and none of them appear to be working either, but I'm not going to go searching for them too to confirm.
Khalamov #388
Posted 08 January 2013 - 04:03 PM
Awesome addon but i&amp;amp;#39;m having a problem with the gate reader, when place it next to a Redstone Energy Cell and i run get() i get a table that just contains one value: 43ac15aa. This value changes, seems random.
I&amp;amp;#39;m on the latest version of the Direwolf20 FTB pack(Dir
here is a screen shot: https://dl.dropbox.c...07_19.18.39.png &amp;amp;amp; https://dl.dropbox.c...07_19.18.50.png
Hope you can help, or anyone really :)/>

What you're seeing is the unique ID of the table itself. You need the read the table out in order to view it.

Try this instead:

t = peripheral.call("back", "get")
for k,v in pairs(t) do print(k.." ",v) end

This page might help you with tables: http://lua-users.org.&#46;&#46;/TablesTutorial


I was wondering if it would be possible to make a stand-alone block for the REther Upgrade so normal computers would be able to interact with it.

You can already place a wireless receiver or transmitter next to a computer and interact with it. Of course, you will need both modules if you wish to both receive and transmit.
Kongo #389
Posted 08 January 2013 - 10:54 PM
Hey RG I have some Ideas:
Dispenser Turtle: Works like a Dispenser (can shoot arrows,….)
ComputerCart: a computer in a cart (works like a computer but can travel on Rails
Detector Turtle: Detects if a player or mob is nerby
Player Tracker Turtle: (Dont know if its possible)a Turtle that can follow a player
Turtle Mobs: (Dont know if its possible) Just a Turtle with the skin of a Mob
Tnt Turtle: (Nuke Turtle) can explode itself
Creative Turtle:(only aviable throw Creative Mode) dont need fuel and can itself cheat the items it needs in
Heat Turtle: a turtle that emits heat and can smelt snow (and ice, …)
Invisible Turtle: can make itself invisible
Invincible Turtle: can turn itself in invinsible mode and cant be destroyed unless it turns the mode off
Light Turtle: emits light
Computer Pipe: (Computer Tube) just a pipe (tube) than can detect items flowing throw
Ender Turtle: works like a enderchest
Multi Turtle: can use two or more peripherals
Brewing Turtle: can brew potions
Furnace Turtle: can smelt items it mines, …
theoriginalbit #390
Posted 08 January 2013 - 10:57 PM
Invincible Turtle: can turn itself in invinsible mode and cant be destroyed unless it turns the mode off
should NEVER be done it adds too much to griefing. A peripheral shouldn't help griefers…
Graloth #391
Posted 08 January 2013 - 11:21 PM
I would like to request permission to include your MiscPeripherals mod in a private server modpack, we're in the process of collecting all the required permissions, so that we are ready once FTB releases its private modpack feature to the launcher.
You will be given full credit including a link to this thread, no money will be earned from distributing the modpack (Mainly because it will be distributed via the FTB launchers private modpack feature, but until that is released we're doing it via a shared MultiMC instance)
If you require a full list of permissions, you can find them here: https://docs.google.com/spreadsheet/ccc?key=0ApZqCQnmnmqDdG5DZ3RCZVBzNXdKelhtdnBsU29wb0E
I update the document as I get the permissions sorted.

I hope you'll grant us your permission, while the server can function fine without your mod, several of us would be very sad to loose it.

Thanks in advance.
- Graloth
nicon4454 #392
Posted 09 January 2013 - 08:48 AM
I'm having an error with the REther module on a turtle. I only have the REther module on the turtle and when I do the following:

m = peripheral.wrap("right")
m.setFreq(1) --Returns 0
m.get() --Returns false even when frequenty is active
m.set(true) --returns lua:52: java.lang.NullPointerException in consol from turtle
And this is the code shown in the MC log:


2013-01-03 14:29:27 [INFO] [STDOUT] ComputerCraft: Error running task.
2013-01-03 14:29:27 [INFO] [STDERR] java.lang.NullPointerException
2013-01-03 14:29:27 [INFO] [STDERR] at miscperipherals.peripheral.PeripheralWirelessRedstone.getDimension(PeripheralWirelessRedstone.java:136)
2013-01-03 14:29:27 [INFO] [STDERR] at codechicken.wirelessredstone.core.RedstoneEtherServer.removeTransmittingDevice(RedstoneEtherServer.java:610)
2013-01-03 14:29:27 [INFO] [STDERR] at miscperipherals.peripheral.PeripheralWirelessRedstone.detach(PeripheralWirelessRedstone.java:120)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.detach(PeripheralAPI.java:85)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI.shutdown(PeripheralAPI.java:366)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.Computer$2.execute(Computer.java:998)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:67)
2013-01-03 14:29:27 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)

I'm using version 1.481 from ComputerCraft and version 2.3 from MiscPeripherals also the latest version of redpower and WRCBE.

I am having the same issue is there a fix for this?
AgentRenamon #393
Posted 09 January 2013 - 11:12 AM
B)/>

Hey, RichardG! Yeah, I'm bugging you again…

faubiguy said straight-out that he's not going to update his Turtle Mod, XP Turtle, any more. Since its a fairly useful AddOn that lets a Turtle collect and store Experience Orbs, and even enchant items using that experience, I felt it might be a good addition to MiscPeripherals. He's left the link to his open source for it on GitHub; The link's here:

https://github.com/f...-Turtle-Upgrade

Just let me know if you decide to pick it up or not; I like keeping up with this and my other favorite Mods….

Later …. Peace ….

B)/>
Mikeemoo #394
Posted 09 January 2013 - 11:18 AM
B)/>

Hey, RichardG! Yeah, I'm bugging you again…

faubiguy said straight-out that he's not going to update his Turtle Mod, XP Turtle, any more. Since its a fairly useful AddOn that lets a Turtle collect and store Experience Orbs, and even enchant items using that experience, I felt it might be a good addition to MiscPeripherals. He's left the link to his open source for it on GitHub; The link's here:

https://github.com/f...-Turtle-Upgrade

Just let me know if you decide to pick it up or not; I like keeping up with this and my other favorite Mods….

Later …. Peace ….

B)/>

As you can see in the thread, I've already said I'll take over development of that and plan to make a release soon.

(It will also eventually be integrated into a bigger mod, hopefully)
LowTech #395
Posted 09 January 2013 - 11:54 AM
Hey Rg,
first i want to say thanks to your awsome periperals. But sadly I got a few bugs to report on the Computer controlled crafting table

1) your error message for the slots is kinda messed up because it says you'll have to use slot [1…18] but the real slots are[0…17]

2) if you use up all the items for crafting one item of the stack remains and you can even take it out :-)

but still awsome idea to have a functional crafter with unlited recipes^^. Keep up the good work!!!
Meni #396
Posted 09 January 2013 - 02:21 PM
When i use interactive sorter to sort an item for a RedPower relay my right mouse click crashes. Look at the setup:
Meni #397
Posted 09 January 2013 - 02:30 PM
Tnt Turtle: (Nuke Turtle) can explode itself
Computer Pipe: (Computer Tube) just a pipe (tube) than can detect items flowing throw
Ender Turtle: works like a enderchest
Tnt Turtle -> Same thing turtle.place()
Computer Pipe -> Interactive Sorter
Ender Turtle -> Already exists
Milchreis #398
Posted 09 January 2013 - 09:01 PM
hi RichardG,
i found a bug with the computer controlled crafter.
when i use a water bucket in a recipe the bucket remains filled.
Adventure_Update_Crafting #399
Posted 10 January 2013 - 03:59 AM
those anyone know why i cant craft any of the special turtles (like the IC2 laser one) i can see it in the creative menu and play with it but i cant craft it NEI shows how to but when i try to put it in a crafting bench nothing happens im not sure if i need to update forge i dont know which forge im on because a friend gave me the link to it without telling me
this is the same to me
RichardG867 #400
Posted 10 January 2013 - 04:53 AM
Added a poll, after I've seen Guude using the reverse engineer.
RichardG867 #401
Posted 10 January 2013 - 05:11 AM
Re: a PM I got: Appears ICBM launch pads are a peripheral already.
thanke #402
Posted 10 January 2013 - 07:22 AM
Does anyone of you get the same issue :
when i put a wireless emitter/reciever next to a computer, the computer doesn't "boot" anymore. No particular error occurs but… WT(F word)
PixelToast #403
Posted 10 January 2013 - 08:08 AM
Does anyone of you get the same issue :
when i put a wireless emitter/reciever next to a computer, the computer doesn't "boot" anymore. No particular error occurs but… WT(F word)
WRCBE bug. go spam him about it
thanke #404
Posted 10 January 2013 - 10:23 AM
:mellow:/> My bad.
I'm trying so hard to make all mods working together that i make stupid confusion.
Meni #405
Posted 10 January 2013 - 02:15 PM
Added a poll, after I've seen Guude using the reverse engineer.

What about to use true id for the computer controlled crafter on function list() ?
Abdiel #406
Posted 10 January 2013 - 04:14 PM
I don't see what's the problem with using actual item IDs (or even giving us item names, why not?) What is the expected usage of the sorter? Surely something along the lines of "diamonds go left, cobble goes right". Or "pull 15 iron from the chest". All creating fake IDs is going to accomplish is people making databases of ID <-> items and having to do a lookup every time they call any function. Worse, if the IDs change based on the server or seed, programs won't even be portable between servers, or from one's test world to the survival world/server.
immibis #407
Posted 10 January 2013 - 07:00 PM
If the encoded IDs are server-independent, then I'd prefer those, otherwise real IDs.
Sortron IDs are supposedly server-independent - maybe they're based on the hashcode of the unlocalized item name.
BadBoyJH #408
Posted 11 January 2013 - 12:42 AM
Hey RichardG, tried to get a wrench turtle to pick up a Thermal Expansion Redstone Energy Cell, using turtle.dig(), but it gave me this weird screen.

Spoiler

Using Singleplayer, and the latest direwolf20 pack from Feed the Beast. The sticks and crowbar aren't my inventory.

Any chance of actual shift - right click wrench functionality?
Sebra #409
Posted 11 January 2013 - 03:12 AM
Try TE Engineer Turtle.

Sortron IDs are supposedly server-independent - maybe they're based on the hashcode of the unlocalized item name.
If Eloraam would so kind to allow to use the same algorithm, I prefer it. If no, true id/meta better. The only valid purpose of hiding true id is to forbid "go find me ##" programming.
RichardG867 #410
Posted 11 January 2013 - 04:08 AM
Judging by the sticks, the cell might have assigned the inventory to the fakeplayer inventory… Is /your/ inventory OK?
immibis #411
Posted 11 January 2013 - 12:19 PM
Try TE Engineer Turtle.

Sortron IDs are supposedly server-independent - maybe they're based on the hashcode of the unlocalized item name.
If Eloraam would so kind to allow to use the same algorithm, I prefer it. If no, true id/meta better. The only valid purpose of hiding true id is to forbid "go find me ##" programming.
If not, I'd still like server-independent fake IDs over real IDs.
PixelToast #412
Posted 11 January 2013 - 12:48 PM
bah, i would prefer it to be optional
i dont want to have to manually program a ton of hashes every time
but some people say thats OP
immibis #413
Posted 11 January 2013 - 02:54 PM
The way I see it:
If you have or can easily get one of the item, it doesn't matter whether real IDs are OP or not (which is subjective anyway) because either works.
If you don't have one of the item, it's not going to pass through your sorting system anyway, so it's not a problem.

Fake IDs could however have the advantage of not changing between servers that have different configs, and I haven't voted yet because I don't know whether they would have that advantage or not.
dsimon #414
Posted 11 January 2013 - 02:55 PM
I'm confirming the bug reported in replies #322 and #336 on this post. Specifically, the "extract" command on Interactive Sorters overwrites the slot on the target side instead of adding the item.

For example, suppose I have an Interactive Sorter with one chest above it and one below. The chest above contains 64 cobble, the chest below is empty. If k is the hash key for cobble and I run "sorter.extract(1,k,0,1)", then the top chest now has 63 cobble and the bottom 1. So far so good.

However, if I run that command again, the top chest will now have 62 cobble but the bottom still has only 1! The sorter effectively destroyed 1 cobble.

I'm on the RCGKraft server, we're running the latest version of Misc Peripherals on MC 1.4.6.
immibis #415
Posted 11 January 2013 - 02:57 PM
bah, i would prefer it to be optional
i dont want to have to manually program a ton of hashes every time
but some people say thats OP
You'd have to manually program the IDs anyway.
PixelToast #416
Posted 11 January 2013 - 03:01 PM
uhh, not verry many mods have conflicts, so there is no reason to use custom configs
and its WAAY easier to just look into NEI to see the itemIDs
SparkVGX #417
Posted 11 January 2013 - 06:20 PM
*edit - I'm an idiot, there's no bug with what I was trying to do. ^_^/>;;

Have an awesome day!
Sebra #418
Posted 12 January 2013 - 03:43 AM
Sortron IDs are supposedly server-independent - maybe they're based on the hashcode of the unlocalized item name.
If Eloraam would so kind to allow to use the same algorithm, I prefer it. If no, true id/meta better. The only valid purpose of hiding true id is to forbid "go find me ##" programming.
If not, I'd still like server-independent fake IDs over real IDs.
I agree, but I have four "Wrench"es in my configs. It should be something more deterministic than just namehash.
Meni #419
Posted 12 January 2013 - 10:45 AM
Infinity diamonds! Look at the bug on the image!
Cloudy #420
Posted 12 January 2013 - 01:33 PM
Sortron IDs are supposedly server-independent - maybe they're based on the hashcode of the unlocalized item name.
If Eloraam would so kind to allow to use the same algorithm, I prefer it. If no, true id/meta better. The only valid purpose of hiding true id is to forbid "go find me ##" programming.
If not, I'd still like server-independent fake IDs over real IDs.
I agree, but I have four "Wrench"es in my configs. It should be something more deterministic than just namehash.

… which is why it would be unlocalized name.
Keridos #421
Posted 12 January 2013 - 06:09 PM
Could you implement a block that can read data from Railcraft Tanks and TE Energy Cells that exactly tells how much MJ or mB of Liquids are in the block?
61352151511 #422
Posted 13 January 2013 - 05:15 AM
I don't know if its just me or not but on my server we are using the latest computercraft (The one that has a miscperipherals fix) and the latest miscperipherals. Both the client and server have the same config and version of the mods. When I try to craft an anchor turtle (Assuming it's the same with other turtles) it doesn't show an output for the recipe. When I get them from the creative menu and then switch back to the survival mode the turtle disappears. Have no idea why this is happening

Edit: Nevermind I realised you need the chunk loader module instead of the chunk loader
Budman17r #423
Posted 13 January 2013 - 05:57 AM
causing crashes 2013-01-12 10:55:46 [WARNING] [IC2] API ERROR: miscperipherals.tile.TileChargeStationIC2@6e1b694c didn't implement demandsEnergy() properly, no energy from injectEnergy accepted although demandsEnergy() returned true.
p3lim #424
Posted 13 January 2013 - 05:31 PM
Could you implement a block that can read data from Railcraft Tanks and TE Energy Cells that exactly tells how much MJ or mB of Liquids are in the block?

Nuclear Control (IC2 plugin) adds Liquid Sensor Kits, which effectively gives you the name of the liquid, amount, free space, capacity and percentage of a tank (works with most tanks (BC, Railcraft) and machines that store liquid (Coke oven)).
However, even though the Nuclear Information Reader peirpheral reads the other cards (nuclear and energy), it doesn't work with the liquid ones.

I came here to report that error or ask for the ability for it to read it, but I though I'd reply to you at the same time.
Viproz #425
Posted 13 January 2013 - 09:47 PM
Please add XPTurtle to miscperipheral, the author give the permission to everybody :
You're free to do whatever you want with it as long as I get partial credit.

It would be very nice !
Regelneef #426
Posted 14 January 2013 - 01:42 AM
I'm having an error with the REther module on a turtle. I only have the REther module on the turtle and when I do the following:

m = peripheral.wrap("right")
m.setFreq(1) --Returns 0
m.get() --Returns false even when frequenty is active
m.set(true) --returns lua:52: java.lang.NullPointerException in consol from turtle
And this is the code shown in the MC log:


2013-01-03 14:29:27 [INFO] [STDOUT] ComputerCraft: Error running task.
2013-01-03 14:29:27 [INFO] [STDERR] java.lang.NullPointerException
2013-01-03 14:29:27 [INFO] [STDERR] at miscperipherals.peripheral.PeripheralWirelessRedstone.getDimension(PeripheralWirelessRedstone.java:136)
2013-01-03 14:29:27 [INFO] [STDERR] at codechicken.wirelessredstone.core.RedstoneEtherServer.removeTransmittingDevice(RedstoneEtherServer.java:610)
2013-01-03 14:29:27 [INFO] [STDERR] at miscperipherals.peripheral.PeripheralWirelessRedstone.detach(PeripheralWirelessRedstone.java:120)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.detach(PeripheralAPI.java:85)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.apis.PeripheralAPI.shutdown(PeripheralAPI.java:366)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.Computer$2.execute(Computer.java:998)
2013-01-03 14:29:27 [INFO] [STDERR] at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:67)
2013-01-03 14:29:27 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)

I'm using version 1.481 from ComputerCraft and version 2.3 from MiscPeripherals also the latest version of redpower and WRCBE.

I am having the same issue is there a fix for this?

Here 3 :)/>
But with me this ONLY happens when I let the turtle set a freq on wireless redstone, reading and setting the freq is no problem
with forge 489 on MC 1.46
RichardG867 #427
Posted 14 January 2013 - 04:23 AM
It's been a long time. I had one of those idea surges, leading to another major release. Not only I added content and an optional coremod component, but I rewrote several parts of the mod, switched from dummysourcing to reflection in order to avoid future mod compatibility issues, among other things. Stuff is probably broken, so I will leave it to you guys to test:

MiscPeripherals 3.0b4

Debug mode is turned on for this release, so there are some extra verbose things. If something doesn't work, check the console for "[MiscPeripherals] Reflector:" messages. Due to the strict beta nature, this release is not allowed into any modpack, including FTB.
Goes in coremods, but you can still put it on mods - you get extra features in coremods.
Whist34 #428
Posted 14 January 2013 - 05:41 AM
Will you please add wireless functionality to the Compass module?
(Or at least make it a configurable option =)

I have a GPS system and I can make:
a wireless mining turtle that knows its position
a compass mining turtle that knows its facing

but I can't make:
a wireless compass mining turtle that knows its position and facing =)


Thank you
bozo #429
Posted 14 January 2013 - 07:35 AM
Will you please add wireless functionality to the Compass module?
(Or at least make it a configurable option =)

I have a GPS system and I can make:
a wireless mining turtle that knows its position
a compass mining turtle that knows its facing

but I can't make:
a wireless compass mining turtle that knows its position and facing =)


Thank you

You can get the the facing quite easy with the gps turtle. Just move one block forward and compare the new position to the old one.
bozo #430
Posted 14 January 2013 - 07:37 AM
whoops pls delete
Regelneef #431
Posted 14 January 2013 - 08:11 AM
It's been a long time. I had one of those idea surges, leading to another major release. Not only I added content and an optional coremod component, but I rewrote several parts of the mod, switched from dummysourcing to reflection in order to avoid future mod compatibility issues, among other things. Stuff is probably broken, so I will leave it to you guys to test:

MiscPeripherals 3.0b4

Debug mode is turned on for this release, so there are some extra verbose things. If something doesn't work, check the console for "[MiscPeripherals] Reflector:" messages. Due to the strict beta nature, this release is not allowed into any modpack, including FTB.
Goes in coremods, but you can still put it on mods - you get extra features in coremods.

Ok RichardG, My server no longer halts on activating a wireless redstone signal with a turtle. but now the turtle doesn't have any interaction (or so it seems) with wireless redstone :)/>

And I indeed noticed debugging mode is on :D/>
Spoiler2013-01-13 20:06:29 [INFO] [STDOUT] private void codechicken.wirelessredstone.core.RedstoneEtherServer.entityJamTest(yc): is [Ljava.lang.Object;@70f11de8 assign able from [Ljava.lang.Class;@1c423dd1
2013-01-13 20:06:29 [INFO] [STDOUT] private void codechicken.wirelessredstone.core.RedstoneEtherServer.unloadJammedMap(): is [Ljava.lang.Object;@70f11de8 assign able from Ljava.lang.Class;@40e872d5
2013-01-13 20:06:29 [INFO] [STDOUT] public java.util.Set codechicken.wirelessredstone.core.RedstoneEtherServer.getTransmittingDevicesInDimension(int): is [Ljava.lang.Object;@70f11de8 assignable from [Ljava.lang.Class;@5ccb1f3d
2013-01-13 20:06:29 [WARNING] [MiscPeripherals] Reflector: Unable to invoke method [codechicken.wirelessredstone.core.RedstoneEtherServer@14a09ce].addTransmittingDevice
2013-01-13 20:06:29 [INFO] [STDERR] java.lang.NoSuchMethodException
2013-01-13 20:06:29 [INFO] [STDERR] at miscperipherals.safe.Reflector.invoke(Reflector.java:93)
2013-01-13 20:06:29 [INFO] [STDERR] at miscperipherals.peripheral.PeripheralWirelessRedstone$2.call(PeripheralWirelessRedstone.java:86)
2013-01-13 20:06:29 [INFO] [STDERR] at java.util.concurrent.FutureTask$SyncinnerRun(Unknown Source)
2013-01-13 20:06:29 [INFO] [STDERR] at java.util.concurrent.FutureTask.run(Unknown Source)
2013-01-13 20:06:29 [INFO] [STDERR] at miscperipherals.core.TickHandler.tickStart(TickHandler.java:29)
2013-01-13 20:06:29 [INFO] [STDERR] at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:16)
2013-01-13 20:06:29 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:119)
2013-01-13 20:06:29 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.onPreWorldTick(FMLCommonHandler.java:295)
2013-01-13 20:06:29 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:663)
2013-01-13 20:06:29 [INFO] [STDERR] at ho.r(DedicatedServer.java:270)
2013-01-13 20:06:29 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
2013-01-13 20:06:29 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
2013-01-13 20:06:29 [INFO] [STDERR] at fy.run(SourceFile:849)

Hope this helps, O yeah I placed in the Coremods folder on both server and client.

O and placing a pre-made (from version 2.3) chunckloading turtle crashes the server:
Spoiler2013-01-13 20:17:18 [WARNING] [MiscPeripherals] Reflector: Unable to construct [dan200.turtle.shared.TurtleModem]
2013-01-13 20:17:18 [INFO] [STDERR] java.lang.NoSuchMethodException
2013-01-13 20:17:18 [INFO] [STDERR] at miscperipherals.safe.Reflector.construct(Reflector.java:126)
2013-01-13 20:17:18 [INFO] [STDERR] at miscperipherals.peripheral.PeripheralChunkLoaderModem.<init>(PeripheralChunkLoaderModem.java:20)
2013-01-13 20:17:18 [INFO] [STDERR] at miscperipherals.upgrade.UpgradeChunkLoader.createPeripheral(UpgradeChunkLoader.java:66)
2013-01-13 20:17:18 [INFO] [STDERR] at dan200.turtle.shared.TileEntityTurtle.updatePeripheralUpgrades(TileEntityTurtle.java:881)
2013-01-13 20:17:18 [INFO] [STDERR] at dan200.turtle.shared.TileEntityTurtle.setUpgrades(TileEntityTurtle.java:692)
2013-01-13 20:17:18 [INFO] [STDERR] at dan200.turtle.shared.ItemTurtle.setupComputerAfterPlacement(ItemTurtle.java:126)
2013-01-13 20:17:18 [INFO] [STDERR] at dan200.computer.shared.ItemComputerBase.a(ItemComputerBase.java:53)
2013-01-13 20:17:18 [INFO] [STDERR] at ur.a(SourceFile:88)
2013-01-13 20:17:18 [INFO] [STDERR] at ir.a(ItemInWorldManager.java:424)
2013-01-13 20:17:18 [INFO] [STDERR] at iv.a(NetServerHandler.java:578)
2013-01-13 20:17:18 [INFO] [STDERR] at fk.a(SourceFile:58)
2013-01-13 20:17:18 [INFO] [STDERR] at cg.b(TcpConnection.java:454)
2013-01-13 20:17:18 [INFO] [STDERR] at iv.d(NetServerHandler.java:136)
2013-01-13 20:17:18 [INFO] [STDERR] at iw.b(NetworkListenThread.java:57)
2013-01-13 20:17:18 [INFO] [STDERR] at ht.b(SourceFile:30)
2013-01-13 20:17:18 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:702)
2013-01-13 20:17:18 [INFO] [STDERR] at ho.r(DedicatedServer.java:270)
2013-01-13 20:17:18 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
2013-01-13 20:17:18 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
2013-01-13 20:17:18 [INFO] [STDERR] at fy.run(SourceFile:849)
2013-01-13 20:17:18 [INFO] [STDOUT] entering
2013-01-13 20:17:18 [INFO] [STDOUT] class: null
2013-01-13 20:17:18 [SEVERE] [ForgeModLoader] A critical server error occured handling a packet, kicking 480 java.lang.NullPointerException
at miscperipherals.peripheral.PeripheralChunkLoaderModem.getType(PeripheralChunkLoaderModem.java:33)
at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.<init>(PeripheralAPI.java:38)
at dan200.computer.core.apis.PeripheralAPI.onPeripheralChanged(PeripheralAPI.java:279)
at dan200.computer.core.Computer$APIEnvironment.onPeripheralChanged(Computer.java:161)
at dan200.computer.core.Computer.setPeripheral(Computer.java:773)
at dan200.computer.shared.NetworkedComputerHelper.setPeripheral(NetworkedComputerHelper.java:363)
at dan200.turtle.shared.TileEntityTurtle.updatePeripheralUpgrades(TileEntityTurtle.java:885)
at dan200.turtle.shared.TileEntityTurtle.setUpgrades(TileEntityTurtle.java:692)
at dan200.turtle.shared.ItemTurtle.setupComputerAfterPlacement(ItemTurtle.java:126)
at dan200.computer.shared.ItemComputerBase.a(ItemComputerBase.java:53)
at ur.a(SourceFile:88)
at ir.a(ItemInWorldManager.java:424)
at iv.a(NetServerHandler.java:578)
at fk.a(SourceFile:58)
at cg.b(TcpConnection.java:454)
at iv.d(NetServerHandler.java:136)
at iw.b(NetworkListenThread.java:57)
at ht.b(SourceFile:30)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:702)
at ho.r(DedicatedServer.java:270)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
2013-01-13 20:17:18 [WARNING] [Minecraft] Failed to handle packet for Regelneef/xxx.xxx.xxx.xxx: java.lang.NullPointerExceptionjava.lang.NullPointerException
at miscperipherals.peripheral.PeripheralChunkLoaderModem.getType(PeripheralChunkLoaderModem.java:33)
at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.<init>(PeripheralAPI.java:38)
at dan200.computer.core.apis.PeripheralAPI.onPeripheralChanged(PeripheralAPI.java:279)
at dan200.computer.core.Computer$APIEnvironment.onPeripheralChanged(Computer.java:161)
at dan200.computer.core.Computer.setPeripheral(Computer.java:773)
at dan200.computer.shared.NetworkedComputerHelper.setPeripheral(NetworkedComputerHelper.java:363)
at dan200.turtle.shared.TileEntityTurtle.updatePeripheralUpgrades(TileEntityTurtle.java:885)
at dan200.turtle.shared.TileEntityTurtle.setUpgrades(TileEntityTurtle.java:692)
at dan200.turtle.shared.ItemTurtle.setupComputerAfterPlacement(ItemTurtle.java:126)
at dan200.computer.shared.ItemComputerBase.a(ItemComputerBase.java:53)
at ur.a(SourceFile:88)
at ir.a(ItemInWorldManager.java:424)
at iv.a(NetServerHandler.java:578)
at fk.a(SourceFile:58)
at cg.b(TcpConnection.java:454)
at iv.d(NetServerHandler.java:136)
at iw.b(NetworkListenThread.java:57)
at ht.b(SourceFile:30)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:702)
at ho.r(DedicatedServer.java:270)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
2013-01-13 20:17:18 [SEVERE] [ForgeModLoader] A TileEntity type dan200.turtle.shared.RedPowerTileEntityTurtleExpanded has throw an exception trying to write state. It will not persist. Report this to the mod author
java.lang.NullPointerException
at miscperipherals.peripheral.PeripheralChunkLoaderModem.writeToNBT(PeripheralChunkLoaderModem.java:78)
at dan200.turtle.shared.TileEntityTurtle.b(TileEntityTurtle.java:1203)
at aam.a(AnvilChunkLoader.java:311)
at aam.a(AnvilChunkLoader.java:127)
at im.b(ChunkProviderServer.java:232)
at im.b(ChunkProviderServer.java:328)
at in.b(WorldServer.java:166)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
at ho.r(DedicatedServer.java:270)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)

Finally a new made chunckloading turtle has the same effect….
Whist34 #432
Posted 14 January 2013 - 09:57 AM
Will someone please elaborate on the installation procedure for this mod.

I have ComputerCraft and Miscperipherals installed and working fine - as zip files. Then I discovered that to be able to add programs or apis that are auto-installed on all computers you have to extract ComputerCraft into a folder within the mods folder. You can't leave it as a zip file.

Do I need to do the same thing with Miscperipherals? Just create a folder named /mods/miscperipherals and then extract the contents of the zip file into that folder?
Or should it be extracted into my mods/ComputerCraft folder?

Thank you
RichardG867 #433
Posted 14 January 2013 - 10:39 AM
Nope, MiscPeripherals magically extracts the APIs and installs them. It also won't work if you have it installed as a folder.
scyl #434
Posted 14 January 2013 - 01:23 PM
Does anyone else have a problem where the computer controlled crafter doesn't use any resources to craft the items? or maybe that just happens in FTB Direwolf20 pack?
Cloudy #435
Posted 15 January 2013 - 01:11 AM
Then I discovered that to be able to add programs or apis that are auto-installed on all computers you have to extract ComputerCraft into a folder within the mods folder. You can't leave it as a zip file.

Except you can. You can create a ComputerCraft folder, snd then lua then rom folder, and files there will be seen too.
Chris54721 #436
Posted 15 January 2013 - 03:28 AM
Hi, I just discovered a bug in the Computer Controlled Crafter. When I craft something, the item is correctly crafted and moved (using a RP2 Filter) in a chest. But if you try to craft again the same item, it will be recrafted because the materials are not deleted from the buffer! So this implicates the possibility to make infinite items in survival mode D: I made a workaround with Block Breakers and Deployers, but this is quite annoying.

– Sorry for my bad English D:
Holofire #437
Posted 15 January 2013 - 04:29 AM
Hi, I just discovered a bug in the Computer Controlled Crafter. When I craft something, the item is correctly crafted and moved (using a RP2 Filter) in a chest. But if you try to craft again the same item, it will be recrafted because the materials are not deleted from the buffer! So this implicates the possibility to make infinite items in survival mode D: I made a workaround with Block Breakers and Deployers, but this is quite annoying.

– Sorry for my bad English D:

I can confirm since this has been reported about 5 times. Im sure RichardG is on the case :D/>
Heavy #438
Posted 15 January 2013 - 06:39 AM
just crashed my server two times in a row (CC 1.481 + MiscPeripheerals 2.3)
I tried to control multiple wireless frequencies with an advanced Computer -> Rednet -> RetherTurtle combination (as simple wireless transmitters stop sending the first signal when switched to the second one). Switching Frequency on the turtle worked, but "transmitter.set(true)" crashed the server:

2013-01-14 18:16:25 [INFO] [STDOUT] ComputerCraft: Error running task.
2013-01-14 18:16:25 [INFO] [STDERR] java.lang.NullPointerException
2013-01-14 18:16:25 [INFO] [STDERR]	 at codechicken.wirelessredstone.core.RedstoneEtherServer.removeTransmittingDevice(RedstoneEtherServer.java:611)
2013-01-14 18:16:25 [INFO] [STDERR]	 at miscperipherals.peripheral.PeripheralWirelessRedstone.detach(PeripheralWirelessRedstone.java:120)
2013-01-14 18:16:25 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.detach(PeripheralAPI.java:85)
2013-01-14 18:16:25 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI.shutdown(PeripheralAPI.java:366)
2013-01-14 18:16:25 [INFO] [STDERR]	 at dan200.computer.core.Computer$2.execute(Computer.java:998)
2013-01-14 18:16:25 [INFO] [STDERR]	 at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:67)
2013-01-14 18:16:25 [INFO] [STDERR]	 at java.lang.Thread.run(Thread.java:636)
2013-01-14 18:17:40 [INFO] [STDOUT] ComputerCraft: Error running task.
2013-01-14 18:17:40 [INFO] [STDERR] java.lang.NullPointerException
2013-01-14 18:17:40 [INFO] [STDERR]	 at codechicken.wirelessredstone.core.RedstoneEtherServer.removeTransmittingDevice(RedstoneEtherServer.java:611)
2013-01-14 18:17:40 [INFO] [STDERR]	 at miscperipherals.peripheral.PeripheralWirelessRedstone.detach(PeripheralWirelessRedstone.java:120)
2013-01-14 18:17:40 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.detach(PeripheralAPI.java:85)
2013-01-14 18:17:40 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI.shutdown(PeripheralAPI.java:366)
2013-01-14 18:17:40 [INFO] [STDERR]	 at dan200.computer.core.Computer$2.execute(Computer.java:998)
2013-01-14 18:17:40 [INFO] [STDERR]	 at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:67)
2013-01-14 18:17:40 [INFO] [STDERR]	 at java.lang.Thread.run(Thread.java:636)
2013-01-14 18:18:40 [INFO] [STDOUT] ComputerCraft: Error running task.
2013-01-14 18:18:40 [INFO] [STDERR] java.lang.NullPointerException
2013-01-14 18:18:40 [INFO] [STDERR]	 at codechicken.wirelessredstone.core.RedstoneEtherServer.removeTransmittingDevice(RedstoneEtherServer.java:611)
2013-01-14 18:18:40 [INFO] [STDERR]	 at miscperipherals.peripheral.PeripheralWirelessRedstone.detach(PeripheralWirelessRedstone.java:120)
2013-01-14 18:18:40 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.detach(PeripheralAPI.java:85)
2013-01-14 18:18:40 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI.shutdown(PeripheralAPI.java:366)
2013-01-14 18:18:40 [INFO] [STDERR]	 at dan200.computer.core.Computer$2.execute(Computer.java:998)
2013-01-14 18:18:40 [INFO] [STDERR]	 at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:67)
2013-01-14 18:18:40 [INFO] [STDERR]	 at java.lang.Thread.run(Thread.java:636)
2013-01-14 18:19:42 [INFO] [STDOUT] ComputerCraft: Error running task.
2013-01-14 18:19:42 [INFO] [STDERR] java.lang.NullPointerException
2013-01-14 18:19:42 [INFO] [STDERR]	 at miscperipherals.peripheral.PeripheralWirelessRedstone.getDimension(PeripheralWirelessRedstone.java:136)
2013-01-14 18:19:42 [INFO] [STDERR]	 at codechicken.wirelessredstone.core.RedstoneEtherServer.removeTransmittingDevice(RedstoneEtherServer.java:610)
2013-01-14 18:19:42 [INFO] [STDERR]	 at miscperipherals.peripheral.PeripheralWirelessRedstone.detach(PeripheralWirelessRedstone.java:120)
2013-01-14 18:19:42 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.detach(PeripheralAPI.java:85)
2013-01-14 18:19:42 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI.shutdown(PeripheralAPI.java:366)
2013-01-14 18:19:42 [INFO] [STDERR]	 at dan200.computer.core.Computer$2.execute(Computer.java:998)
2013-01-14 18:19:42 [INFO] [STDERR]	 at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:67)
2013-01-14 18:19:42 [INFO] [STDERR]	 at java.lang.Thread.run(Thread.java:636)
2013-01-14 18:20:12 [INFO] [STDOUT] ComputerCraft: Error running task.
2013-01-14 18:20:12 [INFO] [STDERR] java.lang.NullPointerException
2013-01-14 18:20:12 [INFO] [STDERR]	 at codechicken.wirelessredstone.core.RedstoneEtherServer.removeTransmittingDevice(RedstoneEtherServer.java:611)
2013-01-14 18:20:12 [INFO] [STDERR]	 at miscperipherals.peripheral.PeripheralWirelessRedstone.detach(PeripheralWirelessRedstone.java:120)
2013-01-14 18:20:12 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.detach(PeripheralAPI.java:85)
2013-01-14 18:20:12 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI.shutdown(PeripheralAPI.java:366)
2013-01-14 18:20:12 [INFO] [STDERR]	 at dan200.computer.core.Computer$2.execute(Computer.java:998)
2013-01-14 18:20:12 [INFO] [STDERR]	 at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:67)
2013-01-14 18:20:12 [INFO] [STDERR]	 at java.lang.Thread.run(Thread.java:636)

Then I broke the turtle - everything fine. Broke the advanced computer (without removing the modem first) -> crash #2:

2013-01-14 18:31:31 [INFO] [STDOUT] ComputerCraft: Error running task.
2013-01-14 18:31:31 [INFO] [STDERR] java.lang.NullPointerException
2013-01-14 18:31:31 [INFO] [STDERR]	 at miscperipherals.peripheral.PeripheralWirelessRedstone.getDimension(PeripheralWirelessRedstone.java:136)
2013-01-14 18:31:31 [INFO] [STDERR]	 at codechicken.wirelessredstone.core.RedstoneEtherServer.removeTransmittingDevice(RedstoneEtherServer.java:610)
2013-01-14 18:31:31 [INFO] [STDERR]	 at miscperipherals.peripheral.PeripheralWirelessRedstone.detach(PeripheralWirelessRedstone.java:120)
2013-01-14 18:31:31 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.detach(PeripheralAPI.java:85)
2013-01-14 18:31:31 [INFO] [STDERR]	 at dan200.computer.core.apis.PeripheralAPI.shutdown(PeripheralAPI.java:366)
2013-01-14 18:31:31 [INFO] [STDERR]	 at dan200.computer.core.Computer$2.execute(Computer.java:998)
2013-01-14 18:31:31 [INFO] [STDERR]	 at dan200.computer.core.ComputerThread$1$1.run(ComputerThread.java:67)
2013-01-14 18:31:31 [INFO] [STDERR]	 at java.lang.Thread.run(Thread.java:636)
Chris54721 #439
Posted 15 January 2013 - 08:05 AM
Hi, I just discovered a bug in the Computer Controlled Crafter. When I craft something, the item is correctly crafted and moved (using a RP2 Filter) in a chest. But if you try to craft again the same item, it will be recrafted because the materials are not deleted from the buffer! So this implicates the possibility to make infinite items in survival mode D: I made a workaround with Block Breakers and Deployers, but this is quite annoying.

– Sorry for my bad English D:

I can confirm since this has been reported about 5 times. Im sure RichardG is on the case :D/>/>

I just made an amazing autocrafting and a computer-controlled sorting system :D/> if RichardG fixes the bug I can finally complete it, let's wait for an update :/
Realmcoder #440
Posted 15 January 2013 - 10:38 AM
So, I have not been able to read through this long and amazing topic so this might have been suggested, but imagine interactive filters and retrievers. They would hook into a redpower tube system like normal ones would, but these allow the use of unique item Ids and set color functions to not require one of each items and allowing for a complete sorting system. One possible set of crafting recipes would be this

D S D
V I V
D N D

Where D = diamond; S = sorting machine; I = interactive sorter; N = nether star and V = retriever and filter for their respective blocks.

I know that you said eloram doesn't like people hooking into her blocks, but I bet if you asked her nicely she would let you:D. Thanks for the awesome mod
blueokapi123 #441
Posted 15 January 2013 - 11:57 AM
I would definitely like a turtle that could hold souls, charge/discharge selected soul shards, and hold souls of things it kills if it's attached to a melee turtle.
scyl #442
Posted 15 January 2013 - 05:37 PM
Hi, I just discovered a bug in the Computer Controlled Crafter. When I craft something, the item is correctly crafted and moved (using a RP2 Filter) in a chest. But if you try to craft again the same item, it will be recrafted because the materials are not deleted from the buffer! So this implicates the possibility to make infinite items in survival mode D: I made a workaround with Block Breakers and Deployers, but this is quite annoying.

– Sorry for my bad English D:

yes, as I have posted 2 messages above your… hope he fixes this soon, would be cool to use the crafting table
RichardG867 #443
Posted 15 January 2013 - 11:40 PM
I would definitely like a turtle that could hold souls, charge/discharge selected soul shards, and hold souls of things it kills if it's attached to a melee turtle.
DENIED by ShadwDrgn himself
Chris54721 #444
Posted 16 January 2013 - 01:41 AM
Hi, I just discovered a bug in the Computer Controlled Crafter. When I craft something, the item is correctly crafted and moved (using a RP2 Filter) in a chest. But if you try to craft again the same item, it will be recrafted because the materials are not deleted from the buffer! So this implicates the possibility to make infinite items in survival mode D: I made a workaround with Block Breakers and Deployers, but this is quite annoying.

– Sorry for my bad English D:

yes, as I have posted 2 messages above your… hope he fixes this soon, would be cool to use the crafting table

Yep, an autocrafting system controlled by a computer would be cool :D/> something like typing 'craft chest' makes a turtle moving materials to the buffer and the computer crafting and giving you the requested stuff :)/>
Draradech #445
Posted 16 January 2013 - 02:03 AM
How do chunkloader turtles behave on chunk boundaries when set to keep only 1 chunk loaded?

The turtle being in one chunk, directly at the border, facing out of the chunk. How do commands work, which are referencing the space in front of the turtle (dig, place, detect, compare, drop and suck)?
RichardG867 #446
Posted 16 January 2013 - 09:37 AM
In Minecraft, a block can't be inbetween two spaces. The turtle keeps on its space, then when it reaches half the movement animation, its logic moves to the next space.
Meni #447
Posted 16 January 2013 - 10:15 AM
Richard when do you think that the next update will be release?
Thanks
blueokapi123 #448
Posted 16 January 2013 - 01:54 PM
I would definitely like a turtle that could hold souls, charge/discharge selected soul shards, and hold souls of things it kills if it's attached to a melee turtle.
DENIED by ShadwDrgn himself
Ok thanks
Draradech #449
Posted 16 January 2013 - 10:03 PM
In Minecraft, a block can't be inbetween two spaces. The turtle keeps on its space, then when it reaches half the movement animation, its logic moves to the next space.

Well of course. For my question, the turtle does stay where it is, just the block it references (the block in front of it) is out of the loaded chunk. Is the chunk loaded if the turtle tries to interact with it?
ramdor72 #450
Posted 17 January 2013 - 01:38 AM
Hi, anyone have any issues with the extract funtction from the interactive sorter? For example, I call the function 10 times from as it happens 10 rednet events, extracting 1 item each call. The function returns 1 as expected each time, however, it does not always deliver 10 out, sometimes as few as 5.

Any ideas?
Cloudy #451
Posted 17 January 2013 - 03:05 AM
In Minecraft, a block can't be inbetween two spaces. The turtle keeps on its space, then when it reaches half the movement animation, its logic moves to the next space.

Actually, it's technically in the next block as soon as it moves.
Sebra #452
Posted 17 January 2013 - 04:10 AM
In Minecraft, a block can't be inbetween two spaces. The turtle keeps on its space, then when it reaches half the movement animation, its logic moves to the next space.
Imho to measure chunkloading radius in chunks is not good idea. To measure it in meters is better. Turtle should keep loaded all chunks, containing all blocks in specified radius. Turtle, configured to keep loaded bocks in radius 1 meter should keep loaded 1, 2 or 3 chunks based on it's position.
For example BC Quarry keeps loaded up to 25 chunks it is in, while maximum Quarry size is 64*64m (4*4 chunks).
rmb938 #453
Posted 17 January 2013 - 09:05 AM
For some reason when I add the chunk loader module to my turtle they are unable to move. Any ideas? I have been looking for a fix for a few hours.
remotlsess #454
Posted 17 January 2013 - 02:30 PM
Using the Interactive Sorter and the Nuclear Information Reader is causing a crash on my server. It's not every time you use them but every now and again the .get() or possibly reading the information from the tables causes a weird crash. Nothing seems to turn up in the logs but the server just becomes unresponsive. Anyone else having this issue? Not running any particular mod pack, just a bunch of different mods so is there any known conflicts or anything??
RichardG867 #455
Posted 18 January 2013 - 01:37 AM
Alright, new beta, fixing a bunch of issues and adding new content!

https://dl.dropbox.c...erals-3.0b6.jar

Note that this version adds a new block ID, but it auto-adjusts to blockAlpha + 1.

EDIT: Derp, ninja update. Charge stations crashing? Redownload.
RichardG867 #456
Posted 18 January 2013 - 03:04 AM
Beta documentation added to OP. Have fun.
Sebra #457
Posted 18 January 2013 - 04:51 AM
RichardG, for Turtle Teleporter you can store six destinations - one per side. This would make understanding and tuning easier.
Adventure_Update_Crafting #458
Posted 18 January 2013 - 02:34 PM
Who knows how to install this right because i cant seem to craft them i really wanna craft them but i dont know what im doing wrong
mmcandr3 #459
Posted 18 January 2013 - 02:46 PM
For whatever reason my REther turtles aren't saving their state when I log out, programs all get deleted and turtle reverts to a regular turtle. :*(
RichardG867 #460
Posted 19 January 2013 - 01:32 AM
For whatever reason my REther turtles aren't saving their state when I log out, programs all get deleted and turtle reverts to a regular turtle. :*(
Version?
Komoden #461
Posted 19 January 2013 - 03:30 AM
Hey RG…

Are there any plans to make it possible to interact with the Sortron(RP2) using one of your amazing peripherals?
I know Eloraam generally doesn't like it when people do stuff with/to Redpower, but i still feel i need to ask this…

There are a lot of people who have a hard time understanding Forth, but have no problems using lua. (myself partly included, the stack based, Assembler like way Forth is coded is very alien to me)

Don't get me wrong, i love the work Eloraam does, but for a very high percentage of the Minecraft users lua is probably far easier to understand and use than Forth is.
RichardG867 #462
Posted 19 January 2013 - 04:11 AM
[19:01] <@Elo|coding> no.  i won't allow CC/redbus.
[10:08] <Elo|eh> but i don't want it talking to redbus
[10:08] <Elo|eh> keep running into people who would use any API i release to, say, connect the sortron to CC ;)/>

Can the influx of requests stop now?
Eisfreak7 #463
Posted 19 January 2013 - 05:37 AM
How does the chunk loader turtle exactly work? Should it generate new chunks? To test it, i wrote a program that writes the return of turtle.forward() (true/false) and the computer time into a file.
Mostly it just stopped after 70-200 blocks, but one time it continued very long (I stopped it at over 6000 blocks, the chunks werent generated before).
Is that a bug? How shoud it be? If the chunks shouldn't be generated, maybe a function like detectExisting() or so would be nice to detect if the world before the turtle is already generated.
Also: Does the turtle automatically boot if the server/client restarts and the turtle is in an unloaded chunk?


Edit: I'm playing on Feed The Best with the latest MindCrack pack
Tankman101 #464
Posted 19 January 2013 - 08:05 AM
Crashed…

—- Minecraft Crash Report —-
// Hi. I'm Minecraft, and I'm a crashaholic.

Time: 1/18/13 12:01 AM
Description: Failed to start game

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: basiccomponents/BasicComponents
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:661)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoClassDefFoundError: basiccomponents/BasicComponents
at miscperipherals.proxy.ProxyUniversalElectricity.<init>(ProxyUniversalElectricity.java:28)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:246)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:660)
… 5 more
Caused by: java.lang.ClassNotFoundException: basiccomponents.BasicComponents
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
… 39 more
Caused by: java.lang.NullPointerException


A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————

– System Details –
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.6.0_31, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
Memory: 504404168 bytes (481 MB) / 676659200 bytes (645 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 Optifine OptiFine_1.4.6_HD_U_B4 36 mods loaded, 36 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_InvTweaks [Inventory Tweaks] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_AdvancedHud [mod_AdvancedHud] (Advanced Hud 4.8.1 [1.4.6].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BasicComponents [Basic Components] (BasicComponents_v1.2.3.331.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AssemblyLine [Assembly Line] (AssemblyLine_v0.2.3.57.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AtomicScience [Atomic Science] (AtomicScience_v0.3.3.130.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BlastCraft [BlastCraft] (BlastCraft_v0.6.1.23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Liquid Mechanics [Liquid Mechanics] (Fluid-Mechanics_v0.2.5.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ICBM [ICBM] (ICBM_v1.0.2.126.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IronChest [Iron Chest] (ironchest-universal-1.4.7-4.5.4.217.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mmmPowersuits [MachineMuse Modular Powersuits] (MachineMuseModularPowerSuits-v0.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Mekanism [Mekanism] (Mekanism-v5.0.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.0.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MekanismTools [MekanismTools] (MekanismTools-v5.0.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MiscPeripherals [MiscPeripherals] (miscperipherals-2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Errored
ObsidiPlates [Obsidian Pressure Plates] (obsidiplates-universal-1.2.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 4250 GL version 3.2.9751 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
mmcandr3 #465
Posted 19 January 2013 - 08:55 AM
For whatever reason my REther turtles aren't saving their state when I log out, programs all get deleted and turtle reverts to a regular turtle. :*(
Version?

Using the beta now, CC1.481 with miscperipherals-3.0b6.
gheotic #466
Posted 19 January 2013 - 08:58 AM
Can anyone tell me how to use the Player Detector?
How does the pullevent command work?
Lyqyd #467
Posted 19 January 2013 - 10:34 AM
Merged the above question into this topic.
RichardG867 #468
Posted 19 January 2013 - 10:42 AM
For whatever reason my REther turtles aren't saving their state when I log out, programs all get deleted and turtle reverts to a regular turtle. :*(
Version?

Using the beta now, CC1.481 with miscperipherals-3.0b6.
Try logging off and back on, then posting an error log.
Kittychanley #469
Posted 19 January 2013 - 03:36 PM
I'm currently using the DW20 pack version 4, and my turtles attempting to call nil when using the get function of gate readers.
I've copied direwolf's exact code found here: http://www.youtube.c...qrcyh_Y#t=1413s

m = peripheral.wrap("front")
data = m.get()
for i, j in pairs(data) do
print(tostring(i)..": "..tostring(j))
end
and I'm getting test:2: attempt to index ? (a nil value)
Did I screw something up in the code, or any idea what happened?

**Nevermind! I had a energycell where my gate reader should be. Man do those look alike. ^^;
Edited on 19 January 2013 - 02:42 PM
mmcandr3 #470
Posted 19 January 2013 - 04:09 PM
For whatever reason my REther turtles aren't saving their state when I log out, programs all get deleted and turtle reverts to a regular turtle. :*(
Version?

Using the beta now, CC1.481 with miscperipherals-3.0b6.
Try logging off and back on, then posting an error log.

Great idea thanks for taking the time to look through these.

Pre-logout:
Here I logged in, took a regular turtle (was previously a rether turtle) and combined it with a cheated in rether module to create a rether turtle, placed it in the world and logged out.


Post-Logout:
Here I logged back in and opened the interface on the now non-rether turtle.
schilcote #471
Posted 19 January 2013 - 05:32 PM
There are a lot of people who have a hard time understanding Forth, but have no problems using lua. (myself partly included, the stack based, Assembler like way Forth is coded is very alien to me)

FORTH is a massive pain in the buttocks- I'd bet the only reason Elo chose it was because it's fast and was easy to port to the 65el02. I think it seriously de-values the awesomeness of Redpower Control, having it as the only built-in means of operating the computer.

Try Redpower BASIC (easily found with a quick Google search). It's leauges easier to use, and is much more like an actual operating system than an esoteric embedded system controller- indeed, it's a direct port of the operating system (Stickler's note: I'm not sure if MS-BASIC fits the actual definition of the term 'operating system', but I can't think of a better one) that was on more or less every home computer in the 80s. Eventualy I might actually get around to writing an actual operating system (that is, a program that allows the user to store, move, and execute programs and data) after I get my current backlog of projects done. Or maybe before, since writing this post has gotten me a little psyched up for it…
Gili710 #472
Posted 19 January 2013 - 10:55 PM
Hi Richard,

Haven't read through the whole thread so excuse me if this has already been reported but I'm experiencing a bug with your inventory module.

Setup : chest with empty buckets, turtle with inventory module next to it.

If I do a .suck(x), to suck an unspecified number of buckets from slot x in the chest (there is only 1 empty bucket in each slot), it puts a full stack of empty buckets in the turtle, in other words it creates an additional 15 buckets. This seems to also happen with other items. I just tried it with an egg and it did the same thing. Pulled out 1 egg (since there was only one in there) but placed 16 in the turtle, and same when pulling 2 sand; it put 64 in the turtle.

I'm running the DW20 FTB pack v4 atm, but it seems that with this bug your awesome module (which really imho should be part of the basic CC api) is unusable in most cases, as it will create massive dupe problems in any situation where you can't know the exact size of the stack you're pulling.
RichardG867 #473
Posted 20 January 2013 - 02:45 AM

2013-01-18 21:56:03 [SEVERE] [ForgeModLoader] A TileEntity turtleex(dan200.turtle.shared.RedPowerTileEntityTurtleExpanded) has thrown an exception during loading, its state cannot be restored. Report this to the mod author
java.lang.NullPointerException
at dan200.turtle.shared.TileEntityTurtle.getRealSelf(TileEntityTurtle.java:2982)
at dan200.turtle.shared.TileEntityTurtle.getWorld(TileEntityTurtle.java:336)
at miscperipherals.peripheral.PeripheralWirelessRedstone.<init>(PeripheralWirelessRedstone.java:34)
at miscperipherals.upgrade.UpgradeWirelessRedstone.createPeripheral(UpgradeWirelessRedstone.java:51)
at dan200.turtle.shared.TileEntityTurtle.updatePeripheralUpgrades(TileEntityTurtle.java:881)
at dan200.turtle.shared.TileEntityTurtle.a(TileEntityTurtle.java:1119)
at any.c(TileEntity.java:150)
at aam.a(AnvilChunkLoader.java:418)
at aam.a(AnvilChunkLoader.java:103)
at aam.a(AnvilChunkLoader.java:83)
at im.f(ChunkProviderServer.java:182)
at im.c(ChunkProviderServer.java:118)
at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:310)
at bdz.a(IntegratedServer.java:84)
at bdz.c(IntegratedServer.java:100)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)

That's what I was looking for, thanks!
Eisfreak7 #474
Posted 20 January 2013 - 09:06 AM
How does the chunk loader turtle exactly work? Should it generate new chunks? To test it, i wrote a program that writes the return of turtle.forward() (true/false) and the computer time into a file.
Mostly it just stopped after 70-200 blocks, but one time it continued very long (I stopped it at over 6000 blocks, the chunks werent generated before).
Is that a bug? How shoud it be? If the chunks shouldn't be generated, maybe a function like detectExisting() or so would be nice to detect if the world before the turtle is already generated.
Also: Does the turtle automatically boot if the server/client restarts and the turtle is in an unloaded chunk?


Edit: I'm playing on Feed The Best with the latest MindCrack pack

Sorry that i push my own question, but I'm writing a strip miner and I'm really interested in it. It's kinda hard to test that things because when you want to go to the turtle, the chunks generate so you cant see the error happening.
Foone #475
Posted 20 January 2013 - 09:59 AM
I'm not able to get InventoryTurtles to do anything. I tried just cycling through the first 64 slots and doing inv.suck(i) and I get nothing. no item is sucked into the turtle.
(I'm wrapping the peripheral correctly and calling methods on that object) Is this just broken?

(And inventory turtles are enabled in the config)

One odd thing is that if I then do turtle.suck() after trying the peripheral.suck(), it returns true but adds no item to the turtle (and the item disappears from the chest)
Only the first time though, after the first broken suck it'll go back to false. and it doesn't seem to affect stacks, only single items.
Regelneef #476
Posted 21 January 2013 - 01:35 AM
Ok richard, I have the same issue as MMcandr3 in SMP enviroment (Using MC 1.46, MCforge: 489 and CC1481 with MP3.06B in the coremods folder)

Secondly there might be an issue with steve's carts (rev 44)
Error message on client side
Spoiler2013-01-20 13:29:56 [WARNING] [MiscPeripherals] Reflector: Unable to get field [vswe.stevescarts.StevesCarts].blockAdvDetector
2013-01-20 13:29:56 [INFO] [STDERR] java.lang.NullPointerException
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.UnsafeFieldAccessorImpl.ensureObj(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.UnsafeObjectFieldAccessorImpl.get(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at java.lang.reflect.Field.get(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at miscperipherals.safe.Reflector.getField(Reflector.java:69)
2013-01-20 13:29:56 [INFO] [STDERR] at miscperipherals.safe.ReflectionStore.initStevesCarts(ReflectionStore.java:153)
2013-01-20 13:29:56 [INFO] [STDERR] at miscperipherals.proxy.ProxyStevesCarts.<init>(ProxyStevesCarts.java:20)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at java.lang.reflect.Constructor.newInstance(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at java.lang.Class.newInstance0(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at java.lang.Class.newInstance(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
2013-01-20 13:29:56 [INFO] [STDERR] at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:298)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:483)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2013-01-20 13:29:56 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-01-20 13:29:56 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2013-01-20 13:29:56 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2013-01-20 13:29:56 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2013-01-20 13:29:56 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-01-20 13:29:56 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2013-01-20 13:29:56 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-01-20 13:29:56 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2013-01-20 13:29:56 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2013-01-20 13:29:56 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2013-01-20 13:29:56 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
2013-01-20 13:29:56 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:659)
2013-01-20 13:29:56 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
2013-01-20 13:29:56 [INFO] [STDERR] at net.minecraft.client.Minecraft.a(Minecraft.java:456)
2013-01-20 13:29:56 [INFO] [STDERR] at asq.a(SourceFile:56)
2013-01-20 13:29:56 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:744)
2013-01-20 13:29:56 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-01-20 13:29:56 [INFO] [MiscPeripherals] Steve's Carts integration initialized
2013-01-20 13:29:56 [INFO] [MiscPeripherals] ChickenChunks integration initialized
RichardG867 #477
Posted 21 January 2013 - 02:22 AM
I derped while making the Rail Reader recipe require a detector manager. Fixing.
Marval #478
Posted 21 January 2013 - 09:55 AM
Theres a problem with Rether Turtle. When i tried to set state turtle stuck. There is no error log but i can't shut down or reboot turtle, also can't destroy turtle or any Wireless Redstone device. I use WR-CBE Core 1.3.2.4.
Bonzai1102 #479
Posted 21 January 2013 - 07:55 PM
Hi.

Did you change the recipe for the Chunk Loader Module in 3.0b6?
It requires a Disk Drive and a World Anchor now instead of a Wireless Modem and a World Anchor.
It's not possible to craft a Wireless Chunk Loader Mining Turtle…
Hirsu #480
Posted 21 January 2013 - 10:03 PM
Hi,

I just noticed the shearing turtle can only use the turtle.attack() command - which means i can only shear sheep right in front of it.
Is there any chance you could also make this work with the turtle.attackDown() and turtle.attackUp() command?
I'd reduce the amount of movements needed to make a working sheep farm :)/>

Thanks!
Cloudy #481
Posted 21 January 2013 - 10:21 PM
FYI sheep can be sheared just by placing the shears in the inventory and using turtle.place().
Hirsu #482
Posted 21 January 2013 - 11:44 PM
Yes but then you'd have to replace the shears every so often, no? To me, the point of using misc peripherals in this setup is not having to worry about replacing shears in turtles (or having to refuel them, if combined with a charging station).
TipTricky #483
Posted 22 January 2013 - 06:22 PM
Is there a place like a wiki to get tutorials on things like the nuclear information reader and other stuff?
Engineer #484
Posted 23 January 2013 - 03:38 AM
Hi,

I worked with computer controller crafters. You should write a peripheral where you can select what slot a turtle sucks. Otherwise a computer controlled crafter (CCC) is kind of pointless to me..

Hope you can make the turtle interact better with the CCC so it can pull items from diff slots.

I enjoy this mod :)/>
PixelToast #485
Posted 23 January 2013 - 01:55 PM
so i got bored and made this: http://pixeltoast.x64.me/cc/rhash
will reverse the "random" number returned by the CCC and sorter
works with all vanilla items
EDIT:
broke something in generating the blocks table
dosent work will wool :s

fixed.
Realmcoder #486
Posted 23 January 2013 - 03:17 PM
@Engineer
That is what the inventory module is for
Komoden #487
Posted 23 January 2013 - 11:19 PM
There are a lot of people who have a hard time understanding Forth, but have no problems using lua. (myself partly included, the stack based, Assembler like way Forth is coded is very alien to me)

FORTH is a massive pain in the buttocks- I'd bet the only reason Elo chose it was because it's fast and was easy to port to the 65el02. I think it seriously de-values the awesomeness of Redpower Control, having it as the only built-in means of operating the computer.

Try Redpower BASIC (easily found with a quick Google search). It's leauges easier to use, and is much more like an actual operating system than an esoteric embedded system controller- indeed, it's a direct port of the operating system (Stickler's note: I'm not sure if MS-BASIC fits the actual definition of the term 'operating system', but I can't think of a better one) that was on more or less every home computer in the 80s. Eventualy I might actually get around to writing an actual operating system (that is, a program that allows the user to store, move, and execute programs and data) after I get my current backlog of projects done. Or maybe before, since writing this post has gotten me a little psyched up for it…

The reason i asked to begin with was that i was building a rather complex sorting system with a friend on a private server, and both of us kinda gave up on Forth after looking at it for a while.
We have now made a system using multiple Computers with Wireless Modules and Interactive sorters, a single Sorting Machine (RP), multiple Relays(RP) and quite a bit of coding..
it's incredibly fun to set up a sorting system this way… and you can have it handle just as massive amounts of items as a Sortron (i think… as stated i have no clue how to use the Sortron).
I'll take a few screenshots and post links to them if anyone should be interested.
ultamatum #488
Posted 24 January 2013 - 06:00 AM
hey well lets just get right to it i am wondering if you would like your mod in my modpack if you have any further questions just reply to this and i will be obliged to answer if this is not answered within the week i will still use it in my pack unless told otherwise thank you for your time
-ultamatum
Engineer #489
Posted 24 January 2013 - 06:26 AM
http://www.youtube.com/watch?feature=player_detailpage&v=URKA3q-KtdA

^ bugs computer controlled craft thingie
Zudo #490
Posted 24 January 2013 - 06:33 AM
Should be in tekkit :P/>
Heavy #491
Posted 24 January 2013 - 07:33 AM
New bug report from me: (or unloveable feature?)
Redpower Bundled Cable does NOT connect to turtles if there is a chunkloader module on the same side.
Yes I know that those chunkloaders are also wireless modems, but that just destroyed my miningdrone-carrier when I upgraded each turtle to an chunkloading miningturtle :(/>
p3lim #492
Posted 24 January 2013 - 10:07 AM
That is intended, not by this plugin, but by CC itself. If a peripheral is connected to a side on a turtle/computer, then it cannot have another attachment on said side, which ofcourse includes any kind of cabling.
Ballistic Buddha #493
Posted 24 January 2013 - 10:13 AM
With the Bee Analyzer peripheral, could there possibly be a way to read both the active and passive alleles from a bee? The table I'm seeing returned seems to only show the active traits (except for species).

Perhaps you could make it return two tables, the first for the active traits and a second for the passive traits?

Just a thought, as the way it currently works prevents me from having any useful application for the peripheral as it cannot fully gather all the stats for a bee.
Adventure_Update_Crafting #494
Posted 24 January 2013 - 01:22 PM
i cant craft anything in this mod did i install it wrong or what i put it in mods folder
solaris765 #495
Posted 24 January 2013 - 08:00 PM
would it be possible to make the chunk loader peripheral be attached to the top of the turtle so it could be used with every other upgrade?

In my case I have a mining turtle digging quarries with a solar panel and would just like to not babysit it all the time for it to finish its job.

Having another chunk loader off to the side for it isn't the issue this is a question merely for the sake of convenience
immibis #496
Posted 24 January 2013 - 10:20 PM
would it be possible to make the chunk loader peripheral be attached to the top of the turtle so it could be used with every other upgrade?

In my case I have a mining turtle digging quarries with a solar panel and would just like to not babysit it all the time for it to finish its job.

Having another chunk loader off to the side for it isn't the issue this is a question merely for the sake of convenience
It's not currently possible. All turtle attachments are on the left or right.
thebeatles8371 #497
Posted 25 January 2013 - 05:27 AM
Hey could you add a gold not block that can be better used for music, like more octaves
Heavy #498
Posted 25 January 2013 - 11:54 AM
Do turtle chunk loader modules need fuel? Made a "Miningturtle-Carrier" out of RedPower-Frames and execute a mix of 'tunnel 50' (yeah, I'm lazy), return and unload inventory code, but the turtles randomly deactivate (there is still plenty of fuel inside!)
Each of the 8 Turtles has it's own chunkloader module, the carrier has a world anchor (Railcraft, fuel needed = 1… the only chunkloader we have activated on the server)
Adventure_Update_Crafting #499
Posted 26 January 2013 - 04:39 AM
i cant craft anything in this mod did i install it wrong or what i put it in mods folder
thanks for the help when I CANT GET IT TO FREGGIN WORK
Diethro #500
Posted 26 January 2013 - 06:10 AM
Got a question for you. I'm one of the OPs on my friends server and I'm trying to get this figured out for him while he is at work. We have the latest MiscPeripherals on the server currently, and while in creative mode we can make the turtles just fine (laser turtle, compass turtle, etc.). We can't seem to get any of our players to be able to craft them though on a work bench. We have two basic turtles show up (id 1227 and 1228), but neither of them work with any of the recipes. Any ideas as to what might be causing this? The rest of the players on our server would love to use them, but we prefer not to spawn things in unless its for testing purposes. Any help would be greatly appreciated.
SkoobyDoo #501
Posted 26 January 2013 - 10:04 AM
I'm currently using a lot of turtles that I set loose on a bunch of mystcraft worlds (one turtle per world) that mine a lot and return their loot via an ender chest they drop and dump into. I can't seem to get more than 6 or so turtles on various worlds mining though. I perused forges config files and it seems the default chunk loading constraints shouldnt be causing any problems, and I even tried briefly expanding the miscperipherals chunk loading to 3x3 instead of the default 1x1 in case leaving a loaded chunk was causing them to stop.

Furthermore chunks are definitely not loaded on server reset: I have to go to each world and find the bot (they dig a spiral >.< ) and it'll fire right back up and keep going.
vScourge #502
Posted 26 January 2013 - 10:43 AM
Furthermore chunks are definitely not loaded on server reset: I have to go to each world and find the bot (they dig a spiral >.< ) and it'll fire right back up and keep going.

@SkoobyDoo, are you finding that the chunk loader bots fail to load new chunks they enter when no players are on the server? That's been my experience… I can't get them to behave as expected unless I'm logged in. Unlike RC World Anchor blocks which keep chunks loaded even when nobody is online.

Just wondering if this is what others are seeing, or potentially a bug. I'm using FTB Direwolf20 pack v4, if it matters.
SkoobyDoo #503
Posted 26 January 2013 - 10:48 AM
They work just fine as long as someone was there to get them started, then the turtles are fine forever…sort of. I can only have about 6 or so of them up before some start getting unloaded
Graypup #504
Posted 27 January 2013 - 07:58 AM
NoClassDefError for ItemUpgrade.class when you stick an eu counter link card in a nuke info reader. That's a bug.
Spitzel #505
Posted 28 January 2013 - 05:35 AM
So, I've figure out how to use a one way Turte Teleporter. The first post on this forum says that if you want the turtle to be able to go both ways, a two-way link is required. I've tried a bunch of different things to no avail… how do you create a two way link? Do I need two sets of teleporters, or is there another method to link the 2 I have for two-way.
Thanks.
schilcote #506
Posted 28 January 2013 - 08:47 AM
So, I've figure out how to use a one way Turte Teleporter. The first post on this forum says that if you want the turtle to be able to go both ways, a two-way link is required. I've tried a bunch of different things to no avail… how do you create a two way link? Do I need two sets of teleporters, or is there another method to link the 2 I have for two-way.
Thanks.

Link the teleporter on end B to the teleporter on end A, same way you linked A to B :P/>
xmd #507
Posted 28 January 2013 - 09:11 AM
Hello, first of all, thanks RichardG for this awesome mod! I really like what you are doing.

I currently have three issues with the interactive sorter:
  • Items already existing in the destination directory get overwritten
  • Items which should be dropped to the ground disappear
  • Sorting into a block which is not an inventory also destroys the item
Any updates on those? If there is anything i can do to help, please let me know, i am highly interested in getting this fixed.

Edit:

Forgot to say which versions i'm on, i'm using the Mindcrack V7 pack which has MiscPeripherals 2.3, CC 1.481, FML 4.6.17.515 and MC Forge 6.5.0.489

Edit 2:

More info on the bug:
When the behaviour i described for all 3 points happens, sort() returns true. However, i can also get the sorter into some kind of stuck mode, where it will always
return false. I can unstuck it by changing the block in its inventory to something different, but it will still behave bugged.
Spitzel #508
Posted 28 January 2013 - 11:33 AM
So, I've figure out how to use a one way Turte Teleporter. The first post on this forum says that if you want the turtle to be able to go both ways, a two-way link is required. I've tried a bunch of different things to no avail… how do you create a two way link? Do I need two sets of teleporters, or is there another method to link the 2 I have for two-way.
Thanks.

Link the teleporter on end B to the teleporter on end A, same way you linked A to B :P/>

I tried that. But instead of it actually making two links, it says that the two teleportors are now un-linked… Not sure why its doing that.

Edit: So got it to work. I don't know why I was having trouble before. But I believe what caused me to think there was an issue was due to the fact that you can not directly teleport back to A from B if you just barely came from B. You have to move away and back. Then it works again.
Lattyange #509
Posted 28 January 2013 - 12:54 PM
Hi !

The Nuclear Information Reader cannot read informations from the Energy Sensor Location Card. Is that is normal ?
The table variable is empty : table.getn(infos) return 0.

Thank you in advance !
LowTech #510
Posted 29 January 2013 - 12:20 AM
Hi

can someone help me with the Nuclear Information Reader? i get an attempt to index a number value(line 4) on the second loop (code below)

local m=peripheral.wrap("bottom")
local i=1
while 1 do
	local UUID,CardState,CardTitle,Information=m.get(i)
	if UUID==nil then
		if i<=9 then break end
		i=i+1
	else
		--print(textutils.serialize(Information))
		e=tonumber(Information["timeLeft"])
		s=e%60
		m=(e%3600-s)/60
		h=(e%86400-e%3600)/3600
		print(CardTitle," ",Information["reactorPoweredB"])
		print("Temp : ",Information["heat"])
		print("max Heat : ",Information["maxHeat"])
		print("Output : ",Information["output"])
		print(h,":",m,":",s)
	end
end
Regelneef #511
Posted 29 January 2013 - 12:22 AM
Hi RichardG I got an additional error message for you :)/>

With Nuclear Control 1.4.6
Spoiler2013-01-28 12:16:13 [WARNING] [MiscPeripherals] Reflector: Unable to get class shedar.mods.ic2.nuclearcontrol.ItemUpgrade
2013-01-28 12:16:13 [INFO] [STDERR] java.lang.ClassNotFoundException: shedar.mods.ic2.nuclearcontrol.ItemUpgrade
2013-01-28 12:16:13 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
2013-01-28 12:16:13 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2013-01-28 12:16:13 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at miscperipherals.safe.Reflector.getClass(Reflector.java:27)
2013-01-28 12:16:13 [INFO] [STDERR] at miscperipherals.safe.Reflector.getClass(Reflector.java:150)
2013-01-28 12:16:13 [INFO] [STDERR] at miscperipherals.safe.Reflector.getField(Reflector.java:59)
2013-01-28 12:16:13 [INFO] [STDERR] at miscperipherals.safe.ReflectionStore.initIC2NuclearControl(ReflectionStore.java:159)
2013-01-28 12:16:13 [INFO] [STDERR] at miscperipherals.proxy.ProxyIC2NuclearControl.<init>(ProxyIC2NuclearControl.java:18)
2013-01-28 12:16:13 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
2013-01-28 12:16:13 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at java.lang.reflect.Constructor.newInstance(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at java.lang.Class.newInstance0(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at java.lang.Class.newInstance(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
2013-01-28 12:16:13 [INFO] [STDERR] at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:279)
2013-01-28 12:16:13 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-01-28 12:16:13 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
2013-01-28 12:16:13 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2013-01-28 12:16:13 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-01-28 12:16:13 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2013-01-28 12:16:13 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2013-01-28 12:16:13 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2013-01-28 12:16:13 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
2013-01-28 12:16:13 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-01-28 12:16:13 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2013-01-28 12:16:13 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-01-28 12:16:13 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2013-01-28 12:16:13 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2013-01-28 12:16:13 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2013-01-28 12:16:13 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
2013-01-28 12:16:13 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:660)
2013-01-28 12:16:13 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
2013-01-28 12:16:13 [INFO] [STDERR] at net.minecraft.client.Minecraft.a(Minecraft.java:456)
2013-01-28 12:16:13 [INFO] [STDERR] at asq.a(SourceFile:56)
2013-01-28 12:16:13 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:744)
2013-01-28 12:16:13 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-01-28 12:16:13 [INFO] [STDERR] Caused by: java.lang.NullPointerException
2013-01-28 12:16:13 [INFO] [MiscPeripherals] Nuclear Control integration initialized

Hopefully I'm on time with it before you post your next Beta :)/>
HactarCE #512
Posted 29 January 2013 - 12:44 AM
My friend, Namr2000, wants his turtle to follow him wherever he goes…could you make some sort of WR-CBE Triangulating turtle or add that functionality to the normal REther turtle? Basically it would just give the coordinates of the nearest wireless tracker (of the selected frequency) when something like peripheral.getLocation() was run. Thanks!
Sebra #513
Posted 29 January 2013 - 03:45 AM
It would be good to give out three relative angles to signal source.
For the techy guys the triangulator doesnt actually point to the nearest transmitter, rather it adds all transmitters on the frequency based on their distance to the player in the ration 1/d therefore if you have 3 transmitters 20 blocks east and 1 transmitter 10 blocks west it will point east. So if you want to confuse someone using a transmitter to mark their way home put 5 somewhere nearby.
eNBeWe #514
Posted 29 January 2013 - 04:40 AM
I'm currently trying to get this to work together with Voltz and Redpower2, but when adding this mod I can't start minecraft but get the following crash-report.

Spoiler—- Minecraft Crash Report —-
// Ouch. That hurt :(/>
Time: 28.01.13 16:15
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: basiccomponents/BasicComponents
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:661)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Thread.java:679)
Caused by: java.lang.NoClassDefFoundError: basiccomponents/BasicComponents
at miscperipherals.proxy.ProxyUniversalElectricity.<init>(ProxyUniversalElectricity.java:28)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
at java.lang.reflect.Constructor.newInstance(Constructor.java:532)
at java.lang.Class.newInstance0(Class.java:372)
at java.lang.Class.newInstance(Class.java:325)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:246)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:616)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:616)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:616)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:660)
… 5 more
Caused by: java.lang.ClassNotFoundException: basiccomponents.BasicComponents
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
… 39 more
Caused by: java.lang.NullPointerException

A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————
– System Details –
Details:
Minecraft Version: 1.4.7
Operating System: Linux (amd64) version 3.2.0-36-generic
Java Version: 1.6.0_24, Sun Microsystems Inc.
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
Memory: 233319088 bytes (222 MB) / 380895232 bytes (363 MB) up to 954466304 bytes (910 MB)
JVM Flags: 1 total; -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 Optifine OptiFine_1.4.6_HD_B6 35 mods loaded, 35 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BasicComponents [Basic Components] (BasicComponents_v1.2.4.335.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AssemblyLine [Assembly Line] (AssemblyLine_v0.2.4.62.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AtomicScience [Atomic Science] (AtomicScience_v0.3.4.134.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BlastCraft [BlastCraft] (BlastCraft_v0.6.1.25.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Liquid Mechanics [Liquid Mechanics] (Fluid-Mechanics_v0.2.6.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ICBM [ICBM] (ICBM_v1.0.3.129.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_InvTweaks [Inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Mekanism [Mekanism] (Mekanism-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MekanismTools [MekanismTools] (MekanismTools-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MiscPeripherals [MiscPeripherals] (miscperipherals-2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Errored
LWJGL: 2.8.5
OpenGL: GeForce GTS 450/PCIe/SSE2 GL version 4.3.0 NVIDIA 310.14, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

Basic Components works fine without this mod.
Please help.
soccer16x #515
Posted 29 January 2013 - 09:45 AM
When attempting to use the rether turtles, whenever I do setFreq(1) it returns 0 and when i do m.set(true) it is returning with the error of lua:52: java.lang.NullPointerException , Is there a fix for this?

Oh and just so you know I'm using the Direwolf20 Pack on FTB
ramdor72 #516
Posted 29 January 2013 - 12:55 PM
NoClassDefError for ItemUpgrade.class when you stick an eu counter link card in a nuke info reader. That's a bug.

*****
EDIT: I downgraded to Nuclear Control 1.4.5 and it is working again.
*****

Yeah getting this as well.

java.lang.NoClassDefFoundError : shedar/mods/ic2/nuclearcontrol/ItemUpgrade

when calling

local nr = peripheral.wrap("left")
id, state, title, data = nr.get(nSlotNumber)

Versions:

IC2 version is 1.112.170-lf
Nuclear Control 1.4.6
MiscPeripherals 2.3
ComputerCraft 1.481
ComputerCraftTurtles 1.481

all part of MindCrack 8.0.1
Lattyange #517
Posted 29 January 2013 - 04:20 PM

local UUID,CardState,CardTitle,Information=m.get(i)
@ LowTech : the three variables named "UUID", "CardState" and "CardTitle" are a good information. The variable named "Information" is a empty table.
RichardG867 #518
Posted 30 January 2013 - 04:26 AM
Released 3.0. Enjoy.
Goz3rr #519
Posted 30 January 2013 - 04:34 AM
Released 3.0. Enjoy.

Download link is 404'ing for me.
RichardG867 #520
Posted 30 January 2013 - 04:37 AM
Fixed, derp.
Goz3rr #521
Posted 30 January 2013 - 04:42 AM
Fixed, derp.

Thanks for the quick fix!
Nathan1852 #522
Posted 30 January 2013 - 07:43 AM
Is there an documentation for the Shield and the Ore Scanner turtle witch are listed in the changelog?
mmrk #523
Posted 30 January 2013 - 10:11 AM
The interactive sorter has massive potential, but is still broken. The issues I am having are:

1. When the sorter tries to extract or sort an item into a chest, it finds the first empty slot or matching item and overwrites the amount. Chest with 64 cobble + 1 cobble -> chest with 1 cobble.

2. New item ids do not work. Extract always returns 0. My guess is you are trying to store a 64-bit item id in a Lua number, which usually are doubles. Doubles can only represent every integers in the range +/- 2^52. Planks and Jungle Wood Planks end up with the same id.

Mindcrack v8.01, MiscPeripherals 3.0

I've been planning to make a automatic storage/crafting/retrieval system with it for a while now.

Edit: Also, it would be fantastic if list() returned the number of empty slots.
SavageCore #524
Posted 30 January 2013 - 11:23 AM
What happened to the vote on Interactive Sorter IDs?

Was it not a unanimous yes to having the actual block ID and not UUID?
PixelToast #525
Posted 30 January 2013 - 12:10 PM
What happened to the vote on Interactive Sorter IDs?

Was it not a unanimous yes to having the actual block ID and not UUID?
sorry, i posted this: http://www.computerc...dpost__p__79438
and richardG raged over it and decided to force us use random ones :s
(his response in my sig)
RichardG867 #526
Posted 30 January 2013 - 12:35 PM
3.0b should fix IDs.
SavageCore #527
Posted 30 January 2013 - 01:35 PM
What happened to the vote on Interactive Sorter IDs?

Was it not a unanimous yes to having the actual block ID and not UUID?
sorry, i posted this: http://www.computerc...dpost__p__79438
and richardG raged over it and decided to force us use random ones :s
(his response in my sig)

Well that sucks :(/>
schilcote #528
Posted 30 January 2013 - 01:39 PM
Hmm. Would it be possible to add racing stripes that make the turtle move faster? It'd be nice for applications that have to cover a lot of ground.
Tabris #529
Posted 30 January 2013 - 03:12 PM
Hi guys. I have 4 MFEs in a row receiving energy for a MFSU that is receiving from 8 Thermal Generators himself. I connected 3 Advanced Charging Stations to each one of those MFE using glass fiber cable. I noticed that for some reason, in a almost random way, the MFEs output but somehow the energy doesn't get to the Adv. Charging Stations. The MFE just 3 blocks away from the one that is farthest so it's not the energy being lost in the cables. What can that be?

EDIT: It works normally if i have only one Charging Station per MFE.

EDIT 2: The problem seems to be related to the wiring. If there is a cable after the one that connects to the charging station them problem appears, so it may not be a problem with MiscPeripherals. I managed to connect multiple Charging Stations per MFE by connecting them into the same "wire block".
AliasXNeo #530
Posted 30 January 2013 - 05:06 PM
So a wrench turtle can't pick up normal items? Using dig() on say an enderchest will remove the chest but it disappears as far as I can tell. Is this intended?
mentlerd #531
Posted 31 January 2013 - 01:43 AM
sorry, i posted this: http://www.computerc...dpost__p__79438
and richardG raged over it and decided to force us use random ones :s
(his response in my sig)

Well that sucks :(/>

Actually, it is not that bad. ;)/>

The modifictions in the UUID formula still allow reverse engineering, also opens up a little exploit.

I am new to the forums, so I a not sure if I am allowed to post what I got out of this (the decompiled UUID generation, and my solution code), but the new algorytm uses the world seed to change the item hashing per world, and that allows us to obtain the world seed on SMP servers.

Since you have the world seed, the formula is fully reverse engineerable again, you just have to do a little parametering per world, per server.
RichardG867 #532
Posted 31 January 2013 - 01:47 AM
3.0c it is, coming soon. Why not reverse engineer the sortron instead?
andejx #533
Posted 31 January 2013 - 01:49 AM
Hey RG,

With misc 3.0b / latest UE (basic components), and forge 518 I'm getting a crash. sometimes on world load, sometimes several minutes after worlds loaded.

http://pastebin.com/faUqz9xA

Narrowed it down to miscperf from trial and error, removing it stops the crash.

Edit: just noticed its on calclavia's github too https://github.com/calclavia/Universal-Electricity/issues/65
Miniwolfie #534
Posted 31 January 2013 - 02:43 AM
Wtih 3.0b log shows this -

2013-01-30 14:44:11 [WARNING] [MiscPeripherals] Reflector: Unable to get class shedar.mods.ic2.nuclearcontrol.ItemUpgrade
2013-01-30 14:44:11 [INFO] [STDERR] java.lang.ClassNotFoundException: shedar.mods.ic2.nuclearcontrol.ItemUpgrade
2013-01-30 14:44:11 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
2013-01-30 14:44:11 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2013-01-30 14:44:11 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at miscperipherals.safe.Reflector.getClass(Reflector.java:27)
2013-01-30 14:44:11 [INFO] [STDERR] at miscperipherals.safe.Reflector.getClass(Reflector.java:150)
2013-01-30 14:44:11 [INFO] [STDERR] at miscperipherals.safe.Reflector.getField(Reflector.java:59)
2013-01-30 14:44:11 [INFO] [STDERR] at miscperipherals.safe.ReflectionStore.initIC2NuclearControl(ReflectionStore.java:177)
2013-01-30 14:44:11 [INFO] [STDERR] at miscperipherals.proxy.ProxyIC2NuclearControl.<init>(ProxyIC2NuclearControl.java:18)
2013-01-30 14:44:11 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
2013-01-30 14:44:11 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at java.lang.reflect.Constructor.newInstance(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at java.lang.Class.newInstance0(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at java.lang.Class.newInstance(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
2013-01-30 14:44:11 [INFO] [STDERR] at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:340)
2013-01-30 14:44:11 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-01-30 14:44:11 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
2013-01-30 14:44:11 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2013-01-30 14:44:11 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-01-30 14:44:11 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2013-01-30 14:44:11 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2013-01-30 14:44:11 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2013-01-30 14:44:11 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
2013-01-30 14:44:11 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-01-30 14:44:11 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2013-01-30 14:44:11 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-01-30 14:44:11 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2013-01-30 14:44:11 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2013-01-30 14:44:11 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2013-01-30 14:44:11 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
2013-01-30 14:44:11 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:660)
2013-01-30 14:44:11 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
2013-01-30 14:44:11 [INFO] [STDERR] at net.minecraft.client.Minecraft.a(Minecraft.java:456)
2013-01-30 14:44:11 [INFO] [STDERR] at asq.a(SourceFile:56)
2013-01-30 14:44:11 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:744)
2013-01-30 14:44:11 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-01-30 14:44:11 [INFO] [STDERR] Caused by: java.lang.NullPointerException


Complete log - http://paste.ubuntu.com/1589645/
andejx #535
Posted 31 January 2013 - 02:48 AM
Wtih 3.0b log shows this -

2013-01-30 14:44:11 [WARNING] [MiscPeripherals] Reflector: Unable to get class shedar.mods.ic2.nuclearcontrol.ItemUpgrade

try updating to ic2nuclearcontrol 1.4.6 Log says your running an old version.

ic2nuclearcontrol.zip
Version: 1.4.5
Filename: ic2nuclearcontrol.zip
Miniwolfie #536
Posted 31 January 2013 - 02:51 AM
Have the latest from site 1.4.6 but in file its still referd to 1.4.5

[
{
"modid": "IC2NuclearControl",
"name": "Nuclear Control",
"description": "Nuclear Control, an Industrial Craft 2 addon that allows you to build efficient monitoring and notification system for your nuclear reactor. Also you can use Howler Alarm and Industrial Alarm in any case when you want industrial-style notification/alarming system.",
"version": "1.4.5",
"mcversion": "1.4.6",
"url": "http://forum.industrial-craft.net/index.php?page=Thread&threadID=5915",
"updateUrl": "http://modstats.org/",
"authors": [
"Shedar"
],
"credits": "Authored by Shedar, based on an original idea by Nargon and Noosius",
"logoFile": "",
"screenshots": [ ],
"parent":"",

"dependencies": [
"IC2"
]
}
]
andejx #537
Posted 31 January 2013 - 02:54 AM
Have the latest from site 1.4.6 but in file its still referd to 1.4.5

also says your running miscperf 2.3 still

2013-01-30 14:43:49 [FINE] [ForgeModLoader] MiscPeripherals(MiscPeripherals:2.3): miscperipherals.jar (after:ComputerCraft;after:CCTurtle;after:GregTech_Addon)
Miniwolfie #538
Posted 31 January 2013 - 02:57 AM
Not sure why its showing that - have lates 3.0b in coremods folder and none in mods folder
andejx #539
Posted 31 January 2013 - 03:00 AM
Not sure why its showing that - have lates 3.0b in coremods folder and none in mods folder

for safety's sake
https://dl.dropbox.com/u/861751/Mods/miscperipherals/miscperipherals-3.0b.jar
try putting that one in there.
Miniwolfie #540
Posted 31 January 2013 - 03:05 AM
Ty for trying but didnt help :(/> same problem and if u looking at my pastebin log you will see that its in my coremods folder
andejx #541
Posted 31 January 2013 - 03:12 AM
Ty for trying but didnt help :(/> same problem and if u looking at my pastebin log you will see that its in my coremods folder

yeah issue I'm seeing is that its not called "miscperipherals-3.0b.jar" in your coremods folder, and its showing up as 2.3.
You're either not using the right jar or you're renaming it to just be "miscperipherals.jar"?
Miniwolfie #542
Posted 31 January 2013 - 03:13 AM
Ok if I use the old Nuclear Control v.1.4.5 instead of Nuclear Control v.1.4.6 all is ok - must have been some changes in 1.4.6 version

edit - yeah im changing the name of it
andejx #543
Posted 31 January 2013 - 03:16 AM
Ok if I use the old Nuclear Control v.1.4.5 instead of Nuclear Control v.1.4.6 all is ok - must have been some changes in 1.4.6 version

I have latest nuclear control and it works fine.

Only issue I have is the one with Universal Electricity that i mentioned earlier.
Miniwolfie #544
Posted 31 January 2013 - 03:28 AM
Did a new install all fresh with only forge 6.6.0.518 - computercraft 1.481 - ic2 - Nuclear Control v.1.4.6 and MiscPeripherals 3.0b
all new dowloaded files and still not working.

http://paste.ubuntu.com/1589761/

wonder if its the lastest version of ic2 messing up - what version of ic2 are you using?
andejx #545
Posted 31 January 2013 - 03:41 AM
wonder if its the lastest version of ic2 messing up - what version of ic2 are you using?

you have .211, i am using .210. try downgrading?
Miniwolfie #546
Posted 31 January 2013 - 03:47 AM
Tried all version down to .199 with no luck - owell - sooner or later someone will find a solution - Thank you for all the help anyways :)/>

edit - going back to Nuclear Control v.1.4.5 for now
RichardG867 #547
Posted 31 January 2013 - 03:57 AM
Released 3.0c, yet another UUID algorithm + nuclear control fixes.
Miniwolfie #548
Posted 31 January 2013 - 04:01 AM
yay TY RichardG867 - it solved my problem with ic2Nuclearcontrol - :)/>
andejx #549
Posted 31 January 2013 - 04:14 AM
Released 3.0c, yet another UUID algorithm + nuclear control fixes.

Fixes my Universal Electricity Issue also. Thanks RG
mentlerd #550
Posted 31 January 2013 - 04:21 AM
Released 3.0c, yet another UUID algorithm + nuclear control fixes.


String[] DIE_IN_A_FIRE = { "You are breaking the fun for other people who want to play this legit. Please go away." };

Oh. Well, got it. Thanks for at least replying for my PM.
SavageCore #551
Posted 31 January 2013 - 05:21 AM
How about a configuration option for ID obfuscating?

Saves us telling each other to DIE_IN_A_FIRE…
etopsirhc #552
Posted 31 January 2013 - 11:38 AM
i 'm having a problem with chunk loader turtles.
on the server i'm on they are set to load a 3x3 area, and with that i have a single turtle that runs around placing blocks to build my house
well , airship house thats about 16 chunks long and half as wide . but every now and then when its running , it unloads . i've actually watched it happen on /chunkloaders , no one was around and it was doing its job up until it just dissapeared. (unloaded)
at one point i did notice some force loaded chunks get separated from the 3x3 , but usually they reattached fairly quick.

any idea whats causing it ?
Cobra1117 #553
Posted 31 January 2013 - 04:42 PM
Hey RG, MiscPeripherals seems to conflict with Ars Magica when MiscPeripherals is installed in the coremods directory. I get the following error:

Spoiler2013-01-30 22:37:26 [SEVERE] [ForgeModLoader] The following problems were captured during this phase
2013-01-30 22:37:26 [SEVERE] [ForgeModLoader] Caught exception from ArsMagica
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(ArrayList.java:604)
at java.util.ArrayList.get(ArrayList.java:382)
at mithion.arsmagica.AMPowerLibrary.GetRawMaterialsForItem(AMPowerLibrary.java:258)
at mithion.arsmagica.AMPowerLibrary.calcItemPowerValue(AMPowerLibrary.java:168)
at mithion.arsmagica.AMPowerLibrary.initializePowerLookups(AMPowerLibrary.java:133)
at mithion.arsmagica.proxies.CommonProxy.Init(CommonProxy.java:183)
at mithion.arsmagica.proxies.ClientProxy.Init(ClientProxy.java:129)
at mithion.arsmagica.AMCore.load(AMCore.java:163)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Thread.java:722)

But everything worked fine once I moved MiscPeripherals back to mods. (Worth noting, if you're not familiar w/ Ars Magica, that it has a coremods component as well.)

Thanks!
Servillo #554
Posted 31 January 2013 - 06:34 PM
I apologize if this isn't the right place to post this, but I can't post any new topics yet. I just crafted a Feeder Turtle, but I can't find any good instruction on how to use the feed() function. Every combination of commands I use produces an error with

52: attempt to call nil

I've tried a number of combinations, and I can't figure out what's going on. The first post led me to believe feed() would work, I've got wheat in the selected slot, and nothing. I've tried turtle.feed(), feed(1), feed("right"), etc. I cannot figure out why I can't use this function.

Again, I apologize that this is probably the wrong place to ask this. And if this is, could I please be directed to a better place to ask?
immibis #555
Posted 31 January 2013 - 06:44 PM
I apologize if this isn't the right place to post this, but I can't post any new topics yet. I just crafted a Feeder Turtle, but I can't find any good instruction on how to use the feed() function. Every combination of commands I use produces an error with

52: attempt to call nil

I've tried a number of combinations, and I can't figure out what's going on. The first post led me to believe feed() would work, I've got wheat in the selected slot, and nothing. I've tried turtle.feed(), feed(1), feed("right"), etc. I cannot figure out why I can't use this function.

Again, I apologize that this is probably the wrong place to ask this. And if this is, could I please be directed to a better place to ask?

peripheral.call("right", "feed")
or

local feeder = peripheral.wrap("right")
feeder.feed()
Servillo #556
Posted 31 January 2013 - 08:50 PM
Thank you very much. I'm assuming that if I had a peripheral on the left-hand side of the turtle, I would replace "right" with "left"? And I obviously have a lot of catch up to do on using the peripherals.

Thanks again.
Abdiel #557
Posted 01 February 2013 - 08:18 AM
Released 3.0c, yet another UUID algorithm + nuclear control fixes.
I have two questions.

1) Should we count on the UUIDs being temporally unstable - therefore any internal database of item <-> UUID (compiled by actually scanning hundreds of items, not by code-searching) will potentially get broken in a next patch? The workaround is to have a sufficiently large chest next to the sorter with examples of items in a known order, and comparing the item being sorted using its ID with all of the example items. Is this the intended use?

2) With all due respect, is messing with the few people capable of decompiling your code or reverse-engineering the UUIDs in-game more important than the fact that the sorter still eats any and all items during sort() if they are already present in the target inventory? Please don't take me wrong, no offense intended. I like this mod, and I can't wait to be able to use it properly.
xmd #558
Posted 01 February 2013 - 08:40 AM
Yes, please, any update at all regarding the sorter issues would be greatly appreciated.
PixelToast #559
Posted 01 February 2013 - 09:05 AM
the only reason i reverse engineer the sorter values is because everybody but 1 voted for real ids and not uuids
(i never actually decompiled it, i have [REDACTED] to do that for me)
D3matt #560
Posted 01 February 2013 - 11:15 AM
I can't download the mod anymore, it gives a 404 error.
mleo2003 #561
Posted 01 February 2013 - 11:32 AM
I joined this forum mainly due to this Mod, but it was to fix someone else's attempt at reversing these codes. I have since then seen them changed, and wondered why they aren't the internal minecraft IDs either. I can't find anywhere on this forum where it was ever announced/said why the author of this mod wants to force people to find new ids for blocks.

In trying to understand it, here's the reasoning I could come up with for this: as you are playing, you obtain an interactive sorter. It "fingerprints" the different items and shows you it's version of the ID. Part of the playing experience is you are supposed to have to discover these ids as you discover more and more blocks for the sorter to catalog/interact with. This makes sense to me, as a sort of "Pokemon" type thing, where you have to obtain the block to get it's id for your sorting systems.

Now, this is one of the only reasons I could come up with that made any sense. I've seen others say it was to keep errors from coming up if internal IDs changed, but even then, these unique ID's would change as well, so that can't be it. There are other mods that will list all the block ids currently in the game, so using this one to do so would be a waste, so it can't be to hide those.

I like encryption-type things myself, so I decompiled the source just to see how he was doing what he is doing. Interesting approach, but as has been found out, not the most secure from people reversing it. If we knew the reasoning behind why this was being done (against popular vote it would seem), then maybe someone would be willing to suggest ways to make this even better. Until then, I think people will still try to reverse this in any way they can.
535 #562
Posted 01 February 2013 - 02:28 PM
I'm getting a non-fatal ClassNotFoundException during preinitialization after upgrading to 3.0:


2013-01-31 17:05:22 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod MiscPeripherals
2013-01-31 17:05:22 [SEVERE] [ForgeModLoader] A critical problem occured registering the ASM transformer class miscperipherals.asm.OverrideIfLoadedTransformer
java.lang.ClassNotFoundException: miscperipherals.asm.OverrideIfLoadedTransformer
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.relauncher.RelaunchClassLoader.registerTransformer(RelaunchClassLoader.java:77)
at miscperipherals.core.MiscPeripherals.onLoad(MiscPeripherals.java:147)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:486)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:410)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
2013-01-31 17:05:22 [FINE] [ForgeModLoader] [ItemTracker] Adding item miscperipherals.block.ItemBlockMultiTile(2671) owned by MiscPeripherals
2013-01-31 17:05:22 [FINE] [ForgeModLoader] [ItemTracker] Adding item miscperipherals.block.ItemBlockMultiTile(2672) owned by MiscPeripherals
2013-01-31 17:05:22 [FINE] [ForgeModLoader] [ItemTracker] Adding item miscperipherals.item.ItemMulti(31997) owned by MiscPeripherals
2013-01-31 17:05:22 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod MiscPeripherals


I'm running MC 1.4.7, Forge 518, CC 1.481, and MiscPeripherals 3.0c (plus a few dozen other mods). MP is installed as a mod, not a coremod. Cracking open the .jar, there is indeed no class named OverrideIfLoadedTransformer. A nearly-complete log1 is available on Pastebin.

1Just launching and immediately closing MC generates a log which exceeds Pastebin's 500k limit, so I've stripped out some lines related to texturing (setupTexture, TextureFX, CTM) in order to reduce its size.
corn217 #563
Posted 01 February 2013 - 02:54 PM
Is anyone else getting a 404 error when trying to download version 3.0?
ramdor72 #564
Posted 01 February 2013 - 03:04 PM
BUG/ISSUE?

MiscPeripherals v3.0c in coremods folder
Minecraft 1.4.7
Forge 6.6.0.515
IC2 1.112.170-lf
GregTech 2.77f

It seems the charge station does not actually receive any eu power, the charge stored does not rise, when on a 32eu supply. An advanced one on 128 works however.

Video bug report ::

[media]http://www.youtube.com/watch?v=fmiH_5n1uzk[/media]

Also, re. the Id system. I have no issue with whatever method RichG wants in his mod. Love it all however it is :)/>
PsychoBoyBlue #565
Posted 01 February 2013 - 05:50 PM
I sent a chunk loading mining turtle to mine out a 10k long tunnel and place chests to deposite material. Well, the tunnel ends and the turtle isn't there. It had 40k fuel so it should have kept going. I don't have any log or anything, just a missing turtle… any ideas?
Miniwolfie #566
Posted 01 February 2013 - 09:25 PM
Seems like MiscPeripherals dont like the new update version of thaumcraft v3.0.3

09:24:44 [WARNING] [MiscPeripherals] Reflector: Unable to get class thaumcraft.common.blocks.IAspectSource
09:24:44 [INFO] [STDERR] java.lang.ClassNotFoundException: thaumcraft.common.blocks.IAspectSource
09:24:44 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
09:24:44 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
09:24:44 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
09:24:44 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
09:24:44 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
09:24:44 [INFO] [STDERR] at miscperipherals.safe.Reflector.getClass(Reflector.java:27)
09:24:44 [INFO] [STDERR] at miscperipherals.safe.ReflectionStore.initThaumcraft(ReflectionStore.java:160)
09:24:44 [INFO] [STDERR] at miscperipherals.proxy.ProxyThaumcraft.<init>(ProxyThaumcraft.java:16)
09:24:44 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
09:24:44 [INFO] [STDERR] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
09:24:44 [INFO] [STDERR] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
09:24:44 [INFO] [STDERR] at java.lang.reflect.Constructor.newInstance(Unknown Source)
09:24:44 [INFO] [STDERR] at java.lang.Class.newInstance0(Unknown Source)
09:24:44 [INFO] [STDERR] at java.lang.Class.newInstance(Unknown Source)
09:24:44 [INFO] [STDERR] at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
09:24:44 [INFO] [STDERR] at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:387)
09:24:44 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
09:24:44 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
09:24:44 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
09:24:44 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
09:24:44 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
09:24:44 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
09:24:44 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
09:24:44 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
09:24:44 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
09:24:44 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
09:24:44 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
09:24:44 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
09:24:44 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
09:24:44 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
09:24:44 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
09:24:44 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
09:24:44 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
09:24:44 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
09:24:44 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
09:24:44 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
09:24:44 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
09:24:44 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
09:24:44 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
09:24:44 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
09:24:44 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:660)
09:24:44 [INFO] [STDERR] at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:94)
09:24:44 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:355)
09:24:44 [INFO] [STDERR] at ho.c(DedicatedServer.java:135)
09:24:44 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
09:24:44 [INFO] [STDERR] at fy.run(SourceFile:849)
09:24:45 [INFO] [STDERR] Caused by: java.lang.NullPointerException
TrovadorUrbano #567
Posted 01 February 2013 - 09:30 PM
broken link "Error (404)"
Regelneef #568
Posted 02 February 2013 - 08:22 AM
Same Error as Miniwolfie.

with TC 3.0.2.c I have no problems what so ever :)/>
Lord Alderaan #569
Posted 03 February 2013 - 04:29 AM
Is there a way to increase the rate at which the Charge Stations refuel a Turtle besides surrounding them in Charge Stations?
blaueelise #570
Posted 03 February 2013 - 06:49 AM
@RichardG: Are you aware of this bug? I'm experiencing this bug with MP 2.3. I haven't tested 3.0, since I'm using the FTB launcher (Mindcrack pack), which pulls in 2.3. In my opinion, this bug makes the sorter unusable, which is a pity since it's such a powerful block for storage systems.
KingDonFlon #571
Posted 03 February 2013 - 08:49 AM
Hey there, when MiscPeripherals is in the coremods folder, Ars Magica throws some weird error :/ http://puu.sh/1WkOs
Server won't start at all.
gknova61 #572
Posted 03 February 2013 - 11:56 AM
Anyone else got a problem where the Nuclear Information Reader (T1, and T2) won't read the Counter sensor card? It just returns nil for me, only works in the Industrial Information Panel :(/>

Using the latest version of miscperipherals (3.0b) for MC 1.4.7

Edit: Also tried to print it :P/>
Sour #573
Posted 03 February 2013 - 12:00 PM
I can't seem to make an Alchemist turtle now. I place the minium stone next to a turtle in the crafting table, but there are no results. I also checked my config to make sure it was enabled; it was.
Can anyone confirm this?
spocane #574
Posted 03 February 2013 - 01:40 PM
Anyone else got a problem where the Nuclear Information Reader (T1, and T2) won't read the Counter sensor card? It just returns nil for me, only works in the Industrial Information Panel :(/>

Using the latest version of miscperipherals (3.0b) for MC 1.4.7

Edit: Also tried to print it :P/>

Redownload again to get 3.0c as it is supposed to fix the issue
ramdor72 #575
Posted 03 February 2013 - 03:10 PM
IMPORTANT: Read before upgrading to 3.0:
Unique IDs got a new algorithm over reverse engineering attempts. They are world-unique now. Sorry if I broke your sorting system.

I've now had to change these 3 times on all my machines in a mystcraft world using 3.0c. That is not cool :P/>

Server has been rebooted a couple of times during that period. Please tell me they dont change every reboot, because that could potentially suck.
Frank01001 #576
Posted 03 February 2013 - 07:41 PM
Richardg, I have a suggestion for miscperipherals : A turtle with a portal gun. ^_^/>
vScourge #577
Posted 04 February 2013 - 01:41 AM
one problem with chunkloader turtle in the console it says
[INFO] date and time [SEVERE] [ForgeModLoader] The mod MiscPeripherals attempted to force load a chunk with an invalid ticket. This is not permitted

this happens every time the turtle crosses a chunk boundry

i am using the FTB modpack with this mod added in (1.4.2)

I'm also getting this repeatedly, when using FTB Direwolf20 v5.0.1. The server often hangs after posting several of these. Trying to narrow that down further but not having much luck. Is this a known problem?
Gili710 #578
Posted 04 February 2013 - 04:28 AM
So, I'll try another bug report.

Inventory Module: still completely borked as far as I can tell. Duplicates stuff all over the place and doesn't properly work. Since you didn't respond to my last post on this and also seem unwilling to talk about it on irc I'll assume that for now you're not actively developing this module. If you want more detailed info on what happened, let me know and I'll tell you.

REther module:

Having an issue with this as well. It sets frequency to true just fine, but it won't switch it back off. Even though it reports a frequency being 'false', receivers on that frequency are still receiving a redstone signal. As soon as I relog it is fixed, breaking the turtle does not fix the problem. I've tried it a few different frequencies but with the same result. Used a gate reader REther turtle with MP3.0c on the latest DW20 FTB modpack where I manually updated MP. Only other thing I added is tubestuff (and immibis core, obviously).
Meni #579
Posted 04 February 2013 - 11:52 AM
Richardg im very happy with this upgrade u fixed a lot of bugs and now i can use computer controller crafter and interactive sorter with out crashes! You are awesome!
ramdor72 #580
Posted 04 February 2013 - 04:38 PM
ok, I can confirm that ID's from the interactive sorter change EVERY server reboot. Anyone else seeing this?

I hope this is a bug, and not working as intended.
Shade0017 #581
Posted 04 February 2013 - 07:39 PM
So just out of curiosity why can't the thaum scanner turtle detect Vis and flux levels?
AxeOnStone #582
Posted 05 February 2013 - 07:42 AM
It would be brilliant for modding map-makers if you could add a command block peripheral.
PixelToast #583
Posted 05 February 2013 - 08:47 AM
there is a command block peripheral, but its really buggy
i recall clouds saying it would be fixed in the next update
SirusKing #584
Posted 05 February 2013 - 08:52 AM
CCTV Turtle + Linkage to Monitor.
*Sends Spy Turtle*
MrFaul #585
Posted 05 February 2013 - 04:27 PM
Yo has anyone else the issue that the electronic Signal Controller doesn't save its railcraft links?
Every time the chunk unloads the links are broken.
I have a big signal/switch system this is really annoying…
(Fixed it now with Chunkloader but that won't help against restarts…)

Pls confirm this bug, just make a couple of links an reload the world

btw. I have a request could you please add functions to get a table with all linked signals and receiver (table contents similar to the events)
Cobra1117 #586
Posted 05 February 2013 - 04:47 PM
I'm getting the error "Empty string not allowed" whenever I use the anvil turtle. I'm using an anvil/XP turtle with this code:


anvil = peripheral.wrap("right")
anvil.getRepairCost(1, 2)

I've tried placing various items is slots 1 and 2, such as sword/enchanted book, enchanted sword/mundane sword, and enchanted sword/enchanted sword. All had the same result. Is this a bug, or am I doing something wrong?

Thanks!

EDIT: On the same turtle, calling .get() on the enchanter outputs "java.lang.NullPointerException". I've also tried switching the sides for the enchanter/anvil, but that didn't help.
ramdor72 #587
Posted 05 February 2013 - 06:12 PM
Seems like basic turtle teleporters are totally broken as well, not tried advanced. Getting false returned with loads of fuel. My test was a TP to a different DIM ID, not tested to same dim id.

EDIT: also getting a java array bounds error sometimes. Smacked off the teleports, relinked them, no joy.
vScourge #588
Posted 06 February 2013 - 01:07 AM
one problem with chunkloader turtle in the console it says
[INFO] date and time [SEVERE] [ForgeModLoader] The mod MiscPeripherals attempted to force load a chunk with an invalid ticket. This is not permitted

this happens every time the turtle crosses a chunk boundry

i am using the FTB modpack with this mod added in (1.4.2)

I'm also getting this repeatedly, when using FTB Direwolf20 v5.0.1. The server often hangs after posting several of these. Trying to narrow that down further but not having much luck. Is this a known problem?

Regarding the server hang I mentioned, it appears to be due to my turtle's program using rednet. I read elsewhere that with MiscPeripherals, use of rednet API will randomly hang the server. What I saw appears to confirm that. My program was only using an occasional broadcast, but when I removed those it stopped hanging the server.

No leads on the "invalid ticket" thing, but it doesn't appear to be a fatal error.
Goof #589
Posted 06 February 2013 - 09:40 AM
I have 1 request.. ( or maybe a bug with ids. )

When installing the mod, and then looking in the NEI (not enough items) i can only find everything except the turtles, of your peripheral .. but when im in creative mode everything is there… Would (or could) you please edit that, so its possible to search for the "tank turtle" (just an example) or something? Please!

Thank you :D/>
immibis #590
Posted 06 February 2013 - 09:40 PM
I have 1 request.. ( or maybe a bug with ids. )

When installing the mod, and then looking in the NEI (not enough items) i can only find everything except the turtles, of your peripheral .. but when im in creative mode everything is there… Would (or could) you please edit that, so its possible to search for the "tank turtle" (just an example) or something? Please!

Thank you :D/>
ComputerCraft or NEI bug.
Goof #591
Posted 06 February 2013 - 09:52 PM
okay. Thanks :D/> i hope the bug will be fixed.
Commador #592
Posted 08 February 2013 - 07:26 AM
What is your modpack policy?
sadris #593
Posted 08 February 2013 - 11:17 AM
Can you add an XP Drop function to the XP Turtle? To allow the user to collect XP orbs after the turtle has harvested them.
Cobra1117 #594
Posted 08 February 2013 - 03:19 PM
Bugs:
- The XP turtle's get(), getUp(), and getDown() functions don't work on other XP turtles. They always return zero, and the target turtle isn't emptied of XP.
- Calling any of the get functions when there is no target present to get XP from causes a NullPointerException
NikolasMMDLXXI #595
Posted 09 February 2013 - 09:14 AM
i got an error! OH NOES! it says something about misc peripherals and mentions ic2 so am i using the wrong version of ic2 to use this version of misc peripherals?

Spoilerthis is only a part of my crash report because i only found misc peripherals to error

MiscPeripherals [MiscPeripherals] (miscperipherals-3.0c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Errored

java.lang.NullPointerException
at ur.k(SourceFile:159)
at miscperipherals.proxy.ProxyIC2.<init>(ProxyIC2.java:186)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.event.FMLPostInitializationEvent.buildSoftDependProxy(FMLPostInitializationEvent.java:28)
at miscperipherals.core.MiscPeripherals.onLoaded(MiscPeripherals.java:339)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:660)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
— END ERROR REPORT c4a7b66f ———-
Edited on 09 February 2013 - 09:17 AM
p3lim #596
Posted 09 February 2013 - 12:06 PM
The engineering turtle (and probably others) can dig any block (except bedrock), but if it's not a block that can be wrenched for yield, it will destroy the block completely.
This should really get fixed as it can be exploited in SMP, and/or lead to horrible results (as in my case).
Keridos #597
Posted 09 February 2013 - 05:38 PM
Could you add the functionality of reading inactive allelles from bees in your bee analyzer module?
Meaning like the active and inactive gene for all attributes of the bee. Currently it is only outputting the active genes and the primary and secondary species.
Sebra #598
Posted 09 February 2013 - 06:52 PM
The engineering turtle (and probably others) can dig any block (except bedrock), but if it's not a block that can be wrenched for yield, it will destroy the block completely.
This should really get fixed as it can be exploited in SMP, and/or lead to horrible results (as in my case).
wiki said:
The axe is the second best weapon for the turtle and can also mine blocks. The turtle cannot get the resources for mining ores and stone.
Intended probably, but I prefer wrench turtle to be able to wrench and attack only.
Engineering is Thermal Expansion turtle iirc.
Keridos #599
Posted 09 February 2013 - 09:41 PM
Getting this error on start on my client with thaumcraft 3.0.3 forge 517.
http://pastebin.com/xWgfguEm
The game does start and go to the menu normally.
TrovadorUrbano #600
Posted 09 February 2013 - 10:51 PM
i have a question, it's normal that the turtles don't emit redstone signals from where the peripheral is attached? (for example, gate reader turtle can not emit redstone signals to the right)
Cloudy #601
Posted 10 February 2013 - 01:35 AM
Yes.
gigagames #602
Posted 10 February 2013 - 06:56 AM
Can the XP Upgrade drop XP ?
dcramer #603
Posted 10 February 2013 - 09:32 AM
A couple of things… I did see mention of this first issue (which really is not an issue) but not for the second issue.

3.0c installed in the coremods folder, still reports it as version 2.3 (which is fine, all the 3.0c functionality works).

The main issues i have is with Turtle Teleporters…

1. They work great until a server restart… Once the server is restarted I have to break the teleporter blocks, re-place them and re-link them then they work fine. My base is always chunk loaded so this may happen when the chunk unloads, i can not be certain

2. Now this is a wierd one.. I setup 1 advanced teleporter and 2 normal teleporters and link them, i place a turtle on top of the advanced teleporter and give him a little test script (he teleports from avanced to normal 1, back to advanced then to normal 2 then back to advanced), The turtle teleports just fine from advanced to normal 1 and back but when it tries to teleport to normal 2 i get an error "bad link 2 (expected 1-1). What is strange is that if i have him move 1 block and back or just turn before he teleports it works fine.
ramdor72 #604
Posted 10 February 2013 - 09:22 PM
any eta on if the following from 3.0c will be fixed any time soon?

1) T1 charge stations not working at all, and seemingly not unregistering from power network when removed
2) ID algorithm giving different ID's _every_ server restart (not tested outside mystcraft world)
3) Basic teleport pads working inconsistently, getting array errors sometimes as well
eisensheng #605
Posted 11 February 2013 - 03:04 AM
Very nice, thank you very much for the mod.
yoshiquest #606
Posted 11 February 2013 - 07:04 AM
When I install the mod into the coremods folder, I get this error message:
SpoilerChecking for Minecraft launcher (minecrafterr.jar) in /home/yoshiquest/.minecraft/minecrafterr.jar
Minecraft launcher found!
Starting launcher…
2013-02-10 12:13:36 [INFO] [ForgeModLoader] Forge Mod Loader version 4.7.4.520 for Minecraft 1.4.7 loading
2013-02-10 12:13:36 [INFO] [MiscPeripheralsASM] Initialized
2013-02-10 12:13:36 [INFO] [ForgeModLoader] Found valid fingerprint for Minecraft Forge. Certificate fingerprint de4cf8a3f3bc15635810044c39240bf96804ea7d
2013-02-10 12:13:36 [INFO] [STDOUT] Adding Accesstransformer map: codechickencore_at.cfg
2013-02-10 12:13:36 [INFO] [STDOUT] Adding Accesstransformer map: nei_at.cfg
2013-02-10 12:13:37 [INFO] [STDOUT] Inserted super call into avz.c
2013-02-10 12:13:37 [INFO] [STDOUT] avf was overriden from NotEnoughItems 1.4.5.1.jar
2013-02-10 12:13:38 [INFO] [STDOUT] Generated BlockMobSpawner helper method.
2013-02-10 12:13:38 [INFO] [STDOUT] Inserted GameData hook
2013-02-10 12:13:39 [INFO] [STDOUT] 27 achievements
2013-02-10 12:13:39 [INFO] [STDOUT] 210 recipes
2013-02-10 12:13:39 [INFO] [STDOUT] Setting user: yoshiquest01, 3635438629188296610
2013-02-10 12:13:39 [INFO] [STDOUT] LWJGL Version: 2.4.2
2013-02-10 12:13:39 [INFO] [STDOUT] OptiFine_1.4.6_HD_C3
2013-02-10 12:13:39 [INFO] [STDOUT] Sun Feb 10 12:13:39 CST 2013
2013-02-10 12:13:39 [INFO] [STDOUT] OS: Linux (amd64) version 3.5.0-17-generic
2013-02-10 12:13:39 [INFO] [STDOUT] Java: 1.7.0_09, Oracle Corporation
2013-02-10 12:13:39 [INFO] [STDOUT] VM: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
2013-02-10 12:13:39 [INFO] [STDOUT] LWJGL: 2.4.2
2013-02-10 12:13:39 [INFO] [STDOUT] OpenGL: Gallium 0.4 on AMD JUNIPER version 2.1 Mesa 9.0, X.Org
2013-02-10 12:13:39 [INFO] [STDOUT] OpenGL Version: 2.1
2013-02-10 12:13:39 [INFO] [STDOUT] Checking for new version
2013-02-10 12:13:39 [INFO] [STDOUT] (Reflector) Class not present: LightCache
2013-02-10 12:13:39 [INFO] [STDOUT] (Reflector) Class not present: BlockCoord
2013-02-10 12:13:40 [INFO] [STDOUT] (Reflector) Method not pesent: cpw.mods.fml.common.FMLCommonHandler.handleServerAboutToStart
2013-02-10 12:13:40 [INFO] [STDOUT] setupTexture: "/title/mojang.png", id: 1
2013-02-10 12:13:40 [INFO] [ForgeModLoader] Attempting early MinecraftForge initialization
2013-02-10 12:13:40 [INFO] [STDOUT] MinecraftForge v6.6.0.497 Initialized
2013-02-10 12:13:40 [INFO] [ForgeModLoader] MinecraftForge v6.6.0.497 Initialized
2013-02-10 12:13:40 [INFO] [STDOUT] Replaced 84 ore recipies
2013-02-10 12:13:40 [INFO] [ForgeModLoader] Completed early MinecraftForge initialization
2013-02-10 12:13:40 [INFO] [ForgeModLoader] Forge Mod Loader has detected optifine OptiFine_1.4.6_HD_C3, enabling compatibility features
2013-02-10 12:13:40 [INFO] [ForgeModLoader] Searching /home/yoshiquest/.minecraft/mods for mods
2013-02-10 12:13:40 [INFO] [STDOUT] Version found: C3
2013-02-10 12:13:41 [INFO] [ForgeModLoader] Forge Mod Loader has identified 13 mods to load
2013-02-10 12:13:41 [INFO] [STDERR] Exception in thread "Minecraft main thread" java.lang.NoClassDefFoundError: dan200/turtle/api/ITurtleUpgrade
2013-02-10 12:13:41 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2013-02-10 12:13:41 [INFO] [STDERR] at java.lang.Class.forName(Class.java:264)
2013-02-10 12:13:41 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:416)
2013-02-10 12:13:41 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-02-10 12:13:41 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
2013-02-10 12:13:41 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
2013-02-10 12:13:41 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Method.java:601)
2013-02-10 12:13:41 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2013-02-10 12:13:41 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-02-10 12:13:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2013-02-10 12:13:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2013-02-10 12:13:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2013-02-10 12:13:41 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
2013-02-10 12:13:41 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-02-10 12:13:41 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
2013-02-10 12:13:41 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
2013-02-10 12:13:41 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Method.java:601)
2013-02-10 12:13:41 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2013-02-10 12:13:41 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-02-10 12:13:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2013-02-10 12:13:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2013-02-10 12:13:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2013-02-10 12:13:41 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
2013-02-10 12:13:41 [INFO] [STDERR] at cpw.mods.fml.common.Loader.loadMods(Loader.java:479)
2013-02-10 12:13:41 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
2013-02-10 12:13:41 [INFO] [STDERR] at net.minecraft.client.Minecraft.a(Minecraft.java:410)
2013-02-10 12:13:41 [INFO] [STDERR] at asq.a(SourceFile:56)
2013-02-10 12:13:41 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:744)
2013-02-10 12:13:41 [INFO] [STDERR] at java.lang.Thread.run(Thread.java:722)
2013-02-10 12:13:41 [INFO] [STDERR] Caused by: java.lang.ClassNotFoundException: dan200.turtle.api.ITurtleUpgrade
2013-02-10 12:13:41 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
2013-02-10 12:13:41 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
2013-02-10 12:13:41 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
2013-02-10 12:13:41 [INFO] [STDERR] … 29 more
2013-02-10 12:13:41 [INFO] [STDERR] Caused by: java.lang.NullPointerException
2013-02-10 12:13:41 [INFO] [STDERR] at org.objectweb.asm.ClassReader.<init>(Unknown Source)
2013-02-10 12:13:41 [INFO] [STDERR] at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
2013-02-10 12:13:41 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228)
2013-02-10 12:13:41 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173)
2013-02-10 12:13:41 [INFO] [STDERR] … 31 more
Error report complete.

EDIT: nvm, I think I figured it out.
Sebra #607
Posted 11 February 2013 - 07:40 AM
And what it was?
I'm unable to put it in core because of crash.
PixelToast #608
Posted 11 February 2013 - 11:39 AM
-snippy darp-
fomenta #609
Posted 11 February 2013 - 02:02 PM
RichardG, any chance you can add a direction parameter to the gate reader peripheral so that when a gate reader turtle is positioned between two machines, or two things with similar triggers, it's unambiguous?

Thanks for the great mod.
Cloudy #610
Posted 12 February 2013 - 03:10 AM
i dont put it into coremods >_<
as FML says, coremods is only for mods that specifically request it being there

MiscPeripherals can be a coremod.