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Mineception - Minecraft in Minecraft (DOWNLAOD IN POST)

Started by ComputerCraftFan11, 22 October 2012 - 01:44 AM
ComputerCraftFan11 #1
Posted 22 October 2012 - 03:44 AM
EDIT:
http://www.computerc...n-minecraft-10/
Its out!! ^ (DOWNLOAD IN THAT LINK :DDD)

This is my first program that includes a level generator and colors, this program only works on minecraft 1.45


Currently:
- Towering (Place a block on your character)
- Flatland Generator (No ores)
- Inventory (bottom left, 1-8 to select slots)
- Block Info (Select a block in your inventory to see it)
- Block Breaking (Left Click)
- Block Placing (Right Click)
- Working API
- Character Movement
- Main Menu
- Debugging (F3)
- Collision Detector

Right above each item in the inventory is a number, that number is the quantity of that item. When it reaches 9 (max stack), it goes into the next available slot.

Generation method:
(Flatland)

  generateTree(math.random(5,12), 4)
  for i=1,x do
   placeBlock(i,5, "Grass")
   placeBlock(i,6, "Dirt")
   placeBlock(i,7, "Dirt")
   blockType = math.random(1,2)
   if blockType == 1 then
	placeBlock(i,8, "Dirt")
   else
	placeBlock(i,8, "Stone")
   end
  
   for v=9,y do
	placeBlock(i,v, "Stone")
   end
  end

[media]http://www.youtube.com/watch?v=sEc0sKspHdM[/media]
Sxw #2
Posted 22 October 2012 - 04:43 AM
Wow. Dang, you beat me xP.
ETHANATOR360 #3
Posted 05 November 2012 - 02:59 PM
impresive
BigSHinyToys #4
Posted 05 November 2012 - 04:40 PM
cool now make computer craft for it and then make minecrtaft and then computer craft and then ….

cool project
ComputerCraftFan11 #5
Posted 05 November 2012 - 04:52 PM
cool now make computer craft for it and then make minecrtaft and then computer craft and then ….

cool project

Ok…

if playerActivated( blocks.Computer ) then
  local gui = minecraft.newGui()
  gui.fullScreen = true
  gui.contents = shell.run( shell.getRunningProgram() )
  gui.run()
end

Done… :D/>/>
PixelToast #6
Posted 05 November 2012 - 05:40 PM
cool now make computer craft for it and then make minecrtaft and then computer craft and then ….

cool project

Ok…

if playerActivated( blocks.Computer ) then
  local gui = minecraft.newGui()
  gui.fullScreen = true
  gui.contents = shell.run( shell.getRunningProgram() )
  gui.run()
end

Done… :D/>/>
</glasses>
mother of god

YO DAWG I HEARD YOU LIKED MINECRAFT SO I MADE A MINECRAFT IN MINECRAFT IN COMPUTERCRAFT IN MINECRAFT SO YOU COULD MINECRAFT WHILE BEING IN MINECRAFT WHILE COMPUTECRAFTING IN MINECRAFT
ComputerCraftFan11 #7
Posted 05 November 2012 - 06:18 PM
cool now make computer craft for it and then make minecrtaft and then computer craft and then ….

cool project

Ok…

if playerActivated( blocks.Computer ) then
  local gui = minecraft.newGui()
  gui.fullScreen = true
  gui.contents = shell.run( shell.getRunningProgram() )
  gui.run()
end

Done… :P/>/>
</glasses>
mother of god

YO DAWG I HEARD YOU LIKED MINECRAFT SO I MADE A MINECRAFT IN MINECRAFT IN COMPUTERCRAFT IN MINECRAFT SO YOU COULD MINECRAFT WHILE BEING IN MINECRAFT WHILE COMPUTECRAFTING IN MINECRAFT

To prevent that, I made it so theres a chance herobrine will spawn when you open a new pc >:D/>/>
PixelToast #8
Posted 05 November 2012 - 06:20 PM
To prevent that, I made it so theres a chance herobrine will spawn when you open a new pc >:P/>/>
lawl
ComputerCraftFan11 #9
Posted 05 November 2012 - 06:50 PM
To prevent that, I made it so theres a chance herobrine will spawn when you open a new pc > :P/>/>
lawl

Just to make sure people don't use this so he can spawn him in a hole and kill him, hes gonna be super OP :D/>/>
PixelToast #10
Posted 05 November 2012 - 08:41 PM
i will find a way to trap him
ComputerCraftFan11 #11
Posted 06 November 2012 - 03:49 PM
i will find a way to trap him

i will find a way to patch the way that you used to trap him
PixelToast #12
Posted 06 November 2012 - 04:45 PM
i will find a way to trap him

i will find a way to patch the way that you used to trap him
who said i would tell you how i did it?
ComputerCraftFan11 #13
Posted 06 November 2012 - 05:10 PM
i will find a way to trap him

i will find a way to patch the way that you used to trap him
who said i would tell you how i did it?
who said i needed to know how you did it?
PixelToast #14
Posted 06 November 2012 - 08:05 PM
if you just disable herobrine entirely then it would be impossible to trap him
ComputerCraftFan11 #15
Posted 06 November 2012 - 08:24 PM
if you just disable herobrine entirely then it would be impossible to trap him

naaaah…

i'll just make him fly through blocks.
PixelToast #16
Posted 06 November 2012 - 09:29 PM
cool now make computer craft for it and then make minecrtaft and then computer craft and then ….

cool project

Ok…

if playerActivated( blocks.Computer ) then
  local gui = minecraft.newGui()
  gui.fullScreen = true
  gui.contents = shell.run( shell.getRunningProgram() )
  gui.run()
end

Done… :P/>/>
but wait a second… your running the program before the GUI starts :D/>/>
Sammich Lord #17
Posted 06 November 2012 - 11:06 PM
I was going to make this, beat me to it. I still might work on mine. Also, where is the link to the source? You gave me the link on Gav's server but you didn't put it in the post.
ComputerCraftFan11 #18
Posted 07 November 2012 - 08:32 AM
cool now make computer craft for it and then make minecrtaft and then computer craft and then ….

cool project

Ok…

if playerActivated( blocks.Computer ) then
  local gui = minecraft.newGui()
  gui.fullScreen = true
  gui.contents = shell.run( shell.getRunningProgram() )
  gui.run()
end

Done… :P/>/>
but wait a second… your running the program before the GUI starts :D/>/>

I know, but with the GUI updated API, it will make a gray border and overwrite the term.getSize() then put the program inside the GUI.
I was going to make this, beat me to it. I still might work on mine. Also, where is the link to the source? You gave me the link on Gav's server but you didn't put it in the post.

The one on gav's server was leaked, so people weren't supposed to find it.
Leo Verto #19
Posted 07 November 2012 - 11:52 AM
who said i needed to know how you did it?
Omg, secret spying on users!

Seriously, sounds just awesome, now please release the code so we can play adventure in ComputerCraft in Minecraft in ComputerCraft in Minecraft on Computers. :P/>/>
PixelToast #20
Posted 07 November 2012 - 12:44 PM
who said i needed to know how you did it?
Omg, secret spying on users!

Seriously, sounds just awesome, now please release the code so we can play adventure in ComputerCraft in Minecraft in ComputerCraft in Minecraft on Computers. :P/>/>
actually you would be playing minecraft in computercraft in minecraft in computercraft in minecraft
ComputerCraftFan11 #21
Posted 07 November 2012 - 01:05 PM
I'm having problems with generation lag, I'm also gonna recode the land generator to look more like minecraft.
anonimo182 #22
Posted 07 November 2012 - 03:45 PM
This is the definition of awesome!
PixelToast #23
Posted 07 November 2012 - 07:07 PM
This is the definition of awesome!
no its a synonym, you cant describe awesome as awesomeness :P/>/>
Sammich Lord #24
Posted 08 November 2012 - 01:08 AM
Minecraft > ComputerCraft > Minecraft > ComputerCraft > Minecraft > ComputerCraft
I wonder what that would be…
Would be a complete bitch to code though.
Leo Verto #25
Posted 08 November 2012 - 03:41 AM
actually you would be playing minecraft in computercraft in minecraft in computercraft in minecraft
I said adventure, not Minecraft, but you could add even more levels to the Mineception.
ComputerCraftFan11 #26
Posted 08 November 2012 - 12:58 PM
Minecraft > ComputerCraft > Minecraft > ComputerCraft > Minecraft > ComputerCraft
I wonder what that would be…
Would be a complete bitch to code though.

If I program it to have a GUI and overwrite fs.getSize() (since mineception supports any screen size ) i'll easily be able to run infinite mineception(ceptionceptionceptionceptionceptionceptionceptionceptionception…)
PixelToast #27
Posted 08 November 2012 - 01:17 PM
Minecraft > ComputerCraft > Minecraft > ComputerCraft > Minecraft > ComputerCraft
I wonder what that would be…
Would be a complete bitch to code though.

If I program it to have a GUI and overwrite fs.getSize() (since mineception supports any screen size ) i'll easily be able to run infinite mineception(ceptionceptionceptionceptionceptionceptionceptionceptionception…)
do the guis run coroutines and let the caller finish executing before initializing the gui?
if not then you will get recursion verry fast
anonimo182 #28
Posted 08 November 2012 - 01:30 PM
This is the definition of awesome!
no its a synonym, you cant describe awesome as awesomeness :P/>/>
You beat me this time…
PixelToast #29
Posted 08 November 2012 - 03:50 PM
This is the definition of awesome!
no its a synonym, you cant describe awesome as awesomeness :P/>/>
You beat me this time…
i dont even….
MFW
ETHANATOR360 #30
Posted 23 November 2012 - 03:22 PM
what about multiplayer that would make epic more epic
edit:nevermind you already did
ComputerCraftFan11 #31
Posted 23 November 2012 - 03:49 PM
what about multiplayer that would make epic more epic
edit:nevermind you already did

This reminds me of my old game called DigDug in CC, it was like this except colorless and had multiplayer.

The multiplayer button is grayed out so you can't click it because I never programmed the servers yet
AndreWalia #32
Posted 23 November 2012 - 04:47 PM
download??
Mendax #33
Posted 24 November 2012 - 07:20 PM
This is my first program that includes a level generator and colors, this program only works on minecraft 1.45


Currently:
- Towering (Place a block on your character)
- Flatland Generator (No ores)
- Inventory (bottom left, 1-8 to select slots)
- Block Info (Select a block in your inventory to see it)
- Block Breaking (Left Click)
- Block Placing (Right Click)
- Working API
- Character Movement
- Main Menu
- Debugging (F3)
- Collision Detector

Right above each item in the inventory is a number, that number is the quantity of that item. When it reaches 9 (max stack), it goes into the next available slot.

Generation method:
(Flatland)

  generateTree(math.random(5,12), 4)
  for i=1,x do
   placeBlock(i,5, "Grass")
   placeBlock(i,6, "Dirt")
   placeBlock(i,7, "Dirt")
   blockType = math.random(1,2)
   if blockType == 1 then
    placeBlock(i,8, "Dirt")
   else
    placeBlock(i,8, "Stone")
   end

   for v=9,y do
    placeBlock(i,v, "Stone")
   end
  end

[media]http://www.youtube.com/watch?v=sEc0sKspHdM[/media]
I needs this code!
AndreWalia #34
Posted 07 December 2012 - 07:06 PM
I DEMAND A DOWNLOAD NAOOOOOW.
ComputerCraftFan11 #35
Posted 07 December 2012 - 07:25 PM
DOWNLOD AINT DUUN!!!!!

ill just post more videos until you explode :D/>
Starwaster #36
Posted 08 December 2012 - 03:53 AM
Nice! Question though, if you die in your CC implemented Minecraft, does your character in Minecraft also die?

(ok, bad joke…. you know like, 'if X kills you in a dream do you die in real life?')
AndreWalia #37
Posted 08 December 2012 - 12:39 PM
DOWNLOD AINT DUUN!!!!!

ill just post more videos until you explode :D/>
D:
ComputerCraftFan11 #38
Posted 08 December 2012 - 02:53 PM
Nice! Question though, if you die in your CC implemented Minecraft, does your character in Minecraft also die?

(ok, bad joke…. you know like, 'if X kills you in a dream do you die in real life?')

I can :P/>
Just add turtle.attack() in the onDeath() function (The modding API)
Geforce Fan #39
Posted 15 December 2012 - 12:04 PM
No download?
nutcase84 #40
Posted 18 December 2012 - 01:58 PM
This is going to be sweet when it's done. I NEED DOWNLOAD!!!!!!!!!!!
Learning_inpaired #41
Posted 18 December 2012 - 07:48 PM
OMG!! you need a gift of gold son!
if = mind blown
then flower the world
end
ComputerCraftFan11 #42
Posted 19 December 2012 - 10:09 AM
OMG!! you need a gift of gold son!
if = mind blown
then flower the world
end

Correction:

if mind == blown then
  flower( "world" )
else
  mind = blown
end

:P/>

I'm working on crafting :D/>
ComputerCraftFan11 #43
Posted 19 December 2012 - 01:43 PM
http://www.computercraft.info/forums2/index.php?/topic/7268-mineception-minecraft-in-minecraft-10/

Teh first version is out!
(^ The excited typo of excited awesomeness )
Dlcruz129 #44
Posted 19 December 2012 - 04:27 PM
I think skins would be neat, even though it would only change two pixels :P/>
ComputerCraftFan11 #45
Posted 19 December 2012 - 04:29 PM
I think skins would be neat, even though it would only change two pixels :P/>

That's gonna be in multiplayer ;D