Posted 30 September 2012 - 11:16 PM
Had a bit of fun doin some spiral patterns.
I am going to use this in a future tree felling program.
Todo: make it -size safe moving inward for excavation programs.
Todo: Check for fuel before starting (math.abs(size)*math.abs(size)+math.ceil(size/2)*2)
Todo-maybe: keep coordinate system updated | limit movement outside of specified coords
Edit: Fix some spaces that were rm by the bbcode code inserter.
I am going to use this in a future tree felling program.
Todo: make it -size safe moving inward for excavation programs.
Todo: Check for fuel before starting (math.abs(size)*math.abs(size)+math.ceil(size/2)*2)
Todo-maybe: keep coordinate system updated | limit movement outside of specified coords
local function turnL() turtle.turnLeft() end
local function turnR() turtle.turnRight() end
local function fward()
while not turtle.forward() do
-- insert check for fuel
-- insert attack/dig
end
end
function outwardSpiral(size)
for frence=1,size do
for sector=1,2 do
for arc=1,frence do
fn() -- goes before moving to catch corner cases correctly(tm).
fward()
--print(""..a.." "..b.." "..c)
end
turnL()
end
end
--return home
home=math.ceil(size/2)
for a=1,home do fward() end
turnL()
for a=1,home do fward() end
if math.fmod(size,2) == 0 then turnL()
else turnR()
end
end
-------testcode-------
local fn()
--put your code here
--turtle.dig()
--turtle.digUp()
--turtle.digDown()
end
outwardSpiral(7)
Edit: Fix some spaces that were rm by the bbcode code inserter.