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[MC 1.7.10 | CC 1.65] OpenCCSensors

Started by Lyqyd, 15 November 2012 - 11:17 AM
Lyqyd #1
Posted 15 November 2012 - 12:17 PM
OpenCCSensors


Regarding mod packs: Please don't bother asking me/Cloudy/anyone for permission! You have our permission. It's MIT. If you're using it for a mod pack, I'd love to know about it, but only purely out of personal interest. You're in no way required to tell us!

>>> Click here to download current version (1.7.5) for Minecraft 1.7.10 <<<

Here are links to select older versions: 1.6.4.5

OpenCCSensors is an open source add-on mod for ComputerCraft which gives your computers the ability to retrieve information about the area around them.

Some of you may remember CCSensors, which unfortunately didn't work well for multiplayer. We've taken that concept, simplified and rewritten it from the ground up for Minecraft 1.4.6 / 1.4.7 / 1.5.1.

Further information

A wiki page with full details, example code and recipes can be found here: http://www.computerc...e=OpenCCSensors

Changelog

28 Dec 2014: Released 1.7.3, forgot to update changelog previously. Many bug fixes, update to MC 1.7.10/CC 1.65.

6th Dec 2013: Released 1.6.4.0, fixed dropped item sensor.

23rd May 2013: Released 1.5.1.0, fixed sign sensor, increased support for CC 1.53

18th May 2013: Released 0.1.5i, changed the behaviour of the sonic sensor

16th May 2013: Released 0.1.5h, fixed a compatibility issue with ars magica

15th May 2013: Released 0.1.5g, slight bug fix to sonic sensor

11th May 2013: Added Crop Sensor Card, added proximity sensor block, random bug fixes

23rd April 2013: Released 0.1.5e. IC2 fixes, other random fixes.

7th April 2013: Removed the mod-specific sensor cards. The functionality of these will be merged into other cards.
Applied energistics is supported by the inventory sensor
Industrialcraft 2 is supported by the power and machine sensor
Universal Electricity is supported by the power sensor card
Tooltips have been added into the inventory sensor card
Buildcraft not currently supported, Thaumcraft not currently supported.

17rd March 2013: Released 0.1.4c. Fixed an issue with console output. Added moon phase/angle info to the world sensor card (apparently helpful for bees)

3rd March 2013: Released 0.1.4b. Applied Energistics sensor added, renderID removed from the config, added "IsChild" to the proximity sensor, fixed issues with the Sonic Sensor.

10th Feb 2013: Released 0.1.4. Sonic sensor added, Inventory sensor can now read bee information, Issues related to Gauge lag improved, improved the information coming from buildcraft sensor. Factorisation barrel support.

23rd Jan 2013: Released 0.1.3. Support for Iron Tanks, Fixed issues related to buildcraft, Minecraft sensor improved, Proximity sensor now has pitch/yaw. Improved stability.




Example code


-- load the API
os.loadAPI("ocs/apis/sensor")

-- wrap the sensor
prox = sensor.wrap("left")

-- get the targets
local targets = prox.getTargets()

-- loop through them
for name, basicDetails in pairs(targets) do

  -- print their name
  print("Found entity: "..name)

  -- get more details about them
  local moreDetails = prox.getTargetDetails(name)

  -- print their health
  print("Health: "..moreDetails.Health)

  print("------")
end


Media

The best way to show off what can be done using this mod is with videos:

[media]http://www.youtube.com/watch?v=i8Bv7uKkIOM[/media]

[media]http://www.youtube.com/watch?v=U4VABYwzb_k[/media]


Authors

Cloudhunter, Mikeemoo, Orwell1984, Lyqyd, Nietsnie and others who've commited along the way (and if you're a modder, please get involved!)

http://www.github.co...r/OpenCCSensors

IRC: irc.esper.net #OpenCCSensors

Controls for sensorview program:
SpoilerLeft/right arrow: select sensor side
Up/down arrow: select sensor target
Page up/down: scroll detailed view (if these do not work and you have NEI installed, make sure to close the NEI interface and try again)
S: save current detailed information
Q: quit
G: toggle graphing (requires monitor; advanced monitor suggested)
N: graph next numeric value (from detailed view list)
P: graph previous numeric value

Graph API documentation:
SpoilerThe graph API exposes one method:


graph.new(target, updateFunction, valueText, gradientTable, min, max, sharedBounds)
--target: a redirect table to output to, e.g. peripheral.wrap("top") for output to a monitor on top of the computer
--updateFunction: a function that fetches new values. e.g.
function update()
  local tab = sensor.call("right", "getTargetDetails", "-2,0,-1")
  return tab.Stored
end
--valueText: a string to display as the label for the value.
--gradientTable: a table of colors to be used as the gradient, from lowest to highest, e.g.
  {colors.red, colors.orange, colors.yellow, colors.lime, colors.green} (default)
--min: the minimum value of the graph (defaults to 0)
--max: the maximum value of the graph (defaults to 1)
--sharedBounds: used with multi-trace graphs.  If true, all traces share the same bounds (defaults to false)

To use the multi-trace feature of the graphing API, provide an integer-indexed table of update functions and value texts as the input parameters rather than a single function and string, respectively. You can also provide a table of gradient tables, a table of minimums, and a table of maximums. Each trace will use its own update function, value text, and gradient table. If sharedBounds is passed as true, they will each use their own minimum and maximum as well.

Putting it all together:

--our output target
mon = peripheral.wrap("top")

--our update function
function update()
  local tab = sensor.call("right", "getTargetDetails", "-2,0,-1")
  return tab.Stored
end

--our graph declaration.  We use nil as the gradientTable parameter, so it will use the default red-green gradient.
graphInstance = graph.new(mon, update, "EU Storage", nil, 0, 600000)

while true do
  --update the graph
  graphInstance:draw()
  sleep(0.5)
end
gknova61 #2
Posted 15 November 2012 - 08:54 PM
One word - Wow.

Is this going to be like an updated CCSensors from back in 1.2.5?
Regelneef #3
Posted 15 November 2012 - 10:26 PM
Brilliant Cloudy! I can't wait to get started with this, as soon as the rest of the mods on the server are ready :P/>/> I do hope most of the functionality of the original sensors will return
Cloudy #4
Posted 16 November 2012 - 12:19 AM
Well, it's open source - so if someone wants a sensor, they can easily fork the project and add a pull request - provided it is of quality I will accept it.
gknova61 #5
Posted 16 November 2012 - 04:37 PM
Nice, community project!
CoolisTheName007 #6
Posted 26 November 2012 - 01:41 AM
I know I still haven't started coding a sensor yet, but I have some doubts already:

I want to code a radar sensor for turtles, e.g. a sensor with a certain range that can retrieve blocks ID's and position.
However, turtle.detect() has a delay, not sure how much; is it deliberately set by ComputerCraft as a way to reduce lag or is it built-in behavior from Minecraft? In case of the former, what are good principles/rules to follow regarding querying block information and maintaining low lag?
Mikeemoo #7
Posted 28 November 2012 - 03:13 AM
I know I still haven't started coding a sensor yet, but I have some doubts already:

I want to code a radar sensor for turtles, e.g. a sensor with a certain range that can retrieve blocks ID's and position.
However, turtle.detect() has a delay, not sure how much; is it deliberately set by ComputerCraft as a way to reduce lag or is it built-in behavior from Minecraft? In case of the former, what are good principles/rules to follow regarding querying block information and maintaining low lag?

Wouldn't that be a bit… overpowered? :/
Mikeemoo #8
Posted 28 November 2012 - 08:53 AM
Working on a few things in this.

Orwell #9
Posted 28 November 2012 - 09:38 AM
Working on a few things in this.
* snipped picture *

That looks nice! :D/> very nice.. Cloudy was going to implement a system to dynamically check for other mod's apis. So that sensor cards can be ignored of the mod (and API) isn't loaded. So I'm not sure if you should wait for that upon sending a pull request (I think you shouldn't :P/>).
CoolisTheName007 #10
Posted 28 November 2012 - 11:30 AM
snip
Well, block id's could be left apart or:
-I could return a default value in case it was stone or ores;
- the range for getting id's could be much smaller;

I'm really more worried now about the CPU load of requesting block info, but:
-one could put a delay, just as turtle.detect();
-users could pass a limited size table so that they could request exactly what they wanted;

Lua equivalent code, without delay:

t=t or default_search_coords
local id
local mining_IDs={stone_id, ores_ids...}
r={}
for i=1,max_size do
  if in_max_range(t[i]) then
    id=getblock(t[i])
    if id then    
      if not mining_IDs[id] then
        r[i]=id
      else
        r[i]=true
      end
    end
  end
end
return r

-ultimately, the radar would only work on a 3*3 cube centered on the turtle, or on the 6 directions defined by it's sides, and return the first block found within range, such as the Aperture Science Turtle Upgrades peripherals 's Sonar Turtle.
I've asked the developer about his/her experience, waiting for a reply.
Bubba #11
Posted 28 November 2012 - 02:48 PM
-snip-

I'm really more worried now about the CPU load of requesting block info, but:
-one could put a delay, just as turtle.detect();
-users could pass a limited size table so that they could request exactly what they wanted;

If I am understanding what you are saying correctly, then there is no need to limit the size table so severely unless for the purposes of keeping it more legit. With my AdventureMap peripheral, I can successfully query (returns block id and metadata) a cubic area with the method that you mentioned of 50*40*20 blocks without any issues - That's over 40,000 blocks. Although there is a slight delay, it is barely noticeable and does not slow down my computer overly much. My computer is nothing above average either, so I doubt you'll run in to any issues when querying blocks unless you plan on gathering some really in depth information about that block.

Of course, considering that your peripheral is meant to be used in survival (or I am assuming it is anyway), then I would say you should probably add in the delay/limiter anyway because being able to query that large of an area is just slightly ridiculous XD
CoolisTheName007 #12
Posted 29 November 2012 - 02:11 AM
Well, after last night talk, I've decided on a configurable otpion to either:
-return block hardness;
-return block ID or metadata (which can be put somewhere-else than OpenCCSensors for the sake of reputability);
Default will be returning block hardness. I'm still thinking about delays and ranges, I want to make it so that you get a bigger range if you focus more on a direction.
Orwell #13
Posted 29 November 2012 - 02:43 AM
Well, after last night talk, I've decided on a configurable otpion to either:
-return block hardness;
-return block ID or metadata (which can be put somewhere-else than OpenCCSensors for the sake of reputability);
Default will be returning block hardness. I'm still thinking about delays and ranges, I want to make it so that you get a bigger range if you focus more on a direction.
I think this is a good solution. Also, about the direction, I'm working on making the sensor block having a directional and non-directional mode. Cloudy thought of having a satellite dish on top and make it rotate if it's non-directional, and make it normal of directional. I'm just not sure what you would do with the downwards direction then. :P/> On turtles it's rather obvious which direction it senses. You could then try changing that mode through the lua API or something. (wouldn't succeed for some cards).
Mikeemoo #14
Posted 29 November 2012 - 03:28 AM
Latest progress - completely subject to change:

Refactored/Restructured a bit to make it easier to add new sensors and sensor cards.

In total we now have support for:

Inventories - Returns information and what is in every slot and how many there are. This isnt just chests, but covers most (all?) machines with an input slot (for example.. if I get information about macerators I can see what's in each slot, as well as any upgrades in there)
Players/Living Entities - returns almost any stat about a living entity that you could ever dream of!
IC2 Reactors - Heat, Max Heat, Output and IsActive - also works with reactor chambers (it pulls information about the reactor its attached to)
IC2 Cables - Energy Conducted
IC2 Energy storage (batbox, mfsu.etc.) - Stored, Capacity, Output
Buildcraft engines - Active, Heat, IsBurning, Piston Speed, Energy, Max Energy (not fully tested)

Working on Buildcraft quarries and other machines next.

If anyone has any suggestions for anything they want to see implemented (from any mod), please don't hesitate to ask. I can't promise every suggestion will get implemented because it depends on balance and which APIs are out there - however, I'll certainly implement any good ideas.

Sample usage (could of course change):


local sensor = peripheral.wrap("left")
-- get basic details of the targets the sensor has detected
local targets = sensor.getTargets()
-- loop through them
for name, details in pairs(targets) do

  print("Found a target of type "..details["type"])
  print("Details:")

  -- get full details for the current target
  local fulldetails = sensor.getTargetDetails(name)

  -- print out each detail one by one
  for key, value in pairs(fulldetails) do
    print(key..": "..tostring(value))
  end

end

Output:

Found a target of type Nuclear Reactor
Details:
MaxHeat: 10000
Heat: 0
Active: false
Output: 0
CoolisTheName007 #15
Posted 29 November 2012 - 10:59 AM
snip
About the sensor orientation I suppose we want the non-turtle version to be supported by at least one block, so we could rotate an inclined dish around the perpendicular to the support block; that would make it look like it was analysing every direction except the one it was attached to; it would (unfold?) rotate as as the peripheral was opened/closed.
For turtles, the radar sensor I'm planning to do would be omnidirectional, with an option to focus on a certain direction, not necessarily a straight one, so I don't see how I would put animations there, without interfering with other upgrades sides. Also, how does one change the turtle sensor peripheral card? Does it open a GUI too?
Do turtles sensors have to have the same textures for different cards? In general, allowing custom textures for each sensor card would allow for more awesome-looking sensors. If not, maybe a behavior like the modem, some fancy lights turn on/off as the peripheral is opened/closed?

Something different:
From what I could gather, turtles can only carry 2 peripherals at a time, and it's more due to a technical limitation of metadata than anything else; in the long distant future, would it be possible to solve it? E.g., modem + inventory sensor + radar sensor?
Orwell #16
Posted 29 November 2012 - 11:38 AM
I am working on the dish implementation and all. And I had the exact same idea as you. the turtle upgrade would have a blue border like the modem if it's set to omni-directional and a dark blue dot in the center. if it's set to directional however. it would have a dark borrder and a bright dot in the center. What do you think? The peripheral would just have a boolean as member to indicate its state, @a card could then use it in its logics. I think I'm going to work on that tonight and make the rotating dish later. That way you can use the directional part already.

Edit: the regular peripheral would be a block that's 1/3 high with the dish on top of it. Within the 1x1x1 cube.
The turtle upgrade uses the card in the slot selected by the turtle.
CoolisTheName007 #17
Posted 29 November 2012 - 12:28 PM
The turtle upgrade uses the card in the slot selected by the turtle.
That's huge news; that way we can have various sensors on the same turtle. I like it!!!
Maybe you could get inspiration from wireless redstone?
Orwell #18
Posted 29 November 2012 - 12:49 PM
Maybe you could get inspiration from wireless redstone?
How do you mean?
abihoooo #19
Posted 29 November 2012 - 07:43 PM
snip

It would be cool if there is percentage done for machines such as the macerator.
Mikeemoo #20
Posted 29 November 2012 - 09:02 PM
snip

It would be cool if there is percentage done for machines such as the macerator.

As in, the percentage gone for each individual piece of a stack? Or percentage through the entire stack?

If the former, then maybe - although you'd have to call that method constantly and it wouldn't be all that useful.

If the later, and you want to know how far you are through a stack, then I guess you could do that with the methods available already:


local sensor = peripheral.wrap("left")
local targets = sensor.getTargets()
local totalStackSize = 0
local currentStackSize = 0;
local percentage = 100;
while true do
  local details = sensor.getTargetDetails("SOUTH")

  local firstSlot = details[1];
  currentStackSize = tonumber(firstSlot["size"])

  -- the stack size has increased, so we've probably added to the machine
  if currentStackSize > totalStackSize then
	totalStackSize = currentStackSize
  end

  percentage = (100 - ((100/totalStackSize) * currentStackSize));
  print( percentage.. "% of the way through")

  sleep(0.5)
end

Or even better would be to compare the input stack size against the output stack size and get a percentage that way.
Mikeemoo #21
Posted 29 November 2012 - 10:45 PM
Nice to see activity around this at the moment - Cloudy has 3 pull requests waiting for him!

Latest changes:

- I've changed it so now the whole of buildcraft doesnt need to be included in the source. This'll hopefully make it easier for other people to get involved. Just include the one file (buildcraft.energy.IEngineProvider) if you want to get running but dont want to include buildcraft.

- I've added support for multiple sensor targets objects per entity. This wont mean much to you unless you're building a sensor.

- I've merged TheNietsnie's code for IC2 cable conductivity in

- Orwell is progressing with rendering and how that'll work, and I believe adding icons to the front of sensors to show what kind of sensor it currently is

- Cloudy has been fixing bugs and refactoring to tidy things up

- LeoVerto started on some german translations

Looks like we have a sample lua program in the pull request log too :)/>
abihoooo #22
Posted 29 November 2012 - 11:03 PM
As in, the percentage gone for each individual piece of a stack? Or percentage through the entire stack?

If the former, then maybe - although you'd have to call that method constantly and it wouldn't be all that useful.

If the later, and you want to know how far you are through a stack, then I guess you could do that with the methods available already:
I had plans for a massive status screen for my machine shop, but thinking about it now it wouldn't help much for a macerator but it would be good for a mass fabricator.
Mikeemoo #23
Posted 29 November 2012 - 11:51 PM
Unfortunately, unless I've missed it, there's no easy way for us to get stuff like progress information from the public API - and I'm reluctant to dig deeper than the public API because it's not an open source project.

I think the best available way of monitoring progress is to work around monitor stack sizes with the inventory sensor
abihoooo #24
Posted 30 November 2012 - 12:22 AM
If that's the case, then I'll try measuring EU/t in the cable right before the mass fab and do math in order to get a reading, which will be sufficient enough for me.
briarknit #25
Posted 30 November 2012 - 02:15 AM
Will this work for CC with 1.4.5?
Orwell #26
Posted 30 November 2012 - 02:33 AM
If you mean Minecraft 1.4.5 with ComputerCraft 1.47 . Then yes. :)/>
Mikeemoo #27
Posted 30 November 2012 - 03:14 AM
If people are having trouble getting IC2/BC working but want to make another sensor type for another system (or work on other parts of the code…):

My latest commit tries to load each 'sensorpack' in individually. If it fails to load one in, it'll not break the game.

It DOES mean you'll still have your errors in eclipse, and a warning when you run the game, but it will at least work.

Hopefully this'll help :)/> I'll do a pull request for it to go into the master soon.
Orwell #28
Posted 30 November 2012 - 03:51 AM
Nice :)/> I've been waiting for this. I think this beats using reflection when it comes to efficiency. :)/> The error messages shown on runtime are printed by the mods themselves then?
CoolisTheName007 #29
Posted 30 November 2012 - 07:37 AM
snip
I misnamed the mod I was referring to; I meant ChickenBones wireless redstone. It has a satelite dish design for emitters; it's not important.
Also, about different icons for different sensor cards:
What about having a small icon, which would be more than a color, for:
-being the card item graphic;
-showing up in the sensors block when used there;
-showing up on the side of the turtle when used by the turtle;
Cython #30
Posted 30 November 2012 - 03:43 PM
Impressive work, I really appreciate it!
Just a question, are you also going to implement BuildCraft liquid tanks (and waterproof pipes?) as sensor targets? Getting their capacity, contained LiquidStack amount and type would be nice for writing oil monitoring programs and such.
If you were going to implement it anyway, just forget my question. :rolleyes:/>
Lyqyd #31
Posted 30 November 2012 - 07:15 PM
Looks like we have a sample lua program in the pull request log too :)/>

Yep, I added the sensorview lua program! I'd just like to mention that there is a version of it that works out-of-the-box with the 0.01 version (current released version, at time of writing) of OCS, while the latest version of it in the github repo has an updated API call in it, so that it would not work with the 0.01 version.
Mikeemoo #32
Posted 30 November 2012 - 08:18 PM
Impressive work, I really appreciate it!
Just a question, are you also going to implement BuildCraft liquid tanks (and waterproof pipes?) as sensor targets? Getting their capacity, contained LiquidStack amount and type would be nice for writing oil monitoring programs and such.
If you were going to implement it anyway, just forget my question. :rolleyes:/>

Hi,

Yep, I'll look into doing that this weekend. There's a lot of mods that I rarely touch (although I play tekkit &amp; ftb, I spend 99% of my time messing with computer craft), so I might need guidance for a few things to make sure I cover everything needed.

Industrial craft crops, for example! Although I've watched a few videos of them I've never bothered trying them out myself…

But yes - buildcraft tanks n'that this weekend. :)/>

Looks like we have a sample lua program in the pull request log too :)/>

Yep, I added the sensorview lua program! I'd just like to mention that there is a version of it that works out-of-the-box with the 0.01 version (current released version, at time of writing) of OCS, while the latest version of it in the github repo has an updated API call in it, so that it would not work with the 0.01 version.

Yup, sorry - I'm to blame for that one. getTargetDetails() sounds better >.<
Mikeemoo #33
Posted 30 November 2012 - 08:22 PM
Big update yesterday:

1) All sensor cards now share a single item ID.
2) If someone doesn't have a mod installed it should now not cause any issues when playing, it just won't load those sensor cards. Developers can also build if they don't have the relevant APIs installed, and although it'll throw errors/warnings, it'll still be playable/testable.

This was all merged into the master last night along with the start of some rendering code from Orwell.
Lyqyd #34
Posted 30 November 2012 - 08:29 PM
Yup, sorry - I'm to blame for that one. getTargetDetails() sounds better >.<

Oh, no worries at all! It certainly does make a better function call name! Thanks for updating sensorview to reflect that name change, by the way. If you or any of the other Java devs need any changes made in it, feel free to shoot me a note if you don't feel like picking through the lua yourself. :)/>
Mikeemoo #35
Posted 30 November 2012 - 09:57 PM
I think I'll be adding a liquids sensor card, instead of having it as part of the buildcraft sensor card.
Orwell #36
Posted 01 December 2012 - 03:20 PM
I felt inclined to post an in-dev picture of the sensors. :)/> Each have a different card inserted. Clockwise from top: IC2, proximity, inventory and BC2 sensor card. (And yes, the dishes are spinning! :P/>)
Spoiler
CoolisTheName007 #37
Posted 01 December 2012 - 04:10 PM
snip
Completely non-constructive comment: UAU!!!!
Perkins #38
Posted 02 December 2012 - 08:29 AM
So, it all looks really neat. And I can figure out the recipes for the sensor cards, by looking through the source. But I'm not finding the recipe for the sensor itself… Can someone tell me what I'm missing?
Mikeemoo #39
Posted 02 December 2012 - 10:02 AM
It may not have one yet! The recipes are also just placeholders until we decide how cheap/expensive to make them :)/>
Orwell #40
Posted 02 December 2012 - 10:10 AM
Yes, suggestions about that are always welcome. If you have any other question about the inner workings, fire away! :)/>
Mikeemoo #41
Posted 02 December 2012 - 01:10 PM
We just did a multiplayer test on a live server..

It went well! One tiny bug which I'm fixing now, but they appear to work well.

I think we're close to the first release

Outstanding work:

1) Decide on recipes and implement them
2) Lua scripts for some pretty cool default programs
3) The item id for the sensor card needs putting into a config file
4) I'd love for us to have a few more sensor packs in there for other mods, but I think we'll need to get some other mods to open up their APIs slightly for the majority. Maybe we can fit one more mod in before release..

I think stuff involving directional sensors may wait until a later release, but it's Cloudys call what we do there.

OpenCCSensors is awesome fun :)/>
Lyqyd #42
Posted 02 December 2012 - 03:39 PM
I'll just leave this here:

Spoiler
KillaVanilla #43
Posted 02 December 2012 - 04:41 PM
Uh, how do you get the other sensorcards? I only see the Inventory sensorcard.
Orwell #44
Posted 02 December 2012 - 09:24 PM
Uh, how do you get the other sensorcards? I only see the Inventory sensorcard.
Mikee, Lyqyd and me have all been showing pictures from a build from source. You can find the source on GitHub or you could wait for the first release which, as Mikee said, should be soon. :D/>
CoolisTheName007 #45
Posted 05 December 2012 - 12:32 PM
Ok, so I was on IRC some other day, and after I asked some stuff about a radar sensor, more specifically if returning only block hardness would make it okay, and Mikeemoo ( I have nothing against you, you just made me notice the state of affairs) said that he believed that it wouldn't make it to a release, because it would be to much (EDITED) overpowered. I have given up on block hardness and I'm now thinking of returning extra info only for some special cases, e.g.when it's sand/gravel/fluids/dirt, as I describe below.
I really want to make a sensor, but I would be kind of a sad to work on it, and then to get it rejected. So I just want to make sure people know what's at stake, and get a final answer.

What would the sensor do:
- A radar sensor would provide a basic function, getBlock(x,y,z) that would return some information on the block present at coords x,y,z relative to the caller.
The important stuff that there seems to be some controversy about and that will affect what can be done with this sensor is:
–setting a delay between calls to the sensor, as turtle.detect() does, or not; by allowing a limited number of requests of several locations per call, e.g. getBlocks(table), one could set a delay and still use the sensor efficiently.
–the range of the sensor: 2 blocks IMO. It would be configurable, and if the setDirection() functionality gets implemented, one could increase range in that situatio.
But what worries me the most is:
–what information to return:
—block id's is out of the question, because it would make detecting ores too easy.
—Then, I think it was Cloudy, not sure, suggested returning block hardness. Having in account that radars are sensitive to that kind of parameter, it would be a realist behavior, and all that remains to check is if block hardness won't cause problems (check block hardness here). As will be able to see, it's not ideal: stone is distinguishable from most ores, which pretty much stand isolated with 3 as block hardness.
—I had previously suggested grouping blocks and returning a certain value based on what group they were on, e.g. if it was an ore, or stone, it would return the same info (as to stop detecting ores directly). I think this is the right approach, but that I would need pretty much to create my own map id's->radar value. So here's a sketch of the groupings:

Air
Fluids
Sand/gravel
Dirt
Stone/ores ect are not classified and will return a default value.

What do you think? Most importantly, why do you think what you think? :)/>



Why is this needed?
-Turtles would be able to path-find and generally navigate much better; e.g. while trying to go around a wall, they wouldn't need to turn every time they moved, in order to check if the wall had a breach (this just gave an idea for a turtle fixing griefed walls!).
-Depending on the information returned by getBlock(x,y,z), one would be able to detect block changes in a rather sizable area. Talk about grief prevention in pvp, or any kind of interactivity.

Is this 'radar' thing realist?
-Robots normally have several sensors that allow them to sense their surroundings, and the most basic ones are either eco-localization sensors, that measure the distance to an obstacle, or infrared ones, that detect adjacent obstacles, and thus do not require the robot to turn in order to detect an adjacent wall or hole.
Mikeemoo #46
Posted 06 December 2012 - 03:34 AM
I said nothing about sorting. Sorting is currently easily done by even the most vanilla of turtles.

My concern was simply that it would be overpowered. The behaviour itself isn't, but combined with the turtles other abilities it makes them incredibly powerful.

Think of it this way:

To write a program what would be involved?
1) Scan
2) Go towards any block with a hardness of 3 or above
3) Dig
4) Profit

I've spoken before about the idea of adding other things (such as drones) to return basic information about the exposed environment, but it shouldn't be an easy experience for players - they should have to write code to retrieve data, go to a data retrieval block, get data via rednet.. something.. anything!

But listen, I'm 1 of 3 of the main people doing java on this, so if you can convince them it'd be a good idea to implement then feel free - or like I said, there's nothing to stop you from implementing it yourself (adding sensor cards is a tiny amount of code) offer it as an alternative. It IS open source after all.
Ehrlingby #47
Posted 06 December 2012 - 04:46 AM
Is there anyway of compiling the source so I can run it and test it out? I've been missing ccSensors so much.
Tiin57 #48
Posted 06 December 2012 - 05:38 AM
Is there anyway of compiling the source so I can run it and test it out? I've been missing ccSensors so much.
Set up an MCP environment with Forge. Compile from there.
Of course, if you don't already know how, I wouldn't suggest it as it's complex.
Mikeemoo #49
Posted 06 December 2012 - 05:39 AM
Is there anyway of compiling the source so I can run it and test it out? I've been missing ccSensors so much.

Sure,

https://dl.dropbox.com/u/4295615/OpenCCSensors-0.04.jar

Be aware that this is a beta release. There's some known bugs in there. For example, in single player the radar can spin REALLY quickly on fast computers. That should be fixed in the next release. :)/>

Here's the recipe list of the 0.04 build. (not necessarily final recipes)

Mikeemoo #50
Posted 06 December 2012 - 05:47 AM
Also I should mention: This has only been tested with the VERY latest buildcraft and the latest industrialcraft.

If you're running earlier versions of either of those mods you may get crashes.

However, it should fun fine if you don't have those mods installed at all.
Ehrlingby #51
Posted 06 December 2012 - 06:52 AM
Hooray! Finally! OpenCCSensors downloadable with a simple link, thank you so much!

EDIT: Wow, I really like tha radar dish-design on the sensors. Hats off!
CoolisTheName007 #52
Posted 06 December 2012 - 07:23 AM
snip
Okay, sorry if I misunderstood you; I have given up on block hardness and I'm now thinking of returning extra info only for some special cases, e.g.when it's sand/gravel/fluids/dirt, as I describe in the post.
Mikeemoo #53
Posted 06 December 2012 - 07:25 AM
EDIT: Wow, I really like tha radar dish-design on the sensors. Hats off!

Blame that awesomeness on Orwell :)/>
Lyqyd #54
Posted 06 December 2012 - 09:33 AM
I don't know if any of you have experienced it yet, but I did track down that memory leak issue to openccsensors. Further testing is required to narrow it down further, but it doesn't happen when it's not installed on Mikee's server, and it does happen when I'm using sensors in a single player session. I'll try to see if it's dependent on the dishes being loaded/unloaded, and whether the quantity of sensors affects the rate of leakage.
Mikeemoo #55
Posted 06 December 2012 - 10:06 AM
I don't know if any of you have experienced it yet, but I did track down that memory leak issue to openccsensors. Further testing is required to narrow it down further, but it doesn't happen when it's not installed on Mikee's server, and it does happen when I'm using sensors in a single player session. I'll try to see if it's dependent on the dishes being loaded/unloaded, and whether the quantity of sensors affects the rate of leakage.

Verrry interesting!
abihoooo #56
Posted 06 December 2012 - 04:16 PM
Something I noticed with 0.04, the dish doesn't stop spinning when you pause the game. The game is actually pausing though, since mobs are frozen.
Mikeemoo #57
Posted 06 December 2012 - 08:52 PM
Something I noticed with 0.04, the dish doesn't stop spinning when you pause the game. The game is actually pausing though, since mobs are frozen.

Cool - thanks. I'll add that to the issue list. (although probably low priority - it's just a visual effect)
bilwis #58
Posted 07 December 2012 - 06:04 AM
Hello,

I love the idea and foresee great applications for these sensors! I have a question though, and it might be a bit stupid:
How do I get the name of a target for getDetailTarget()?
When I iterate through the getTargets() table I get two columns per target, the first holding the relative position; and the second holding a table with only one item ("type": (e.g.) ic2.common.solarpanel). getDetailTarget doesn't take the position, so I wonder how do I call it correctly?

Thanks, bilwis.
Mikeemoo #59
Posted 07 December 2012 - 06:12 AM
Hi,

I should mention first that it's no longer getDetailTarget, it's been renamed to getTargetDetails().


The key returned from getTargets() should be what you pass into getTargetDetails(), for example:


local sensor = peripheral.wrap("left")
for key, value in sensor.getTargets() do
local details = sensor.getTargetDetails(key)
end
bilwis #60
Posted 07 December 2012 - 06:59 AM
Excellent, I should have noticed when it said "attempt to call nil"; but oh well. Works like a charm, thanks!
Mikeemoo #61
Posted 08 December 2012 - 03:50 AM
Righty, if anyone has any suggestions for new sensors, please post them here!

We're looking at getting an official release done in the next few days, so it'd be lovely to have another sensor pack in there. However, I rarely venture outside of computer craft these days so i'm not sure what's worth being sensed and what's not!

thanks!
Lyqyd #62
Posted 08 December 2012 - 04:50 AM
Perhaps Forestry? It may already be covered by a mix of the buildcraft and inventory sensors (as it was originally a buildcraft add-on), but if not, it would probably be a nice one to have, assuming it has an API.
Leo Verto #63
Posted 08 December 2012 - 05:06 AM
I suggest adding UniversalElectricity sensors, but UE (which is nothing but an API) seems to be hard to use for getting information from existing blocks.
Well, it might just have been me being silly.
Mikeemoo #64
Posted 08 December 2012 - 09:42 AM
Added a DroppedItems sensor card.
crackroach #65
Posted 08 December 2012 - 02:23 PM
Righty, if anyone has any suggestions for new sensors, please post them here!

We're looking at getting an official release done in the next few days, so it'd be lovely to have another sensor pack in there. However, I rarely venture outside of computer craft these days so i'm not sure what's worth being sensed and what's not!

thanks!

An entity proximity sensor could be awesome, i know there was one with ccSensor.
CoolisTheName007 #66
Posted 08 December 2012 - 02:43 PM
snip
There's already one, the proximity sensor.
crackroach #67
Posted 08 December 2012 - 04:04 PM
Help me understand something, do you guys, are re-making Cc sensor mod? or is it a completely new mod??

If you need someone to make graphics for you(i know everybody must ask this), I could do it… for FREE :lol:/>

Last thing, are you planning something about a tekkit utilisation??
DarkSnake #68
Posted 09 December 2012 - 01:05 AM
Last thing, are you planning something about a tekkit utilisation??

Edit: Removed crappy large image - Cloudy.
Mikeemoo #69
Posted 09 December 2012 - 01:19 AM
Help me understand something, do you guys, are re-making Cc sensor mod? or is it a completely new mod??

If you need someone to make graphics for you(i know everybody must ask this), I could do it… for FREE :lol:/>

Last thing, are you planning something about a tekkit utilisation??

It's build from scratch, based on the old version but we've simplified the use of it a bit.

We've got someone doing the graphics, but thanks for offering.

Regarding tekkit: Tekkit is many versions out of date, now. We won't backport to support tekkit, because if tekkit ever do another release it'll be for a newer version of minecraft.

Maybe one day there's the possibility it'll get included in feed the beast, but even if that were to happen it wont be until FTB is 1.4.5-ready
Tiin57 #70
Posted 09 December 2012 - 02:22 AM
Last thing, are you planning something about a tekkit utilisation??
Not many people here like Tekkit. Those who do can't backport OpenCCSensors to 1.2.5 (the most recent version that Tekkit supports). Perhaps the mod will be included in a later version of Tekkit, seeing as it replaces CCSensors. Who knows?
crackroach #71
Posted 09 December 2012 - 08:20 AM
Last thing, are you planning something about a tekkit utilisation??
Not many people here like Tekkit. Those who do can't backport OpenCCSensors to 1.2.5 (the most recent version that Tekkit supports). Perhaps the mod will be included in a later version of Tekkit, seeing as it replaces CCSensors. Who knows?

I hope to see your project getting huge, I think sensor is a missing thing for computercraft
AliasXNeo #72
Posted 09 December 2012 - 07:38 PM
I havn't seen Thermal Expansion mentioned yet. It's certainly an upcoming mod, and very popular in the FTB community. It would be really nice to have some sensors for sensing conduit activity and energy cell power levels. I think TE is the future of BC energy networks, so this could really help at regulating everything.
faubiguy #73
Posted 09 December 2012 - 10:20 PM
Should I work on a forestry or railcraft sensorcard, and if so, what should it sense (if possible)?

EDIT: Or Thermal Expansion, as mentioned above

EDIT 2: The APIs for these mods all appear to be limited in the ability to interact with blocks in the mod.
Tiin57 #74
Posted 09 December 2012 - 11:27 PM
-snip-
I hope to see your project getting huge, I think sensor is a missing thing for computercraft
Not my project :P/>
I am hoping to contribute some to it, though.
Mikeemoo #75
Posted 10 December 2012 - 05:21 AM
Thermal Expansion and Forestry are both great ideas - however their APIs aren't too helpful. If people can tell me specifically what they'd like to have access to within these mods I can approach the mod authors to see if they'll let me hook into parts.


For the time being, I've added a "Sign sensor" which can read and detect signpost around it.
crackroach #76
Posted 10 December 2012 - 05:21 AM
-snip-
I hope to see your project getting huge, I think sensor is a missing thing for computercraft
Not my project :P/>
I am hoping to contribute some to it, though.

Sorry for my bad English, it's not my native language. I should have said 'this' project. :lol:/>
Mikeemoo #77
Posted 10 December 2012 - 05:50 AM
Mikeemoo #78
Posted 10 December 2012 - 06:06 AM
Orwell #79
Posted 10 December 2012 - 07:45 AM
I had this exact idea the other week… :D/>
Nicholas4132 #80
Posted 10 December 2012 - 09:34 AM
I tried adding this to my Feed the Beast 1.4.2. I installed openccsensors by adding and enabling the .jar file in the feed the beast launcher, under jarmods. When I launch my game, it starts up fine, until it passes the mojang logo screen. The screen turns white and hangs indefinatly. Here is the log output: http://pastebin.com/4WCNxnJx
The game turns white at the moment line 9 appears in the log. I added lines 7&amp;8 myself, everything else is the raw output. FTB works fine without the mod.
Mikeemoo #81
Posted 10 December 2012 - 09:37 AM
I tried adding this to my Feed the Beast 1.4.2. I installed openccsensors by adding and enabling the .jar file in the feed the beast launcher, under jarmods. When I launch my game, it starts up fine, until it passes the mojang logo screen. The screen turns white and hangs indefinatly. Here is the log output: http://pastebin.com/4WCNxnJx
The game turns white at the moment line 9 appears in the log. I added lines 7&amp;8 myself, everything else is the raw output. FTB works fine without the mod.

This wont work for the current feed the beast. This mod is designed for MC 1.4.5, using the latest versions of mods.

When FTB updates (which should be soon), this mod should work fine. :)/>
Mikeemoo #82
Posted 10 December 2012 - 09:38 AM
I just made a pet turtle using the proximity sensor. He follows me wherever I go. :D/>

I'm going to change it so that if it detects a mob, it goes and kills the mob then returns to me.
Leo Verto #83
Posted 10 December 2012 - 10:06 AM
I tried adding this to my Feed the Beast 1.4.2. I installed openccsensors by adding and enabling the .jar file in the feed the beast launcher, under jarmods. When I launch my game, it starts up fine, until it passes the mojang logo screen. The screen turns white and hangs indefinatly. Here is the log output: http://pastebin.com/4WCNxnJx
The game turns white at the moment line 9 appears in the log. I added lines 7&amp;8 myself, everything else is the raw output. FTB works fine without the mod.
By the way, don't add it as a jar mod, jar mods are put into the minecraft.jar, but normal mods like OpenCCSensors should go into the mods folder.

I just made a pet turtle using the proximity sensor. He follows me wherever I go. :D/>

I'm going to change it so that if it detects a mob, it goes and kills the mob then returns to me.
Woo, Sethbling is going to be the best advertisement for OCS ever! :D/>
AliasXNeo #84
Posted 10 December 2012 - 10:25 AM
Thermal Expansion and Forestry are both great ideas - however their APIs aren't too helpful. If people can tell me specifically what they'd like to have access to within these mods I can approach the mod authors to see if they'll let me hook into parts.


For the time being, I've added a "Sign sensor" which can read and detect signpost around it.

Thermal Expansion:
  • Detect Redstone Energy Cell power level (currently stored MJ)
  • Detect Redstone Energy Cell state (power going in or out)
  • Detect Redstone Energy Conduit State (power moving through or not)
Forestry:
  • Detect state of various farming machines (Peat Bog, Arboretum, etc.). I know an API exists because currently BC gates offer functionality for detecting soil state of most farms. For example a gate can fire when less than 25% of the soil is left so that an automated system can provide more soil for replacing.
That's all I can really come up with off the top of my head. I know all of the above functionality is currently offered by BC gates, but they are in most cases bulky and more irritating than helpful. For instance, right now I'm forced to attach a random pipe/gate off of my TE energy cell just to get a redstone signal sent when it's full. It looks retarded and takes up space. I could do a lot more and make a lot cleaner looking system if I could have a sensor doing this for me :)/>
faubiguy #85
Posted 10 December 2012 - 10:39 AM
As far as I can tell the forestry and Thermal Expansion APIs don't provide any means of detecting information about their machines. The Buildcraft gate conditions are added by Forestry/Thermal Expansion telling Buildcraft to add them, not the other way around.
Mikeemoo #86
Posted 10 December 2012 - 10:48 AM
http://www.youtube.com/watch?v=qsvnwMbSux0
Nietsnie #87
Posted 10 December 2012 - 11:31 AM
Nice, I've done up a video showing some IC2 stuff and simple Proximity Sensor application using a slightly older version from a couple of weeks ago. No textures yet. I'll probably update later today :)/>

[media]http://www.youtube.com/watch?v=sy7rtCq6Z0A[/media]
Mikeemoo #88
Posted 10 December 2012 - 12:09 PM
Nice, I've done up a video showing some IC2 stuff and simple Proximity Sensor application using a slightly older version from a couple of weeks ago. No textures yet. I'll probably update later today :)/>

[media]http://www.youtube.com/watch?v=sy7rtCq6Z0A[/media]

Absolutely awesome.
Mikeemoo #89
Posted 10 December 2012 - 12:42 PM
btw, latest updates will likely break your current setup. stuff like the IC2 sensor now provide a larger radius of blocks, so not just north/south..etc..
Perkins #90
Posted 10 December 2012 - 12:43 PM
If you are looking for ideas for additional sensors still, railcraft sensors would be nice. I don't know if the liquid sensor will cover iron tanks, but one to cover steam turbines and boilers would be nice.
Nietsnie #91
Posted 10 December 2012 - 12:46 PM
btw, latest updates will likely break your current setup. stuff like the IC2 sensor now provide a larger radius of blocks, so not just north/south..etc..
Ah, not a big issue. Maybe I can just have one turtle going up and down those storage banks then.

If you are looking for ideas for additional sensors still, railcraft sensors would be nice. I don't know if the liquid sensor will cover iron tanks, but one to cover steam turbines and boilers would be nice.

I was going to look at doing some RailCraft type sensors myself for my next project. I have a functional elevator I use for one of my towers, but it uses a bunch of real-estate. I was going to work on condensing that. A RailCraft sensor would definitely remove some blocks.
Lyqyd #92
Posted 10 December 2012 - 07:15 PM
btw, latest updates will likely break your current setup. stuff like the IC2 sensor now provide a larger radius of blocks, so not just north/south..etc..
Ah, not a big issue. Maybe I can just have one turtle going up and down those storage banks then.

If you managed to reconfigure the wiring to accommodate it, a single turtle at the center of the stack should sense the entire stack (5x5x5 sensing volume). Turtles going up and down does look cooler, though. :-)
Mikeemoo #93
Posted 10 December 2012 - 09:31 PM
Tomass on IRC suggested a "redstone strength" sensor.

If implemented I think it should only work on redstone directly next to a sensor.


This may seem quite useless at first, but I think it could be a cheap way of doing primitive bundled cabling. For example:

If you had 3 buttons in a row you could detect which one was pressed based on the strength of the signal. Of course, this is nowhere near as good as bundled cable, but could be pretty nice for servers without access to them.


I'd be interested to know if anyone has any feedback on this - or if anyone has any other ideas for how this could be a useful sensor.

(I'm nervous about adding any sensors that are too overpowered, which is why i'm spending a lot of time with these little ones that 'potentially' have a use)
abihoooo #94
Posted 10 December 2012 - 09:43 PM
Here's my build so far using the ic2 and inventory sensors. I used peripheral cables so I can have tons of sensors connected.

Mikeemoo #95
Posted 10 December 2012 - 09:47 PM
I like! I like!

Really nice to see what people are doing with it :)/>
Mikeemoo #96
Posted 10 December 2012 - 09:55 PM
I think we're very close to the first proper release.

Orwell fixed some rendering issues this weekend which has removed any remaining issues, so I think the only thing left is getting the lua APIs automatically mounted.

Cloudy was going to look into it, but he's come down with a mild case of work recently, so I may have a stab at trying to work out how to do it myself if he doesn't get time.
Perkins #97
Posted 10 December 2012 - 09:58 PM
In both the pre-packaged version and the latest source, I can't get the liquid sensor to work. It does not detect railcraft iron tanks, and getTargetDetails returns nil for other tank types. I use the getTargets list for a valid target, something like '2,0,1', calling sen.getTargetDetails('2,0,1') gives nothing. If I use the sensorview program provided, when it finds a valid target, it instantly exits the program on the line that calls getTargetDetails. I can see that it is supposed to provide some information on the tanks, like used/available space, but I can't seem to actually get it. I'm very new to java, so while I can mostly understand the source, I'm not sure what to do to fix whatever's going wrong.


P.S. On the first page it says `updated peripheral methods to reflect change to getTargetDetails.' I'm guessing maybe the liquid sensor didn't get updated for those changes…
Mikeemoo #98
Posted 10 December 2012 - 10:03 PM
In both the pre-packaged version and the latest source, I can't get the liquid sensor to work. It does not detect railcraft iron tanks, and getTargetDetails returns nil for other tank types. I use the getTargets list for a valid target, something like '2,0,1', calling sen.getTargetDetails('2,0,1') gives nothing. If I use the sensorview program provided, when it finds a valid target, it instantly exits the program on the line that calls getTargetDetails. I can see that it is supposed to provide some information on the tanks, like used/available space, but I can't seem to actually get it. I'm very new to java, so while I can mostly understand the source, I'm not sure what to do to fix whatever's going wrong.


P.S. On the first page it says `updated peripheral methods to reflect change to getTargetDetails.' I'm guessing maybe the liquid sensor didn't get updated for those changes…

I don't think that's caused by any recent change - I think it's just bad implementation in the first place.

I'll debug/fix it tonight and make another beta release (which will also include dropped items and sign reading)
Orwell #99
Posted 11 December 2012 - 02:13 AM
In both the pre-packaged version and the latest source, I can't get the liquid sensor to work. It does not detect railcraft iron tanks, and getTargetDetails returns nil for other tank types. I use the getTargets list for a valid target, something like '2,0,1', calling sen.getTargetDetails('2,0,1') gives nothing. If I use the sensorview program provided, when it finds a valid target, it instantly exits the program on the line that calls getTargetDetails. I can see that it is supposed to provide some information on the tanks, like used/available space, but I can't seem to actually get it. I'm very new to java, so while I can mostly understand the source, I'm not sure what to do to fix whatever's going wrong.


P.S. On the first page it says `updated peripheral methods to reflect change to getTargetDetails.' I'm guessing maybe the liquid sensor didn't get updated for those changes…
I had the same issues with empty (unused) tanks only. 'getTargetDetails' isn't implemented in the sensor cards part, but globally, so I doubt that's the problem. :)/>
Tiin57 #100
Posted 11 December 2012 - 02:34 AM
FTB is 1.4.2; this is 1.4.4/5.
Damn pages. Edit.
Mikeemoo #101
Posted 11 December 2012 - 02:36 AM


I'll create a jar version including this fix later.

The issue seemed to only happen with newly placed tanks - buildcraft wasn't returning the expected result. I've reinforced the code to deal with it.


The buildcraft integration is still quite… fragile.

For example:
If you have 2 buildcraft tanks on top of each other, it'll only calculate the capacity for the ones that have liquid in them, so if the top one isn't yet filled, it wont include it.

CovertJaguar fixed this for me in the BC source, but I doubt it'll make it into any release for a while yet.
Mikeemoo #102
Posted 11 December 2012 - 05:01 AM
When we release I wouldn't mind showing off a few creations in a mod spotlight video.

If anyone wouldn't mind giving a little tour of their creations then that would be awesome. :)/>
Nietsnie #103
Posted 11 December 2012 - 06:32 AM
Sure, you can jump on my server to take your own video or tell me what kind of video you're looking for.
Mikeemoo #104
Posted 11 December 2012 - 09:57 PM
https://dl.dropbox.com/u/4295615/OpenCCSensors-0.05.jar

0.05

Refineries still aren't working perfectly, however water tanks are fixed.

I think fixing refineries will require a bit of additional help from the buildcraft guys, so that may have to wait for a while
Mikeemoo #105
Posted 11 December 2012 - 11:20 PM
Be aware that the very latest version of IC2 seems to have a bug where you can't compress uranium into ingots. It has to be the ore block. Semi-tempted to change our recipe for the ic2 sensor card, but I think I'll leave it for now. I think its only a beta release that has this bug anyway.
Nietsnie #106
Posted 12 December 2012 - 05:57 AM
Be aware that the very latest version of IC2 seems to have a bug where you can't compress uranium into ingots. It has to be the ore block. Semi-tempted to change our recipe for the ic2 sensor card, but I think I'll leave it for now. I think its only a beta release that has this bug anyway.

Someone beat you to it: http://forum.industr...d&amp;threadID=8501 :)/>

Edit: whoops I read that as you wanted to fix the recipe issue with uranium. That's what I get for quickly scanning posts :(/>
Mikeemoo #107
Posted 13 December 2012 - 09:08 AM
https://dl.dropbox.com/u/4295615/OpenCCSensors-0.06.jar


Another mini beta release. This fixes a slight positioning issue with the proximity sensor card, it also has a different recipe for ic2 sensor cards (they now use copper cable instead)
Mikeemoo #108
Posted 13 December 2012 - 10:23 AM
another example of what you can do with the proximity sensor :)/>

http://www.youtube.com/watch?v=3MlKiUPNVQ4
Ehrlingby #109
Posted 13 December 2012 - 10:41 AM
another example of what you can do with the proximity sensor :)/>

[media]http://www.youtube.com/watch?v=3MlKiUPNVQ4[/media]

Very, very nice! Would you mind sharing the code for that? I'd love to have a look at the mob "prioritizing".
Mikeemoo #110
Posted 13 December 2012 - 10:45 AM
another example of what you can do with the proximity sensor :)/>

[media]http://www.youtube.com/watch?v=3MlKiUPNVQ4[/media]

Very, very nice! Would you mind sharing the code for that? I'd love to have a look at the mob "prioritizing".

It doesn't really prioritize just yet.. it just ignores any actual players. Prioritization could really easily be built in though.

The code is horrible. I hacked it to death thinking there was a bug in it, but it turned out the bug was in OpenCCSensors (now fixed).. but yeah, wouldn't be hard to tidy this up into something less.. awful..

http://pastebin.com/C4mxLv8S

Only works if he's facing south when you start the program (although i think i'll fix that eventually)
Mikeemoo #111
Posted 13 December 2012 - 10:49 AM
(actually, most of those methods near the top arent even used any more…!)
Ehrlingby #112
Posted 13 December 2012 - 10:51 AM
another example of what you can do with the proximity sensor :)/>

[media]http://www.youtube.com/watch?v=3MlKiUPNVQ4[/media]

Very, very nice! Would you mind sharing the code for that? I'd love to have a look at the mob "prioritizing".

It doesn't really prioritize just yet.. it just ignores any actual players. Prioritization could really easily be built in though.

The code is horrible. I hacked it to death thinking there was a bug in it, but it turned out the bug was in OpenCCSensors (now fixed).. but yeah, wouldn't be hard to tidy this up into something less.. awful..

http://pastebin.com/C4mxLv8S

Only works if he's facing south when you start the program (although i think i'll fix that eventually)

Thanks, I'm liking these "Applications for OpenCCSensors" videos btw, They're good at getting your imagination to flow.
Perkins #113
Posted 13 December 2012 - 11:17 AM
So, the liquid sensor sorta works, but it can't seem to get liquid levels for containers holding fuel… (Buildcraft fuel from oil). sensorivew crashes when trying to examine one of them. Everything else seems to be working though.
Mikeemoo #114
Posted 13 December 2012 - 11:21 AM
So, the liquid sensor sorta works, but it can't seem to get liquid levels for containers holding fuel… (Buildcraft fuel from oil). sensorivew crashes when trying to examine one of them. Everything else seems to be working though.

Dammit. Ok I'll have another look and see if I can get to the bottom of it.
Mikeemoo #115
Posted 13 December 2012 - 09:21 PM
https://dl.dropbox.com/u/4295615/OpenCCSensors-0.06.1.jar

mini-patch fixes an issue where it breaks without ic2 installed.
Mikeemoo #116
Posted 14 December 2012 - 02:26 AM
http://www.youtube.com/watch?v=22ltrKI5Lj4

Idea inspired by (stolen from) Nietsnie..

(Sorry about the low quality again! too lazy to wait for uploads)
Mikeemoo #117
Posted 14 December 2012 - 02:28 AM
Also, here's a cleaner version of the killer turtle script

https://gist.github.com/4276069

Sorry it's not on pastebin - i've hit my daily limit!
alambre #118
Posted 14 December 2012 - 06:55 AM
thanks for your work, its posible to get reactor items whit only one sensor? or add two cards to it?
Actually i cut off reactor for temp and refiil only coollant (or perhaps i dont know :(/> )









i newbie at lua and sorry but my bad english
http://pastebin.com/GRddw5rN
monitor top name (startup)
the loop counter is because suddenly making continuous service temperature, after a while,
Orwell #119
Posted 14 December 2012 - 06:59 AM
thanks for your work, its posible to get reactor items whit only one sensor? or add two cards to it?
Not sure what you mean, but if I'm not mistaken one IC2 sensor can sense all reactor components in a cube of 5x5x5 around the sensor. So if everything is close enough to each other, you can sense all IC2 stuff with one sensor card. If you want to mix this with another sort of sensor, then you could use turtles as they can contain 16 sensor cards.

Edit:
You can use the sensorview lua program, made by Lyqyd, to quickly see all the sensed targets nearby.
Nietsnie #120
Posted 14 December 2012 - 06:49 PM
thanks for your work, its posible to get reactor items whit only one sensor? or add two cards to it?

You have to use another sensor card to look at the reactor inventory. You can swap those out programmatically however, and it works like you'd expect. Or, what I did, is use the turtle item analyzer and a second turtle.
alambre #121
Posted 15 December 2012 - 08:05 AM
Thanks Orwell and nietsnie for yours answers, I'm swith to a second computer on the other side, in the same position for that purpose for refill it whitout a turtle (at the moment) , whit inventory card,
is a litle hard to me construct a table. I have less time these days, but I will continue
Thanks a lot
timberwolf #122
Posted 15 December 2012 - 11:44 AM
I have a question. Can the proximity sensor detect block types?
Orwell #123
Posted 15 December 2012 - 12:04 PM
I have a question. Can the proximity sensor detect block types?
No, it detects only living entities.
timberwolf #124
Posted 15 December 2012 - 12:51 PM
if I have a sensor melee turtle can I have 2 sensor cards?
Sammich Lord #125
Posted 15 December 2012 - 01:00 PM
Me <3 this.
Orwell #126
Posted 15 December 2012 - 01:46 PM
if I have a sensor melee turtle can I have 2 sensor cards?
Indeed, the card you use is determined by the slot that's selected by the turtle.
Nietsnie #127
Posted 15 December 2012 - 08:45 PM
Here's an example of that (and another OpenCCSensor video, this time with up to date textures :)/>

[media]http://www.youtube.com/watch?v=Kk1S_NF74wI[/media]
Mikeemoo #128
Posted 15 December 2012 - 11:56 PM
if I have a sensor melee turtle can I have 2 sensor cards?
Indeed, the card you use is determined by the slot that's selected by the turtle.

The card used is whatever is in slot 16, i believe.

So yeah, it's fine to carry multiple around, you just have to swap in/out of slot 16
timberwolf #129
Posted 16 December 2012 - 10:28 AM
How would I get it to select a specific card?
Orwell #130
Posted 16 December 2012 - 11:46 AM
Mikeemoo is right, it always uses slot 16. To use an arbitrary card, you could use something like this:

local slots = {
"inventory" = 1,
"proximity" = 2,
"buildcraft" = 3,
}

local currentCard

local function selectCard(cardname)
  if currentCard then
	if not slots[currentCard] then
	  error("Invalid card name!")
	end
	turtle.select(16)
	turtle.transferTo(slots[currentCard],1)
  end
  currentCard = cardname
  turtle.select(slots[currentCard])
  turtle.transferTo(16,1)
end

Unfortunately I can't test this code right now, I will later.
Revelations! #131
Posted 18 December 2012 - 07:41 AM
Hi,

I used this codes for my nuclear reaktor and got an error


local sensor = peripheral.wrap("top")
local targets = sensor.getTargets()
for name, details in pairs(targets) do
  print(details["type"])
  print("Details:")
  local d = sensor.getTargetDetails(name)
  for key, value in pairs(d) do
    print(key..":"..tostring(value))
  end
end

Output:
ic2.common.TileEntitiyCable
Details:
EnergyConducted:12282
Nuclear Reactor
Details:
parallel : 22 : Expecting non-static method
ic2.api.IC2Reactor.getEuOutput()I
Press any key to continue


–after pressing a key computer closed itself.


how can i fix this=? :(/>
Orwell #132
Posted 18 December 2012 - 07:43 AM
Hi,

I used this codes for my nuclear reaktor and got an error


local sensor = peripheral.wrap("top")
local targets = sensor.getTargets()
for name, details in pairs(targets) do
  print(details["type"])
  print("Details:")
  local d = sensor.getTargetDetails(name)
  for key, value in pairs(d) do
	print(key..":"..tostring(value))
  end
end

Output:
ic2.common.TileEntitiyCable
Details:
EnergyConducted:12282
Nuclear Reactor
Details:
parallel : 22 : Expecting non-static method
ic2.api.IC2Reactor.getEuOutput()I
Press any key to continue


–after pressing a key computer closed itself.


how can i fix this=? :(/>
It seems to be a bug in OpenCCSensors, not in your code. We'll look into it.
Mikeemoo #133
Posted 18 December 2012 - 07:48 AM
Hi,

I used this codes for my nuclear reaktor and got an error


local sensor = peripheral.wrap("top")
local targets = sensor.getTargets()
for name, details in pairs(targets) do
  print(details["type"])
  print("Details:")
  local d = sensor.getTargetDetails(name)
  for key, value in pairs(d) do
	print(key..":"..tostring(value))
  end
end

Output:
ic2.common.TileEntitiyCable
Details:
EnergyConducted:12282
Nuclear Reactor
Details:
parallel : 22 : Expecting non-static method
ic2.api.IC2Reactor.getEuOutput()I
Press any key to continue


–after pressing a key computer closed itself.


how can i fix this=? :(/>

Can you tell me what version of OCS you're using? As well as which version of industrial craft.
Revelations! #134
Posted 18 December 2012 - 07:51 AM
Hi,

I used this codes for my nuclear reaktor and got an error


local sensor = peripheral.wrap("top")
local targets = sensor.getTargets()
for name, details in pairs(targets) do
  print(details["type"])
  print("Details:")
  local d = sensor.getTargetDetails(name)
  for key, value in pairs(d) do
	print(key..":"..tostring(value))
  end
end

Output:
ic2.common.TileEntitiyCable
Details:
EnergyConducted:12282
Nuclear Reactor
Details:
parallel : 22 : Expecting non-static method
ic2.api.IC2Reactor.getEuOutput()I
Press any key to continue


–after pressing a key computer closed itself.


how can i fix this=? :(/>

Can you tell me what version of OCS you're using? As well as which version of industrial craft.

OpenCCSensors-0.06.1 industrialcraft-2_1.110
Revelations! #135
Posted 18 December 2012 - 08:00 AM
i just downloaded OpenCCSensors-0.06.2 and used same code and got same output :/
Mikeemoo #136
Posted 18 December 2012 - 08:17 AM
Hi,

This is due to a change in the industrialcraft API.

I've build a new version for you, which should be compatible with the very latest IC2 release.

https://dl.dropbox.com/u/4295615/OpenCCSensors-0.06.3.jar

Enjoy!
Revelations! #137
Posted 18 December 2012 - 08:24 AM
Hi,

This is due to a change in the industrialcraft API.

I've build a new version for you, which should be compatible with the very latest IC2 release.

https://dl.dropbox.c...sors-0.06.3.jar

Enjoy!

Thx! <3 your sensors :)/>
TehSomeLuigi #138
Posted 19 December 2012 - 04:48 AM
Looking great. I'll have to persuade my server's admin to add this :)/>.
Perkins #139
Posted 20 December 2012 - 09:47 AM
Okay, so i finally got around to looking at why sensorview crashes when looking at a liquid sensor pointed at a tank with fuel.
istack.getDisplayName() in LiquidTankTarget.java throws an exception, not sure what exception it is. As a workaround I just put it inside a try/catch block and had it set the liquid name to Unknown if anything goes amiss. That lets it function, but of course is not the correct solution. I'm using BD 3.2.2, and the latest OCCSensors built from source.

Oh, I also noticed the liquid sensor tries to target obsidian transport pipes too, which also cause a crash.
Mikeemoo #140
Posted 20 December 2012 - 09:07 PM
Hrmm, that is interesting! Especially the obsidian pipes thing.


I've got another project on the go at the moment, but I think i'll drop that until after christmas. I wouldnt mind getting OCS into a releasable state before I go away for the week.

We're actually looking at restructuring the code a LOT to make sure it's thread-safe, which at the moment, its not.
Cyclonit #141
Posted 23 December 2012 - 02:40 AM
I'd suggest changing the recipe of the sensor to use one blaze rod in the top slot to make it more like an actual dish and to raise its cost slightly and the inventory sensor's recipe might use a chest instead of a wooden plank.
Mikeemoo #142
Posted 23 December 2012 - 11:49 AM
I'd suggest changing the recipe of the sensor to use one blaze rod in the top slot to make it more like an actual dish and to raise its cost slightly and the inventory sensor's recipe might use a chest instead of a wooden plank.

I thought about having a chest at first (in fact, I think it was a chest for a while), but it seemed odd placing an inventory object in for something that never actually is an inventory. Placing an entire chest inside a.. card.. seems odd (chest big, card small)
p3lim #143
Posted 23 December 2012 - 03:25 PM
Any news on an update for 1.4.6? Halting my server's update for this one, too valuable to miss :)/>
Mikeemoo #144
Posted 23 December 2012 - 11:15 PM
Any news on an update for 1.4.6? Halting my server's update for this one, too valuable to miss :)/>

Should be today!
Aloke #145
Posted 23 December 2012 - 11:56 PM
Hi all! I'm pretty new to lua. Right now I am using ccsensors to check my mfsu's storage level. So i connected all up and to get stats I'm using this: "monitor right /ccSensors getReading Sensor EUStorage", but the problem is, that it does not constantly update itself, I have to exit and rewrite the command if I want to see if im starting to lose power or have more of it. What would I need to change to get getReading to update the energy value on its own?
Mikeemoo #146
Posted 23 December 2012 - 11:59 PM
Hi all! I'm pretty new to lua. Right now I am using ccsensors to check my mfsu's storage level. So i connected all up and to get stats I'm using this: "monitor right /ccSensors getReading Sensor EUStorage", but the problem is, that it does not constantly update itself, I have to exit and rewrite the command if I want to see if im starting to lose power or have more of it. What would I need to change to get getReading to update the energy value on its own?

Are you using CCSensors (for example, on tekkit), or OpenCCSensors?

It sounds to me like you're using CCSensors, which is a different peripheral.
Aloke #147
Posted 24 December 2012 - 12:00 AM
Oh, they are two different? Yeah I am using tekkit.
Mikeemoo #148
Posted 24 December 2012 - 12:01 AM
Oh, they are two different? Yeah I am using tekkit.

http://www.computercraft.info/forums2/index.php?/topic/126-mc-125-cc-133-ccsensors-smpssp/
Mikeemoo #149
Posted 24 December 2012 - 12:12 AM
Toying with the idea of a chat sensor. I wonder if it'd be OP.

It could definitely have its uses, though.

It could be restricted to range
Aloke #150
Posted 24 December 2012 - 12:13 AM
Thank you! Sorry for this.
Ehrlingby #151
Posted 24 December 2012 - 12:44 AM
Toying with the idea of a chat sensor. I wonder if it'd be OP.

It could definitely have its uses, though.

It could be restricted to range

That's an awesome idea! Well, the sensors' main function is to serve as a non-existant player, since I as a player, can with ease read the contents of a BC tank, or check the energy level of an MFSU, or see a chat message, I think it only makes sense that a sensor should be able to do that too, right?
Mikeemoo #152
Posted 24 December 2012 - 12:49 AM
In some ways, chat isn't "part of the world", so part of me doesn't like it. However, it'd be awesome..

I think this one is a decision I'll leave with Cloudy.
Cloudy #153
Posted 24 December 2012 - 01:46 AM
In some ways, chat isn't "part of the world", so part of me doesn't like it. However, it'd be awesome..

I think this one is a decision I'll leave with Cloudy.

I'll try and get in touch with you via IRC later. It definitely has merits.
Mikeemoo #154
Posted 24 December 2012 - 05:33 AM
Made some huge changes. Seems to work but it'll need a good review.
WiktorAhlander #155
Posted 24 December 2012 - 10:26 AM
Am i an idiot or is there no server version? and which version of minecraft is it for?
Just put it in the mods folder and run??
Mikeemoo #156
Posted 24 December 2012 - 10:29 AM
Am i an idiot or is there no server version? and which version of minecraft is it for?
Just put it in the mods folder and run??

the ones released so far are for minecraft 1.4.5. Just drop it in /mods/ and you're away.

the same jar file is used for servers.


A version for minecraft 1.4.6 is coming soon
Mikeemoo #157
Posted 24 December 2012 - 11:50 AM
A video of turtles working in 1.4.6

Plus an example of the dropped item sensor in action :)/>

http://www.youtube.com/watch?v=wQO2_nGZ-bo
Mikeemoo #158
Posted 24 December 2012 - 10:59 PM
https://dl.dropbox.c...ors-0.1-pr2.jar

This should be the final preview release before the real release.

This is for minecraft 1.4.6 with the latest forge, the latest CC, the latest ic2, the latest buildcraft. It will NOT work with earlier versions.

There are still a few issues with tanks which probably wont be fully fixed by the first release, however everything else should be in working order.

The plugin will now auto-install two new APIs (sensor and graph) and a new program called "sensorview"

Sensorview is a really nice way to quickly view information about the sensors attached to the computer

The way you interact with the sensors has changed slightly - we've had to make these changes to ensure it was fully thread-safe and will never cause minecraft to crash and/or conflict with other mods.

Instead of doing this:


local prox = peripheral.wrap("left")
print(textutils.serialize(prox.getTargets()))

You now interface with the "sensor" api directly:


local prox = sensor.wrap("left")

print(textutils.serialize(prox.getTargets()))

Maybe Cloudy will do a release this week, but if he's too busy getting drunk and enjoying Christmas (how dare he!), we'll probably look to do the final release when I get back from my break in the new year.

Any support you guys can give us with this release would be reeeaally appreciated. A decent mod spotlight is something we're still missing. If anyone is good with wikis we could really do with a nice wiki page on the CC wiki too… This is open source, remember! :)/> The more people involved the better we can make it.

Anyway, merry christmas everyone :)/>

(If anyone finds any bugs, please don't ignore them. Post full information here so we can get any remaining ones squished)
ahern094 #159
Posted 24 December 2012 - 11:32 PM
What is the list of APi for the sensors i want to make a program to count items in chest and display teh information on a big screen. What are the mechanics of mounting sensors computer etc. I try to perform peripheral.getMethods("right") but i get an empty string
Mikeemoo #160
Posted 24 December 2012 - 11:44 PM
AfterLifeLochie has kindly started a wiki page http://www.computercraft.info/wiki/index.php?title=OpenCCSensors

Unfortunately I don't really have any time left today to be involved in this, so hopefully someone else can answer questions if the wiki doesn't give the information you need.

If anyone feels they can add to the wiki, please do! :)/>
Mikeemoo #161
Posted 25 December 2012 - 12:23 AM
Dev note:

A crop sensor would be nice. It wouldn't offer much more than what other mods can do (golems can harvest crops, right? - without you needing to write code), which could detect any "BlockCrops" and return basic info about them.

Metadata 7 seems to mean 'fully grown'.

Someone implement this! :D/>

(if cloudy approves of the idea… :)/>)
alambre #162
Posted 25 December 2012 - 12:45 AM
What is the list of APi for the sensors i want to make a program to count items in chest and display teh information on a big screen. What are the mechanics of mounting sensors computer etc. I try to perform peripheral.getMethods("right") but i get an empty string
i too


local targetNames = sensor.call(sideNames[sideSelection], "getTargets")

folder location?

I get nill on
local prox = sensor.wrap("back")

or in
local sensor = peripheral.wrap("back")
local targets = sensor.getTargets()

I do not know what information may be useful to you
Mikeemoo #163
Posted 25 December 2012 - 12:49 AM
What is the list of APi for the sensors i want to make a program to count items in chest and display teh information on a big screen. What are the mechanics of mounting sensors computer etc. I try to perform peripheral.getMethods("right") but i get an empty string
i too


local targetNames = sensor.call(sideNames[sideSelection], "getTargets")

folder location?

I get nill on
local prox = sensor.wrap("back")

or in
local sensor = peripheral.wrap("back")
local targets = sensor.getTargets()

I do not know what information may be useful to you

You should never be using peripheral.wrap() for sensors unless you really want to dig into the code. I don't advise it.

As for the error you're getting, would you mind checking your /mods/ folder to see if this folder exists: /mods/OCSLua/lua/apis

Let me know if its there or not. Are you using the very latest release? (pr2) Thanks!

Also, which card do you currently have in the sensor?
alambre #164
Posted 25 December 2012 - 01:02 AM
the version is de pr2 (OpenCCSensors-0.1-pr2.jar)

2012-12-24 07:45:55 [INFO] [OpenCCSensors] OpenCCSensors version 0.07 starting
2012-12-24 07:45:55 [INFO] [OpenCCSensors] buildcraft sensor loaded
2012-12-24 07:45:55 [INFO] [OpenCCSensors] vanilla sensor loaded
2012-12-24 07:45:55 [INFO] [OpenCCSensors] industrialcraft sensor loaded

yes exists
.
./BasicComponents_v1.2.1.318.jar
./OCSLua
./OCSLua/lua
./OCSLua/lua/apis
./OCSLua/lua/apis/sensor
./OCSLua/lua/apis/graph
./OCSLua/lua/programs
./OCSLua/lua/programs/sensorview
./ComputerCraft1.48.zip
./AdditionalPipes-2.1.3u36-1.4.6-beta.jar
./[1.4.6]ReiMinimap_v3.2_06.zip
./OpenCCSensors-0.1-pr2.jar
./rei_minimap
./rei_minimap/keyconfig.txt
./PowerConverters_1.4.6.zip
./industrialcraft-2_1.112.170-lf.jar
./Railcraft_1.4.6-6.12.1.0.zip
- on minecraft jar i load buildcraft 3.3 , forge 1.4.6-6.5.0.474 and to many items

the card is industrialcraft 2 sensorcard
Mikeemoo #165
Posted 25 December 2012 - 01:11 AM
Hmm that's odd.

Works fine for me without any problems at all..



Not going to be able to help you because I'm leaving now.. hopefully someone else will know whats wrong.
gigagames #166
Posted 25 December 2012 - 01:19 AM
Spoiler
Hmm that's odd.

Works fine for me without any problems at all..



Not going to be able to help you because I'm leaving now.. hopefully someone else will know whats wrong.
What , you have it for 1.4.6 ? where is the download link ?
Mikeemoo #167
Posted 25 December 2012 - 01:28 AM
https://dl.dropbox.com/u/4295615/OpenCCSensors-0.1-pr2.jar
gigagames #168
Posted 25 December 2012 - 01:35 AM
@Mikeemoo Thx, have this addon a sensor the read the filling stand of the Tanks from RailCraft ? when not , can you say me an addon what this can ?
Orwell #169
Posted 25 December 2012 - 01:42 AM
@Mikeemoo Thx, have this addon a sensor the read the filling stand of the Tanks from RailCraft ? when not , can you say me an addon what this can ?
It does, the liquid sensor can do that (RC tanks use the Forge liquid api right?).
gigagames #170
Posted 25 December 2012 - 01:47 AM
@Mikeemoo Thx, have this addon a sensor the read the filling stand of the Tanks from RailCraft ? when not , can you say me an addon what this can ?
It does, the liquid sensor can do that (RC tanks use the Forge liquid api right?).
I doint know ^^ i dident have test it , i have only ask xDD
im waiting of 2 mods , befor i can play ^^
Mikeemoo #171
Posted 25 December 2012 - 01:57 AM
I'm guessing the code will need to be tweaked to detect tank carts… It should be pretty simple to do, though. Hopefully someone can have a look into implementing it.

(edit: oh, actually. if they're tileentities you're trying to detect it SHOULD work as it currently is)
Orwell #172
Posted 25 December 2012 - 02:02 AM
I'm guessing the code will need to be tweaked to detect tank carts… It should be pretty simple to do, though. Hopefully someone can have a look into implementing it.

(edit: oh, actually. if they're tileentities you're trying to detect it SHOULD work as it currently is)
Indeed, that's what I think. I'm way to busy with exams to look into anything right now though.
Cloudy #173
Posted 25 December 2012 - 02:28 AM
Railcraft carts are Entities, not TileEntities. Should be trivial to tweak though!
gigagames #174
Posted 25 December 2012 - 02:42 AM
No not the Carts i mean the tank :
http://railcraft.wikispaces.com/Iron+Tank+(Device)
p3lim #175
Posted 25 December 2012 - 03:47 AM
Getting nil value on both sensor.wrap() and peripheral.wrap()
Orwell #176
Posted 25 December 2012 - 04:07 AM
Getting nil value on both sensor.wrap() and peripheral.wrap()
Logical question: is there a sensor peripheral with a sensor card inserted on the specified side?
p3lim #177
Posted 25 December 2012 - 04:08 AM
Getting nil value on both sensor.wrap() and peripheral.wrap()
Logical question: is there a sensor peripheral with a sensor card inserted on the specified side?

Yes, however, I replaced the computer with a new one, now peripheral.wrap works but sensor.wrap doesn't.
p3lim #178
Posted 25 December 2012 - 07:15 AM
I also have the same issue as the others, nothing but numbers return, never the tables etc.
ahern094 #179
Posted 25 December 2012 - 09:19 AM
local inventory = inventory.getTargets() // This line works or it appear too
print(textutils.serialize(inventory.getTargets())) // this line gives me the nil

All i information i want is to display how many items of what type in a chest i have a sorting machine already prebuilt using buildcraft pipe so i want to know how many of each item i have. i placed the sensor next to and under the chest i get nothing. when i try to print it tells me cant retrieve nil value. im using 1.4.5 0.06.3 because i cant get buildcraft to work and ic2 to work on 1.46. if i need 1.46 i would need help
Cloudy #180
Posted 25 December 2012 - 09:29 AM
Can people please post full code which isn't working.
ahern094 #181
Posted 25 December 2012 - 09:41 AM
thats all i have so far im in process of moving to 1.46 with all my mods. i didnt think we needed more. I just need to print. PS im having trouble with ic2 in 1.4.6 not bc
ahern094 #182
Posted 25 December 2012 - 10:00 AM
btw is the link to download the latest version down?
Mikeemoo #183
Posted 25 December 2012 - 10:07 AM
Hi guys,

there's a chance the latest version I built wasn't build correctly.

However, I can see people using code that just seems to look.. wrong..

Please try this for me;

1) put a sensor to the left of a computer
2) put a proximity card in there
3) use the following code:


local prox = sensor.wrap("left")
for key, basic_data in pairs(prox.getTargets()) do
  print(key)
  print(textutils.serialize(prox.getTargetDetails(key)))
end

I think that code is correct - if not, someone please correct me.

Let me know if this actual code throws any errors.

Thanks. :)/>
p3lim #184
Posted 25 December 2012 - 10:52 AM
local inv = peripheral.wrap('left')
print(textutils.serialize(inv.getTargets()))

This one returns a number, should return the coordinates as a string and a table.


local inv = sensor.wrap('left')
print(textutils.serialize(inv.getTargets()))

This one nils out on the first line.
ahern094 #185
Posted 25 December 2012 - 10:55 AM
in my version for 1.45 0.63 i get attempt to call nil
p3lim #186
Posted 25 December 2012 - 10:57 AM
Hi guys,

there's a chance the latest version I built wasn't build correctly.

However, I can see people using code that just seems to look.. wrong..

Please try this for me;

1) put a sensor to the left of a computer
2) put a proximity card in there
3) use the following code:


local prox = sensor.wrap("left")
for key, basic_data in pairs(prox.getTargets()) do
  print(key)
  print(textutils.serialize(prox.getTargetDetails(key)))
end

I think that code is correct - if not, someone please correct me.

Let me know if this actual code throws any errors.

Thanks. :)/>

That errors on the first line.
If I swap sensor with peripheral it nils on line 2, expected table, got string. (containing a single number)
Lyqyd #187
Posted 25 December 2012 - 11:17 AM
What are the results of running os.loadAPI("sensor") and os.loadAPI("rom/apis/sensor") ?

I have a feeling that the sensor API (and probably the graph API as well) aren't quite being loaded properly.
ahern094 #188
Posted 25 December 2012 - 11:18 AM
same in here in my revision for some reason i think it .getTargets is not pointing to anything. when i do peripheral.isPresent("left") // i get true peripheral.getType("left") //i get sensor

so the computer is detecting the sensor
ahern094 #189
Posted 25 December 2012 - 11:21 AM
i receive file not found error in 0.6.3
Lyqyd #190
Posted 25 December 2012 - 11:27 AM
Try downloading the sensor api separately and adding it to the rom/apis folder inside ComputerCraft. If this fixes the behavior, the problem is due to the APIs being mounted properly. Are you able to run sensorview?
ahern094 #191
Posted 25 December 2012 - 11:35 AM
how do you run sensor view? what file format do i save in the lua folder?
Edited on 25 December 2012 - 10:39 AM
Shade25 #192
Posted 25 December 2012 - 11:40 AM
Try downloading the sensor api separately and adding it to the rom/apis folder inside ComputerCraft. If this fixes the behavior, the problem is due to the APIs being mounted properly. Are you able to run sensorview?
I've been having the same error as the others, where sensor.wrap gives an attempt to call nil on the line, but peripheral.wrap returns a number instead of a table, the number I've noticed increases every time the program is run. As in if you make a program called test using peripheral.wrap method, run it three times, the number it returns from prox.getTargets() on the third run will be 3, and Sensorview also returns an attempt to index ? (a nil value) on line 79 when trying to run it.

I've moved the sensor and graph apis into rom/apis and sensorview into rom/programs and it does run perfectly fine however, so it does look like the ocs folder in the root level is not being set to be where to read the apis from.
Cloudy #193
Posted 25 December 2012 - 11:44 AM
Let's clear something up. If you wrap the peripheral directly, the calls return an ID which you'd then check against the ocs_response event you receive shortly afterwards. The response will be followed by a param which is the earlier ID, then the response from the call - usually a table.

Now, we include the Lua API which handles that for you. You'd do os.loadAPI("ocs/apis/sensor") as the first line of the program. You can then do blah = sensor.wrap(side) which will then work as expected - e.g. do blah.getTargets().

It appears our sensor program doesn't check the API's are imported. I will try and fix that, and release a new build in a couple of days.

TL;DR is - make sure API's are loaded before using them!
Mikeemoo #194
Posted 25 December 2012 - 11:44 AM
local inv = peripheral.wrap('left')
print(textutils.serialize(inv.getTargets()))

This one returns a number, should return the coordinates as a string and a table.


local inv = sensor.wrap('left')
print(textutils.serialize(inv.getTargets()))

This one nils out on the first line.

No, I've mentioned a few times now that you should not use the peripheral api directly for this. It will always return a number, which is the ID of an event.

You should use code as I highlighted in my last post.

If its not working, it appears as though we've had an issue mounting the sensor API. I apologise for this, I was in a rush when releasing - Hopefully someone can release a version that will work for you without manually having to copy it across.
Mikeemoo #195
Posted 25 December 2012 - 11:45 AM
ha, Cloudy and I replied at the same time :)/>
Mikeemoo #196
Posted 25 December 2012 - 11:47 AM
It looks like I forgot to update the paths in sensorview to load the correct APIs :(/>

I can't do a build from here. Sorry everyone, my mistake. :)/>
Mikeemoo #197
Posted 25 December 2012 - 11:48 AM
I've moved the sensor and graph apis into rom/apis and sensorview into rom/programs and it does run perfectly fine however, so it does look like the ocs folder in the root level is not being set to be where to read the apis from.

Glad you got it working!
ahern094 #198
Posted 25 December 2012 - 11:49 AM
i copied the sensor graph api into the computer craft api folder and copied sensor view into programs folder when i attempt to run sensor view on a sensor it gets stuck
Shade25 #199
Posted 25 December 2012 - 11:50 AM
local inv = peripheral.wrap('left')
print(textutils.serialize(inv.getTargets()))

This one returns a number, should return the coordinates as a string and a table.


local inv = sensor.wrap('left')
print(textutils.serialize(inv.getTargets()))

This one nils out on the first line.

No, I've mentioned a few times now that you should not use the peripheral api directly for this. It will always return a number, which is the ID of an event.

You should use code as I highlighted in my last post.

If its not working, it appears as though we've had an issue mounting the sensor API. I apologise for this, I was in a rush when releasing - Hopefully someone can release a version that will work for you without manually having to copy it across.
I used the exact code you linked before except with the sensor on the right side using the download link posted shortly before on a fresh test world that I started after getting the mod and it returns the error I said above when trying to run the program, the test program I was using was:

-- Using Peripheral.wrap
local sensor = peripheral.wrap("right")
local senseArray = sensor.getTargets()
print("type of sense array:")
print(type(senseArray))
print("value:")
print(senseArray)
-- Returns a number, number increases by one every time it is run (starts as 1, second time is 2, etc..)

-- Using sensor.wrap
local prox = sensor.wrap("right")
for key, basic_data in pairs(prox.getTargets()) do
  print(key)
  print(textutils.serialize(prox.getTargetDetails(key)))
end
-- Returns attempt to call nil on line 11 (local prox = sensor.wrap("right")

Yes I put those comments in myself to describe the errors that it gave when doing them, and the first method does return just a number that increases every run, the second using sensor.wrap just gives attempt to call nil on line 11 of that example code.

Sensorview also returns an attempt to index ? (a nil value) on line 79 when trying to run it, unless the apis are put in the rom/apis folder instead of the ocs folder in the root level the mod puts them in by default.

Edit: Sorry I missed your response above, yes it works and it works great when they are in rom/apis, I just wanted to clarify what was happening in case it'd help
Mikeemoo #200
Posted 25 December 2012 - 11:50 AM
i copied the sensor graph api into the computer craft api folder and copied sensor view into programs folder when i attempt to run sensor view on a sensor it gets stuck

did you copy the sensor api across too?
Cloudy #201
Posted 25 December 2012 - 11:50 AM
Holy quadruple post batman :P/>

Hope your Christmas Eve is going ok mate :-)
Mikeemoo #202
Posted 25 December 2012 - 11:54 AM
Holy quadruple post batman :P/>

Hope your Christmas Eve is going ok mate :-)

bit embarrassed that I messed this up before leaving :)/>
Cloudy #203
Posted 25 December 2012 - 11:59 AM
Haha don't worry about it mate - you were in a rush! It's nothing a couple of lines of Lua code won't fix - I'll probably try and sort it tomorrow!
Lyqyd #204
Posted 25 December 2012 - 05:30 PM
Here is an updated version of sensorview that should pull in the APIs automatically, without needing to copy them over.
Mikeemoo #205
Posted 26 December 2012 - 01:03 AM
Merry christmas to the OCS team :)/>

I just opened a little pressy.. a mining pick key ring. ha!
Cloudy #206
Posted 26 December 2012 - 01:39 AM
Merry christmas to the OCS team :)/>/>

I just opened a little pressy.. a mining pick key ring. ha!

I got a "periodic table of minecraft" t shirt and a creeper hoody - people know me! :-P
p3lim #207
Posted 26 December 2012 - 03:04 AM
I've got it working now. In the previous versions I had this:
local inv = peripheral.wrap('top')

Now I have this:
os.loadAPI('ocs/apis/sensor')
local inv = sensor.wrap('top')

I guess you hooked it wrong and we have to load it manually for now.
Cloudy #208
Posted 26 December 2012 - 03:19 AM
I've got it working now. In the previous versions I had this:
local inv = peripheral.wrap('top')

Now I have this:
os.loadAPI('ocs/apis/sensor')
local inv = sensor.wrap('top')

I guess you hooked it wrong and we have to load it manually for now.

No, not wrong - it just doesn't get loaded into the Rom API directory - you just need to make sure that you load the API before trying to use it. Even if we did put it in the Rom you would have to ensure it is loaded, as the peripheral could be connected after the computer starts.

The only thing we did do wrong is forget this when making the sensor program compatible - and this will get fixed soon.
Lyqyd #209
Posted 26 December 2012 - 03:32 AM
Merry christmas to the OCS team :)/>/>

I just opened a little pressy.. a mining pick key ring. ha!

Merry Christmas to you too, and the rest of the team. Heading to Christmas Gathering Number Three in just a couple minutes. I've had just about enough Christmas for one year! :)/>
Orwell #210
Posted 26 December 2012 - 04:06 AM
Merry christmas to the OCS team :)/>/>

I just opened a little pressy.. a mining pick key ring. ha!

Merry Christmas to you too, and the rest of the team. Heading to Christmas Gathering Number Three in just a couple minutes. I've had just about enough Christmas for one year! :)/>
Also a Merry Christmas to the rest of team and everyone else coming across this thread. :)/> Don't worry Lyqyd, it's almost over. ;)/> (Oh, I remember, you're 5 hours behind on me :P/>)
KaoS #211
Posted 26 December 2012 - 09:10 PM
hey guys has this been updated to the latest CC? I made a new multiMC instance, added forge, CC and openCCsensors and it will not run

SpoilerInstance folder is:
C:\Documents and Settings\Administrator\Desktop\MMC\instances\CC\minecraft\

Instance started with command:
"C:\Program Files\Java\jre7\bin\java.exe" -Xms512m -Xmx1024m -jar MultiMCLauncher.jar (details removed) "MultiMC: CC" "854x480" "Mojang"

Loading jars…
Loading URL: file:/C:/Documents%20and%20Settings/Administrator/Desktop/MMC/instances/CC/minecraft/bin/minecraft.jar
Loading URL: file:/C:/Documents%20and%20Settings/Administrator/Desktop/MMC/instances/CC/minecraft/bin/lwjgl.jar
Loading URL: file:/C:/Documents%20and%20Settings/Administrator/Desktop/MMC/instances/CC/minecraft/bin/lwjgl_util.jar
Loading URL: file:/C:/Documents%20and%20Settings/Administrator/Desktop/MMC/instances/CC/minecraft/bin/jinput.jar
Loading natives…
Fixed Minecraft Path: Field was private static java.io.File net.minecraft.client.Minecraft.an
Launching with applet wrapper…
2012-12-26 10:09:14 [INFO] [ForgeModLoader] Forge Mod Loader version 4.6.15.514 for Minecraft 1.4.6 loading
2012-12-26 10:09:15 [INFO] [ForgeModLoader] Found valid fingerprint for Minecraft Forge. Certificate fingerprint de4cf8a3f3bc15635810044c39240bf96804ea7d
2012-12-26 10:09:16 [INFO] [STDOUT] 27 achievements
2012-12-26 10:09:16 [INFO] [STDOUT] 210 recipes
2012-12-26 10:09:16 [INFO] [STDOUT] Setting user: KaoSDlanor, (removed)
2012-12-26 10:09:16 [INFO] [STDOUT] LWJGL Version: 2.4.2
2012-12-26 10:09:17 [INFO] [ForgeModLoader] Attempting early MinecraftForge initialization
2012-12-26 10:09:17 [INFO] [STDOUT] MinecraftForge v6.5.0.486 Initialized
2012-12-26 10:09:17 [INFO] [ForgeModLoader] MinecraftForge v6.5.0.486 Initialized
2012-12-26 10:09:17 [INFO] [STDOUT] Replaced 84 ore recipies
2012-12-26 10:09:17 [INFO] [ForgeModLoader] Completed early MinecraftForge initialization
2012-12-26 10:09:17 [INFO] [ForgeModLoader] Searching C:\Documents and Settings\Administrator\Desktop\MMC\instances\CC\minecraft\mods for mods
2012-12-26 10:09:18 [INFO] [ForgeModLoader] Forge Mod Loader has identified 6 mods to load
2012-12-26 10:09:18 [INFO] [STDERR] Exception in thread "Minecraft main thread" java.lang.VerifyError: (class: openccsensors/common/CommonProxy, method: init signature: ()V) Incompatible argument to function
2012-12-26 10:09:18 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2012-12-26 10:09:18 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
2012-12-26 10:09:18 [INFO] [STDERR] at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:52)
2012-12-26 10:09:18 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:460)
2012-12-26 10:09:18 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2012-12-26 10:09:18 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2012-12-26 10:09:18 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2012-12-26 10:09:18 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2012-12-26 10:09:18 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2012-12-26 10:09:18 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2012-12-26 10:09:18 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2012-12-26 10:09:18 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2012-12-26 10:09:18 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2012-12-26 10:09:18 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
2012-12-26 10:09:18 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2012-12-26 10:09:18 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2012-12-26 10:09:18 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2012-12-26 10:09:18 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2012-12-26 10:09:18 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2012-12-26 10:09:18 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2012-12-26 10:09:18 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2012-12-26 10:09:18 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2012-12-26 10:09:18 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2012-12-26 10:09:18 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
2012-12-26 10:09:18 [INFO] [STDERR] at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
2012-12-26 10:09:18 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
2012-12-26 10:09:18 [INFO] [STDERR] at net.minecraft.client.Minecraft.a(Minecraft.java:410)
2012-12-26 10:09:18 [INFO] [STDERR] at asq.a(SourceFile:56)
2012-12-26 10:09:18 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:744)
2012-12-26 10:09:18 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)

ALSO: why does it detect 6 mods to load when there is only "ComputerCraft1.48.zip" and "OpenCCSensors-0.06.3.jar" in the folder, I browsed in and checked

EDIT: looks like I am being a dumbass and not reading all the posts. there is a link to the pr download which works on 1.4.6 in a post and I apologize for wasting your time
Edited by
Mikeemoo #212
Posted 27 December 2012 - 06:02 AM
Not a dumbass at all :)/> The download links are all quite hidden.

I guess we'll update the first post (or make a new thread) when we do the official release, along with all information about recipes..etc..
Lyqyd #213
Posted 27 December 2012 - 06:26 AM
Not a dumbass at all :)/>/> The download links are all quite hidden.

I guess we'll update the first post (or make a new thread) when we do the official release, along with all information about recipes..etc..

You haven't been watching the first post much, have you? ;)/>
Mikeemoo #214
Posted 27 December 2012 - 07:35 AM
Not a dumbass at all :)/>/> The download links are all quite hidden.

I guess we'll update the first post (or make a new thread) when we do the official release, along with all information about recipes..etc..

You haven't been watching the first post much, have you? ;)/>

Doh! I hadn't. Good work cloudy. :)/>
Cloudy #215
Posted 27 December 2012 - 08:04 AM
Thank Lyqkd :P/>
TheGeek #216
Posted 27 December 2012 - 09:23 AM
A mob sensor? Exactly what i need for my "big" project.

However, i'm getting an error:

Running:
Minecraft 1.4.5
Forge 6.4.2.445
ComputerCraft 1.47


2012-12-26 15:20:11 [INFO] [STDERR] Exception in thread "Minecraft main thread" java.lang.VerifyError: (class: openccsensors/common/CommonProxy, method: init signature: ()V) Incompatible argument to function

My guess is i'm using the wrong version of Forge. Any ideas?
KaoS #217
Posted 27 December 2012 - 09:52 AM
I got that exact error when running the wrong version of ccsensors… check what version that is for
Leo Verto #218
Posted 27 December 2012 - 09:55 AM
However, i'm getting an error:

Running:
Minecraft 1.4.5
Forge 6.4.2.445
ComputerCraft 1.47

My guess is i'm using the wrong version of Forge. Any ideas?
You need at least forge 471, the forge download page seems to be currently down though.
Lyqyd #219
Posted 27 December 2012 - 10:57 AM
A mob sensor? Exactly what i need for my "big" project.

However, i'm getting an error:

Running:
Minecraft 1.4.5
Forge 6.4.2.445
ComputerCraft 1.47


2012-12-26 15:20:11 [INFO] [STDERR] Exception in thread "Minecraft main thread" java.lang.VerifyError: (class: openccsensors/common/CommonProxy, method: init signature: ()V) Incompatible argument to function

My guess is i'm using the wrong version of Forge. Any ideas?

Make sure you're not using the current version of OCS. Alternatively, update Minecraft, Forge, and ComputerCraft, then make sure you are using the current version of OCS.
Leo Verto #220
Posted 27 December 2012 - 11:07 AM
Make sure you're not using the current version of OCS. Alternatively, update Minecraft, Forge, and ComputerCraft, then make sure you are using the current version of OCS.
Derpy me didn't realize he wrote 1.4.5, sorry for that.
TheGeek #221
Posted 27 December 2012 - 12:18 PM
A mob sensor? Exactly what i need for my "big" project.

However, i'm getting an error:

Running:
Minecraft 1.4.5
Forge 6.4.2.445
ComputerCraft 1.47


2012-12-26 15:20:11 [INFO] [STDERR] Exception in thread "Minecraft main thread" java.lang.VerifyError: (class: openccsensors/common/CommonProxy, method: init signature: ()V) Incompatible argument to function

My guess is i'm using the wrong version of Forge. Any ideas?

Make sure you're not using the current version of OCS. Alternatively, update Minecraft, Forge, and ComputerCraft, then make sure you are using the current version of OCS.

Forgive me for a noob question, but whats OCS? Doesn't sound like any of the mods. I'm sure I'm going to feel real stupid when you say the answer…
Doyle3694 #222
Posted 27 December 2012 - 12:40 PM
Well, look at the title of this thread and you are pretty close to, or rather right at the name ;)/>
TheGeek #223
Posted 27 December 2012 - 01:07 PM
Well, look at the title of this thread and you are pretty close to, or rather right at the name ;)/>

I knew it! I feel really stupid.

So from here on out Open CCSensors is going to be for 1.4.6? I suppose I will have to wait for the major mods update AGAIN. *sigh* Such is the life of us Minecraft Modders.

EDIT: 1.5.6? xD I watch too much time travel shows!
Edited on 27 December 2012 - 12:41 PM
Doyle3694 #224
Posted 27 December 2012 - 01:29 PM
1.5.6? what? 1.5 was said to be released in february, so we should have some time to breathe
immibis #225
Posted 27 December 2012 - 06:13 PM
Well, look at the title of this thread and you are pretty close to, or rather right at the name ;)/>/>/>/>

I knew it! I feel really stupid.

So from here on out Open CCSensors is going to be for 1.4.6? I suppose I will have to wait for the major mods update AGAIN. *sigh* Such is the life of us Minecraft Modders.

EDIT: 1.5.6? xD I watch too much time travel shows!
Or you can get an older version? I don't see the problem, your choices are:
  • Use 1.4.6 versions of everything
  • Use 1.4.5 versions of everything
(or 1.4.2, 1.3.2, 1.3.1, 1.2.5, 1.2.3, 1.1, 1.0, or 1.8)
Lyqyd #226
Posted 27 December 2012 - 07:20 PM
The older version links are all available in this topic, as far as I know. Unless, of course, Mikee is deleting the zips as he updates.
Mikeemoo #227
Posted 27 December 2012 - 11:43 PM
I've not been deleting anything. All links in this thread should work – however, with these little releases all being beta releases and not official releases, I can't imagine any of us will want to offer support for anything other than the very latest.

Most big mods (almost every one of them!) have a minecraft 1.4.6 update now, so i fully recommend upgrading them all. The popularity of packs like FTB will ensure that any big mods will have bugs squished very quickly..
Onyx #228
Posted 28 December 2012 - 01:55 AM
Is it just me or turtle sensors do not work in the latest update? I tried using all the slots and also selecting slot 16 with the sensor card before wrapping the sensor but sensor.wrap("right") always returns nil.

I have them working properly using a peripheral, both attached to a computer and just placed next to the turtle (I know it's a wrong way to use it, I was just making sure that turtles load the API properly as well).

Also, likely a known issue, but trying to access a sensor without a sensor card in it freezes the program and gives this error in terminal:


2012-12-27 13:23:18 [INFO] [STDERR] java.lang.Exception: No item in sensor reader!
2012-12-27 13:23:18 [INFO] [STDERR]  at openccsensors.common.sensorperipheral.PeripheralSensor.getSensorCard(PeripheralSensor.java:219)
2012-12-27 13:23:18 [INFO] [STDERR]  at openccsensors.common.sensorperipheral.PeripheralSensor.processQueueItem(PeripheralSensor.java:129)
2012-12-27 13:23:18 [INFO] [STDERR]  at openccsensors.common.sensorperipheral.PeripheralSensor.update(PeripheralSensor.java:201)
2012-12-27 13:23:18 [INFO] [STDERR]  at openccsensors.common.sensorperipheral.TileEntitySensor.g(TileEntitySensor.java:80)
2012-12-27 13:23:18 [INFO] [STDERR]  at yc.h(World.java:2155)
2012-12-27 13:23:18 [INFO] [STDERR]  at in.h(WorldServer.java:514)
2012-12-27 13:23:18 [INFO] [STDERR]  at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:679)
2012-12-27 13:23:18 [INFO] [STDERR]  at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
2012-12-27 13:23:18 [INFO] [STDERR]  at bdz.q(IntegratedServer.java:159)
2012-12-27 13:23:18 [INFO] [STDERR]  at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
2012-12-27 13:23:18 [INFO] [STDERR]  at fy.run(SourceFile:849)
Cloudy #229
Posted 28 December 2012 - 03:00 AM
Turtles should work. I'll look into it the next time I go on my computer.

As for the error - we should probably return that back to Lua and error that side. Thanks for the report!
madsroge #230
Posted 28 December 2012 - 04:29 AM
Hello.

I have been following this mod the last couple of weeks, and i think this mod opens a lot of new opportunities which is great :)/>

I have tried to use this mod with Forestry, but minecraft crash. Is it me that have done anything wrong or is this mod not checked whith forestry jet?
Lyqyd #231
Posted 28 December 2012 - 05:05 AM
Hello.

I have been following this mod the last couple of weeks, and i think this mod opens a lot of new opportunities which is great :)/>/>

I have tried to use this mod with Forestry, but minecraft crash. Is it me that have done anything wrong or is this mod not checked whith forestry jet?

Please provide your crash log and your forge log.
Onyx #232
Posted 28 December 2012 - 11:03 AM
Small update, just tried this piece of (ugly) LUA code:


local types = {}
types[1] = peripheral.getType("left")
types[2] = peripheral.getType("right")
types[3] = peripheral.getType("front")
types[4] = peripheral.getType("back")
types[5] = peripheral.getType("top")
types[6] = peripheral.getType("bottom")
for i=1,6 do
  if(types[i] ~= nil) then
    print("Peripheral found: "..types[i])
  end
end

Both computers and turtles detect sensor peripheral when placed next to them. Just placing a sensor card in a turtle returns no results. I don't know this is intended behavior.

(NOTE: I know, I should access sensors using sensor API, just testing stuff to the best of my ability atm)

Also, since I'm new to CC I want to confirm I did stuff right: since auto-registration is broken on current build I placed sensor and graph files in lua/rom/apis folder in ComputerCraft zip. This results in computers showing "ocs" folder in computer's root folder, however there's no ocs folder anywhere on turtles, the files are present in /rom/apis/ folder on turtles. Is this how it should behave?

I'd love to check out the source myself but I don't really know either Java or required APIs. I managed to locate a few relevant code snippets but after that I'm completely lost. :(/>

I'd love to help with the wiki page at least though once I can do some proper testing and learn a bit more LUA, it's a simple language but I literally started learning the basics 2 days ago.
madsroge #233
Posted 28 December 2012 - 11:33 AM
Hello.

I have been following this mod the last couple of weeks, and i think this mod opens a lot of new opportunities which is great :)/>/>

I have tried to use this mod with Forestry, but minecraft crash. Is it me that have done anything wrong or is this mod not checked whith forestry jet?

Please provide your crash log and your forge log.

Sorry my mistake it was IC2 but maybe thats becuase of it is only a beta. At the moment i use industrialcraft-2_1.112.170-lf for minecraft 1.4.6

but here is the crash log and the forge log.

Spoiler—- Minecraft Crash Report —-
// Shall we play a game?

Time: 27-12-12 23:30
Description: Failed to start game

java.lang.IllegalArgumentException: Slot 4091 is already occupied by ic2.core.block.BlockTex@77ddf857 when adding openccsensors.common.sensorperipheral.BlockSensor@568d1fd4
at amq.<init>(Block.java:324)
at akb.<init>(BlockContainer.java:11)
at openccsensors.common.sensorperipheral.BlockSensor.<init>(BlockSensor.java:27)
at openccsensors.common.CommonProxy.init(CommonProxy.java:43)
at openccsensors.OpenCCSensors.init(OpenCCSensors.java:79)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:656)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————

– System Details –
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 363616304 bytes (346 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.473 7 mods loaded, 7 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.48.zip) Unloaded->Constructed->Pre-initialized->Initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.48.zip) Unloaded->Constructed->Pre-initialized->Initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized
OCS [OpenCCSensors] (OpenCCSensors-0.1-pr2.jar) Unloaded->Constructed->Pre-initialized->Errored
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6570M/5700 Series GL version 4.2.11762 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

Spoiler2012-12-27 23:30:10 [INFO] [ForgeModLoader] Forge Mod Loader version 4.6.12.511 for Minecraft 1.4.6 loading
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] All core mods are successfully located
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] Discovering coremods
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] Found library file argo-2.25.jar present and correct in lib dir
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] Found library file guava-12.0.1.jar present and correct in lib dir
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] Found library file asm-all-4.0.jar present and correct in lib dir
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] Found library file bcprov-jdk15on-147.jar present and correct in lib dir
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] Running coremod plugins
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] Running coremod plugin FMLCorePlugin
2012-12-27 23:30:10 [SEVERE] [ForgeModLoader] FML appears to be missing any signature data. This is not a good thing
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] Coremod plugin FMLCorePlugin run successfully
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] Running coremod plugin FMLForgePlugin
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] Coremod plugin FMLForgePlugin run successfully
2012-12-27 23:30:10 [FINEST] [ForgeModLoader] Validating minecraft
2012-12-27 23:30:11 [FINEST] [ForgeModLoader] Minecraft validated, launching…
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vj(256) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uy(257) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item un(258) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uj(259) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(260) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item tb(261) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(262) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item tg(263) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(264) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(265) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(266) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vu(267) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vu(268) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vj(269) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uy(270) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item un(271) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vu(272) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vj(273) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uy(274) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item un(275) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vu(276) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vj(277) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uy(278) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item un(279) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(280) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(281) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item tc(282) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vu(283) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vj(284) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uy(285) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item un(286) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vr(287) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(288) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(289) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uo(290) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uo(291) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uo(292) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uo(293) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uo(294) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vh(295) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(296) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(297) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(298) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(299) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(300) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(301) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(302) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(303) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(304) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(305) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(306) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(307) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(308) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(309) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(310) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(311) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(312) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(313) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(314) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(315) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(316) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item su(317) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(318) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(319) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(320) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item um(321) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ul(322) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vk(323) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item tx(324) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item td(325) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item td(326) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item td(327) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uv(328) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ve(329) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item tx(330) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vd(331) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vn(332) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item sy(333) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(334) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uu(335) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(336) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(337) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vr(338) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(339) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item sz(340) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(341) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uv(342) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uv(343) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item tz(344) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(345) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ui(346) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(347) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(348) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(349) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(350) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ty(351) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(352) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(353) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vr(354) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item sx(355) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vr(356) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(357) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ut(358) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vi(359) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(360) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vh(361) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vh(362) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(363) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(364) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(365) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(366) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(367) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ud(368) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(369) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(370) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(371) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vh(372) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item va(373) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ta(374) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(375) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(376) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(377) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(378) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vr(379) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vr(380) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uc(381) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(382) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uw(383) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ue(384) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uf(385) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vv(386) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vw(387) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item up(388) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item um(389) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vr(390) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vg(391) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vg(392) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(393) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(394) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ua(395) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(396) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vm(397) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item te(398) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vl(399) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uk(400) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uh(401) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ug(402) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ub(403) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2256) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2257) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2258) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2259) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2260) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2261) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2262) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2263) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2264) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2265) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2266) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vc(2267) owned by Minecraft
2012-12-27 23:30:13 [INFO] [STDOUT] 27 achievements
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item tf(35) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ux(17) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ux(5) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ux(97) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ux(98) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ux(24) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vp(44) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vp(43) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vp(126) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vp(125) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ux(6) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item us(18) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item th(106) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item th(31) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vt(111) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uz(33) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item uz(29) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item ux(139) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item st(145) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(1) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(2) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(3) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(4) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(7) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(8) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(9) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(10) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(11) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(12) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(13) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(14) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(15) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(16) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(19) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(20) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(21) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(22) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(23) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(25) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(26) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(27) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(28) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(30) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(32) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(34) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(36) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(37) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(38) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(39) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(40) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(41) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(42) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(45) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(46) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(47) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(48) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(49) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(50) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(51) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(52) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(53) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(54) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(55) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(56) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(57) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(58) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(59) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(60) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(61) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(62) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(63) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(64) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(65) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(66) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(67) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(68) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(69) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(70) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(71) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(72) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(73) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(74) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(75) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(76) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(77) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(78) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(79) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(80) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(81) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(82) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(83) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(84) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(85) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(86) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(87) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(88) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(89) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(90) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(91) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(92) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(93) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(94) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(95) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(96) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(99) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(100) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(101) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(102) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(103) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(104) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(105) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(107) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(108) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(109) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(110) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(112) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(113) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(114) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(115) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(116) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(117) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(118) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(119) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(120) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(121) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(122) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(123) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(124) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(127) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(128) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(129) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(130) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(131) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(132) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(133) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(134) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(135) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(136) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(137) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(138) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(140) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(141) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(142) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(143) owned by Minecraft
2012-12-27 23:30:13 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(144) owned by Minecraft
2012-12-27 23:30:13 [INFO] [STDOUT] 210 recipes
2012-12-27 23:30:14 [INFO] [STDOUT] Setting user: madsroge, 8571074784904083036
2012-12-27 23:30:14 [INFO] [STDOUT] LWJGL Version: 2.4.2
2012-12-27 23:30:15 [INFO] [ForgeModLoader] Attempting early MinecraftForge initialization
2012-12-27 23:30:15 [INFO] [STDOUT] MinecraftForge v6.5.0.473 Initialized
2012-12-27 23:30:15 [INFO] [ForgeModLoader] MinecraftForge v6.5.0.473 Initialized
2012-12-27 23:30:15 [INFO] [STDOUT] Replaced 84 ore recipies
2012-12-27 23:30:15 [INFO] [ForgeModLoader] Completed early MinecraftForge initialization
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Building injected Mod Containers [cpw.mods.fml.common.FMLDummyContainer, net.minecraftforge.common.ForgeDummyContainer]
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Attempting to load mods contained in the minecraft jar file and associated classes
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mads bærebar\AppData\Roaming\.minecraft\bin\lwjgl.jar
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mads bærebar\AppData\Roaming\.minecraft\bin\jinput.jar
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mads bærebar\AppData\Roaming\.minecraft\bin\lwjgl_util.jar
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Found a minecraft related file at C:\Users\Mads bærebar\AppData\Roaming\.minecraft\bin\minecraft.jar, examining for mod candidates
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mads bærebar\AppData\Roaming\.minecraft\lib\argo-2.25.jar
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mads bærebar\AppData\Roaming\.minecraft\lib\guava-12.0.1.jar
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mads bærebar\AppData\Roaming\.minecraft\lib\asm-all-4.0.jar
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Mads bærebar\AppData\Roaming\.minecraft\lib\bcprov-jdk15on-147.jar
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Minecraft jar mods loaded successfully
2012-12-27 23:30:15 [INFO] [ForgeModLoader] Searching C:\Users\Mads bærebar\AppData\Roaming\.minecraft\mods for mods
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Found a candidate zip or jar file ComputerCraft1.48.zip
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Found a candidate zip or jar file industrialcraft-2_1.112.170-lf.jar
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Found a candidate zip or jar file OpenCCSensors-0.1-pr2.jar
2012-12-27 23:30:15 [FINE] [ForgeModLoader] Examining file minecraft.jar for potential mods
2012-12-27 23:30:15 [FINE] [ForgeModLoader] The mod container minecraft.jar appears to be missing an mcmod.info file
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Examining file ComputerCraft1.48.zip for potential mods
2012-12-27 23:30:16 [FINER] [ForgeModLoader] Located mcmod.info file in file ComputerCraft1.48.zip
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Identified an FMLMod type mod dan200.CCTurtle
2012-12-27 23:30:16 [FINEST] [ForgeModLoader] Parsed dependency info : [] [ComputerCraft] []
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Identified an FMLMod type mod dan200.ComputerCraft
2012-12-27 23:30:16 [FINEST] [ForgeModLoader] Parsed dependency info : [] [] []
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Examining file industrialcraft-2_1.112.170-lf.jar for potential mods
2012-12-27 23:30:16 [FINER] [ForgeModLoader] Located mcmod.info file in file industrialcraft-2_1.112.170-lf.jar
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Identified an FMLMod type mod ic2.core.IC2
2012-12-27 23:30:16 [FINEST] [ForgeModLoader] Parsed dependency info : [] [] []
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Examining file OpenCCSensors-0.1-pr2.jar for potential mods
2012-12-27 23:30:16 [FINER] [ForgeModLoader] Located mcmod.info file in file OpenCCSensors-0.1-pr2.jar
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Identified an FMLMod type mod openccsensors.OpenCCSensors
2012-12-27 23:30:16 [FINEST] [ForgeModLoader] Parsed dependency info : [ComputerCraft] [ComputerCraft, CCTurtle] []
2012-12-27 23:30:16 [INFO] [ForgeModLoader] Forge Mod Loader has identified 7 mods to load
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Received a system property request ''
2012-12-27 23:30:16 [FINE] [ForgeModLoader] System property request managing the state of 0 mods
2012-12-27 23:30:16 [FINE] [ForgeModLoader] After merging, found state information for 0 mods
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Activating mod mcp
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Activating mod FML
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Activating mod Forge
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Enabling mod CCTurtle
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Activating mod CCTurtle
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Enabling mod ComputerCraft
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Activating mod ComputerCraft
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Enabling mod IC2
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Activating mod IC2
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Enabling mod OCS
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Activating mod OCS
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Verifying mod requirements are satisfied
2012-12-27 23:30:16 [FINE] [ForgeModLoader] All mod requirements are satisfied
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Sorting mods into an ordered list
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Mod sorting completed successfully
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Mod sorting data:
2012-12-27 23:30:16 [FINE] [ForgeModLoader] ComputerCraft(ComputerCraft:1.48): ComputerCraft1.48.zip ()
2012-12-27 23:30:16 [FINE] [ForgeModLoader] CCTurtle(ComputerCraft Turtles:1.48): ComputerCraft1.48.zip (after:ComputerCraft)
2012-12-27 23:30:16 [FINE] [ForgeModLoader] IC2(IndustrialCraft 2:1.112.170-lf): industrialcraft-2_1.112.170-lf.jar ()
2012-12-27 23:30:16 [FINE] [ForgeModLoader] OCS(OpenCCSensors:0.07): OpenCCSensors-0.1-pr2.jar (required-after:ComputerCraft;after:CCTurtle)
2012-12-27 23:30:16 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod mcp
2012-12-27 23:30:16 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod mcp
2012-12-27 23:30:16 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod FML
2012-12-27 23:30:16 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod FML
2012-12-27 23:30:16 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod Forge
2012-12-27 23:30:16 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod Forge
2012-12-27 23:30:16 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod ComputerCraft
2012-12-27 23:30:16 [SEVERE] [ForgeModLoader] The mod ComputerCraft is expecting signature null for source ComputerCraft1.48.zip, however there is no signature matching that description
2012-12-27 23:30:16 [FINEST] [ForgeModLoader] Testing mod ComputerCraft to verify it accepts its own version in a remote connection
2012-12-27 23:30:16 [FINEST] [ForgeModLoader] The mod ComputerCraft accepts its own version (1.48)
2012-12-27 23:30:16 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ComputerCraft
2012-12-27 23:30:17 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod ComputerCraft
2012-12-27 23:30:17 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod CCTurtle
2012-12-27 23:30:17 [SEVERE] [ForgeModLoader] The mod CCTurtle is expecting signature null for source ComputerCraft1.48.zip, however there is no signature matching that description
2012-12-27 23:30:17 [FINEST] [ForgeModLoader] Testing mod CCTurtle to verify it accepts its own version in a remote connection
2012-12-27 23:30:17 [FINEST] [ForgeModLoader] The mod CCTurtle accepts its own version (1.48)
2012-12-27 23:30:17 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into CCTurtle
2012-12-27 23:30:17 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod CCTurtle
2012-12-27 23:30:17 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod IC2
2012-12-27 23:30:17 [FINEST] [ForgeModLoader] Testing mod IC2 to verify it accepts its own version in a remote connection
2012-12-27 23:30:17 [FINEST] [ForgeModLoader] The mod IC2 accepts its own version (1.112.170-lf)
2012-12-27 23:30:17 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into IC2
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod IC2
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod OCS
2012-12-27 23:30:18 [SEVERE] [ForgeModLoader] The mod OCS is expecting signature null for source OpenCCSensors-0.1-pr2.jar, however there is no signature matching that description
2012-12-27 23:30:18 [FINEST] [ForgeModLoader] Testing mod OCS to verify it accepts its own version in a remote connection
2012-12-27 23:30:18 [FINEST] [ForgeModLoader] The mod OCS accepts its own version (0.07)
2012-12-27 23:30:18 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into OCS
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod OCS
2012-12-27 23:30:18 [FINE] [ForgeModLoader] Mod signature data:
2012-12-27 23:30:18 [FINE] [ForgeModLoader] mcp(Minecraft Coder Pack:7.25): minecraft.jar (NO VALID CERTIFICATE FOUND)
2012-12-27 23:30:18 [FINE] [ForgeModLoader] FML(Forge Mod Loader:4.6.12.511): coremods (NO VALID CERTIFICATE FOUND)
2012-12-27 23:30:18 [FINE] [ForgeModLoader] Forge(Minecraft Forge:6.5.0.473): coremods (NO VALID CERTIFICATE FOUND)
2012-12-27 23:30:18 [FINE] [ForgeModLoader] ComputerCraft(ComputerCraft:1.48): ComputerCraft1.48.zip (NO VALID CERTIFICATE FOUND)
2012-12-27 23:30:18 [FINE] [ForgeModLoader] CCTurtle(ComputerCraft Turtles:1.48): ComputerCraft1.48.zip (NO VALID CERTIFICATE FOUND)
2012-12-27 23:30:18 [FINE] [ForgeModLoader] IC2(IndustrialCraft 2:1.112.170-lf): industrialcraft-2_1.112.170-lf.jar (de041f9f6187debbc77034a344134053277aa3b0)
2012-12-27 23:30:18 [FINE] [ForgeModLoader] OCS(OpenCCSensors:0.07): OpenCCSensors-0.1-pr2.jar (NO VALID CERTIFICATE FOUND)
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod mcp
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod mcp
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod FML
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod FML
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod Forge
2012-12-27 23:30:18 [INFO] [ForgeModLoader] Configured a dormant chunk cache size of 0
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod Forge
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod ComputerCraft
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod ComputerCraft
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod CCTurtle
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod CCTurtle
2012-12-27 23:30:18 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod IC2
2012-12-27 23:30:18 [INFO] [IC2] Config loaded from C:\Users\Mads bærebar\AppData\Roaming\.minecraft\config\IC2.cfg
2012-12-27 23:30:18 [INFO] [IC2] Using 32 audio sources.
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(4091) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(4090) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(4089) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4088) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemRubLeaves(4087) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4086) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4084) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4083) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(4082) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(4081) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item vq(4080) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4079) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4078) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4077) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4076) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockMetal(4075) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4074) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemGenerator(4073) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4072) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemElectricBlock(4071) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemMachine(4070) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemMachine2(4069) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4068) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4067) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4066) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4065) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemPersonalBlock(4064) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4063) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4062) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4061) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4060) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4059) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(4058) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemResin(30217) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30216) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30243) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30251) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30133) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30256) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30253) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30254) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30255) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30130) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30250) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30252) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30226) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30249) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30248) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30247) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30246) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30245) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30244) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30191) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30190) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30187) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30152) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30151) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30150) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30188) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30128) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30147) owned by IC2
2012-12-27 23:30:18 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30084) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemTreetap(30212) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemIC2Pickaxe(30200) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemIC2Axe(30199) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemIC2Sword(30198) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemIC2Spade(30197) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemIC2Hoe(30196) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolWrench(30183) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolCutter(30153) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemSprayer(30131) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemToolbox(30117) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemElectricToolDrill(30235) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemElectricToolDDrill(30234) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemElectricToolChainsaw(30233) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolWrenchElectric(30140) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemTreetapElectric(30124) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolMiningLaser(30208) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolMeter(30182) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemScanner(30220) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemScannerAdv(30219) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemFrequencyTransmitter(30134) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemNanoSaber(30148) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemNanoSaber(30149) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorHazmat(30082) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorHazmat(30081) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorHazmat(30080) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorHazmat(30211) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorIC2(30195) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorIC2(30194) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorIC2(30193) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorIC2(30192) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorIC2(30179) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorNanoSuit(30178) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorNanoSuit(30177) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorNanoSuit(30176) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorNanoSuit(30175) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorQuantumSuit(30174) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorQuantumSuit(30173) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorQuantumSuit(30172) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorQuantumSuit(30171) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorJetpack(30210) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorJetpackElectric(30209) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorBatpack(30180) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorLappack(30127) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorCFPack(30129) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorSolarHelmet(30116) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorStaticBoots(30115) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.armor.ItemArmorNightvisionGoggles(30078) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemBatteryDischarged(30239) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemBattery(30242) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemBattery(30241) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemBattery(30240) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemBatterySU(30238) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemCable(30184) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemCell(30237) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30236) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30230) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30229) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30228) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30227) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30218) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30181) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemFuelCanEmpty(30231) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemFuelCanFilled(30232) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30222) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemTinCan(30221) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30079) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorUranium(30207) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorUranium(30102) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorUranium(30101) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatStorage(30206) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatStorage(30100) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatStorage(30099) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorPlating(30205) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorPlating(30098) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorPlating(30097) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatSwitch(30204) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatSwitch(30096) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatSwitch(30095) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatSwitch(30094) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorVent(30093) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorVent(30092) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorVent(30091) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorVentSpread(30090) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorVent(30089) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorDepletedUranium(30203) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30202) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30201) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatpack(30088) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorReflector(30087) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorReflector(30086) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorCondensator(30085) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.reactor.ItemReactorCondensator(30083) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30146) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPCultivation(30145) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPIrrigation(30144) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPChilling(30143) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPDesertification(30142) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPFlatification(30141) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPMushroom(30118) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30138) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30137) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30136) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30135) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30189) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemScrapbox(30139) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30225) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30224) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30223) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30170) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30169) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30168) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30167) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30166) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30165) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30164) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30163) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30162) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30161) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30160) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30159) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30158) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30157) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30156) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30155) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30154) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemDynamite(30215) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemDynamite(30214) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemRemote(30213) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemUpgradeModule(30125) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30186) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemIC2Door(30185) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30132) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30106) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemDebug(30104) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30103) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemCropSeed(30126) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemCropnalyzer(30122) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemFertilizer(30121) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemGradual(30120) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.tool.ItemElectricToolHoe(30119) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemTerraWart(30114) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30105) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemMug(30111) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30113) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30112) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemMugCoffee(30110) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemIC2(30109) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.block.ItemBarrel(30108) owned by IC2
2012-12-27 23:30:19 [FINE] [ForgeModLoader] [ItemTracker] Adding item ic2.core.item.ItemBooze(30107) owned by IC2
2012-12-27 23:30:20 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity MiningLaser as IC2.MiningLaser
2012-12-27 23:30:20 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity Dynamite as IC2.Dynamite
2012-12-27 23:30:20 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity StickyDynamite as IC2.StickyDynamite
2012-12-27 23:30:20 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity Itnt as IC2.Itnt
2012-12-27 23:30:20 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity Nuke as IC2.Nuke
2012-12-27 23:30:20 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod IC2
2012-12-27 23:30:20 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod OCS
2012-12-27 23:30:20 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod OCS
2012-12-27 23:30:20 [INFO] [STDOUT] Starting up SoundSystem…
2012-12-27 23:30:20 [INFO] [STDOUT] Initializing LWJGL OpenAL
2012-12-27 23:30:20 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
2012-12-27 23:30:20 [INFO] [STDOUT] OpenAL initialized.
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod mcp
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod mcp
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod FML
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod FML
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod Forge
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod Forge
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod ComputerCraft
2012-12-27 23:30:21 [INFO] [STDOUT] Loading ComputerCraft v1.48 (rev 832)
2012-12-27 23:30:21 [FINE] [ForgeModLoader] [ItemTracker] Adding item dan200.computer.shared.ItemComputer(4095) owned by ComputerCraft
2012-12-27 23:30:21 [FINE] [ForgeModLoader] [ItemTracker] Adding item dan200.computer.shared.ItemPeripheral(4094) owned by ComputerCraft
2012-12-27 23:30:21 [FINE] [ForgeModLoader] [ItemTracker] Adding item dan200.computer.shared.ItemDisk(4256) owned by ComputerCraft
2012-12-27 23:30:21 [FINE] [ForgeModLoader] [ItemTracker] Adding item dan200.computer.shared.ItemDiskExpanded(4257) owned by ComputerCraft
2012-12-27 23:30:21 [FINE] [ForgeModLoader] [ItemTracker] Adding item dan200.computer.shared.ItemPrintout(4258) owned by ComputerCraft
2012-12-27 23:30:21 [INFO] [STDOUT] ComputerCraft: Searching for RedPowerLib…
2012-12-27 23:30:21 [INFO] [STDOUT] ComputerCraft: RedPowerLib not found.
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod ComputerCraft
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod CCTurtle
2012-12-27 23:30:21 [INFO] [STDOUT] Loading CCTurtle v1.48 (rev 832)
2012-12-27 23:30:21 [FINE] [ForgeModLoader] [ItemTracker] Adding item dan200.turtle.shared.ItemTurtle(4093) owned by CCTurtle
2012-12-27 23:30:21 [FINE] [ForgeModLoader] [ItemTracker] Adding item dan200.turtle.shared.ItemTurtleExpanded(4092) owned by CCTurtle
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod CCTurtle
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod IC2
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod IC2
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod OCS
2012-12-27 23:30:21 [INFO] [OpenCCSensors] OpenCCSensors version 0.07 starting
2012-12-27 23:30:21 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod OCS
2012-12-27 23:30:21 [SEVERE] [ForgeModLoader] Fatal errors were detected during the transition from INITIALIZATION to POSTINITIALIZATION. Loading cannot continue
2012-12-27 23:30:21 [SEVERE] [ForgeModLoader]
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.48.zip) Unloaded->Constructed->Pre-initialized->Initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.48.zip) Unloaded->Constructed->Pre-initialized->Initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized
OCS [OpenCCSensors] (OpenCCSensors-0.1-pr2.jar) Unloaded->Constructed->Pre-initialized->Errored
2012-12-27 23:30:21 [SEVERE] [ForgeModLoader] The following problems were captured during this phase
2012-12-27 23:30:21 [SEVERE] [ForgeModLoader] Caught exception from OCS
java.lang.IllegalArgumentException: Slot 4091 is already occupied by ic2.core.block.BlockTex@77ddf857 when adding openccsensors.common.sensorperipheral.BlockSensor@568d1fd4
at amq.<init>(Block.java:324)
at akb.<init>(BlockContainer.java:11)
at openccsensors.common.sensorperipheral.BlockSensor.<init>(BlockSensor.java:27)
at openccsensors.common.CommonProxy.init(CommonProxy.java:43)
at openccsensors.OpenCCSensors.init(OpenCCSensors.java:79)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:656)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
2012-12-27 23:30:21 [INFO] [STDERR] java.lang.IllegalArgumentException: Slot 4091 is already occupied by ic2.core.block.BlockTex@77ddf857 when adding openccsensors.common.sensorperipheral.BlockSensor@568d1fd4
2012-12-27 23:30:21 [INFO] [STDERR] at amq.<init>(Block.java:324)
2012-12-27 23:30:21 [INFO] [STDERR] at akb.<init>(BlockContainer.java:11)
2012-12-27 23:30:21 [INFO] [STDERR] at openccsensors.common.sensorperipheral.BlockSensor.<init>(BlockSensor.java:27)
2012-12-27 23:30:21 [INFO] [STDERR] at openccsensors.common.CommonProxy.init(CommonProxy.java:43)
2012-12-27 23:30:21 [INFO] [STDERR] at openccsensors.OpenCCSensors.init(OpenCCSensors.java:79)
2012-12-27 23:30:21 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2012-12-27 23:30:21 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2012-12-27 23:30:21 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2012-12-27 23:30:21 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2012-12-27 23:30:21 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
2012-12-27 23:30:21 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2012-12-27 23:30:21 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2012-12-27 23:30:21 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2012-12-27 23:30:21 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2012-12-27 23:30:21 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2012-12-27 23:30:21 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2012-12-27 23:30:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2012-12-27 23:30:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2012-12-27 23:30:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2012-12-27 23:30:21 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
2012-12-27 23:30:21 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2012-12-27 23:30:21 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2012-12-27 23:30:21 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2012-12-27 23:30:21 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2012-12-27 23:30:21 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
2012-12-27 23:30:21 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2012-12-27 23:30:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
2012-12-27 23:30:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
2012-12-27 23:30:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
2012-12-27 23:30:21 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
2012-12-27 23:30:21 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:656)
2012-12-27 23:30:21 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
2012-12-27 23:30:21 [INFO] [STDERR] at net.minecraft.client.Minecraft.a(Minecraft.java:456)
2012-12-27 23:30:21 [INFO] [STDERR] at asq.a(SourceFile:56)
2012-12-27 23:30:21 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:744)
2012-12-27 23:30:21 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
Cloudy #234
Posted 28 December 2012 - 11:34 AM
Auto registration isn't broken as far as i know. I need to look into this further. How is it broken?
Onyx #235
Posted 28 December 2012 - 12:03 PM
I've moved the sensor and graph apis into rom/apis and sensorview into rom/programs and it does run perfectly fine however, so it does look like the ocs folder in the root level is not being set to be where to read the apis from.

Unless I do this, as suggested by Shade25, I don't have any of the OCS files on my computers. Doing this results in ocs folder appearing in root of my computers and sensorview working properly on both computers and turtles.

However, the /ocs folder is not present on turtles.

I did try os.loadAPI("/rom/apis/sensor") (since the file exists), on a turtle, it returns no errors but still doesn't work.
Cloudy #236
Posted 28 December 2012 - 01:26 PM
Is there an OCS folder in the root of the computer when you attach a sensor?
Onyx #237
Posted 28 December 2012 - 01:44 PM
Is there an OCS folder in the root of the computer when you attach a sensor?

Ah, there is actually, I see now. As I said, new to CC, didn't know APIs get loaded that way. I guess disks should've tipped me off, I just imagined it being just a mountpoint though.

Works with turtles as well, only sensor peripherals though, sensor cards have no effect.

I also just remembered I did have to change some block IDs, had some conflicts with something in Buildcraft IIRC. I imagine it shouldn't be an issue though.

Off topic: how long will we have elves in game? Always confuses me when searching for turtles in NEI :P/>
Lyqyd #238
Posted 28 December 2012 - 01:59 PM
You are crafting the sensor peripheral onto the turtle before you place the sensor card in slot 16, correct?
Onyx #239
Posted 28 December 2012 - 02:30 PM
You are crafting the sensor peripheral onto the turtle before you place the sensor card in slot 16, correct?

Yeaaaah… See, stupid beginner's mistake, forgot to do that. Sorry for the false alarm everyone. That's what I get for playing with beta mods while being a total noob :P/> Live and learn I guess.

Well, coding time tomorrow, hope it works out and I manage to make something cool before the final release to spotlight some of the awesome things you can do with this thing.

Thanks for all the help guys, and sorry for the unwarranted upset.
Cloudy #240
Posted 28 December 2012 - 02:45 PM
Its no problem! I'm just happy there's no serious problem with our code :P/>
Mikeemoo #241
Posted 28 December 2012 - 11:32 PM
madsroge - You've just got item ID conflicts. Not an issue with any mod.

you need to open up the OCS config file, and the industrialcraft config file, and change the IDs of things so they no longer conflict.


As you can see, your error says: "Slot 4091 is already occupied by ic2.core.block.BlockTex@77ddf857 when adding openccsensors.common.sensorperipheral.BlockSenor"

So open up OCS.cfg, look for the bit where you can configure the BlockSensor id and change it to something else that isnt in the industrialcraft config
TheGeek #242
Posted 29 December 2012 - 03:33 AM
madsroge - You've just got item ID conflicts. Not an issue with any mod.

you need to open up the OCS config file, and the industrialcraft config file, and change the IDs of things so they no longer conflict.


As you can see, your error says: "Slot 4091 is already occupied by ic2.core.block.BlockTex@77ddf857 when adding openccsensors.common.sensorperipheral.BlockSenor"

So open up OCS.cfg, look for the bit where you can configure the BlockSensor id and change it to something else that isnt in the industrialcraft config

I too am getting this problem, mine was a conflict with power converters. I fixed it by changing the ID, as it seems Forge is no longer able to automatically reassign conflicting item ID's.

However, since my project can't seem to port over correctly from all the different versions of mods anyways, and i need a good ID for the sensor block for my maps from here on out, could I get a good recommendation, or perhaps decide on a new ID to use for the final release?
madsroge #243
Posted 29 December 2012 - 03:44 AM
Thanks for the answer Mikeemoo :)/> is it possible to change this in the jar file of the OCS mod so i can share this easier with my freinds?
Lyqyd #244
Posted 29 December 2012 - 04:58 AM
Thanks for the answer Mikeemoo :)/>/> is it possible to change this in the jar file of the OCS mod so i can share this easier with my freinds?

You could try sharing your config file for OCS with them, if they have otherwise identical setups.
madsroge #245
Posted 29 December 2012 - 06:24 AM
Thanks for the answer Mikeemoo :)/>/> is it possible to change this in the jar file of the OCS mod so i can share this easier with my freinds?

You could try sharing your config file for OCS with them, if they have otherwise identical setups.

i will do that :)/> i was just curious to see if i could do i the other way arround :)/> but thanks. Next problem is to know how to use this, but i guess that is just try and error :)/>
CoolisTheName007 #246
Posted 30 December 2012 - 12:09 PM
I noticed (was told actually) that rotation isn't corrected, and consequently one must always figure out the direction the turtle is facing in relation to the world axis. That may not be difficult, but it's just plainly weird. First, common sense dictates that in order not to break the 4th wall, one would have to make the rotation java-side. It's not even hard to code, since users have to the conversion themselves in Lua, and it has been proven simple.
It's about being consistent with the in-game ambiance. You have a sensor that magically keeps a compass direction. The direction could be available on query, what would make sense. The way it is now, it's just weird.
TheGeek #247
Posted 30 December 2012 - 12:41 PM
I need some help. I can't tell if its my noob skills at LUA tables, or a bug in OCS, but I am unable to print the available targets to the proximity sensor to the terminal screen. So I can make sure its OCS and not me, could somebody write a quick bit of code that would print any available targets from a prox sensor?

Thanks in advance!
Lyqyd #248
Posted 30 December 2012 - 01:00 PM
sensorview will do that, but you could do something like this:


os.loadAPI("ocs/apis/sensor")
term.clear()
term.setCursorPos(1,1)
for _,side in ipairs(rs.getSides()) do
  if peripheral.getType(side) == "sensor" and sensor.call(side, "getSensorName") == "proximity" then --this line may require adjustment, I am not sure what the actual name of the proximity sensor is.
	print(side..":")
	for name in pairs(sensor.call(side, "getTargets")) do
	  print(name)
	end
  end
end
Mikeemoo #249
Posted 30 December 2012 - 01:12 PM
Or a simpler (although not as clever) version if you already know the side:

os.loadAPI("ocs/apis/sensor")
local proximity = sensor.wrap("right")
for name, data in pairs(proximity.getTargets()) do
  print(name)
end
Mikeemoo #250
Posted 30 December 2012 - 01:14 PM
Here's a simple script that'll turn a redstone lamp on as you approach it:



local offset = {
  X = 1,
  Y = 1,
  Z = 0
}

local radius = 5

function distance(pos)
  local xd = pos.X - offset.X
  local yd = pos.Y - offset.Y
  local zd = pos.Z - offset.Z
  return math.sqrt(xd*xd + yd*yd + zd*zd)
end

os.loadAPI("ocs/apis/sensor")

local proximity = sensor.wrap("left")
while true do
  local signal = false
  local targets = proximity.getTargets()
  for k, v in pairs(targets) do
	if distance(v.Position) < radius then
	  signal = true	  
	end
  end
  rs.setOutput("top", signal)
end

Just put the sensor to the left of the computer and the lamp on top of the computer.
Onyx #251
Posted 30 December 2012 - 01:23 PM
As for facing, it's not a big deal if you're using a proximity sensor. Here's a small snippet I use atm. It needs more work (especially if there's obstacles, you can see that I check if the turtle can actually move but I don't have a fallback atm, didn't have time to improve it and I'm also learning LUA as I go)


-- Owner name
owner = "YourNick"

-- Get owner data from a sensor. Takes a wrapped proximity sensor reference as a parameter

function getOwnerData(prox)
  local targets = prox.getTargets()

  for k,v in pairs(targets) do
	if(k == owner) then
	  return v
	end
  end
end

-- Figure out the turtles facing. Takes a wrapped proximity sensor reference as a parameter
function checkFacing(prox)
  local initOwnerData = getOwnerData(prox)
  local newOwnerData

  --Attempt to move forward
  if(not turtle.detect()) then  -- No blocks in front
	if(turtle.forward()) then   -- Managed to move forward
	  newOwnerData = getOwnerData(prox)
	
	  --Set initial facing. Assume z facing is correct
	  if(newOwnerData.Position.X > initOwnerData.Position.X) then
		facing = 1
	  elseif(newOwnerData.Position.X < initOwnerData.Position.X) then
		facing = 3
	  end
	
	  print("Assuming facing "..facing.." based on my X position")
	  --Turn and figure out the Z facing
	  turtle.turnLeft()
	  turtle.forward()
	  newOwnerData = getOwnerData(prox)
	
	  -- My maths are wonky here, but it works
	  if(facing == 3) then
		facing = (facing - (newOwnerData.Position.Z - initOwnerData.Position.Z)) % 4
	  else
		facing = (facing + (newOwnerData.Position.Z - initOwnerData.Position.Z)) % 4
	  end
	  print("My facing should be "..facing)
	end
  end
end

NOTES:
- it's for a pet turtle program, hence the owner variable. Can be any kind of reference object you can detect though.
- needs a 2x2 space for movement
- facing variable is the same as Minecraft's one you get from F3 info

EDIT: man, syntax highlighter is sensitive here, hates apostrophes…
Mikeemoo #252
Posted 30 December 2012 - 01:35 PM
You can also do similar using the dropped item sensor. Just drop an item, find where it went, pick it back up again :)/>
TheGeek #253
Posted 30 December 2012 - 01:38 PM
Thanks for all the great examples! I should be able to figure out tables from this.

Is there a list of all the possible function calls from the sensors yet? I suppose i could just peruse the API file itself if I needed to.
Onyx #254
Posted 30 December 2012 - 01:42 PM
You can also do similar using the dropped item sensor. Just drop an item, find where it went, pick it back up again :)/>

Didn't even think of that. I didn't use it yet actually, but makes sense it would return coordinates.

I actually think I'll reimplement it that way, more generic and I don't have to stand still while the turtle is getting it's bearings. Thanks for the tip :)/>
Mikeemoo #255
Posted 30 December 2012 - 01:45 PM
There's very very few function calls. Not many should be needed!

local mysensor = sensor.wrap("left")
mysensor.getTargets()
mysensor.getTargetDetails(key)

You can also use these to achieve the same result:

sensor.call("left", "getTargets")
sensor.call("left", "getTargetDetails", key)

There's also a few methods to do with setting the direction of the sensor and calling custom sensor-card specific methods, but they're not yet implemented and therefore not documented.
TheGeek #256
Posted 30 December 2012 - 01:57 PM
There's very very few function calls. Not many should be needed!

local mysensor = sensor.wrap("left")
mysensor.getTargets()
mysensor.getTargetDetails(key)

You can also use these to achieve the same result:

sensor.call("left", "getTargets")
sensor.call("left", "getTargetDetails", key)

There's also a few methods to do with setting the direction of the sensor and calling custom sensor-card specific methods, but they're not yet implemented and therefore not documented.

Ah! thats why lyqyd didn't use a sensor.wrap function.
Seems what key retrieves what info is what I need to figure out, but that I can find out myself.
It would help if i knew how many keys the proximity sensor had, or a script that would figure it out (as players have more keys than mobs do). Does the same key, such as the one that gets the player's X position, the same as the one that gets a mob's X position?
Onyx #257
Posted 30 December 2012 - 02:00 PM
I found the keys that I used so far by just doing print(textutils.serialize(mysensor.getTargets())), I believe it should give you the whole array. I saw all the relevant info that way so far at least.
Mikeemoo #258
Posted 30 December 2012 - 02:08 PM
There's very very few function calls. Not many should be needed!

local mysensor = sensor.wrap("left")
mysensor.getTargets()
mysensor.getTargetDetails(key)

You can also use these to achieve the same result:

sensor.call("left", "getTargets")
sensor.call("left", "getTargetDetails", key)

There's also a few methods to do with setting the direction of the sensor and calling custom sensor-card specific methods, but they're not yet implemented and therefore not documented.

Ah! thats why lyqyd didn't use a sensor.wrap function.
Seems what key retrieves what info is what I need to figure out, but that I can find out myself.
It would help if i knew how many keys the proximity sensor had, or a script that would figure it out (as players have more keys than mobs do). Does the same key, such as the one that gets the player's X position, the same as the one that gets a mob's X position?

You're getting in a bit of a muddle with the keys stuff, I think.

Key is just an identifier for a particular mob, player, item, block..etc..

Here's some sample (untested) code that might clear things up for you a bit:

You can see that the key returned from getTargets() is then used in getTargetDetails() for further information.


os.loadAPI("ocs/apis/sensor")
local proximity = sensor.wrap("left")
for key, data in pairs(proximity) do
  print("key = "..key)
  print("basic data = "..textutils.serialize(data))
  print("full data = "..textutils.serialize(proximity.getTargetDetails(key)))
  print("-----------------")
end
TheGeek #259
Posted 30 December 2012 - 02:33 PM
There's very very few function calls. Not many should be needed!

local mysensor = sensor.wrap("left")
mysensor.getTargets()
mysensor.getTargetDetails(key)

You can also use these to achieve the same result:

sensor.call("left", "getTargets")
sensor.call("left", "getTargetDetails", key)

There's also a few methods to do with setting the direction of the sensor and calling custom sensor-card specific methods, but they're not yet implemented and therefore not documented.

Ah! thats why lyqyd didn't use a sensor.wrap function.
Seems what key retrieves what info is what I need to figure out, but that I can find out myself.
It would help if i knew how many keys the proximity sensor had, or a script that would figure it out (as players have more keys than mobs do). Does the same key, such as the one that gets the player's X position, the same as the one that gets a mob's X position?

You're getting in a bit of a muddle with the keys stuff, I think.

Key is just an identifier for a particular mob, player, item, block..etc..

Here's some sample (untested) code that might clear things up for you a bit:

You can see that the key returned from getTargets() is then used in getTargetDetails() for further information.


os.loadAPI("ocs/apis/sensor")
local proximity = sensor.wrap("left")
for key, data in pairs(proximity) do
  print("key = "..key)
  print("basic data = "..textutils.serialize(data))
  print("full data = "..textutils.serialize(proximity.getTargetDetails(key)))
  print("-----------------")
end

Please forgive me for the noob questions, but i'm learning a ton here. How would I print one part of that information? Say the x,y,z coordinates of the player "TheGeek007"?
Mikeemoo #260
Posted 30 December 2012 - 02:48 PM
With the proximity sensor, the "key" is actually the users name, so a really quick way of doing it would be this:


os.loadAPI("ocs/apis/sensor")
local prox = sensor.wrap("left")
local details = prox.getTargetDetails("Your Player Name Here")
if details ~= nil then
  print("x = "..details.Position.X)
  print("y = "..details.Position.Y)
  print("z = "..details.Position.Z)
end


Position is always returned relative to the sensor itself
TheGeek #261
Posted 30 December 2012 - 03:46 PM
With the proximity sensor, the "key" is actually the users name, so a really quick way of doing it would be this:


os.loadAPI("ocs/apis/sensor")
local prox = sensor.wrap("left")
local details = prox.getTargetDetails("Your Player Name Here")
if details ~= nil then
  print("x = "..details.Position.X)
  print("y = "..details.Position.Y)
  print("z = "..details.Position.Z)
end


Position is always returned relative to the sensor itself
Thats deceptively simple.

One more question: what designates the table "key" in the "getTargetDetails("TheGeek007"), ie how do i know what to put after the table variable to pull up a particular part of the table(prox.whatever in this case)? Is it part of the table (IE key,data,key,data)?

This has been a huge help! I can't thank you enough.
Lyqyd #262
Posted 30 December 2012 - 04:02 PM
Not entirely sure what you're asking. When you catch the return value of sensor.wrap("side"), you get a table of functions. You call these functions by indexing them in the table. In the example above, we use prox.getTargetDetails(). These functions return tables that contain information from the sensor. We catch these tables and then use the data from them. As you can see, we catch the return value of that function in the variable "details". Since it returns a table, we look up the values we want from that table.

Tables are simply a set of key-value pairs. Each key has a value. For instance, in the table returned by sensor.wrap, one of the keys is "getTargetDetails", and its value is a function that fetches the target details.

To know what value you want, you just look at all of the keys available and pick the one you need. This is a loop that would print all of the keys in a table:


for key, value in pairs(table_name) do
  print(key)
end

So, if you weren't sure what keys to use to get the values you needed in the details table from our example above, you'd just get the details table, then throw it through a loop like that. The output would include the "Position" key. That key's value is another table, so you could use the loop again to see that it has keys X, Y and Z.

Hope that answers your question.
TheGeek #263
Posted 30 December 2012 - 05:52 PM
Not entirely sure what you're asking. When you catch the return value of sensor.wrap("side"), you get a table of functions. You call these functions by indexing them in the table. In the example above, we use prox.getTargetDetails(). These functions return tables that contain information from the sensor. We catch these tables and then use the data from them. As you can see, we catch the return value of that function in the variable "details". Since it returns a table, we look up the values we want from that table.

Tables are simply a set of key-value pairs. Each key has a value. For instance, in the table returned by sensor.wrap, one of the keys is "getTargetDetails", and its value is a function that fetches the target details.

To know what value you want, you just look at all of the keys available and pick the one you need. This is a loop that would print all of the keys in a table:


for key, value in pairs(table_name) do
  print(key)
end

So, if you weren't sure what keys to use to get the values you needed in the details table from our example above, you'd just get the details table, then throw it through a loop like that. The output would include the "Position" key. That key's value is another table, so you could use the loop again to see that it has keys X, Y and Z.

Hope that answers your question.
Yep, that covers it nicely. My apologies for the unclear question. And many thanks for all the help!
This gives me plenty to work with for my project. I'm hoping to show it off on a YouTube video when i'm done.
Remns #264
Posted 31 December 2012 - 01:15 AM
Hi all, Been playing with this and it looks great so far. Awesome you guys made this replacement for the old ccsensors.
I have a question about the inventory scanner. I want to have the total number of items in a chest regardless of what kind of item it is or in witch slot it is.
As far is I can tell the only way to do this is to iterate over all slots. Am I missing something or is this indeed the only way?
Mikeemoo #265
Posted 31 December 2012 - 01:44 AM
Hi all, Been playing with this and it looks great so far. Awesome you guys made this replacement for the old ccsensors.
I have a question about the inventory scanner. I want to have the total number of items in a chest regardless of what kind of item it is or in witch slot it is.
As far is I can tell the only way to do this is to iterate over all slots. Am I missing something or is this indeed the only way?

Yeah the best way would be to loop through them all..



os.loadAPI("ocs/apis/sensor")

local invent = sensor.wrap("left")

function countItems(key)
  local totalItems = 0
  for slotid, data in pairs(invent.getTargetDetails(key)) do
	totalItems = totalItems + data.Size
  end
  return totalItems
end

for key, data in pairs(invent.getTargets()) do
  print("Inventory at " .. key .. " has:")
  print(countItems(key) .. " items")
end

Be aware that ANYTHING (almost anything..) with an item slot counts as an inventory, so the sensor itself will be considered an inventory with just a single slot.
Mikeemoo #266
Posted 31 December 2012 - 02:33 AM
http://computercraft.info/wiki/OpenCCSensors


Updated the wiki.

The wiki is slightly more updated than the code right now, in that I've changed a couple recipes to ones that make a bit more sense. This'll probably be how it'll be in the final release unless anyone else is the team doesn't like it.

With any luck we'll do a full release today..
Leo Verto #267
Posted 31 December 2012 - 02:35 AM
As suggested on IRC, I think we should make the recipes slightly more expensive by adding blaze powder to the cards or the sensor.
Mikeemoo #268
Posted 31 December 2012 - 02:41 AM
As suggested on IRC, I think we should make the recipes slightly more expensive by adding blaze powder to the cards or the sensor.


Personally I disagree. Lets see what others think.
Mikeemoo #269
Posted 31 December 2012 - 03:07 AM
Here's a new version with the updated recipes, but also the fix to sensorview for those who were having trouble with getting it working.

https://dl.dropbox.c...ors-0.1-pr3.zip

Put your sensor next to a computer, put a sensor card in it, then on the computer run the program "ocs/programs/sensorview"

(havent had a chance to test it yet, so if anyone finds any issues please let me know asap)
Mikeemoo #270
Posted 31 December 2012 - 03:26 AM
Stealth fix for sign post sensors. the recipe was borked. same download link as above

Edit: Delete the mods/OCSLua folder and relaunch the game
Mikeemoo #271
Posted 31 December 2012 - 09:30 AM
Finding a few bugs as we're preparing a spotlight video ready for launch, so updates happening quite fast today :)/>

https://dl.dropbox.c...ors-0.1-pr4.zip

This fixes a few bugs, a few bits of sensorview have been reimplemented to work better with the latest OCS. The graph API should be working much better now too.

We've also changed the sensor API a bit so it doesn't occasionally eat up events. Any it DOES eat should get re-added to the event stack, so you should have no issues catching keyboard events while using sensors.

Please make sure you delete the /mods/OCSLua folder when deploying any updates
glitch17 #272
Posted 31 December 2012 - 10:49 AM
I have found some issue with OCSLua folder when playing the game. The files are extracted to the current working directory as opposed to the minecraft directory and computercraft cannot load them properly. Also as a preference I don't like to have to delete them every time I update sensors so it would be nice if you could keep track of the script's version and keep them up to date automatically but i would be even nicer if it didn't create the folder at all but I don't know if that is possible.

Looks cool though I would have this on my server if the working directory bug was fixed
Lyqyd #273
Posted 31 December 2012 - 11:00 AM
As suggested on IRC, I think we should make the recipes slightly more expensive by adding blaze powder to the cards or the sensor.

Personally I disagree. Lets see what others think.

I don't think that blaze powder would make a better recipe. Personally, I think they're fine how they are.
Cloudy #274
Posted 31 December 2012 - 11:10 AM
As suggested on IRC, I think we should make the recipes slightly more expensive by adding blaze powder to the cards or the sensor.

Personally I disagree. Lets see what others think.

I don't think that blaze powder would make a better recipe. Personally, I think they're fine how they are.

Agreed. I have a strong dislike of recipes which require that you kill mobs to use them.


I have found some issue with OCSLua folder when playing the game. The files are extracted to the current working directory as opposed to the minecraft directory and computercraft cannot load them properly. Also as a preference I don't like to have to delete them every time I update sensors so it would be nice if you could keep track of the script's version and keep them up to date automatically but i would be even nicer if it didn't create the folder at all but I don't know if that is possible.

Looks cool though I would have this on my server if the working directory bug was fixed

You're going to have to explain your situation more - it works fine in testing. Also, right now, the folder is necessary That will change in future when ComputerCraft developers (me!) add facilities to mount within a jar/zip. As such I don't see the point in us working on facilities to auto refresh scripts when it should not be a problem once I get off my ass!

Edit: I should have fixed it now - when we release the next build, test it and let us know!
Mikeemoo #275
Posted 31 December 2012 - 12:55 PM
I'll just leave this here…

Spoiler
Mikeemoo #276
Posted 31 December 2012 - 01:09 PM
Here's the latest build with cloudys latest change.

https://dl.dropbox.c...ors-0.1-pr5.zip

I realise we're up to pr5 now, but hopefully we're in a release-ready state.

Regarding needing to delete the lua folder each time you update, I'll try find a way to add a workaround into that for the next release (it'll probably be 0.1.1), so from now on I guess it wont be an issue.


Spent a bit of time working on helping Cruor set up a spotlight video which he's recording now, so I think we're almost there. I'm sure he can make any of the programs in his video available if people want to try them out. They wont be polished, but they should help people along.

Cloudy - you around at all tomorrow? (Well, today I guess!)

(on a side note, I guess I should've labelled this as release candidates, because that's more or less what they are, but never mind.)
Leo Verto #277
Posted 31 December 2012 - 01:13 PM
Agreed. I have a strong dislike of recipes which require that you kill mobs to use them.
I tend to forgot some servers disable mobs but that's a good point.
cant_delete_account #278
Posted 31 December 2012 - 01:34 PM
How does the Proximity Sensorcard work? When I print out the X, Y, and Z of my player it returns 0, 0, -2 instead of my actual X, Y, and Z. Is there a trick to it or is this a bug?
Mikeemoo #279
Posted 31 December 2012 - 01:39 PM
How does the Proximity Sensorcard work? When I print out the X, Y, and Z of my player it returns 0, 0, -2 instead of my actual X, Y, and Z. Is there a trick to it or is this a bug?

The coordinates are relative to the sensor peripheral. It wouldn't make sense to give real-world coordinates out when there's GPS to do it.


It's perfectly possible to use GPS on the computer to find global coordinates, then combining them with the relative coordinates from the sensor to work out global coordinates for each target, however, this isn't something we provide. That kind of heavy lifting is up to the user to implement themselves
Cloudy #280
Posted 31 December 2012 - 01:45 PM
I should be around at some point today! Obviously new year stuffs but will at least come on IRC on my phone.
Mikeemoo #281
Posted 31 December 2012 - 01:48 PM
How does the Proximity Sensorcard work? When I print out the X, Y, and Z of my player it returns 0, 0, -2 instead of my actual X, Y, and Z. Is there a trick to it or is this a bug?

Something simple like this would work:

http://pastebin.com/UA1QJh7y

you could hard code the position of the sensor like I have here, or change it around so it's pulling from GPS.
Lyqyd #282
Posted 31 December 2012 - 01:52 PM
How does the Proximity Sensorcard work? When I print out the X, Y, and Z of my player it returns 0, 0, -2 instead of my actual X, Y, and Z. Is there a trick to it or is this a bug?

Something simple like this would work:

http://pastebin.com/UA1QJh7y

you could hard code the position of the sensor like I have here, or change it around so it's pulling from GPS.

So much for leaving the heavy lifting up to the user!
TheGeek #283
Posted 31 December 2012 - 01:54 PM
How does the Proximity Sensorcard work? When I print out the X, Y, and Z of my player it returns 0, 0, -2 instead of my actual X, Y, and Z. Is there a trick to it or is this a bug?

The coordinates are relative to the sensor peripheral. It wouldn't make sense to give real-world coordinates out when there's GPS to do it.


It's perfectly possible to use GPS on the computer to find global coordinates, then combining them with the relative coordinates from the sensor to work out global coordinates for each target, however, this isn't something we provide. That kind of heavy lifting is up to the user to implement themselves
This would be fine on a computer, where you can have potentially 6 peripherials. However, I am of the very strong opinion that turtles are somewhat gimped by the fact that they can have only two "peripherials". Case and point: Melee Sensor Turtles. Without a wireless component, it can't use GPS, or communicate with other turtles or computers. I have theorized using two turtles, a wireless sensor turtle, and a wireless melee turtle in tandem, but thats sort of silly.

I would like to propose the following:
Either
Add Rednet Modem functionality to the Senor peripheral
OR
Add a Rednet Modem card to the list of sensor cards. When mounted, it would work exactly like a Rednet Modem. This would allow turtles to "phone home" to a control computer, communicate with other turtles, or at least get its bearings with GPS before going on a creeper hunting rampage. This the solution I think would work best. And IMHO, a Rednet modem is just a very dedicated sensor with a transmitter component.

What do you think?
Mikeemoo #284
Posted 31 December 2012 - 02:04 PM
How does the Proximity Sensorcard work? When I print out the X, Y, and Z of my player it returns 0, 0, -2 instead of my actual X, Y, and Z. Is there a trick to it or is this a bug?

The coordinates are relative to the sensor peripheral. It wouldn't make sense to give real-world coordinates out when there's GPS to do it.


It's perfectly possible to use GPS on the computer to find global coordinates, then combining them with the relative coordinates from the sensor to work out global coordinates for each target, however, this isn't something we provide. That kind of heavy lifting is up to the user to implement themselves
This would be fine on a computer, where you can have potentially 6 peripherials. However, I am of the very strong opinion that turtles are somewhat gimped by the fact that they can have only two "peripherials". Case and point: Melee Sensor Turtles. Without a wireless component, it can't use GPS, or communicate with other turtles or computers. I have theorized using two turtles, a wireless sensor turtle, and a wireless melee turtle in tandem, but thats sort of silly.

I would like to propose the following:
Either
Add Rednet Modem functionality to the Senor peripheral
OR
Add a Rednet Modem card to the list of sensor cards. When mounted, it would work exactly like a Rednet Modem. This would allow turtles to "phone home" to a control computer, communicate with other turtles, or at least get its bearings with GPS before going on a creeper hunting rampage. This the solution I think would work best. And IMHO, a Rednet modem is just a very dedicated sensor with a transmitter component.

What do you think?

I can sympathise with you wanting to be able to sense, attack and gps at the same time (it'd be awesome, right?!), however, the 2-peripherals-per-turtle is a restriction put on by computercraft (I'm guessing for balancing reasons, but maybe implementation reasons too). To have OCS purposely work around that restriction isn't something I'd be comfortable with - It'd make turtles too powerful.

I guess for more creative ideas using turtles and sensors people will need to find more creative ways to go about doing it - There's lots of tools at your disposal, for example, dropping disk drives writing startup programs to the disk, then booting the computer next to it using the peripheral API..etc.
Cloudy #285
Posted 31 December 2012 - 02:46 PM
No chance of that happening while I'm at the helm!
TheGeek #286
Posted 31 December 2012 - 02:52 PM
How does the Proximity Sensorcard work? When I print out the X, Y, and Z of my player it returns 0, 0, -2 instead of my actual X, Y, and Z. Is there a trick to it or is this a bug?

The coordinates are relative to the sensor peripheral. It wouldn't make sense to give real-world coordinates out when there's GPS to do it.


It's perfectly possible to use GPS on the computer to find global coordinates, then combining them with the relative coordinates from the sensor to work out global coordinates for each target, however, this isn't something we provide. That kind of heavy lifting is up to the user to implement themselves
This would be fine on a computer, where you can have potentially 6 peripherials. However, I am of the very strong opinion that turtles are somewhat gimped by the fact that they can have only two "peripherials". Case and point: Melee Sensor Turtles. Without a wireless component, it can't use GPS, or communicate with other turtles or computers. I have theorized using two turtles, a wireless sensor turtle, and a wireless melee turtle in tandem, but thats sort of silly.

I would like to propose the following:
Either
Add Rednet Modem functionality to the Senor peripheral
OR
Add a Rednet Modem card to the list of sensor cards. When mounted, it would work exactly like a Rednet Modem. This would allow turtles to "phone home" to a control computer, communicate with other turtles, or at least get its bearings with GPS before going on a creeper hunting rampage. This the solution I think would work best. And IMHO, a Rednet modem is just a very dedicated sensor with a transmitter component.

What do you think?

I can sympathise with you wanting to be able to sense, attack and gps at the same time (it'd be awesome, right?!), however, the 2-peripherals-per-turtle is a restriction put on by computercraft (I'm guessing for balancing reasons, but maybe implementation reasons too). To have OCS purposely work around that restriction isn't something I'd be comfortable with - It'd make turtles too powerful.

I guess for more creative ideas using turtles and sensors people will need to find more creative ways to go about doing it - There's lots of tools at your disposal, for example, dropping disk drives writing startup programs to the disk, then booting the computer next to it using the peripheral API..etc.

You make a fair argument. Other peripherals also act like rednet modems, but that is their choice. I wish to make a counter argument: your OCS already gives turtles the ability to hunt down mobs with near impunity, or even attack players! Also, most other mods have individual peripherals that do each function, rather than a sensor card system like you have.

I also wish to argue that your sensors are all passive, as in they don't interact with the world to obtain their results.

Therefore, I wish to revise my proposal:

I propose that a Radio SENSOR card be added that has the following properties:
Allows the rednet.receive() function, but not the broadcast or send functions.
As the sensor has no transmitter.
This allows commands to be heard, but not sent. Or better yet, spy turtles! Record rednet messages for later analysis.
Besides, it can't sense and receive rednet messages at the same time, as the turtle would have to swap out sensor cards.

Any better?
Edited on 31 December 2012 - 02:00 PM
TheGeek #287
Posted 31 December 2012 - 03:12 PM
Also, just installed the OCS 0.1 PR5, and there doesn't seem to be any APIs in the OSC folder. Is it no longer needed?
Mikeemoo #288
Posted 31 December 2012 - 03:18 PM
Also, just installed the OCS 0.1 PR5, and there doesn't seem to be any APIs in the OSC folder. Is it no longer needed?

Ack, dammit. i'll look into it
Mikeemoo #289
Posted 31 December 2012 - 04:32 PM
https://dl.dropbox.com/u/4295615/OpenCCSensors-0.1-pr6.zip

SHOULD fix it. seems to work for me. Please let me know if you have any issues.

(now I should probably sleep!)
Mikeemoo #290
Posted 31 December 2012 - 04:48 PM
Our first Mod spotlight video. Thanks a lot Cruor!

http://www.youtube.com/watch?v=i8Bv7uKkIOM&feature=youtu.be
TheGeek #291
Posted 31 December 2012 - 05:59 PM
https://dl.dropbox.c...ors-0.1-pr6.zip

SHOULD fix it. seems to work for me. Please let me know if you have any issues.

(now I should probably sleep!)
Yep! The API's and programs are back!

What is the current range of the proximity sensors?
Are there any plans on having the max range configurable in the OCS.cfg file? (please please please) I have a project that involves a 30x30 area, and it would be infinitely simpler to have ONE sensor cover that area rather than 4-6.
glitch17 #292
Posted 31 December 2012 - 06:27 PM
That fixes the issue with the lua file extraction location I was having thanks this is an awesome addition
KaoS #293
Posted 31 December 2012 - 07:21 PM
We've also changed the sensor API a bit so it doesn't occasionally eat up events. Any it DOES eat should get re-added to the event stack, so you should have no issues catching keyboard events while using sensors.

Could you perhaps make this enabled/disabled by a boolean argument to the function? if you are using coroutines it will send the event to your coroutines and then once the sensor gets its results it will re-queue them so you will get duplicates. there are ways around this of course but it would make things a lot easier and would be greatly appreciated
Lyqyd #294
Posted 31 December 2012 - 07:57 PM
We've also changed the sensor API a bit so it doesn't occasionally eat up events. Any it DOES eat should get re-added to the event stack, so you should have no issues catching keyboard events while using sensors.

Could you perhaps make this enabled/disabled by a boolean argument to the function? if you are using coroutines it will send the event to your coroutines and then once the sensor gets its results it will re-queue them so you will get duplicates. there are ways around this of course but it would make things a lot easier and would be greatly appreciated

This is a very good point. I imagine we'll revert the default behavior of the sensor API to eat events and then look at options to add a non-destructive mode to it.
KaoS #295
Posted 31 December 2012 - 08:43 PM
that works too I guess :)/> It is most unfortunate that you cannot integrate this more deeply with the current installation of computercraft… if you could automatically load your API on startup and run a sensor coroutine in parallel with the shell like rednet does I think it would work a lot better
Mikeemoo #296
Posted 01 January 2013 - 12:24 AM
https://dl.dropbox.c...ors-0.1-pr6.zip

SHOULD fix it. seems to work for me. Please let me know if you have any issues.

(now I should probably sleep!)
Yep! The API's and programs are back!

What is the current range of the proximity sensors?
Are there any plans on having the max range configurable in the OCS.cfg file? (please please please) I have a project that involves a 30x30 area, and it would be infinitely simpler to have ONE sensor cover that area rather than 4-6.

Glad they're back!

As for the configurable sensor range - I'll add that idea to the features list for the rest of the team to review, however I cant see it being added for the 0.1 release because we're just about in a stable state and adding more features could be a bad idea :)/>

Howwwever, the proximity and dropped item sensors are a 16 block radius, so 32 blocks diameter. This should cover the majority of the area you're looking to cover.
Cloudy #297
Posted 01 January 2013 - 12:26 AM
Yeah, that's not possible - nor would it achieve much.

Re: running in coroutine - damn ninja
Mikeemoo #298
Posted 01 January 2013 - 12:30 AM
Updated the recipes image in post #1
Mikeemoo #299
Posted 01 January 2013 - 12:56 AM
Please let me know of any outstanding issues asap, because I've got a full day available today to clear any loose ends up.

i know there's still a slight issue with double-chests when using the inventory card, in that each half of the chest currently reports half of the inventory (the top 27 slots are reported by one side, the bottom are reported by the other).

I can't remember if we came to a final decision about how best to implement this - however, I'm not too sure how important it is for this to be fixed before release. If it causes issues for any one they can just use a single chest…

KaoS - I'll get that event stacking thing reverted.
Mikeemoo #300
Posted 01 January 2013 - 02:55 AM
I think we're good for release now..

Cloudy gimme a buzz when you can, lets get final sign-off and I'll prepare a release. :)/>
Cloudy #301
Posted 01 January 2013 - 03:18 AM
I'll pop on IRC after my Job Centre appointment (sigh).
TheGeek #302
Posted 01 January 2013 - 05:40 AM
https://dl.dropbox.c...ors-0.1-pr6.zip

SHOULD fix it. seems to work for me. Please let me know if you have any issues.

(now I should probably sleep!)
Yep! The API's and programs are back!

What is the current range of the proximity sensors?
Are there any plans on having the max range configurable in the OCS.cfg file? (please please please) I have a project that involves a 30x30 area, and it would be infinitely simpler to have ONE sensor cover that area rather than 4-6.

Glad they're back!

As for the configurable sensor range - I'll add that idea to the features list for the rest of the team to review, however I cant see it being added for the 0.1 release because we're just about in a stable state and adding more features could be a bad idea :)/>

Howwwever, the proximity and dropped item sensors are a 16 block radius, so 32 blocks diameter. This should cover the majority of the area you're looking to cover.
Ah that makes sense, one chunk. That should do nicely for my project, but I suppose an array of them would be necessary to cover a base or other installation. Definitely workable. Thank you for your consideration.
Mikeemoo #303
Posted 01 January 2013 - 07:02 AM
Ok, I have released version 0.1. The first full release :)/>

Here's the full thread:

http://www.minecraft...sensors-01-146/

Download: https://dl.dropbox.com/u/4295615/OpenCCSensors-0.1.zip

I also made my own video for the IC2 sensor card. Sorry it's not very good…

[media]http://www.youtube.com/watch?v=U4VABYwzb_k[/media]
Orwell #304
Posted 01 January 2013 - 08:33 AM
Ok, I have released version 0.1. The first full release :)/>

Here's the full thread:

http://www.minecraft...sensors-01-146/

Download: https://dl.dropbox.c...Sensors-0.1.zip

I also made my own video for the IC2 sensor card. Sorry it's not very good…
Hurray! This makes the end of the year even better. :)/>
Mikeemoo #305
Posted 01 January 2013 - 02:54 PM
Now that 0.1 is released, it'd be really great if anyone who enjoys using the mod can help support us to increase the popularity of it.

If you think it'd make a good addition to the FTB pack, the thread to recommend it is here: http://forum.feed-the-beast.com/threads/suggest-mods-for-ftb-here.727/
it'd be nice to get it noticed on there if a few people post their support of it being included

Also any nice replies to the MCF thread would be equally helpful because within 10 minutes we were already down to page 3! Very fast moving forum http://www.minecraftforum.net/topic/1625886-openccsensors-01-146/


Also keen to hear any ideas for the next release of OCS. The sensor peripheral is awesome, but it'd be nice to be able to include some more blocks that do different things. I quite like the idea of having a really helpful block that can be used without needing to write your own code, but also has an API available to write your own behaviour.

Of course any idea needs to be fitting with the mod.

There's also all the additional sensor cards that need adding for the other mods. I'll get working on these as my next task, but also hoping some other modders might get involved to add some too.

Happy new year everyone. :)/>
Leo Verto #306
Posted 01 January 2013 - 04:07 PM
Bumped the MCF thread again, cmon guys, we need to keep it on page one!

Edit: I suggest adding a UniversalElectricity sensor card, it's an uprising Open Source electricity API and it provides machine interfaces for other mods to use.
KaoS #307
Posted 01 January 2013 - 05:32 PM
If you think it'd make a good addition to the FTB pack, the thread to recommend it is here: http://forum.feed-th...r-ftb-here.727/
it'd be nice to get it noticed on there if a few people post their support of it being included

Posted on the specified thread. hope this gets included. it really is an amazing addon
Leo Verto #308
Posted 02 January 2013 - 06:07 AM
Another idea for a sensor card: How about MFFS sensor cards? Controlling the status of your forcefields would be really cool but I don't think MFFS is open source so you might need to contact Thunderdark.
TheGeek #309
Posted 02 January 2013 - 02:54 PM


Can anyone tell me whats wrong with this picture?

This is a round mechanic in a square game!

I was testing the range of the proximity sensor, and came up with this meager setup. I put dirt in places where the sensor couldn't see me so I could see the exact shape of the sensor area. The dirt in the top of the screen was to help lay out the 32x32 box and not blind spots. As you can see, the corners have quite a few blind spots.

A few points:

1. It seems the range is not an exact circle, or at the very least not symmetrical. Almost as if the code is measuring from one of the block's corners instead of the center of the sensor block. We could plan our projects better if the range is a more reliable shape.

2. This is going to confuse the heck out of anyone trying to use this mod. At the very least it needs to be mentioned in the mod's description that the range is circular and not square. We want to avoid "creepers in blindspots" if at all possible. While us clever coders can deal with with these odd shapes, the normals (like the little kids that make up most of Minecraft's community) will have a hard time understanding why that creeper didn't show up on my mob alarm program again. Also, any building or base with walls is almost always is square in shape.

3. If it is feasible to implement, have a setting in the .cfg file to choose the range between sphere and cube.

Please forgive me, as all I have been posting lately is criticism. I intend for it to be constructive, and not to troll, be a pain, etc. A big thanks to you guys for making this possible!
Edited on 02 January 2013 - 01:56 PM
Leo Verto #310
Posted 02 January 2013 - 03:03 PM
- Snip -
1. Minecraft coordinates are not based on blocks but on borders, changing the radius of the circle will just require adding .5 to the coordinates.

2. Technically a square detection radius would make no sense at all, OCS is not the first mod to have that problem (it's the users's fault if their stuff messes up because the expected a square)

3. This could be done by adding a modifier for the sensors, might be a bit easier to control ingame while not having to set it globally.

Thanks you for your feedback, bug reports and suggestions are -as long as they are serious and understandable - always helpful for modders!
TheGeek #311
Posted 02 January 2013 - 05:18 PM
- Snip -
1. Minecraft coordinates are not based on blocks but on borders, changing the radius of the circle will just require adding .5 to the coordinates.

2. Technically a square detection radius would make no sense at all, OCS is not the first mod to have that problem (it's the users's fault if their stuff messes up because the expected a square)

3. This could be done by adding a modifier for the sensors, might be a bit easier to control ingame while not having to set it globally.

Thanks you for your feedback, bug reports and suggestions are -as long as they are serious and understandable - always helpful for modders!

2. Technically, punching a tree and getting a square piece of wood doesn't make sense either, its like that for simplicity sake. Sure a square sensor range doesn't make sense, but it sure would make planning bases and other projects a whole heck lot easier.

Only happy to provide feedback and bugtesting!
Mikeemoo #312
Posted 02 January 2013 - 10:14 PM


Can anyone tell me whats wrong with this picture?

This is a round mechanic in a square game!

I was testing the range of the proximity sensor, and came up with this meager setup. I put dirt in places where the sensor couldn't see me so I could see the exact shape of the sensor area. The dirt in the top of the screen was to help lay out the 32x32 box and not blind spots. As you can see, the corners have quite a few blind spots.

A few points:

1. It seems the range is not an exact circle, or at the very least not symmetrical. Almost as if the code is measuring from one of the block's corners instead of the center of the sensor block. We could plan our projects better if the range is a more reliable shape.

2. This is going to confuse the heck out of anyone trying to use this mod. At the very least it needs to be mentioned in the mod's description that the range is circular and not square. We want to avoid "creepers in blindspots" if at all possible. While us clever coders can deal with with these odd shapes, the normals (like the little kids that make up most of Minecraft's community) will have a hard time understanding why that creeper didn't show up on my mob alarm program again. Also, any building or base with walls is almost always is square in shape.

3. If it is feasible to implement, have a setting in the .cfg file to choose the range between sphere and cube.

Please forgive me, as all I have been posting lately is criticism. I intend for it to be constructive, and not to troll, be a pain, etc. A big thanks to you guys for making this possible!

TheGeek, good spot with the dodgy circle. I'll try fix that for the next release.

As for the square vs. circle, I think we'll probably keep it as a circle, however, I'll look into making an option in the API to turn on a 'glow' to show the area it covers, this'll only be a subtle effect, but should help considerably when planning layouts.
madsroge #313
Posted 03 January 2013 - 01:21 AM
Hello.

I have tried the liquid sensor with the irontanks from railcraft with no luck, is this a bug? I can't see the "targets" (Irontank) in sensorview but i can see the normal tanks from buildcraft.
TheGeek #314
Posted 03 January 2013 - 12:41 PM


snip

TheGeek, good spot with the dodgy circle. I'll try fix that for the next release.

As for the square vs. circle, I think we'll probably keep it as a circle, however, I'll look into making an option in the API to turn on a 'glow' to show the area it covers, this'll only be a subtle effect, but should help considerably when planning layouts.
No problem. Still think a round mechanic in a square game is silly though, unless its really hard to code.

A glow sounds like an awful lot of work. An easier solution would be to modifiy the sensorview program to "beep" something, say a note block, or steady on, for use with a redstone lamp, when it detects a player. Perhaps another keypress to "track" a target so that it sets a redstone output to true if its seen, false if its not. I used a similar method to test the range in the above picture; I set the program to graph info about my character(that way it would auto-update itself), and when the screen stopped flashing I knew i had gone out of range. It also errored out the program (nil where table is expected) so I had to restart it every time, but that's easily fixed.
CoolisTheName007 #315
Posted 04 January 2013 - 12:59 AM
A glow sounds like an awful lot of work.
EE3 does it for highlighting the range of the philosopher's stone. Just saying it was done before, and it would be nice way to see the range.
Orwell #316
Posted 04 January 2013 - 01:10 AM
A glow sounds like an awful lot of work.
EE3 does it for highlighting the range of the philosopher's stone. Just saying it was done before, and it would be nice way to see the range.
I have been thinking about doing this. I got no time for it with exams coming up though. Maybe Mikee wants to give it a shot? :P/> Also, the sphere for the proximity sensor is my fault. :P/> it just seemed more realistic for radar/sensor/antenna thingies at the time. :P/>
Mikeemoo #317
Posted 04 January 2013 - 05:00 AM
A glow sounds like an awful lot of work.
EE3 does it for highlighting the range of the philosopher's stone. Just saying it was done before, and it would be nice way to see the range.
I have been thinking about doing this. I got no time for it with exams coming up though. Maybe Mikee wants to give it a shot? :P/> Also, the sphere for the proximity sensor is my fault. :P/> it just seemed more realistic for radar/sensor/antenna thingies at the time. :P/>

I'm still in favour of the sphere. It's a sphere made from blocks! Other mods do similar, such as force fields.
I guess there could be a method in the API which lets you switch between the two types. A cube one would need to be smaller, though, for balance.

I'll give the glow/highlight thing a shot for next release (or wait til orwell finishes his exams!)
Mikeemoo #318
Posted 04 January 2013 - 05:17 AM
Of course, your other option is just to ignore the sphere and ignore any data that falls outside of a cube within the sphere. It'd still give you a reasonably large range, about a 17 block cube I should think
TheGeek #319
Posted 04 January 2013 - 05:51 AM
Of course, your other option is just to ignore the sphere and ignore any data that falls outside of a cube within the sphere. It'd still give you a reasonably large range, about a 17 block cube I should think
This was the easiest method of planning scanning areas in square areas(simply take the largest square that fits inside the circle), but taking an already small area and shrinking it adds complexity. My projects already tend to have dozens of computers, I'd prefer to add ONE computer to cover the area instead of 4-8. Not to mention the overlap means you have to program for a target showing up in potentially 4 sensors at once. Doable, just adds complexity.
Orwell #320
Posted 04 January 2013 - 06:08 AM
Not to mention the overlap means you have to program for a target showing up in potentially 4 sensors at once. Doable, just adds complexity.
You could arrange your grid in a way that you'd only have 3 sensors detecting the same point and still cover the whole area. But I think this is still a valid point. Never thought of that.
KaoS #321
Posted 04 January 2013 - 06:31 AM
I think we should have to code to get it to work nicely. it is easy to weed out duplicates, just store them all in a table organised by target name and they will overwrite the duplicates…
Keridos #322
Posted 04 January 2013 - 10:11 AM
What is the range on those sensors, could you maybe add a way to increase the range?
having only a few blocks range on my sensors atm.
TheGeek #323
Posted 04 January 2013 - 03:54 PM
I think we should have to code to get it to work nicely. it is easy to weed out duplicates, just store them all in a table organised by target name and they will overwrite the duplicates…
*sigh* You guys and your tables. All the suggestions for fixing things seem to involve tables. :P/>
I suppose I need to learn how to use tables anyways.

Does make sense though to use tables, then just read said table to display on the screen. However, it still means additional RedNet messages going around than there would be, as the computers with sensors attached would need to communicate with a main computer to update said table. With many targets, that could be a very busy RedNet.
Orwell #324
Posted 04 January 2013 - 04:09 PM
U can use a heuristic function to make the hosts decide which one should handle overlapping targets (e.g. the one most north-east).
Mikeemoo #325
Posted 04 January 2013 - 11:19 PM
I think we should have to code to get it to work nicely. it is easy to weed out duplicates, just store them all in a table organised by target name and they will overwrite the duplicates…
*sigh* You guys and your tables. All the suggestions for fixing things seem to involve tables. :P/>
I suppose I need to learn how to use tables anyways.

Does make sense though to use tables, then just read said table to display on the screen. However, it still means additional RedNet messages going around than there would be, as the computers with sensors attached would need to communicate with a main computer to update said table. With many targets, that could be a very busy RedNet.

A busy rednet isnt really a problem - lots of people (myself included) feel worried about sending lots of data via rednet, but it's important to remember that it's not ACTUALLY the internet :)/> it's incredibly fast and you can flood rednet with a huge amount of data without issues.
Mikeemoo #326
Posted 04 January 2013 - 11:22 PM
What is the range on those sensors, could you maybe add a way to increase the range?
having only a few blocks range on my sensors atm.

Most sensors are 5x5x5 surrounding the sensor (2 blocks away in any direction). Proximity and dropped items sensor have a 16 block sphere radius surrounding the sensor.

We may potentially put some kind of sensor upgrade system in a future version, but for now I think the current range is about right when considering balance.
ivan227 #327
Posted 05 January 2013 - 10:44 AM
this addon suport SMP? if that returns true, i have permission to port this to the build mcpc? i need this for my server… :)/>
TheGeek #328
Posted 05 January 2013 - 10:49 AM
I think we should have to code to get it to work nicely. it is easy to weed out duplicates, just store them all in a table organised by target name and they will overwrite the duplicates…
Does make sense though to use tables, then just read said table to display on the screen. However, it still means additional RedNet messages going around than there would be, as the computers with sensors attached would need to communicate with a main computer to update said table. With many targets, that could be a very busy RedNet.

A busy rednet isnt really a problem - lots of people (myself included) feel worried about sending lots of data via rednet, but it's important to remember that it's not ACTUALLY the internet :)/> it's incredibly fast and you can flood rednet with a huge amount of data without issues.

That hasn't been my experience with RedNet. It might have been lousy code, but I have had times where messages were lost during times of high traffic.

Orwell said:
U can use a heuristic function to make the hosts decide which one should handle overlapping targets (e.g. the one most north-east).
Care to give example code? This sounds promising. I will likely need to solve this very problem with my current project.
Lyqyd #329
Posted 06 January 2013 - 07:01 PM
I don't suppose there's any chance the map item image data could be provided by the inventory/proximity sensors?

Edit: it would be nice if the world sensor could return more information about the weather state. For instance, rednet range is affected during storms but not rain. The world sensor can detect only whether it is raining or clear out, so in order to avoid storm outages of rednet for my reactors, I'm having to have them switch to bundled cables during all rain.
Mikeemoo #330
Posted 07 January 2013 - 08:17 PM
Map Item image would be pretty awesome. I'll have a look into doing this - I'll probably be a custom method on the sensor card where you pass in the index of the map in the inventory. I don't really want a whole pixel array coming down in the getTargetDetails()


So,

Immediate task list:

1) Fix centre of range on proximity/dropped item sensors
2) Flammable sensor shouldnt be flammable
3) Map image data
4) World sensor to reply with more information (actual weather.etc.).
Lyqyd #331
Posted 08 January 2013 - 07:01 AM
Map Item image would be pretty awesome. I'll have a look into doing this - I'll probably be a custom method on the sensor card where you pass in the index of the map in the inventory. I don't really want a whole pixel array coming down in the getTargetDetails()


So,

Immediate task list:

1) Fix centre of range on proximity/dropped item sensors
2) Flammable sensor shouldnt be flammable
3) Map image data
4) World sensor to reply with more information (actual weather.etc.).

Hopefully zoom level and location coordinates for the map data could be grabbed as well, if the image is made available. It would be great to automatically stitch maps together for display as well.

I'm imagining a massive monitor with a touchscreen program for examining the map data. Click to center, zoom controls, labels, the works.
Mikeemoo #332
Posted 08 January 2013 - 08:03 AM
Map Item image would be pretty awesome. I'll have a look into doing this - I'll probably be a custom method on the sensor card where you pass in the index of the map in the inventory. I don't really want a whole pixel array coming down in the getTargetDetails()


So,

Immediate task list:

1) Fix centre of range on proximity/dropped item sensors
2) Flammable sensor shouldnt be flammable
3) Map image data
4) World sensor to reply with more information (actual weather.etc.).

Hopefully zoom level and location coordinates for the map data could be grabbed as well, if the image is made available. It would be great to automatically stitch maps together for display as well.

I'm imagining a massive monitor with a touchscreen program for examining the map data. Click to center, zoom controls, labels, the works.

Also the possibility of turtles updating a carried map as they move
Mikeemoo #333
Posted 08 January 2013 - 08:48 PM
1) Fix centre of range on proximity/dropped item sensors
2) Flammable sensor shouldn't be flammable - fixed in commit ef15e9b168
3) Map image data
4) World sensor to reply with more information (actual weather.etc.).
Mikeemoo #334
Posted 08 January 2013 - 09:25 PM
Lyqyd - not too sure whats worth adding to this world sensor card…



How does that look?

Edit, I guess it should be "Thundering", not "Thunder"
Mikeemoo #335
Posted 08 January 2013 - 09:32 PM
On a side note, I really love the idea of someone making a lua script that'll log all changes to a particular sensor, then periodically upload them to a web interface which lets you browse the data from out of the game.

It'd be cool to have a big monitoring web panel to keep track of nuclear heat, energy levels, naughty people stealing from your base..etc..
StUdIoGuY #336
Posted 08 January 2013 - 11:34 PM
Hey everyone! I'd need a little help!All I want to do is to get details from a Batbox in IC2 and I get the following error code:

bad argument #1 to ' pairs ' (table expected got nil)

I used the following code:


local sen = sensor.wrap("left")
local targets = sensor.getTargets()
for name, details in pairs(targets) do
print("Found a target:"..details["type"])
local fulldetails = sen.getTargetDetails(name)
for key, value in pairs(fulldetails) do
print(key..": "..tostring(value))
end

I may have a problem that's obvious for everyone but I'm just learning to use lua and I also forgot 90% of what I learnt from c# so don't be hard on me :D/> If anyone could find the problem and send it to me, I'd be really grateful!!! :)/> Thanks in advance!
Mikeemoo #337
Posted 08 January 2013 - 11:38 PM
Hey everyone! I'd need a little help!All I want to do is to get details from a Batbox in IC2 and I get the following error code:

bad argument #1 to ' pairs ' (table expected got nil)

I used the following code:


local sen = sensor.wrap("left")
local targets = sensor.getTargets()
for name, details in pairs(targets) do
print("Found a target:"..details["type"])
local fulldetails = sen.getTargetDetails(name)
for key, value in pairs(fulldetails) do
print(key..": "..tostring(value))
end

I may have a problem that's obvious for everyone but I'm just learning to use lua and I also forgot 90% of what I learnt from c# so don't be hard on me :D/> If anyone could find the problem and send it to me, I'd be really grateful!!! :)/> Thanks in advance!

You're calling getTargets() on "sensor" instead of "sen"

Try this:



local sen = sensor.wrap("left")
local targets = sen.getTargets()
for name, details in pairs(targets) do
  print("Found a target:"..details["type"])
  local fulldetails = sen.getTargetDetails(name)
  for key, value in pairs(fulldetails) do
    print(key..": "..tostring(value))
  end
end
StUdIoGuY #338
Posted 08 January 2013 - 11:41 PM
Ah sorry, you're right, but i wrote it like "sen" in the program and wrote "sensor" in the post, i just can't copy it from the game :D/> but the problem is the same :(/>
Mikeemoo #339
Posted 08 January 2013 - 11:56 PM
Ah sorry, you're right, but i wrote it like "sen" in the program and wrote "sensor" in the post, i just can't copy it from the game :D/> but the problem is the same :(/>

Is your sensor to the left of your computer with a sensor card in it?

Try running the program "ocs/programs/sensorview", and let me know if that works. Use the arrow keys to navigate.
StUdIoGuY #340
Posted 08 January 2013 - 11:58 PM
1st picture is the code
2nd picture is executing the program…
Any ideas? :)/>

it's on top now

and it runs perfectly :)/>
Mikeemoo #341
Posted 09 January 2013 - 12:02 AM
local fulldetails = sen.getTargetDetails(name)
StUdIoGuY #342
Posted 09 January 2013 - 12:05 AM
i mean the sensorview runs :D/>
StUdIoGuY #343
Posted 09 January 2013 - 12:07 AM
Oh, thanks! You are a Genius! I messed away 2 hours with this! :D/>
Mikeemoo #344
Posted 09 January 2013 - 12:19 AM
Oh, thanks! You are a Genius! I messed away 2 hours with this! :D/>

No worries :)/>
Mikeemoo #345
Posted 09 January 2013 - 03:48 AM
FYI, I got basic map reading working, but haven't commited yet.

Gonna do a bit more testing to make sure I'm actually pulling down the correct data, then I'll refactor, commit and maybe do a preview build..

The code is like this at the moment:


  os.loadAPI("ocs/apis/sensor")
  local invent = sensor.wrap("left")
  local pixelData = invent.sensorCardCall("getMapImageData", [inventory_target_name], [slot])

Right now it returns a huge table of all the pixels of the map. I'll change it so it returns all the other details too.

Of course this is all subject to change, and we may not even include map reading functionality! Gotta see how it works out and what's possible with it.
Lyqyd #346
Posted 09 January 2013 - 04:51 AM
Lyqyd - not too sure whats worth adding to this world sensor card…



How does that look?

Edit, I guess it should be "Thundering", not "Thunder"

Yeah, "Thundering" probably makes more sense. Looks good! I'm not really sure what else would be worth adding, either. I wonder if the phase of the moon is easily available? Someone might find a use for it. Perhaps a door that only opens on a new moon or some such.

Edit:

FYI, I got basic map reading working, but haven't commited yet.

Gonna do a bit more testing to make sure I'm actually pulling down the correct data, then I'll refactor, commit and maybe do a preview build..

The code is like this at the moment:


  os.loadAPI("ocs/apis/sensor")
  local invent = sensor.wrap("left")
  local pixelData = invent.sensorCardCall("getMapImageData", [inventory_target_name], [slot])

Right now it returns a huge table of all the pixels of the map. I'll change it so it returns all the other details too.

Of course this is all subject to change, and we may not even include map reading functionality! Gotta see how it works out and what's possible with it.

Sweet! If you can give me a few details about how the data is structured, I might be able to whip some Lua up tonight or tomorrow to give a small demo of what we could do with it. Exciting progress!
TheGeek #347
Posted 09 January 2013 - 05:16 AM
I think i have come across a bug in the OCS API, or its doing some thing screwy. I have a code that loads the API and uses a proximity sensor. On the first booting of the computer, it runs fine. However, once I terminate the program and attempt to run it again, I get a "attempt to call nil" error on the line:
sensor = sensor.wrap("right") as if the API wasn't loaded.

Does calling the API load again UNLOAD the API? Or am I doing something wrong?

Also:
I see that you can use textutils.serialize to turn a table into a string, potentially using rednet.broadcast to send that table. Is there a function to turn the string back into a table, and is it wise to put so much data onto rednet?
Edited on 09 January 2013 - 04:37 AM
Mikeemoo #348
Posted 09 January 2013 - 05:58 AM
I think i have come across a bug in the OCS API, or its doing some thing screwy. I have a code that loads the API and uses a proximity sensor. On the first booting of the computer, it runs fine. However, once I terminate the program and attempt to run it again, I get a "attempt to call nil" error on the line:
sensor = sensor.wrap("right") as if the API wasn't loaded.

Does calling the API load again UNLOAD the API? Or am I doing something wrong?

Also:
I see that you can use textutils.serialize to turn a table into a string, potentially using rednet.broadcast to send that table. Is there a function to turn the string back into a table, and is it wise to put so much data onto rednet?

Regarding the first question - Can I see the code you're using? I've never had that problem before. Maybe seeing the code will help.

Regarding the second question - textutils.unserialize() will do it. You can send a LOT of data without any real strain
Cloudy #349
Posted 09 January 2013 - 06:02 AM
I think i have come across a bug in the OCS API, or its doing some thing screwy. I have a code that loads the API and uses a proximity sensor. On the first booting of the computer, it runs fine. However, once I terminate the program and attempt to run it again, I get a "attempt to call nil" error on the line:
sensor = sensor.wrap("right") as if the API wasn't loaded.

You're overwriting the sensor API with your sensor object :P/>
Mikeemoo #350
Posted 09 January 2013 - 06:36 AM


Haven't reduced the colours yet so they're all over the place, but pretty cool so far :)/>
Aubron #351
Posted 09 January 2013 - 07:11 AM
Amazing stuff, though the original post could use a bit of restructuring for clarity as to what exactly can be measured. I miss CCSensors in the current mod packs like FTB. Would you guys be willing to have it distributed with such a mod pack like that?
Mikeemoo #352
Posted 09 January 2013 - 07:21 AM
Amazing stuff, though the original post could use a bit of restructuring for clarity as to what exactly can be measured. I miss CCSensors in the current mod packs like FTB. Would you guys be willing to have it distributed with such a mod pack like that?

Agreed - Hopefully one of the guys can fix the first post soon (for example, I wouldnt really consider it alpha any more!).

RE what the cards can do: The wiki gives a slightly better overview here: http://computercraft.info/wiki/OpenCCSensors However, it could do with being fleshed out a bit still

RE mod packs: FTB have it on their radar, so we've got to wait to see if they want it in or not. As far as I'm aware, any distribution is totally fine what with it being open source.
Lyqyd #353
Posted 09 January 2013 - 07:34 AM


Haven't reduced the colours yet so they're all over the place, but pretty cool so far :)/>

Very cool! Looking forward to playing around with this whenever a build with it comes out! :)/>
Mikeemoo #354
Posted 09 January 2013 - 08:13 AM


Colors fixed :)/> They now map down to the computercraft colors (well, 13 of them I believe). Pink..etc. are not used.


Still quite a bit of work to do - but looking good so far :)/>
Mikeemoo #355
Posted 09 January 2013 - 09:41 AM
Feel free to have a play around with this..

https://dl.dropbox.c...nsors-0.1.1.zip

Certainly not an official release by any means. Wouldn't mind some feedback from people regarding how hard/easy it is to use, also interested to see if people think I should drop the functionality or not.

This works with the INVENTORY sensor card.

Sample code:



local key = "0,0,0"
local slot = 1

os.loadAPI("ocs/apis/sensor")
local sensor = sensor.wrap("left")

local monitor = peripheral.wrap("top")
local width, height = monitor.getSize()

local map = sensor.sensorCardCall("getMapImageData", key, slot)

for x = 1, width do
  for y = 1, height do
	local px = map.Colors[x + y * 128]
	monitor.setBackgroundColor(px)
	monitor.setCursorPos(x, y)
	monitor.write(" ")
  end
end

The resolution of maps is always 128*128, so Colors is a single dimensional table where X is the fastest.
Lyqyd #356
Posted 09 January 2013 - 10:41 AM
Your sample code seems to indicate that map images start at index 129? Or do you just have something against the first row? ;)/>

Definitely looking forward to playing around with this soon. Will a getMapInformation method be available also? I'd love to get the x,z location coordinates and the zoom level if those are possible as well.
Mikeemoo #357
Posted 09 January 2013 - 10:47 AM
Your sample code seems to indicate that map images start at index 129? Or do you just have something against the first row? ;)/>

Definitely looking forward to playing around with this soon. Will a getMapInformation method be available also? I'd love to get the x,z location coordinates and the zoom level if those are possible as well.



Whoops. My bad!

As for the map info, that's already there, inside the map variable.

I did have centerX and centerY in there, but removed it because I wasn't sure if it made it a bit OP. Maybe I should add it back in? Or even relative coordinates to it..
Lyqyd #358
Posted 09 January 2013 - 01:56 PM
I don't think it'd be too OP, and I'm not sure that relative coordinates entirely make sense in this case (since we're reading information from the map itself, and it wouldn't give relative coordinates, methinks), but perhaps that's just me.
TheGeek #359
Posted 09 January 2013 - 04:01 PM
I think i have come across a bug in the OCS API, or its doing some thing screwy. I have a code that loads the API and uses a proximity sensor. On the first booting of the computer, it runs fine. However, once I terminate the program and attempt to run it again, I get a "attempt to call nil" error on the line:
sensor = sensor.wrap("right") as if the API wasn't loaded.

You're overwriting the sensor API with your sensor object :P/>

DOH! I sure am.

I have been noticing quite a noticeable "hiccup" in Minecraft whenever a sensor is called. My first code that checked many times a second brought my framerate from 120 down to 30. In subsequent code that only checked once a second, I still was able to tell when the sensor was activated. This concerns me a bit as I will likely have to use 4-8 sensors to cover the area in my project. I am confident you will optimize your code to minimize this in coming versions. I will have to do some testing on multiple sensors running at a reasonable rate and see if its any worse. I'll gladly share code or any debug info if it will help you in your efforts.
Henness #360
Posted 09 January 2013 - 04:10 PM
I cant seem to get any code that any one has posted to work, for example the killer program gives me an error killer:127: bad argument #1 to pairs (table expected, got number), also I don't have the graph api or the sensorview program. I looked in mods\OCSLua\lua\apis and the files are there.
Mikeemoo #361
Posted 09 January 2013 - 08:49 PM
I think i have come across a bug in the OCS API, or its doing some thing screwy. I have a code that loads the API and uses a proximity sensor. On the first booting of the computer, it runs fine. However, once I terminate the program and attempt to run it again, I get a "attempt to call nil" error on the line:
sensor = sensor.wrap("right") as if the API wasn't loaded.

You're overwriting the sensor API with your sensor object :P/>

DOH! I sure am.

I have been noticing quite a noticeable "hiccup" in Minecraft whenever a sensor is called. My first code that checked many times a second brought my framerate from 120 down to 30. In subsequent code that only checked once a second, I still was able to tell when the sensor was activated. This concerns me a bit as I will likely have to use 4-8 sensors to cover the area in my project. I am confident you will optimize your code to minimize this in coming versions. I will have to do some testing on multiple sensors running at a reasonable rate and see if its any worse. I'll gladly share code or any debug info if it will help you in your efforts.

I haven't yet experienced any framerate loss. The code that drives OCS is pretty lightweight compared to everything else that's going on in minecraft - however, if you can provide some examples of what seems to be causing lag i'll profile it and see if it I can find a bottleneck.
Mikeemoo #362
Posted 09 January 2013 - 08:57 PM
I cant seem to get any code that any one has posted to work, for example the killer program gives me an error killer:127: bad argument #1 to pairs (table expected, got number), also I don't have the graph api or the sensorview program. I looked in mods\OCSLua\lua\apis and the files are there.

Hi,

The killer turtle code was posted before we had to change the API. Try this code instead:

http://pastebin.com/UCES36jD

Make sure you've got a proximity sensor card in slot 16 of the turtle, make sure he has fuel, and make sure you start him while facing south.

Hope that works for you!
Henness #363
Posted 09 January 2013 - 10:33 PM
thanks it works now, I didn't know that you had to load the api ether. Before calling sensor.wrap()
Henness #364
Posted 10 January 2013 - 01:01 PM
Can someone clarify what the EnergyConducted variable that is returned from the ic2 sensor card is actually measuring, because I'm trying to get eu/tick or something of that sort? Also does someone have some api documentation on each sensor card because I haven't found any. I have had to save the methods table to a file to see them.
StUdIoGuY #365
Posted 11 January 2013 - 01:55 AM
How to make a batbox store more energy than it can :)/>



Probably that 32 EU/t energy flow is measured too :)/> they are built in serial, but I just got surprised and thought I'd share it :)/>
Mikeemoo #366
Posted 11 January 2013 - 02:47 AM
Can someone clarify what the EnergyConducted variable that is returned from the ic2 sensor card is actually measuring, because I'm trying to get eu/tick or something of that sort? Also does someone have some api documentation on each sensor card because I haven't found any. I have had to save the methods table to a file to see them.

All sensor cards implement the same methods:

getTargets() and getTargetDetails(key)

There will be additional methods added for each particular sensor card, but currently there is not.

More information can be found on the wiki page: http://www.computerc...e=OpenCCSensors
Mikeemoo #367
Posted 11 January 2013 - 03:12 AM
OCS Devs: We've had a lot… (lot!) of people asking about increasing the range of the sensors. Think it'd worth us upping the range of the 5x5x5 ones to 7x7x7 - so one block further range on each side
Orwell #368
Posted 11 January 2013 - 03:45 AM
OCS Devs: We've had a lot… (lot!) of people asking about increasing the range of the sensors. Think it'd worth us upping the range of the 5x5x5 ones to 7x7x7 - so one block further range on each side
I agree, 5x5x5 space is a bit small for a machine set-up. And this mod is here to aid people, not to limit them. :)/>
abihoooo #369
Posted 11 January 2013 - 04:29 AM
Can someone clarify what the EnergyConducted variable that is returned from the ic2 sensor card is actually measuring, because I'm trying to get eu/tick or something of that sort? Also does someone have some api documentation on each sensor card because I haven't found any. I have had to save the methods table to a file to see them.

The number is the total amount of EU that has flowed through the wire. You just have to do math and you can get the EU/t.
Lyqyd #370
Posted 11 January 2013 - 04:50 AM
How to make a batbox store more energy than it can :)/>/>



Probably that 32 EU/t energy flow is measured too :)/>/> they are built in serial, but I just got surprised and thought I'd share it :)/>/>

I have observed this as well. It seems that a storage box will accept the entire contents of the last EU packet that arrives to fill it, even if that slightly over-fills it. You can see it on BatBoxes, MFEs, and MFSUs.

OCS Devs: We've had a lot… (lot!) of people asking about increasing the range of the sensors. Think it'd worth us upping the range of the 5x5x5 ones to 7x7x7 - so one block further range on each side

This seems like a reasonable range upgrade.
Znubbis #371
Posted 11 January 2013 - 08:09 AM
Hello, thank you for a very nice mod!

I have a problem to get the multi-trace to work with the graph api to have several values at the same screen.

I think i need a small example, can someone please help me?

Thank you!
Mikeemoo #372
Posted 11 January 2013 - 10:13 AM
Hello, thank you for a very nice mod!

I have a problem to get the multi-trace to work with the graph api to have several values at the same screen.

I think i need a small example, can someone please help me?

Thank you!

I'd try to help with this one, but I think it's better you wait for Lyqyd ;)/> He's the man for the job!
Mikeemoo #373
Posted 11 January 2013 - 10:15 AM


Sneak preview.. thaumcraft 3 sensor card. Ignore the current card texture.

The API for this one isn't as easy for me to develop with, and I'd really like to speak to Azanor before releasing anything to do with this
Mikeemoo #374
Posted 11 January 2013 - 11:12 AM
http://i.imgur.com/txwRz.png

As above, not sure if this'll get release. Maybe maybe maybe. :)/>

(Can't actually work out what LiquidQty is - might remove that)
Lyqyd #375
Posted 11 January 2013 - 11:33 AM
Hello, thank you for a very nice mod!

I have a problem to get the multi-trace to work with the graph api to have several values at the same screen.

I think i need a small example, can someone please help me?

Thank you!


function upfun1()
  return math.random(0, 100)
end

function upfun2()
  return math.random(0, 100)
end

gradient1 = {colors.blue, colors.cyan, colors.green, colors.lime}
gradient2 = {colors.purple, colors.magenta, colors.red, colors.orange}
--gradient declarations are unnecessary if you wish to use the default gradient.

local gr, err = graph.new(peripheral.wrap("top"), {upfun1, upfun2}, {"Bluish", "Reddish"}, {gradient1, gradient2}, {0, 0}, {100, 100}, true)
--I believe I stated the effect of the sharedBounds value incorrectly; it seems likely that true forces them to share maximum and minimum values.

if gr then
  while true do
    gr:draw()
    sleep(0.5)
  end
else
  print(err)
end

Basically, just a table of multiple different trace specifications for each parameter that needs to be different per trace. Hopefully the example makes what I mean clear. :-)
jewelshisen #376
Posted 11 January 2013 - 06:06 PM
I can't find the config file and i am having a block id conflict.
Heracles421 #377
Posted 11 January 2013 - 06:30 PM
Would a Spanish translation be convenient? Or the people that know want Spanish are just a small portion?
Mikeemoo #378
Posted 11 January 2013 - 08:45 PM
Would a Spanish translation be convenient? Or the people that know want Spanish are just a small portion?

All translations would be really really appreciated, no matter what the language.
Mikeemoo #379
Posted 11 January 2013 - 10:18 PM
Thinking about slightly reducing the functionality of the buildcraft engine sensors, however, I'll add additional buildcraft sensors for a few more blocks to make up for it..

There's technical reasons for this. I'll talk to the buildcraft guys to see if we can get the additional functionality reimplemented in a more sane way.


Stuff I'm looking at in the next few days:

1) Still need to fix the range/shape of the sphere in the proximity/dropped cards
2) Need to increase the range of the block sensors
3) Need to reduce the functionality of the inventory card slightly. Right now there's a few bits of data it's giving out that we probably shouldn't be for some items

Once done, I'll be looking at implementing a few new sensor cards. The ones I'm keen to look at soon are: Forestry, Advanced Machines, and Factorization.

Other stuff I know needs doing:

1) We need to make the system a lot more configurable. An admin should be able to disable/enable things easily
2) Cloudy is going to look at a better way to load dependencies/packs in

Also I wanted to get some thoughts on an idea I've had - I'd really like some feedback from the other devs on this: sensorCardCall and getSensorMethods feel really clunky to use in practice. I propose that we ditch them, but change the base peripheral methods so it includes methods for any inserted sensor cards.

For example:

Java side:

public String[] getMethodNames() {
  String[] names = new String[] { "getTargets", "getTargetDetails", "getSensorName" };
  if (card != null) {
	names = StringUtils.merge(names, card.getMethodNames())
  }
  return names;
}
public Object[] callMethod(..etc.) {
   // main logic here
  }else if (card != null) {
	 card.callMethod(.etc..)
  }
}

Lua side:


os.loadAPI("ocs/apis/sensor")
local invent = sensor.wrap("left")
local mapData = invent.getMapImageData("0,0,0", 1)


What do you guys think about that idea? I think it'd be a lot easier for a user to understand
Cloudy #380
Posted 11 January 2013 - 11:56 PM
It isn't possible. ComputerCraft only checks the method list once, and that's when the peripheral is attached.
Mikeemoo #381
Posted 12 January 2013 - 12:12 AM
It isn't possible. ComputerCraft only checks the method list once, and that's when the peripheral is attached.

Ooh that's interesting. Didn't realise!

Of course now that we have our own API it has to go through, we could do this purely lua side without any trouble. Thoughts?

(btw, been building a test world against the mods within FTB, and managing to squish a lot of little bugs)
CoolisTheName007 #382
Posted 12 January 2013 - 12:59 AM
Like I said in IRC, one could wrap the methods of a sensor into the object returned by the sensor API, like:

function sensor.wrap(side)
  ...
  local self={}
  for i,v in pairs(sensor.getMethods(side)) do
   self[v]=function(...)
			sensor.sensorCardCall(side,v,...)
   end
  end
  return self
end
Mikeemoo #383
Posted 12 January 2013 - 03:26 AM
Permission given to extract what we like from ic2 using nbt or reflection.
Mikeemoo #384
Posted 12 January 2013 - 05:06 AM
Thaumcraft 3 sensorcard permission given from Azanor.
Lyqyd #385
Posted 12 January 2013 - 07:28 AM
Permission given to extract what we like from ic2 using nbt or reflection.
Thaumcraft 3 sensorcard permission given from Azanor.

This is some exciting new progress! What new information are we likely to be able to get out of IC2 this way? Crop stuff, perhaps?
Orwell #386
Posted 12 January 2013 - 07:34 AM
I would try to take the nbt data approach. It seems best to avoid reflection. I'm getting really excited about this. As soon as my exams are over I'll get started on OCS again. :)/>
KaoS #387
Posted 12 January 2013 - 08:37 AM
I have to say I'm incredibly impressed by the progress you guys are making, originally I never used any peripheral packs at all but I cannot resist this amazing pack. keep it up guys. if only I knew Java…
Orwell #388
Posted 12 January 2013 - 09:14 AM
I am personally impressed by the success of the open source approach. I've seen other community efforts on these forums, but my impression is that most of them ended up being controlled by a minority. The spirit between the people working on OCS was always very open and tolerant, people can basically do what they want as long the majority doesn't disapprove. And when they do, there probably is a good reason. I think we have mainly Cloudy to thanks for this, but also Mikeemoo and the rest of the dev team. :)/> ( yes, this is a sales pitch directed at aspired dev team members ;)/> )
Mikeemoo #389
Posted 12 January 2013 - 10:07 AM
Orwell, working on a new idea..



Probably gonna need your rendering skills though ;-)

its a simple gauge that you can attach to a variety of machines.

If you attach it to an MFSU the gauge will show how full it is, if attach it to a mass fab it'll show the progress, if you attach it to a chest it'll show how full it is, if you attach it to a react it'll show you how hot it is..etc..

Really simple thing for people who don't know lua, but with the added option of putting a computer next to it and calling getPercentage() on the peripheral API..

Need a nice way to show "how full" something is in a very small area (without text).

The code is all done for it except the peripheral part!

(note, this is just a prototype still, might not make it in to OCS)
Mikeemoo #390
Posted 12 January 2013 - 10:10 AM
Permission given to extract what we like from ic2 using nbt or reflection.
Thaumcraft 3 sensorcard permission given from Azanor.

This is some exciting new progress! What new information are we likely to be able to get out of IC2 this way? Crop stuff, perhaps?

We could have got crop stuff anyway - I just didnt really want to go implementing it when I knew nothing about crops in ic2! :)/> I haven't had a proper explore yet, but managed to add a few bits like mass fab progress.
Mikeemoo #391
Posted 12 January 2013 - 10:33 AM


maybe

it's clear what machine it's attached to
Orwell #392
Posted 12 January 2013 - 10:37 AM
The first one makes it more clear which machine it's attached too. I could make the arc color up the percentage (in a gradient from red to green) and gray out the rest? I would really try implementing an API for it as much as possible as it seems to me that we shouldn't wander too far of from the the ComputerCraft path. :)/> It's a nice idea though! But, when it comes to time, I have exams until the 1st of february and I shouldn't be doing other stuff until then. :D/> (I sorta am, but I'm trying to limit it :P/>)
jewelshisen #393
Posted 12 January 2013 - 04:26 PM
Can somebody PLEASE tell me where the config file is for this mod?! I keep getting block id conflicts with IC2 and have no way to fix it!
Mikeemoo #394
Posted 13 January 2013 - 12:43 AM
Can somebody PLEASE tell me where the config file is for this mod?! I keep getting block id conflicts with IC2 and have no way to fix it!

/config/OCS.cfg
jewelshisen #395
Posted 13 January 2013 - 02:09 AM
Can somebody PLEASE tell me where the config file is for this mod?! I keep getting block id conflicts with IC2 and have no way to fix it!

/config/OCS.cfg

oh… i was looking for it inside the zip…
jewelshisen #396
Posted 13 January 2013 - 02:42 AM
This may have already been mentioned elsewhere in this topic but what is the range of the sensor cards and is there a way to boost that range?
Mikeemoo #397
Posted 13 January 2013 - 05:19 AM
This may have already been mentioned elsewhere in this topic but what is the range of the sensor cards and is there a way to boost that range?

For the majority of the cards it's just a 5x5x5 cube surrounding the sensor. This is being buffed to 7x7x7 or 9x9x9 in the next release I think.
Ideally there'd be a way to upgrade the range - maybe we'll look into that for a future version.

The proximity and dropped items sensor cards are different, they have a 16-block radius sphere area surrounding the sensor.
Mikeemoo #398
Posted 13 January 2013 - 05:29 AM
Idea:

Each card currently has the same format of recipe, where the main item is relevant-ish to that particular card.


redstone [item]	   redstone
redstone redstone  redstone
paper	  paper     paper

So, we could have different tiers of card. You craft a card which gives you a tier 1, but if you wrap the card in redstone you then get a tier 2, and do the same for a tier 3..etc..

So for a tier 2, you'd do:




redstone redstone	 redstone
redstone [tier 1 card]   redstone
redstone redstone	 redstone

for a tier 3, you'd do




redstone redstone	 redstone
redstone [tier 2 card]   redstone
redstone redstone	 redstone

This would be really easy to implement (i think), and would mean can give people a bit more control over what range they have. It also acts as a nice redstone sink because you *always* end up with card too much redstone in the game.

I guess for the block-related cards you could have:

tier 1 = adjacent blocks
tier 2 = 3x3x3 cube
tier 3 = 5x5x5 cube
tier 4 = 7x7x7 cube
tier 5 = 9x9x9 cube
tier 6 = 11x11x11 cube

For proximity/dropped item cards:

tier 1 = 10 block radius
tier 2 = 12 block radius
tier 3 = 14 block radius
tier 4 = 16 block radius
tier 5 = 18 block radius
tier 6 = 20 block radius
Orwell #399
Posted 13 January 2013 - 05:30 AM
This may have already been mentioned elsewhere in this topic but what is the range of the sensor cards and is there a way to boost that range?

For the majority of the cards it's just a 5x5x5 cube surrounding the sensor. This is being buffed to 7x7x7 or 9x9x9 in the next release I think.
Ideally there'd be a way to upgrade the range - maybe we'll look into that for a future version.

The proximity and dropped items sensor cards are different, they have a 16-block radius sphere area surrounding the sensor.
The 'mark' system seems to be quite popular in the technical mod community.. Thus, 'Sensor Card M1' or something. We could figure something out.
Lyqyd #400
Posted 13 January 2013 - 08:39 AM
Idea:

Each card currently has the same format of recipe, where the main item is relevant-ish to that particular card.


redstone [item]	   redstone
redstone redstone  redstone
paper	  paper     paper

So, we could have different tiers of card. You craft a card which gives you a tier 1, but if you wrap the card in redstone you then get a tier 2, and do the same for a tier 3..etc..

So for a tier 2, you'd do:




redstone redstone	 redstone
redstone [tier 1 card]   redstone
redstone redstone	 redstone

for a tier 3, you'd do




redstone redstone	 redstone
redstone [tier 2 card]   redstone
redstone redstone	 redstone

This would be really easy to implement (i think), and would mean can give people a bit more control over what range they have. It also acts as a nice redstone sink because you *always* end up with card too much redstone in the game.

I guess for the block-related cards you could have:

tier 1 = adjacent blocks
tier 2 = 3x3x3 cube
tier 3 = 5x5x5 cube
tier 4 = 7x7x7 cube
tier 5 = 9x9x9 cube
tier 6 = 11x11x11 cube

For proximity/dropped item cards:

tier 1 = 10 block radius
tier 2 = 12 block radius
tier 3 = 14 block radius
tier 4 = 16 block radius
tier 5 = 18 block radius
tier 6 = 20 block radius

What about leaving a few holes in there?

Adjacent, 5^3, 9^3, 11^3.
Volumes are then:
6, 125, 729, 1331.

That's a fairly even progression in volume between the three volumetric scanning cards (gain of 604 between mk 2 and 3; gain of 602 between mk 3 and 4), as well as not requiring five different upgrades to get there. To balance the reduced upgrade count, we could use some new recipes to upgrade them, which would make upgrades slightly more expensive.


OTO
SRS
SIS

O open
T redstone torch
S stone
R redstone dust
I iron ingot

Makes one range extension antenna.

Then craft one antenna with a sensor card to upgrade it to a mk 2.

Another recipe makes a signal amplifier:


SGS
RRR
SGS

S stone
G gold ingot
R redstone dust

Craft an amplifier and a couple antennas onto a mk 2 to get a mk 3:


OOO
ACA
OMO

O open
C sensor card mk 2
A antenna
M amplifier

One last recipe, for an advanced amplifier:


IGI
RDR
IGI

I iron ingot
G gold ingot
R redstone dust (redstone block instead?)
D diamond

Craft this to upgrade to mk 4:


OAO
ACA
MPM

O open
C sensor card mk 3
A range extending antenna
M amplifier
P advanced amplifier

Let's see, that brings the total cost of a mk4 sensor card to:

3 sugarcane
28 redstone dust
6 sticks
36 stone blocks
10 iron ingots
8 gold ingots
1 diamond

If I counted correctly! What do you all think?
TheGeek #401
Posted 13 January 2013 - 12:15 PM
snip

Let's see, that brings the total cost of a mk4 sensor card to:

3 sugarcane
28 redstone dust
6 sticks
36 stone blocks
10 iron ingots
8 gold ingots
1 diamond

If I counted correctly! What do you all think?
I like! Gives a nice upgrade progression, and makes the higher end stuff cost more. Also gives us choices for shorter range sensors for door sensors or some constrained use.
Orwell #402
Posted 13 January 2013 - 12:35 PM
snip

Let's see, that brings the total cost of a mk4 sensor card to:

3 sugarcane
28 redstone dust
6 sticks
36 stone blocks
10 iron ingots
8 gold ingots
1 diamond

If I counted correctly! What do you all think?
I like! Gives a nice upgrade progression, and makes the higher end stuff cost more. Also gives us choices for shorter range sensors for door sensors or some constrained use.
If you needed short range sensor when there where only long range sensors, you could just filter out points with an euclidean distance higher than a given value… But I can see the advantage in requiring less resources for a purpose like that.
MichiyoRavencroft #403
Posted 13 January 2013 - 06:40 PM
I saw this reported a bit back, but never saw any update on it, I get a error on my server with the liquid sensor trying to view tanks of Buildcraft Oil, and Fuel. Lava, Water, Milk, Biomass, and even Molten Iron from another mod work fine. But both Fuel and Oil give the following error:
Spoiler2013-01-12 23:40:16 [INFO] [STDERR] java.lang.NullPointerException
2013-01-12 23:40:16 [INFO] [STDERR] at buildcraft.core.utils.Localization.get(Localization.java:54)
2013-01-12 23:40:16 [INFO] [STDERR] at buildcraft.core.utils.StringUtil.localize(StringUtil.java:6)
2013-01-12 23:40:16 [INFO] [STDERR] at buildcraft.core.ItemBlockBuildCraft.l(ItemBlockBuildCraft.java:23)
2013-01-12 23:40:16 [INFO] [STDERR] at ur.r(SourceFile:334)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.sensors.vanilla.LiquidTankTarget.getDetailInformation(LiquidTankTarget.java:52)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.helper.TargetHelper.getDetailedInformationForTarget(TargetHelper.java:49)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.sensors.vanilla.LiquidSensorInterface.getTargetDetails(LiquidSensorInterface.java:60)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.sensorperipheral.PeripheralSensor.processQueueItem(PeripheralSensor.java:143)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.sensorperipheral.PeripheralSensor.update(PeripheralSensor.java:203)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.sensorperipheral.TileEntitySensor.g(TileEntitySensor.java:80)
2013-01-12 23:40:16 [INFO] [STDERR] at yc.h(World.java:2159)
2013-01-12 23:40:16 [INFO] [STDERR] at in.h(WorldServer.java:516)
2013-01-12 23:40:16 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:679)
2013-01-12 23:40:16 [INFO] [STDERR] at ho.r(DedicatedServer.java:270)
2013-01-12 23:40:16 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
2013-01-12 23:40:16 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
2013-01-12 23:40:16 [INFO] [STDERR] at fy.run(SourceFile:849)

Running MC 1.4.7, BC 3.4, CC 1.48, and OpenCCSensors 0.1, and 0.1.1
Running in SSP Seems to work with no problems. I've tried with a fresh minecraft_server.jar with only Forge, BC, and Sensors and get the same issue.
I should also add this is with "Sensorview" I'm still trying to figure out how to access tanks myself.
Mikeemoo #404
Posted 13 January 2013 - 11:42 PM
I saw this reported a bit back, but never saw any update on it, I get a error on my server with the liquid sensor trying to view tanks of Buildcraft Oil, and Fuel. Lava, Water, Milk, Biomass, and even Molten Iron from another mod work fine. But both Fuel and Oil give the following error:
Spoiler2013-01-12 23:40:16 [INFO] [STDERR] java.lang.NullPointerException
2013-01-12 23:40:16 [INFO] [STDERR] at buildcraft.core.utils.Localization.get(Localization.java:54)
2013-01-12 23:40:16 [INFO] [STDERR] at buildcraft.core.utils.StringUtil.localize(StringUtil.java:6)
2013-01-12 23:40:16 [INFO] [STDERR] at buildcraft.core.ItemBlockBuildCraft.l(ItemBlockBuildCraft.java:23)
2013-01-12 23:40:16 [INFO] [STDERR] at ur.r(SourceFile:334)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.sensors.vanilla.LiquidTankTarget.getDetailInformation(LiquidTankTarget.java:52)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.helper.TargetHelper.getDetailedInformationForTarget(TargetHelper.java:49)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.sensors.vanilla.LiquidSensorInterface.getTargetDetails(LiquidSensorInterface.java:60)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.sensorperipheral.PeripheralSensor.processQueueItem(PeripheralSensor.java:143)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.sensorperipheral.PeripheralSensor.update(PeripheralSensor.java:203)
2013-01-12 23:40:16 [INFO] [STDERR] at openccsensors.common.sensorperipheral.TileEntitySensor.g(TileEntitySensor.java:80)
2013-01-12 23:40:16 [INFO] [STDERR] at yc.h(World.java:2159)
2013-01-12 23:40:16 [INFO] [STDERR] at in.h(WorldServer.java:516)
2013-01-12 23:40:16 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:679)
2013-01-12 23:40:16 [INFO] [STDERR] at ho.r(DedicatedServer.java:270)
2013-01-12 23:40:16 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
2013-01-12 23:40:16 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
2013-01-12 23:40:16 [INFO] [STDERR] at fy.run(SourceFile:849)

Running MC 1.4.7, BC 3.4, CC 1.48, and OpenCCSensors 0.1, and 0.1.1
Running in SSP Seems to work with no problems. I've tried with a fresh minecraft_server.jar with only Forge, BC, and Sensors and get the same issue.
I should also add this is with "Sensorview" I'm still trying to figure out how to access tanks myself.

Hi - that's really strange! Sorry, I didn't realise this was bugging out for you. It looks like it's more of a problem in the way BC are doing things than anything else, however, I'll take a look at it today.
Mikeemoo #405
Posted 14 January 2013 - 03:55 AM
Cloudy - I've added the required APIs to source control - purely to help people get set up with developing OCS. Let me know if you're unhappy with that and I'll revert the commit. I wont distribute the APIs when I do builds..

I've also finally removed dependancies on Buildcraft source! Although I'm doing some pretty yucky reflection. This probably needs looking at, but it'll do for now.

I think i'll write up a tutorial for getting set up for development. There's a lot of people out there who could easily grasp mod/OCS development but get stuck when it comes to the whole java setup part.
Mikeemoo #406
Posted 14 January 2013 - 12:23 PM
If anyone is developing features in their own forks, I recommend pulling the latest changes from the main project sooner rather than later.

I've done a pretty big refactor to because parts of it were getting quite messy.

Right now I'm relying on the method names and properties to be enough documentation, however, I'll write up some comments in the code soon, and hopefully provide a bit of guide here on the forum for anyone interested in getting involved in the development.
Mikeemoo #407
Posted 14 January 2013 - 01:07 PM
In fact, here's a quick overview:

Sensor Pack:

This is a package of sensors. Ideally this should be for when you're integrating with other mods. It'll try to load each sensor pack, and if it fail, nothing within that pack will exist within the game. For example, if industrial craft isn't installed it'll not load that pack. Right now we have 4 packs: "vanilla", "thaumcraft", "industrialcraft", "buildcraft". A pack is very simple, it just registers "Interfaces" (see below).

Example pack file: https://github.com/C...SensorPack.java

SensorInterface:

We're only using a single item id for all of the sensor cards. The sensor card loads the relevant SensorInterface to define what the card does and what the icon is. A sensor interface is basically an in-game sensor card. It has 3 main responsibilities:

1) Get all available targets (implement the getTargets() method in the api)
2) Get the detailed information about a particular target (implement the getTargetDetails() method in the api)
3) Define its recipe

Retrieving the targets is made easy in the interface, because the majority of the work is handled some helper classes: "EntityRetriever" and "TileEntityRetriever". The Interface can initialize an instance of these helper classes, tell it to get all of the possible targets in the area, then registers a callback (or multiple) where it can say whether the Entity is relevant to the current sensor card.

A simple example of this is the Sign Sensor Interface:

https://github.com/C...rInterface.java

I've removed the less important stuff below and added a few comments..



public class SignSensorInterface implements ISensorInterface {

  /* SignPosts have TileEntities associated with them, so we'll use the TileEntity retriever */
  private TileEntityRetriever retriever = new TileEntityRetriever();


  public SignSensorInterface() {

	/* when we construct this class, we'll register a callback on the retriever
	 * All TileEntities in the area checked by the retriever will pass through this callback
	 * If it's a valid sign, we'll return a new SignPostTarget object, if not, it'll return null
	 */
	retriever.registerCallback(new ITileEntityValidatorCallback() {
	  @Override
	  public ISensorTarget getTargetIfValid(TileEntity entity, int relativeX, int relativeY, int relativeZ) {
		if (entity instanceof TileEntitySign)
		{
		  return new SignPostTarget(entity, relativeX, relativeY, relativeZ);
		}
		return null;
	  }
	});

  }

  @Override
  public Map getBasicTarget(ISensorAccess sensor, World world, int x, int y, int z)
	  throws Exception {

	/* TargetHelper helps us extract information about the valid targets
	 * So, getCube will return all of the SignPostTargets, and that'll then get passed through
	 * getBasicInformationForTargets which sorts out our return data for us
	 */

	return TargetHelper.getBasicInformationForTargets(
		retriever.getCube(world, x, y, z), world);

  }

  @Override
  public Map getTargetDetails(ISensorAccess sensor, World world, int x, int y, int z, String target)
	  throws Exception {

	/* this is pretty much the same as getBasicTarget(), however, this time we tell it to get
	 * more detailed information about a specific target
	 */
	return TargetHelper.getDetailedInformationForTarget(target,
		retriever.getCube(world, x, y, z), world);

  }

  @Override
  public void initRecipes(SensorCard card) {
	GameRegistry.addRecipe(
		new ItemStack(card, 1, this.getId()),
		"rsr",
		"rrr",
		"aaa",
		'r', new ItemStack(Item.redstone),
		'a', new ItemStack(Item.paper),
		's',new ItemStack(Item.sign));
  }

}

As you can see, there's very little code involved. getBasicTarget and getTargetDetails are pretty much always the same as that, and the only real difference in each SensorInterface is the getTargetIfValid method that checks that the TileEntity passed into the callback is the kind of TileEntity we're looking for. We can register multiple callbacks if we're looking for multiple things.

SensorTargets:

The next thing is this SignPostTarget. Targets are just objects that wrap around the thing we're looking for and extract the relevant information out of them. The sign post one is nice and simple:

https://github.com/C...PostTarget.java

As you can see, we're re-fetching the TileEntity at the specified coordinates, looping through the 4 lines of text, and returning it as a single string inside a hashmap (a lua table!).

The "basic information" part is just handled in the super class (most tile entities just rely on the superclass to take care of the basic details:

https://github.com/C...nsorTarget.java



As you can see, it's VERY easy to add new sensors. I guess the tricky part is when the data you're looking for isn't readily available and you have to start dealing with reflection or reading nbt data.

Hopefully if there's anyone out there who wanted to help out but was a bit scared to, they'll have slightly more understanding of the system now!
CoolisTheName007 #408
Posted 14 January 2013 - 03:29 PM
Ok, I'm just documenting the radar sonic sensor, will probably make a topic like Orwell did for his.
Regarding the above post, in my experience, what confused me the most was the constant redirection of the sensor interface method calls to helper classes.
That, and the fact that OCS seems to think that a sensor must have targets. Some subclass of sensors does, but generally you make readings, which may or may no refer to a single MC cube. It's just a naming thing.
Fortunately the world sensor does not make use of any of those, and helped me understand what was going on.
Lyqyd #409
Posted 14 January 2013 - 03:47 PM
Ok, I'm just documenting the radar sonic sensor, will probably make a topic like Orwell did for his.
Regarding the above post, in my experience, what confused me the most was the constant redirection of the sensor interface method calls to helper classes.
That, and the fact that OCS seems to think that a sensor must have targets. Some subclass of sensors does, but generally you make readings, which may or may no refer to a single MC cube. It's just a naming thing.
Fortunately the world sensor does not make use of any of those, and helped me understand what was going on.

Uhh, what? The world sensor has a target. It's named CURRENT.
NeverCast #410
Posted 14 January 2013 - 04:13 PM
How can I get my hands in this source and start helping out? You guys seem really busy with additions but when I last looked there were very few issues under Github. Is there a todo list? I'd love to start adding some PRs
CoolisTheName007 #411
Posted 14 January 2013 - 05:21 PM
Uhh, what? The world sensor has a target. It's named CURRENT.
Well, yes, but it's only one fixed target. It does not use any helper class, because it's effectively a placeholder, just to conform to the imposed target structure. If readings from multiple worlds are allowed, then it would make sense.
Zoinky #412
Posted 14 January 2013 - 07:35 PM
I've always been bad with peripherals D: Couldn't get the old ccSensors to work either. Anyone know any good tutorials? :D/>

EDIT: Or if someone could help with the proximity sensor? I'm having trouble trying to found out the distance of a player… Maybe I'm just being stupid? Lol
Mikeemoo #413
Posted 14 January 2013 - 08:55 PM
How can I get my hands in this source and start helping out? You guys seem really busy with additions but when I last looked there were very few issues under Github. Is there a todo list? I'd love to start adding some PRs

Download forge, download eclipse, clone the OCS git repository! :)/> I don't think there's a huge amount of bugs left to fix at the moment, the focus should be on adding more sensor cards and integrate with more mods. Right now there's no integration for thermal expansion, EE3, UE, railcraft, forestry..etc.
Mikeemoo #414
Posted 14 January 2013 - 09:01 PM
Ok, I'm just documenting the radar sonic sensor, will probably make a topic like Orwell did for his.
Regarding the above post, in my experience, what confused me the most was the constant redirection of the sensor interface method calls to helper classes.
That, and the fact that OCS seems to think that a sensor must have targets. Some subclass of sensors does, but generally you make readings, which may or may no refer to a single MC cube. It's just a naming thing.
Fortunately the world sensor does not make use of any of those, and helped me understand what was going on.
Uhh, what? The world sensor has a target. It's named CURRENT.
Well, yes, but it's only one fixed target. It does not use any helper class, because it's effectively a placeholder, just to conform to the imposed target structure. If readings from multiple worlds are allowed, then it would make sense.

The only helper class that's really used there is "TargetHelper", whos main job is to merge multiple targets into a single results set. This is because a nuclear reactor, for example, has its own target, but is also an EnergyConductor.

As for OCS saying that things MUST have a target, this is because that's what the API *is*. Any other method calls are just additional calls, but the focus is entirely on retrieving targets and getting details about them. A target can be an entity, block, tileentity, anything you like, however, any new sensor card SHOULD follow this pattern because the focus must be on making the public interface easy for a CC user to use.
Mikeemoo #415
Posted 14 January 2013 - 10:13 PM
Lyqyd I love your idea :)/>

I'm very happy with that. This'll be something Cloudy will need to have final say on.
Mikeemoo #416
Posted 15 January 2013 - 01:55 AM
Done some changes that I'm pretty excited about.

SensorInterfaces have changed very slightly, so now we have gauges and sensor cards all using the same techniques to extract data, so adding support for a gauge is very very simple.



So far you can stick them to MFSU's, batboxes and mass fabricators and it'll instantly start displaying data.

It's very easy for me to add support for other blocks now, so I'll start work on reactors, chests and stuff like that :)/>

(Probably a temporary model/texture - but works fine for now until someone improves it!)
Regelneef #417
Posted 15 January 2013 - 02:31 AM
@Mikeemoo: WOW!! Me like it very very much!! will they be added in the next release of OCS?
Mikeemoo #418
Posted 15 January 2013 - 11:20 AM


Just playing around with Lyqyds idea - nothing I want to commit yet until I'm sure everyone is happy with upgraded sensor cards..

Obviously the textures are all shit now and need redoing!!


All those cards share the same ID, and I've added the 3 crafting items which share their own ID.
Leo Verto #419
Posted 15 January 2013 - 11:58 AM
Maybe we should create a new tab for OCS stuff? The ComputerCraft tab looks quite spammed right now :P/>
Mikeemoo #420
Posted 16 January 2013 - 02:45 AM
Cloudy - I'm working on something at the moment (uncommited) which'll make you either love me or hate me. Hopefully the former.
jewelshisen #421
Posted 16 January 2013 - 04:35 AM
Hey can you try and make it compatable with the MFFS and Steve's Carts mods as well?
Mikeemoo #422
Posted 16 January 2013 - 04:46 AM
Already started doing a minecart sensor which'll probably deal with railcraft and steves carts stuff.

Had a few requests for MFFS so I'll look into that soon :)/>
jewelshisen #423
Posted 16 January 2013 - 04:53 AM
Awesome. But I have hit a problem with the graph API. Here is my code:


m = peripheral.wrap("right")
function update()
  local tab = sensor.call("right", "getTargetDetails", "2,0,0")
  return tab.stored
end
graphI = graph.new(m, update, "EU Storage", nil, 0, 1000000)
while true do
  graphI:draw()
  sleep(0.5)
end


I keep getting an error at line four saying "attempt to index ? (a nil value)"
Mikeemoo #424
Posted 16 January 2013 - 04:59 AM
I'll let Lyqyd deal with this one because I don't know anything about the graph API!

Edit: It's likely to be "Stored" (uppercase), too. I think all/most properties return ProperCase properties at the moment
jewelshisen #425
Posted 16 January 2013 - 05:01 AM
I'll let Lyqyd deal with this one because I don't know anything about the graph API!

Edit: It's likely to be "Stored" (uppercase), too. I think all/most properties return ProperCase properties at the moment

Tried it with tab.Stored as well. Same error.
jocan2003 #426
Posted 16 January 2013 - 06:25 AM
I hate to ask these kind of question, but where do i get the latest stable download of this? is it still the 0.1 on the original post or is there a place with more up-to-date package?
Lyqyd #427
Posted 16 January 2013 - 06:37 AM
Awesome. But I have hit a problem with the graph API. Here is my code:


m = peripheral.wrap("right")
function update()
  local tab = sensor.call("right", "getTargetDetails", "2,0,0")
  return tab.stored
end
graphI = graph.new(m, update, "EU Storage", nil, 0, 1000000)
while true do
  graphI:draw()
  sleep(0.5)
end


I keep getting an error at line four saying "attempt to index ? (a nil value)"

Please prepend the following lines and re-test from a freshly booted computer:


os.loadAPI("ocs/apis/sensor")
os.loadAPI("ocs/apis/graph")
Mikeemoo #428
Posted 16 January 2013 - 06:55 AM
I hate to ask these kind of question, but where do i get the latest stable download of this? is it still the 0.1 on the original post or is there a place with more up-to-date package?

0.1 is the latest official release. (The ones before that were 0.0.1, 0.0.2, 0.0.4..etc..)

Go with the one from the first page :)/>
jewelshisen #429
Posted 16 January 2013 - 07:09 AM
Awesome. But I have hit a problem with the graph API. Here is my code:


m = peripheral.wrap("right")
function update()
  local tab = sensor.call("right", "getTargetDetails", "2,0,0")
  return tab.stored
end
graphI = graph.new(m, update, "EU Storage", nil, 0, 1000000)
while true do
  graphI:draw()
  sleep(0.5)
end


I keep getting an error at line four saying "attempt to index ? (a nil value)"

Please prepend the following lines and re-test from a freshly booted computer:


os.loadAPI("ocs/apis/sensor")
os.loadAPI("ocs/apis/graph")

Nope… Still the same error.
Lyqyd #430
Posted 16 January 2013 - 07:15 AM
Awesome. But I have hit a problem with the graph API. Here is my code:


m = peripheral.wrap("right")
function update()
  local tab = sensor.call("right", "getTargetDetails", "2,0,0")
  return tab.stored
end
graphI = graph.new(m, update, "EU Storage", nil, 0, 1000000)
while true do
  graphI:draw()
  sleep(0.5)
end


I keep getting an error at line four saying "attempt to index ? (a nil value)"

Please prepend the following lines and re-test from a freshly booted computer:


os.loadAPI("ocs/apis/sensor")
os.loadAPI("ocs/apis/graph")

Nope… Still the same error.

Your code is using the right side for both monitor and sensor, upon closer examination. This is almost certainly the source of the issue.
Mikeemoo #431
Posted 16 January 2013 - 07:17 AM
Awesome. But I have hit a problem with the graph API. Here is my code:


m = peripheral.wrap("right")
function update()
  local tab = sensor.call("right", "getTargetDetails", "2,0,0")
  return tab.stored
end
graphI = graph.new(m, update, "EU Storage", nil, 0, 1000000)
while true do
  graphI:draw()
  sleep(0.5)
end


I keep getting an error at line four saying "attempt to index ? (a nil value)"

Please prepend the following lines and re-test from a freshly booted computer:


os.loadAPI("ocs/apis/sensor")
os.loadAPI("ocs/apis/graph")

Nope… Still the same error.

It looks like your using "right" for both the monitor and the sensor.

I've just done a test and this is working correctly for me:



os.loadAPI("ocs/apis/sensor")
os.loadAPI("ocs/apis/graph")
m = peripheral.wrap("top")
function update()
  local tab = sensor.call("right", "getTargetDetails", "2,0,0")
  return tab.Stored
end
graphI = graph.new(m, update, "EU Storage", nil, 0, 1000000)
while true do
  graphI:draw()
  sleep(0.5)
end

Your code is using the right side for both monitor and sensor, upon closer examination. This is almost certainly the source of the issue.

Dammit you won
Lyqyd #432
Posted 16 January 2013 - 07:21 AM
Dammit you won

That's what you pay me for! ;)/>
Mikeemoo #433
Posted 16 January 2013 - 07:28 AM
Dammit you won

That's what you pay me for! ;)/>

I'll pay you even less if you don't get your ass on IRC soon ;)/>
Lyqyd #434
Posted 16 January 2013 - 08:53 AM
Gimme five hours to get off work and I will! :P/>
jocan2003 #435
Posted 16 January 2013 - 08:56 AM
I hate to ask these kind of question, but where do i get the latest stable download of this? is it still the 0.1 on the original post or is there a place with more up-to-date package?

0.1 is the latest official release. (The ones before that were 0.0.1, 0.0.2, 0.0.4..etc..)

Go with the one from the first page :)/>
Thank you for your answer and sorry for wasting your time on such trivial question. By the way, im really happy to see this system being taken care of ( Sorry for mistake i am french too ). Have a nice day and a late happy new year hehe.
Lordmau5 #436
Posted 16 January 2013 - 09:30 AM
Chance for the real names coming back?
E.g. "BatBox" instead of "0,2,0"? :D/>
Mikeemoo #437
Posted 16 January 2013 - 09:41 AM
Chance for the real names coming back?
E.g. "BatBox" instead of "0,2,0"? :D/>

The target keys that come back are the relative coordinates, not the name of the entity. It's impossible for you, the user, to label a batbox with a unique name, so the target key has to be something we KNOW will always be unique, in this case, the coordinate.

If you need to get the type of entity at that position, you can get detailed information for the target which will tell you it's a batbox.
Mikeemoo #438
Posted 16 January 2013 - 11:07 AM
https://github.com/m...13-01-13&amp;type=a

Just to scare you… :)/>

(Yes, 99% broken in my own fork at the moment. Gradually putting it back together)

I've added a few things:

1) Completely decoupled the 'Sensing' from both cards and the sensor peripheral. You can now very easily just 'use the sensors' without it being tied into the whole system. This means we can very easily add new peripherals that use the sensing ability. A "sensor" class is now just there to retrieve information and return targets - a "sensor interface" now bridges the gap between sensor cards and sensors.

2) Made a system for dealing with the whole "method call on next tick" system. As you can see here: https://github.com/m...ntityGauge.java adding a new method is done in a nice little callback.

3) Added better error handling throughout. If any of the methods throw an Exception the method calling queue thing handles it and returns it back to the lua as an ocs_error event along with the error message. (I've modified the lua to deal with this)

4) I've prepared the system to be able to handle sensor upgrades, although I havent gone as far as implementing these yet

5) General tidying up. The code base was getting a little bit spaghetti, so it's much cleaner now. I think I've made a few classes completely redundant too so I'll delete them as part of this process.
jewelshisen #439
Posted 16 January 2013 - 01:06 PM
Is there any hope of making the card ranges part of the config file like the rednet range is?
Mikeemoo #440
Posted 16 January 2013 - 08:38 PM
Is there any hope of making the card ranges part of the config file like the rednet range is?


For the time being, if this card upgrade stuff goes ahead, the ability to change range by using different cards should be enough.. I'm nervous about having them configurable because I know people will just set it really high then produce a load of bug reports when it starts to become slow! :)/>

However, I know other mods do have that kinda thing configurable (such as nuclear explosion strength in ic2), so configurable ranges is a possibility, but I'll leave that decision to Cloudy..

For the time being it's not something I'll be focusing on. Plenty of other stuff to do :)/>
jewelshisen #441
Posted 16 January 2013 - 08:51 PM
Is there any hope of making the card ranges part of the config file like the rednet range is?


For the time being, if this card upgrade stuff goes ahead, the ability to change range by using different cards should be enough.. I'm nervous about having them configurable because I know people will just set it really high then produce a load of bug reports when it starts to become slow! :)/>/>

However, I know other mods do have that kinda thing configurable (such as nuclear explosion strength in ic2), so configurable ranges is a possibility, but I'll leave that decision to Cloudy..

For the time being it's not something I'll be focusing on. Plenty of other stuff to do :)/>/>

Ah ok then. I ask because I know I HATED the limits that CCs Rednet modems had until i modded the config file. Not sure how badly it would lag at long range. Need somebody to test it?
CoolisTheName007 #442
Posted 17 January 2013 - 12:38 AM
Is there any hope of making the card ranges part of the config file like the rednet range is?


For the time being, if this card upgrade stuff goes ahead, the ability to change range by using different cards should be enough.. I'm nervous about having them configurable because I know people will just set it really high then produce a load of bug reports when it starts to become slow! :)/>/>

However, I know other mods do have that kinda thing configurable (such as nuclear explosion strength in ic2), so configurable ranges is a possibility, but I'll leave that decision to Cloudy..

For the time being it's not something I'll be focusing on. Plenty of other stuff to do :)/>/>

Ah ok then. I ask because I know I HATED the limits that CCs Rednet modems had until i modded the config file. Not sure how badly it would lag at long range. Need somebody to test it?
I'm sure that after some limit is starts lagging, because the way things are now, when you ask for targets, the sensor checks, for every block in range, if that block matches the target. An alternative would be the ability to point your sensor to a certain smaller area; then you would be able to piece a large area in smaller areas, and then point the sensor to each of them and getting the targets for the smaller areas.
Mikeemoo #443
Posted 17 January 2013 - 01:46 AM
spardha #444
Posted 17 January 2013 - 02:32 AM
Here's my build so far using the ic2 and inventory sensors. I used peripheral cables so I can have tons of sensors connected.


What cables are you using here??? I'm trying to have a sensor closer to my MFSU and the computer further than 3 blocks away.

Thanks
Orwell #445
Posted 17 January 2013 - 02:48 AM
Those are Xfell's peripheral cables. You can find them in this forum section.
spardha #446
Posted 17 January 2013 - 03:55 AM
Those are Xfell's peripheral cables. You can find them in this forum section.

Thanks for the info… Can i use these with the standard "sensor view" program? I don't know how to code. I've been trying to learn the last few days but it beyond me :~(

UPDATE

I have got the example from OpenCCsensors:

os.loadAPI("ocs/apis/sensor")
local prox = sensor.wrap("left")
print(textutils.serialize(prox.getTargets()))

and edited it with:


os.loadAPI("ocs/apis/sensor")
local prox = sensor.wrap("left:red")
print(textutils.serialize(prox.getTargets()))

And got an output… :lol:/> now to figure out how to write a full program.
Lordmau5 #447
Posted 17 January 2013 - 04:43 AM
How did you got it to work with Xfell's peripheral cables?

I don't get any colour there lol…


Btw. i don't even know how to use it at all :D/>
Mikeemoo #448
Posted 17 January 2013 - 04:55 AM
You can probably get it to work with sensorview, but you'll need to make a few alterations to it.

First, copy it from the default location to your own copy:

"cp /ocs/programs/sensorview /sensorview"

next, open it up:

"edit sensorview"

The very top line looks like this:


local sideNames = rs.getSides()

Change that to:



local sideNames = {"left:red", "right:green" }

(or add as many as you like in there)

Now save the program and run your new version.

this SHOULD work. But I havent tested :)/>
spardha #449
Posted 17 January 2013 - 05:19 AM
How did you got it to work with Xfell's peripheral cables?

I don't get any colour there lol…


Btw. i don't even know how to use it at all :D/>

The side with the sensor you have to use a dye on the cable.
spardha #450
Posted 17 January 2013 - 05:22 AM
You can probably get it to work with sensorview, but you'll need to make a few alterations to it.

First, copy it from the default location to your own copy:

"cp /ocs/programs/sensorview /sensorview"

next, open it up:

"edit sensorview"

The very top line looks like this:


local sideNames = rs.getSides()

Change that to:



local sideNames = {"left:red", "right:green" }

(or add as many as you like in there)

Now save the program and run your new version.

this SHOULD work. But I havent tested :)/>

Amazing it works !!!! :D/> :D/> :D/>

Thanks for the post, but i have been messing trying to code my own program with no success but I think I its got me hooked so I will use this and try to make my own programs.
Lordmau5 #451
Posted 17 January 2013 - 06:03 AM
Ah the dye was missing, ty ;)/>
Lyqyd #452
Posted 17 January 2013 - 06:36 AM
You can probably get it to work with sensorview, but you'll need to make a few alterations to it.

First, copy it from the default location to your own copy:

"cp /ocs/programs/sensorview /sensorview"

next, open it up:

"edit sensorview"

The very top line looks like this:


local sideNames = rs.getSides()

Change that to:



local sideNames = {"left:red", "right:green" }

(or add as many as you like in there)

Now save the program and run your new version.

this SHOULD work. But I havent tested :)/>/>/>

Wow, that was convenient! The way sensorview is coded, it doesn't actually care what the side names are. I certainly hadn't thought of this modification to it, though! I am glad it's relatively easy to modify for this sort of thing.
Mikeemoo #453
Posted 17 January 2013 - 07:47 AM
Whoever coded sensorview is a geeenius! ;D
jewelshisen #454
Posted 17 January 2013 - 08:02 AM
You can probably get it to work with sensorview, but you'll need to make a few alterations to it.

First, copy it from the default location to your own copy:

"cp /ocs/programs/sensorview /sensorview"

next, open it up:

"edit sensorview"

The very top line looks like this:


local sideNames = rs.getSides()

Change that to:



local sideNames = {"left:red", "right:green" }

(or add as many as you like in there)

Now save the program and run your new version.

this SHOULD work. But I havent tested :)/>/>/>

Wow, that was convenient! The way sensorview is coded, it doesn't actually care what the side names are. I certainly hadn't thought of this modification to it, though! I am glad it's relatively easy to modify for this sort of thing.

Just tested it. If you try and use the left/right keys and have only one side it will give you an error
Lyqyd #455
Posted 17 January 2013 - 08:05 AM
I can probably fix that, but it's obviously a (very) low priority. I'll poke about sometime this week, I think.
jewelshisen #456
Posted 17 January 2013 - 08:15 AM
I can probably fix that, but it's obviously a (very) low priority. I'll poke about sometime this week, I think.

Oh i know it's a low priority bug! I just wanted to let you know it is there. :-)
jewelshisen #457
Posted 17 January 2013 - 08:52 AM
Is it possible to send the sensor data over the rednet network and if so, how would you code it for a sensor turtle?
Mikeemoo #458
Posted 17 January 2013 - 09:13 AM
Is it possible to send the sensor data over the rednet network and if so, how would you code it for a sensor turtle?

Anything is possible! Although, this isn't really the place for questions like that as it's more of a generic coding question. Sending sensor data over the network isn't any different to sending any other data over a network - You're best off asking in the "Ask a pro" section :)/>
jewelshisen #459
Posted 17 January 2013 - 09:42 AM
Got it. Wanted to ask here because i am not sure how to code it so it is recieved in a usable fashion. I want to have a sensor turtle broadcast the data back to my main base.
jewelshisen #460
Posted 17 January 2013 - 10:42 AM
Hit a snag. The sensor turtle says the card is not there. I have the card in the selected slot but i get nothing. Am i missing a step?
Orwell #461
Posted 17 January 2013 - 10:44 AM
Hit a snag. The sensor turtle says the card is not there. I have the card in the selected slot but i get nothing. Am i missing a step?
It always uses the card in slot 16. ;)/>
jewelshisen #462
Posted 17 January 2013 - 10:45 AM
Hit a snag. The sensor turtle says the card is not there. I have the card in the selected slot but i get nothing. Am i missing a step?
It always uses the card in slot 16. ;)/>

OHHHH…. Did not know that…
Mikeemoo #463
Posted 17 January 2013 - 11:53 AM
http://www.youtube.com/watch?v=e8oTzBNIuhU
TheGeek #464
Posted 17 January 2013 - 12:30 PM
Is it possible to send the sensor data over the rednet network and if so, how would you code it for a sensor turtle?

I'm doing this very thing in my own project, so I'll save you a little time. The trick is to use textutils.serialize() on the transmit end to turn it into a transmittable string, then textutils.unserialize() on the recieving end to turn it into a table again.

Transmitter:

load sensor api --forgot syntax
scanner = sensor.wrap("side")
scan = scanner.getTargets()
rednet.broadcast(textutils.seralize(scan))
receiver

id,message = rednet.receive()
scan = textutils.unseralize(message)
--code to loop for every entry in scan would go here
jewelshisen #465
Posted 17 January 2013 - 12:45 PM
Is it possible to send the sensor data over the rednet network and if so, how would you code it for a sensor turtle?

I'm doing this very thing in my own project, so I'll save you a little time. The trick is to use textutils.serialize() on the transmit end to turn it into a transmittable string, then textutils.unserialize() on the recieving end to turn it into a table again.

Transmitter:

load sensor api --forgot syntax
scanner = sensor.wrap("side")
scan = scanner.getTargets()
rednet.broadcast(textutils.seralize(scan))
receiver

id,message = rednet.receive()
scan = textutils.unseralize(message)
--code to loop for every entry in scan would go here

Ah i beat you to it~ I already figured out how to do it.
Orwell #466
Posted 17 January 2013 - 12:55 PM
* Awesome vid here *
I'm loving it!
spardha #467
Posted 18 January 2013 - 12:24 AM
,

I don't know if I'm asking this in the right thread? and it's really basic.

I'm trying to learn LUA and write my own simple program to show ic2 MFSU's stored power on a monitor using a sensor via peripheral cables.
But stumbling at the first hurdle and wondered if any could point me in the right direction for using the following terms


getTargets() - gets the targets in a range specified by the card (for the inventory card, it is adjacent blocks and the peripheral)
getTargetDetails(string) - gets detailed information about the target. Use the name of the target from getTargets().
getSensorName() - gets the type of the sensor
getSensorMethods
() - each card can optionally have its own methods - this allows you to find out what these methods are
sensorCardCall
() - calls the above methods as returned by getSensorMethods()

I've tried to compile my own code using the examples on the wiki and here but there not working for many reasons. I used get targets scripts which I copied and that worked then i tried to build on it to getTargetsDetails and failed epicly :P/>

Thanks


****
Found where i was going wrong, i was using peripheral.wrap instead sensor.wrap <_</>

would still appropriated some pointers/code examples

Thanks
Regelneef #468
Posted 18 January 2013 - 03:23 AM
very cool vid

oke enough with the teasing :)/> I want that 2 :)/>
Mikeemoo #469
Posted 18 January 2013 - 07:59 AM


Sensor card icons need some love :(/>
TheGeek #470
Posted 18 January 2013 - 03:23 PM


Sensor card icons need some love :(/>
Perhaps instead of dots, use roman numerals? (IE: I II III VI V etc)
Mikeemoo #471
Posted 18 January 2013 - 09:16 PM
In the current one the dots are gone, and it's using a border to highlight the different levels. These colors match the text color (rarity) of the object..



No idea if it'll stay.. Cruor was gonna take a look at some ideas at some point.

I'd quite like them to look a bit more like… "cards", however, that'd mean shrinking the height slightly, which means you dont have as much space for the actual icon. An option is to increase the resolution of them, however, we've got cards that look alright at this size so feels wrong to increase the resolution to make them look a bit more rectangular.. Hmm.

Edit: border looks a bit broken on those yellow ones, actually!
Mikeemoo #472
Posted 18 January 2013 - 09:32 PM
If anyone wants to get involved in OCS and think they could have a go at the graphics, please feel free to give it a try!!

There's quite a few different people trying out ideas, so no idea what the final design will actually be (and I wouldn't like to choose!), but if anyone wants to give it a go then I'd love to see some new ideas.

Here's the current texture file:



We also need 3 more items, based on Lyqyds idea from a few pages back:



Range extension antenna, Signal Amplifier, Advanced Amplifier. Doesn't really matter where they go in the texture file, probably bottom row I guess! The top row can be saved for future turtles ;)/>
Mikeemoo #473
Posted 19 January 2013 - 02:39 AM


hrm :)/>
Lyqyd #474
Posted 19 January 2013 - 04:50 AM
I actually really like the looks of those upgrade parts! I may play around with the textures at some point. I used to be able to make pixel-art a long while ago, so maybe I can still kinda sorta do it.

For the borders indicating tier, perhaps we could use white/green/blue/purple for 1-4? I know that color scheme is used in several other games. Or does that go against an existing rarity tiering scheme? Either way, it looks like they may benefit from a saturation boost. The borders are a bit hard to distinguish in the screenshots.
Mikeemoo #475
Posted 19 January 2013 - 04:59 AM
I actually really like the looks of those upgrade parts! I may play around with the textures at some point. I used to be able to make pixel-art a long while ago, so maybe I can still kinda sorta do it.

For the borders indicating tier, perhaps we could use white/green/blue/purple for 1-4? I know that color scheme is used in several other games. Or does that go against an existing rarity tiering scheme? Either way, it looks like they may benefit from a saturation boost. The borders are a bit hard to distinguish in the screenshots.

Minecraft has grey/yellow/teal/purple built in (personally I think the teal looks more epic than purple, but hey), so we wont be able to change that.

As for the borders - feel free to give it a go! we had them more saturated before, however they start to look quite.. mylittlepony
jewelshisen #476
Posted 19 January 2013 - 05:31 AM
I actually really like the looks of those upgrade parts! I may play around with the textures at some point. I used to be able to make pixel-art a long while ago, so maybe I can still kinda sorta do it.

For the borders indicating tier, perhaps we could use white/green/blue/purple for 1-4? I know that color scheme is used in several other games. Or does that go against an existing rarity tiering scheme? Either way, it looks like they may benefit from a saturation boost. The borders are a bit hard to distinguish in the screenshots.

Minecraft has grey/yellow/teal/purple built in (personally I think the teal looks more epic than purple, but hey), so we wont be able to change that.

As for the borders - feel free to give it a go! we had them more saturated before, however they start to look quite.. mylittlepony

Why not just make the border a little thicker, like one or two pixels thicker? Then it won't look quite as washed out and will be easier to see.
Regelneef #477
Posted 19 January 2013 - 08:36 AM
Why not just make the border a little thicker, like one or two pixels thicker? Then it won't look quite as washed out and will be easier to see.

I totally agree, that would suffice :)/>
Mikeemoo #478
Posted 19 January 2013 - 11:06 AM
https://dl.dropbox.c...-0.1.2-pre1.zip

If someone could give that a test, it'd be reaally helpful.

Specifically checking that all recipes work and every item is craftable. I need to make sure it works when other mods are installed, but also in 'vanilla' (well, with CC).


Also a bit of testing with the Gauge would be handy.. You should be able to use it on MFSUs, batbox, mfe, mass fabs and reactors for now.

The Gauge WILL act as a peripheral, however, you'll probably have a hard time with it until we make a change to the lua sensor api..

merci :)/>

Oh yeah - FTB is a good pack to try it out in, because it has relevant mods.
Mikeemoo #479
Posted 19 January 2013 - 11:10 AM
Whoops, forgot to add the thaumcraft taint stuff. I'll add that in before official release is prepared.
Mikeemoo #480
Posted 19 January 2013 - 11:37 AM
Found a slight issue with the thaumcraft cart. I think it's just a rendering issue - i'll release a fix when I work out what's wrong!
SteveofDoom #481
Posted 19 January 2013 - 12:00 PM
Hey, everyone, I'm new to this forum.
I love this mod but I encountered a bug. When I run my program once it works normally, but the second time I run it, it breaks everything and I have to reboot the PC to make it work again.
Using version 0.1. In 0.12 pre 1 the sensorview program doesn't work and sensors are very buggy so I decided to stay on 0.1.
This is the code:

-- Init:
os.loadAPI("ocs/apis/sensor")
local player = {...}
local side = {"top", "bottom", "front", "back", "left", "right"}
if #player < 1 then
print("Usage: monplayerdbg <player name>")
return
end
for i=1, 6 do
if peripheral.getType(side[i]) == "sensor" then
  sensor = sensor.wrap(side[i])
  if sensor.getSensorName() == nil then
   textutils.slowWrite("No sensor card detected! \n") sleep(0.5)
   return
  end
  if string.sub(sensor.getSensorName(), 20) == "proximitysensor" then
   prox = sensor.wrap(side[i])
  elseif sensor.getSensorName ~= nil then
   textutils.slowWrite("Invalid sensor card detected! \n")
   sleep(0.5)
   return
  end
end

if peripheral.getType(side[i]) == "monitor" then
  mon = peripheral.wrap(side[i])
end
end

-- Functions:
function monUpdate(name, x, y, z)
mon.clear()
mon.setCursorPos(1, 1)
mon.write(name..":")
mon.setCursorPos(1, 2)
mon.write("X: "..x)
mon.setCursorPos(1, 3)
mon.write("Y: "..y)
mon.setCursorPos(1, 4)
mon.write("Z: "..z)
end
function refresh()
targets = sensor.getTargets()
term.clear()
term.setCursorPos(1, 1)
end

-- Code:
while true do
refresh()
for n, i in pairs(targets) do
  if i.type == "Player" then
   if n == tostring(player[1]) then
	--print(n.." "..tostring(i.Position.X).." "..tostring(i.Position.Y).." "..tostring(i.Position.Z))
	--rs.setOutput("left", isInArea(n, i.Position.X, i.Position.Y, i.Position.Z))
	monUpdate(n, i.Position.X, i.Position.Y, i.Position.Z)
   end
  end
end
end

Tried running the sensorview program after running this one and it breaks it when I select the side the sensor is on and outputs "attempt to call nil" at line 63. I assume it breaks the whole sensor to variable assignment as in my program it points to line 14 which is "sensor = sensor.wrap(side)". I'd really like that this gets fixed.
Mikeemoo #482
Posted 19 January 2013 - 12:06 PM
Stealth update to the same download link
Mikeemoo #483
Posted 19 January 2013 - 12:55 PM
SteveofDoom, You're overwriting the "sensor" variable with sensor.wrap(). If you do that, it no longer knows what the sensor api is, so it'll break.

"sensor = sensor.wrap(side)"

change that to "somethingelse = sensor.wrap(side)"


Also, if you're experiencing bugs in the pre-release 0.1.2, it'd be extremely handy to know what those bugs are, because I'm unaware of what bugs there are until people report them. If I knew of bugs I'd have fixed them and wouldn't have put out the preview release! :)/>
Mikeemoo #484
Posted 19 January 2013 - 12:57 PM
If anyones trying out the preview release, please make sure you delete the mods/OCSLua folder and restart your client/server to make sure it regenerates it. I'll add something in before the proper release to make sure this happens automatically.
Cosford #485
Posted 19 January 2013 - 02:53 PM
Hi guys!

Just recently started with CC, and hoping to implement some of these here sensors into some programs I'm planning on making.
However, I can't seem to find a full list of the calls to each sensor's API's? (Forgive the <likely> incorrect use of words here, only dabbled in a small amount of programming,)

Where would I find this?

Cheers. :)/>
MichiyoRavencroft #486
Posted 19 January 2013 - 04:17 PM
Get this error on a 1.4.7 server running forge .497, and OpenCCSensors-0.1.2-pre1 Client starts with no issue.
Spoiler


---- Minecraft Crash Report ----
// Daisy, daisy...

Time: 1/18/13 9:17 PM
Description: Exception in server tick loop

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: vb
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:658)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:94)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:350)
at ho.c(DedicatedServer.java:135)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
Caused by: java.lang.NoClassDefFoundError: vb
at openccsensors.common.api.SensorUpgradeTier.<clinit>(SensorUpgradeTier.java:8)
at openccsensors.common.items.ItemSensorCard.init(ItemSensorCard.java:115)
at openccsensors.common.CommonProxy.init(CommonProxy.java:253)
at openccsensors.OpenCCSensors.init(OpenCCSensors.java:58)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
... 5 more
Caused by: java.lang.ClassNotFoundException: vb
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 34 more
Caused by: java.lang.NullPointerException
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:174)
... 36 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 984994496 bytes (939 MB) / 1029046272 bytes (981 MB) up to 1029046272 bytes (981 MB)
JVM Flags: 2 total; -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 9 mods loaded, 9 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
mod_GuiAPI [mod_GuiAPI] (minecraft_server.jar) Unloaded->Constructed->Pre-initialized->Initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.10.zip) Unloaded->Constructed->Pre-initialized->Initialized
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
OCS [OpenCCSensors] (OpenCCSensors-0.1.2-pre1.zip) Unloaded->Constructed->Pre-initialized->Errored
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)
Lyqyd #487
Posted 19 January 2013 - 04:22 PM
Hi guys!

Just recently started with CC, and hoping to implement some of these here sensors into some programs I'm planning on making.
However, I can't seem to find a full list of the calls to each sensor's API's? (Forgive the <likely> incorrect use of words here, only dabbled in a small amount of programming,)

Where would I find this?

Cheers. :)/>

Most of the sensor cards don't have specific calls for that card. You'll want to use the getTargets and getTargetDetails methods quite a bit, though. These will be how you gather most of the information from the cards, and they are documented in the first post.

Mikee, I poked some pixels and came up with this:



Feel free to use (or not use!) any subset of it. The file itself is in the expected place on my fork. Hopefully the tiering is a little clearer in-game without going full-on pastel ponies. Also mucked about with the upgrade icons. I kind of like the amps, but not sure I care for my re-worked antenna. Curious as to what the rest of the team thinks.
jewelshisen #488
Posted 19 January 2013 - 04:30 PM
Mikee, I poked some pixels and came up with this:



Feel free to use (or not use!) any subset of it. The file itself is in the expected place on my fork. Hopefully the tiering is a little clearer in-game without going full-on pastel ponies. Also mucked about with the upgrade icons. I kind of like the amps, but not sure I care for my re-worked antenna. Curious as to what the rest of the team thinks.

I may not be on the staff but I like the new borders. They look quite a bit better than before.
Mikeemoo #489
Posted 19 January 2013 - 11:53 PM
Get this error on a 1.4.7 server running forge .497, and OpenCCSensors-0.1.2-pre1 Client starts with no issue.
Spoiler


---- Minecraft Crash Report ----
// Daisy, daisy...

Perfect! thank you! This'll be fixed this morning.
Mikeemoo #490
Posted 20 January 2013 - 12:26 AM
https://dl.dropbox.c...-0.1.2-pre2.zip

0.1.2, pre-release 2, this fixes the server issue. Sorry for it taking so long, I was asleep! :)/>

Changes:
- Should now run fine on servers
- Added Lyqyds icons
SteveofDoom #491
Posted 20 January 2013 - 01:42 AM
@Mikeemoo:
I don't know why was I so stupid about that sensor = stuff.
There is a bug where the sensorview program freezes and you have to terminate it when you select the side the sensor is on. It stops responding.

EDIT: Does anyone know how to use 1 write line to print several lines on a monitor? The \n doesn't work when done using the mon.write command but it works when used with write and textutils.slowWrite commands.
It also isn't possible to list through details (sensorview program) using Page Up/Down in v0.1
Mikeemoo #492
Posted 20 January 2013 - 01:54 AM
@Mikeemoo:
I don't know why was I so stupid about that sensor = stuff.
There is a bug where the sensorview program freezes and you have to terminate it when you select the side the sensor is on. It stops responding.

I need more info than that! Does this always happen? Below this you mention that you're unable to scroll through targets so I'm guessing this doesnt always hang when you're selecting a side? Do you have any steps to recreate this issue, as sensorview works well for everyone else.. which card are you using? Have you tried deleting your /mods/OCSLua folder and restarting the client? Have you recently upgraded version? ..etc..etc..etc.

As for your second issue with the Page Up/Page Down, this has nothing to do with sensorview - I'm guessing you have NEI enabled, which is taking over and doesn't send the key events down to computercraft. Press O to turn off the NEI menu and try again.
Marval #493
Posted 20 January 2013 - 02:56 AM
Can somebody give me a example of function which return amount of items in chest on specified x,y,z?
something like this:

amount = GetAmount(1,0,-1)

I would be grateful.
I tried something like this:


function GetAmount(x,y,z)
Coords = ""..x..","..y..","..z..""
Details = sensor.call("top", "getTargetDetails", Coords)
return Details
end

but I don't know what exactly return, Details.count, Details.amount or what?
Mikeemoo #494
Posted 20 January 2013 - 06:45 AM
Can somebody give me a example of function which return amount of items in chest on specified x,y,z?
something like this:

amount = GetAmount(1,0,-1)

I would be grateful.
I tried something like this:


function GetAmount(x,y,z)
Coords = ""..x..","..y..","..z..""
Details = sensor.call("top", "getTargetDetails", Coords)
return Details
end

but I don't know what exactly return, Details.count, Details.amount or what?

Which version of OCS are you using?

in 0.1.2, it'll be like this:


os.loadAPI("ocs/apis/sensor")

local inventory = sensor.wrap("right")

function getAmount(target)
  local count = 0
  local details = inventory.getTargetDetails(target)
  for slot, stack in pairs(details.Slots) do
    count = count + stack.Size
  end
  return count
end

In 0.1.0 I *think* it'd be like this:


os.loadAPI("ocs/apis/sensor")

local inventory = sensor.wrap("right")

function getAmount(target)
  local count = 0
  local details = inventory.getTargetDetails(target)
  for slot, stack in pairs(details) do
    count = count + stack.Size
  end
  return count
end

(I seem to remember making "slots" a sub property of the results set in the latest version because it made more sense)
Mikeemoo #495
Posted 20 January 2013 - 06:47 AM
Has anyone experienced any issues with 0.1.2? If not, I'll prepare a proper 0.1.2 release and update the first post.
Mikeemoo #496
Posted 20 January 2013 - 07:41 AM
Version 0.1.2 released:

https://dl.dropbox.c...nsors-0.1.2.zip


Gauges now have a recipe.

I'll write up a new front page with documentation of the new features.
Marval #497
Posted 20 January 2013 - 09:30 AM
With inventory sensor i can only check inventories that are next to the sensor? Getting information about target f.e. 2,0,0 doesn't work :(/>
Mikeemoo #498
Posted 20 January 2013 - 09:40 AM
With inventory sensor i can only check inventories that are next to the sensor? Getting information about target f.e. 2,0,0 doesn't work :(/>/>/>

If you let me know what version you're using I can be more help.

in version 0.1.0 the target "2,0,0" will work just fine. If you're using version 0.1.2, you'll need create a Signal Boost Antenna and craft it with your mk1 card to make a mk2.

The boost antenna is the left recipe here:



(this will be documented at some point tonight/tomorrow)
Mikeemoo #499
Posted 20 January 2013 - 10:30 AM
First post updated with more/new information
Cosford #500
Posted 20 January 2013 - 10:48 AM
Hi, thanks for your reply.

Sorry, I'm still not grasping this very well.

Please see below this quote:
It's my understanding that something like this:


local targets = prox.getTargets()

will assign the targets variable as a table with different types of information in it? (eg, health, armor)

How would I access those 'keys' <I believe they are called?> so that I know what to call with something like:


print("Health: "..moreDetails.<Keygoeshere?>)

Cheers :)/>


EDIT: Woh, well I managed to finally print the output of the keys with the following:


local moreDetails = prox.getTargetDetails("Cosford")
print(textutils.serialize(moreDetails))

But I ended up with page upon page of output texts, so I can't see many of them :P/> Is there a list somewhere?

Okay, so my understanding has changed somewhat.
Using the sample code in the first post as an example, I'd like to see a list of the keys that can be put in place of 'Health' in the following code:


  -- get more details about them
  local moreDetails = prox.getTargetDetails(name)
  -- print their health
  print("Health: "..moreDetails.Health)

I have attempted printing all of them for a player using:

local moreDetails = prox.getTargetDetails("Cosford")
print(textutils.serialize(moreDetails))
However, this yielded with page upon page of output which is difficult to read. Is there some documentation somewhere that I've failed to see which shows this list?

Cheers,
Cosford.
Mikeemoo #501
Posted 20 January 2013 - 11:26 AM
Cosford, run the program /ocs/programs/sensorview

its a debugging tool that should give you more information. I can't help much tonight but i'll be around tomorrow if you still need help!
Leo Verto #502
Posted 20 January 2013 - 11:54 AM
You should mention the gauge displays a percentage.
Lyqyd #503
Posted 20 January 2013 - 11:58 AM
Glad to see the first post get a major overhaul. Sorry I didn't have time to get it myself. This weekend is even busier than I thought it would be so far!
Cosford #504
Posted 20 January 2013 - 12:30 PM
Right, this is where I'm currently at.
Trying to write a quick program to print the name of nearby inventory items (chests), type of item in a chest, and the number of each item.

To clarify, I'm expecting to finish up with something along the lines of;
'Found Object: Chest
Item: Dirt 2, Cobblestone 4'
or something like that.

This is my current code (to build upon)

os.loadAPI("ocs/apis/sensor")
invsensor = sensor.wrap("right")
local targets = invsensor.getTargets()
for name, basicDetails in pairs(targets) do
	 print("Found Object:  "..name)
	 local moreDetails = invsensor.getTargetDetails(name)
	 print("Item:  "..moreDetails.<Something>)
end

Commenting out the final 'print' line, it yields two things out; 'Found Object: 0,0,0' &amp; 'Found Object: 0,0,-1'.
So here's my first problem, why has 'name' called the location of the items (relative to the sensor) as opposed to the block names (the chest)?
Secondly, what would I put in place of '<Something>' to output the size? I attempted 'Size' &amp; 'size' as SensorView would seem to make it look like, but was greeted with errors.

Cheers,
Cosford.
Jorgun #505
Posted 20 January 2013 - 12:36 PM
its "Slots" not size

as for name,, Location whud be a better term


for name, basicDetails in pairs(targets) do
		 print("Found Object at :  "..name)
		 local moreDetails = invsensor.getTargetDetails(basicDetails )
for k,v in pairs (moreDetails )
		 write("Item:  "..v.Name.."  : "..v.Size)
end
TheGeek #506
Posted 20 January 2013 - 01:05 PM
Ive got a problem similar to Cosford, and it might help answer his question as well. I am writing a quick and dirty program to automate the filling of a railcraft blast furnace. I hope to switch four outputs based on the size of stack in the blast furnace. Since these targets don't move, i can chose four locations. However, i'm having a hard time designating those targets. I have the following code so far:



--foundary input control V0.1
os.loadAPI("ocs/apis/sensor")
scanner = sensor.wrap("top")
--configurable variables
scanDelay = 5
--main loop
while true do
 scan = scanner.getTargets()
 print(textutils.serialize(scan))
 scanGreen = scanner.getTargetDetails("1,0,1")
 print(textutils.serialize(scanGreen))
 print(scanGreen.[1].Size)
 scanBlue = scanner.getTargetDetails("-1,0,1")
 scanWhite = scanner.getTargetDetails("-1,0,-1")
 scanRed = scanner.getTargetDetails("1,0,-1")
 sleep(scanDelay)
end

I get the error
bios:338: [string"foundryCC.lua"]:12: '<name>' expected

I think i'm not formatting the 'key' correctly. HEEELP!
Leo Verto #507
Posted 20 January 2013 - 01:11 PM
I get the error
bios:338: [string"foundryCC.lua"]:12: '<name>' expected

I think i'm not formatting the 'key' correctly. HEEELP!
print(scanGreen[1].Size)
Should work.
TheGeek #508
Posted 20 January 2013 - 01:31 PM
I deployed OCS 0.1.2 on my server, and got an error after placing a gauge block. Something about a "ticking block". I have attached the report to this message if this will help debugging!
Mikeemoo #509
Posted 20 January 2013 - 02:27 PM
I deployed OCS 0.1.2 on my server, and got an error after placing a gauge block. Something about a "ticking block". I have attached the report to this message if this will help debugging!

Should be fixed. download a fresh copy
abihoooo #510
Posted 20 January 2013 - 03:02 PM
Are sensors combustable? I trying to put a sensor underneath my breeder reactor to display the heat and it keeps breaking. I'm running latest version.
Lyqyd #511
Posted 20 January 2013 - 04:10 PM
Are sensors combustable? I trying to put a sensor underneath my breeder reactor to display the heat and it keeps breaking. I'm running latest version.

They certainly were, but that was supposed to be fixed. I guess I'll yell at Mikee again at some point!
abihoooo #512
Posted 20 January 2013 - 07:20 PM
Version .1 for 1.4.5 they were fine, I updated to 1.4.7 and they started breaking. Also in SMP you still can't measure partially filled tanks with the liquid sensor if you guys have tried to fix it.
Mikeemoo #513
Posted 21 January 2013 - 12:08 AM
Version .1 for 1.4.5 they were fine, I updated to 1.4.7 and they started breaking. Also in SMP you still can't measure partially filled tanks with the liquid sensor if you guys have tried to fix it.

I'll take a look at the combustable thing. I'm sure we had that fixed…

As for tanks, which tanks are you using? each mod implement the tanks differently, and unfortunately some dont implement it right!
Marval #514
Posted 21 January 2013 - 12:58 AM
Thank you Mikeemoo for all your help and informations.
I always try to use update version of mods ;)/>
Mikeemoo #515
Posted 21 January 2013 - 01:06 AM
Version .1 for 1.4.5 they were fine, I updated to 1.4.7 and they started breaking. Also in SMP you still can't measure partially filled tanks with the liquid sensor if you guys have tried to fix it.

Download a fresh copy of 0.1.2, i've put a fix in to try stop them setting on fire. It seems industialcraft doesnt pay much attention to what is/isn't flammable, so this fix may not have worked.

If that fails, all I can suggest for now is moving your sensor at least 3 blocks away from the reactor. The range of the reactor is a 5x5x5 cube, so use a mk2+ sensor card
Mikeemoo #516
Posted 21 January 2013 - 01:39 AM
Cosford, an inventory has slots and each item in each slot has a size and a name, so it's something like this..



os.loadAPI("ocs/apis/sensor")
invsensor = sensor.wrap("right")
local targets = invsensor.getTargets()
for name, basicDetails in pairs(targets) do
         print("Found Object:  "..name)
         local moreDetails = invsensor.getTargetDetails(name)
         for slotId, slotDetails in pairs(moreDetails.Slots) do
           print("Slot ".. slotId.." : "..slotDetails.Name.. "(".slotDetails.Size.")")
         end

end


Or if you're looking to tally them all up (instead of outputting exactly what's in each slot)



os.loadAPI("ocs/apis/sensor")

-- wrap the sensor
local invent = sensor.wrap("left")

-- get all the targets
local targets = invent.getTargets()

-- 'name' here could be called anything. the value that
-- is returned is a unique identifier for that particular block
-- most sensors use their position as the name because it's
-- always going to be unique for that chest. it's just a unique
-- key you can use as an identity
for name, basicDetails in pairs(targets) do

  -- if 'type' prints out something unexpected (like a 3 character word), try
  -- downloading a fresh copy of OpenCCSensors or update this in your languages
  -- file
  print("found inventory of type: "..basicDetails.Type)

  -- now we get the full details using that key ('name') as the parameter. this is
  -- this is why it has to be unique
  local fullDetails = invent.getTargetDetails(name)

  -- This is a blank object that'll tally up the different types of each item in each slot
  local itemTally = {}

  -- loop through the slots
  for slotId, slotDetails in pairs(fullDetails.Slots) do

    -- get the name of the item
    local itemName = slotDetails.Name;

    -- if the slot isnt empty
    if nameName ~= "empty" then

      -- if we've not yet had that item in the tally
      -- lets set it to 0
      if itemTally[itemName] == nil then
        itemTally[itemName] = 0
      end

      -- now increase the size of the tally for that item
      itemTally[itemName] = itemTally[itemName] + slotDetails.Size
    end
  end

  -- loop through the tally
  for itemName, itemCount in pairs(itemTally) do

    -- print out the name and the count
    print(itemName.." : "..itemCount)

  end

  print("")
  print("")
end

If you look at sensorview again, you should be able to see that Slots is a property of the table, which is a table in itself
Lyqyd #517
Posted 21 January 2013 - 05:02 AM
For reference, when sensorview is displaying data in tables, I believe it will have the key of the table with a closing angle brace (for instance, "1>"), and the contents of the table will be below it, indented by one space from where the key of the table is indented.
Mikeemoo #518
Posted 21 January 2013 - 05:03 AM
Just implemented support for Railcraft iron tanks ready for OCS 0.1.3
Lyqyd #519
Posted 21 January 2013 - 05:13 AM
Have we already got support for Railcraft steam stuff (boilers, turbine, etc.)?

Man, I really need to finish getting set up for working on the java-side code.
Mikeemoo #520
Posted 21 January 2013 - 05:22 AM
Have we already got support for Railcraft steam stuff (boilers, turbine, etc.)?

Man, I really need to finish getting set up for working on the java-side code.

Not yet. I'm still learning about a lot of these mods as I go ;)/> I rarely use railcraft!

btw, compiling a big list of every block from every major mod that OCS can interface with. It'd be good to put this in the first post (in a spoiler) when its done
Lyqyd #521
Posted 21 January 2013 - 05:24 AM
Sounds good. I'll be on the road again today, but if it is ready and not up in the first post when I get home, I will definitely put it up for ya.
TheModerGuy #522
Posted 21 January 2013 - 08:40 AM
Hi i'm quite new to OpenCCSensors data format, i'm making a door only open when wearing certain Armour. how would i do that?
I know i have to compare the slot with the armor item i think its: "item.hazmat.suit". all i want to do is understand how to use the getTargetDetails command
abihoooo #523
Posted 21 January 2013 - 09:11 AM
As for tanks, which tanks are you using? each mod implement the tanks differently, and unfortunately some dont implement it right!

I was using railcraft liquid loaders and iron tanks, but buildcraft liquid tanks are doing the same thing.
abihoooo #524
Posted 21 January 2013 - 10:13 AM
Hi i'm quite new to OpenCCSensors data format, i'm making a door only open when wearing certain Armour. how would i do that?
I know i have to compare the slot with the armor item i think its: "item.hazmat.suit". all i want to do is understand how to use the getTargetDetails command

When you use the getTargetDetails command it returns a table of the target you specified. Then you get the variables out using the key. So for example to get the chest plate you would type table["Armour"]["Chestplate"]["Name"] and it would return the name of the item you have in the chest slot. Come example code to print out your armor would be

os.loadAPI("ocs/apis/sensor")
s = sensor.wrap(side)
target = s.getTargetDetails(loc)
for k, v in pairs(target.Armour) do
   write(k..": ")
   print(v["Name"])
end
TheModerGuy #525
Posted 21 January 2013 - 05:29 PM
Hi i'm quite new to OpenCCSensors data format, i'm making a door only open when wearing certain Armour. how would i do that?
I know i have to compare the slot with the armor item i think its: "item.hazmat.suit". all i want to do is understand how to use the getTargetDetails command

When you use the getTargetDetails command it returns a table of the target you specified. Then you get the variables out using the key. So for example to get the chest plate you would type table["Armour"]["Chestplate"]["Name"] and it would return the name of the item you have in the chest slot. Come example code to print out your armor would be

os.loadAPI("ocs/apis/sensor")
s = sensor.wrap(side)
target = s.getTargetDetails(loc)
for k, v in pairs(target.Armour) do
   write(k..": ")
   print(v["Name"])
end

Thank you good sir!!

this would of been apparent if my build of ccsensors was not broken :3
Edited on 21 January 2013 - 04:34 PM
TheModerGuy #526
Posted 21 January 2013 - 06:02 PM
when i run this program it freezes and does nothing:


os.loadAPI("ocs/apis/sensor")
s = sensor.wrap("right")
target = s.getTargetDetails(s.getTarget())
print(k.." : "..v)
end
Lyqyd #527
Posted 21 January 2013 - 06:46 PM
when i run this program it freezes and does nothing:


os.loadAPI("ocs/apis/sensor")
s = sensor.wrap("right")
target = s.getTargetDetails(s.getTarget())
print(k.." : "..v)
end

Not sure what you're trying to do here. getTargets will return a table of targets, and getTargetDetails will give you details for a single one of those targets. Perhaps you're trying to do something vaguely thus:


os.loadAPI("ocs/apis/sensor")
s = sensor.wrap("right")
targets = s.getTargets()
for k, v in pairs(targets) do
  print(k)
  for dk, dv in pairs(s.getTargetDetails(k)) do
    print(dk.." : "..dv)
  end
end

You need to loop through the tables that it returns if you're trying to print out elements from those tables.
Mikeemoo #528
Posted 21 January 2013 - 09:43 PM
Users are so quick to blame the software :)/>
TheModerGuy #529
Posted 22 January 2013 - 01:41 AM
Users are so quick to blame the software :)/>

well it was crashing!
Mikeemoo #530
Posted 22 January 2013 - 02:02 AM
Users are so quick to blame the software :)/>

well it was crashing!

If there's a crash, please supply an error log.
Mikeemoo #531
Posted 22 January 2013 - 08:40 AM
http://www.youtube.com/watch?v=tjq8lF-UdTo
Regelneef #532
Posted 22 January 2013 - 09:20 AM
OK do hope someone can help me.
I've got this setup :
Spoiler
And I see that the liquid sensor does see the Buildcraft tanks and doesn't recognize the Railcraft tanks
Spoiler
But when I upgrade the sensor to a MKII the refineries below are within reach and the programs displays information one final time and and then just exits….
Spoiler
What am I doing wrong? (I use the sensorview program btw)
Mikeemoo #533
Posted 22 January 2013 - 09:22 AM
Unfortuantely, railcraft tank support was bugged in the last release and although it's been fixed it wont be available until 0.1.3.

It's to do with the whole multi-block system..

(actually, if you're playing this just in single player I'm happy to send across a custom build with the fix in)
abihoooo #534
Posted 22 January 2013 - 02:22 PM
I've found that if the sensor is within the range of one of valve blocks it detects the tank, but still crashes only in SMP if its partially filled like with all liquid containers.
Regelneef #535
Posted 22 January 2013 - 07:36 PM
Unfortuantely, railcraft tank support was bugged in the last release and although it's been fixed it wont be available until 0.1.3.

It's to do with the whole multi-block system..

(actually, if you're playing this just in single player I'm happy to send across a custom build with the fix in)

Thnx for the offer, but we're playing SMP, on the other hand we do have 3.06b of Misc Peripherals and a backup system on the server. So I don't think that any real harm could be done :)/>

btw I really LOVE the gauges!!
Mikeemoo #536
Posted 22 January 2013 - 09:55 PM
I've found that if the sensor is within the range of one of valve blocks it detects the tank, but still crashes only in SMP if its partially filled like with all liquid containers.

Any crash log you can supply would be a huge help so I can make sure it's all sorted for the next release.
SNJ #537
Posted 22 January 2013 - 11:56 PM
First off, thanks to all involved for creating/resurrecting this extremely useful addition. :)/>

I seem to be having a problem with the proximity sensor when a player goes out of range whilst the program is still iterating through the table returned by getTargets().
Take this code, for example…

os.loadAPI("ocs/apis/sensor")
local proximity = sensor.wrap("top")
repeat
  local targets = proximity.getTargets()

  term.clear()
  print("Players in range:-")

  for name, details in pairs(targets) do
	if details.Type == "Player" then	
	  local fullDetails = proximity.getTargetDetails(name)

	  if fullDetails then	
		print(fullDetails.Username)
	  end		
	end
  end
until false

With version 0.1.0, getTargetDetails() would simply return null. This was easy to deal with, as can be seen above.
Unfortunately, version 0.1.2 now chucks up the following error message instead…
sensor:8: Please specify a valid targetname

If this is intended behaviour, I'd really appreciate it if someone could show me the best way to deal with this situation.

Thanks in advance.
Mikeemoo #538
Posted 23 January 2013 - 12:04 AM
Hi SNJ,

That's a bit of an oversight on my part. I've tried to add nicer error handling in there, but I guess some things should return null instead of errors..

The offending code will be in:

/ocs/apis/sensor

you can see that if the peripheral throws an ocs_error event, it'll throw an error() in the lua.

I can fix this for the next release, however, as a workaround I recommend one of the two:

1) copy ocs/apis/sensor down to the root of your computer and edit that lua method there so it returns null instead of throwing an error

or..

2) use pcall on the sensor instead.



<immibis> pcall(function, arguments...) -> status, return_values...
<immibis> status is true for success, false for error
<immibis> if it errored, there'll be one return_value, and that's the error message
Mikeemoo #539
Posted 23 January 2013 - 12:12 AM
http://pastebin.com/4fLz0QvG
SNJ #540
Posted 23 January 2013 - 12:17 AM
Wow, that was quick. :)/>

Thanks Mikeemoo, I'll do as suggested.

Cheers.

[edit]
You posted again as I was replying.

That's great. Thanks *very* much. :D/>
[/edit]
Mikeemoo #541
Posted 23 January 2013 - 12:20 AM
SNJ, sorry I cant test it works right now! Hopefully it does, if not let me know.

This'll be fixed properly in the next release :)/>
Mikeemoo #542
Posted 23 January 2013 - 12:50 AM
Actually, when I get details of this tank problem thats been reported, I'll do a mini revision release (0.1.2-r2) which'll include this fix, as well as support for railcraft iron tanks.
Mikeemoo #543
Posted 23 January 2013 - 03:19 AM
Noticed a slight issue with tanks where the tank details are a bit too merged in to the additional data. For the next version I'll be splitting this out slightly, so it'll break any current programs (although it'll be VERY simple to fix)



will become this..



This'll be in the next release.


Edit: Actually, it'll be 1-indexed, not 0-indexed like in that picture.
Mikeemoo #544
Posted 23 January 2013 - 08:39 AM
http://www.youtube.com/watch?v=tftCfDbBBAg&feature=youtu.be

Sorry about the low quality!

Script is written for the next version (0.1.3), so I'll add the script as a download.

Hopefully Cruor or Lyqyd will come up with a nicer version of this script that'll be included as a default program in OCS :)/>
Lyqyd #545
Posted 23 January 2013 - 10:15 AM
Hi SNJ,

That's a bit of an oversight on my part. I've tried to add nicer error handling in there, but I guess some things should return null instead of errors..

The offending code will be in:

/ocs/apis/sensor

you can see that if the peripheral throws an ocs_error event, it'll throw an error() in the lua.

I can fix this for the next release, however, as a workaround I recommend one of the two:

1) copy ocs/apis/sensor down to the root of your computer and edit that lua method there so it returns null instead of throwing an error

or..

2) use pcall on the sensor instead.



<immibis> pcall(function, arguments...) -> status, return_values...
<immibis> status is true for success, false for error
<immibis> if it errored, there'll be one return_value, and that's the error message

I would suggest that we return nil, "error text".
abihoooo #546
Posted 23 January 2013 - 10:16 PM
I've looked in the server logs, ForgeModLoader-server-0.log, and my client's logs and it shows nothing about the tank problem. Basically what happens is when the liquid sensor trys to read a tank with more than 0 buckets in it the program stops on that command, but doesn't crash the server. If there is somewhere else the errors will show I'll look there.
Mikeemoo #547
Posted 23 January 2013 - 10:30 PM
Unable to replicate this at all on my own version, in both multiplayer and single player. I'm guessing this has been fixed accidentally during my latest changes.
MichiyoRavencroft #548
Posted 24 January 2013 - 02:15 AM
I've looked in the server logs, ForgeModLoader-server-0.log, and my client's logs and it shows nothing about the tank problem. Basically what happens is when the liquid sensor trys to read a tank with more than 0 buckets in it the program stops on that command, but doesn't crash the server. If there is somewhere else the errors will show I'll look there.

Which liquids are you trying? Water, Milk, Lava, Biomass, and Honey all work fine for me in 1.2., Fuel, and Oil still crash sensorview serverside, but not in single player. I even have the "Liquid Metals" mod and all the liquids work from it too.
Mikeemoo #549
Posted 24 January 2013 - 02:26 AM
hmm. Oil and fuel - i'll take a look into that.
Mikeemoo #550
Posted 24 January 2013 - 03:32 AM
Oil and Fuel are fixed in my local version now. Buildcraft doesn't seem to like offering item names to computer craft :)/>

It'll TRY to give you a nice friendly name to look at, however if it fails it'll give a more.. codey name (such as buildcraft.fuel). Either way, the name it gives should stay consistent.

This'll be in 0.1.3, which I think i'll release soon because there's no new features but quite a few bug fixes.

Edit: I think it'll return RawName and Name, where Name will try to give a friendly name, but will fall back to RawName is it cant get it.
tabs #551
Posted 24 January 2013 - 04:37 AM
I would love to be able to detect a player's rotation values (where they're looking) with this, so I can make kinect style games in front of a big monitor, and an on screen cursor. Is it possible to do get that info? I've had a look at the details of my player entity and can't find rotation, only position.
Orwell #552
Posted 24 January 2013 - 04:54 AM
I would love to be able to detect a player's rotation values (where they're looking) with this, so I can make kinect style games in front of a big monitor, and an on screen cursor. Is it possible to do get that info? I've had a look at the details of my player entity and can't find rotation, only position.
I didn't include that, but it should be easy to do so. I agree that this could be useful. :)/> Maybe Mikeemoo will add that real quick? ;)/> (still having exams myself)
tabs #553
Posted 24 January 2013 - 05:22 AM
That would be great.

In return I'll share the code for a function that will take the location and dimensions of any surface (most often will be used to describe a monitor screen, I guess) and an entity position and rotation values, which returns the x,y coordinates they're looking at on that surface.

I'll need to test it first though!

Should lead to some fun applications. :)/>
Mikeemoo #554
Posted 24 January 2013 - 05:22 AM
I would love to be able to detect a player's rotation values (where they're looking) with this, so I can make kinect style games in front of a big monitor, and an on screen cursor. Is it possible to do get that info? I've had a look at the details of my player entity and can't find rotation, only position.

Added Pitch, Yaw and YawHead. Untested, but this should make it into 0.1.3 once I've tested it :)/>
Speedfister #555
Posted 24 January 2013 - 05:25 AM
Heya. This looks very interesting but I'm still using Minecraft 1.4.5 and ComputerCraft 1.4.7 and was wondering if any of the earlier versions of OpenCCSensors are working with this combo?

I've tried the ones posted in this thread (like 0.06.1 and 0.06.3) but not sure if it's my fault they don't work :)/> Computer's able to detect sensor but when I use the sample "os.loadAPI("ocs/apis/sensor") and so on" … I get an error. Am I supposed to have a folder named ocs/apis/ somewhere? If so - where do I get it and where do I put it?

Thanks.
Mikeemoo #556
Posted 24 January 2013 - 05:26 AM
Heya. This looks very interesting but I'm still using Minecraft 1.4.5 and ComputerCraft 1.4.7 and was wondering if any of the earlier versions of OpenCCSensors are working with this combo?

I've tried the ones posted in this thread (like 0.06.1 and 0.06.3) but not sure if it's my fault they don't work :)/> Computer's able to detect sensor but when I use the sample "os.loadAPI("ocs/apis/sensor") and so on" … I get an error. Am I supposed to have a folder named ocs/apis/ somewhere? If so - where do I get it and where do I put it?

Thanks.

With the earlier versions you mention, you can probably access the sensor directly through the peripheral API like you would with any other peripheral, so you dont need to load the sensor api.

However, I unfortunately wont be able to support you with this and I know the earlier versions have quite a few little bugs in them, so I fully recommend upgrading if you can.
tabs #557
Posted 24 January 2013 - 05:31 AM
Added Pitch, Yaw and YawHead. Untested, but this should make it into 0.1.3 once I've tested it :)/>

Thank you!
Speedfister #558
Posted 24 January 2013 - 05:35 AM
Heya. This looks very interesting but I'm still using Minecraft 1.4.5 and ComputerCraft 1.4.7 and was wondering if any of the earlier versions of OpenCCSensors are working with this combo?

I've tried the ones posted in this thread (like 0.06.1 and 0.06.3) but not sure if it's my fault they don't work :)/> Computer's able to detect sensor but when I use the sample "os.loadAPI("ocs/apis/sensor") and so on" … I get an error. Am I supposed to have a folder named ocs/apis/ somewhere? If so - where do I get it and where do I put it?

Thanks.

With the earlier versions you mention, you can probably access the sensor directly through the peripheral API like you would with any other peripheral, so you dont need to load the sensor api.

However, I unfortunately wont be able to support you with this and I know the earlier versions have quite a few little bugs in them, so I fully recommend upgrading if you can.

Ok, any chance you could give a tiny little example that would show me if the version I have is working or not?

When I tried to update MC and my mods, with their random block ID's, my world didn't quite work as it should I'm afraid. Will have to play like this til I get bored and want to start something fresh :)/>
Mikeemoo #559
Posted 24 January 2013 - 05:42 AM
Heya. This looks very interesting but I'm still using Minecraft 1.4.5 and ComputerCraft 1.4.7 and was wondering if any of the earlier versions of OpenCCSensors are working with this combo?

I've tried the ones posted in this thread (like 0.06.1 and 0.06.3) but not sure if it's my fault they don't work :)/> Computer's able to detect sensor but when I use the sample "os.loadAPI("ocs/apis/sensor") and so on" … I get an error. Am I supposed to have a folder named ocs/apis/ somewhere? If so - where do I get it and where do I put it?

Thanks.

With the earlier versions you mention, you can probably access the sensor directly through the peripheral API like you would with any other peripheral, so you dont need to load the sensor api.

However, I unfortunately wont be able to support you with this and I know the earlier versions have quite a few little bugs in them, so I fully recommend upgrading if you can.

Ok, any chance you could give a tiny little example that would show me if the version I have is working or not?

When I tried to update MC and my mods, with their random block ID's, my world didn't quite work as it should I'm afraid. Will have to play like this til I get bored and want to start something fresh :)/>

Try something like this:


local sensor = peripheral.wrap("left")
print(textutils.serialize(sensor.getTargets()))
If it spits out a load of junk, your version is working ;)/> In your old version you can pretty much use any code example posted, but use peripheral.wrap() instead of sensor.wrap()
Speedfister #560
Posted 24 January 2013 - 06:04 AM
Ok, any chance you could give a tiny little example that would show me if the version I have is working or not?

When I tried to update MC and my mods, with their random block ID's, my world didn't quite work as it should I'm afraid. Will have to play like this til I get bored and want to start something fresh :)/>

Try something like this:


local sensor = peripheral.wrap("left")
print(textutils.serialize(sensor.getTargets()))
If it spits out a load of junk, your version is working ;)/> In your old version you can pretty much use any code example posted, but use peripheral.wrap() instead of sensor.wrap()

Awesome, it worked :)/> Thanks for the help!
Lyqyd #561
Posted 24 January 2013 - 06:16 AM
Also, if you are on a sufficiently old version and getTargetDetails does not work, try using getDetailTargets instead. Hopefully that's the correct former name.
Mikeemoo #562
Posted 24 January 2013 - 06:17 AM
Also, if you are on a sufficiently old version and getTargetDetails does not work, try using getDetailTargets instead. Hopefully that's the correct former name.

Ah I completely forgot about that rename :)/>
SteveofDoom #563
Posted 24 January 2013 - 07:31 AM
I wanted to ask. Does the IC2 sensor work on GregTech blocks? It would be nice to add the NBT sensor which would work with all IC2 and GregTech items and display a lot of stuff. I would for example like it for monitoring centrifuge and electrolyzer progress from GregTech.
Mikeemoo #564
Posted 24 January 2013 - 07:37 AM
GregTech stuff will probably get merged into IC2 when it's done. Some gregtech stuff should work already - although i've not checked. :)/>
Mikeemoo #565
Posted 24 January 2013 - 09:34 AM
Righty, here's version 0.1.3

https://dl.dropbox.com/u/4295615/OpenCCSensors-0.1.3.zip

Mostly all bug fixes in this one, no new 'features'.

1) Iron tanks now register properly
2) Fixed the buildcraft crash issue
3) "Type" related keys are gone, it's been replaced by Name and RawName. Name will try to give you a nice display name, but if it cant it'll fall back to a less pretty name. RawType will give you a namespaced key
4) Minecart sensor has been improved, Chest carts now give you the inventory list, and if a player or mob is riding the cart it should give you details
5) Proximity sensor now gives pitch/yaw values!


It should be generally a lot more stable in this release.

Make sure you delete your /mods/OCSLua/ folder when upgrading (this means on the server, too, if you're running this on a server)

Any problems? Let me know. :)/>

(Mods, mind updating the link and version number on the first post?)
SteveofDoom #566
Posted 24 January 2013 - 11:17 AM
Does this still mean that the Prox sensor can be targeted to only track Players or mobs?
Mikeemoo #567
Posted 24 January 2013 - 11:38 AM
Does this still mean that the Prox sensor can be targeted to only track Players or mobs?

Yup! that still exists :)/>
Mikeemoo #568
Posted 24 January 2013 - 12:50 PM
Had to make a quick stealth update to the download to fix a single player issue.
If you downloaded it already, sorry! redownload it from the same link if you're having any issues with inventories
abihoooo #569
Posted 24 January 2013 - 12:54 PM
Whoo! Oil and gas are not crashing any more. Now to start my UU-matter generating oil derricks!
Mikeemoo #570
Posted 24 January 2013 - 12:55 PM
Whoo! Oil and gas are not crashing any more. Now to start my UU-matter generating oil derricks!

It's not as nice as I'd like - it unfortunately doesnt give the 'user friendly' name for buildcraft items, however, it's close enough for now :)/>

enjoy!
NeverCast #571
Posted 24 January 2013 - 01:15 PM
I've worked a lot with Buildcraft, maybe I can help (:
Speedfister #572
Posted 26 January 2013 - 05:26 AM
It says in first post "Each card has 4 different tier of upgrades. Recipes for upgraded cards can be found on the wiki." but I can't seem to find anything like that? Not in the mod yet and/or is there a way to increase range of the proximity-thingy?
Mikeemoo #573
Posted 26 January 2013 - 05:32 AM
Yea, sorry. I've not yet put the recipes on the wiki - do you not have NEI installed? that'll show the recipes :)/>

(I'll add the recipes to the wiki this weekend, but for now, you can find them in Lyqyd's post here: http://www.computercraft.info/forums2/index.php?/topic/5996-146-cc-148-openccsensors/page__view__findpost__p__73619 )
Lyqyd #574
Posted 26 January 2013 - 06:36 AM
I think I'll start poking at pretty programs fairly soon, to help fill out the Lua code side of things. Saw the post over in Programs the other day, so I'll post them over there too (in addition to the pull request) as I finish them. Once that gets a bit more filled out, we should update the OP to include a link to that post.
draeath #575
Posted 26 January 2013 - 07:23 AM
I must be doing something wrong. I dropped the zipfile in my mods folder on both server and client, but the 'ocs' directory does not show up on computers. FML seems to be loading it OK:
2013-01-25 19:23:16 [FINE] [ForgeModLoader] Found a candidate zip or jar file OpenCCSensors-0.1.3.zip
2013-01-25 19:23:17 [FINE] [ForgeModLoader] Examining file OpenCCSensors-0.1.3.zip for potential mods
2013-01-25 19:23:17 [FINER] [ForgeModLoader] Located mcmod.info file in file OpenCCSensors-0.1.3.zip
2013-01-25 19:23:17 [FINE] [ForgeModLoader] Identified an FMLMod type mod openccsensors.OpenCCSensors
2013-01-25 19:23:17 [FINE] [ForgeModLoader] OCS(OpenCCSensors:0.1.3): OpenCCSensors-0.1.3.zip (required-after:ComputerCraft;after:CCTurtle;after:BuildCraft|Core;after:IC2;after:Thaumcraft)
2013-01-25 19:23:19 [FINE] [ForgeModLoader] OCS(OpenCCSensors:0.1.3): OpenCCSensors-0.1.3.zip (NO VALID CERTIFICATE FOUND)
2013-01-25 19:23:27 [INFO] [OpenCCSensors] OpenCCSensors version 0.1.3 starting
2013-01-25 19:23:27 [INFO] [OpenCCSensors] Extracting /home/draeath/mc/mindcrack/././mods/OCSLua/lua/

The mods/OCSLua/lua tree exists and I see files in it.

(I'm using Mindcrack as my base modpack, I've added a tiny handful of things, including OpenCCSensors)

NEI sees all the components it appears.
Lyqyd #576
Posted 26 January 2013 - 07:34 AM
Do the computers have the sensor peripheral attached? You must have a sensor peripheral adjacent to the computer or attached to the turtle in order for the ocs folder to be mounted on the computer.
draeath #577
Posted 26 January 2013 - 08:19 AM
Oh. Well, no, I don't :)/>

I'll report back if that's not the case then. Appreciate it!
Speedfister #578
Posted 26 January 2013 - 09:06 AM
Yea, sorry. I've not yet put the recipes on the wiki - do you not have NEI installed? that'll show the recipes :)/>

(I'll add the recipes to the wiki this weekend, but for now, you can find them in Lyqyd's post here: http://www.computerc...dpost__p__73619 )
And once again I ask a question already answered in the thread :unsure:/> Must… learn… how… to… read…

Thank you!
CypherAJ #579
Posted 26 January 2013 - 09:16 AM
<this shouldn't be here anymore>
Uruloke #580
Posted 26 January 2013 - 01:45 PM
I've just upgraded from version 0.1.1 to 0.1.3 and now I'm unable to read Heat and Energy fields from Buildcraft combustion engines. Is this an intentional change?
Mikeemoo #581
Posted 26 January 2013 - 02:02 PM
Yes. It's an unfortunate change, but hopefully temporary. We're having to re-work the way we interact with BC slightly, so proper buildcraft support should reappear in the next version. Very sorry about that. :)/>
oxbruceox #582
Posted 27 January 2013 - 05:02 AM
for the proximity sensor could you make it so you can indicating which GUI is opened by the player, that would relay help me with my custom map thanks :D/>
jewelshisen #583
Posted 27 January 2013 - 05:24 AM
Found an error. Sensorview auto quits if the sensor is on the back of the computer.

EDIT #1: Ok it seems to be doing it on ALL sides… I'm using OCS 0.1.3 and I am trying to use the Mk4 Tank sensor card.
Mikeemoo #584
Posted 27 January 2013 - 05:36 AM
Found an error. Sensorview auto quits if the sensor is on the back of the computer.

EDIT #1: Ok it seems to be doing it on ALL sides… I'm using OCS 0.1.3 and I am trying to use the Mk4 Tank sensor card.

When did you download 0.1.3? I uploading a fix a couple of hours after i first released it, so:

Try downloading a fresh copy and trying again. If that fails, it'd be really handy if you could let me know what tank blocks are near the sensor and what liquids are in them.

thanks
jewelshisen #585
Posted 27 January 2013 - 05:42 AM
Found an error. Sensorview auto quits if the sensor is on the back of the computer.

EDIT #1: Ok it seems to be doing it on ALL sides… I'm using OCS 0.1.3 and I am trying to use the Mk4 Tank sensor card.

When did you download 0.1.3? I uploading a fix a couple of hours after i first released it, so:

Try downloading a fresh copy and trying again. If that fails, it'd be really handy if you could let me know what tank blocks are near the sensor and what liquids are in them.

thanks

Just grabbed a fresh copy and it is still quitting the moment I try and select the sensor.

I have several BC tanks of fuel along with a couple of combustion engines near the sensor.
Mikeemoo #586
Posted 27 January 2013 - 05:43 AM
Found an error. Sensorview auto quits if the sensor is on the back of the computer.

EDIT #1: Ok it seems to be doing it on ALL sides… I'm using OCS 0.1.3 and I am trying to use the Mk4 Tank sensor card.

When did you download 0.1.3? I uploading a fix a couple of hours after i first released it, so:

Try downloading a fresh copy and trying again. If that fails, it'd be really handy if you could let me know what tank blocks are near the sensor and what liquids are in them.

thanks

Just grabbed a fresh copy and it is still quitting the moment I try and select the sensor.

I have several BC tanks of fuel along with a couple of combustion engines near the sensor.

Are you playing single player or multiplayer?
jewelshisen #587
Posted 27 January 2013 - 05:44 AM
Found an error. Sensorview auto quits if the sensor is on the back of the computer.

EDIT #1: Ok it seems to be doing it on ALL sides… I'm using OCS 0.1.3 and I am trying to use the Mk4 Tank sensor card.

When did you download 0.1.3? I uploading a fix a couple of hours after i first released it, so:

Try downloading a fresh copy and trying again. If that fails, it'd be really handy if you could let me know what tank blocks are near the sensor and what liquids are in them.

thanks

Just grabbed a fresh copy and it is still quitting the moment I try and select the sensor.

I have several BC tanks of fuel along with a couple of combustion engines near the sensor.

Are you playing single player or multiplayer?

Playing single player in creative.
Mikeemoo #588
Posted 27 January 2013 - 05:48 AM
Struggling to recreate this one. All seems to be working as expected.

Which version of forge are you using? Which version of buildcraft? Are you using any mod packs, or is it a custom pack you've put together?
Mikeemoo #589
Posted 27 January 2013 - 05:50 AM
Guys, for future reference, these details would be really helpful when reporting a bug, it'll make it far easier for me to track down an issue and get it fixed quickly.

1) Which card are you using?
2) What tier of card?
3) Exactly which machines are surrounding the sensor? Use a small range card to try help discover what machine is causing the issue
4) Which version of OCS / Forge are you on, and which version of the relevant mod? (Buildcraft, whatever)
5) Can you help work out what's causing the issue by trying different scenarios, such as trying it when there's no fuel in a machine?
6) Are you in single player or multiplayer?

If I can't replicate a bug myself, it's very difficult to get a fix out for it. :)/>
jewelshisen #590
Posted 27 January 2013 - 05:51 AM
Struggling to recreate this one. All seems to be working as expected.

Which version of forge are you using? Which version of buildcraft? Are you using any mod packs, or is it a custom pack you've put together?

Forge 6.6.0.497 &amp; MC 1.4.7
BC 3.3.0
I'm using a custom mod pack with about 30 mods in it.
jewelshisen #591
Posted 27 January 2013 - 05:56 AM
Just tested other levels of the tank card and I think it is messing up when it tries to check the BC engines. It is picking the tanks up just fine at MK1 but the moment I go to a MK2 tank card it starts quitting on me
Mikeemoo #592
Posted 27 January 2013 - 06:11 AM
Just tested other levels of the tank card and I think it is messing up when it tries to check the BC engines. It is picking the tanks up just fine at MK1 but the moment I go to a MK2 tank card it starts quitting on me

the different ranges have identical code, so I'm guessing you have a machine just outside of the range of the mk1 tank that is causing the issue. Can you tell me what machine it is?
jewelshisen #593
Posted 27 January 2013 - 06:19 AM
Just tested other levels of the tank card and I think it is messing up when it tries to check the BC engines. It is picking the tanks up just fine at MK1 but the moment I go to a MK2 tank card it starts quitting on me

the different ranges have identical code, so I'm guessing you have a machine just outside of the range of the mk1 tank that is causing the issue. Can you tell me what machine it is?

Yea. Several Combustion Engines from BC.
Cloudy #594
Posted 27 January 2013 - 06:50 AM
Screenshot of the crash? There should be an error in the CC console.
Mikeemoo #595
Posted 27 January 2013 - 06:55 AM
I've just checked OCS with exactly the same buildcraft and forge version as you, using the latest OCS download - using a tank sensor surrounded by both buildcraft tanks and combustion engines containing fuel.

Please take a screen grab of your exact set-up.
jewelshisen #596
Posted 27 January 2013 - 07:56 AM
I've just checked OCS with exactly the same buildcraft and forge version as you, using the latest OCS download - using a tank sensor surrounded by both buildcraft tanks and combustion engines containing fuel.

Please take a screen grab of your exact set-up.

Here you go:

and
Lyqyd #597
Posted 27 January 2013 - 07:56 AM
Did any changes come through the Lua side between those versions? Perhaps jewelshisen should try deleting the /mods/ocslua folder?
jewelshisen #598
Posted 27 January 2013 - 08:03 AM
Did any changes come through the Lua side between those versions? Perhaps jewelshisen should try deleting the /mods/ocslua folder?

Just did that and it is still doing it.

Screenshot of the crash? There should be an error in the CC console.

No error message or code. Just goes right back to the prompt.
Mikeemoo #599
Posted 27 January 2013 - 08:07 AM
The issue appears to be caused by the pipes you're using.

I'll try fix it and release 0.1.3-r1
jewelshisen #600
Posted 27 January 2013 - 08:10 AM
The issue appears to be caused by the pipes you're using.

I'll try fix it and release 0.1.3-r1

Ok. I'm using the gold waterproof pipes and a single wooden waterproof under each fuel tank

If it helps at all I can try and record a video of the error so you can see what I am seeing.
Mikeemoo #601
Posted 27 January 2013 - 08:28 AM
The issue appears to be caused by the pipes you're using.

I'll try fix it and release 0.1.3-r1

Ok. I'm using the gold waterproof pipes and a single wooden waterproof under each fuel tank

If it helps at all I can try and record a video of the error so you can see what I am seeing.

No, it's fine. I'll release a fix tonight hopefully.
Mikeemoo #602
Posted 27 January 2013 - 08:31 AM
https://dl.dropbox.com/u/4295615/OpenCCSensors-0.1.3-r1.zip

Give that one a go :)/> should fix your issue.
jewelshisen #603
Posted 27 January 2013 - 08:40 AM
https://dl.dropbox.c...rs-0.1.3-r1.zip

Give that one a go :)/> should fix your issue.

That does fix it.
Mikeemoo #604
Posted 27 January 2013 - 09:00 AM
Don't mention it! :)/>
Fledo #605
Posted 30 January 2013 - 03:01 AM
Awesome mod! I'm gonna have a lot of fun with this in the future. Just one question, is there anyway to use OCS with factorization barrels? I tried using the sensorview program, but it seemed unable to read if there was more than one stack in storage.

http://imgur.com/a/1WNQK
Mikeemoo #606
Posted 30 January 2013 - 07:23 AM
Unfortunately factorization barrels dont work properly - they have their own API because their model doesnt fit into the standard framework.

I'll try add support for this in the next release.
Fledo #607
Posted 30 January 2013 - 10:15 AM
Oh well, I'll just put my sorting system on hold till then. :)/>
NeverCast #608
Posted 30 January 2013 - 10:24 AM
Yeah I ran in to the same issue with Misc Peripherals. Was trying to catalogue all my stock and wondered why I was 1023 stacks short on my Coal and Redstone.
Mikeemoo #609
Posted 31 January 2013 - 08:47 PM
I'm hoping that quietness of this thread means there's no bugs :)/>
Mikeemoo #610
Posted 31 January 2013 - 09:07 PM
CoolisTheName007 just commited a Sonic Sensor. It'll need some further stability testing and it'll need sign-off from Cloudy, but it looks like this sensor will make it into the next release.

It says whether the surrounding blocks are solid, liquid or not recognised. If I understand correctly, "not recognised" is stuff that is actually solid, but doesn't fill up the entire block like standard blocks, for example: redstone, turtles, levers.. that kinda thing. (Although I haven't tested this out)
tabs #611
Posted 31 January 2013 - 11:09 PM
No bugs here! Just another request for proximity sensor data :P/>

According to this post it is possible to retrieve a direction vector of an entity from the Location class, as the code to calculate it is already present in the Minecraft source. This would be extremely useful to have as it will remove a lot of unecessary overhead for people who want to make use of the recently added rotation data to do pretty much any calculation in 3D space.

It is retreived in this way:

Location loc = player.getLocation();
Vector facing = loc.getDirection();
and could be put in a table called 'facing'.

We can calculate this stuff ourselves, but it would surely be better to let the native code do the calculations.
Orwell #612
Posted 31 January 2013 - 11:13 PM
We can calculate this stuff ourselves, but it would surely be quicker to let the native code do the calculations.
It would also be quicker if we write the entire programs in native code. :P/> I believe that that OCS is more about giving you the information and the tools rather than doing calculations for you. In my opinion, it's the spirit of CC to implement nothing in Java that can be done in Lua.
tabs #613
Posted 01 February 2013 - 01:09 AM
I understand the sentiment, but this is basic information of an entity that is completely reasonable for a proximity sensor to give. That the data is available via a pre-built function call lets you know how intrinsic it is to doing anything with entity locations. I'm not asking anyone to write an algorithm to calculate a vector, simply to get the data from the existing code using the supplied method.

Your opinion of the spirit of CC is admirable, and generally I share it, but there are already many conveniences included in CC and for very good reason. Knowing something's direction vector is not the same as having my software written for me. It is like having the name of the entity available as a string rather than a stream of bits that I must parse myself. The function already exists to return a string, so we use it.
Orwell #614
Posted 01 February 2013 - 01:57 AM
I understand the sentiment, but this is basic information of an entity that is completely reasonable for a proximity sensor to give. That the data is available via a pre-built function call lets you know how intrinsic it is to doing anything with entity locations. I'm not asking anyone to write an algorithm to calculate a vector, simply to get the data from the existing code using the supplied method.

Your opinion of the spirit of CC is admirable, and generally I share it, but there are already many conveniences included in CC and for very good reason. Knowing something's direction vector is not the same as having my software written for me. It is like having the name of the entity available as a string rather than a stream of bits that I must parse myself. The function already exists to return a string, so we use it.
The username is a bad example IMO, because it's the most general representation of the player's name. You could also include the username in lowercase from the Java part because the function already exists.

Now, to avoid the sentiment. Let's look at it from a logical point of view. Fetching the direction vector directly from the Locate instance gives you the direction vector in world coordinates, but we deliberately tried our best to avoid including any information that breaks the so called 'fourth wall'. Having access to the compass direction of a turtle is a bit of a violation of this and does a lot of dirty work for you.
Also, it's logical that the sensor locates entities relatively to the sensor. Converting this to world coordinates is an extra step that would require some gps or solar navigating skills that seems a bit out of the scope of an entity sensor.

If, on the other hand, you want to get the direction vector relatively to the turtle then it's just trivial to do so with what you have now:

vector.new(pos.xCoord, pos.yCoord, pos.zCoord):normalize()

It's my view on the case. But maybe you can convince me otherwise. And there are more members on the team anyway. :)/> (and it's a community project besides the team as well).
tabs #615
Posted 01 February 2013 - 04:09 AM
No, you make an excellent point on the fact the vector would relate to world coordinates rather than the sensor, I hadn't considered that at all. It would be better to do this on our end for consistency. Thanks for taking the time to tell me why I was wrong. :)/>
CoolisTheName007 #616
Posted 01 February 2013 - 05:17 AM
Now, to avoid the sentiment. Let's look at it from a logical point of view. Fetching the direction vector directly from the Locate instance gives you the direction vector in world coordinates, but we deliberately tried our best to avoid including any information that breaks the so called 'fourth wall'. Having access to the compass direction of a turtle is a bit of a violation of this and does a lot of dirty work for you.
Please, Orwell, you at least must see that without converting the coordinates according to the sensor facing, having access to the compass heading is something that the sensor seems to do internally, and consequently should be available? E.g., right behind the sensor there's a target, and instead of getting rotated coordinates (-1,0,0), we get something like (1,0,0).
It's not a violation because in the in-game universe, the sensor itself uses the facing, and consequently has access to it, so it has some kind of built-in compass. IMO, that should be directly available, because it makes more sense that way. Sure, Lua side you can move the turtle around to get it's facing (if you have targets in view) or you can place it in the right direction, but it is not the same as the above-mentioned CC spirit. Leaving things as they are, it would be over-complicating sensor turtles with something that does not make sense in-game. Implementation is straightforward, by having a sensor peripheral method (not depending on sensor cards) that returns the facing.
Orwell #617
Posted 01 February 2013 - 05:22 AM
Aren't the position of sensed blocks/entities rotated relatively to the sensor position? :mellow:/> If not, then this is an epic fail of me. :P/> But I wouldn't agree with that, the sensor would know that it senses a block on the right of it, but not that it's in the north… right? I haven't looked at the code for a long time since I've been having exams for a long time. :P/>

Edit: @tabs: I don't want to tell you you're wrong. :)/> I'm discussing this. :D/> And it seems that I'm wrong after all.
CoolisTheName007 #618
Posted 01 February 2013 - 05:34 AM
Aren't the position of sensed blocks/entities rotated relatively to the sensor position? :mellow:/> If not, then this is an epic fail of me. :P/> But I wouldn't agree with that, the sensor would know that it senses a block on the right of it, but not that it's in the north… right? I haven't looked at the code for a long time since I've been having exams for a long time. :P/>

Edit: @tabs: I don't want to tell you you're wrong. :)/> I'm discussing this. :D/> And it seems that I'm wrong after all.

Well, they are not rotated. So the sensor effectively senses a target on the north, but not that is on the right. That implies for me that it has a built-in compass, because for me getting world coordinates, even if translated to the sensor relative position, means, in-game, first obtaining rotated coordinates (right side), then using the compass to set them to 'world rotation' (north). Java-side, we just give the world-rotated coordinates (north) at the moment.
I suggested getFacing because it wouldn't break existing implementations.
Orwell #619
Posted 01 February 2013 - 05:55 AM
Aren't the position of sensed blocks/entities rotated relatively to the sensor position? :mellow:/> If not, then this is an epic fail of me. :P/> But I wouldn't agree with that, the sensor would know that it senses a block on the right of it, but not that it's in the north… right? I haven't looked at the code for a long time since I've been having exams for a long time. :P/>

Edit: @tabs: I don't want to tell you you're wrong. :)/> I'm discussing this. :D/> And it seems that I'm wrong after all.

Well, they are not rotated. So the sensor effectively senses a target on the north, but not that is on the right. That implies for me that it has a built-in compass, because for me getting world coordinates, even if translated to the sensor relative position, means, in-game, first obtaining rotated coordinates (right side), then using the compass to set them to 'world rotation' (north). Java-side, we just give the world-rotated coordinates (north) at the moment.
I suggested getFacing because it wouldn't break existing implementations.
it kind of makes no sense to me that it's implemented this way, but it start to get back to me now. Well, in my opinion, it should return relative rotation. But this has to do with directional support that hasn't been implemented yet or will never be implemented at all. :P/> I'm not sure about a solution, it makes no sense to me that it knows the world coordinate system/orientation.
CoolisTheName007 #620
Posted 01 February 2013 - 06:09 AM
I don't oppose to knowing world-coordinates: it gives a nice correspondence between what the player can see (world coordinates) and what the player can measure with the sensors (relative, non-rotated coordinates)…and even so, it's a weak one. But it only makes sense with a built-in-compass and consequently a getFacing method. Either rotated or non-rotated+getFacing would make sense.
draeath #621
Posted 01 February 2013 - 06:15 AM
Here's my $0.02: why not provide functions to access both local and world coordinates? If you have world coordinates, you have local with just a few addition/subtraction operations - shouldn't be terribly expensive.
CoolisTheName007 #622
Posted 01 February 2013 - 06:24 AM
Here's my $0.02: why not provide functions to access both local and world coordinates? If you have world coordinates, you have local with just a few addition/subtraction operations - shouldn't be terribly expensive.
The problem is the facing of the sensor turtle. rotation is the issue, not translation, that is already done.
Mikeemoo #623
Posted 01 February 2013 - 06:24 AM
We started off giving relative coordinates instead of global coordinates, but it was removed to simplify things.

Personally I don't think there's any issues how it is now, and I don't want to add complexity into it for the sake of it - nobody is really complaining about it, so it seems silly to change just yet.

Maybe it can be added back in at some point in the future, but right now I *personally* think it's not necessary.
CoolisTheName007 #624
Posted 01 February 2013 - 06:35 AM
Personally I don't think there's any issues how it is now, and I don't want to add complexity into it for the sake of it - nobody is really complaining about it, so it seems silly to change just yet.
First: complexity? how is it something like getFacing complex?
Second: for the sake of it? I think I made it pretty clear that sensors currently seem to know the facing of the sensor, so it makes sense to give that compass heading to the user. It's no for the sake of it, it's about making sense, and consequently avoiding having to hack around it by several ugly methods.
Third: nobody is complaining? You got 2 people that don't find much sense to the current situation. What do you expect, 20 people? IMO stuff that does not make sense should be fixed as soon as it is noticed, and not after users complain.
TheGeek #625
Posted 01 February 2013 - 06:41 AM
I understand the sentiment, but this is basic information of an entity that is completely reasonable for a proximity sensor to give. That the data is available via a pre-built function call lets you know how intrinsic it is to doing anything with entity locations. I'm not asking anyone to write an algorithm to calculate a vector, simply to get the data from the existing code using the supplied method. Your opinion of the spirit of CC is admirable, and generally I share it, but there are already many conveniences included in CC and for very good reason. Knowing something's direction vector is not the same as having my software written for me. It is like having the name of the entity available as a string rather than a stream of bits that I must parse myself. The function already exists to return a string, so we use it.
The username is a bad example IMO, because it's the most general representation of the player's name. You could also include the username in lowercase from the Java part because the function already exists. Now, to avoid the sentiment. Let's look at it from a logical point of view. Fetching the direction vector directly from the Locate instance gives you the direction vector in world coordinates, but we deliberately tried our best to avoid including any information that breaks the so called 'fourth wall'. Having access to the compass direction of a turtle is a bit of a violation of this and does a lot of dirty work for you. Also, it's logical that the sensor locates entities relatively to the sensor. Converting this to world coordinates is an extra step that would require some gps or solar navigating skills that seems a bit out of the scope of an entity sensor. If, on the other hand, you want to get the direction vector relatively to the turtle then it's just trivial to do so with what you have now:
 vector.new(pos.xCoord, pos.yCoord, pos.zCoord):normalize() 
It's my view on the case. But maybe you can convince me otherwise. And there are more members on the team anyway. :)/>/> (and it's a community project besides the team as well).

Well, what if you had a magnetic sensor that gave the direction of the turtle? With a bit of complicated maths you could probably figure it out.
Orwell #626
Posted 01 February 2013 - 06:45 AM
Personally I don't think there's any issues how it is now, and I don't want to add complexity into it for the sake of it - nobody is really complaining about it, so it seems silly to change just yet.
First: complexity? how is it something like getFacing complex?
Second: for the sake of it? I think I made it pretty clear that sensors currently seem to know the facing of the sensor, so it makes sense to give that compass heading to the user. It's no for the sake of it, it's about making sense, and consequently avoiding having to hack around it by several ugly methods.
Third: nobody is complaining? You got 2 people that don't find much sense to the current situation. What do you expect, 20 people? IMO stuff that does not make sense should be fixed as soon as it is noticed, and not after users complain.
Well we can argue about stuff like what the quorum is on complaining people.. Or, when I'm done with my exams, I can get up to date with the changes that OCS has been through and talk it over with all involved (team/interested) members. I bet Mikeemoo can convince me with a snip of his fingers. He has been working on this project almost full time now. :P/>
CoolisTheName007 #627
Posted 01 February 2013 - 06:46 AM
Well, what if you had a magnetic sensor that gave the direction of the turtle? With a bit of complicated maths you could probably figure it out.
Fact is, at the moment each sensor seems to have a built-in compass. Therefore, it's readings should be accessible. While a separate sensorcard for facing would make more sense for rotated coordinates (right instead of north, in our running example).
Orwell #628
Posted 01 February 2013 - 06:48 AM
Well, what if you had a magnetic sensor that gave the direction of the turtle? With a bit of complicated maths you could probably figure it out.
I knew someone would bring this up, and my answer is: How would you have a magnetic north on a flat world? :P/> But how compasses point to beds and spawn point beats me as well so I'm starting to feel that realism doesn't actually matter much. :)/> I'm going to refrain myself from having opinions on this until I had the chance to get back on top of this.
Mikeemoo #629
Posted 01 February 2013 - 07:13 AM
Personally I don't think there's any issues how it is now, and I don't want to add complexity into it for the sake of it - nobody is really complaining about it, so it seems silly to change just yet.
First: complexity? how is it something like getFacing complex?
Second: for the sake of it? I think I made it pretty clear that sensors currently seem to know the facing of the sensor, so it makes sense to give that compass heading to the user. It's no for the sake of it, it's about making sense, and consequently avoiding having to hack around it by several ugly methods.
Third: nobody is complaining? You got 2 people that don't find much sense to the current situation. What do you expect, 20 people? IMO stuff that does not make sense should be fixed as soon as it is noticed, and not after users complain.

Sigh.

1) Having the coordinates change depending on the rotation of it DOES introduce complexity. Consider that your target names are also going to be renamed each time. I feel this would confuse people. Absolute is less complex than relative.
2) Yes, for the sake of it. It's working well the way it is.
3) The two people who question it are both involved in development, so I don't consider them to be users.

I'm not AGAINST it at all, and it's not even my call anyway - but I personally do feel that it's working absolutely fine the way it is and adding directional stuff would just make it a bit harder for users to work out whats going on. It needs a lot of thought before it's implemented if it ever is.

You have to remember that the majority of OCS users don't really know much about programming, but they know OCS lets them do something they want to do and are trying to find out how. I feel adding any directional stuff, at this stage, would offer no advantage to advanced users and merely confuse the beginners.
Orwell #630
Posted 01 February 2013 - 07:24 AM
The main issue is a practical one. Turtle need to know their initial orientation in order to process the target's directions properly. And 'questioning it' is the correct term, because I'm not against how it is now. I just don't know. :)/> And I think Mikeemoo has a fair point that us are the first to mention it (oh wait, and tabb), so it might be ok for now. So it's certainly not worth the fuzz. :)/>
Mikeemoo #631
Posted 01 February 2013 - 07:25 AM
If Cloudy wants it changing, anyone is welcome to - it's not me that calls the shots.

However, I wont be the one going through all the old code examples and updating them, making the new videos or updating the documentation :P/>

Orwell, come help me with DNACraft :D/>
Mikeemoo #632
Posted 01 February 2013 - 10:14 AM
Think we could put a special bit of logic in sensorview that makes sure it displays "Position" in the order "X, Y, Z"? At the moment I think it's just a random order, which has been confusing some people
mentlerd #633
Posted 01 February 2013 - 10:50 AM
I don't oppose to knowing world-coordinates: it gives a nice correspondence between what the player can see (world coordinates) and what the player can measure with the sensors (relative, non-rotated coordinates)…and even so, it's a weak one. But it only makes sense with a built-in-compass and consequently a getFacing method. Either rotated or non-rotated+getFacing would make sense.

I completely agree. We just need a getFacing, instead of a compass, or a way to change what card is used in the peripheral.
Orwell #634
Posted 01 February 2013 - 11:30 AM
or a way to change what card is used in the peripheral.
turtle.transferTo?
mentlerd #635
Posted 01 February 2013 - 11:36 AM
Ok, you got me with this one :)/>
CoolisTheName007 #636
Posted 01 February 2013 - 11:44 AM
1) Having the coordinates change depending on the rotation of it DOES introduce complexity. Consider that your target names are also going to be renamed each time. I feel this would confuse people. Absolute is less complex than relative.
There are two ways to go about this, which is either rotating the provided coords (which gives the problems you mention) or implementing a getFacing method in the peripheral, which was what I said wouldn't introduce new complexity. We would give the coords as they are now, but getFacing would allow people to know in which direction their sensor/turtle was facing (e.g. north, south, ect). It is orthogonal to everything else, it does not imply going through the code of the sensors.
Lyqyd #637
Posted 01 February 2013 - 11:58 AM
Think we could put a special bit of logic in sensorview that makes sure it displays "Position" in the order "X, Y, Z"? At the moment I think it's just a random order, which has been confusing some people

This is doable, if they are labelled correctly. I will implement this tonight.
thiele #638
Posted 03 February 2013 - 03:01 AM
hello,

very nice mod but it stopped working for me with latest FTB (Direwolf20 Pack).

when running the testprogramm from the 1st post getTargets() freezes the program

edit:
i removed "Direwolf20/minecraft/mods/OCSLua/" in the FTB dir and the mod is working again.


edit2:

is it possible to get heat value from engines? seems like the buildcraft card doesnt read heat values.

i can only read heat from industrial craft reactors etc.
Mikeemoo #639
Posted 03 February 2013 - 05:57 AM
hello,

very nice mod but it stopped working for me with latest FTB (Direwolf20 Pack).

when running the testprogramm from the 1st post getTargets() freezes the program

edit:
i removed "Direwolf20/minecraft/mods/OCSLua/" in the FTB dir and the mod is working again.


edit2:

is it possible to get heat value from engines? seems like the buildcraft card doesnt read heat values.

i can only read heat from industrial craft reactors etc.

Buildcraft heat stuff has been temporarily removed and will be back in the next version :)/>
MrGraphic #640
Posted 03 February 2013 - 12:21 PM
Hello Mikeemoo.
Just stop to report that we noticed huge fps drop with gauages placed on mfsus.
Normally it is around 100 fps after placing two of them fps drops to around 14-19 in area nearby.
We are using last version on server with forge .516 and ic2 .212.
Thanks
Mikeemoo #641
Posted 03 February 2013 - 12:46 PM
Hello Mikeemoo.
Just stop to report that we noticed huge fps drop with gauages placed on mfsus.
Normally it is around 100 fps after placing two of them fps drops to around 14-19 in area nearby.
We are using last version on server with forge .516 and ic2 .212.
Thanks

Thanks for letting me know! I'll try optimise them ready for the next version :)/>

Sorry if it's causing issues on your server!
MrGraphic #642
Posted 03 February 2013 - 12:54 PM
No problem. Will be waiting for fix for this cool little devices :D/>
Thanks
loki2001 #643
Posted 03 February 2013 - 03:00 PM
any chance you'll update this mod for mc 1.4.7? if not then i'll roll back to 1.4.6 for my client and server. i don't mind losing the modular power armor if we can use these sensors :)/>
Cloudy #644
Posted 03 February 2013 - 03:15 PM
Mods for 1.4.6 work on 1.4.7…
sirolf2009 #645
Posted 03 February 2013 - 11:57 PM
i'm having problem with getTargets(), it seems to return a number rather than a table. here's the snippet i use
os.loadAPI("ocs/apis/sensor")

local prox = peripheral.wrap("top")
local targets = prox.getTargets()
for name, details in pairs(targets) do
  print("entity" .. name)
end
and my error:
harvest:5: bad arguments #1 to pairs (table expected, got number) 
loki2001 #646
Posted 04 February 2013 - 12:50 AM
Ok cheers cloudy, i wasnt too sure. It keeps crashing the client whether its tekkit lite or a custom mod pack
Mikeemoo #647
Posted 04 February 2013 - 12:40 PM
i'm having problem with getTargets(), it seems to return a number rather than a table. here's the snippet i use
os.loadAPI("ocs/apis/sensor")

local prox = peripheral.wrap("top")
local targets = prox.getTargets()
for name, details in pairs(targets) do
  print("entity" .. name)
end
and my error:
harvest:5: bad arguments #1 to pairs (table expected, got number) 

You're calling peripheral.wrap(), you should be calling sensor.wrap()

Ok cheers cloudy, i wasnt too sure. It keeps crashing the client whether its tekkit lite or a custom mod pack

What keeps crashing the server? OCS? Please supply an error log and we'll be able to look into it for you.
loki2001 #648
Posted 04 February 2013 - 01:31 PM
Shall do first thing in the morning
loki2001 #649
Posted 04 February 2013 - 07:05 PM
OK that's weird…after I dropped thaumcraft 3 into the mods folder openccsensors stopped crashing the client. However I did kinda move openccsensors into coremods instead. No problems thus far *confused*
Mikeemoo #650
Posted 05 February 2013 - 12:58 AM
OK that's weird…after I dropped thaumcraft 3 into the mods folder openccsensors stopped crashing the client. However I did kinda move openccsensors into coremods instead. No problems thus far *confused*

Hmm - OCS really shouldnt crash if thaumcraft isnt available..
I'll take a look into it.
loki2001 #651
Posted 05 February 2013 - 06:19 AM
i've double checked the mods and coremods folder, openccsensors isn't in there yet its in the game :S

edit: no they're not, i mistook sensor tokens from IC2. i'll try adding again and seeing if theres the same error

here you go:
Spoiler

	  Minecraft has crashed!   
	  ----------------------   
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to /home/loki/.techniclauncher/tekkitlite/crash-reports/crash-2013-02-04_18.27.45-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(/>/>
--- BEGIN ERROR REPORT 8af5271f --------
Full report at:
/home/loki/.techniclauncher/tekkitlite/crash-reports/crash-2013-02-04_18.27.45-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 2/4/13 6:27 PM
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Linux (amd64) version 3.5.0-21-generic
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 144632064 bytes (137 MB) / 815398912 bytes (777 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 1 total; -Xmx2048m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.517 68 mods loaded, 68 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
CustomLAN [Custom LAN Mod] (CustomPortForge.jar) Unloaded->Constructed->Pre-initialized->Initialized
TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r03.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Core [BuildCraft] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Factory [BC Factory] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Transport [BC Transport] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
APUnofficial [Additional Pipes] (AdditionalPipes-2.1.3u40-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
OmniTools [OmniTools] (OmniTools-3.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.115.208-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized
EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.50-1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized
LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.81.jar) Unloaded->Constructed->Pre-initialized->Initialized
PowerCrystalsCore [PowerCrystals Core] (PowerCrystalsCore_1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Builders [BC Builders] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Energy [BC Energy] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded [MineFactory Reloaded] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatPams [MFR Compat: Pam's Mods] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatSoulShards [MFR Compat: SoulShards] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-42.jar) Unloaded->Constructed->Pre-initialized->Initialized
NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
NetherOres [Nether Ores] (NetherOres_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
Thaumcraft [Thaumcraft] (Thaumcraft3.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized
OCS [OpenCCSensors] (OpenCCSensors-0.1.3-r1.zip) Unloaded->Constructed->Pre-initialized->Errored
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
PowerConverters [Power Converters] (PowerConverters_2.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a48.zip) Unloaded->Constructed->Pre-initialized->Initialized
ThermalExpansion|NEI [NEI] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized
mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized
ImmibisCore [Immibis Core] (immibis-core-52.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.7-3.2.3.23.zip) Unloaded->Constructed->Pre-initialized->Initialized
DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized
IronChest [Iron Chest] (ironchest-universal-1.4.7-4.5.4.217.zip) Unloaded->Constructed->Pre-initialized->Initialized
Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized
Tubestuff [Tubestuff] (tubestuff-52.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
LWJGL: 2.4.2
OpenGL: Mesa DRI Intel(R) Sandybridge Mobile  GL version 3.0 Mesa 9.0, Intel Open Source Technology Center
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Sphax DN85 lite.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.IllegalArgumentException: Slot 4095 is already occupied by xcompwiz.mystcraft.BlockLinkModifier@10ac1c2 when adding openccsensors.common.blocks.BlockSensor@6936a816
at amq.<init>(Block.java:326)
at akb.<init>(BlockContainer.java:11)
at openccsensors.common.blocks.BlockSensor.<init>(BlockSensor.java:26)
at openccsensors.common.CommonProxy.init(CommonProxy.java:231)
at openccsensors.OpenCCSensors.init(OpenCCSensors.java:58)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Thread.java:722)
--- END ERROR REPORT 7e356edd ----------
Tiin57 #652
Posted 05 February 2013 - 08:35 AM
It's an id conflict (id 4095) with Mystcraft, as anyone who can read could tell you. Seriously, what is this thing with people not reading one line of the error? :/
Cranium #653
Posted 05 February 2013 - 08:40 AM
It's an id conflict (id 4095) with Mystcraft, as anyone who can read could tell you. Seriously, what is this thing with people not reading one line of the error? :/
Indeed. It says so right here:
java.lang.IllegalArgumentException: Slot 4095 is already occupied by xcompwiz.mystcraft.BlockLinkModifier@10ac1c2 when adding openccsensors.common.blocks.BlockSensor@6936a816
loki2001 #654
Posted 05 February 2013 - 09:01 AM
Gotcha. I kinda switched off halfway down the page, sorry…
I'll remove mystcraft, we don't even use it on the server anyways
Mikeemoo #655
Posted 05 February 2013 - 09:19 AM
Gotcha. I kinda switched off halfway down the page, sorry…
I'll remove mystcraft, we don't even use it on the server anyways

No need to remove it! Ids can be configured in the config files in /config/
loki2001 #656
Posted 05 February 2013 - 12:38 PM
Gotcha. I kinda switched off halfway down the page, sorry…
I'll remove mystcraft, we don't even use it on the server anyways

No need to remove it! Ids can be configured in the config files in /config/

It's cool, I didn't remove it. Removed thaumcraft then changed the ids. Thaumcraft kept breaking the server, and sensors on my primary relay is more important lol
Mikeemoo #657
Posted 07 February 2013 - 12:24 AM
It'd be nice if we could get a few translations in there for the next release.

If anyone can translate some stuff for us, that'd be really handy. Any languages you know..




openccsensors.tile.sensorblock.name=Sensor Peripheral
openccsensors.tile.gaugeblock.name=Gauge

openccsensors.item.inventorysensor.name=Inventory Sensor Card
openccsensors.item.proximitysensor.name=Proximity Sensor Card
openccsensors.item.industrialcraftsensor.name=IndustrialCraft 2 Sensor Card
openccsensors.item.buildcraftsensor.name=BuildCraft Sensor Card
openccsensors.item.tanksensor.name=Tank Sensor Card
openccsensors.item.worldsensor.name=World Sensor Card
openccsensors.item.droppeditemsensor.name=Dropped Item Sensor Card
openccsensors.item.thaumcraftsensor.name=Thaumcraft Sensor Card
openccsensors.item.signsensor.name=Sign Sensor Card
openccsensors.item.minecartsensor.name=Minecart Sensor Card
openccsensors.item.sonicsensor.name=Sonic Sensor Card
openccsensors.item.devsensor.name=Dev Sensor Card

openccsensors.item.rangeextensionantenna.name=Range Extension Antenna
openccsensors.item.signalamplifier.name=Signal Amplifier
openccsensors.item.advancedamplifier.name=Advanced Amplifier

openccsensors.item.extension_antenna.name=Sensor Extension Antenna
openccsensors.item.signal_amplifier.name=Sensor Signal Amplifier
openccsensors.item.advanced_amplifier.name=Advanced Sensor Amplifier

openccsensors.gui.sensor=Sensor
openccsensors.upgrade.adjective=Sensor
thiele #658
Posted 07 February 2013 - 12:54 AM
Why do you want translations? Isnt everyone using the english Version in MC?

anyway here's my quick german translation:


openccsensors.tile.sensorblock.name=Sensorstation
openccsensors.tile.gaugeblock.name=Messgerät

openccsensors.item.inventorysensor.name=Sensor Inventarkarte
openccsensors.item.proximitysensor.name=Sensor Umgebungskarte
openccsensors.item.industrialcraftsensor.name=Sensor IndustrialCraft 2-Karte
openccsensors.item.buildcraftsensor.name=Sensor BuildCraft-Karte
openccsensors.item.tanksensor.name=Sensor Tankkarte
openccsensors.item.worldsensor.name=Sensor Weltkarte
openccsensors.item.droppeditemsensor.name=Sensor DroppedItem-Karte
openccsensors.item.thaumcraftsensor.name=Sensor Thaumcraft-Karte
openccsensors.item.signsensor.name=Sensor Schildkarte
openccsensors.item.minecartsensor.name=Sensor Minecart-Karte
openccsensors.item.sonicsensor.name=Sensor Schallkarte
openccsensors.item.devsensor.name=Sensor Dev-Karte

openccsensors.item.rangeextensionantenna.name=Bereichserweiterungsantenne
openccsensors.item.signalamplifier.name=Signalverstärker
openccsensors.item.advancedamplifier.name=Erweiterter Verstärker

openccsensors.item.extension_antenna.name=Sensorerweiterungsantenne
openccsensors.item.signal_amplifier.name=Sensorsignalverstärker
openccsensors.item.advanced_amplifier.name=Erweiterter Sensorverstärker

openccsensors.gui.sensor=Sensor
openccsensors.upgrade.adjective=Sensor
Mikeemoo #659
Posted 07 February 2013 - 01:07 AM
Thanks! :)/>

I'm not sure how many people use the different language settings - I see quite a few videos on youtube where people have changed their settings (however, it's mostly vanilla players)
Fledo #660
Posted 07 February 2013 - 07:19 AM
A somewhat comprehensible swedish translation. Feel free to improve it anyone. :)/>


openccsensors.tile.sensorblock.name=Sensorenhet
openccsensors.tile.gaugeblock.name=Mätare

openccsensors.item.inventorysensor.name=Innehållskort
openccsensors.item.proximitysensor.name=Omgivningskort
openccsensors.item.industrialcraftsensor.name=IndustrialCraft 2-kort
openccsensors.item.buildcraftsensor.name=BuildCraft-kort
openccsensors.item.tanksensor.name=Tankkort
openccsensors.item.worldsensor.name=Världskort
openccsensors.item.droppeditemsensor.name=Utkastade-sakerkort
openccsensors.item.thaumcraftsensor.name=Thaumcraft-kort
openccsensors.item.signsensor.name=Skyltkort
openccsensors.item.minecartsensor.name=Gruvvagnskort
openccsensors.item.sonicsensor.name=Ljudkort
openccsensors.item.devsensor.name=Utvecklingskort

openccsensors.item.rangeextensionantenna.name=Räckviddförlängningsantenn
openccsensors.item.signalamplifier.name=Signalförstärkare
openccsensors.item.advancedamplifier.name=Avancerad förstärkare

openccsensors.item.extension_antenna.name=Sensorförlängsningsantenn
openccsensors.item.signal_amplifier.name=Sensorsignalförstärkare
openccsensors.item.advanced_amplifier.name=Avancerad sensorförstärkare

openccsensors.gui.sensor=Sensor
openccsensors.upgrade.adjective=Sensor
Mikeemoo #661
Posted 07 February 2013 - 08:30 AM
Thanks a lot!
Regelneef #662
Posted 07 February 2013 - 09:29 PM
Hiya Mikeemoo,

For the dutch players, this is my first quick 'n dirty translation to Dutch:


openccsensors.tile.sensorblock.name=Sensor accessoire
openccsensors.tile.gaugeblock.name=Meter

openccsensors.item.inventorysensor.name=Inventaris Sensor kaart
openccsensors.item.proximitysensor.name=Nabijheid Sensor kaart
openccsensors.item.industrialcraftsensor.name=IndustrialCraft 2 Sensor kaart
openccsensors.item.buildcraftsensor.name=BuildCraft Sensor kaart
openccsensors.item.tanksensor.name=Tank Sensor kaart
openccsensors.item.worldsensor.name=Wereld Sensor kaart
openccsensors.item.droppeditemsensor.name=Losliggende spullen Sensor kaart
openccsensors.item.thaumcraftsensor.name=Thaumcraft Sensor kaart
openccsensors.item.signsensor.name=Bord Sensor kaart
openccsensors.item.minecartsensor.name=Minecart Sensor kaart
openccsensors.item.sonicsensor.name=Geluid Sensor kaart
openccsensors.item.devsensor.name=Ontwikkeling Sensor kaart

openccsensors.item.rangeextensionantenna.name=Bereikvergrotings-antenne
openccsensors.item.signalamplifier.name=Signaalversterker
openccsensors.item.advancedamplifier.name=Geavanceerde versterker

openccsensors.item.extension_antenna.name=Sensor uitbreidingsantenne
openccsensors.item.signal_amplifier.name=Sensor Signaalversterker
openccsensors.item.advanced_amplifier.name=Geavanceerde sensor versterker

openccsensors.gui.sensor=Sensor
openccsensors.upgrade.adjective=Sensor

Mikeemoo #663
Posted 07 February 2013 - 09:32 PM
Thanks!
thiele #664
Posted 08 February 2013 - 02:30 AM
can you roughly say, when the new version will be out?
tabs #665
Posted 08 February 2013 - 06:33 AM
Is there some place on the wiki (or somewhere publicly available) that defines the range of the various sensor cards?

As a relative newbie, I've struggled to find any info on what the different 'mk' versions mean. I've only just discovered today that they alter the range the sensor can read from.

Perhaps its intentional that the user discovers this by trying them out?
Lyqyd #666
Posted 08 February 2013 - 06:38 AM
The Card Upgrades section of the original post in this topic contains the information you are looking for. http://www.computercraft.info/forums2/index.php?/topic/5996-146-cc-148-openccsensors/
shady #667
Posted 08 February 2013 - 06:43 AM
It'd be nice if we could get a few translations in there for the next release.

If anyone can translate some stuff for us, that'd be really handy. Any languages you know..


Russian translation


openccsensors.tile.sensorblock.name=Датчик
openccsensors.tile.gaugeblock.name=Измеритель

openccsensors.item.inventorysensor.name=Карта датчика - инвентарь
openccsensors.item.proximitysensor.name=Карта датчика - живое существо
openccsensors.item.industrialcraftsensor.name=Карта датчика - IndustrialCraft 2
openccsensors.item.buildcraftsensor.name=Карта датчика - BuildCraft Sensor Card
openccsensors.item.tanksensor.name=Карта датчика - цистерна
openccsensors.item.worldsensor.name=Карта датчика - мир
openccsensors.item.droppeditemsensor.name=Карта датчика - лут
openccsensors.item.thaumcraftsensor.name=Карта датчика - Thaumcraft
openccsensors.item.signsensor.name=Карта датчика - табличка
openccsensors.item.minecartsensor.name=Карта датчика - Minecart
openccsensors.item.sonicsensor.name=Карта датчика - звук
openccsensors.item.devsensor.name=Карта датчика - устройство

openccsensors.item.rangeextensionantenna.name=Антенна
openccsensors.item.signalamplifier.name=Усилитель сигнала
openccsensors.item.advancedamplifier.name=Улучшенный усилитель

openccsensors.item.extension_antenna.name=Антенна датчика
openccsensors.item.signal_amplifier.name=Усилитель сигнала датичка
openccsensors.item.advanced_amplifier.name=Улучшенный усилитель сигнала датчика

openccsensors.gui.sensor=Датчик
openccsensors.upgrade.adjective=Датчик
shady #668
Posted 08 February 2013 - 06:52 AM
Anybody can suggest the server with OpenCCSensors installed?
Mikeemoo #669
Posted 08 February 2013 - 09:32 AM
I'll try get a release ready for this weekend.
Znubbis #670
Posted 08 February 2013 - 10:29 PM
hello,

very nice mod but it stopped working for me with latest FTB (Direwolf20 Pack).

when running the testprogramm from the 1st post getTargets() freezes the program

edit:
i removed "Direwolf20/minecraft/mods/OCSLua/" in the FTB dir and the mod is working again.
Thank you for the help with my problem!
I had to remove this folder from the server and then I copied a new one from the mods .zip file. I guess it was not replaced when i upgraded OCS.
Lyqyd #671
Posted 09 February 2013 - 03:42 AM
Huh. Weird, for some reason the boldface note (about needing to delete that folder) right next to the download link disappeared from the OP.
tabs #672
Posted 10 February 2013 - 02:24 AM
OpenCCSensors 0.1.3 appears to have crashed my FTB Direwolf20 server. Should I post the complete crashlog here, link to it off site or not bother? :)/>
tabs #673
Posted 10 February 2013 - 02:34 AM
Hmm. I've managed to replicate the crash by destroying a computer attached to an IC2 sensor while it's running a program that grabs data from it.

edit/ hmm.. managed to crash the server again without destroying the computer. This time I just tried to reboot a machine running the same program. The runtime exception given each time is "You are not attached to this computer." The program itself works and seems to run fine.

As its a very small prog, here is the code:
Spoiler

-- Shows total stored energy in all
-- IC2 devices in range
-- APIs
os.loadAPI("ocs/apis/sensor")
-- GLOBALS
sen = sensor.wrap("top")
targets = sen.getTargets() -- any device picked up by the sensor
stored = 0 -- energy present in system
maxStorage = 0 -- total energy capacity of system
resX,resY = term.getSize()
-- FUNCTIONS
function getTotalEnergy()
stored = 0
maxStorage = 0
for k,d in pairs(targets) do
  local moreDetails = sen.getTargetDetails(k)
  if moreDetails.Capacity ~= nil then -- check its a device with a capacity
   local energy = moreDetails.Stored
   local capacity = moreDetails.Capacity
   stored = stored + energy
   maxStorage = maxStorage + capacity
  end
end
end
function updateDisplay()
term.setCursorPos(1,3)
term.write("				")
term.setCursorPos(1,3)
term.write(stored.." / "..maxStorage)
end
-- MAIN PROCEDURE
term.clear()
while true do
getTotalEnergy()
updateDisplay()
end
thiele #674
Posted 10 February 2013 - 03:28 AM
iam not a CC expert but your program runs in an infinite loop with no sleep or whatsoever. it may eat up all resources, or am i wrong?
tabs #675
Posted 10 February 2013 - 03:31 AM
I've not been able to crash an entire server before by running an infinite loop with no sleeps. The CC computer has crashed, but no worse than that. Either way, it's desirable that CC doesn't crash a server no matter what the user does in game.

It could be a result of something in the sensors mod not gracefully exiting when the user kills an infinite no sleep loop though, so you could be on to something there. I'll add a sleep(1) and report back when I get the chance.
Tiin57 #676
Posted 10 February 2013 - 03:37 AM
OpenCCSensors 0.1.3 appears to have crashed my FTB Direwolf20 server. Should I post the complete crashlog here, link to it off site or not bother? :)/>
Please post the log.
Edit: In a spoiler and code tag.
tabs #677
Posted 10 February 2013 - 03:47 AM
Here is the latest crashlog:

Spoiler

---- Minecraft Crash Report ----
// I let you down. Sorry :(/>/>/>/>/>/>
Time: 09/02/13 15:46
Description: Ticking tile entity
java.lang.RuntimeException: You are not attached to this Computer
at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.queueEvent(PeripheralAPI.java:213)
at openccsensors.common.core.CallbackEventManager.process(CallbackEventManager.java:82)
at openccsensors.common.peripherals.PeripheralSensor.update(PeripheralSensor.java:294)
at openccsensors.common.blocks.tileentity.TileEntitySensor.g(TileEntitySensor.java:179)
at yc.h(World.java:2153)
at in.h(WorldServer.java:516)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at ho.r(DedicatedServer.java:269)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at dan200.computer.core.apis.PeripheralAPI$PeripheralWrapper.queueEvent(PeripheralAPI.java:213)
at openccsensors.common.core.CallbackEventManager.process(CallbackEventManager.java:82)
at openccsensors.common.peripherals.PeripheralSensor.update(PeripheralSensor.java:294)
at openccsensors.common.blocks.tileentity.TileEntitySensor.g(TileEntitySensor.java:179)
-- Tile entity being ticked --
Details:
Name: sensor // openccsensors.common.blocks.tileentity.TileEntitySensor
Block type: ID #0
Block data value: Unknown? (Got -1)
Block location: World: (-221,64,325), Chunk: (at 3,4,5 in -14,20; contains blocks -224,0,320 to -209,255,335), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Stacktrace:
at yc.h(World.java:2153)
at in.h(WorldServer.java:516)
-- Affected level --
Details:
Level name: Legit Direwolf20 147
All players: 1 total; [iq['Philchen'/396, l='Legit Direwolf20 147', x=-220.38, y=61.00, z=326.93]]
Chunk stats: ServerChunkCache: 725 Drop: 0
Level seed: -852675095
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-156,64,252), Chunk: (at 4,4,12 in -10,15; contains blocks -160,0,240 to -145,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 5785104 game time, 5785104 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 47562 (now: false), thunder time: 50353 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at ho.r(DedicatedServer.java:269)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 330037264 bytes (314 MB) / 519962624 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512M -Xmx1G
AABB Pool Size: 5045 (282520 bytes; 0 MB) allocated, 4670 (261520 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.515 58 mods loaded, 58 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core [BuildCraft] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders [BC Builders] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy [BC Energy] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory [BC Factory] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport [BC Transport] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon [BC Silicon] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft [ComputerCraft] (computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CCTurtle [ComputerCraft Turtles] (computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion [Thermal Expansion] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OmniTools [OmniTools] (omnitools.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2 [IndustrialCraft 2] (ic2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChargePads [Charge Pads] (chargepads.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks [ChickenChunks] (chickenchunks.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CompactSolars [Compact Solar Arrays] (compactsolars.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EE3 [Equivalent Exchange 3] (ee3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage [EnderStorage] (enderstorage.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtrabiomesXL [ExtrabiomesXL] (extrabiomesxl.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry [Forestry for Minecraft] (forestry.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BinnieCore [Binnie Core] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraBees [Extra Bees] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization [Factorization] (factorization.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviGun [GraviGun] (gravigun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviSuite [Gravitation Suite] (gravisuite.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2NuclearControl [Nuclear Control] (ic2nuclearcontrol.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest [Iron Chest] (ironchest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MiscPeripherals [MiscPeripherals] (miscperipherals.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ModularForceFieldSystem [Modular ForceField System V2] (modularforcefieldsystem.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft [Mystcraft] (mystcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ObsidiPlates [Obsidian Pressure Plates] (obsidiplates.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft [Thaumcraft] (Thaumcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OCS [OpenCCSensors] (OpenCCSensors-0.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PortalGun [Portal Gun] (portalgun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft [Railcraft] (railcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerCore [RedPower] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerBase [RP Base] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerMachine [RP Machine] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerCompat [RP Compat] (redpowercompat.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerWiring [RP Wiring] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerLogic [RP Logic] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerLighting [RP Lighting] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerWorld [RP World] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerControl [RP Control] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SoulShards [SoulShards] (soulshards.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts [Steve's Carts] (stevescarts.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion|Factory [Factory] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion|Energy [Energy] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion|NEI [NEI] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion|Transport [Transport] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest [The Twilight Forest] (twilightforest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Core [WR-CBE Core] (wirelessredstonecore.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Addons [WR-CBE Addons] (wirelessredstoneaddons.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|RedPower [WR-CBE RedPower] (wirelessredstoneredpower.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
XyCraft [XyCraft] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1813 (101528 bytes; 0 MB) allocated, 1649 (92344 bytes; 0 MB) used
Player Count: 1 / 6; [iq['Philchen'/396, l='Legit Direwolf20 147', x=-220.38, y=61.00, z=326.93]]
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)

Every time (done it at least 5) I kill the program I posted, with reboot or destroying the computer, it crashes the server. It crashes even with sleep(1) in the infinite loop.
Mikeemoo #678
Posted 10 February 2013 - 11:52 AM
It appears as though if OCS tries to throw an "error" event when a computer gets broken, it crashes.

OCS works entirely through an event based system - it looks like it gets upset if there's nowhere for it to send the error to.

This will be fixed in tomorrows release. :)/>
tabs #679
Posted 10 February 2013 - 12:42 PM
Just to note, I caused the server crash at least a couple of times simply by rebooting, rather than destroying the CC computer that was running the program. Hope this still fits in with your idea of what causes the problem! Good luck with the release.
FinalRikku #680
Posted 11 February 2013 - 01:18 AM
Hi, i run on OCS 0.1.3-r1 and it seems that the inventory sensor can't handle Barrels from Factorization.

They are 2 Stacks + 20 in the Barrel, but the sensor shows up 1 Stack and a empty 2nd slot.

Did i miss something?

greetz Rikku

Mikeemoo #681
Posted 11 February 2013 - 02:17 AM
Barrels dont implement Inventory method like all other inventories so, so unfortunately they dont work properly yet. I'm looking to get this working for todays release, but I cant promise.
eisensheng #682
Posted 11 February 2013 - 03:03 AM
Nice mod, thanks for your work.
Mikeemoo #683
Posted 11 February 2013 - 05:01 AM
OpenCCSensors 0.1.4 released!

Download here:

https://dl.dropbox.c...nsors-0.1.4.zip

Changelog:

Sonic Sensor added - detect any solid/liquid blocks visible to the sensor
Bee info added to the inventory sensor
Gauge speed issues fixed (hopefully)
Added a little bit of additional buildcraft engine info (mainly energy stage and heat)
Bug/crash fix

Please report any bugs asap with full error logs.
tabs #684
Posted 11 February 2013 - 06:33 AM
We are not worthy!

Server no longer crashes. Thanks a ton.
redeye83 #685
Posted 11 February 2013 - 08:15 AM
Hmm it seems that this conflicts with mystcraft. I will gladly get rid of this pointless mod if someone tells me how but you might want to make it so that it doesnt conflict incase someone wants to keep it.
Spoiler

---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 2/11/13 2:57 AM
Description: Exception in server tick loop
java.lang.IllegalArgumentException: Slot 4095 is already occupied by xcompwiz.mystcraft.BlockLinkModifier@3e863303 when adding openccsensors.common.blocks.BlockSensor@5c7f2a06
at amq.<init>(Block.java:326)
at akb.<init>(BlockContainer.java:11)
at openccsensors.common.blocks.BlockSensor.<init>(BlockSensor.java:26)
at openccsensors.common.CommonProxy.init(CommonProxy.java:232)
at openccsensors.OpenCCSensors.init(OpenCCSensors.java:58)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:94)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:355)
at ho.c(DedicatedServer.java:135)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Linux (amd64) version 2.6.32-279.14.1.el6.x86_64
Java Version: 1.7.0_09-icedtea, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 675534928 bytes (644 MB) / 927662080 bytes (884 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 1 total; -Xmx2048M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.517 69 mods loaded, 69 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
ImmibisCore_CoreMod [Immibis Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
BukkitForge [BukkitForge] (BukkitForge-1.4.7-91.jar) Unloaded->Constructed->Pre-initialized->Initialized
BlockBreak [Block Break Event] (BukkitForge-1.4.7-91.jar) Unloaded->Constructed->Pre-initialized->Initialized
TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r03.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized
ImmibisCore [Immibis Core] (immibis-core-52.3.7.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Core [BuildCraft] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Factory [BC Factory] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Transport [BC Transport] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
APUnofficial [Additional Pipes] (AdditionalPipes-2.1.3u40-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
OmniTools [OmniTools] (OmniTools-3.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
IC2 [IndustrialCraft 2] (industrialcraft-2_1.115.208-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized
EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.81.jar) Unloaded->Constructed->Pre-initialized->Initialized
PowerCrystalsCore [PowerCrystals Core] (PowerCrystalsCore_1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Builders [BC Builders] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Energy [BC Energy] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded [MineFactory Reloaded] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatPams [MFR Compat: Pam's Mods] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
MFReloaded|CompatSoulShards [MFR Compat: SoulShards] (MineFactoryReloaded_2.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized
mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-42.jar) Unloaded->Constructed->Pre-initialized->Initialized
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
NetherOres [Nether Ores] (NetherOres_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
OCS [OpenCCSensors] (OpenCCSensors-0.1.4.zip) Unloaded->Constructed->Pre-initialized->Errored
Railcraft [Railcraft] (Railcraft_1.4.7-6.15.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
PowerConverters [Power Converters] (PowerConverters_2.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a48.zip) Unloaded->Constructed->Pre-initialized->Initialized
ThermalExpansion|NEI [NEI] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized
AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.7-3.2.3.23.zip) Unloaded->Constructed->Pre-initialized->Initialized
DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized
ImmibisPeripherals [Immibis's Peripherals] (immibis-peripherals-52.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized
IronChest [Iron Chest] (ironchest-universal-1.4.7-4.5.4.217.zip) Unloaded->Constructed->Pre-initialized->Initialized
MiscPeripherals [MiscPeripherals] (miscperipherals-3.0c.jar) Unloaded->Constructed->Pre-initialized->Initialized
Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized
Tubestuff [Tubestuff] (tubestuff-52.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
BukkitForge Details: 1.4.6 (Bukkit API version 1.4.5-R0.2)
Plugins Loaded:[No plugins loaded yet]
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)
TheGeek #686
Posted 11 February 2013 - 08:27 AM
I wish to report a problem:
It appears that OCS 0.1.4 fails to check if Forestry is added, and crashes upon loading if you don't have Forestry. Will get error logs shortly.

EDIT: Error Log attached.
Mikeemoo #687
Posted 11 February 2013 - 09:26 AM
redeye83 - mods conflict, just by their nature! To fix it, simply open the config files for each of the two mods and give them IDs that don't conflict.

The OpenCCSensors config file is /config/ocs.cfg
Mikeemoo #688
Posted 11 February 2013 - 09:34 AM
I wish to report a problem:
It appears that OCS 0.1.4 fails to check if Forestry is added, and crashes upon loading if you don't have Forestry. Will get error logs shortly.

EDIT: Error Log attached.

Thanks a lot for the error report. This is fixed - I threw it in as a stealth update, so just download a new copy.
TheGeek #689
Posted 11 February 2013 - 02:59 PM
I wish to report a problem: It appears that OCS 0.1.4 fails to check if Forestry is added, and crashes upon loading if you don't have Forestry. Will get error logs shortly. EDIT: Error Log attached.
Thanks a lot for the error report. This is fixed - I threw it in as a stealth update, so just download a new copy.

Confirmed! Problem fixed! Great work as always.
redeye83 #690
Posted 14 February 2013 - 03:39 AM
redeye83 - mods conflict, just by their nature! To fix it, simply open the config files for each of the two mods and give them IDs that don't conflict.

The OpenCCSensors config file is /config/ocs.cfg
Don't suppose you know of any ID's? lol
Is there an upper limit to the ID system?
Regelneef #691
Posted 14 February 2013 - 07:54 AM
Don't suppose you know of any ID's? lol
Is there an upper limit to the ID system?

The most easy way to figure out id´s is to install NEI (and unhide block id's in the config) and check a free block number between 0 and 4095 for placeable blocks and up till 31999 for items :)/>
thiele #692
Posted 15 February 2013 - 03:30 AM
does a sensor need to be directly connected to a computer or is there some sort of wire or sth. to place the sensor away from the computer ?
abihoooo #693
Posted 15 February 2013 - 04:07 AM
does a sensor need to be directly connected to a computer or is there some sort of wire or sth. to place the sensor away from the computer ?

You can use peripheral cable from Xfel, it makes the sensors so much easier to use, and you can add up to 96 peripherals onto one computer.
thiele #694
Posted 15 February 2013 - 09:59 AM
perfect, thanks ! its working fine
Mikeemoo #695
Posted 15 February 2013 - 11:12 PM
remote sensors could be coming soon :)/>
tabs #696
Posted 16 February 2013 - 12:05 AM
A new type of sensor with wifi would be the bees knees!
AliasXNeo #697
Posted 16 February 2013 - 01:58 PM
Suggestions: Possible integration with RS485 release of Logistics Pipes. https://github.com/RS485

They have an active channel on Espernet, #RS485.
Mikeemoo #698
Posted 17 February 2013 - 03:15 AM
http://www.reddit.co...nsors_in_ftb_i/

post support if you agree
Lyqyd #699
Posted 17 February 2013 - 03:59 AM
Posted and upvoted. We'll see how it goes!

Edit: We should probably confirm that we have support for Gregtech and Thermal Expansion, etc., at least as far as we are able to.
CubeCat #700
Posted 17 February 2013 - 06:59 AM
–deleted–
abihoooo #701
Posted 19 February 2013 - 06:43 PM
Whenever I start my SSP world my startup programs always crash the first time because it cannot find the sensor API file at world load. Is there any way around this?
Mikeemoo #702
Posted 19 February 2013 - 10:01 PM
Whenever I start my SSP world my startup programs always crash the first time because it cannot find the sensor API file at world load. Is there any way around this?

It should always find the API - can I see one of your programs?
TheGeek #703
Posted 20 February 2013 - 04:31 AM
Whenever I start my SSP world my startup programs always crash the first time because it cannot find the sensor API file at world load. Is there any way around this?

It should always find the API - can I see one of your programs?
I came across this myself once, but it was caused by having multiple sensors on one peripheral cable. The folders got misnamed; "ocs2" "ocs3" where it should have been "ocs" and "ocs2". I don't think that OCS here was at fault, but it caused my program to give a "file not found" message, for obvious reasons.
Mikeemoo #704
Posted 20 February 2013 - 05:34 AM
Some exciting news about OpenCCSensors:

http://www.technicpack.net/modsafari/
abihoooo #705
Posted 20 February 2013 - 08:08 AM
I'm using peripheral cables, so that may be the problem, but here is the program. It says file not found whenever it auto-starts up, then errors on the first sensor.wrap .

http://pastebin.com/DH3KE4Yj
CubeCat #706
Posted 21 February 2013 - 05:59 PM
For first - tnx to Mikeemoo again for help with understood item detector sensor. But now i need help with proximity. :(/> I understand how to get and compare all TargetDetais() but i cannot understand how to get x,y,z coords and how output them to locals. So… I will be very grateful if u can gimme a simple example program wich can detect player in specific coord and output redsignal for example.
tabs #707
Posted 22 February 2013 - 09:49 AM
x,y,z are stored in a table called Position if I recall correctly. Their key names are X Y and Z (use capitals).


-- you need to wrap your sensor object first
-- also assign the name of the entity (your MC user name for example)

details = sensor.getTargetDetails(entityName)

-- one way to get them out of the target details table:
local posX = details.Position.X
local posY = details.Position.Y
local posZ = details.Position.Z

-- alternatively:
local posX,posY,posZ = details.Position -- should work

If you're unsure about wrapping peripherals or outputting redstone signals you really need to be looking at the documentation and learning from that as your first port of call. For that stuff we'll only repeat the info that is already readily available to you.
CubeCat #708
Posted 22 February 2013 - 01:38 PM
x,y,z are stored in a table called Position if I recall correctly. Their key names are X Y and Z (use capitals).


-- you need to wrap your sensor object first
-- also assign the name of the entity (your MC user name for example)

details = sensor.getTargetDetails(entityName)

-- one way to get them out of the target details table:
local posX = details.Position.X
local posY = details.Position.Y
local posZ = details.Position.Z

-- alternatively:
local posX,posY,posZ = details.Position -- should work

If you're unsure about wrapping peripherals or outputting redstone signals you really need to be looking at the documentation and learning from that as your first port of call. For that stuff we'll only repeat the info that is already readily available to you.

Nah, nah, nah i know about wrapping and outputting. Tnx for explaining about coords!


os.loadAPI("ocs/apis/sensor")
local invent = sensor.wrap("top")
while true do
details = invent.getTargetDetails("Cat")
local posX = details.Position.X
local posY = details.Position.Y
local posZ = details.Position.Z
print("Position X:", posX)
print("Position Y:", posY)
print("Position Z:", posZ)
if posZ >=-3 and posZ <=3 and posX >=-3 and posX <=3 and posY >=-3 and posY <=3 then
  redstone.setOutput("left", true)
else
  redstone.setOutput("left", false)
end
sleep(0.2)
end

But when i run far away i got


prox:5: attempt to index ? (a nil value)

I think i must add some condition wich will track if player "Cat" in range and then gets position. But i cant realize how. :D/> I'm suck at coding :'(
tabs #709
Posted 23 February 2013 - 04:59 AM
Yes, when you leave the area you're attempting to retrieve details from a key (the entity name) that no longer exists in the table.

Perhaps a simple:

details = invent.getTargetDetails("Cat")
if details == nil then return

I'm not really up to speed on lua yet, but perhaps this will also work:

if not details then return
Kye_Duo #710
Posted 23 February 2013 - 05:49 AM
I have a few questions regarding the sonic sensor
1. I can't get it to work with the sensorview program, is this a bug or can it not work with that program?
2. Can it detect liquids through a block or two? I'm trying to help setup a sensor that can detect when its safe to raise a piston that is being used to create a pit under a lava fall to prevent the lava from spreading all over the place and lava is notorious for not taking the same amount of time to completely drop from the ceiling once the fall has been shut off.
CubeCat #711
Posted 23 February 2013 - 09:21 AM
Yes, when you leave the area you're attempting to retrieve details from a key (the entity name) that no longer exists in the table.

Perhaps a simple:

details = invent.getTargetDetails("Cat")
if details == nil then return

I'm not really up to speed on lua yet, but perhaps this will also work:

if not details then return

Ummm thats stops program… But u help me with condition :)/> Ure my savior :D/> I did like that:


os.loadAPI("ocs/apis/sensor")
local invent = sensor.wrap("top")
local monitor = peripheral.wrap("right")
while true do
details = invent.getTargetDetails("Cat")
if details == nil then
repeat
details = invent.getTargetDetails("Cat")
sleep(0.5)
until details ~= nil
else
local posX = details.Position.X
local posY = details.Position.Y
local posZ = details.Position.Z
print("Position X:", posX)
print("Position Y:", posY)
print("Position Z:", posZ)
if posZ >=-3 and posZ <=3 and posX >=-3 and posX <=3 and posY >=-3 and posY <=3 then
  redstone.setOutput("left", true)
else
  redstone.setOutput("left", false)
  end
end
sleep(0.2)
end

Is here any of huge mistakes wich can do memory leak or some?)
CoolisTheName007 #712
Posted 23 February 2013 - 12:17 PM
I have a few questions regarding the sonic sensor
1. I can't get it to work with the sensorview program, is this a bug or can it not work with that program?
2. Can it detect liquids through a block or two? I'm trying to help setup a sensor that can detect when its safe to raise a piston that is being used to create a pit under a lava fall to prevent the lava from spreading all over the place and lava is notorious for not taking the same amount of time to completely drop from the ceiling once the fall has been shut off.
I made the sonic sensor card, so:
About 1. : the sonic sensor has many targets (all blocks visible, for a certain definition of 'visible'); sensorview call getTargetsDetails for each, which results in no new intel, but each call takes a tick, so there should be some lag. That's my first attempt at an explanation.
About 2: due to the compact way I implemented it, diagonals are always visible (e.g. (1,1,1) ). So you could check for those, e.g.: wrapped_sensor.getTargetDetails()['1,1,1'] , and still the sensor wouldn't be touching lava. But they are lava-resistant, right? So I guess you want the sensor to be invisible.
It is interesting to let them have a certain see-through power, more than the accidental one, maybe based on the sensor upgrade level.
Also, what do you think about distinguishing between lava and water?
Kye_Duo #713
Posted 24 February 2013 - 02:53 AM
I made the sonic sensor card, so:
About 1. : the sonic sensor has many targets (all blocks visible, for a certain definition of 'visible'); sensorview call getTargetsDetails for each, which results in no new intel, but each call takes a tick, so there should be some lag. That's my first attempt at an explanation.
About 2: due to the compact way I implemented it, diagonals are always visible (e.g. (1,1,1) ). So you could check for those, e.g.: wrapped_sensor.getTargetDetails()['1,1,1'] , and still the sensor wouldn't be touching lava. But they are lava-resistant, right? So I guess you want the sensor to be invisible.
It is interesting to let them have a certain see-through power, more than the accidental one, maybe based on the sensor upgrade level.
Also, what do you think about distinguishing between lava and water?
the sensorview program doesn't even run with the sonic sensor in the slot it just goes back to the command line, and the program crashes if we try and use it in a turtle. (we have tried deleting the OCS/lua folder but no luck)
that explanation works.
the sensors are being hidden to keep it from being destroyed by mobs, I'm helping my brother make a "danger room" and having exposed sensors would be a bad idea….especially with creepers and Ogres (Mo'Creatures. Thank goodness for construction foam from IC2)
personally I think it should be able to penetrate a few blocks if the sensor is directly against blocks in that direction, and the penetration range should be dependent on the level of the card
distinguishing what type of liquid would be nice, but not needed. though if you set it up right, you could distinguish any type of liquid
tabs #714
Posted 24 February 2013 - 07:22 AM
Is there any way of getting information from a sensor without the mod creating a new tile object each time? This is apparently causing a fair bit of overhead (noticably not smooth when moving around the world). I could be wrong, and also perhaps my programming is at fault.

Every time I call sensor.getTargetDetails(k) using the BC sensor it appears a new object is created (according to the console from the FTB launcher). Does OpenCCSensors handle the destruction of these objects? Does the data get passed to CC and the object immediately destroyed?

I suppose I have two concerns here. One is that I'm not causing too many garbage collections, the other that I need better performance out of my app.

Would there be a way of reusing the tile object to get more recent data, rather than creating a new one? Not really sure what limitations you're working under writing mods like this. There seems to be so many layers of abstraction.
CoolisTheName007 #715
Posted 24 February 2013 - 09:39 AM
snip
So it works outside sensorview?
snip
The fact that something is being printed continually to the console may be the problem? Perhaps someone has forgot to delete a OCSLog call.
Kye_Duo #716
Posted 24 February 2013 - 10:23 AM
So it works outside sensorview?
IDK, haven't tried it outside sensor view yet (in the middle of moving servers…original is way underpowerd for MC with all our mods)
tested and it doesn't seem to work…keeps returning a number that increases for every sensor subfunction we use.
Lyqyd #717
Posted 24 February 2013 - 01:34 PM
That's the event ID to listen for. Actual data is returned in a ocs_response event. The sensor API handles this for you. Load it from ocs/apis/sensor and use either sensor.wrap or sensor.call, which are equivalent in usage to their peripheral API namesakes.
Kye_Duo #718
Posted 24 February 2013 - 04:00 PM
That's the event ID to listen for. Actual data is returned in a ocs_response event. The sensor API handles this for you. Load it from ocs/apis/sensor and use either sensor.wrap or sensor.call, which are equivalent in usage to their peripheral API namesakes.
hmmm…can't even get that to work..at least with the sonic sensor. getTargets() returns nothing…won't print the results. no data, not even nil. no error either…but the program works with the other sensor cards…
Lyqyd #719
Posted 24 February 2013 - 05:44 PM
Please try running this code:


if not os.loadAPI("ocs/apis/sensor") then print("Cannot load API!") return end
local sens
for _, side in pairs(rs.getSides()) do
  if peripheral.isPresent(side) and peripheral.getType(side) == "sensor" then
    print("Sensor found on "..side.." side.")
    sens = sensor.wrap(side)
    break
  end
end
if not sens then print("Could not detect sensor!") return end
print("Sensor type is: "..sens.getSensorName())
local targets = sens.getTargets()
local targetNames = {}
for k, v in pairs(targets) do
  table.insert(targetNames, k)
end
print("Found "..#targetNames.." targets.")
print("Printing targets momentarily.")
sleep(2)
textutils.pagedTabulate(targetNames)

I'm curious to see what it outputs with your sonic sensor, and with the same setup with the card swapped out for a player detector card.
TheGeek #720
Posted 25 February 2013 - 04:09 AM
Please try running this code:


if not os.loadAPI("ocs/apis/sensor") then print("Cannot load API!") return end
local sens
for _, side in pairs(rs.getSides()) do
  if peripheral.isPresent(side) and peripheral.getType(side) == "sensor" then
	print("Sensor found on "..side.." side.")
	sens = sensor.wrap(side)
	break
  end
end
if not sens then print("Could not detect sensor!") return end
print("Sensor type is: "..sens.getSensorName())
local targets = sens.getTargets()
local targetNames = {}
for k, v in pairs(targets) do
  table.insert(targetNames, k)
end
print("Found "..#targetNames.." targets.")
print("Printing targets momentarily.")
sleep(2)
textutils.pagedTabulate(targetNames)

I'm curious to see what it outputs with your sonic sensor, and with the same setup with the card swapped out for a player detector card.

Was able to run your example code with the following output:


Sensor found on top side.
Sensor type is: openccsensors.item.sonicsensor

And then nothing. No error generated, just ends. My guess is that it silently errors at the line "local targets = sens.getTargets()", or that the table targets is empty.

And the output of the proximity sensor card:

Sensor found on top side.
Sensor type is: openccsensors.item.proximitysensor
Found 1 targets.
Printing targets momentarily.
TheGeek007

What next?
Edited on 25 February 2013 - 03:22 AM
Lyqyd #721
Posted 25 February 2013 - 01:02 PM
Okay, let's try the same script again, except replace this line:

local targets = sens.getTargets()

with these two lines:


local targets, err = sens.getTargets()
if err then print("Error: "..tostring(err)) return end

Only the sonic sensor output is needed this time.
TheGeek #722
Posted 25 February 2013 - 02:35 PM
Okay, let's try the same script again, except replace this line:

local targets = sens.getTargets()

with these two lines:


local targets, err = sens.getTargets()
if err then print("Error: "..tostring(err)) return end

Only the sonic sensor output is needed this time.

Same output as before:

Sensor found on top side.
Sensor type is: openccsensors.item.sonicsensor

No error generated.
Edited on 25 February 2013 - 01:37 PM
Lyqyd #723
Posted 25 February 2013 - 04:20 PM
Hmm. Just for fun, throw an `error = print` just before the getTargets line. This is looking like more and more of a sonic sensor issue, though. If it is an issue intrinsic to the sonic sensor, I'm not set up to work on the Java side of things.
immibis #724
Posted 25 February 2013 - 04:42 PM
Okay, let's try the same script again, except replace this line:

local targets = sens.getTargets()

with these two lines:


local targets, err = sens.getTargets()
if err then print("Error: "..tostring(err)) return end

Only the sonic sensor output is needed this time.

Did you mean to use pcall?
Lyqyd #725
Posted 25 February 2013 - 07:33 PM
Okay, let's try the same script again, except replace this line:

local targets = sens.getTargets()

with these two lines:


local targets, err = sens.getTargets()
if err then print("Error: "..tostring(err)) return end

Only the sonic sensor output is needed this time.

Did you mean to use pcall?

You have a very valid point–pcall is the correct thing to use in relation to the existing sensor API code. The method I suggested in the quoted post would work for the error handling method the team had discussed changing to but apparently never actually went to–returning nil, "error message". Given that it is error()ing though, I would have thought to expect printError() output from os.run after it errored, so I suspect a nil or empty error string is being thrown out by the sonic sensor.
TheGeek #726
Posted 26 February 2013 - 03:10 PM
Hmm. Just for fun, throw an `error = print` just before the getTargets line. This is looking like more and more of a sonic sensor issue, though. If it is an issue intrinsic to the sonic sensor, I'm not set up to work on the Java side of things.

No change in output. I am using ConstructionFoam from IndustrialCraft, would a non-vanilla block perhaps be interfering with the operation?
ihatetn931 #727
Posted 26 February 2013 - 03:37 PM
I'm trying to learn lua, does anyone happen to know where i can find somewhere on how to use the graph api, i've been trying to figure it out and i can't, some code examples will be nice, i looked at the one on the op and it really didn't help me any. I'm trying to implant it in to a code that was posted on this topic.
jewelshisen #728
Posted 26 February 2013 - 04:32 PM
Hit a problem. Have an Adv. Comp with a sensor on top. However when I pull up the program list the sensorview doesn't come up. I replaced my OCS folder and it still wont work.
Kye_Duo #729
Posted 26 February 2013 - 04:34 PM
Hit a problem. Have an Adv. Comp with a sensor on top. However when I pull up the program list the sensorview doesn't come up. I replaced my OCS folder and it still wont work.
are you in the right folder? its under the ocs/programs folder, not the main folder
jewelshisen #730
Posted 26 February 2013 - 04:44 PM
Hit a problem. Have an Adv. Comp with a sensor on top. However when I pull up the program list the sensorview doesn't come up. I replaced my OCS folder and it still wont work.
are you in the right folder? its under the ocs/programs folder, not the main folder

Yea it is there in the ocs/programs folder but it has always shown up in the main program list as well.
Lyqyd #731
Posted 27 February 2013 - 06:32 AM
I'm trying to learn lua, does anyone happen to know where i can find somewhere on how to use the graph api, i've been trying to figure it out and i can't, some code examples will be nice, i looked at the one on the op and it really didn't help me any. I'm trying to implant it in to a code that was posted on this topic.

What are you having problems with, specifically? The example code is a relatively simple case. Do you have any (even non-working) code? Seeing what you're working with will help to know what you need help with.

Hit a problem. Have an Adv. Comp with a sensor on top. However when I pull up the program list the sensorview doesn't come up. I replaced my OCS folder and it still wont work.

Have you tried running `ocs/programs/sensorview`, regardless of it not being present in the output of the programs program?
ihatetn931 #732
Posted 27 February 2013 - 07:03 AM
I kinda got it figured out how it works, the only problem i'm having is it's not updating, I tried the update function on this topic and it didn't work it kept giving a nil value this is what I came up with. Is there a way to get multiple graphs on 1 monitor or do they need to be on seprate ones. Also is there a way to go to a new line?


os.loadAPI("ocs/apis/graph")
os.loadAPI("ocs/apis/sensor")

local sensor = sensor.wrap("right")
local details = sensor.getTargetDetails("1,1,0")

function update()
  return (peripheral.call("right","getTargetDetails",reactor))
end

graphInst = graph.new(peripheral.wrap("top"), update,"Temp "..details.Heat,nil,1,108000,true)
graphInst:draw()
end
Lyqyd #733
Posted 27 February 2013 - 07:50 AM
Don't sensor.wrap into a variable named sensor, you'll override the sensor API (this is bad). Use sensor.call instead of peripheral.call. You haven't defined "reactor", so you're passing it a nil target to get information from. You're returning the whole table given by getTargetDetails in your update function; you need to return a single value from it. Multiple graphs on one monitor is certainly possible (it's a built in feature of the API). There's a post several pages back that explains the multiple graph usage better. If you can't find it, I'll poke around and look for the link to it.
ihatetn931 #734
Posted 27 February 2013 - 08:06 AM
I'm not really sure, I changed it to sensor.call, the reactor thing was something I forgot to change before I pasted it, I was teaching myself variables with it. I changed the code a little bit
 
os.loadAPI("ocs/apis/graph")
os.loadAPI("ocs/apis/sensor")

local mon = peripheral.wrap("top")
local reactorsensor1 = "right"
local reactor1 = "1,1,0"
local getdetails = "getTargetDetails"

function update()
	local tab = (sensor.call( reactorsensor1 , getdetails , reactor1))
	return tab.Stored
 end

graphInst = graph.new(mon , update , "Heat " , 1 , 0 , 108000 , false)
graphInst:draw()

I get this error which comes from line 20 of the graph api. This is why I changed it peripheral.call cause I kept getting this error and with me being new in lua I didn't know how to fix it
 graph:20: attempt to compare table with number 
If needed line 20 of graph
 if self.history[trace][#self.history[trace]] > self.max[trace] then 
I'll have a look back to see if I can find the multi graph.

Edit: Found the multi-graph, thanks.
jewelshisen #735
Posted 27 February 2013 - 08:34 PM
-snip-
Hit a problem. Have an Adv. Comp with a sensor on top. However when I pull up the program list the sensorview doesn't come up. I replaced my OCS folder and it still wont work.

Have you tried running `ocs/programs/sensorview`, regardless of it not being present in the output of the programs program?

Yes and that does work but I am just confused as to why the change.
The Geek #736
Posted 28 February 2013 - 03:35 AM
Hi all, im fiddling around with a world detector card and a program to trigger a RS signal if Rain / Daytime is detected. So far im unable to get it to work because i always get a "attempt to concatenate string and nil" error. Here is what works printing out the "name" of the world:



os.loadAPI("ocs/apis/sensor")
local prox = sensor.wrap("back")
local targets = prox.getTargets()
for name, details in pairs(targets) do
  print("Raining: " ..details["Name"])
end

what does not work is getting thew world information on "Raining" and "Daytime". I would really appreciate a pointer into the right direction.
ihatetn931 #737
Posted 28 February 2013 - 06:27 AM
Ok, I got that issue fixed and the code is working but it's still not updating, do I need some type of timer to update it, if so how do I do a timer?


os.loadAPI("ocs/apis/graph")
os.loadAPI("ocs/apis/sensor")

local mon = peripheral.wrap("top")
local reactorsensor1 = "right"
local reactor1 = "1,1,0"
local getdetails = "getTargetDetails"

function update()
	local tab = sensor.call(reactorsensor1, getdetails , reactor1)
	return tab.Heat
end

graphInst = graph.new(mon , update,"Heat",  nil , 1  , 10800)
graphInst:draw()
Lyqyd #738
Posted 28 February 2013 - 06:39 AM
Yeah, I usually do something like:


while true do
  graphInst:draw()
  sleep(0.5)
end
ihatetn931 #739
Posted 28 February 2013 - 06:53 AM
Sweet thanks, sorry to be a bother, I might have more questions down the road.

Thanks again
The Geek #740
Posted 28 February 2013 - 10:52 AM
…still looking for help with the above problem ;/
Lyqyd #741
Posted 28 February 2013 - 11:16 AM

os.loadAPI("ocs/apis/sensor")
local prox = sensor.wrap("back")
local targets = prox.getTargets()
for name, details in pairs(targets) do
  print("Raining: " ..details["Name"])
  for k, v in pairs(prox.getTargetDetails(name)) do
    print(tostring(k)..": "..tostring(v))
  end
end
tabs #742
Posted 01 March 2013 - 02:55 AM
Did a barrels fix make it into the latest version?
The Geek #743
Posted 01 March 2013 - 03:52 AM
Lyquyd: Thanks for the code, this seems to work flawlessly listing all values the sensor offers. However i'm trying to just get True or False out of "Raining" and "Daytime". Being the lua-newbie i tried this:

print(tostring(targets[0]))
or

print(tostring(targets.Raining))
to see if i can reference just that specific value im looking for but alas… no workie ;/

Now, i briefly looked at a couple of lua table tutorials on the net but cant really wrap my head around what kind of table and contents OCS exposes and how i can extract exactly those values im looking for.

Any help - again - is appreciated !!!
ihatetn931 #744
Posted 01 March 2013 - 04:07 AM
Thought I would share this, it's my very first program.

It shows the temp on the graph, if the temp is above 3000 it sends a bundled cable output and turns the reactor off then when the temp hits 1000 it turns the reactor back on. You can change them by changing the value on MaxTemp and LowestTemp

Spoiler

os.loadAPI("rom/apis/graph")
os.loadAPI("rom/apis/sensor")

--wrapping the monitor
local mon = peripheral.wrap("top")
--where reactor sensor is wrapped
local reactorsensor1 = "back"
--bundled  cable for powering rector on or off
local redstonepwr = "left:orange"
--Reactor 1 location for Openccsensors
local reactor1 = "-5,2,-1"
--short for calling getTargetDetails
local getdetails = "getTargetDetails"
--Max temp till reactor turns off
local MaxTemp = 3000
--lowest temp till reactor turns on
local LowestTemp = 1000
--Gradient for graph
gradient = {colors.lime, colors.green, colors.orange, colors.red}

--Gets Temp for graph
function Temp()
	local Temp1 = sensor.call(reactorsensor1, getdetails , reactor1)
	return Temp1.Heat
end
--Open ccsensors graph
graphInst = graph.new(mon , {Temp},{"Temp./Max Temp."},{gradient},{1},{90000}, false) --the 90000 is the max heat ---your reactor can handle

--Redstone power function to turn reactor off when it hits the MaxTemp set and turns on when lowest temp is hit
function OverHeat()
local Temp2 = sensor.call(reactorsensor1, getdetails , reactor1)
	if Temp2.Heat >= MaxTemp then 
		rs.setBundledOutput("left", 0)
	elseif Temp2.Heat <= LowestTemp then 
		rs.setBundledOutput("left", 2)
	end
end
	
--Loop that updates graph and sets redstone to on or off when temp his a certian temp
while true do
--Updates the graph
graphInst:draw()
--toggles reactor power when it hits the maxheat set with MaxTemp
OverHeat()
--I heard that this stops you form getting yield error
sleep(0.0)
end
Lyqyd #745
Posted 01 March 2013 - 04:20 AM
Lyquyd: Thanks for the code, this seems to work flawlessly listing all values the sensor offers. However i'm trying to just get True or False out of "Raining" and "Daytime". Being the lua-newbie i tried this:

print(tostring(targets[0]))
or

print(tostring(targets.Raining))
to see if i can reference just that specific value im looking for but alas… no workie ;/

Now, i briefly looked at a couple of lua table tutorials on the net but cant really wrap my head around what kind of table and contents OCS exposes and how i can extract exactly those values im looking for.

Any help - again - is appreciated !!!

Well, the raining and daytime values are (I believe) in the target details table. Last time I used the world sensor, there was only one target, named CURRENT. So you would use something vaguely thus:


local details = sensor.call("top", "getTargetDetails", "CURRENT")
if details.Raining then
  --it is raining.
end
RicardoRedstone #746
Posted 01 March 2013 - 05:37 AM
what about adding creative-only any range sensor(you could specify it on gui, no limits)
The Geek #747
Posted 01 March 2013 - 05:44 AM
@Lygyd: Thanks for the tips! I guess the best thing would be to have an API for OpenCCSensors so one knows what is stored where and how to access the information.

Here is what i came up with now:

os.loadAPI("ocs/apis/sensor")
local sns = sensor.wrap("back")

-- print table data func
function prTBL(data)
  for i,v in pairs(data) do
	print(tostring(i).." - "..tostring(v))
  end
end

term.clear()
term.setCursorPos(1,1)
print("---------------------------------")
prTBL(sns.getTargetDetails("CURRENT"))
print("---------------------------------")
local data=sns.getTargetDetails("CURRENT")
print("Biome: "..tostring(data.Biome))
print("---------------------------------")

if data.Raining then
  print("It's raining!")
end

if data.Daytime then
  print("It's daytime!")
end
ihatetn931 #748
Posted 01 March 2013 - 05:58 AM
@Lygyd: That snippet of code does not work, "attempt to call nil". I guess the best thing would be to have an API for OpenCCSensors so one knows what is stored where and how to access the information. Still fiddling around with this…

I agree, having to check sensorview to get the name to pull the info can be a pain, esp if you're new and don't know it all. Should be some place where it shows what you can pull from each sensor like if you wanna pull heat then you need to do Variable.Heat, it took me for ever to figure out how they where getting the info but I have caught on to but I still need to check sensor view to get it.

This is the info from the world sensor, for the x y z it uses CURRENT unlike the others that use x y z


RawName> world
Raining> false
Name> World
Thundering> false
Biome> DesertHills
LightLevel> 15
Dimension> 0
Daytime> true
Mikeemoo #749
Posted 01 March 2013 - 10:16 AM
what about adding creative-only any range sensor(you could specify it on gui, no limits)

Sorry, no - this would cause far too much server lag.

@Lygyd: That snippet of code does not work, "attempt to call nil". I guess the best thing would be to have an API for OpenCCSensors so one knows what is stored where and how to access the information. Still fiddling around with this…

I agree, having to check sensorview to get the name to pull the info can be a pain, esp if you're new and don't know it all. Should be some place where it shows what you can pull from each sensor like if you wanna pull heat then you need to do Variable.Heat, it took me for ever to figure out how they where getting the info but I have caught on to but I still need to check sensor view to get it.

This is the info from the world sensor, for the x y z it uses CURRENT unlike the others that use x y z


RawName> world
Raining> false
Name> World
Thundering> false
Biome> DesertHills
LightLevel> 15
Dimension> 0
Daytime> true

This is what /ocs/programs/sensorview is for
ihatetn931 #750
Posted 01 March 2013 - 05:23 PM
possible to change the text scale with the graph?
Lyqyd #751
Posted 02 March 2013 - 11:22 AM
possible to change the text scale with the graph?

Yes, but increasing the text scale also decreases the resolution of the traces. Everything on a monitor must use the same scale. If you still wish to increase the scale of the text and the graph traces, simply copy ocs/apis/graph and modify the copy to use a different scale. Look for setTextScale in the draw function. It is currently 0.5.

We will not be increasing the scale in the mod's version of that API.
Kye_Duo #752
Posted 02 March 2013 - 11:38 AM
I'd so love an IC2 crop sensor…I wouldn't care if it just sensed weeds…though I'd prefer some more info than that…maybe growth stage and name of crop, (stats would be nice too but I wouldn't turn down one that could get the stats as well)
pojx #753
Posted 09 March 2013 - 08:34 AM
Didn't find any suggestion like mine : Whats about a Universal Electricity Sensor?
Watchful11 #754
Posted 11 March 2013 - 11:39 AM
Got a bug to report.

If redpower is installed, the Sonic Sensor card mk4 returns a "ocs_error" after being called with getTargets. Well, technically the event it throws has "ocs_error" in the first field and the 3rd field is nil, but you know what I mean. This does not happen without redpower. I have tested a few other sensor cards, including lower levels of Sonic Sensor, and they work fine, but I haven't checked all of them.
Reproduced with,
Forge 6.6.2.534
Computercraft 1.5
OpenCCsensors 0.1.4
Redpower 2.0pr6

Apparently, computercraft error handling fails silently on a error message of nil. So whatever program you are running just terminates without an error in this case. I would recommend adding a condition in waitForResponse() for nil events.
Kye_Duo #755
Posted 11 March 2013 - 11:49 AM
Got a bug to report.

If redpower is installed, the Sonic Sensor card mk4 returns a "ocs_error" after being called with getTargets. Well, technically the event it throws has "ocs_error" in the first field and the 3rd field is nil, but you know what I mean. This does not happen without redpower. I have tested a few other sensor cards, including lower levels of Sonic Sensor, and they work fine, but I haven't checked all of them.
Reproduced with,
Forge 6.6.2.534
Computercraft 1.5
OpenCCsensors 0.1.4
Redpower 2.0pr6

Apparently, computercraft error handling fails silently on a error message of nil. So whatever program you are running just terminates without an error in this case. I would recommend adding a condition in waitForResponse() for nil events.
I too am using RP2 and was getting that behavior out of the sonic sensors….I didn't think to test it without RP2…though with us all the levels do this…
Mikeemoo #756
Posted 11 March 2013 - 12:06 PM
Thanks for the report guys.
abihoooo #757
Posted 11 March 2013 - 12:20 PM
On my server, whenever a buildcraft sensor reads a redstone energy cell from Thermal Expansion it outputs "[INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell" to the server console. I'm assuming it's not supposed to happen since it's the only thing spamming the server log.
Mikeemoo #758
Posted 11 March 2013 - 01:13 PM
On my server, whenever a buildcraft sensor reads a redstone energy cell from Thermal Expansion it outputs "[INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell" to the server console. I'm assuming it's not supposed to happen since it's the only thing spamming the server log.

Yup already been reported - will be fixed in the next release (will release in the next week). No new features for this release, just stability/bug fixes
CoolisTheName007 #759
Posted 11 March 2013 - 11:12 PM
Got a bug to report.

If redpower is installed, the Sonic Sensor card mk4 returns a "ocs_error" after being called with getTargets. Well, technically the event it throws has "ocs_error" in the first field and the 3rd field is nil, but you know what I mean. This does not happen without redpower. I have tested a few other sensor cards, including lower levels of Sonic Sensor, and they work fine, but I haven't checked all of them.
Reproduced with,
Forge 6.6.2.534
Computercraft 1.5
OpenCCsensors 0.1.4
Redpower 2.0pr6

Apparently, computercraft error handling fails silently on a error message of nil. So whatever program you are running just terminates without an error in this case. I would recommend adding a condition in waitForResponse() for nil events.
I too am using RP2 and was getting that behavior out of the sonic sensors….I didn't think to test it without RP2…though with us all the levels do this…

I'll look into it asap. A world save would also help.
Kye_Duo #760
Posted 12 March 2013 - 12:34 AM
I'll look into it asap. A world save would also help.
what is a world save? are you talking about the server map? cause the one I'm on has quite a few mods…and I'm expecting it to grow (TOO…MANY…MODS)
Mikeemoo #761
Posted 12 March 2013 - 01:22 AM
Instead of a world save, an idea of which machines you have around the sensor would be really helpful.
Kye_Duo #762
Posted 12 March 2013 - 05:34 AM
ah…well….lets see
WR-CBE transmitters and receivers, Xfel's CCcable, advanced monitors, advanced computer, wireless sensor turtle, railcraft reinforced rails, reinforced booster rails, reinforced switch, switch lever, holddown track, elevator track, Construction foam, reinforced stone, iron note block, other sensors, RP2 bundled cable and colored redwire, teleporters (IC2's), I also have several Mo'creatures pets, immibis's Chicken Bones enderchests, MFSU's, glass fiber cable, ICBM sentry turret, item duplicator, BC wooden pipe, golden pipe, BC iron gates, one is autarchic, command block
I think that is everything in range of the sensor we are using to test the sonic card…

whoops, almost forgot the lapotronic charge pad, and there are HV solar arrays on the roof

edit: DOH…i'm forever giving the Chicken bones enderstorage to immibis….
immibis #763
Posted 12 March 2013 - 12:59 PM
I have enderchests now?
Lyqyd #764
Posted 12 March 2013 - 01:03 PM
Not in this dimension, perhaps, but they're enderchests, remember?
TheGeek #765
Posted 13 March 2013 - 04:34 AM
ah…well….lets see
WR-CBE transmitters and receivers, Xfel's CCcable, advanced monitors, advanced computer, wireless sensor turtle, railcraft reinforced rails, reinforced booster rails, reinforced switch, switch lever, holddown track, elevator track, Construction foam, reinforced stone, iron note block, other sensors, RP2 bundled cable and colored redwire, teleporters (IC2's), I also have several Mo'creatures pets, immibis's Chicken Bones enderchests, MFSU's, glass fiber cable, ICBM sentry turret, item duplicator, BC wooden pipe, golden pipe, BC iron gates, one is autarchic, command block
I think that is everything in range of the sensor we are using to test the sonic card…

whoops, almost forgot the lapotronic charge pad, and there are HV solar arrays on the roof

edit: DOH…i'm forever giving the Chicken bones enderstorage to immibis….

Hmm…
Perhaps we should go out into the wilderness somewhere and see if we can't narrow down WHICH mod item throws the silent error. Alas, we use too many mods to keep up with them all.
jewelshisen #766
Posted 13 March 2013 - 04:40 AM
I've found a possible error with the IC2 sensor. I keep trying to pull the target details and instead of giving me a table of values like it should do it just keeps giving me a number at line 2. Here is my program:


prox=peripheral.wrap("right")
for name,basic in pairs(prox.getTargets()) do
  print("NAME: "..name)
  for i,v in pairs(basic) do
	print(i..": "..v)
  end
  extra=prox.getTargetDetails(name)
  for i,v in pairs(extra) do
	print(i..": "..v)
  end
end


Am I doing something wrong or is the sensor messed up? I'm just scanning a single MFSU.
Lyqyd #767
Posted 13 March 2013 - 05:34 AM
You should be wrapping it with sensor.wrap. Prepend `os.loadAPI("ocs/apis/sensor")` to your program and use sensor.wrap in place of peripheral.wrap. This is because data comes in via events, and the sensor API takes care of this for you.
jewelshisen #768
Posted 13 March 2013 - 05:57 AM
You should be wrapping it with sensor.wrap. Prepend `os.loadAPI("ocs/apis/sensor")` to your program and use sensor.wrap in place of peripheral.wrap. This is because data comes in via events, and the sensor API takes care of this for you.

OHhhhhhhh…. I feel like idiot.
Mikeemoo #769
Posted 14 March 2013 - 09:52 AM
Applied Energistics sensor card being added to the next release of OCS.

http://www.youtube.com/watch?v=zJdwvmwzPNQ

Thanks to thraaawn for that pull request! really nicely done.

I'm also looking into trying to fix the sonic sensor, and hopefully I can get one last 1.4.7 release in soon, before I start looking at 1.5 support.
Mikeemoo #770
Posted 14 March 2013 - 09:56 AM
Oh, and sorry if this thread has been quite quiet recently. The project has been pretty stable, so I've just been letting it flow for a while to see what the uptake is like, while I experiment with other ideas.

I'm planning to focus more on OCS in the near future.

I'd really like some ideas for some new kinds of blocks that can be added into OCS. There's been a few, but nothing that's really stood out yet.

If anyone can think of any, please let me know!

I don't really want to spend time adding little token blocks which are limited to what situations they can be used in, I'd really like something on-par with the main sensor peripheral, something that'll look awesome and bring some really interesting extra functionality into the game.
Kye_Duo #771
Posted 14 March 2013 - 10:47 AM
blocks….hmmm…if possible an alarm block that can play custom sounds….though that sounds like it'd be better in misc periphs
a sensor jammer maybe…
a laser gun maybe?
I'd love a CCTV block…but that's prob asking way too much
a wireless sensor relay block! though it's prob already been asked for.
A holographic display block! one that could be used to remotely view an area, that would rock! of course it would rely on a sensor interface for details.
jewelshisen #772
Posted 14 March 2013 - 05:22 PM
blocks….hmmm…if possible an alarm block that can play custom sounds….though that sounds like it'd be better in misc periphs
a sensor jammer maybe…
a laser gun maybe?
I'd love a CCTV block…but that's prob asking way too much
a wireless sensor relay block! though it's prob already been asked for.
A holographic display block! one that could be used to remotely view an area, that would rock! of course it would rely on a sensor interface for details.

Could use the sonic sensor to project a holographic scan of the sensors range!!
Mikeemoo #773
Posted 15 March 2013 - 09:25 PM
Hi all,

I'm doing a mini-release, OpenCCSensors 0.1.4b, which is for minecraft 1.4.7.

Update notes:

- Applied Energistics Sensor Card added thanks to thraaawn.
- Hopefully fixed some issues with the sonic sensor
- A few bug fixes in there

Next release will be 0.1.5, which'll be aimed at minecraft 1.5.

https://dl.dropbox.com/u/4295615/OpenCCSensors-0.1.4b.zip
Mikeemoo #774
Posted 16 March 2013 - 01:13 AM
http://www.youtube.com/watch?v=Jniv0DE9ji8&feature=youtu.be
Lyqyd #775
Posted 16 March 2013 - 06:42 AM
I can see my commits from here! :D/>
Watchful11 #776
Posted 16 March 2013 - 10:22 AM
I'd really like some ideas for some new kinds of blocks that can be added into OCS. There's been a few, but nothing that's really stood out yet.

If anyone can think of any, please let me know!

One thing I would really like is a range finder. It just finds the distance to the nearest block in a given direction, to some reasonable maximum of course. For my purposes it would be most useful as a peripheral block that a turtle could place, check the range on, and break. Having it as a sensor card would work as well.


Instead of a world save, an idea of which machines you have around the sensor would be really helpful.

I'll test the new version and let you know if it fixed my problem. In my case there was nothing around the sensor, it was on a flat world, so just grass and bedrock.
CoolisTheName007 #777
Posted 16 March 2013 - 11:38 AM
I'll test the new version and let you know if it fixed my problem. In my case there was nothing around the sensor, it was on a flat world, so just grass and bedrock.
Bedrock? Maybe that is the problem….I'll check soon.
ramdor72 #778
Posted 17 March 2013 - 08:11 AM
Is there a way to stop the log entries?

eg…



2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.transport.tileentity.TileConduitEnergy
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = forestry.core.gadgets.TileMachine
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = railcraft.common.blocks.machine.beta.TileEngineSteamHigh
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.transport.tileentity.TileConduitEnergy
Mikeemoo #779
Posted 17 March 2013 - 08:45 AM
Is there a way to stop the log entries?

eg…



2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.transport.tileentity.TileConduitEnergy
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = forestry.core.gadgets.TileMachine
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = railcraft.common.blocks.machine.beta.TileEngineSteamHigh
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.transport.tileentity.TileConduitEnergy

Upgrade to the latest version.
Mikeemoo #780
Posted 17 March 2013 - 08:47 AM
OpenCCSensors for Minecraft 1.5 is being actively worked on right now, and should be released reasonably soon.

I'll probably be doing quite a few mini-releases, because I'll still be waiting on other mods to upgrade for some time.
Yopu #781
Posted 17 March 2013 - 10:44 AM
Can't wait for the update. Thanks for the work Mikeemoo.
tek #782
Posted 18 March 2013 - 05:47 AM
Is there a way to stop the log entries?

eg…



2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.transport.tileentity.TileConduitEnergy
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = forestry.core.gadgets.TileMachine
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = railcraft.common.blocks.machine.beta.TileEngineSteamHigh
2013-03-16 20:13:41 [INFO] [STDOUT] tileClass = thermalexpansion.transport.tileentity.TileConduitEnergy

Upgrade to the latest version.

Updated to 0.1.4b and this did not resolve.
2013-03-17 09:50:39 [INFO] [STDOUT] tileClass = thermalexpansion.energy.tileentity.TileEnergyCell
Mikeemoo #783
Posted 18 March 2013 - 06:22 AM
I'll release 0.1.4c today which'll fix that. Sorry about that - an oversight.
tek #784
Posted 18 March 2013 - 06:37 AM
I'll release 0.1.4c today which'll fix that. Sorry about that - an oversight.

No worries.. Thank you very much for the fix when you have a whole new version of MC to worry about. :)/>
Mikeemoo #785
Posted 18 March 2013 - 06:52 AM
https://dl.dropbox.com/u/4295615/OpenCCSensors-0.1.4c.zip

Here's a mini-release.

Patch notes:

Removed the console debug issue
Added CelestialAngle and MoonPhase to the World Sensor card (apparently this is good for bees!)
Slight change to error handling by the sensor API. it'll no longer terminal a program
Mikeemoo #786
Posted 18 March 2013 - 07:50 AM
Messing with the idea of mixing things up a bit for the 1.5 release. Cloudy - some feedback on this would be awesome.

Suggestion:

Change the IC2 sensor card to a "machine sensor card"
Change the Buildcraft sensor card to a "power sensor card"
Change the thaumcraft sensor card to a "magic sensor card"
Merge the functionality of the Applied Energistics card into the inventory sensor card

I think 1.5 would be a good time to do this, sooner rather than later. It just seems to make more sense when you start to think of the mods that are out there and what machines/networks they add to the game.
Kye_Duo #787
Posted 18 March 2013 - 08:56 AM
dunno about that power sensor card name…you have BC power, IC2 power, UE power, and RP2 power.
Mikeemoo #788
Posted 18 March 2013 - 09:51 AM
dunno about that power sensor card name…you have BC power, IC2 power, UE power, and RP2 power.

Sorry, I wasn't clear.

I'd be renaming it to power sensor card, then moving all the power related stuff into that card. (ic2..etc.)
Kye_Duo #789
Posted 18 March 2013 - 10:13 AM
oh…in that case it'd be fine
I still want an IC2 crop sensor card though!
Mikeemoo #790
Posted 18 March 2013 - 10:15 AM
If we go with my suggested sensor card renaming idea, I'll probably add a card especially for plants/crops
Cloudy #791
Posted 18 March 2013 - 10:16 AM
Sounds good to me!
Mikeemoo #792
Posted 18 March 2013 - 10:27 AM
Awesome. :)/>
Mikeemoo #793
Posted 19 March 2013 - 09:26 AM
OpenCCSensors 0.1.5 for Minecraft 1.5 is coming along nicely.

So far I've reimplemented all of the vanilla-based cards, but tweaked a few things and made it better.

I've also added support for Universal Electricity. All I'm waiting on now is for other mod authors to release their mods so I can integrate with their APIs.

http://www.youtube.com/watch?v=YWWO6A5BjT0
ihatetn931 #794
Posted 19 March 2013 - 11:07 AM
Nice, keep up the good work
Fluffy977 #795
Posted 20 March 2013 - 05:40 PM
Hi, I'm just looking for some help here, I can't for the life of me access variables like Capacity and Amount with the Tank Sensor, this is no problem with the peripheral, just me not understanding. So can someone show me how to get into those table within a tables with this thing please.
Mikeemoo #796
Posted 20 March 2013 - 09:24 PM
Completely untested, but maybe this'll help..


os.loadAPI("ocs/apis/sensor")
local tankSensor = sensor.wrap("left")

-- get all the available targets
local targets = tankSensor.getTargets()

-- loop through them
for key, basicData in pairs(targets) do

  -- print out some basic information
  print("Found a machine called "..basicData.Name.." at "..key)

  -- get the extra details for this machine
  local extraDetails = tankSensor.getTargetDetails(key)

  -- show how many tanks it has
  print("It has "..#extraDetails.Tanks.." tanks")

  -- loop through the tanks in this machine
  for i, tank in pairs(extraDetails.Tanks) do

    -- print some info about it
	print("Tank "..i..":")
	print("> Amount: "..extraDetails.Tank[i].Amount)
	print("> Capacity: "..extraDetails.Tank[i].Capacity)

  end
end
Fluffy977 #797
Posted 21 March 2013 - 04:26 AM
nil at line 24.. this is the same thing I ran into over and over again.

Thanks
Fluffy
PixelToast #798
Posted 21 March 2013 - 04:41 AM
this mod is great
i made a program to keep track of players that enter my house
Mikeemoo #799
Posted 21 March 2013 - 05:55 AM
nil at line 24.. this is the same thing I ran into over and over again.

Thanks
Fluffy

Change "Tank" to "Tanks".

use "ocs/programs/sensorview" to see what the different property names are.
PixelToast #800
Posted 21 March 2013 - 06:05 AM
has anyone made a auto sentry with this and the turtle bow mod?
it requires some advanced math .-.
Lyqyd #801
Posted 21 March 2013 - 06:17 AM
I'd have to look at the turtle bow mod and see if I can get some good velocity data, but an auto-sentry seems relatively easy.
Mikeemoo #802
Posted 21 March 2013 - 06:25 AM
I think Cruor did some work with the Armbot from Assembly line (?)

Also, if someone can please abuse player pitch/yaw to make an arm bot fire in different directions, please do it! :P/>
Mikeemoo #803
Posted 21 March 2013 - 11:05 AM
Been preparing a release for minecraft 1.5

You can download the latest dev release from here:

http://www.openccsensors.info:8080/job/OpenCCSensors/

Don't expect it to be perfect, and don't expect it to be bug free!

Also, if you're upgrading a current world, be prepared to lose all your sensor cards (or have them randomly change to different cards)
Mikeemoo #804
Posted 24 March 2013 - 03:51 AM
Mikeemoo #805
Posted 24 March 2013 - 04:57 AM
Lyqyd #806
Posted 24 March 2013 - 06:59 AM
Ooh, very nice! I hadn't even thought of armor stands. You could do a pretty awesome secret entrance involving putting the correct objects on the stands in a library or something. Looks great!
fuzzzie #807
Posted 25 March 2013 - 04:45 PM
Just updated when I noticed that you added a sensor for Applied Energistics. Can't wait to try that out tomorrow!

Excellent Addon! The more I mess with it, the more I love it! Very well done guys :)/>
Mikeemoo #808
Posted 25 March 2013 - 08:53 PM
Just updated when I noticed that you added a sensor for Applied Energistics. Can't wait to try that out tomorrow!

Excellent Addon! The more I mess with it, the more I love it! Very well done guys :)/>

Yup! It's pretty much identical to the inventory sensor, though, except it gives information about used bytes..etc..

In the 0.1.5-dev release, I'm merging that into the inventory card. In fact, I'm merging quite a few cards together. :)/>
DorfDepp #809
Posted 26 March 2013 - 09:38 PM
Is there any way to read the remaining ticks from a ic2.blocknuclearreactor? If not, could you add this to the ic2 card please?

Could you upgrade your card ranges? I want to manage a bunch of nuclearreactors with your sensor but as less as possible. Therefore the range of the cards is not even close to what I would need.
Mikeemoo #810
Posted 26 March 2013 - 10:06 PM
Is there any way to read the remaining ticks from a ic2.blocknuclearreactor? If not, could you add this to the ic2 card please?

Could you upgrade your card ranges? I want to manage a bunch of nuclearreactors with your sensor but as less as possible. Therefore the range of the cards is not even close to what I would need.

A 15x15x15 cube isn't big enough range? that's more than enough, if you need more, use multiple sensors and use rednet to combine the information.
The range won't be increase any more than it is now.
As for remaining ticks - I'll possibly implement it in the 0.1.5 version (for minecraft 1.5)
iAmMe #811
Posted 28 March 2013 - 11:52 AM
Mikeemoo, (by the way, sorry, I have no clue how to direct junk towards specific people in forums, sorta never talk on em much)

From what I've seen ya saying (how you like the user to derive information from whatever is given as is), I'm guessing that the answers to these questions will be no's, but I suppose it can't hurt to ask xP

One thing that would be cool is the addition of a size variable (like the old ccSensors) to the IC2 reactor sensor when detecting the nuclear reactor block, just to save some irritating if statements checking if there are reactor chambers around the reactor (that's at least the way I'd do it, there's probably a smarter, more efficient way). I don't see it be too overpowered in any sense or doing any more for the coder than adding some convenience.

**ANSWERED, IGNORE ME**
Also, (this one I'm reallllyyy thinking is a no, but I liked it soo much in the old ccSensors! xP) using the old controller block idea so sensors don't have to be right next to a computer would be reeaally nice. I think I saw somewhere you saying something about passing information through rednet, but in my opinion, that just seems more irritating and costly (through use of supplies for computers, although they're not really expensive) since you have to relay the information from computer to computer due to the limits on the modems in computercraft. If implemented, you could always put a range limit on the sensors the controller could read in and have upgrades for it, but I think it would just make everything a lot more friendly for most. I don't see these two things giving too much to the user, but rather making things a little less tedious and frustrating, but maybe I'm just hung up on the massive amount of info the old sensors gave :P/>

Eeeiither way, mod is suuuper awesome, I almost died when I finally got off of tekkit and saw that ccSensors was dead, but ya saved me..so thanks for all of your hard work! :D/>
immibis #812
Posted 28 March 2013 - 12:19 PM
Also, (this one I'm reallllyyy thinking is a no, but I liked it soo much in the old ccSensors! xP) using the old controller block idea so sensors don't have to be right next to a computer would be reeaally nice.
Use cables when it's updated to MC 1.5.
iAmMe #813
Posted 28 March 2013 - 12:28 PM
Also, (this one I'm reallllyyy thinking is a no, but I liked it soo much in the old ccSensors! xP) using the old controller block idea so sensors don't have to be right next to a computer would be reeaally nice.
Use cables when it's updated to MC 1.5.

Ah! I did not know of this! Thanks! That makes a lot more sense than a wireless controller.
luaanon #814
Posted 28 March 2013 - 10:59 PM
The sonic sensor range seems a bit wonky…

According to the wiki, Mk I sensors are supposed to have a 3x3x3 range, but they're currently at a 13x13x13 range (2197 blocks).
Mk II sensors are supposed to have a 7x7x7 range, but they're currently at a 25x25x25 range (15625 blocks).
Mk III sensors are supposed to have a 11x11x11 range, but they're currently at a 37x37x37 range (50653 blocks).
Mk IV sensors are supposed to have a 15x15x15 range, but they're currently at a 49x49x49 range (117649 blocks).

The wiki could be wrong, making this a non-issue (other than the seemingly excessive range). If so, please disregard the remainder of this post.

The problem stems from SonicSensor.java:
int range = (new Double(tier.getMultiplier())).intValue() * BASE_RANGE;
BASE_RANGE is 3 and the multipliers are 2,4,6,8, so range becomes 6,12,18,24 respectively.


for (int x = -range; x <= range; x++) {
for (int y = -range; y <= range; y++) {
for (int z = -range; z <= range; z++) {
The x,y,z iterations then range from -6 to 6 (for a side length of 13), -12 to 12 (for a side length of 25), etc.

If range was divided by four (floored), the overall range would look like:
Mk I == 3x3x3
Mk II == 7x7x7
Mk III == 9x9x9
Mk IV == 13x13x13
Mk I &amp; II are correct, but not III or IV.

If range was divided by four (ceiled), the overall range would look like:
Mk I == 5x5x5
Mk II == 7x7x7
Mk III == 11x11x11
Mk IV == 13x13x13
Mk II &amp; III are correct, but not I or IV.

The simplest way to get the values in the wiki would be to set the range by subtracting one from the multiplier instead of multiplying it with the base range.
Mikeemoo #815
Posted 28 March 2013 - 11:10 PM
Good spot. Yeah, the sonic sensor seems to have its own range settings. I didn't make this particular sensor. Not sure if I should reduce the range on these to make it inline with the other block/tile sensors, or just update the wiki…

Hrmm.
Kye_Duo #816
Posted 29 March 2013 - 01:24 AM
considering what the sonic sensors do what's the big deal? and don't a few of the other sensors have their own ranges? I thought for sure the invi sensor and proxie sensor had different ranges.
let it have its own range values
though I'd love for the sonic sensor to return what the blocks are it senses, and since it can't penetrate blocks, there'd be no way to use it to make a diamond seeking mining turtle
Lyqyd #817
Posted 29 March 2013 - 04:02 AM
It's an echolocation device, not GPR. It wouldn't make much sense for it to tell you what the blocks are, only that they are there. I'm not sure the cubic range makes sense for that sensor. I think it would make more sense were it to use the spherical entity range shapes and sizes, despite being a block-sensing card.
Kye_Duo #818
Posted 29 March 2013 - 04:54 AM
so? have you not watched Dr. Who? his "sonic" screwdriver can do all kinds of things, including working as a "tricorder"
and it'd only be off the blocks it can see, not those behind it. and even GPR can't tell what the ground it's passing through is made of, it only tells you changes in the ground
the sensor card can differentiate between solid and liquid. and geologists use a kind of "ground sonar" (I can't remember the name of this device) and can see stuff in the ground, but still can't tell what it is. unless it comes in a nice shape like a dino fossil.
Molinko #819
Posted 29 March 2013 - 05:57 AM
Ey peoples… XD I love this MOD! made a radar system for my base.. code is still a bit messy but ill just leave it here for others to try out to if somebody is interested. Also thanks Mikee for your comment on my reddit post :3. This project is brilliant
LemonyLime #820
Posted 29 March 2013 - 06:13 AM
Are there any more detailed tutorials than what's on the wiki?

I get a "attempt to return ? (a nil value)" error whenever I use any of the mod's built in functions to set a variable. For example, if I copied the redstone lamp example in the wiki directly, I get that error at line 25.
Mikeemoo #821
Posted 29 March 2013 - 06:37 AM
Are there any more detailed tutorials than what's on the wiki?

I get a "attempt to return ? (a nil value)" error whenever I use any of the mod's built in functions to set a variable. For example, if I copied the redstone lamp example in the wiki directly, I get that error at line 25.

Which version are you using?
Mikeemoo #822
Posted 29 March 2013 - 06:39 AM
Are there any more detailed tutorials than what's on the wiki?

I get a "attempt to return ? (a nil value)" error whenever I use any of the mod's built in functions to set a variable. For example, if I copied the redstone lamp example in the wiki directly, I get that error at line 25.

Also, please try putting a sensor card in, then running this program:

ocs/programs/sensorview

navigate (using the arrow keys) to the side that the sensor is attached to, and check that the sensor returns information
iAmMe #823
Posted 29 March 2013 - 06:44 AM
Would there be any way to create a sensor to detect what's in a player's inventory or to detect what's in a player's hand? It'd be pretty cool to have the ability to find out if a player is "hostile" based off of items in their inventory/hand.
Mikeemoo #824
Posted 29 March 2013 - 06:45 AM
Would there be any way to create a sensor to detect what's in a player's inventory or to detect what's in a player's hand? It'd be pretty cool to have the ability to find out if a player is "hostile" based off of items in their inventory/hand.

The proximity sensor does that.
Lyqyd #825
Posted 29 March 2013 - 06:49 AM
Would there be any way to create a sensor to detect what's in a player's inventory or to detect what's in a player's hand? It'd be pretty cool to have the ability to find out if a player is "hostile" based off of items in their inventory/hand.

I'm not at all certain about detecting what's in the hand, but the proximity sensor will give you the contents of a player's inventory. Try using a proximity card in a sensor and running `ocs/programs/sensorview`. Use the arrow keys to navigate sides/targets until you get to your player, then use PageUp/PageDown to scroll through the detailed info (requires disabling NEI; hit O in inventory screen by default). You should be able to see their whole inventory, and you can check to see if it will tell you what is currently selected.
LemonyLime #826
Posted 29 March 2013 - 06:57 AM
Are there any more detailed tutorials than what's on the wiki?

I get a "attempt to return ? (a nil value)" error whenever I use any of the mod's built in functions to set a variable. For example, if I copied the redstone lamp example in the wiki directly, I get that error at line 25.

Also, please try putting a sensor card in, then running this program:

ocs/programs/sensorview

navigate (using the arrow keys) to the side that the sensor is attached to, and check that the sensor returns information
I'm using 0.1.4.

I have a proximity mk2 in the sensor turtle, and sensorview is working properly.
Lyqyd #827
Posted 29 March 2013 - 07:35 AM
Well, it would be odd if this worked, but try changing the `proximity.getTargets()` on that line to `sensor.call("left", "getTargets")` and be sure there are targets in range. That's the only significant difference I can think of between that program and sensorview.
iAmMe #828
Posted 29 March 2013 - 08:33 AM
I'm not at all certain about detecting what's in the hand, but the proximity sensor will give you the contents of a player's inventory. Try using a proximity card in a sensor and running `ocs/programs/sensorview`. Use the arrow keys to navigate sides/targets until you get to your player, then use PageUp/PageDown to scroll through the detailed info (requires disabling NEI; hit O in inventory screen by default). You should be able to see their whole inventory, and you can check to see if it will tell you what is currently selected.

The proximity sensor does that.

Bah, I thought I looked for that and saw nothing..my bad xP I never scrolled down..deeeeerp
luaanon #829
Posted 29 March 2013 - 11:31 AM
Good spot. Yeah, the sonic sensor seems to have its own range settings. I didn't make this particular sensor. Not sure if I should reduce the range on these to make it inline with the other block/tile sensors, or just update the wiki…

Hrmm.

My personal opinion would be to bring it in line with the other sensors…consistency is a good thing. There is also a performance cost to consider…scanning 2,197 blocks when all you want is short range data is rather wasteful, but scanning 117,649 blocks is kinda insane (especially since it isn't a simple lookup per block, but rather a raycast per block to simulate echo-location).

If the sonic sensor does keep its custom range(s), then I'd like you to consider adding either a method to check a single xyz coordinate (relative to the turtle) within the range of the sensor card or a method that lets you specify a range shorter than the range of the sensor card.

One way to implement the former would be to change getTargetDetails in PeripheralSensor.java. Currently, it calls getTargets every time getTargetDetails is invoked (which works, but is a smidgeon wasteful with a 49x49x49 range). If that were changed to only check the provided target, it would be quite useful. This would involve refactoring all of the existing sensors, but it should mostly be a matter of cut/paste:
  1. Add a new method to each sensor:
  2. getTarget(...)
  3. Move the single-target code from each sensor's getTargets loop to getTarget
  4. Have getTargets call getTarget for each potential target
  5. Have getTargetDetails call getTarget instead of getTargets
Every sensor would benefit from this change, and it wouldn't change the existing API. The change should be completely transparent to the end-user's scripts.

Another way would be to use custom method, but is less graceful imho.

Implementing the latter would require a custom method, but doesn't involve any refactoring. It would also only affect the sonic sensor. It also doesn't break the API, but end-users would have to rewrite their scripts to take advantage of it (which happens with any new feature, so isn't really a consideration).
kruex #830
Posted 01 April 2013 - 05:08 AM
Hi,
my reactor is about 4 blocks away, i want to show the information about heat, Output etc. on my Monitor. How do I define the reactor as a target and set this in a term.write.
fuzzzie #831
Posted 05 April 2013 - 10:43 AM
Did the Jenkins site get removed or is it just down?
Foone #832
Posted 05 April 2013 - 10:59 AM
What's needed to get this ready for a 1.5.1 compatible release? Is it just compatibility issues or are there new features being worked on?

I ask because I'm not upgrading my personal server off vanila until OpenCCSensors is updated, and I'm a java programmer who has done a few minor mods. I can gladly help if it just needs someone to sit down and fix anything that broke in the 1.4.7->1.5.1 migration.
tabs #833
Posted 06 April 2013 - 05:37 AM
<edited out help request>

turns out I'm a noob. <_</>
elfin8er #834
Posted 06 April 2013 - 05:11 PM
I'm not getting how to use these. Do you program with them just like the original ccsensors? Is there somewhere I can go for like an in-depth tutorial?
SimpleMajority #835
Posted 06 April 2013 - 09:42 PM
I didn't see a suggestion for this, so here it goes.
I would love to see a sensor card get added in for Universal Electricity. It would make life a ton easier in managing a power network.
Mikeemoo #836
Posted 07 April 2013 - 08:41 AM
I didn't see a suggestion for this, so here it goes.
I would love to see a sensor card get added in for Universal Electricity. It would make life a ton easier in managing a power network.

This is already in the new 1.5.1 version :)/>
kaj #837
Posted 08 April 2013 - 12:42 AM
hi. Any chance of a mirror for the current/dev (1.5.x) version? am having no luck with the Jenkins link from a page or so back - thanks
Mikeemoo #838
Posted 08 April 2013 - 04:01 AM
Sorry, Jenkins is temporarily taken down while I try work out why it's sitting on 40% CPU when idle!

I'm adding ic2 support back into OCS today, so I'm likely to do a proper release for minecraft 1.5.1 tonight. :)/>
Mikeemoo #839
Posted 08 April 2013 - 06:54 AM
Guys and gals,


https://dl.dropbox.com/u/4295615/OpenCCSensors-0.1.5.jar

Here's OpenCCSensors 0.1.5, for minecraft 1.5.1.

I've tried it myself and it all seems to work fine, however, if someone could help me out a bit and give it a bit of a test, i'd really appreciate it.

Thanks to those who've been involved in the latest updates to it.


Changes:

Removed the mod-specific sensor cards. The functionality of these will be merged into other cards.
Applied energistics is supported by the inventory sensor
Industrialcraft 2 is supported by the power and machine sensor
Universal Electricity is supported by the power sensor card
Tooltips have been added into the inventory sensor card
Buildcraft not currently supported, Thaumcraft not currently supported.


Note that the bleeding edge ic2 builds still seem to be pretty buggy (for example, nuclear reactor appears to crash the moment you turn it on), this is nothing to do with OpenCCSensors, but also means I haven't fully tested these sensors are working yet.
Mikeemoo #840
Posted 08 April 2013 - 10:52 AM
Thanks for the wiki edit, Foone!
Foone #841
Posted 08 April 2013 - 03:44 PM
I'm not able to craft a sensor in 0.1.5. The standard recipe (OOO/ROR/SSS) doesn't work, and from loading up NotEnoughItems, there's no recipe for the sensor at all. Is this an issue with my installation or a bug in the latest version?

I tried clearing my config files to confirm it wasn't a block/item ID conflict, but it made no difference.

EDIT: Looks like Gauges lost their recipe too.

I think sometime when src/openccsensors/common/CommonProxy.java was reorganized… Yeah, here:

https://github.com/Cloudhunter/OpenCCSensors/commit/bf4c2ff4f46cf92724c1cf9bf49ba663a48bea46

In that confusing commit.

Thanks for the wiki edit, Foone!

No problem. Glad I can help.
Mikeemoo #842
Posted 08 April 2013 - 10:04 PM
Well that's… embarrassing. I must've removed them during the refactoring. I'll do an update at some point today and release a 0.1.5b
Mikeemoo #843
Posted 09 April 2013 - 01:49 AM
I've made a stealth update that fixes this, It's just in the same download link as before (0.1.5). Thanks for spotting that quickly.
ichumuh #844
Posted 09 April 2013 - 06:37 AM
i installed the mod on my server some houres ago and he is crashing, when i try to run the 2. example program from the wiki.
this is the report:
Caused by: java.lang.NoSuchMethodError: net.minecraft.item.ItemStack.func_82840_a(Lnet/minecraft/entity/player/EntityPlayer;Z)Ljava/util/List;
at openccsensors.common.util.InventoryUtils.itemstackToMap(InventoryUtils.java:53)
at openccsensors.common.util.InventoryUtils.invToMap(InventoryUtils.java:86)
at openccsensors.common.util.EntityUtils.livingToMap(EntityUtils.java:111)
at openccsensors.common.sensor.ProximitySensor.getDetails(ProximitySensor.java:23)
at openccsensors.common.peripheral.PeripheralSensor$1.execute(PeripheralSensor.java:67)
at openccsensors.common.util.CallbackEventManager.process(CallbackEventManager.java:72)
at openccsensors.common.peripheral.PeripheralSensor.update(PeripheralSensor.java:287)
at openccsensors.common.tileentity.TileEntitySensor.func_70316_g(TileEntitySensor.java:44)
at net.minecraft.world.World.func_72939_s(World.java:2187)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:543)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:651)
… 4 more
Mikeemoo #845
Posted 09 April 2013 - 08:19 AM
i installed the mod on my server some houres ago and he is crashing, when i try to run the 2. example program from the wiki.
this is the report:
Caused by: java.lang.NoSuchMethodError: net.minecraft.item.ItemStack.func_82840_a(Lnet/minecraft/entity/player/EntityPlayer;Z)Ljava/util/List;
at openccsensors.common.util.InventoryUtils.itemstackToMap(InventoryUtils.java:53)
at openccsensors.common.util.InventoryUtils.invToMap(InventoryUtils.java:86)
at openccsensors.common.util.EntityUtils.livingToMap(EntityUtils.java:111)
at openccsensors.common.sensor.ProximitySensor.getDetails(ProximitySensor.java:23)
at openccsensors.common.peripheral.PeripheralSensor$1.execute(PeripheralSensor.java:67)
at openccsensors.common.util.CallbackEventManager.process(CallbackEventManager.java:72)
at openccsensors.common.peripheral.PeripheralSensor.update(PeripheralSensor.java:287)
at openccsensors.common.tileentity.TileEntitySensor.func_70316_g(TileEntitySensor.java:44)
at net.minecraft.world.World.func_72939_s(World.java:2187)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:543)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:651)
… 4 more

Which version of minecraft, openccsensors, forge and computer craft are you using?

Edit: Found the issue. Looks like tooltips are clientside only, so it causes servers to crash.

I've had to remove tooltip functionality.

Here's a fixed version:

https://dl.dropbox.com/u/4295615/OpenCCSensors-0.1.5b.jar
ichumuh #846
Posted 09 April 2013 - 09:59 AM
Thanks for the fast fix, seems to be working now. :)/>
Mikeemoo #847
Posted 09 April 2013 - 10:30 AM
Another mini release:

https://dl.dropbox.com/u/4295615/OpenCCSensors-0.1.5c.jar

Added book enchantment information on the inventory sensor
Kye_Duo #848
Posted 09 April 2013 - 10:34 AM
hmm…any way you could let the the invy sensor read the contents of a book and quill? that could be used to make an easy train routing control scheme.
set the destination in the first line of the book and have the sensor read it to determine where it goes.
Mikeemoo #849
Posted 09 April 2013 - 10:54 AM
hmm…any way you could let the the invy sensor read the contents of a book and quill? that could be used to make an easy train routing control scheme.
set the destination in the first line of the book and have the sensor read it to determine where it goes.

I'll get that sorted for the next release.
Kye_Duo #850
Posted 09 April 2013 - 02:01 PM
hmm…any way you could let the the invy sensor read the contents of a book and quill? that could be used to make an easy train routing control scheme.
set the destination in the first line of the book and have the sensor read it to determine where it goes.

I'll get that sorted for the next release.
OOOOO…cool
SimpleMajority #851
Posted 09 April 2013 - 09:40 PM
I didn't see a suggestion for this, so here it goes.
I would love to see a sensor card get added in for Universal Electricity. It would make life a ton easier in managing a power network.

This is already in the new 1.5.1 version :)/>

sweet… problem is no one else is 1.5.1 yet lol… UE is,but it is incredibly buggy.
superaxander #852
Posted 10 April 2013 - 12:51 AM
I should start using this…
Foone #853
Posted 10 April 2013 - 04:13 PM
I put in a pull request to fix a few issues in 0.1.5c, the Dropped Item Sensor Card doesn't exist (sorta), the name of the Machine Sensor Card is missing, and the version info is out of date (it says 0.1.4c)

EDIT: Arg, there's still some issues with sensor turtles… if I create one or spawn one, put it in my inventory, chest or world, and then reconnect, it turns into a plain turtle.
Mikeemoo #854
Posted 10 April 2013 - 10:37 PM
I put in a pull request to fix a few issues in 0.1.5c, the Dropped Item Sensor Card doesn't exist (sorta), the name of the Machine Sensor Card is missing, and the version info is out of date (it says 0.1.4c)

EDIT: Arg, there's still some issues with sensor turtles… if I create one or spawn one, put it in my inventory, chest or world, and then reconnect, it turns into a plain turtle.

Good work on the PR! Really nice to see other people getting involved in the code. I didn't really know java when I started helping Cloudy out with OCS so it's had to go through quite a few.. changes.. as I've learnt to feel my way around, so good to have other eyes on it.

As for the turtle issue - very odd. Feels a bit more like a ComputerCraft bug, but if that's the case I'm surprised no other peripheral makers have reported it. I'll take a look at it tonight and see if I can work out what the issue is.
Foone #855
Posted 11 April 2013 - 05:38 AM
Yeah, I'm leaning towards a computercraft bug too… it seems to have to do with the upgrade id. If it's <128, it works. 128 or greater, it fails.

I can't find any other turtle upgrades that have updated to 1.52 so I can't confirm if OpenCCSensors is the only one having this issue.
acdcrocks593 #856
Posted 11 April 2013 - 02:32 PM
I'm not able to craft sensor cards (any type) or gauges, I've used the correct items in the correct pattern and the recipe doesn't work, however the sensor recipe works just fine. I don't what's happening since I don't know anything about coding/modding/mod files.
Help would be much appreciated.
P.S: I've got 38 mods installed, counting OpenCCSensors. (not tekkit nor FTB) Sorry for bad english.
Foone #857
Posted 11 April 2013 - 03:21 PM
There's some issues with the current version, please wait until the next one.
Cloudy #858
Posted 11 April 2013 - 08:16 PM
I'm not able to craft sensor cards (any type) or gauges, I've used the correct items in the correct pattern and the recipe doesn't work, however the sensor recipe works just fine. I don't what's happening since I don't know anything about coding/modding/mod files.
Help would be much appreciated.
P.S: I've got 38 mods installed, counting OpenCCSensors. (not tekkit nor FTB) Sorry for bad english.

This was fixed. Redownload.
acdcrocks593 #859
Posted 12 April 2013 - 05:21 AM
I'll see if it works. Thanks!
EDIT: I forgot to mention, I use version 1.4.7 of minecraft due to many of the mods that I use not being updated. Damnit. If you guys could just fix the problem in the 1.4.7 version I would be very thankful, I really want to use this mod. Thanks for the attention.
Cloudy #860
Posted 12 April 2013 - 06:16 AM
Crafting worked fine in the 1.4.7 version IIRC.
acdcrocks593 #861
Posted 12 April 2013 - 10:53 AM
Well, it clearly doesn't for me.
I'm thinking about not using this mod anymore, even though it would make things a lot easier.
Lyqyd #862
Posted 12 April 2013 - 11:12 AM
What does NEI suggest that the recipes are?
acdcrocks593 #863
Posted 13 April 2013 - 11:34 AM
What does NEI suggest that the recipes are?

I have Too Many Items. D;
Sariaz #864
Posted 15 April 2013 - 02:03 PM
Toying with the idea of a chat sensor. I wonder if it'd be OP.

It could definitely have its uses, though.

It could be restricted to range

I love this idea and think it would be great.
Kye_Duo #865
Posted 15 April 2013 - 03:06 PM
What does NEI suggest that the recipes are?

I have Too Many Items. D;
Doesn't TMI also have recipe viewer built in it as well? if it doesn't go pick-up craft guide. it is nothing but a recipe viewer mod.
Twinki #866
Posted 15 April 2013 - 07:01 PM
Is there a 1.4.7 version that supports the Power Sensors… Really want this but it's not much use to me with the 1.4c version. Can't update my server to 1.5.1 either :(/>
Mikeemoo #867
Posted 15 April 2013 - 10:03 PM
Is there a 1.4.7 version that supports the Power Sensors… Really want this but it's not much use to me with the 1.4c version. Can't update my server to 1.5.1 either :(/>

1.4.7 has an IC2 sensor card and a buildcraft sensor card.
acdcrocks593 #868
Posted 16 April 2013 - 05:23 AM
You d
What does NEI suggest that the recipes are?

I have Too Many Items. D;
Doesn't TMI also have recipe viewer built in it as well? if it doesn't go pick-up craft guide. it is nothing but a recipe viewer mod.

You don't get it, there is no recipe and no item.
I search sensor cards and gauges and I can't find them, neither does the recipe work. Redownloading and installing again didn't work, also.
Mikeemoo #869
Posted 16 April 2013 - 05:47 AM
You d
What does NEI suggest that the recipes are?

I have Too Many Items. D;
Doesn't TMI also have recipe viewer built in it as well? if it doesn't go pick-up craft guide. it is nothing but a recipe viewer mod.

You don't get it, there is no recipe and no item.
I search sensor cards and gauges and I can't find them, neither does the recipe work. Redownloading and installing again didn't work, also.

Tested this using OpenCCSensors 0.1.4c with minecraft 1.4.7 and forge 6.6.2.534, and it worked 100% as expected.

If you're having issues, please post full details of what version of forge and computercraft you're using, as well as a full server log and a list of the mods you've got installed.

it sounds to me like you've just not installed the mod correctly and have an ID conflict somewhere that you didn't notice, therefore the items aren't working.
Kye_Duo #870
Posted 16 April 2013 - 05:50 AM
You d
What does NEI suggest that the recipes are?

I have Too Many Items. D;
Doesn't TMI also have recipe viewer built in it as well? if it doesn't go pick-up craft guide. it is nothing but a recipe viewer mod.

You don't get it, there is no recipe and no item.
I search sensor cards and gauges and I can't find them, neither does the recipe work. Redownloading and installing again didn't work, also.
delete your OCS config file and delete the OCSLua folder in your mods folder then try again. All the stuff should be in the CC tab in creative.
acdcrocks593 #871
Posted 17 April 2013 - 05:21 AM
You d
What does NEI suggest that the recipes are?

I have Too Many Items. D;
Doesn't TMI also have recipe viewer built in it as well? if it doesn't go pick-up craft guide. it is nothing but a recipe viewer mod.

You don't get it, there is no recipe and no item.
I search sensor cards and gauges and I can't find them, neither does the recipe work. Redownloading and installing again didn't work, also.

Tested this using OpenCCSensors 0.1.4c with minecraft 1.4.7 and forge 6.6.2.534, and it worked 100% as expected.

If you're having issues, please post full details of what version of forge and computercraft you're using, as well as a full server log and a list of the mods you've got installed.

it sounds to me like you've just not installed the mod correctly and have an ID conflict somewhere that you didn't notice, therefore the items aren't working.

Well, first time I installed the mod, I got some ID conflicts indeed, but changing the IDS didn't work. I also followed the instructions correctly. If the sensor peripheral recipe works, and Minecraft didn't crash, then I assume it's installed correctly. I'm going to make a list of what I have and post it next.
acdcrocks593 #872
Posted 17 April 2013 - 05:57 AM
You d
What does NEI suggest that the recipes are?

I have Too Many Items. D;
Doesn't TMI also have recipe viewer built in it as well? if it doesn't go pick-up craft guide. it is nothing but a recipe viewer mod.

You don't get it, there is no recipe and no item.
I search sensor cards and gauges and I can't find them, neither does the recipe work. Redownloading and installing again didn't work, also.
delete your OCS config file and delete the OCSLua folder in your mods folder then try again. All the stuff should be in the CC tab in creative.

Doing that made everything appear in the tab, however the crafting recipes are still not working. I think I'm gonna take these items from creative, and delete the items that are necessary to craft them. Thanks for solving the problem.
sovietostrich #873
Posted 18 April 2013 - 12:47 AM
Hello, I am a bit of a noob and was wondering where I could get some help. I want to make a simple program that just detects items in a chest. I just need a tutorial on how I would do this as I have looked everywhere and it seems than nobody gives anything more than basic information on how to use openccsensors. Im probably wrong and if someone could point me in the right direction I would be really grateful. Thanks
Sariaz #874
Posted 18 April 2013 - 03:29 AM
I found this tutorial to be helpful hope you do to.
Spoilerhttp://www.youtube.com/watch?v=i8Bv7uKkIOM
Lyqyd #875
Posted 18 April 2013 - 02:11 PM
Mikee:

You may be interested in reading this, from the FTB pack team's AMA (AUA, really) on reddit earlier today.
Mikeemoo #876
Posted 19 April 2013 - 01:41 AM
Mikee:

You may be interested in reading this, from the FTB pack team's AMA (AUA, really) on reddit earlier today.

Awesome!
Shurhaian #877
Posted 20 April 2013 - 01:32 PM
An idea that just occurred to me - what about a farm sensorcard? It's definitely possible to sense when a crop is at full growth (ThaumCraft and MFR both come to mind) - hooking that into CC would allow for automatically triggering an auto-harvest mechanism when all/most of the farm in a given area is ripe, or guiding a turtle to harvest and replant on the go.

Range is a bit of a concern. On the one hand, farms are normally large structures; on the other, if they're being harvested as soon as they're ready, they'd be much more efficient than a farm that's left to its own devices and just harvested occasionally. I suppose the usual block sensor radius would make the most sense…
Mikeemoo #878
Posted 22 April 2013 - 01:40 AM
An idea that just occurred to me - what about a farm sensorcard? It's definitely possible to sense when a crop is at full growth (ThaumCraft and MFR both come to mind) - hooking that into CC would allow for automatically triggering an auto-harvest mechanism when all/most of the farm in a given area is ripe, or guiding a turtle to harvest and replant on the go.

Range is a bit of a concern. On the one hand, farms are normally large structures; on the other, if they're being harvested as soon as they're ready, they'd be much more efficient than a farm that's left to its own devices and just harvested occasionally. I suppose the usual block sensor radius would make the most sense…

Crops is something i've been thinking about doing for quite a while, just haven't gotten round to do it. I'll experiment with it and if it's any good I'll add a crop sensor to the next release. :)/>


Oh by the way, some of you might be interested in these really nice looking textures:

http://bdcraft.net/forum/128x-16xv10-openccsensors
Cisien #879
Posted 22 April 2013 - 01:23 PM
I am working on migrating my world from minecraft 1.4.7 to minecraft 1.5.1.

I am getting a client crash when my player enters an area that uses OpenCC Sensors.

1.4.7 world versions:
Forge 6.6.2.534
CC: 1.5
OpenCCSensors: 0.1.4b

1.5.1 world versions:
Forge 7.7.1.652
CC: 1.52
OpenCCSensors: 0.1.5c

The full crash long can be found here: http://pastebin.com/cvpUPyPQ
Lyqyd #880
Posted 22 April 2013 - 02:36 PM
An idea that just occurred to me - what about a farm sensorcard? It's definitely possible to sense when a crop is at full growth (ThaumCraft and MFR both come to mind) - hooking that into CC would allow for automatically triggering an auto-harvest mechanism when all/most of the farm in a given area is ripe, or guiding a turtle to harvest and replant on the go.

Range is a bit of a concern. On the one hand, farms are normally large structures; on the other, if they're being harvested as soon as they're ready, they'd be much more efficient than a farm that's left to its own devices and just harvested occasionally. I suppose the usual block sensor radius would make the most sense…

Crops is something i've been thinking about doing for quite a while, just haven't gotten round to do it. I'll experiment with it and if it's any good I'll add a crop sensor to the next release. :)/>/>


Oh by the way, some of you might be interested in these really nice looking textures:

http://bdcraft.net/forum/128x-16xv10-openccsensors

I am quite impressed with the way they captured the spirit and intention of the upgrade item textures. Looks good!
Mikeemoo #881
Posted 22 April 2013 - 10:58 PM
I am working on migrating my world from minecraft 1.4.7 to minecraft 1.5.1.

I am getting a client crash when my player enters an area that uses OpenCC Sensors.

1.4.7 world versions:
Forge 6.6.2.534
CC: 1.5
OpenCCSensors: 0.1.4b

1.5.1 world versions:
Forge 7.7.1.652
CC: 1.52
OpenCCSensors: 0.1.5c

The full crash long can be found here: http://pastebin.com/cvpUPyPQ

Really sorry about that. It's an issue that only happens when upgrading from the old version. It's trying to load an item with a damage value that no longer exists in the new version of OCS.


I'll try make sure this doesn't happen in the next release of OCS, however, for the time being try this workaround:

Try changing the Item ID of the sensor card in OCS.cfg. If I'm right, it should wipe out the sensor cards when it tries to load them up. Once they're all wiped out, you should be able to switch back to the old itemID after, to stop users needing to update their configs.

Of course, if you do this make sure you back-up the world first.

Alternatively, wait until I get around to releasing a new version which'll fix the issue - It'll hopefully be this week, but I can't guarantee when it'll be ready.
TorakTu #882
Posted 01 May 2013 - 02:01 PM
Where did version 1.5e go ? And why are all my posts removed ?
Lyqyd #883
Posted 01 May 2013 - 02:08 PM
Where did version 1.5e go ? And why are all my posts removed ?

http://www.computercraft.info/forums2/index.php?/topic/12444-the-case-of-the-missing-week-or-where-did-the-last-5-days-of-posts-go/
Mikeemoo #884
Posted 02 May 2013 - 06:09 AM
Fixed the download link
abiz #885
Posted 03 May 2013 - 11:49 AM
Great mod. Most stuff works fine :)/>
Only biggie I found is that whenever I use a sensor that access (including Gauge) IC2 stuff I get crash.
I'm using build 307 of IC2_lf and openccsensors 0.1.5e
I guess the question is what version of IC2 API is it built with?
Ta
Abiz
TorakTu #886
Posted 03 May 2013 - 02:36 PM
Great mod. Most stuff works fine :)/>
Only biggie I found is that whenever I use a sensor that access (including Gauge) IC2 stuff I get crash.
I'm using build 307 of IC2_lf and openccsensors 0.1.5e
I guess the question is what version of IC2 API is it built with?
Ta
Abiz

CONFIRMED. . I was coming here to report it and someone else with same mods reported it before I did.
Mikeemoo #887
Posted 03 May 2013 - 03:52 PM
Sigh.. well it works with 304. No doubt IC2 have changed something again in IC2.

I'll take a look at it this weekend. Sorry about this guys.
Mikeemoo #888
Posted 03 May 2013 - 03:55 PM
Guys, can you provide me with a crash log?

Also, is this single player or multiplayer?
abiz #889
Posted 03 May 2013 - 05:01 PM
Tried it with 304 same problem
Sigle player
Inserted mkIV power sensor
ran sensorview
Crash-log here
http://pastebin.com/kvFvybPr
Hope it helps
Abiz
Mikeemoo #890
Posted 03 May 2013 - 05:50 PM
Tried it with 304 same problem
Sigle player
Inserted mkIV power sensor
ran sensorview
Crash-log here
http://pastebin.com/kvFvybPr
Hope it helps
Abiz

Are you sure you're using the 0.1.5e version of OpenCCSensors? The crash report looks very much like a 0.1.5c crash report..
Kye_Duo #891
Posted 03 May 2013 - 06:19 PM
Tried it with 304 same problem
Sigle player
Inserted mkIV power sensor
ran sensorview
Crash-log here
http://pastebin.com/kvFvybPr
Hope it helps
Abiz

Are you sure you're using the 0.1.5e version of OpenCCSensors? The crash report looks very much like a 0.1.5c crash report..
it IS 0.1.5c it says in the mod list at the bottom
TorakTu #892
Posted 03 May 2013 - 06:25 PM
Tried it with 304 same problem
Sigle player
Inserted mkIV power sensor
ran sensorview
Crash-log here
http://pastebin.com/kvFvybPr
Hope it helps
Abiz

Are you sure you're using the 0.1.5e version of OpenCCSensors? The crash report looks very much like a 0.1.5c crash report..

I am using the 0.1.5e version. Same problem as I have tested it with 304 and in 307 of IC2. It never created a crash log as it locks up the server and my client. Neither of which has a log. Its a pretty sever issue because I literally have to reboot both computers, take the OpenCCSensors out of the server.. run the server.. then shut the server down, add OpenCC back into the mods, and turn the server back on before I can get back in. I have not tried it in single player yet.
abiz #893
Posted 04 May 2013 - 05:19 AM
Are you sure you're using the 0.1.5e version of OpenCCSensors? The crash report looks very much like a 0.1.5c crash report..


*faceslap*
You are correct. I was using 0.1.4c goodness knows where that came from.
Some mix-up with MMC and my zillions of instances i think.
ah well. fixed now.
Thanks
Abiz
Mikeemoo #894
Posted 04 May 2013 - 05:37 AM
Ok Abiz, glad that's sorted

TorakTu, it could be a 0.1.5e SMP-only issue. I'll take a look today.
Mikeemoo #895
Posted 04 May 2013 - 05:55 AM
TorakTu, still unable to replicate here. Using the latest forge, latest IC2, latest OCS, latest CC.



Any extra info you can supply would be a huge help - a list of which other mods you're using, any information (screen grab?) about whats in the area surrounding the sensor…etc..
TorakTu #896
Posted 04 May 2013 - 07:38 AM
TorakTu, still unable to replicate here. Using the latest forge, latest IC2, latest OCS, latest CC.



Any extra info you can supply would be a huge help - a list of which other mods you're using, any information (screen grab?) about whats in the area surrounding the sensor…etc..

Today I just updated 2 mods as well as Minecraft Server to the 1.5.2. I was hoping that would fix it. I had to take out sensors and gregtech mod until the ComputerCraft mod itself can be fixed to work with 1.5.2. I posted it in the bugs section. I was able to get 3 log reports off that crash. Once ComputerCraft is fixed, then I'll try your mod and hope that it will work too. Until then, I can't do anything until CC gets updated.
Mikeemoo #897
Posted 07 May 2013 - 09:01 AM
If anyones interested, in the most recently released OCS and Railcraft, the Iron and Steel tanks can be detected by the tank sensor. It detects the 'valves', and can give you tank info from that.
Foone #898
Posted 07 May 2013 - 09:49 AM
The latest version crashes when used on 1.5.2/CC 1.53pr1 beta. I'm looking into it now, but for reference here's the error:

cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: dan200.computer.api.ComputerCraftAPI.getCreativeTab()Lnet/minecraft/creativetab/CreativeTabs;
at cpw.mods.fml.common.LoadController.transition(LoadController.java:142)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:447)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.NoSuchMethodError: dan200.computer.api.ComputerCraftAPI.getCreativeTab()Lnet/minecraft/creativetab/CreativeTabs;
at openccsensors.common.block.BlockSensor.<init>(BlockSensor.java:32)
at openccsensors.common.CommonProxy.initBlocks(CommonProxy.java:75)
at openccsensors.common.CommonProxy.init(CommonProxy.java:40)
at openccsensors.OpenCCSensors.init(OpenCCSensors.java:106)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
... 5 more
Mikeemoo #899
Posted 07 May 2013 - 10:06 AM
Aye, it will ;)/> I haven't done a release for that yet.

We're going to have to either move to another creative tab or make our own..
Lyqyd #900
Posted 07 May 2013 - 10:27 AM
A few things to add to the tank to-do list:

Ender Tanks
Xycraft multi-tanks
GregTech? Quantum Tanks

I promise I'll get up to speed on java one of these days. :)/>
Mikeemoo #901
Posted 07 May 2013 - 10:48 AM
Any idea if there's a 1.5.1/1.5.2 release for xycraft yet?
Kye_Duo #902
Posted 07 May 2013 - 02:50 PM
A few things to add to the tank to-do list:

Ender Tanks
Xycraft multi-tanks
GregTech? Quantum Tanks

I promise I'll get up to speed on java one of these days. :)/>
ENDERTANKS?!?!?!?! will these be normal tanks or will they actually behave like endertanks and use the liquid stored in the regular endertank of the same color freq?
Lyqyd #903
Posted 07 May 2013 - 03:03 PM
I believe the Ender Tanks are from the Ender Storage mod. They use the same three-color system. A couple guys on my server have played around with them a bit, but I'm not too familiar with them.

Any idea if there's a 1.5.1/1.5.2 release for xycraft yet?

It doesn't appear that there is, unfortunately. I'm sure there will be one within the next couple of weeks, though.
Kye_Duo #904
Posted 07 May 2013 - 07:40 PM
I believe the Ender Tanks are from the Ender Storage mod. They use the same three-color system. A couple guys on my server have played around with them a bit, but I'm not too familiar with them.

Any idea if there's a 1.5.1/1.5.2 release for xycraft yet?

It doesn't appear that there is, unfortunately. I'm sure there will be one within the next couple of weeks, though.

that will be so nice for some things…especially an obsidian gen using lava from the nether…and refueling turtles…LOL, I just got a crazy image of a turtle "inflight refueling" maneuver.
Mikeemoo #905
Posted 08 May 2013 - 10:25 AM
http://www.youtube.com/watch?v=6X-uJ1L0O0Y
Mikeemoo #906
Posted 08 May 2013 - 03:48 PM
http://www.youtube.com/watch?v=hkkbkgCJ-sM&amp;feature=youtu.be
Lyqyd #907
Posted 08 May 2013 - 04:11 PM
Looking better and better!
Lyqyd #908
Posted 09 May 2013 - 01:26 AM
Mikee: proximityBox.png

It still feels a little plain to me, but I think it's in the spirit of the rest of the blocks and such that we have so far. If there's something you hate about it, feel free to fix it or let me know and I'll take another whack at it. :)/>

Let me know what you think!
Mikeemoo #909
Posted 09 May 2013 - 12:17 PM
http://www.youtube.com/watch?v=murm5RxTf0o

I like it. I think our blocks are starting to look too… plain.. though, like you said.

Hrmmmmm
TorakTu #910
Posted 09 May 2013 - 12:30 PM
I like it. I think our blocks are starting to look too… plain.. though, like you said.

Hrmmmmm

It will be nice to use this again on my server once computercraft 1.5.2 is done. I'm still using the BETA since there is no official CC version out yet. I look forward to using my nuclear control sensors once more. lol
Lyqyd #911
Posted 09 May 2013 - 12:40 PM
Agreed. I do like the looks of it in-game. I'll see about playing around with it a bit more. Maybe I can add more to it to break up the plain grey block aspect. I've got an idea or two I'd like to try tonight.
Mikeemoo #912
Posted 10 May 2013 - 12:37 PM
Well then, who wanted this?

http://www.youtube.com/watch?v=waLd1XOuGN0&amp;feature=youtu.be

:)/>
Kye_Duo #913
Posted 10 May 2013 - 12:49 PM
Well then, who wanted this?

[media]http://www.youtube.com/watch?v=waLd1XOuGN0&feature=youtu.be[/media]

:)/>
NICE!
Are you going to expand it to work with IC2 crops?
Mikeemoo #914
Posted 10 May 2013 - 12:53 PM
Well then, who wanted this?

[media]http://www.youtube.com/watch?v=waLd1XOuGN0&feature=youtu.be[/media]

:)/>
NICE!
Are you going to expand it to work with IC2 crops?

Yup
Kye_Duo #915
Posted 10 May 2013 - 01:12 PM
Well then, who wanted this?


:)/>
NICE!
Are you going to expand it to work with IC2 crops?

Yup
MUWHAHAHAHAHAHAHAHAHA!!!!!!!! *cough*cough* *clears throat*
now I can make an automated weeding turtle, no more having to worry about weeds destroying my hard work! At the very least I'll be able to make a weed alarm.
TorakTu #916
Posted 10 May 2013 - 01:37 PM
Well then, who wanted this?

:)/>

DUDE.. that rocks !!
Mikeemoo #917
Posted 10 May 2013 - 01:37 PM
Hmm, just found a pretty major issue in the code.

Positions of targets are being returned as absolute coordinates instead of relative coordinates. As handy as that may be, this was never intended, so I'll be fixing that ready for next release.
TorakTu #918
Posted 10 May 2013 - 01:38 PM
Hmm, just found a pretty major issue in the code.

Positions of targets are being returned as absolute coordinates instead of relative coordinates. As handy as that may be, this was never intended, so I'll be fixing that ready for next release.

Why not make two functions for it.. one relative.. one not ?
Mikeemoo #919
Posted 10 May 2013 - 01:51 PM
Hmm, just found a pretty major issue in the code.

Positions of targets are being returned as absolute coordinates instead of relative coordinates. As handy as that may be, this was never intended, so I'll be fixing that ready for next release.

Why not make two functions for it.. one relative.. one not ?

I don't want any absolute coordinates. The sensor shouldn't know where in the world it is, unless it has GPS.
Mikeemoo #920
Posted 10 May 2013 - 04:19 PM
Would someone mind giving this a test for me?

This will be 0.1.5f if all goes to plan, please consider this a beta version of 0.1.5f.

There's 2 things in here that I could do with feedback about:

1) The new proximity sensor block. Right click to change its mode
2) The crop sensor card. Should work with vanilla crops and ic2 crops. Some feedback about the data that gets returned about the ic2 crops would be really handy

https://dl.dropboxusercontent.com/u/4295615/OpenCCSensors-0.1.5f-devonly.jar

Please don't distribute this or use this on a live server - this is purely a beta/test build.

Requirements:

IC2 from here: http://ic2api.player.to:8080/job/IC2_lf/
Minecraft 1.5.1
ComputerCraft 1.52
Mikeemoo #921
Posted 11 May 2013 - 08:17 AM
http://www.youtube.com/watch?v=Be_x0ZAxO2g

Great video showing off some OpenCCSensors
Mikeemoo #922
Posted 11 May 2013 - 10:48 AM
OpenCCSensors 0.1.5f is released

https://dl.dropboxusercontent.com/u/4295615/OpenCCSensors-0.1.5f.jar

Changes:

- Supports minecraft 1.5.1 and 1.5.2
- Added a crop sensor card
- Added a proximity block
- Our own creative tab!
- Support for CC 1.52 and 1.53
- Random bug fixes!
Mikeemoo #923
Posted 11 May 2013 - 12:06 PM
Guys - noticed a slight bug in this release. Just debugging it now - it's to do with the redstone not updating on the new sensor blocks when you relog.

I'll post a fix within the hour, it'll be the same download link.
Mikeemoo #924
Posted 11 May 2013 - 12:40 PM
Ok, that's fixed.

I'll leave it as the same download link. So if you downloaded OCS within the past hour, please re-download it from the same link.

Sorry about that!
PixelToast #925
Posted 11 May 2013 - 03:05 PM
ok thanks .-. i was wondering why some of my machines stopped working, was concidering moving back to a proximity sensor instead of the block
TorakTu #926
Posted 11 May 2013 - 05:39 PM
OpenCCSensors 0.1.5f is released

https://dl.dropboxus...sors-0.1.5f.jar

Changes:

- Supports minecraft 1.5.1 and 1.5.2
- Added a crop sensor card
- Added a proximity block
- Our own creative tab!
- Support for CC 1.52 and 1.53
- Random bug fixes!

DUDE.. awesome bro.. thank you for fixing this up. Works in 1.5.2. I had to update a block ID.. but other then that, it worked.
gknova61 #927
Posted 12 May 2013 - 04:48 AM
What version was the April 7th release and for what version of Minecraft is it for?
Mikeemoo #928
Posted 12 May 2013 - 08:30 AM
What version was the April 7th release and for what version of Minecraft is it for?

0.1.5c, for 1.5.1
Zudo #929
Posted 12 May 2013 - 10:45 AM
Congrats for being included in tekkit! :P/> :P/> :P/> :P/> :P/>
Mikeemoo #930
Posted 12 May 2013 - 11:40 AM
Congrats for being included in tekkit! :P/> :P/> :P/> :P/> :P/>

Thanks! We've been in Tekkit Lite a while now - great to see us in Tekkit too.
Mikeemoo #931
Posted 15 May 2013 - 03:04 PM
OpenCCSensors 0.1.5g released, just fixed a bug that was stopping the sonic sensor from working. Nothing else!

https://dl.dropboxusercontent.com/u/4295615/OpenCCSensors-0.1.5g.jar
Regelneef #932
Posted 16 May 2013 - 08:12 AM
Could someone explain to me why OCS is not happy with Ars Magika or vis versa?
Spoilerjava.lang.NullPointerException
at openccsensors.common.item.ItemSensorCard.func_77667_c(ItemSensorCard.java:45)
at net.minecraft.item.ItemStack.func_77977_a(ItemStack.java:449)
at mithion.arsmagica.AMPowerLibrary.initializePowerLookups(AMPowerLibrary.java:191)
at mithion.arsmagica.AMCore.postInit(AMCore.java:301)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
2013-05-16 12:32:47 [SEVERE] [ForgeModLoader] Caught exception from LogisticsPipes|Main
java.lang.NoSuchFieldError: pipes
at logisticspipes.proxy.buildcraft.BuildCraftProxy.registerPipe(BuildCraftProxy.java:257)
at logisticspipes.proxy.buildcraft.BuildCraftProxy.createPipe(BuildCraftProxy.java:269)
at logisticspipes.proxy.buildcraft.BuildCraftProxy.registerPipes(BuildCraftProxy.java:211)
at logisticspipes.LogisticsPipes.PostLoad(LogisticsPipes.java:354)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
2013-05-16 12:32:47 [INFO] [STDERR] java.lang.NullPointerException
2013-05-16 12:32:47 [INFO] [STDERR] at openccsensors.common.item.ItemSensorCard.func_77667_c(ItemSensorCard.java:45)
2013-05-16 12:32:47 [INFO] [STDERR] at net.minecraft.item.ItemStack.func_77977_a(ItemStack.java:449)
2013-05-16 12:32:47 [INFO] [STDERR] at mithion.arsmagica.AMPowerLibrary.initializePowerLookups(AMPowerLibrary.java:191)
2013-05-16 12:32:47 [INFO] [STDERR] at mithion.arsmagica.AMCore.postInit(AMCore.java:301)
2013-05-16 12:32:47 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 12:32:47 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 12:32:47 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 12:32:47 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 12:32:47 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
2013-05-16 12:32:47 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
2013-05-16 12:32:47 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 12:32:47 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 12:32:47 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 12:32:47 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 12:32:47 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 12:32:47 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 12:32:47 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 12:32:47 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
2013-05-16 12:32:47 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 12:32:47 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 12:32:47 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 12:32:47 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 12:32:47 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 12:32:47 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 12:32:47 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 12:32:47 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 12:32:47 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 12:32:47 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
2013-05-16 12:32:47 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
2013-05-16 12:32:47 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
2013-05-16 12:32:47 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
2013-05-16 12:32:47 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2013-05-16 12:32:47 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2013-05-16 12:32:47 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)

I've tried changing ID's but no success

Here's the full log, but Beware LARGE text spoiler!
Spoiler————- MultiMC Crash Report ————-
Information:
Date: 05-16-2013 14:04:26
Operating System: Windows 7 (build 7601, Service Pack 1), 64-bit edition
MultiMC Version: 4.3.0 jenkins-MultiMC4Windows-76
Minecraft Version: 1.5.2

—————– Console Log ——————
Instance folder is:
D:\MultiMC4\instances\1.5.2rev0\minecraft\

Instance started with command:
"C:\Program Files\Java\jre7\bin\java.exe" -XX:PermSize=512m -Xms1024m -Xmx2048m -jar MultiMCLauncher.jar "<username>" "<session ID>" "MultiMC: 1.5.2rev0" "compatmode" "Mojang"

Loading jars…
Loading URL: file:/D:/MultiMC4/instances/1.5.2rev0/minecraft/bin/minecraft.jar
Loading URL: file:/D:/MultiMC4/instances/1.5.2rev0/minecraft/bin/lwjgl.jar
Loading URL: file:/D:/MultiMC4/instances/1.5.2rev0/minecraft/bin/lwjgl_util.jar
Loading URL: file:/D:/MultiMC4/instances/1.5.2rev0/minecraft/bin/jinput.jar
Loading natives…
Fixed Minecraft Path: Field was private static java.io.File net.minecraft.client.Minecraft.an
Launching in compatibility mode…
2013-05-16 14:02:44 [INFO] [ForgeModLoader] Forge Mod Loader version 5.2.10.702 for Minecraft 1.5.2 loading
2013-05-16 14:02:44 [INFO] [ForgeModLoader] Java is Java HotSpot™ 64-Bit Server VM, version 1.7.0_21, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre7
2013-05-16 14:02:44 [WARNING] [ForgeModLoader] The coremod codechicken.core.asm.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-05-16 14:02:44 [WARNING] [ForgeModLoader] The coremod cofh.asm.CoFHPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-05-16 14:02:44 [WARNING] [ForgeModLoader] The coremod mods.immibis.microblocks.coremod.MicroblocksCoreMod does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-05-16 14:02:44 [WARNING] [ForgeModLoader] The coremod codechicken.nei.asm.NEICorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-05-16 14:02:44 [INFO] [STDOUT] Adding Accesstransformer map: pcc_at.cfg
2013-05-16 14:02:45 [INFO] [ForgeModLoader] Found valid fingerprint for Minecraft Forge. Certificate fingerprint de4cf8a3f3bc15635810044c39240bf96804ea7d
2013-05-16 14:02:45 [INFO] [STDOUT] Adding Accesstransformer map: codechickencore_at.cfg
2013-05-16 14:02:45 [INFO] [STDOUT] Adding AccessTransformer: chickenchunks_at.cfg
2013-05-16 14:02:45 [INFO] [STDOUT] Adding Accesstransformer map: temp.dat
2013-05-16 14:02:45 [INFO] [STDOUT] Adding Accesstransformer map: nei_at.cfg
2013-05-16 14:02:46 [INFO] [STDOUT] Inserted super call into azg.c
2013-05-16 14:02:46 [INFO] [STDOUT] ayl was overriden from NotEnoughItems 1.5.2.12.jar
2013-05-16 14:02:47 [INFO] [STDOUT] Generated BlockMobSpawner helper method.
2013-05-16 14:02:47 [INFO] [STDOUT] 229 recipes
2013-05-16 14:02:47 [INFO] [STDOUT] 27 achievements
2013-05-16 14:02:48 [INFO] [Minecraft-Client] Setting user: <username>
2013-05-16 14:02:48 [INFO] [STDOUT] (Session ID is <session ID>)
2013-05-16 14:02:48 [INFO] [STDERR] Client asked for parameter: server
2013-05-16 14:02:48 [INFO] [Minecraft-Client] LWJGL Version: 2.4.2
2013-05-16 14:02:48 [INFO] [MinecraftForge] Attempting early MinecraftForge initialization
2013-05-16 14:02:48 [INFO] [STDOUT] MinecraftForge v7.8.0.702 Initialized
2013-05-16 14:02:48 [INFO] [ForgeModLoader] MinecraftForge v7.8.0.702 Initialized
2013-05-16 14:02:48 [INFO] [STDOUT] Replaced 85 ore recipies
2013-05-16 14:02:48 [INFO] [MinecraftForge] Completed early MinecraftForge initialization
2013-05-16 14:02:48 [INFO] [ForgeModLoader] Reading custom logging properties from D:\MultiMC4\instances\1.5.2rev0\minecraft\config\logging.properties
2013-05-16 14:02:48 [OFF] [ForgeModLoader] Logging level for ForgeModLoader logging is set to ALL
2013-05-16 14:02:48 [INFO] [ForgeModLoader] Searching D:\MultiMC4\instances\1.5.2rev0\minecraft\mods for mods
2013-05-16 14:02:49 [WARNING] [eplus] Mod eplus is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.14.6
2013-05-16 14:02:51 [INFO] [ForgeModLoader] Forge Mod Loader has identified 98 mods to load
2013-05-16 14:02:51 [INFO] [mcp] Activating mod mcp
2013-05-16 14:02:51 [INFO] [FML] Activating mod FML
2013-05-16 14:02:51 [INFO] [Forge] Activating mod Forge
2013-05-16 14:02:51 [INFO] [CodeChickenCore] Activating mod CodeChickenCore
2013-05-16 14:02:51 [INFO] [CoFHCore] Activating mod CoFHCore
2013-05-16 14:02:51 [INFO] [ImmibisMicroblocks] Activating mod ImmibisMicroblocks
2013-05-16 14:02:51 [INFO] [NotEnoughItems] Activating mod NotEnoughItems
2013-05-16 14:02:51 [INFO] [PowerCrystalsCore] Activating mod PowerCrystalsCore
2013-05-16 14:02:51 [INFO] [CoFHNetwork] Activating mod CoFHNetwork
2013-05-16 14:02:51 [INFO] [CoFHWorld] Activating mod CoFHWorld
2013-05-16 14:02:51 [INFO] [ImmibisMicroblocksInstallCheck] Activating mod ImmibisMicroblocksInstallCheck
2013-05-16 14:02:51 [INFO] [jammyfurniture] Activating mod jammyfurniture
2013-05-16 14:02:51 [INFO] [bau5_ProjectBench] Activating mod bau5_ProjectBench
2013-05-16 14:02:51 [INFO] [mod_ReiMinimap] Activating mod mod_ReiMinimap
2013-05-16 14:02:51 [INFO] [APUnofficial] Activating mod APUnofficial
2013-05-16 14:02:51 [INFO] [AdvancedMachines] Activating mod AdvancedMachines
2013-05-16 14:02:51 [INFO] [AdvancedPowerManagement] Activating mod AdvancedPowerManagement
2013-05-16 14:02:51 [INFO] [AppliedEnergistics] Activating mod AppliedEnergistics
2013-05-16 14:02:51 [INFO] [ArsMagica] Activating mod ArsMagica
2013-05-16 14:02:51 [INFO] [Backpack] Activating mod Backpack
2013-05-16 14:02:51 [INFO] [BasicComponents] Activating mod BasicComponents
2013-05-16 14:02:51 [INFO] [BiblioCraft] Activating mod BiblioCraft
2013-05-16 14:02:51 [INFO] [BuildCraft|Builders] Activating mod BuildCraft|Builders
2013-05-16 14:02:51 [INFO] [BuildCraft|Core] Activating mod BuildCraft|Core
2013-05-16 14:02:51 [INFO] [BuildCraft|Energy] Activating mod BuildCraft|Energy
2013-05-16 14:02:51 [INFO] [BuildCraft|Factory] Activating mod BuildCraft|Factory
2013-05-16 14:02:51 [INFO] [BuildCraft|Silicon] Activating mod BuildCraft|Silicon
2013-05-16 14:02:51 [INFO] [BuildCraft|Transport] Activating mod BuildCraft|Transport
2013-05-16 14:02:51 [INFO] [Additional-Buildcraft-Objects] Activating mod Additional-Buildcraft-Objects
2013-05-16 14:02:51 [INFO] [ChickenChunks] Activating mod ChickenChunks
2013-05-16 14:02:51 [INFO] [CompactSolars] Activating mod CompactSolars
2013-05-16 14:02:51 [INFO] [CCTurtle] Activating mod CCTurtle
2013-05-16 14:02:51 [INFO] [ComputerCraft] Activating mod ComputerCraft
2013-05-16 14:02:51 [INFO] [EE3] Activating mod EE3
2013-05-16 14:02:51 [INFO] [eplus] Activating mod eplus
2013-05-16 14:02:51 [INFO] [EnderStorage] Activating mod EnderStorage
2013-05-16 14:02:51 [INFO] [BinnieCore] Activating mod BinnieCore
2013-05-16 14:02:51 [INFO] [ExtraBees] Activating mod ExtraBees
2013-05-16 14:02:51 [INFO] [ExtrabiomesXL] Activating mod ExtrabiomesXL
2013-05-16 14:02:51 [INFO] [factorization.misc] Activating mod factorization.misc
2013-05-16 14:02:51 [INFO] [factorization] Activating mod factorization
2013-05-16 14:02:51 [INFO] [factorization.dimensionalSlice] Activating mod factorization.dimensionalSlice
2013-05-16 14:02:51 [INFO] [Forestry] Activating mod Forestry
2013-05-16 14:02:51 [INFO] [GraviGun] Activating mod GraviGun
2013-05-16 14:02:51 [INFO] [IC2NuclearControl] Activating mod IC2NuclearControl
2013-05-16 14:02:51 [INFO] [iChunUtil] Activating mod iChunUtil
2013-05-16 14:02:51 [INFO] [ImmibisCore] Activating mod ImmibisCore
2013-05-16 14:02:51 [INFO] [ImmibisPeripherals] Activating mod ImmibisPeripherals
2013-05-16 14:02:51 [INFO] [IC2] Activating mod IC2
2013-05-16 14:02:51 [INFO] [inventorytweaks] Activating mod inventorytweaks
2013-05-16 14:02:51 [INFO] [IronChest] Activating mod IronChest
2013-05-16 14:02:51 [INFO] [LogisticsPipes|Main] Activating mod LogisticsPipes|Main
2013-05-16 14:02:51 [INFO] [ModularForceFieldSystem] Activating mod ModularForceFieldSystem
2013-05-16 14:02:51 [INFO] [minechem] Activating mod minechem
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded] Activating mod MineFactoryReloaded
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatAtum] Activating mod MineFactoryReloaded|CompatAtum
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatBiomesOPlenty] Activating mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatChococraft] Activating mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatExtraBiomes] Activating mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatForestry] Activating mod MineFactoryReloaded|CompatForestry
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatForestryPre] Activating mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatIC2] Activating mod MineFactoryReloaded|CompatIC2
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatMagicalCrops] Activating mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatNatura] Activating mod MineFactoryReloaded|CompatNatura
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatPams] Activating mod MineFactoryReloaded|CompatPams
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatRP2] Activating mod MineFactoryReloaded|CompatRP2
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatSoulShards] Activating mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatSufficientBiomes] Activating mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:02:51 [INFO] [MFReloaded|CompatThaumcraft] Activating mod MFReloaded|CompatThaumcraft
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatTConstruct] Activating mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatTwilightForest] Activating mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatVanilla] Activating mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatXyCraft] Activating mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:02:51 [INFO] [MiscPeripherals] Activating mod MiscPeripherals
2013-05-16 14:02:51 [INFO] [AdvancedSolarPanel] Activating mod AdvancedSolarPanel
2013-05-16 14:02:51 [INFO] [GraviSuite] Activating mod GraviSuite
2013-05-16 14:02:51 [INFO] [mmmPowersuits] Activating mod mmmPowersuits
2013-05-16 14:02:51 [INFO] [PowersuitAddons] Activating mod PowersuitAddons
2013-05-16 14:02:51 [INFO] [multiCraftingTable] Activating mod multiCraftingTable
2013-05-16 14:02:51 [INFO] [Natura] Activating mod Natura
2013-05-16 14:02:51 [INFO] [NEIPlugins] Activating mod NEIPlugins
2013-05-16 14:02:51 [INFO] [NetherOres] Activating mod NetherOres
2013-05-16 14:02:51 [INFO] [ObsidiPlates] Activating mod ObsidiPlates
2013-05-16 14:02:51 [INFO] [OmniTools] Activating mod OmniTools
2013-05-16 14:02:51 [INFO] [OCS] Activating mod OCS
2013-05-16 14:02:51 [INFO] [PortalGun] Activating mod PortalGun
2013-05-16 14:02:51 [INFO] [PowerConverters] Activating mod PowerConverters
2013-05-16 14:02:51 [INFO] [Railcraft] Activating mod Railcraft
2013-05-16 14:02:51 [INFO] [AS_Ruins] Activating mod AS_Ruins
2013-05-16 14:02:51 [INFO] [SoulShards] Activating mod SoulShards
2013-05-16 14:02:51 [INFO] [StevesCarts] Activating mod StevesCarts
2013-05-16 14:02:51 [INFO] [TConstruct] Activating mod TConstruct
2013-05-16 14:02:51 [INFO] [Thaumcraft] Activating mod Thaumcraft
2013-05-16 14:02:51 [INFO] [ThaumicBees] Activating mod ThaumicBees
2013-05-16 14:02:51 [INFO] [ThermalExpansion] Activating mod ThermalExpansion
2013-05-16 14:02:51 [INFO] [TwilightForest] Activating mod TwilightForest
2013-05-16 14:02:51 [INFO] [AS_UpdateCheck] Activating mod AS_UpdateCheck
2013-05-16 14:02:51 [INFO] [weaponmod] Activating mod weaponmod
2013-05-16 14:02:54 [INFO] [eplus] Initializing Packet Handler.
2013-05-16 14:02:54 [INFO] [FZ] This is Factorization 0.7.37
2013-05-16 14:02:57 [INFO] [ForgeModLoader] Configured a dormant chunk cache size of 0
2013-05-16 14:02:57 [INFO] [Buildcraft] Starting BuildCraft 3.5.3 (:30)
2013-05-16 14:02:57 [INFO] [Buildcraft] Copyright © SpaceToad, 2011
2013-05-16 14:02:57 [INFO] [Buildcraft] Beginning version check
2013-05-16 14:02:57 [INFO] [Buildcraft] http://www.mod-buildcraft.com
2013-05-16 14:02:57 [INFO] [ThermalExpansion] Loading Plugins…
2013-05-16 14:02:57 [INFO] [ThermalExpansion] Finished Loading Plugins.
2013-05-16 14:02:58 [INFO] [IC2] Config loaded from D:\MultiMC4\instances\1.5.2rev0\minecraft\config\IC2.cfg
2013-05-16 14:02:58 [INFO] [IC2] Using 32 audio sources.
2013-05-16 14:02:59 [INFO] [fml.ItemTracker] The mod MineFactoryReloaded is overwriting existing item at 335 (net.minecraft.item.ItemBucketMilk from Minecraft) with powercrystals.minefactoryreloaded.item.ItemFactoryBucket
2013-05-16 14:02:59 [INFO] [ForgeModLoader] Ars Magica >> Registering Village Modifications
2013-05-16 14:02:59 [INFO] [ForgeModLoader] Ars Magica >> Registering Enchantments
2013-05-16 14:02:59 [INFO] [ForgeModLoader] Ars Magica >> Initializing 'SC' bad things
2013-05-16 14:03:00 [INFO] [Additional-Buildcraft-Objects] Starting Additional-Buildcraft-Objects #140 1.0.3.140 (Built for Minecraft 1.5.2 with Buildcraft 3.5.3 and Forge 7.8.0.684
2013-05-16 14:03:00 [INFO] [Additional-Buildcraft-Objects] Copyright © Flow86, 2011-2013
2013-05-16 14:03:00 [INFO] [EE3] Initializing remote version check against remote version authority, located at https://raw.github.c...ter/version.xml
2013-05-16 14:03:00 [INFO] [eplus] Initializing Configurations.
2013-05-16 14:03:01 [INFO] [EE3] Currently using the most up to date version (pre1g) of Equivalent Exchange 3 for Minecraft 1.5.2
2013-05-16 14:03:01 [INFO] [ExtrabiomesXL]
2013-05-16 14:03:01 [INFO] [ExtrabiomesXL] Module CAUTIA is enabled.
2013-05-16 14:03:01 [INFO] [ExtrabiomesXL] Module FABRICA is enabled.
2013-05-16 14:03:01 [INFO] [ExtrabiomesXL] Module AMICA is enabled.
2013-05-16 14:03:04 [INFO] [STDOUT] /config/forestry/extrabees/main.conf
2013-05-16 14:03:04 [INFO] [STDOUT] /config/forestry/extrabees/machines.conf
2013-05-16 14:03:05 [INFO] [GraviGun] [1.5.0v2] Loading properties.
2013-05-16 14:03:06 [INFO] [STDOUT] [ModularForceFieldSystem] Loading module for IC2
2013-05-16 14:03:06 [INFO] [STDOUT] [ModularForceFieldSystem] Loading module for Buildcraft
2013-05-16 14:03:06 [INFO] [STDOUT] [ModularForceFieldSystem] Loading module for EE3
2013-05-16 14:03:06 [INFO] [STDOUT] [ModularForceFieldSystem] Loading module for ThermalExpansion
2013-05-16 14:03:07 [INFO] [STDOUT] [MineChem] PREINT PASSED
2013-05-16 14:03:08 [INFO] [STDOUT] Adding recipe for oreCopperAdding recipe for oreTinAdding recipe for oreIronAdding recipe for oreCopperAdding recipe for oreTinAdding recipe for ingotCopperAdding recipe for ingotTinAdding recipe for ingotBronzeAdding recipe for ingotSteelAdding recipe for blockCopperAdding recipe for blockBronzeAdding recipe for blockTinAdding recipe for blockSteelIC2 API: Call getItem failed for refinedUranium
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: IC2
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: NuclearControl
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: MFFS
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: AdvancedSolarPanel
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: CompactSolars
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: Forestry
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: APUnofficial
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: Railcraft
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: StevesCarts
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: ChickenChunks
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: BuildCraftCore
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: BuildCraftFactory
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: BuildCraftTransport
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: EnderStorage
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: EE3
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: Factorization
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: Thaumcraft
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: ThermalExpansion
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: PortalGun
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: AppEng
2013-05-16 14:03:08 [INFO] [ObsidiPlates] Config loaded from: D:\MultiMC4\instances\1.5.2rev0\minecraft\config\ObsidiPlates.cfg
2013-05-16 14:03:08 [INFO] [PortalGun] [1.5.1] Loading properties.
2013-05-16 14:03:09 [INFO] [OmniTools] [Whitelist] Reading established Whitelist from file.
2013-05-16 14:03:09 [INFO] [STDOUT]
2013-05-16 14:03:09 [INFO] [STDOUT] Starting up SoundSystem…
2013-05-16 14:03:10 [INFO] [Railcraft] An updated version of Railcraft is available from <http://railcraft.info>: 7.1.0.0
2013-05-16 14:03:10 [INFO] [STDOUT] Initializing LWJGL OpenAL
2013-05-16 14:03:10 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
2013-05-16 14:03:10 [INFO] [STDOUT] OpenAL initialized.
2013-05-16 14:03:10 [INFO] [STDOUT]
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound spill.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound bubble1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound bubble2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound bubble3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound bubble4.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemwood1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemwood2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemwood3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemstone1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemstone2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemstone3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemiron1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemiron2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemiron3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemironshoot.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound jar1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound jar2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound jar3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound jar4.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound key.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound doorfail.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound camerasuck.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound cameraticks.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound cameradone.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound cameraclack1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound cameraclack2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound cameraclack3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound page1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound page2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound learn.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound brain1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound brain2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound brain3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound brain4.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound crystal1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wispdead.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wisplive1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wisplive2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wisplive3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wand1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wand2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wand3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wandfail.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound rumble.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound ice1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound ice2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound ice3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound jacobs.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound hhoff.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound hhon.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound shock1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound shock2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound fireloop.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound zap1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound zap2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound dw.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound swing1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound swing2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wind1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wind2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound tool1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound tool2.ogg
2013-05-16 14:03:10 [INFO] [STDOUT] [TConstruct] Successfully loaded sounds.
2013-05-16 14:03:11 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/minechem.blockSynthesis.png, but that file does not exist. Ignoring.
2013-05-16 14:03:13 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/enderchest.png, but that file does not exist. Ignoring.
2013-05-16 14:03:16 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/block.minechemGhostBlock.png, but that file does not exist. Ignoring.
2013-05-16 14:03:16 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/forestry/textures/blocks/wood/planks.giganteum.png, but that file does not exist. Ignoring.
2013-05-16 14:03:16 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/blocks/crops/_fast.png, but that file does not exist. Ignoring.
2013-05-16 14:03:17 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/minechem.blockBlueprintProjector.png, but that file does not exist. Ignoring.
2013-05-16 14:03:17 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/blocks/crops/_fancy.png, but that file does not exist. Ignoring.
2013-05-16 14:03:17 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/factorization/textures/blocks/ceramic/rawglaze.png, but that file does not exist. Ignoring.
2013-05-16 14:03:18 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/minechem/textures/blocks/microscope.png, but that file does not exist. Ignoring.
2013-05-16 14:03:18 [INFO] [ForgeModLoader] Forge Mod Loader has detected an older LWJGL version, new advanced texture animation features are disabled
2013-05-16 14:03:18 [INFO] [ForgeModLoader] Not using advanced OpenGL 4.3 advanced capability for animations : OpenGL 4.3 is not available
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/buildcraft/textures/blocks/oil_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/lava_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.biofuel.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.essence.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.meat.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.pinkslime.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.sewage.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.sludge.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/blocks/infusedore.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Ender_Flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Glowstone_Flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Redstone_Flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_alubrass_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_aluminum_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_alumite_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_ardite_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_bronze_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_cobalt_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_copper_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_gold_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_iron_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_manyullyn_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_obsidian_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_steel_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_tin_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/water_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/ArsMagica/textures/blocks/illusionBlockRevealed.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/ArsMagica/textures/blocks/magicWall.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/ComputerCraft/textures/blocks/blink.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/ComputerCraft/textures/blocks/blinkAdvanced.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/buildcraft/textures/blocks/oil.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/fire_0.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/fire_1.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/lava.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/portal.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.biofuel.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.essence.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.meat.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.milk.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.milk.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.pinkslime.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.sewage.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.sludge.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/blocks/animatedglow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/blocks/candle.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/blocks/fluxgoo.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Ender_Still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Glowstone_Still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Lamp_Still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Redstone_Still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Machine_Active_Assembler.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Machine_Active_Charger.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_alubrass.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_aluminum.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_alumite.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_ardite.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_bronze.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_cobalt.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_copper.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_gold.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_iron.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_manyullyn.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_obsidian.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_steel.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_tin.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/twilightforest/textures/blocks/sort_leaves.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/twilightforest/textures/blocks/time_leaves.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/twilightforest/textures/blocks/trans_leaves.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/water.txt
2013-05-16 14:03:20 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/forestry/textures/items/crates/silver.png, but that file does not exist. Ignoring.
2013-05-16 14:03:20 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/items/name.fusionStar.png, but that file does not exist. Ignoring.
2013-05-16 14:03:21 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/ice_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:22 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/silk_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:22 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/necrotic_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:23 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/lava_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:23 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/quartz_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:24 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/blaze_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:24 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/lapis_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/items/lightningring.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/buildcraft/textures/items/fuel.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: textures/items/clock.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: textures/items/compass.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/factorization/textures/items/tool/bag_of_holding.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/drone.body2.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/drone.outline.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/princess.body2.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/princess.outline.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/queen.body2.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/queen.outline.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/biomefinder.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidBiofuel.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidBiomass.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidGlass.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidHoney.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidIce.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidJuice.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidMead.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidSeedOil.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/railcraft/textures/items/liquid.creosote.liquid.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/railcraft/textures/items/liquid.steam.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/items/essence.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/items/tallow.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/items/thaumometercore.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/items/tripletreat.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/items/BucketEnder.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/items/BucketGlowstone.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/items/BucketRedstone.txt
2013-05-16 14:03:24 [INFO] [STDOUT] Removing TMI Uninstaller
2013-05-16 14:03:24 [INFO] [STDOUT] Deleting Dir: D:\MultiMC4\instances\1.5.2rev0\minecraft\bin\TMIUninstaller
2013-05-16 14:03:24 [INFO] [STDOUT] ayl was overriden from NotEnoughItems 1.5.2.12.jar
2013-05-16 14:03:24 [INFO] [STDOUT] ProjectBench: Registered block id @ 700. Rendering: true @: 5
2013-05-16 14:03:25 [INFO] [STDOUT] Basic Components Loaded: 11 Languages.
2013-05-16 14:03:25 [INFO] [fml.ItemTracker] The mod MineFactoryReloaded is overwriting existing item at 102 (net.minecraft.block.BlockPane from Minecraft) with net.minecraft.item.ItemBlock
2013-05-16 14:03:25 [INFO] [fml.ItemTracker] The mod MineFactoryReloaded is overwriting existing item at 79 (net.minecraft.block.BlockIce from Minecraft) with powercrystals.minefactoryreloaded.block.ItemBlockVanillaIce
2013-05-16 14:03:25 [INFO] [ForgeModLoader] [AppEng] Starting Applied Energistics
2013-05-16 14:03:26 [INFO] [STDOUT] Adding recipe for dustGoldAdding recipe for dustIronLoading ComputerCraft v1.53pr1 (rev 1111)
2013-05-16 14:03:26 [INFO] [STDOUT] ComputerCraft: Searching for RedPowerLib…
2013-05-16 14:03:26 [INFO] [STDOUT] ComputerCraft: RedPowerLib not found.
2013-05-16 14:03:26 [INFO] [STDOUT] Loading CCTurtle v1.53pr1 (rev 1111)
2013-05-16 14:03:26 [INFO] [eplus] Initializing Blocks.
2013-05-16 14:03:26 [INFO] [fml.ItemTracker] The mod eplus is overwriting existing item at 116 (net.minecraft.block.BlockEnchantmentTable from Minecraft) with net.minecraft.item.ItemBlock
2013-05-16 14:03:26 [INFO] [eplus] Initializing GUI Handler.
2013-05-16 14:03:26 [INFO] [ForgeModLoader] [Modstats] Config loaded. allowUpdates: true, betaNotification: false, strict: false
2013-05-16 14:03:27 [INFO] [STDOUT] [MineChem] INIT PASSED
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Atum missing - MFR Atum Compat not loading
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Biomes O' Plenty missing - MFR Biomes O' Plenty Compat not loading
2013-05-16 14:03:27 [INFO] [ForgeModLoader] Chococraft is not available; MFR Chococraft Compat not loaded
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Magical Crops missing - MFR Compat: Magical Crops not loading
2013-05-16 14:03:27 [INFO] [STDERR] java.lang.ClassNotFoundException: mods.natura.common.NaturaContent
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at powercrystals.minefactoryreloaded.modhelpers.natura.Natura.load(Natura.java:35)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
2013-05-16 14:03:27 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
2013-05-16 14:03:27 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2013-05-16 14:03:27 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] Caused by: java.lang.NullPointerException
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Pam's HC base missing - MFR Pam HC Compat not loading
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Pam's Weee! Flowers missing - MFR Pam Weee! Flowers Compat not loading
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] RedPowerWorld missing - MFR RedPower2 Compat not loading
2013-05-16 14:03:27 [INFO] [STDOUT] Generated BlockMobSpawner helper method.
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Sufficient Biomes missing - MFR Sufficient Biomes Compat not loading
2013-05-16 14:03:28 [WARNING] [ForgeModLoader] XyCraft missing - MFR Xycraft Compat not loading
2013-05-16 14:03:29 [INFO] [MMMPS-CLIENT] Loading /mods/mmmPowersuits/models/mps_pantaloons.obj as mps_pantaloons
2013-05-16 14:03:29 [INFO] [MMMPS-CLIENT] Loading /mods/mmmPowersuits/models/mps_boots.obj as mps_boots
2013-05-16 14:03:29 [INFO] [MMMPS-CLIENT] Loading /mods/mmmPowersuits/models/mps_chest.obj as mps_chest
2013-05-16 14:03:29 [INFO] [MMMPS-CLIENT] Loading /mods/mmmPowersuits/models/mps_arms.obj as mps_arms
2013-05-16 14:03:29 [INFO] [MMMPS-CLIENT] Loading /mods/mmmPowersuits/models/mps_helm.obj as mps_helm
2013-05-16 14:03:29 [INFO] [OpenCCSensors] OpenCCSensors version 0.1.5g starting
2013-05-16 14:03:30 [INFO] [fml.ItemTracker] The mod Railcraft is overwriting existing item at 328 (net.minecraft.item.ItemMinecart from Minecraft) with mods.railcraft.common.carts.ItemCartVanilla
2013-05-16 14:03:30 [INFO] [fml.ItemTracker] The mod Railcraft is overwriting existing item at 342 (net.minecraft.item.ItemMinecart from Minecraft) with mods.railcraft.common.carts.ItemCartVanilla
2013-05-16 14:03:30 [INFO] [fml.ItemTracker] The mod Railcraft is overwriting existing item at 343 (net.minecraft.item.ItemMinecart from Minecraft) with mods.railcraft.common.carts.ItemCartVanilla
2013-05-16 14:03:30 [INFO] [fml.ItemTracker] The mod Railcraft is overwriting existing item at 407 (net.minecraft.item.ItemMinecart from Minecraft) with mods.railcraft.common.carts.ItemCartVanilla
2013-05-16 14:03:30 [INFO] [ForgeModLoader] [BalkonsWeaponMod] Properties file read succesfully!
2013-05-16 14:03:31 [INFO] [GraviGun] [1.5.0v2] Received mod blacklist request from: Thaumcraft
2013-05-16 14:03:31 [INFO] [PortalGun] [1.5.1] Received mod blacklist request from: Thaumcraft
2013-05-16 14:03:31 [INFO] [Railcraft] Mod Forestry registered ethanol@32000 as a valid liquid Boiler fuel
2013-05-16 14:03:31 [WARNING] [ForgeModLoader] Could not retrieve Forestry block identified by: planks
2013-05-16 14:03:31 [INFO] [ThermalExpansion] Buildcraft Triggers Registered: 8
2013-05-16 14:03:31 [INFO] [IC2] Loading IC2 submodule: bcIntegration
2013-05-16 14:03:31 [INFO] [IC2] BuildCraft integration module loaded
2013-05-16 14:03:31 [SEVERE] [ForgeModLoader] [AppEng] GregTech Integration Disabled.
2013-05-16 14:03:31 [SEVERE] [ForgeModLoader] [AppEng] Better Storage Disabled.
2013-05-16 14:03:31 [INFO] [ForgeModLoader] Ars Magica >> Initializing power lookups
2013-05-16 14:03:33 [WARNING] [ForgeModLoader] Error attempting to calculate the power recipe for "" - skipping.
2013-05-16 14:03:34 [INFO] [STDERR] java.lang.ClassNotFoundException: ic2.api.Crops
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at extrabiomes.module.amica.ic2.IC2API.<init>(IC2API.java:27)
2013-05-16 14:03:34 [INFO] [STDERR] at extrabiomes.module.amica.ic2.IC2Plugin.preInit(IC2Plugin.java:78)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler_199_IC2Plugin_preInit_Pre.invoke(.dynamic)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraftforge.event.EventBus.post(EventBus.java:103)
2013-05-16 14:03:34 [INFO] [STDERR] at extrabiomes.PluginManager.activatePlugins(PluginManager.java:17)
2013-05-16 14:03:34 [INFO] [STDERR] at extrabiomes.Extrabiomes.postInit(Extrabiomes.java:73)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] Caused by: java.lang.NullPointerException
2013-05-16 14:03:34 [INFO] [ExtrabiomesXL] Successfully Loaded.
2013-05-16 14:03:34 [WARNING] [ForgeModLoader] Could not load forestry config, due to java reflection failing!
beeBreedingMode
2013-05-16 14:03:34 [INFO] [Forestry] Skipping CraftGuide integration.
2013-05-16 14:03:34 [WARNING] [ForgeModLoader] Couldn't find vanilla template - forestry.speciesFestive
2013-05-16 14:03:35 [INFO] [ForgeModLoader] [Thaumcraft] Adding language support for en_US
2013-05-16 14:03:35 [INFO] [LogisticsPipes|Main] Loaded ForestryProxy
2013-05-16 14:03:35 [INFO] [LogisticsPipes|Main] Loaded IC2Proxy
2013-05-16 14:03:35 [INFO] [LogisticsPipes|Main] Loaded CCTurtleProxy
2013-05-16 14:03:35 [INFO] [LogisticsPipes|Main] Loaded Thaumcraft Proxy
2013-05-16 14:03:35 [INFO] [LogisticsPipes|Main] Loaded ThermalExpansion DummyProxy
2013-05-16 14:03:36 [INFO] [STDOUT] Adding recipe for ingotSteelAdding recipe for blockSteelAdding recipe for ingotIronAdding recipe for ingotGold[MineChem] Computercraft interface layer loaded
2013-05-16 14:03:36 [INFO] [STDOUT] [MineChem] POSTINIT PASSED
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.ModularForceFieldSystem
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.SecurityRight
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.SecurityRight
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.SecurityRight
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.ModularForceFieldSystem
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.ModularForceFieldSystem
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.ModularForceFieldSystem
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class mods.railcraft.blocks.tracks.TileTrack
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get field [shedar.mods.ic2.nuclearcontrol.BlockNuclearControlMain].DAMAGE_INFO_PANEL
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get field [shedar.mods.ic2.nuclearcontrol.BlockNuclearControlMain].DAMAGE_INFO_PANEL_EXTENDER
2013-05-16 14:03:36 [INFO] [MiscPeripherals] Loaded 12 demo files
2013-05-16 14:03:36 [WARNING] [MMMPS-CLIENT] Failed to get Thermal Expansion item energyFrameFull
2013-05-16 14:03:36 [WARNING] [MMMPS-CLIENT] Failed to get Thermal Expansion item teleportBase
2013-05-16 14:03:36 [SEVERE] [ForgeModLoader] Fatal errors were detected during the transition from POSTINITIALIZATION to AVAILABLE. Loading cannot continue
2013-05-16 14:03:36 [SEVERE] [ForgeModLoader]
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML{5.2.10.702} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge{7.8.0.702} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CodeChickenCore{0.8.6.5} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CoFHCore{1.5.2.1} [CoFH Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisMicroblocks{55.0.0} [Immibis's Microblocks] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
NotEnoughItems{1.5.2.12} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PowerCrystalsCore{1.1.4} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CoFHNetwork{1.5.2.1} [CoFHNetwork] (CoFHCore-1.5.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CoFHWorld{1.5.2.1} [CoFHWorld] (CoFHCore-1.5.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisMicroblocksInstallCheck{55.0.0} [Immibis's Microblocks (Check for incorrect installation)] (immibis-microblocks-55.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
jammyfurniture{4.4} [Jammy Furniture Mod] (1.5.2_Jammy_Furniture_Mod_V4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
bau5_ProjectBench{1.7.4} [Project Bench] ([1.5.2]ProjectBench-v1.7.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Core{3.5.3} [BuildCraft] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Factory{3.5.3} [BC Factory] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Transport{3.5.3} [BC Transport] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Silicon{3.5.3} [BC Silicon] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
APUnofficial{2.3.0} [Additional Pipes] (AdditionalPipes2.3.0-BC3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion{2.4.2.0} [Thermal Expansion] (ThermalExpansion-2.4.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2{1.115.311-lf} [IndustrialCraft 2] (industrialcraft-2_1.115.311-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AdvancedMachines{4.9} [IC2 Advanced Machines Addon] (AdvancedMachines_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AdvancedPowerManagement{1.2.65-IC2-1.115} [Advanced Power Management] (AdvancedPowerManagement-1.2.65-IC2-1.115.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BasicComponents{1.3.2} [Basic Components] (BasicComponents_v1.3.2.79.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Builders{3.5.3} [BC Builders] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Energy{3.5.3} [BC Energy] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded{1.5.1R2.5.4} [MineFactory Reloaded] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AppliedEnergistics{rv.10.m} [Applied Energistics] (appeng-rv10-m.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ArsMagica{5.52.002} [Ars Magica] (ArsMagica_5.52.002.zip) Unloaded->Constructed->Pre-initialized->Initialized->Errored
Backpack{1.8.11} [Backpack] (backpack-1.8.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BiblioCraft{1.2.3} [BiblioCraft] (BiblioCraft[v1.2.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Additional-Buildcraft-Objects{1.0.3.140} [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-1.0.3.140.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ChickenChunks{1.3.2.6} [ChickenChunks] (ChickenChunks 1.3.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CompactSolars{4.1.6.37} [Compact Solar Arrays] (compactsolars-universal-1.5.1-4.1.6.37.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ComputerCraft{1.53pr1} [ComputerCraft] (ComputerCraft1.53pr1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CCTurtle{1.53pr1} [ComputerCraft Turtles] (ComputerCraft1.53pr1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
EE3{pre1g (build 4)} [Equivalent Exchange 3] (ee3-universal-pre1g.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
eplus{1.14.6} [Enchanting Plus] (EnchantingPlus-1.14.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
EnderStorage{1.4.2.5} [EnderStorage] (EnderStorage 1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ExtrabiomesXL{3.13.1} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.5.2-3.13.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatForestryPre{1.5.1R2.5.4} [MFR Compat: Forestry (2)] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forestry{2.2.2.2} [Forestry for Minecraft] (forestry-A-2.2.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BinnieCore{1.6-pre7} [Binnie Core] (extra-bees-1.6-pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ExtraBees{1.6-pre7} [Extra Bees] (extra-bees-1.6-pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
factorization{0.7.37} [Factorization] (Factorization-0.7.37.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
factorization.misc{0.7.37} [Factorization Miscellaneous Nonsense] (Factorization-0.7.37.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
factorization.dimensionalSlice{0.7.37} [Factorization Dimensional Slices] (Factorization-0.7.37.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
iChunUtil{1.0.1} [iChunUtil] (iChunUtil1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
GraviGun{1.5.0.2} [GraviGun] (GravityGun1.5.0v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2NuclearControl{1.5.1b} [Nuclear Control] (IC2NuclearControl-1.5.1b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisCore{55.1.1} [Immibis Core] (immibis-core-55.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisPeripherals{55.0.0} [Immibis's Peripherals] (immibis-peripherals-55.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IronChest{5.2.6.411} [Iron Chest] (ironchest-universal-1.5.2-5.2.6.411.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Thaumcraft{3.0.5a} [Thaumcraft] (Thaumcraft3.0.5a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
LogisticsPipes|Main{0.7.2.dev.424} [Logistics Pipes] (LogisticsPipes-MC1.5.2-0.7.2.dev.424.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ModularForceFieldSystem{2.3.0.0.1} [Modular ForceField System V2] (MC1.5.2 - IC2 308+ - MFFS 2.3.0.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
minechem{@VERSION@} [MineChem] (MineChem_v3.x.102.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatAtum{1.5.1R2.5.4} [MFR Compat: Atum] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatBiomesOPlenty{1.5.1R2.5.4} [MFR Compat: Biomes O' Plenty] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatChococraft{1.5.1R2.5.4} [MFR Compat: Chococraft] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatExtraBiomes{1.5.1R2.5.4} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatForestry{1.5.1R2.5.4} [MFR Compat: Forestry] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatIC2{1.5.1R2.5.4} [MFR Compat: IC2] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatMagicalCrops{1.5.1R2.5.4} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Natura{1.5.1_2.0.21} [Natura] (Natura_2.0.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatNatura{1.5.1R2.5.4} [MFR Compat: Natura] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatPams{1.5.1R2.5.4} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatRP2{1.5.1R2.5.4} [MFR Compat: RP2] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
SoulShards{1.27} [SoulShards] (SoulShards-v1.27-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatSoulShards{1.5.1R2.5.4} [MFR Compat: SoulShards] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatSufficientBiomes{1.5.1R2.5.4} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MFReloaded|CompatThaumcraft{1.5.1R2.5.4} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
TConstruct{1.5.1_1.3.3.14} [Tinkers' Construct] (TConstruct_1.3.3.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatTConstruct{1.5.1R2.5.4} [MFR Compat: TConstruct] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
TwilightForest{1.18.0} [The Twilight Forest] (twilightforest-1.18.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatTwilightForest{1.5.1R2.5.4} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatVanilla{1.5.1R2.5.4} [MFR Compat: Vanilla] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatXyCraft{1.5.1R2.5.4} [MFR Compat: XyCraft] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MiscPeripherals{3.2} [MiscPeripherals] (miscperipherals-3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AdvancedSolarPanel{3.3.7} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
GraviSuite{1.9.2} [Gravitation Suite] (mod_zGraviSuite_1_9_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mmmPowersuits{0.6.0-444} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.6.0-444.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PowersuitAddons{0.2.2-90} [Andrew2448's Modular Powersuits Addon] (MPSA-0.2.2-90_MPS-422.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
multiCraftingTable{1.0.0} [Multi-Crafting Table] (multi-crafting-table-universal-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
NEIPlugins{1.0.8.7} [NEI Plugins] (NEIPlugins-1.0.8.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
NetherOres{1.5.1R2.1.3} [Nether Ores] (NetherOres-2.1.3-60.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ObsidiPlates{1.4.0} [Obsidian Pressure Plates] (obsidiplates-1.5.2-universal-1.4.0.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
OCS{0.1.5g} [OpenCCSensors] (OpenCCSensors-0.1.5g.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PortalGun{1.5.1} [PortalGun] (PortalGun1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Railcraft{7.0.0.0} [Railcraft] (Railcraft_1.5.1-7.0.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PowerConverters{1.5.1R2.3.0} [Power Converters] (PowerConverters-2.3.0-54.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AS_Ruins{10.2} [Ruins Spawning System] (Ruins_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
StevesCarts{2.0.0.a114} [Steve's Carts] (StevesCarts2.0.0.a114.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThaumicBees{1.4.7 - 184} [ThaumicBees] (thaumicbees-1.4.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AS_UpdateCheck{1.0.8} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
weaponmod{1.5.2 v1.11.3} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
OmniTools{3.1.3.0} [OmniTools] (OmniTools-3.1.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
2013-05-16 14:03:36 [SEVERE] [ForgeModLoader] The following problems were captured during this phase
2013-05-16 14:03:36 [SEVERE] [ForgeModLoader] Caught exception from ArsMagica
java.lang.NullPointerException
at openccsensors.common.item.ItemSensorCard.func_77667_c(ItemSensorCard.java:45)
at net.minecraft.item.ItemStack.func_77977_a(ItemStack.java:449)
at mithion.arsmagica.AMPowerLibrary.initializePowerLookups(AMPowerLibrary.java:191)
at mithion.arsmagica.AMCore.postInit(AMCore.java:301)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] java.lang.NullPointerException
2013-05-16 14:03:36 [INFO] [STDERR] at openccsensors.common.item.ItemSensorCard.func_77667_c(ItemSensorCard.java:45)
2013-05-16 14:03:36 [INFO] [STDERR] at net.minecraft.item.ItemStack.func_77977_a(ItemStack.java:449)
2013-05-16 14:03:36 [INFO] [STDERR] at mithion.arsmagica.AMPowerLibrary.initializePowerLookups(AMPowerLibrary.java:191)
2013-05-16 14:03:36 [INFO] [STDERR] at mithion.arsmagica.AMCore.postInit(AMCore.java:301)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:36 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:36 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
2013-05-16 14:03:36 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
2013-05-16 14:03:36 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
2013-05-16 14:03:36 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
2013-05-16 14:03:36 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2013-05-16 14:03:36 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2013-05-16 14:03:36 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)


——————- FML Log ——————–
2013-05-16 14:02:44 [INFO] [ForgeModLoader] Forge Mod Loader version 5.2.10.702 for Minecraft 1.5.2 loading
2013-05-16 14:02:44 [INFO] [ForgeModLoader] Java is Java HotSpot™ 64-Bit Server VM, version 1.7.0_21, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre7
2013-05-16 14:02:44 [FINE] [ForgeModLoader] Java classpath at launch is MultiMCLauncher.jar
2013-05-16 14:02:44 [FINE] [ForgeModLoader] Java library path at launch is C:\Program Files\Java\jre7\bin;C:\Windows\Sun\Java\bin;C:\Windows\system32;C:\Windows;D:\Buildcraft142\ant\bin;.
2013-05-16 14:02:44 [FINE] [ForgeModLoader] Enabling runtime deobfuscation
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] All core mods are successfully located
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Discovering coremods
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Found a candidate coremod CodeChickenCore.jar
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Loading coremod CodeChickenCore.jar
2013-05-16 14:02:44 [WARNING] [ForgeModLoader] The coremod codechicken.core.asm.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Loaded coremod CodeChickenCore.jar
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Found a candidate coremod CoFHCore-1.5.2.1.jar
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Loading coremod CoFHCore-1.5.2.1.jar
2013-05-16 14:02:44 [WARNING] [ForgeModLoader] The coremod cofh.asm.CoFHPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Loaded coremod CoFHCore-1.5.2.1.jar
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Found a candidate coremod immibis-microblocks-55.0.0.jar
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Loading coremod immibis-microblocks-55.0.0.jar
2013-05-16 14:02:44 [WARNING] [ForgeModLoader] The coremod mods.immibis.microblocks.coremod.MicroblocksCoreMod does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Loaded coremod immibis-microblocks-55.0.0.jar
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Found a candidate coremod NotEnoughItems 1.5.2.12.jar
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Loading coremod NotEnoughItems 1.5.2.12.jar
2013-05-16 14:02:44 [WARNING] [ForgeModLoader] The coremod codechicken.nei.asm.NEICorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Loaded coremod NotEnoughItems 1.5.2.12.jar
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Found a candidate coremod PowerCrystalsCore-1.1.4-96.jar
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Loading coremod PowerCrystalsCore-1.1.4-96.jar
2013-05-16 14:02:44 [FINE] [ForgeModLoader] The coremod powercrystals.core.CoreLoader requested minecraft version 1.5.2 and minecraft is 1.5.2. It will be loaded.
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Loaded coremod PowerCrystalsCore-1.1.4-96.jar
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Found library file argo-small-3.2.jar present and correct in lib dir
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Found library file guava-14.0-rc3.jar present and correct in lib dir
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Found library file asm-all-4.1.jar present and correct in lib dir
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Found library file bcprov-jdk15on-148.jar present and correct in lib dir
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Found library file deobfuscation_data_1.5.2.zip present and correct in lib dir
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Found library file scala-library.jar present and correct in lib dir
2013-05-16 14:02:44 [INFO] [STDOUT] Adding Accesstransformer map: pcc_at.cfg
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Running coremod plugins
2013-05-16 14:02:44 [FINEST] [ForgeModLoader] Running coremod plugin FMLCorePlugin
2013-05-16 14:02:45 [INFO] [ForgeModLoader] Found valid fingerprint for Minecraft Forge. Certificate fingerprint de4cf8a3f3bc15635810044c39240bf96804ea7d
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Coremod plugin FMLCorePlugin run successfully
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Running coremod plugin FMLForgePlugin
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Coremod plugin FMLForgePlugin run successfully
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Running coremod plugin CodeChickenCorePlugin
2013-05-16 14:02:45 [INFO] [STDOUT] Adding Accesstransformer map: codechickencore_at.cfg
2013-05-16 14:02:45 [INFO] [STDOUT] Adding AccessTransformer: chickenchunks_at.cfg
2013-05-16 14:02:45 [INFO] [STDOUT] Adding Accesstransformer map: temp.dat
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Coremod plugin CodeChickenCorePlugin run successfully
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Running coremod plugin CoFHPlugin
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Coremod plugin CoFHPlugin run successfully
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Running coremod plugin MicroblocksCoreMod
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Coremod plugin MicroblocksCoreMod run successfully
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Running coremod plugin NEICorePlugin
2013-05-16 14:02:45 [INFO] [STDOUT] Adding Accesstransformer map: nei_at.cfg
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Coremod plugin NEICorePlugin run successfully
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Running coremod plugin CoreLoader
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Coremod plugin CoreLoader run successfully
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Validating minecraft
2013-05-16 14:02:45 [FINEST] [ForgeModLoader] Minecraft validated, launching…
2013-05-16 14:02:46 [INFO] [STDOUT] Inserted super call into azg.c
2013-05-16 14:02:46 [INFO] [STDOUT] ayl was overriden from NotEnoughItems 1.5.2.12.jar
2013-05-16 14:02:47 [INFO] [STDOUT] Generated BlockMobSpawner helper method.
2013-05-16 14:02:47 [INFO] [STDOUT] 229 recipes
2013-05-16 14:02:47 [INFO] [STDOUT] 27 achievements
2013-05-16 14:02:48 [INFO] [Minecraft-Client] Setting user: Regelneef
2013-05-16 14:02:48 [INFO] [STDOUT] (Session ID is 42898408e1452decf10bccb5a022d52d37fecf95)
2013-05-16 14:02:48 [INFO] [STDERR] Client asked for parameter: server
2013-05-16 14:02:48 [INFO] [Minecraft-Client] LWJGL Version: 2.4.2
2013-05-16 14:02:48 [INFO] [MinecraftForge] Attempting early MinecraftForge initialization
2013-05-16 14:02:48 [INFO] [STDOUT] MinecraftForge v7.8.0.702 Initialized
2013-05-16 14:02:48 [INFO] [ForgeModLoader] MinecraftForge v7.8.0.702 Initialized
2013-05-16 14:02:48 [INFO] [STDOUT] Replaced 85 ore recipies
2013-05-16 14:02:48 [INFO] [MinecraftForge] Completed early MinecraftForge initialization
2013-05-16 14:02:48 [INFO] [ForgeModLoader] Reading custom logging properties from D:\MultiMC4\instances\1.5.2rev0\minecraft\config\logging.properties
2013-05-16 14:02:48 [OFF] [ForgeModLoader] Logging level for ForgeModLoader logging is set to ALL
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Building injected Mod Containers [cpw.mods.fml.common.FMLDummyContainer, net.minecraftforge.common.ForgeDummyContainer, codechicken.core.asm.CodeChickenCoreModContainer, cofh.asm.CoFHModContainer, mods.immibis.microblocks.coremod.MicroblocksModContainer, codechicken.nei.asm.NEIModContainer, powercrystals.core.CoreCore]
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Attempting to load mods contained in the minecraft jar file and associated classes
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a minecraft related file at D:\MultiMC4\instances\1.5.2rev0\minecraft\bin\minecraft.jar, examining for mod candidates
2013-05-16 14:02:48 [FINER] [ForgeModLoader] Skipping known library file D:\MultiMC4\instances\1.5.2rev0\minecraft\bin\lwjgl.jar
2013-05-16 14:02:48 [FINER] [ForgeModLoader] Skipping known library file D:\MultiMC4\instances\1.5.2rev0\minecraft\bin\lwjgl_util.jar
2013-05-16 14:02:48 [FINER] [ForgeModLoader] Skipping known library file D:\MultiMC4\instances\1.5.2rev0\minecraft\bin\jinput.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a minecraft related file at D:\MultiMC4\instances\1.5.2rev0\minecraft\coremods\CodeChickenCore.jar, examining for mod candidates
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a minecraft related file at D:\MultiMC4\instances\1.5.2rev0\minecraft\coremods\CoFHCore-1.5.2.1.jar, examining for mod candidates
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a minecraft related file at D:\MultiMC4\instances\1.5.2rev0\minecraft\coremods\immibis-microblocks-55.0.0.jar, examining for mod candidates
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a minecraft related file at D:\MultiMC4\instances\1.5.2rev0\minecraft\coremods\NotEnoughItems 1.5.2.12.jar, examining for mod candidates
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a minecraft related file at D:\MultiMC4\instances\1.5.2rev0\minecraft\coremods\PowerCrystalsCore-1.1.4-96.jar, examining for mod candidates
2013-05-16 14:02:48 [FINER] [ForgeModLoader] Skipping known library file D:\MultiMC4\instances\1.5.2rev0\minecraft\lib\argo-small-3.2.jar
2013-05-16 14:02:48 [FINER] [ForgeModLoader] Skipping known library file D:\MultiMC4\instances\1.5.2rev0\minecraft\lib\guava-14.0-rc3.jar
2013-05-16 14:02:48 [FINER] [ForgeModLoader] Skipping known library file D:\MultiMC4\instances\1.5.2rev0\minecraft\lib\asm-all-4.1.jar
2013-05-16 14:02:48 [FINER] [ForgeModLoader] Skipping known library file D:\MultiMC4\instances\1.5.2rev0\minecraft\lib\bcprov-jdk15on-148.jar
2013-05-16 14:02:48 [FINER] [ForgeModLoader] Skipping known library file D:\MultiMC4\instances\1.5.2rev0\minecraft\lib\deobfuscation_data_1.5.2.zip
2013-05-16 14:02:48 [FINER] [ForgeModLoader] Skipping known library file D:\MultiMC4\instances\1.5.2rev0\minecraft\lib\scala-library.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Minecraft jar mods loaded successfully
2013-05-16 14:02:48 [INFO] [ForgeModLoader] Searching D:\MultiMC4\instances\1.5.2rev0\minecraft\mods for mods
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file 1.5.2_Jammy_Furniture_Mod_V4.4.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file [1.5.2]ProjectBench-v1.7.5.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file [1.5.2]ReiMinimap_v3.3_06.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file AdditionalPipes2.3.0-BC3.5.3.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file AdvancedMachines_1.5.2.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file AdvancedPowerManagement-1.2.65-IC2-1.115.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file appeng-rv10-m.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file ArsMagica_5.52.002.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file backpack-1.8.11-1.5.2.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file BasicComponents_v1.3.2.79.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file BiblioCraft[v1.2.3].zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file buildcraft-A-3.5.3.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file buildcraft-Z-additional-buildcraft-objects-1.0.3.140.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file ChickenChunks 1.3.2.6.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file compactsolars-universal-1.5.1-4.1.6.37.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file ComputerCraft1.53pr1.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file ee3-universal-pre1g.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file EnchantingPlus-1.14.6.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file EnderStorage 1.4.2.5.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file extra-bees-1.6-pre7.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file ExtrabiomesXL-universal-1.5.2-3.13.1.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file Factorization-0.7.37.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file forestry-A-2.2.2.2.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file GravityGun1.5.0v2.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file IC2NuclearControl-1.5.1b.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file iChunUtil1.0.1.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file immibis-core-55.1.1.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file immibis-peripherals-55.0.0.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file industrialcraft-2_1.115.311-lf.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file InventoryTweaks-1.54b.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file ironchest-universal-1.5.2-5.2.6.411.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file LogisticsPipes-MC1.5.2-0.7.2.dev.424.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file MC1.5.2 - IC2 308+ - MFFS 2.3.0.0.8.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file MineChem_v3.x.102.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file MineFactoryReloaded-2.5.4-665.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file miscperipherals-3.2.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file mod_AdvancedSolarPanels_3_3_7.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file mod_zGraviSuite_1_9_2.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file ModularPowersuits-0.6.0-444.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file MPSA-0.2.2-90_MPS-422.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file multi-crafting-table-universal-1.0.0.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file Natura_2.0.21.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file NEIPlugins-1.0.8.7.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file NetherOres-2.1.3-60.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file obsidiplates-1.5.2-universal-1.4.0.12.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate mod directory OCSLua
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file OmniTools-3.1.3.0.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file OpenCCSensors-0.1.5g.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file PortalGun1.5.1.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file PowerConverters-2.3.0-54.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file Railcraft_1.5.1-7.0.0.0.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate mod directory rei_minimap
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate mod directory resources
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Ignoring unknown file ruins.txt in mods directory
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file Ruins_1.5.2.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Ignoring unknown file ruins_log.txt in mods directory
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file SoulShards-v1.27-universal.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file StevesCarts2.0.0.a114.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file TConstruct_1.3.3.13.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file Thaumcraft3.0.5a.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file thaumicbees-1.4.7.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file ThermalExpansion-2.4.2.0.jar
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file twilightforest-1.18.0.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file UpdateCheckerMod_1.5.2.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate mod directory weaponmod
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Found a candidate zip or jar file WeaponMod.zip
2013-05-16 14:02:48 [FINE] [ForgeModLoader] Examining file minecraft.jar for potential mods
2013-05-16 14:02:48 [FINE] [ForgeModLoader] The mod container minecraft.jar appears to be missing an mcmod.info file
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file CodeChickenCore.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file CodeChickenCore.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file CoFHCore-1.5.2.1.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file CoFHCore-1.5.2.1.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod cofh.CoFHNetwork
2013-05-16 14:02:49 [FINEST] [CoFHNetwork] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod cofh.CoFHWorld
2013-05-16 14:02:49 [FINEST] [CoFHWorld] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file immibis-microblocks-55.0.0.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file immibis-microblocks-55.0.0.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod mods.immibis.microblocks.MicroblocksNonCoreMod
2013-05-16 14:02:49 [FINEST] [ImmibisMicroblocksInstallCheck] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file NotEnoughItems 1.5.2.12.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file NotEnoughItems 1.5.2.12.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file PowerCrystalsCore-1.1.4-96.jar for potential mods
2013-05-16 14:02:49 [FINE] [ForgeModLoader] The mod container PowerCrystalsCore-1.1.4-96.jar appears to be missing an mcmod.info file
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file 1.5.2_Jammy_Furniture_Mod_V4.4.zip for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file 1.5.2_Jammy_Furniture_Mod_V4.4.zip
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod net.minecraft.jammy780.furniture.JammyFurnitureModCore
2013-05-16 14:02:49 [FINEST] [jammyfurniture] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file [1.5.2]ProjectBench-v1.7.5.zip for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file [1.5.2]ProjectBench-v1.7.5.zip
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod bau5.mods.projectbench.common.ProjectBench
2013-05-16 14:02:49 [FINEST] [bau5_ProjectBench] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file [1.5.2]ReiMinimap_v3.3_06.zip for potential mods
2013-05-16 14:02:49 [FINE] [ForgeModLoader] The mod container [1.5.2]ReiMinimap_v3.3_06.zip appears to be missing an mcmod.info file
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified a BaseMod type mod mod_ReiMinimap
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file AdditionalPipes2.3.0-BC3.5.3.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file AdditionalPipes2.3.0-BC3.5.3.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod buildcraft.additionalpipes.AdditionalPipes
2013-05-16 14:02:49 [FINEST] [APUnofficial] Parsed dependency info : [] [BuildCraft|Transport, BuildCraft|Silicon, BuildCraft|Transport, BuildCraft|Factory] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file AdvancedMachines_1.5.2.zip for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file AdvancedMachines_1.5.2.zip
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod ic2.advancedmachines.common.AdvancedMachines
2013-05-16 14:02:49 [FINEST] [AdvancedMachines] Parsed dependency info : [IC2] [IC2] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file AdvancedPowerManagement-1.2.65-IC2-1.115.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file AdvancedPowerManagement-1.2.65-IC2-1.115.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod com.kaijin.AdvPowerMan.AdvancedPowerManagement
2013-05-16 14:02:49 [FINEST] [AdvancedPowerManagement] Parsed dependency info : [IC2@[1.115,), Forge@[7.7.1.666,)] [IC2@[1.115,), Forge@[7.7.1.666,)] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file appeng-rv10-m.zip for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file appeng-rv10-m.zip
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod appeng.common.AppEng
2013-05-16 14:02:49 [FINEST] [AppliedEnergistics] Parsed dependency info : [Forge@[7.7.1.676,)] [MineFactoryReloaded, BasicComponents, IC2, BuildCraft|Silicon, Forge@[7.7.1.676,)] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file ArsMagica_5.52.002.zip for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file ArsMagica_5.52.002.zip
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod mithion.arsmagica.AMCore
2013-05-16 14:02:49 [FINEST] [ArsMagica] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file backpack-1.8.11-1.5.2.zip for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file backpack-1.8.11-1.5.2.zip
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod backpack.Backpack
2013-05-16 14:02:49 [FINEST] [Backpack] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file BasicComponents_v1.3.2.79.jar for potential mods
2013-05-16 14:02:49 [FINE] [ForgeModLoader] The mod container BasicComponents_v1.3.2.79.jar appears to be missing an mcmod.info file
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod universalelectricity.components.common.BCLoader
2013-05-16 14:02:49 [FINEST] [BasicComponents] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file BiblioCraft[v1.2.3].zip for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file BiblioCraft[v1.2.3].zip
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod jds.bibliocraft.BiblioCraft
2013-05-16 14:02:49 [FINEST] [BiblioCraft] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file buildcraft-A-3.5.3.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file buildcraft-A-3.5.3.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod buildcraft.BuildCraftBuilders
2013-05-16 14:02:49 [FINEST] [BuildCraft|Builders] Parsed dependency info : [BuildCraft|Core@3.5.3] [BuildCraft|Core@3.5.3] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod buildcraft.BuildCraftCore
2013-05-16 14:02:49 [FINEST] [BuildCraft|Core] Parsed dependency info : [Forge@[7.7.2.682,)] [Forge@[7.7.2.682,)] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod buildcraft.BuildCraftEnergy
2013-05-16 14:02:49 [FINEST] [BuildCraft|Energy] Parsed dependency info : [BuildCraft|Core@3.5.3] [BuildCraft|Core@3.5.3] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod buildcraft.BuildCraftFactory
2013-05-16 14:02:49 [FINEST] [BuildCraft|Factory] Parsed dependency info : [BuildCraft|Core@3.5.3] [BuildCraft|Core@3.5.3] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod buildcraft.BuildCraftSilicon
2013-05-16 14:02:49 [FINEST] [BuildCraft|Silicon] Parsed dependency info : [BuildCraft|Transport@3.5.3] [BuildCraft|Transport@3.5.3] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod buildcraft.BuildCraftTransport
2013-05-16 14:02:49 [FINEST] [BuildCraft|Transport] Parsed dependency info : [BuildCraft|Core@3.5.3] [BuildCraft|Core@3.5.3] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file buildcraft-Z-additional-buildcraft-objects-1.0.3.140.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file buildcraft-Z-additional-buildcraft-objects-1.0.3.140.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod abo.ABO
2013-05-16 14:02:49 [FINEST] [Additional-Buildcraft-Objects] Parsed dependency info : [BuildCraft|Energy@[3.5.3,), Forge@[7.8.0.684,), BuildCraft|Transport@[3.5.3,)] [Forge@[7.8.0.684,), BuildCraft|Transport@[3.5.3,), BuildCraft|Energy@[3.5.3,)] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file ChickenChunks 1.3.2.6.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file ChickenChunks 1.3.2.6.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod codechicken.chunkloader.ChickenChunks
2013-05-16 14:02:49 [FINEST] [ChickenChunks] Parsed dependency info : [Forge@[6.4.1.413,)] [Forge@[6.4.1.413,)] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file compactsolars-universal-1.5.1-4.1.6.37.zip for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file compactsolars-universal-1.5.1-4.1.6.37.zip
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod cpw.mods.compactsolars.CompactSolars
2013-05-16 14:02:49 [FINEST] [CompactSolars] Using mcmod dependency info : [IC2@[1.112,), Forge@[6.6.1,)] [IC2@[1.112,)] []
2013-05-16 14:02:49 [FINE] [CompactSolars] Attempting to load the file version.properties from compactsolars-universal-1.5.1-4.1.6.37.zip to locate a version number for CompactSolars
2013-05-16 14:02:49 [FINE] [CompactSolars] Found version 4.1.6.37 for mod CompactSolars in version.properties, using
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file ComputerCraft1.53pr1.zip for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file ComputerCraft1.53pr1.zip
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod dan200.CCTurtle
2013-05-16 14:02:49 [FINEST] [CCTurtle] Parsed dependency info : [] [ComputerCraft] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod dan200.ComputerCraft
2013-05-16 14:02:49 [FINEST] [ComputerCraft] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file ee3-universal-pre1g.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file ee3-universal-pre1g.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod com.pahimar.ee3.EquivalentExchange3
2013-05-16 14:02:49 [FINEST] [EE3] Parsed dependency info : [Forge@[7.7.1.650,)] [Forge@[7.7.1.650,)] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file EnchantingPlus-1.14.6.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file EnchantingPlus-1.14.6.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod eplus.EnchantingPlus
2013-05-16 14:02:49 [FINEST] [eplus] Parsed dependency info : [Forge@[7.7.1.649,)] [Forge@[7.7.1.649,)] []
2013-05-16 14:02:49 [FINE] [eplus] Attempting to load the file version.properties from EnchantingPlus-1.14.6.jar to locate a version number for eplus
2013-05-16 14:02:49 [WARNING] [eplus] Mod eplus is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.14.6
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file EnderStorage 1.4.2.5.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file EnderStorage 1.4.2.5.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod codechicken.enderstorage.EnderStorage
2013-05-16 14:02:49 [FINEST] [EnderStorage] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file extra-bees-1.6-pre7.jar for potential mods
2013-05-16 14:02:49 [FINE] [ForgeModLoader] The mod container extra-bees-1.6-pre7.jar appears to be missing an mcmod.info file
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod binnie.core.BinnieCore
2013-05-16 14:02:49 [FINEST] [BinnieCore] Parsed dependency info : [] [Forestry] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod binnie.extrabees.ExtraBees
2013-05-16 14:02:49 [FINEST] [ExtraBees] Parsed dependency info : [] [BinnieCore] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file ExtrabiomesXL-universal-1.5.2-3.13.1.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file ExtrabiomesXL-universal-1.5.2-3.13.1.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod extrabiomes.Extrabiomes
2013-05-16 14:02:49 [FINEST] [ExtrabiomesXL] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file Factorization-0.7.37.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file Factorization-0.7.37.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod factorization.misc.MiscellaneousNonsense
2013-05-16 14:02:49 [FINEST] [factorization.misc] Parsed dependency info : [factorization] [factorization] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod factorization.common.Core
2013-05-16 14:02:49 [FINEST] [factorization] Parsed dependency info : [] [] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod factorization.fzds.Hammer
2013-05-16 14:02:49 [FINEST] [factorization.dimensionalSlice] Parsed dependency info : [factorization] [factorization] []
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Examining file forestry-A-2.2.2.2.jar for potential mods
2013-05-16 14:02:49 [FINER] [ForgeModLoader] Located mcmod.info file in file forestry-A-2.2.2.2.jar
2013-05-16 14:02:49 [FINE] [ForgeModLoader] Identified an FMLMod type mod forestry.Forestry
2013-05-16 14:02:49 [FINEST] [Forestry] Parsed dependency info : [] [ExtrabiomesXL, BiomesOPlenty] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file GravityGun1.5.0v2.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file GravityGun1.5.0v2.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod gravigun.common.GraviGun
2013-05-16 14:02:50 [FINEST] [GraviGun] Parsed dependency info : [iChunUtil@[1.0.0,)] [iChunUtil@[1.0.0,)] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file IC2NuclearControl-1.5.1b.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file IC2NuclearControl-1.5.1b.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod shedar.mods.ic2.nuclearcontrol.IC2NuclearControl
2013-05-16 14:02:50 [FINEST] [IC2NuclearControl] Parsed dependency info : [] [IC2] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file iChunUtil1.0.1.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file iChunUtil1.0.1.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod ichun.core.iChunUtil
2013-05-16 14:02:50 [FINEST] [iChunUtil] Parsed dependency info : [Forge@[7.7.0.582,)] [Forge@[7.7.0.582,)] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file immibis-core-55.1.1.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file immibis-core-55.1.1.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod mods.immibis.core.ICNonCoreMod
2013-05-16 14:02:50 [FINEST] [ImmibisCore] Using mcmod dependency info : [] [IC2] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file immibis-peripherals-55.0.0.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file immibis-peripherals-55.0.0.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod mods.immibis.ccperiphs.ImmibisPeripherals
2013-05-16 14:02:50 [FINEST] [ImmibisPeripherals] Using mcmod dependency info : [ImmibisCore, ComputerCraft] [ImmibisCore, ComputerCraft] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file industrialcraft-2_1.115.311-lf.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file industrialcraft-2_1.115.311-lf.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod ic2.core.IC2
2013-05-16 14:02:50 [FINEST] [IC2] Parsed dependency info : [] [] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file InventoryTweaks-1.54b.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file InventoryTweaks-1.54b.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod invtweaks.forge.InvTweaksMod
2013-05-16 14:02:50 [FINEST] [inventorytweaks] Parsed dependency info : [FML@[5.0.0,), Forge@[7.7.0,)] [FML@[5.0.0,), Forge@[7.7.0,)] []
2013-05-16 14:02:50 [FINE] [inventorytweaks] Attempting to load the file version.properties from InventoryTweaks-1.54b.jar to locate a version number for inventorytweaks
2013-05-16 14:02:50 [FINE] [inventorytweaks] Found version 1.54b for mod inventorytweaks in version.properties, using
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file ironchest-universal-1.5.2-5.2.6.411.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file ironchest-universal-1.5.2-5.2.6.411.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod cpw.mods.ironchest.IronChest
2013-05-16 14:02:50 [FINEST] [IronChest] Parsed dependency info : [Forge@[7.0,), FML@[5.0.5,)] [Forge@[7.0,), FML@[5.0.5,)] []
2013-05-16 14:02:50 [FINE] [IronChest] Attempting to load the file version.properties from ironchest-universal-1.5.2-5.2.6.411.zip to locate a version number for IronChest
2013-05-16 14:02:50 [FINE] [IronChest] Found version 5.2.6.411 for mod IronChest in version.properties, using
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file LogisticsPipes-MC1.5.2-0.7.2.dev.424.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file LogisticsPipes-MC1.5.2-0.7.2.dev.424.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod logisticspipes.LogisticsPipes
2013-05-16 14:02:50 [FINEST] [LogisticsPipes|Main] Parsed dependency info : [BuildCraft|Transport, BuildCraft|Core, BuildCraft|Silicon, BuildCraft|Builders, Forge@[6.5.0.0,)] [Forge@[6.5.0.0,), BuildCraft|Core, BuildCraft|Transport, BuildCraft|Builders, BuildCraft|Silicon, IC2, Forestry, Thaumcraft, CCTurtle, ComputerCraft, factorization, GregTech_Addon, AppliedEnergistics, ThermalExpansion|Transport, BetterStorage] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file MC1.5.2 - IC2 308+ - MFFS 2.3.0.0.8.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file MC1.5.2 - IC2 308+ - MFFS 2.3.0.0.8.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod mods.mffs.common.ModularForceFieldSystem
2013-05-16 14:02:50 [FINEST] [ModularForceFieldSystem] Parsed dependency info : [] [ThermalExpansion] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file MineChem_v3.x.102.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file MineChem_v3.x.102.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod ljdp.minechem.common.ModMinechem
2013-05-16 14:02:50 [FINEST] [minechem] Parsed dependency info : [] [] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file MineFactoryReloaded-2.5.4-665.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file MineFactoryReloaded-2.5.4-665.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.MineFactoryReloadedCore
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded] Parsed dependency info : [PowerCrystalsCore] [BuildCraft|Core, BuildCraft|Factory, BuildCraft|Energy, BuildCraft|Builders, BuildCraft|Transport, IC2, PowerCrystalsCore] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.atum.Atum
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatAtum] Parsed dependency info : [] [MineFactoryReloaded, Atum] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.biomesoplenty.BiomesOPlenty
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatBiomesOPlenty] Parsed dependency info : [] [MineFactoryReloaded, BiomesOPlenty] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.chococraft.Chococraft
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatChococraft] Parsed dependency info : [MineFactoryReloaded] [MineFactoryReloaded, chococraft] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.extrabiomes.ExtraBiomes
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatExtraBiomes] Parsed dependency info : [] [MineFactoryReloaded, ExtrabiomesXL] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.forestry.Forestry
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatForestry] Parsed dependency info : [] [MineFactoryReloaded, Forestry] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.forestry.ForestryPre
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatForestryPre] Parsed dependency info : [] [] [Forestry]
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.ic2.IC2
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatIC2] Parsed dependency info : [] [MineFactoryReloaded, IC2] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.magicalcrops.MagicalCrops
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatMagicalCrops] Parsed dependency info : [] [MineFactoryReloaded, Magical-Crops] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.natura.Natura
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatNatura] Parsed dependency info : [] [MineFactoryReloaded, Natura] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.pam.Pam
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatPams] Parsed dependency info : [] [MineFactoryReloaded, PamHCAsparagus, PamHCBean, PamHCBeet, PamHCBellpepper, PamHCBlackberry, PamHCBlueberry, PamHCBroccoli, PamHCCactusfruit, PamHCCandle, PamHCCantaloupe, PamHCCelery, PamHCChilipepper, PamHCCoffee, PamHCCorn, PamHCCotton, PamHCCranberry, PamHCCucumber, PamHCEggplant, PamHCGarlic, PamHCGinger, PamHCGrape, PamHCKiwi, PamHCLettuce, PamHCMustard, PamHCOnion, PamHCPeanut, PamHCPeas, PamHCPineapple, PamHCRadish, PamHCRaspberry, PamHCRice, PamHCRotten, PamHCSpiceleaf, PamHCStrawberry, PamHCSunflower, PamHCSweetpotato, PamHCTea, PamHCTomato, PamHCTurnip, PamHCWhitemushroom, PamHCZucchini, PamHarvestCraft, PamWeeeFlowers] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.rp2.RP2
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatRP2] Parsed dependency info : [] [MineFactoryReloaded, RedPowerWorld] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.soulshards.SoulShards
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatSoulShards] Parsed dependency info : [] [MineFactoryReloaded, SoulShards] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.sufficientbiomes.SufficientBiomes
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatSufficientBiomes] Parsed dependency info : [] [MineFactoryReloaded, EmasherWorldGen] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.thaumcraft.Thaumcraft
2013-05-16 14:02:50 [FINEST] [MFReloaded|CompatThaumcraft] Parsed dependency info : [] [MFReloaded, Thaumcraft] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.tinkersconstruct.TConstruct
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatTConstruct] Parsed dependency info : [] [MineFactoryReloaded, TConstruct] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.twilightforest.TwilightForest
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatTwilightForest] Parsed dependency info : [] [MineFactoryReloaded, TwilightForest] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.vanilla.Vanilla
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatVanilla] Parsed dependency info : [] [MineFactoryReloaded] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.minefactoryreloaded.modhelpers.xycraft.Xycraft
2013-05-16 14:02:50 [FINEST] [MineFactoryReloaded|CompatXyCraft] Parsed dependency info : [] [MineFactoryReloaded, XyCraftWorld] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file miscperipherals-3.2.jar for potential mods
2013-05-16 14:02:50 [FINE] [ForgeModLoader] The mod container miscperipherals-3.2.jar appears to be missing an mcmod.info file
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod miscperipherals.core.MiscPeripherals
2013-05-16 14:02:50 [FINEST] [MiscPeripherals] Parsed dependency info : [CCTurtle, ComputerCraft] [ComputerCraft, CCTurtle, GregTech_Addon] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file mod_AdvancedSolarPanels_3_3_7.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file mod_AdvancedSolarPanels_3_3_7.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod advsolar.AdvancedSolarPanel
2013-05-16 14:02:50 [FINEST] [AdvancedSolarPanel] Using mcmod dependency info : [Forge, IC2, FML] [IC2] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file mod_zGraviSuite_1_9_2.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file mod_zGraviSuite_1_9_2.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod gravisuite.GraviSuite
2013-05-16 14:02:50 [FINEST] [GraviSuite] Using mcmod dependency info : [IC2, FML, Forge] [IC2] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file ModularPowersuits-0.6.0-444.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file ModularPowersuits-0.6.0-444.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod net.machinemuse.powersuits.common.ModularPowersuits
2013-05-16 14:02:50 [FINEST] [mmmPowersuits] Parsed dependency info : [] [] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file MPSA-0.2.2-90_MPS-422.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file MPSA-0.2.2-90_MPS-422.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod andrew.powersuits.common.ModularPowersuitsAddons
2013-05-16 14:02:50 [FINEST] [PowersuitAddons] Parsed dependency info : [mmmPowersuits] [mmmPowersuits] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file multi-crafting-table-universal-1.0.0.jar for potential mods
2013-05-16 14:02:50 [FINE] [ForgeModLoader] The mod container multi-crafting-table-universal-1.0.0.jar appears to be missing an mcmod.info file
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod com.dmillerw.multiCraftingTable.MultiCraftingTable
2013-05-16 14:02:50 [FINEST] [multiCraftingTable] Parsed dependency info : [] [] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file Natura_2.0.21.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file Natura_2.0.21.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod mods.natura.Natura
2013-05-16 14:02:50 [FINEST] [Natura] Parsed dependency info : [] [] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file NEIPlugins-1.0.8.7.jar for potential mods
2013-05-16 14:02:50 [FINE] [ForgeModLoader] The mod container NEIPlugins-1.0.8.7.jar appears to be missing an mcmod.info file
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod mistaqur.nei.NEIPlugins
2013-05-16 14:02:50 [FINEST] [NEIPlugins] Parsed dependency info : [NotEnoughItems] [NotEnoughItems] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file NetherOres-2.1.3-60.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file NetherOres-2.1.3-60.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.netherores.NetherOresCore
2013-05-16 14:02:50 [FINEST] [NetherOres] Parsed dependency info : [PowerCrystalsCore] [PowerCrystalsCore, IC2, ThermalExpansion] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file obsidiplates-1.5.2-universal-1.4.0.12.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file obsidiplates-1.5.2-universal-1.4.0.12.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod myrathi.obsidiplates.a
2013-05-16 14:02:50 [FINEST] [ObsidiPlates] Using mcmod dependency info : [Forge@[7.8.0,), FML@[5.2,)] [] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining directory OCSLua for potential mods
2013-05-16 14:02:50 [FINE] [ForgeModLoader] No mcmod.info file found in directory OCSLua
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5.lua
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5.lua.apis
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5.lua.programs
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5f
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5f.lua
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5f.lua.apis
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5f.lua.programs
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5g
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5g.lua
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5g.lua.apis
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package 0.1.5g.lua.programs
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file OmniTools-3.1.3.0.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file OmniTools-3.1.3.0.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod omnitools.OmniTools
2013-05-16 14:02:50 [FINEST] [OmniTools] Parsed dependency info : [Forge@[7.1.2.500,), CoFHCore@[1.5.2.1,)] [Forge@[7.1.2.500,), CoFHCore@[1.5.2.1,), *] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file OpenCCSensors-0.1.5g.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file OpenCCSensors-0.1.5g.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod openccsensors.OpenCCSensors
2013-05-16 14:02:50 [FINEST] [OCS] Parsed dependency info : [ComputerCraft] [ComputerCraft, CCTurtle, BuildCraft|Core, IC2, Thaumcraft, AppliedEnergistics] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file PortalGun1.5.1.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file PortalGun1.5.1.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod portalgun.common.PortalGun
2013-05-16 14:02:50 [FINEST] [PortalGun] Parsed dependency info : [iChunUtil@[1.0.0,)] [iChunUtil@[1.0.0,)] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file PowerConverters-2.3.0-54.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file PowerConverters-2.3.0-54.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod powercrystals.powerconverters.PowerConverterCore
2013-05-16 14:02:50 [FINEST] [PowerConverters] Parsed dependency info : [PowerCrystalsCore] [PowerCrystalsCore, BasicComponents, BuildCraft|Energy, factorization, IC2, Railcraft, ThermalExpansion] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file Railcraft_1.5.1-7.0.0.0.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file Railcraft_1.5.1-7.0.0.0.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod mods.railcraft.common.core.Railcraft
2013-05-16 14:02:50 [FINEST] [Railcraft] Parsed dependency info : [Forge@[7.7.1.624,)] [Forge@[7.7.1.624,), BuildCraft|Core, BuildCraft|Energy, BuildCraft|Builders, BuildCraft|Factory, Forestry, IC2@[1.115.304,)] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining directory rei_minimap for potential mods
2013-05-16 14:02:50 [FINE] [ForgeModLoader] No mcmod.info file found in directory rei_minimap
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining directory resources for potential mods
2013-05-16 14:02:50 [FINE] [ForgeModLoader] No mcmod.info file found in directory resources
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.alpine
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.autumn woods
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.beach
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.birch forest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.clearing border
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.dark forest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.dense twilight forest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.desert
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.deserthills
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.enchanted forest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.extreme hills
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.extreme hills edge
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.extreme jungle
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.fire swamp
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.forest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.forested hills
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.forested island
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.foresthills
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.frozenocean
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.frozenriver
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.generic
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.glacier
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.green hills
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.green swamplands
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.hell
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.highlands
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.ice mountains
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.ice plains
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.ice wasteland
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.jungle
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.junglehills
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.lake border
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.lots of mushrooms
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.lush redwoods
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.major feature
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.marsh
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.meadow
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.mini jungle
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.minor feature
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.mountain ridge
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.mountain taiga
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.mountainous desert
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.mushroomisland
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.mushroomislandshore
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.mushrooms
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.ocean
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.OPTIONAL
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.pine forest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.plains
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.rainforest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.redwood forest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.river
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.savanna
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.shrubland
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.sky
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.snow forest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.snowy forest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.snowy rainforest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.swampland
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.taiga
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.taigahills
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.temperate rainforest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.tundra
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.twilight clearing
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.twilight forest
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.twilight lake
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.twilight stream
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.twilight swamp
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.wasteland
2013-05-16 14:02:50 [FINEST] [ForgeModLoader] Recursing into package ruins.woodlands
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file Ruins_1.5.2.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file Ruins_1.5.2.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod atomicstryker.ruins.common.RuinsMod
2013-05-16 14:02:50 [FINEST] [AS_Ruins] Parsed dependency info : [] [ExtraBiomes] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file SoulShards-v1.27-universal.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file SoulShards-v1.27-universal.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod com.shadwdrgn.soulshards.SoulShards
2013-05-16 14:02:50 [FINEST] [SoulShards] Parsed dependency info : [Forge@[7.7.2.679,]] [Forge@[7.7.2.679,]] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file StevesCarts2.0.0.a114.zip for potential mods
2013-05-16 14:02:50 [FINE] [ForgeModLoader] The mod container StevesCarts2.0.0.a114.zip appears to be missing an mcmod.info file
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod vswe.stevescarts.StevesCarts
2013-05-16 14:02:50 [FINEST] [StevesCarts] Parsed dependency info : [] [] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file TConstruct_1.3.3.13.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file TConstruct_1.3.3.13.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod mods.tinker.tconstruct.TConstruct
2013-05-16 14:02:50 [FINEST] [TConstruct] Parsed dependency info : [Forge@[7.7.1.675,)] [Forge@[7.7.1.675,)] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file Thaumcraft3.0.5a.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file Thaumcraft3.0.5a.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod thaumcraft.common.Thaumcraft
2013-05-16 14:02:50 [FINEST] [Thaumcraft] Parsed dependency info : [Forge@[7.8.0.688,)] [Forge@[7.8.0.688,), BuildCraft|Core, BuildCraft|Energy, Forestry, IC2] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file thaumicbees-1.4.7.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file thaumicbees-1.4.7.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod thaumicbees.main.ThaumicBees
2013-05-16 14:02:50 [FINEST] [ThaumicBees] Parsed dependency info : [Forestry] [Forestry, Thaumcraft, ExtraBees, EE3, ArsMagica] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file ThermalExpansion-2.4.2.0.jar for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file ThermalExpansion-2.4.2.0.jar
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod thermalexpansion.ThermalExpansion
2013-05-16 14:02:50 [FINEST] [ThermalExpansion] Parsed dependency info : [CoFHCore@[1.5.2.1,), Forge@[7.1.2.500,)] [Forge@[7.1.2.500,), CoFHCore@[1.5.2.1,)] [IC2, Metallurgy]
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file twilightforest-1.18.0.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file twilightforest-1.18.0.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod twilightforest.TwilightForestMod
2013-05-16 14:02:50 [FINEST] [TwilightForest] Parsed dependency info : [] [] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file UpdateCheckerMod_1.5.2.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file UpdateCheckerMod_1.5.2.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod atomicstryker.updatecheck.common.UpdateCheckMod
2013-05-16 14:02:50 [FINEST] [AS_UpdateCheck] Parsed dependency info : [] [] []
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining directory weaponmod for potential mods
2013-05-16 14:02:50 [FINE] [ForgeModLoader] No mcmod.info file found in directory weaponmod
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Examining file WeaponMod.zip for potential mods
2013-05-16 14:02:50 [FINER] [ForgeModLoader] Located mcmod.info file in file WeaponMod.zip
2013-05-16 14:02:50 [FINE] [ForgeModLoader] Identified an FMLMod type mod weaponmod.BalkonsWeaponMod
2013-05-16 14:02:50 [FINEST] [weaponmod] Parsed dependency info : [] [] []
2013-05-16 14:02:51 [INFO] [ForgeModLoader] Forge Mod Loader has identified 98 mods to load
2013-05-16 14:02:51 [FINER] [ForgeModLoader] Received a system property request ''
2013-05-16 14:02:51 [FINER] [ForgeModLoader] System property request managing the state of 0 mods
2013-05-16 14:02:51 [FINE] [ForgeModLoader] After merging, found state information for 0 mods
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Reloading logging properties from D:\MultiMC4\instances\1.5.2rev0\minecraft\config\logging.properties
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Reloaded logging properties
2013-05-16 14:02:51 [FINE] [mcp] Mod Logging channel mcp configured at default level.
2013-05-16 14:02:51 [INFO] [mcp] Activating mod mcp
2013-05-16 14:02:51 [FINE] [FML] Mod Logging channel FML configured at default level.
2013-05-16 14:02:51 [INFO] [FML] Activating mod FML
2013-05-16 14:02:51 [FINE] [Forge] Mod Logging channel Forge configured at default level.
2013-05-16 14:02:51 [INFO] [Forge] Activating mod Forge
2013-05-16 14:02:51 [FINE] [CodeChickenCore] Mod Logging channel CodeChickenCore configured at default level.
2013-05-16 14:02:51 [INFO] [CodeChickenCore] Activating mod CodeChickenCore
2013-05-16 14:02:51 [FINE] [CoFHCore] Mod Logging channel CoFHCore configured at default level.
2013-05-16 14:02:51 [INFO] [CoFHCore] Activating mod CoFHCore
2013-05-16 14:02:51 [FINE] [ImmibisMicroblocks] Mod Logging channel ImmibisMicroblocks configured at default level.
2013-05-16 14:02:51 [INFO] [ImmibisMicroblocks] Activating mod ImmibisMicroblocks
2013-05-16 14:02:51 [FINE] [NotEnoughItems] Mod Logging channel NotEnoughItems configured at default level.
2013-05-16 14:02:51 [INFO] [NotEnoughItems] Activating mod NotEnoughItems
2013-05-16 14:02:51 [FINE] [PowerCrystalsCore] Mod Logging channel PowerCrystalsCore configured at default level.
2013-05-16 14:02:51 [INFO] [PowerCrystalsCore] Activating mod PowerCrystalsCore
2013-05-16 14:02:51 [FINE] [CoFHNetwork] Enabling mod CoFHNetwork
2013-05-16 14:02:51 [FINE] [CoFHNetwork] Mod Logging channel CoFHNetwork configured at default level.
2013-05-16 14:02:51 [INFO] [CoFHNetwork] Activating mod CoFHNetwork
2013-05-16 14:02:51 [FINE] [CoFHWorld] Enabling mod CoFHWorld
2013-05-16 14:02:51 [FINE] [CoFHWorld] Mod Logging channel CoFHWorld configured at default level.
2013-05-16 14:02:51 [INFO] [CoFHWorld] Activating mod CoFHWorld
2013-05-16 14:02:51 [FINE] [ImmibisMicroblocksInstallCheck] Enabling mod ImmibisMicroblocksInstallCheck
2013-05-16 14:02:51 [FINE] [ImmibisMicroblocksInstallCheck] Mod Logging channel ImmibisMicroblocksInstallCheck configured at default level.
2013-05-16 14:02:51 [INFO] [ImmibisMicroblocksInstallCheck] Activating mod ImmibisMicroblocksInstallCheck
2013-05-16 14:02:51 [FINE] [jammyfurniture] Enabling mod jammyfurniture
2013-05-16 14:02:51 [FINE] [jammyfurniture] Mod Logging channel jammyfurniture configured at default level.
2013-05-16 14:02:51 [INFO] [jammyfurniture] Activating mod jammyfurniture
2013-05-16 14:02:51 [FINE] [bau5_ProjectBench] Enabling mod bau5_ProjectBench
2013-05-16 14:02:51 [FINE] [bau5_ProjectBench] Mod Logging channel bau5_ProjectBench configured at default level.
2013-05-16 14:02:51 [INFO] [bau5_ProjectBench] Activating mod bau5_ProjectBench
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Enabling mod mod_ReiMinimap
2013-05-16 14:02:51 [FINE] [mod_ReiMinimap] Mod Logging channel mod_ReiMinimap configured at default level.
2013-05-16 14:02:51 [INFO] [mod_ReiMinimap] Activating mod mod_ReiMinimap
2013-05-16 14:02:51 [FINE] [APUnofficial] Enabling mod APUnofficial
2013-05-16 14:02:51 [FINE] [APUnofficial] Mod Logging channel APUnofficial configured at default level.
2013-05-16 14:02:51 [INFO] [APUnofficial] Activating mod APUnofficial
2013-05-16 14:02:51 [FINE] [AdvancedMachines] Enabling mod AdvancedMachines
2013-05-16 14:02:51 [FINE] [AdvancedMachines] Mod Logging channel AdvancedMachines configured at default level.
2013-05-16 14:02:51 [INFO] [AdvancedMachines] Activating mod AdvancedMachines
2013-05-16 14:02:51 [FINE] [AdvancedPowerManagement] Enabling mod AdvancedPowerManagement
2013-05-16 14:02:51 [FINE] [AdvancedPowerManagement] Mod Logging channel AdvancedPowerManagement configured at default level.
2013-05-16 14:02:51 [INFO] [AdvancedPowerManagement] Activating mod AdvancedPowerManagement
2013-05-16 14:02:51 [FINE] [AppliedEnergistics] Enabling mod AppliedEnergistics
2013-05-16 14:02:51 [FINE] [AppliedEnergistics] Mod Logging channel AppliedEnergistics configured at default level.
2013-05-16 14:02:51 [INFO] [AppliedEnergistics] Activating mod AppliedEnergistics
2013-05-16 14:02:51 [FINE] [ArsMagica] Enabling mod ArsMagica
2013-05-16 14:02:51 [FINE] [ArsMagica] Mod Logging channel ArsMagica configured at default level.
2013-05-16 14:02:51 [INFO] [ArsMagica] Activating mod ArsMagica
2013-05-16 14:02:51 [FINE] [Backpack] Enabling mod Backpack
2013-05-16 14:02:51 [FINE] [Backpack] Mod Logging channel Backpack configured at default level.
2013-05-16 14:02:51 [INFO] [Backpack] Activating mod Backpack
2013-05-16 14:02:51 [FINE] [BasicComponents] Enabling mod BasicComponents
2013-05-16 14:02:51 [FINE] [BasicComponents] Mod Logging channel BasicComponents configured at default level.
2013-05-16 14:02:51 [INFO] [BasicComponents] Activating mod BasicComponents
2013-05-16 14:02:51 [FINE] [BiblioCraft] Enabling mod BiblioCraft
2013-05-16 14:02:51 [FINE] [BiblioCraft] Mod Logging channel BiblioCraft configured at default level.
2013-05-16 14:02:51 [INFO] [BiblioCraft] Activating mod BiblioCraft
2013-05-16 14:02:51 [FINE] [BuildCraft|Builders] Enabling mod BuildCraft|Builders
2013-05-16 14:02:51 [FINE] [BuildCraft|Builders] Mod Logging channel BuildCraft|Builders configured at default level.
2013-05-16 14:02:51 [INFO] [BuildCraft|Builders] Activating mod BuildCraft|Builders
2013-05-16 14:02:51 [FINE] [BuildCraft|Core] Enabling mod BuildCraft|Core
2013-05-16 14:02:51 [FINE] [BuildCraft|Core] Mod Logging channel BuildCraft|Core configured at default level.
2013-05-16 14:02:51 [INFO] [BuildCraft|Core] Activating mod BuildCraft|Core
2013-05-16 14:02:51 [FINE] [BuildCraft|Energy] Enabling mod BuildCraft|Energy
2013-05-16 14:02:51 [FINE] [BuildCraft|Energy] Mod Logging channel BuildCraft|Energy configured at default level.
2013-05-16 14:02:51 [INFO] [BuildCraft|Energy] Activating mod BuildCraft|Energy
2013-05-16 14:02:51 [FINE] [BuildCraft|Factory] Enabling mod BuildCraft|Factory
2013-05-16 14:02:51 [FINE] [BuildCraft|Factory] Mod Logging channel BuildCraft|Factory configured at default level.
2013-05-16 14:02:51 [INFO] [BuildCraft|Factory] Activating mod BuildCraft|Factory
2013-05-16 14:02:51 [FINE] [BuildCraft|Silicon] Enabling mod BuildCraft|Silicon
2013-05-16 14:02:51 [FINE] [BuildCraft|Silicon] Mod Logging channel BuildCraft|Silicon configured at default level.
2013-05-16 14:02:51 [INFO] [BuildCraft|Silicon] Activating mod BuildCraft|Silicon
2013-05-16 14:02:51 [FINE] [BuildCraft|Transport] Enabling mod BuildCraft|Transport
2013-05-16 14:02:51 [FINE] [BuildCraft|Transport] Mod Logging channel BuildCraft|Transport configured at default level.
2013-05-16 14:02:51 [INFO] [BuildCraft|Transport] Activating mod BuildCraft|Transport
2013-05-16 14:02:51 [FINE] [Additional-Buildcraft-Objects] Enabling mod Additional-Buildcraft-Objects
2013-05-16 14:02:51 [FINE] [Additional-Buildcraft-Objects] Mod Logging channel Additional-Buildcraft-Objects configured at default level.
2013-05-16 14:02:51 [INFO] [Additional-Buildcraft-Objects] Activating mod Additional-Buildcraft-Objects
2013-05-16 14:02:51 [FINE] [ChickenChunks] Enabling mod ChickenChunks
2013-05-16 14:02:51 [FINE] [ChickenChunks] Mod Logging channel ChickenChunks configured at default level.
2013-05-16 14:02:51 [INFO] [ChickenChunks] Activating mod ChickenChunks
2013-05-16 14:02:51 [FINE] [CompactSolars] Enabling mod CompactSolars
2013-05-16 14:02:51 [FINE] [CompactSolars] Mod Logging channel CompactSolars configured at default level.
2013-05-16 14:02:51 [INFO] [CompactSolars] Activating mod CompactSolars
2013-05-16 14:02:51 [FINE] [CCTurtle] Enabling mod CCTurtle
2013-05-16 14:02:51 [FINE] [CCTurtle] Mod Logging channel CCTurtle configured at default level.
2013-05-16 14:02:51 [INFO] [CCTurtle] Activating mod CCTurtle
2013-05-16 14:02:51 [FINE] [ComputerCraft] Enabling mod ComputerCraft
2013-05-16 14:02:51 [FINE] [ComputerCraft] Mod Logging channel ComputerCraft configured at default level.
2013-05-16 14:02:51 [INFO] [ComputerCraft] Activating mod ComputerCraft
2013-05-16 14:02:51 [FINE] [EE3] Enabling mod EE3
2013-05-16 14:02:51 [FINE] [EE3] Mod Logging channel EE3 configured at default level.
2013-05-16 14:02:51 [INFO] [EE3] Activating mod EE3
2013-05-16 14:02:51 [FINE] [eplus] Enabling mod eplus
2013-05-16 14:02:51 [FINE] [eplus] Mod Logging channel eplus configured at default level.
2013-05-16 14:02:51 [INFO] [eplus] Activating mod eplus
2013-05-16 14:02:51 [FINE] [EnderStorage] Enabling mod EnderStorage
2013-05-16 14:02:51 [FINE] [EnderStorage] Mod Logging channel EnderStorage configured at default level.
2013-05-16 14:02:51 [INFO] [EnderStorage] Activating mod EnderStorage
2013-05-16 14:02:51 [FINE] [BinnieCore] Enabling mod BinnieCore
2013-05-16 14:02:51 [FINE] [BinnieCore] Mod Logging channel BinnieCore configured at default level.
2013-05-16 14:02:51 [INFO] [BinnieCore] Activating mod BinnieCore
2013-05-16 14:02:51 [FINE] [ExtraBees] Enabling mod ExtraBees
2013-05-16 14:02:51 [FINE] [ExtraBees] Mod Logging channel ExtraBees configured at default level.
2013-05-16 14:02:51 [INFO] [ExtraBees] Activating mod ExtraBees
2013-05-16 14:02:51 [FINE] [ExtrabiomesXL] Enabling mod ExtrabiomesXL
2013-05-16 14:02:51 [FINE] [ExtrabiomesXL] Mod Logging channel ExtrabiomesXL configured at default level.
2013-05-16 14:02:51 [INFO] [ExtrabiomesXL] Activating mod ExtrabiomesXL
2013-05-16 14:02:51 [FINE] [factorization.misc] Enabling mod factorization.misc
2013-05-16 14:02:51 [FINE] [factorization.misc] Mod Logging channel factorization.misc configured at default level.
2013-05-16 14:02:51 [INFO] [factorization.misc] Activating mod factorization.misc
2013-05-16 14:02:51 [FINE] [factorization] Enabling mod factorization
2013-05-16 14:02:51 [FINE] [factorization] Mod Logging channel factorization configured at default level.
2013-05-16 14:02:51 [INFO] [factorization] Activating mod factorization
2013-05-16 14:02:51 [FINE] [factorization.dimensionalSlice] Enabling mod factorization.dimensionalSlice
2013-05-16 14:02:51 [FINE] [factorization.dimensionalSlice] Mod Logging channel factorization.dimensionalSlice configured at default level.
2013-05-16 14:02:51 [INFO] [factorization.dimensionalSlice] Activating mod factorization.dimensionalSlice
2013-05-16 14:02:51 [FINE] [Forestry] Enabling mod Forestry
2013-05-16 14:02:51 [FINE] [Forestry] Mod Logging channel Forestry configured at default level.
2013-05-16 14:02:51 [INFO] [Forestry] Activating mod Forestry
2013-05-16 14:02:51 [FINE] [GraviGun] Enabling mod GraviGun
2013-05-16 14:02:51 [FINE] [GraviGun] Mod Logging channel GraviGun configured at default level.
2013-05-16 14:02:51 [INFO] [GraviGun] Activating mod GraviGun
2013-05-16 14:02:51 [FINE] [IC2NuclearControl] Enabling mod IC2NuclearControl
2013-05-16 14:02:51 [FINE] [IC2NuclearControl] Mod Logging channel IC2NuclearControl configured at default level.
2013-05-16 14:02:51 [INFO] [IC2NuclearControl] Activating mod IC2NuclearControl
2013-05-16 14:02:51 [FINE] [iChunUtil] Enabling mod iChunUtil
2013-05-16 14:02:51 [FINE] [iChunUtil] Mod Logging channel iChunUtil configured at default level.
2013-05-16 14:02:51 [INFO] [iChunUtil] Activating mod iChunUtil
2013-05-16 14:02:51 [FINE] [ImmibisCore] Enabling mod ImmibisCore
2013-05-16 14:02:51 [FINE] [ImmibisCore] Mod Logging channel ImmibisCore configured at default level.
2013-05-16 14:02:51 [INFO] [ImmibisCore] Activating mod ImmibisCore
2013-05-16 14:02:51 [FINE] [ImmibisPeripherals] Enabling mod ImmibisPeripherals
2013-05-16 14:02:51 [FINE] [ImmibisPeripherals] Mod Logging channel ImmibisPeripherals configured at default level.
2013-05-16 14:02:51 [INFO] [ImmibisPeripherals] Activating mod ImmibisPeripherals
2013-05-16 14:02:51 [FINE] [IC2] Enabling mod IC2
2013-05-16 14:02:51 [FINE] [IC2] Mod Logging channel IC2 configured at default level.
2013-05-16 14:02:51 [INFO] [IC2] Activating mod IC2
2013-05-16 14:02:51 [FINE] [inventorytweaks] Enabling mod inventorytweaks
2013-05-16 14:02:51 [FINE] [inventorytweaks] Mod Logging channel inventorytweaks configured at default level.
2013-05-16 14:02:51 [INFO] [inventorytweaks] Activating mod inventorytweaks
2013-05-16 14:02:51 [FINE] [IronChest] Enabling mod IronChest
2013-05-16 14:02:51 [FINE] [IronChest] Mod Logging channel IronChest configured at default level.
2013-05-16 14:02:51 [INFO] [IronChest] Activating mod IronChest
2013-05-16 14:02:51 [FINE] [LogisticsPipes|Main] Enabling mod LogisticsPipes|Main
2013-05-16 14:02:51 [FINE] [LogisticsPipes|Main] Mod Logging channel LogisticsPipes|Main configured at default level.
2013-05-16 14:02:51 [INFO] [LogisticsPipes|Main] Activating mod LogisticsPipes|Main
2013-05-16 14:02:51 [FINE] [ModularForceFieldSystem] Enabling mod ModularForceFieldSystem
2013-05-16 14:02:51 [FINE] [ModularForceFieldSystem] Mod Logging channel ModularForceFieldSystem configured at default level.
2013-05-16 14:02:51 [INFO] [ModularForceFieldSystem] Activating mod ModularForceFieldSystem
2013-05-16 14:02:51 [FINE] [minechem] Enabling mod minechem
2013-05-16 14:02:51 [FINE] [minechem] Mod Logging channel minechem configured at default level.
2013-05-16 14:02:51 [INFO] [minechem] Activating mod minechem
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded] Enabling mod MineFactoryReloaded
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded] Mod Logging channel MineFactoryReloaded configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded] Activating mod MineFactoryReloaded
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatAtum] Enabling mod MineFactoryReloaded|CompatAtum
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatAtum] Mod Logging channel MineFactoryReloaded|CompatAtum configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatAtum] Activating mod MineFactoryReloaded|CompatAtum
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatBiomesOPlenty] Enabling mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatBiomesOPlenty] Mod Logging channel MineFactoryReloaded|CompatBiomesOPlenty configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatBiomesOPlenty] Activating mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatChococraft] Enabling mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatChococraft] Mod Logging channel MineFactoryReloaded|CompatChococraft configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatChococraft] Activating mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatExtraBiomes] Enabling mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatExtraBiomes] Mod Logging channel MineFactoryReloaded|CompatExtraBiomes configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatExtraBiomes] Activating mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatForestry] Enabling mod MineFactoryReloaded|CompatForestry
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatForestry] Mod Logging channel MineFactoryReloaded|CompatForestry configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatForestry] Activating mod MineFactoryReloaded|CompatForestry
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatForestryPre] Enabling mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatForestryPre] Mod Logging channel MineFactoryReloaded|CompatForestryPre configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatForestryPre] Activating mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatIC2] Enabling mod MineFactoryReloaded|CompatIC2
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatIC2] Mod Logging channel MineFactoryReloaded|CompatIC2 configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatIC2] Activating mod MineFactoryReloaded|CompatIC2
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatMagicalCrops] Enabling mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatMagicalCrops] Mod Logging channel MineFactoryReloaded|CompatMagicalCrops configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatMagicalCrops] Activating mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatNatura] Enabling mod MineFactoryReloaded|CompatNatura
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatNatura] Mod Logging channel MineFactoryReloaded|CompatNatura configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatNatura] Activating mod MineFactoryReloaded|CompatNatura
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatPams] Enabling mod MineFactoryReloaded|CompatPams
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatPams] Mod Logging channel MineFactoryReloaded|CompatPams configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatPams] Activating mod MineFactoryReloaded|CompatPams
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatRP2] Enabling mod MineFactoryReloaded|CompatRP2
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatRP2] Mod Logging channel MineFactoryReloaded|CompatRP2 configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatRP2] Activating mod MineFactoryReloaded|CompatRP2
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatSoulShards] Enabling mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatSoulShards] Mod Logging channel MineFactoryReloaded|CompatSoulShards configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatSoulShards] Activating mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatSufficientBiomes] Enabling mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatSufficientBiomes] Mod Logging channel MineFactoryReloaded|CompatSufficientBiomes configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatSufficientBiomes] Activating mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:02:51 [FINE] [MFReloaded|CompatThaumcraft] Enabling mod MFReloaded|CompatThaumcraft
2013-05-16 14:02:51 [FINE] [MFReloaded|CompatThaumcraft] Mod Logging channel MFReloaded|CompatThaumcraft configured at default level.
2013-05-16 14:02:51 [INFO] [MFReloaded|CompatThaumcraft] Activating mod MFReloaded|CompatThaumcraft
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatTConstruct] Enabling mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatTConstruct] Mod Logging channel MineFactoryReloaded|CompatTConstruct configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatTConstruct] Activating mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatTwilightForest] Enabling mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatTwilightForest] Mod Logging channel MineFactoryReloaded|CompatTwilightForest configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatTwilightForest] Activating mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatVanilla] Enabling mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatVanilla] Mod Logging channel MineFactoryReloaded|CompatVanilla configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatVanilla] Activating mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatXyCraft] Enabling mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:02:51 [FINE] [MineFactoryReloaded|CompatXyCraft] Mod Logging channel MineFactoryReloaded|CompatXyCraft configured at default level.
2013-05-16 14:02:51 [INFO] [MineFactoryReloaded|CompatXyCraft] Activating mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:02:51 [FINE] [MiscPeripherals] Enabling mod MiscPeripherals
2013-05-16 14:02:51 [FINE] [MiscPeripherals] Mod Logging channel MiscPeripherals configured at default level.
2013-05-16 14:02:51 [INFO] [MiscPeripherals] Activating mod MiscPeripherals
2013-05-16 14:02:51 [FINE] [AdvancedSolarPanel] Enabling mod AdvancedSolarPanel
2013-05-16 14:02:51 [FINE] [AdvancedSolarPanel] Mod Logging channel AdvancedSolarPanel configured at default level.
2013-05-16 14:02:51 [INFO] [AdvancedSolarPanel] Activating mod AdvancedSolarPanel
2013-05-16 14:02:51 [FINE] [GraviSuite] Enabling mod GraviSuite
2013-05-16 14:02:51 [FINE] [GraviSuite] Mod Logging channel GraviSuite configured at default level.
2013-05-16 14:02:51 [INFO] [GraviSuite] Activating mod GraviSuite
2013-05-16 14:02:51 [FINE] [mmmPowersuits] Enabling mod mmmPowersuits
2013-05-16 14:02:51 [FINE] [mmmPowersuits] Mod Logging channel mmmPowersuits configured at default level.
2013-05-16 14:02:51 [INFO] [mmmPowersuits] Activating mod mmmPowersuits
2013-05-16 14:02:51 [FINE] [PowersuitAddons] Enabling mod PowersuitAddons
2013-05-16 14:02:51 [FINE] [PowersuitAddons] Mod Logging channel PowersuitAddons configured at default level.
2013-05-16 14:02:51 [INFO] [PowersuitAddons] Activating mod PowersuitAddons
2013-05-16 14:02:51 [FINE] [multiCraftingTable] Enabling mod multiCraftingTable
2013-05-16 14:02:51 [FINE] [multiCraftingTable] Mod Logging channel multiCraftingTable configured at default level.
2013-05-16 14:02:51 [INFO] [multiCraftingTable] Activating mod multiCraftingTable
2013-05-16 14:02:51 [FINE] [Natura] Enabling mod Natura
2013-05-16 14:02:51 [FINE] [Natura] Mod Logging channel Natura configured at default level.
2013-05-16 14:02:51 [INFO] [Natura] Activating mod Natura
2013-05-16 14:02:51 [FINE] [NEIPlugins] Enabling mod NEIPlugins
2013-05-16 14:02:51 [FINE] [NEIPlugins] Mod Logging channel NEIPlugins configured at default level.
2013-05-16 14:02:51 [INFO] [NEIPlugins] Activating mod NEIPlugins
2013-05-16 14:02:51 [FINE] [NetherOres] Enabling mod NetherOres
2013-05-16 14:02:51 [FINE] [NetherOres] Mod Logging channel NetherOres configured at default level.
2013-05-16 14:02:51 [INFO] [NetherOres] Activating mod NetherOres
2013-05-16 14:02:51 [FINE] [ObsidiPlates] Enabling mod ObsidiPlates
2013-05-16 14:02:51 [FINE] [ObsidiPlates] Mod Logging channel ObsidiPlates configured at default level.
2013-05-16 14:02:51 [INFO] [ObsidiPlates] Activating mod ObsidiPlates
2013-05-16 14:02:51 [FINE] [OmniTools] Enabling mod OmniTools
2013-05-16 14:02:51 [FINE] [OmniTools] Mod Logging channel OmniTools configured at default level.
2013-05-16 14:02:51 [INFO] [OmniTools] Activating mod OmniTools
2013-05-16 14:02:51 [FINE] [OCS] Enabling mod OCS
2013-05-16 14:02:51 [FINE] [OCS] Mod Logging channel OCS configured at default level.
2013-05-16 14:02:51 [INFO] [OCS] Activating mod OCS
2013-05-16 14:02:51 [FINE] [PortalGun] Enabling mod PortalGun
2013-05-16 14:02:51 [FINE] [PortalGun] Mod Logging channel PortalGun configured at default level.
2013-05-16 14:02:51 [INFO] [PortalGun] Activating mod PortalGun
2013-05-16 14:02:51 [FINE] [PowerConverters] Enabling mod PowerConverters
2013-05-16 14:02:51 [FINE] [PowerConverters] Mod Logging channel PowerConverters configured at default level.
2013-05-16 14:02:51 [INFO] [PowerConverters] Activating mod PowerConverters
2013-05-16 14:02:51 [FINE] [Railcraft] Enabling mod Railcraft
2013-05-16 14:02:51 [FINE] [Railcraft] Mod Logging channel Railcraft configured at default level.
2013-05-16 14:02:51 [INFO] [Railcraft] Activating mod Railcraft
2013-05-16 14:02:51 [FINE] [AS_Ruins] Enabling mod AS_Ruins
2013-05-16 14:02:51 [FINE] [AS_Ruins] Mod Logging channel AS_Ruins configured at default level.
2013-05-16 14:02:51 [INFO] [AS_Ruins] Activating mod AS_Ruins
2013-05-16 14:02:51 [FINE] [SoulShards] Enabling mod SoulShards
2013-05-16 14:02:51 [FINE] [SoulShards] Mod Logging channel SoulShards configured at default level.
2013-05-16 14:02:51 [INFO] [SoulShards] Activating mod SoulShards
2013-05-16 14:02:51 [FINE] [StevesCarts] Enabling mod StevesCarts
2013-05-16 14:02:51 [FINE] [StevesCarts] Mod Logging channel StevesCarts configured at default level.
2013-05-16 14:02:51 [INFO] [StevesCarts] Activating mod StevesCarts
2013-05-16 14:02:51 [FINE] [TConstruct] Enabling mod TConstruct
2013-05-16 14:02:51 [FINE] [TConstruct] Mod Logging channel TConstruct configured at default level.
2013-05-16 14:02:51 [INFO] [TConstruct] Activating mod TConstruct
2013-05-16 14:02:51 [FINE] [Thaumcraft] Enabling mod Thaumcraft
2013-05-16 14:02:51 [FINE] [Thaumcraft] Mod Logging channel Thaumcraft configured at default level.
2013-05-16 14:02:51 [INFO] [Thaumcraft] Activating mod Thaumcraft
2013-05-16 14:02:51 [FINE] [ThaumicBees] Enabling mod ThaumicBees
2013-05-16 14:02:51 [FINE] [ThaumicBees] Mod Logging channel ThaumicBees configured at default level.
2013-05-16 14:02:51 [INFO] [ThaumicBees] Activating mod ThaumicBees
2013-05-16 14:02:51 [FINE] [ThermalExpansion] Enabling mod ThermalExpansion
2013-05-16 14:02:51 [FINE] [ThermalExpansion] Mod Logging channel ThermalExpansion configured at default level.
2013-05-16 14:02:51 [INFO] [ThermalExpansion] Activating mod ThermalExpansion
2013-05-16 14:02:51 [FINE] [TwilightForest] Enabling mod TwilightForest
2013-05-16 14:02:51 [FINE] [TwilightForest] Mod Logging channel TwilightForest configured at default level.
2013-05-16 14:02:51 [INFO] [TwilightForest] Activating mod TwilightForest
2013-05-16 14:02:51 [FINE] [AS_UpdateCheck] Enabling mod AS_UpdateCheck
2013-05-16 14:02:51 [FINE] [AS_UpdateCheck] Mod Logging channel AS_UpdateCheck configured at default level.
2013-05-16 14:02:51 [INFO] [AS_UpdateCheck] Activating mod AS_UpdateCheck
2013-05-16 14:02:51 [FINE] [weaponmod] Enabling mod weaponmod
2013-05-16 14:02:51 [FINE] [weaponmod] Mod Logging channel weaponmod configured at default level.
2013-05-16 14:02:51 [INFO] [weaponmod] Activating mod weaponmod
2013-05-16 14:02:51 [FINER] [ForgeModLoader] Verifying mod requirements are satisfied
2013-05-16 14:02:51 [FINER] [ForgeModLoader] All mod requirements are satisfied
2013-05-16 14:02:51 [FINER] [ForgeModLoader] Sorting mods into an ordered list
2013-05-16 14:02:51 [FINER] [ForgeModLoader] Mod sorting completed successfully
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Mod sorting data
2013-05-16 14:02:51 [FINE] [ForgeModLoader] CoFHNetwork(CoFHNetwork:1.5.2.1): CoFHCore-1.5.2.1.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] CoFHWorld(CoFHWorld:1.5.2.1): CoFHCore-1.5.2.1.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ImmibisMicroblocksInstallCheck(Immibis's Microblocks (Check for incorrect installation):55.0.0): immibis-microblocks-55.0.0.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] jammyfurniture(Jammy Furniture Mod:4.4): 1.5.2_Jammy_Furniture_Mod_V4.4.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] bau5_ProjectBench(Project Bench:1.7.4): [1.5.2]ProjectBench-v1.7.5.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] mod_ReiMinimap(mod_ReiMinimap:Not available): [1.5.2]ReiMinimap_v3.3_06.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] BuildCraft|Core(BuildCraft:3.5.3): buildcraft-A-3.5.3.jar (required-after:Forge@[7.7.2.682,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] BuildCraft|Factory(BC Factory:3.5.3): buildcraft-A-3.5.3.jar (required-after:BuildCraft|Core@3.5.3)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] BuildCraft|Transport(BC Transport:3.5.3): buildcraft-A-3.5.3.jar (required-after:BuildCraft|Core@3.5.3)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] BuildCraft|Silicon(BC Silicon:3.5.3): buildcraft-A-3.5.3.jar (required-after:BuildCraft|Transport@3.5.3)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] APUnofficial(Additional Pipes:2.3.0): AdditionalPipes2.3.0-BC3.5.3.jar (after:BuildCraft|Transport;after:BuildCraft|Silicon;after:BuildCraft|Transport;after:BuildCraft|Factory)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ThermalExpansion(Thermal Expansion:2.4.2.0): ThermalExpansion-2.4.2.0.jar (required-after:Forge@[7.1.2.500,);required-after:CoFHCore@[1.5.2.1,);before:IC2;before:Metallurgy)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] IC2(IndustrialCraft 2:1.115.311-lf): industrialcraft-2_1.115.311-lf.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] AdvancedMachines(IC2 Advanced Machines Addon:4.9): AdvancedMachines_1.5.2.zip (required-after:IC2)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] AdvancedPowerManagement(Advanced Power Management:1.2.65-IC2-1.115): AdvancedPowerManagement-1.2.65-IC2-1.115.jar (required-after:IC2@[1.115,);required-after:Forge@[7.7.1.666,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] BasicComponents(Basic Components:1.3.2): BasicComponents_v1.3.2.79.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] BuildCraft|Builders(BC Builders:3.5.3): buildcraft-A-3.5.3.jar (required-after:BuildCraft|Core@3.5.3)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] BuildCraft|Energy(BC Energy:3.5.3): buildcraft-A-3.5.3.jar (required-after:BuildCraft|Core@3.5.3)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded(MineFactory Reloaded:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:BuildCraft|Core;after:BuildCraft|Factory;after:BuildCraft|Energy;after:BuildCraft|Builders;after:BuildCraft|Transport;after:IC2;required-after:PowerCrystalsCore)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] AppliedEnergistics(Applied Energistics:rv.10.m): appeng-rv10-m.zip (after:MineFactoryReloaded;after:BasicComponents;after:IC2;after:BuildCraft|Silicon;required-after:Forge@[7.7.1.676,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ArsMagica(Ars Magica:5.52.002): ArsMagica_5.52.002.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Backpack(Backpack:1.8.11): backpack-1.8.11-1.5.2.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] BiblioCraft(BiblioCraft:1.2.3): BiblioCraft[v1.2.3].zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Additional-Buildcraft-Objects(Additional Buildcraft Objects:1.0.3.140): buildcraft-Z-additional-buildcraft-objects-1.0.3.140.jar (required-after:Forge@[7.8.0.684,);required-after:BuildCraft|Transport@[3.5.3,);required-after:BuildCraft|Energy@[3.5.3,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ChickenChunks(ChickenChunks:1.3.2.6): ChickenChunks 1.3.2.6.jar (required-after:Forge@[6.4.1.413,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] CompactSolars(Compact Solar Arrays:4.1.6.37): compactsolars-universal-1.5.1-4.1.6.37.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ComputerCraft(ComputerCraft:1.53pr1): ComputerCraft1.53pr1.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] CCTurtle(ComputerCraft Turtles:1.53pr1): ComputerCraft1.53pr1.zip (after:ComputerCraft)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] EE3(Equivalent Exchange 3:pre1g (build 4)): ee3-universal-pre1g.jar (required-after:Forge@[7.7.1.650,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] eplus(Enchanting Plus:1.14.6): EnchantingPlus-1.14.6.jar (required-after:Forge@[7.7.1.649,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] EnderStorage(EnderStorage:1.4.2.5): EnderStorage 1.4.2.5.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ExtrabiomesXL(ExtrabiomesXL:3.13.1): ExtrabiomesXL-universal-1.5.2-3.13.1.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatForestryPre(MFR Compat: Forestry (2):1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (before:Forestry)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Forestry(Forestry for Minecraft:2.2.2.2): forestry-A-2.2.2.2.jar (after:ExtrabiomesXL;after:BiomesOPlenty)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] BinnieCore(Binnie Core:1.6-pre7): extra-bees-1.6-pre7.jar (after:Forestry)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ExtraBees(Extra Bees:1.6-pre7): extra-bees-1.6-pre7.jar (after:BinnieCore)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] factorization(Factorization:0.7.37): Factorization-0.7.37.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] factorization.misc(Factorization Miscellaneous Nonsense:0.7.37): Factorization-0.7.37.jar (required-after: factorization)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] factorization.dimensionalSlice(Factorization Dimensional Slices:0.7.37): Factorization-0.7.37.jar (required-after: factorization)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] iChunUtil(iChunUtil:1.0.1): iChunUtil1.0.1.zip (required-after:Forge@[7.7.0.582,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] GraviGun(GraviGun:1.5.0.2): GravityGun1.5.0v2.zip (required-after:iChunUtil@[1.0.0,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] IC2NuclearControl(Nuclear Control:1.5.1b): IC2NuclearControl-1.5.1b.zip (after:IC2)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ImmibisCore(Immibis Core:55.1.1): immibis-core-55.1.1.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ImmibisPeripherals(Immibis's Peripherals:55.0.0): immibis-peripherals-55.0.0.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] inventorytweaks(Inventory Tweaks:1.54b): InventoryTweaks-1.54b.jar (required-after:FML@[5.0.0,);required-after:Forge@[7.7.0,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] IronChest(Iron Chest:5.2.6.411): ironchest-universal-1.5.2-5.2.6.411.zip (required-after:Forge@[7.0,);required-after:FML@[5.0.5,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Thaumcraft(Thaumcraft:3.0.5a): Thaumcraft3.0.5a.zip (required-after:Forge@[7.8.0.688,);after:BuildCraft|Core;after:BuildCraft|Energy;after:Forestry;after:IC2)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] LogisticsPipes|Main(Logistics Pipes:0.7.2.dev.424): LogisticsPipes-MC1.5.2-0.7.2.dev.424.jar (required-after:Forge@[6.5.0.0,);required-after:BuildCraft|Core;required-after:BuildCraft|Transport;required-after:BuildCraft|Builders;required-after:BuildCraft|Silicon;after:IC2;after:Forestry;after:Thaumcraft;after:CCTurtle;after:ComputerCraft;after:factorization;after:GregTech_Addon;after:AppliedEnergistics;after:ThermalExpansion|Transport;after:BetterStorage)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ModularForceFieldSystem(Modular ForceField System V2:2.3.0.0.1): MC1.5.2 - IC2 308+ - MFFS 2.3.0.0.8.zip (after:ThermalExpansion)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] minechem(MineChem:@VERSION@): MineChem_v3.x.102.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatAtum(MFR Compat: Atum:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:Atum)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatBiomesOPlenty(MFR Compat: Biomes O' Plenty:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:BiomesOPlenty)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatChococraft(MFR Compat: Chococraft:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (required-after:MineFactoryReloaded;after:chococraft)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatExtraBiomes(MFR Compat: ExtraBiomes:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:ExtrabiomesXL)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatForestry(MFR Compat: Forestry:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:Forestry)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatIC2(MFR Compat: IC2:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:IC2)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatMagicalCrops(MFR Compat: Magical Crops:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:Magical-Crops)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Natura(Natura:1.5.1_2.0.21): Natura_2.0.21.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatNatura(MFR Compat: Natura:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:Natura)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatPams(MFR Compat: Pam's Mods:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:PamHCAsparagus;after:PamHCBean;after:PamHCBeet;after:PamHCBellpepper;after:PamHCBlackberry;after:PamHCBlueberry;after:PamHCBroccoli;after:PamHCCactusfruit;after:PamHCCandle;after:PamHCCantaloupe;after:PamHCCelery;after:PamHCChilipepper;after:PamHCCoffee;after:PamHCCorn;after:PamHCCotton;after:PamHCCranberry;after:PamHCCucumber;after:PamHCEggplant;after:PamHCGarlic;after:PamHCGinger;after:PamHCGrape;after:PamHCKiwi;after:PamHCLettuce;after:PamHCMustard;after:PamHCOnion;after:PamHCPeanut;after:PamHCPeas;after:PamHCPineapple;after:PamHCRadish;after:PamHCRaspberry;after:PamHCRice;after:PamHCRotten;after:PamHCSpiceleaf;after:PamHCStrawberry;after:PamHCSunflower;after:PamHCSweetpotato;after:PamHCTea;after:PamHCTomato;after:PamHCTurnip;after:PamHCWhitemushroom;after:PamHCZucchini;after:PamHarvestCraft;after:PamWeeeFlowers)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatRP2(MFR Compat: RP2:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:RedPowerWorld)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] SoulShards(SoulShards:1.27): SoulShards-v1.27-universal.zip (required-after:Forge@[7.7.2.679,])
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatSoulShards(MFR Compat: SoulShards:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:SoulShards)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatSufficientBiomes(MFR Compat: Sufficient Biomes:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:EmasherWorldGen)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MFReloaded|CompatThaumcraft(MFR Compat: Thaumcraft:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MFReloaded;after:Thaumcraft)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] TConstruct(Tinkers' Construct:1.5.1_1.3.3.14): TConstruct_1.3.3.13.jar (required-after:Forge@[7.7.1.675,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatTConstruct(MFR Compat: TConstruct:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:TConstruct)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] TwilightForest(The Twilight Forest:1.18.0): twilightforest-1.18.0.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatTwilightForest(MFR Compat: TwilightForest:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:TwilightForest)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatVanilla(MFR Compat: Vanilla:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatXyCraft(MFR Compat: XyCraft:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (after:MineFactoryReloaded;after:XyCraftWorld)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] MiscPeripherals(MiscPeripherals:3.2): miscperipherals-3.2.jar (required-after:ComputerCraft;required-after:CCTurtle;after:GregTech_Addon)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] AdvancedSolarPanel(Advanced Solar Panels:3.3.7): mod_AdvancedSolarPanels_3_3_7.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] GraviSuite(Gravitation Suite:1.9.2): mod_zGraviSuite_1_9_2.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] mmmPowersuits(MachineMuse's Modular Powersuits:0.6.0-444): ModularPowersuits-0.6.0-444.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] PowersuitAddons(Andrew2448's Modular Powersuits Addon:0.2.2-90): MPSA-0.2.2-90_MPS-422.jar (required-after:mmmPowersuits)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] multiCraftingTable(Multi-Crafting Table:1.0.0): multi-crafting-table-universal-1.0.0.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] NEIPlugins(NEI Plugins:1.0.8.7): NEIPlugins-1.0.8.7.jar (required-after:NotEnoughItems)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] NetherOres(Nether Ores:1.5.1R2.1.3): NetherOres-2.1.3-60.jar (required-after:PowerCrystalsCore;after:IC2;after:ThermalExpansion)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ObsidiPlates(Obsidian Pressure Plates:1.4.0): obsidiplates-1.5.2-universal-1.4.0.12.jar ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] OCS(OpenCCSensors:0.1.5g): OpenCCSensors-0.1.5g.jar (required-after:ComputerCraft;after:CCTurtle;after:BuildCraft|Core;after:IC2;after:Thaumcraft;after:AppliedEnergistics)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] PortalGun(PortalGun:1.5.1): PortalGun1.5.1.zip (required-after:iChunUtil@[1.0.0,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Railcraft(Railcraft:7.0.0.0): Railcraft_1.5.1-7.0.0.0.jar (required-after:Forge@[7.7.1.624,);after:BuildCraft|Core;after:BuildCraft|Energy;after:BuildCraft|Builders;after:BuildCraft|Factory;after:Forestry;after:IC2@[1.115.304,))
2013-05-16 14:02:51 [FINE] [ForgeModLoader] PowerConverters(Power Converters:1.5.1R2.3.0): PowerConverters-2.3.0-54.jar (required-after:PowerCrystalsCore;after:BasicComponents;after:BuildCraft|Energy;after:factorization;after:IC2;after:Railcraft;after:ThermalExpansion)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] AS_Ruins(Ruins Spawning System:10.2): Ruins_1.5.2.zip (after:ExtraBiomes)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] StevesCarts(Steve's Carts:2.0.0.a114): StevesCarts2.0.0.a114.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] ThaumicBees(ThaumicBees:1.4.7 - 184): thaumicbees-1.4.7.jar (required-after:Forestry;after:Thaumcraft;after:ExtraBees;after:EE3;after:ArsMagica)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] AS_UpdateCheck(AtomicStryker Update Check Mod:1.0.8): UpdateCheckerMod_1.5.2.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] weaponmod(Balkon's WeaponMod:1.5.2 v1.11.3): WeaponMod.zip ()
2013-05-16 14:02:51 [FINE] [ForgeModLoader] OmniTools(OmniTools:3.1.3.0): OmniTools-3.1.3.0.jar (required-after:Forge@[7.1.2.500,);required-after:CoFHCore@[1.5.2.1,);after:*)
2013-05-16 14:02:51 [FINEST] [mcp] Sending event FMLConstructionEvent to mod mcp
2013-05-16 14:02:51 [FINEST] [mcp] Sent event FMLConstructionEvent to mod mcp
2013-05-16 14:02:51 [FINEST] [FML] Sending event FMLConstructionEvent to mod FML
2013-05-16 14:02:51 [FINEST] [FML] Sent event FMLConstructionEvent to mod FML
2013-05-16 14:02:51 [FINEST] [Forge] Sending event FMLConstructionEvent to mod Forge
2013-05-16 14:02:51 [FINEST] [Forge] Sent event FMLConstructionEvent to mod Forge
2013-05-16 14:02:51 [FINEST] [CodeChickenCore] Sending event FMLConstructionEvent to mod CodeChickenCore
2013-05-16 14:02:51 [FINEST] [CodeChickenCore] Sent event FMLConstructionEvent to mod CodeChickenCore
2013-05-16 14:02:51 [FINEST] [CoFHCore] Sending event FMLConstructionEvent to mod CoFHCore
2013-05-16 14:02:51 [FINEST] [CoFHCore] Sent event FMLConstructionEvent to mod CoFHCore
2013-05-16 14:02:51 [FINEST] [ImmibisMicroblocks] Sending event FMLConstructionEvent to mod ImmibisMicroblocks
2013-05-16 14:02:51 [FINEST] [ImmibisMicroblocks] Sent event FMLConstructionEvent to mod ImmibisMicroblocks
2013-05-16 14:02:51 [FINEST] [NotEnoughItems] Sending event FMLConstructionEvent to mod NotEnoughItems
2013-05-16 14:02:51 [FINEST] [NotEnoughItems] Sent event FMLConstructionEvent to mod NotEnoughItems
2013-05-16 14:02:51 [FINEST] [PowerCrystalsCore] Sending event FMLConstructionEvent to mod PowerCrystalsCore
2013-05-16 14:02:51 [FINEST] [PowerCrystalsCore] Sent event FMLConstructionEvent to mod PowerCrystalsCore
2013-05-16 14:02:51 [FINEST] [CoFHNetwork] Sending event FMLConstructionEvent to mod CoFHNetwork
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] Testing mod CoFHNetwork to verify it accepts its own version in a remote connection
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] The mod CoFHNetwork accepts its own version (1.5.2.1)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into CoFHNetwork
2013-05-16 14:02:51 [FINEST] [CoFHNetwork] Sent event FMLConstructionEvent to mod CoFHNetwork
2013-05-16 14:02:51 [FINEST] [CoFHWorld] Sending event FMLConstructionEvent to mod CoFHWorld
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] Testing mod CoFHWorld to verify it accepts its own version in a remote connection
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] The mod CoFHWorld accepts its own version (1.5.2.1)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into CoFHWorld
2013-05-16 14:02:51 [FINEST] [CoFHWorld] Sent event FMLConstructionEvent to mod CoFHWorld
2013-05-16 14:02:51 [FINEST] [ImmibisMicroblocksInstallCheck] Sending event FMLConstructionEvent to mod ImmibisMicroblocksInstallCheck
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ImmibisMicroblocksInstallCheck
2013-05-16 14:02:51 [FINEST] [ImmibisMicroblocksInstallCheck] Sent event FMLConstructionEvent to mod ImmibisMicroblocksInstallCheck
2013-05-16 14:02:51 [FINEST] [jammyfurniture] Sending event FMLConstructionEvent to mod jammyfurniture
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] Testing mod jammyfurniture to verify it accepts its own version in a remote connection
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] The mod jammyfurniture accepts its own version (4.4)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into jammyfurniture
2013-05-16 14:02:51 [FINEST] [jammyfurniture] Sent event FMLConstructionEvent to mod jammyfurniture
2013-05-16 14:02:51 [FINEST] [bau5_ProjectBench] Sending event FMLConstructionEvent to mod bau5_ProjectBench
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] Testing mod bau5_ProjectBench to verify it accepts its own version in a remote connection
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] The mod bau5_ProjectBench accepts its own version (1.7.4)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into bau5_ProjectBench
2013-05-16 14:02:51 [FINEST] [bau5_ProjectBench] Sent event FMLConstructionEvent to mod bau5_ProjectBench
2013-05-16 14:02:51 [FINEST] [mod_ReiMinimap] Sending event FMLConstructionEvent to mod mod_ReiMinimap
2013-05-16 14:02:51 [FINE] [ForgeModLoader] No MLProp configuration for mod_ReiMinimap found or required. No file written
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Injecting dummy network mod handler for BaseMod mod_ReiMinimap
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into mod_ReiMinimap
2013-05-16 14:02:51 [FINEST] [mod_ReiMinimap] Sent event FMLConstructionEvent to mod mod_ReiMinimap
2013-05-16 14:02:51 [FINEST] [BuildCraft|Core] Sending event FMLConstructionEvent to mod BuildCraft|Core
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] Testing mod BuildCraft|Core to verify it accepts its own version in a remote connection
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] The mod BuildCraft|Core accepts its own version (3.5.3)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into BuildCraft|Core
2013-05-16 14:02:51 [FINEST] [BuildCraft|Core] Sent event FMLConstructionEvent to mod BuildCraft|Core
2013-05-16 14:02:51 [FINEST] [BuildCraft|Factory] Sending event FMLConstructionEvent to mod BuildCraft|Factory
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] Testing mod BuildCraft|Factory to verify it accepts its own version in a remote connection
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] The mod BuildCraft|Factory accepts its own version (3.5.3)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into BuildCraft|Factory
2013-05-16 14:02:51 [FINEST] [BuildCraft|Factory] Sent event FMLConstructionEvent to mod BuildCraft|Factory
2013-05-16 14:02:51 [FINEST] [BuildCraft|Transport] Sending event FMLConstructionEvent to mod BuildCraft|Transport
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] Testing mod BuildCraft|Transport to verify it accepts its own version in a remote connection
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] The mod BuildCraft|Transport accepts its own version (3.5.3)
2013-05-16 14:02:51 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into BuildCraft|Transport
2013-05-16 14:02:51 [FINEST] [BuildCraft|Transport] Sent event FMLConstructionEvent to mod BuildCraft|Transport
2013-05-16 14:02:51 [FINEST] [BuildCraft|Silicon] Sending event FMLConstructionEvent to mod BuildCraft|Silicon
2013-05-16 14:02:51 [FINEST] [ForgeModLoader] Testing mod BuildCraft|Silicon to verify it accepts its own version in a remote connection
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] The mod BuildCraft|Silicon accepts its own version (3.5.3)
2013-05-16 14:02:52 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into BuildCraft|Silicon
2013-05-16 14:02:52 [FINEST] [BuildCraft|Silicon] Sent event FMLConstructionEvent to mod BuildCraft|Silicon
2013-05-16 14:02:52 [FINEST] [APUnofficial] Sending event FMLConstructionEvent to mod APUnofficial
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] Testing mod APUnofficial to verify it accepts its own version in a remote connection
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] The mod APUnofficial accepts its own version (2.3.0)
2013-05-16 14:02:52 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into APUnofficial
2013-05-16 14:02:52 [FINEST] [APUnofficial] Sent event FMLConstructionEvent to mod APUnofficial
2013-05-16 14:02:52 [FINEST] [ThermalExpansion] Sending event FMLConstructionEvent to mod ThermalExpansion
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] Testing mod ThermalExpansion to verify it accepts its own version in a remote connection
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] The mod ThermalExpansion accepts its own version (2.4.2.0)
2013-05-16 14:02:52 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ThermalExpansion
2013-05-16 14:02:52 [FINEST] [ThermalExpansion] Sent event FMLConstructionEvent to mod ThermalExpansion
2013-05-16 14:02:52 [FINEST] [IC2] Sending event FMLConstructionEvent to mod IC2
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] Testing mod IC2 to verify it accepts its own version in a remote connection
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] The mod IC2 accepts its own version (1.115.311-lf)
2013-05-16 14:02:52 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into IC2
2013-05-16 14:02:52 [FINEST] [IC2] Sent event FMLConstructionEvent to mod IC2
2013-05-16 14:02:52 [FINEST] [AdvancedMachines] Sending event FMLConstructionEvent to mod AdvancedMachines
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] Testing mod AdvancedMachines to verify it accepts its own version in a remote connection
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] The mod AdvancedMachines accepts its own version (4.9)
2013-05-16 14:02:52 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into AdvancedMachines
2013-05-16 14:02:52 [FINEST] [AdvancedMachines] Sent event FMLConstructionEvent to mod AdvancedMachines
2013-05-16 14:02:52 [FINEST] [AdvancedPowerManagement] Sending event FMLConstructionEvent to mod AdvancedPowerManagement
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] Testing mod AdvancedPowerManagement to verify it accepts its own version in a remote connection
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] The mod AdvancedPowerManagement accepts its own version (1.2.65-IC2-1.115)
2013-05-16 14:02:52 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into AdvancedPowerManagement
2013-05-16 14:02:52 [FINEST] [AdvancedPowerManagement] Sent event FMLConstructionEvent to mod AdvancedPowerManagement
2013-05-16 14:02:52 [FINEST] [BasicComponents] Sending event FMLConstructionEvent to mod BasicComponents
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] Testing mod BasicComponents to verify it accepts its own version in a remote connection
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] The mod BasicComponents accepts its own version (1.3.2)
2013-05-16 14:02:52 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into BasicComponents
2013-05-16 14:02:52 [FINEST] [BasicComponents] Sent event FMLConstructionEvent to mod BasicComponents
2013-05-16 14:02:52 [FINEST] [BuildCraft|Builders] Sending event FMLConstructionEvent to mod BuildCraft|Builders
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] Testing mod BuildCraft|Builders to verify it accepts its own version in a remote connection
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] The mod BuildCraft|Builders accepts its own version (3.5.3)
2013-05-16 14:02:52 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into BuildCraft|Builders
2013-05-16 14:02:52 [FINEST] [BuildCraft|Builders] Sent event FMLConstructionEvent to mod BuildCraft|Builders
2013-05-16 14:02:52 [FINEST] [BuildCraft|Energy] Sending event FMLConstructionEvent to mod BuildCraft|Energy
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] Testing mod BuildCraft|Energy to verify it accepts its own version in a remote connection
2013-05-16 14:02:52 [FINEST] [ForgeModLoader] The mod BuildCraft|Energy accepts its own version (3.5.3)
2013-05-16 14:02:52 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into BuildCraft|Energy
2013-05-16 14:02:52 [FINEST] [BuildCraft|Energy] Sent event FMLConstructionEvent to mod BuildCraft|Energy
2013-05-16 14:02:52 [FINEST] [MineFactoryReloaded] Sending event FMLConstructionEvent to mod MineFactoryReloaded
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded to verify it accepts its own version in a remote connection
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:53 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded
2013-05-16 14:02:53 [FINEST] [MineFactoryReloaded] Sent event FMLConstructionEvent to mod MineFactoryReloaded
2013-05-16 14:02:53 [FINEST] [AppliedEnergistics] Sending event FMLConstructionEvent to mod AppliedEnergistics
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] Testing mod AppliedEnergistics to verify it accepts its own version in a remote connection
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] The mod AppliedEnergistics accepts its own version (rv.10.m)
2013-05-16 14:02:53 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into AppliedEnergistics
2013-05-16 14:02:53 [FINEST] [AppliedEnergistics] Sent event FMLConstructionEvent to mod AppliedEnergistics
2013-05-16 14:02:53 [FINEST] [ArsMagica] Sending event FMLConstructionEvent to mod ArsMagica
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] Testing mod ArsMagica to verify it accepts its own version in a remote connection
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] The mod ArsMagica accepts its own version (5.52.002)
2013-05-16 14:02:53 [FINER] [ForgeModLoader] Client Packet Handler Initialized
2013-05-16 14:02:53 [FINER] [ForgeModLoader] Ars Magica [BEGIN]: Initializing Buffs
2013-05-16 14:02:53 [FINER] [ForgeModLoader] Ars Magica [BEGIN]: Extending Potions Array
2013-05-16 14:02:53 [FINER] [ForgeModLoader] Ars Magica [END]: Extending Potions Array
2013-05-16 14:02:53 [FINER] [ForgeModLoader] Ars Magica [END]: Initializing Buffs
2013-05-16 14:02:53 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ArsMagica
2013-05-16 14:02:53 [FINEST] [ArsMagica] Sent event FMLConstructionEvent to mod ArsMagica
2013-05-16 14:02:53 [FINEST] [Backpack] Sending event FMLConstructionEvent to mod Backpack
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] Testing mod Backpack to verify it accepts its own version in a remote connection
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] The mod Backpack accepts its own version (1.8.11)
2013-05-16 14:02:53 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into Backpack
2013-05-16 14:02:53 [FINEST] [Backpack] Sent event FMLConstructionEvent to mod Backpack
2013-05-16 14:02:53 [FINEST] [BiblioCraft] Sending event FMLConstructionEvent to mod BiblioCraft
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] Testing mod BiblioCraft to verify it accepts its own version in a remote connection
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] The mod BiblioCraft accepts its own version (1.2.3)
2013-05-16 14:02:53 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into BiblioCraft
2013-05-16 14:02:53 [FINEST] [BiblioCraft] Sent event FMLConstructionEvent to mod BiblioCraft
2013-05-16 14:02:53 [FINEST] [Additional-Buildcraft-Objects] Sending event FMLConstructionEvent to mod Additional-Buildcraft-Objects
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] Testing mod Additional-Buildcraft-Objects to verify it accepts its own version in a remote connection
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] The mod Additional-Buildcraft-Objects accepts its own version (1.0.3.140)
2013-05-16 14:02:53 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into Additional-Buildcraft-Objects
2013-05-16 14:02:53 [FINEST] [Additional-Buildcraft-Objects] Sent event FMLConstructionEvent to mod Additional-Buildcraft-Objects
2013-05-16 14:02:53 [FINEST] [ChickenChunks] Sending event FMLConstructionEvent to mod ChickenChunks
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] Testing mod ChickenChunks to verify it accepts its own version in a remote connection
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] The mod ChickenChunks accepts its own version (1.3.2.6)
2013-05-16 14:02:53 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ChickenChunks
2013-05-16 14:02:53 [FINEST] [ChickenChunks] Sent event FMLConstructionEvent to mod ChickenChunks
2013-05-16 14:02:53 [FINEST] [CompactSolars] Sending event FMLConstructionEvent to mod CompactSolars
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] Testing mod CompactSolars to verify it accepts its own version in a remote connection
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] The mod CompactSolars accepts its own version (4.1.6.37)
2013-05-16 14:02:53 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into CompactSolars
2013-05-16 14:02:53 [FINEST] [CompactSolars] Sent event FMLConstructionEvent to mod CompactSolars
2013-05-16 14:02:53 [FINEST] [ComputerCraft] Sending event FMLConstructionEvent to mod ComputerCraft
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] Testing mod ComputerCraft to verify it accepts its own version in a remote connection
2013-05-16 14:02:53 [FINEST] [ForgeModLoader] The mod ComputerCraft accepts its own version (1.53pr1)
2013-05-16 14:02:53 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ComputerCraft
2013-05-16 14:02:53 [FINEST] [ComputerCraft] Sent event FMLConstructionEvent to mod ComputerCraft
2013-05-16 14:02:53 [FINEST] [CCTurtle] Sending event FMLConstructionEvent to mod CCTurtle
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod CCTurtle to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod CCTurtle accepts its own version (1.53pr1)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into CCTurtle
2013-05-16 14:02:54 [FINEST] [CCTurtle] Sent event FMLConstructionEvent to mod CCTurtle
2013-05-16 14:02:54 [FINEST] [EE3] Sending event FMLConstructionEvent to mod EE3
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod EE3 to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod EE3 accepts its own version (pre1g (build 4))
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into EE3
2013-05-16 14:02:54 [FINEST] [EE3] Sent event FMLConstructionEvent to mod EE3
2013-05-16 14:02:54 [FINEST] [eplus] Sending event FMLConstructionEvent to mod eplus
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod eplus to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod eplus accepts its own version (1.14.6)
2013-05-16 14:02:54 [INFO] [eplus] Initializing Packet Handler.
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into eplus
2013-05-16 14:02:54 [FINEST] [eplus] Sent event FMLConstructionEvent to mod eplus
2013-05-16 14:02:54 [FINEST] [EnderStorage] Sending event FMLConstructionEvent to mod EnderStorage
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod EnderStorage to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod EnderStorage accepts its own version (1.4.2.5)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into EnderStorage
2013-05-16 14:02:54 [FINEST] [EnderStorage] Sent event FMLConstructionEvent to mod EnderStorage
2013-05-16 14:02:54 [FINEST] [ExtrabiomesXL] Sending event FMLConstructionEvent to mod ExtrabiomesXL
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod ExtrabiomesXL to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod ExtrabiomesXL accepts its own version (3.13.1)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ExtrabiomesXL
2013-05-16 14:02:54 [FINEST] [ExtrabiomesXL] Sent event FMLConstructionEvent to mod ExtrabiomesXL
2013-05-16 14:02:54 [FINEST] [MineFactoryReloaded|CompatForestryPre] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatForestryPre to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatForestryPre accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatForestryPre
2013-05-16 14:02:54 [FINEST] [MineFactoryReloaded|CompatForestryPre] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:02:54 [FINEST] [Forestry] Sending event FMLConstructionEvent to mod Forestry
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod Forestry to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod Forestry accepts its own version (2.2.2.2)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into Forestry
2013-05-16 14:02:54 [FINEST] [Forestry] Sent event FMLConstructionEvent to mod Forestry
2013-05-16 14:02:54 [FINEST] [BinnieCore] Sending event FMLConstructionEvent to mod BinnieCore
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod BinnieCore to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod BinnieCore accepts its own version (1.6-pre7)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into BinnieCore
2013-05-16 14:02:54 [FINEST] [BinnieCore] Sent event FMLConstructionEvent to mod BinnieCore
2013-05-16 14:02:54 [FINEST] [ExtraBees] Sending event FMLConstructionEvent to mod ExtraBees
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod ExtraBees to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod ExtraBees accepts its own version (1.6-pre7)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ExtraBees
2013-05-16 14:02:54 [FINEST] [ExtraBees] Sent event FMLConstructionEvent to mod ExtraBees
2013-05-16 14:02:54 [FINEST] [factorization] Sending event FMLConstructionEvent to mod factorization
2013-05-16 14:02:54 [INFO] [FZ] This is Factorization 0.7.37
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod factorization to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod factorization accepts its own version (0.7.37)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into factorization
2013-05-16 14:02:54 [FINEST] [factorization] Sent event FMLConstructionEvent to mod factorization
2013-05-16 14:02:54 [FINEST] [factorization.misc] Sending event FMLConstructionEvent to mod factorization.misc
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod factorization.misc to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod factorization.misc accepts its own version (0.7.37)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into factorization.misc
2013-05-16 14:02:54 [FINEST] [factorization.misc] Sent event FMLConstructionEvent to mod factorization.misc
2013-05-16 14:02:54 [FINEST] [factorization.dimensionalSlice] Sending event FMLConstructionEvent to mod factorization.dimensionalSlice
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod factorization.dimensionalSlice to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod factorization.dimensionalSlice accepts its own version (0.7.37)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into factorization.dimensionalSlice
2013-05-16 14:02:54 [FINEST] [factorization.dimensionalSlice] Sent event FMLConstructionEvent to mod factorization.dimensionalSlice
2013-05-16 14:02:54 [FINEST] [iChunUtil] Sending event FMLConstructionEvent to mod iChunUtil
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into iChunUtil
2013-05-16 14:02:54 [FINEST] [iChunUtil] Sent event FMLConstructionEvent to mod iChunUtil
2013-05-16 14:02:54 [FINEST] [GraviGun] Sending event FMLConstructionEvent to mod GraviGun
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod GraviGun to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod GraviGun accepts its own version (1.5.0.2)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into GraviGun
2013-05-16 14:02:54 [FINEST] [GraviGun] Sent event FMLConstructionEvent to mod GraviGun
2013-05-16 14:02:54 [FINEST] [IC2NuclearControl] Sending event FMLConstructionEvent to mod IC2NuclearControl
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod IC2NuclearControl to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod IC2NuclearControl accepts its own version (1.5.1b)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into IC2NuclearControl
2013-05-16 14:02:54 [FINEST] [IC2NuclearControl] Sent event FMLConstructionEvent to mod IC2NuclearControl
2013-05-16 14:02:54 [FINEST] [ImmibisCore] Sending event FMLConstructionEvent to mod ImmibisCore
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod ImmibisCore to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod ImmibisCore accepts its own version (55.1.1)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ImmibisCore
2013-05-16 14:02:54 [FINEST] [ImmibisCore] Sent event FMLConstructionEvent to mod ImmibisCore
2013-05-16 14:02:54 [FINEST] [ImmibisPeripherals] Sending event FMLConstructionEvent to mod ImmibisPeripherals
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod ImmibisPeripherals to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod ImmibisPeripherals accepts its own version (55.0.0)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ImmibisPeripherals
2013-05-16 14:02:54 [FINEST] [ImmibisPeripherals] Sent event FMLConstructionEvent to mod ImmibisPeripherals
2013-05-16 14:02:54 [FINEST] [inventorytweaks] Sending event FMLConstructionEvent to mod inventorytweaks
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod inventorytweaks to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod inventorytweaks accepts its own version (1.54b)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into inventorytweaks
2013-05-16 14:02:54 [FINEST] [inventorytweaks] Sent event FMLConstructionEvent to mod inventorytweaks
2013-05-16 14:02:54 [FINEST] [IronChest] Sending event FMLConstructionEvent to mod IronChest
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] Testing mod IronChest to verify it accepts its own version in a remote connection
2013-05-16 14:02:54 [FINEST] [ForgeModLoader] The mod IronChest accepts its own version (5.2.6.411)
2013-05-16 14:02:54 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into IronChest
2013-05-16 14:02:54 [FINEST] [IronChest] Sent event FMLConstructionEvent to mod IronChest
2013-05-16 14:02:54 [FINEST] [Thaumcraft] Sending event FMLConstructionEvent to mod Thaumcraft
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod Thaumcraft to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod Thaumcraft accepts its own version (3.0.5a)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into Thaumcraft
2013-05-16 14:02:55 [FINEST] [Thaumcraft] Sent event FMLConstructionEvent to mod Thaumcraft
2013-05-16 14:02:55 [FINEST] [LogisticsPipes|Main] Sending event FMLConstructionEvent to mod LogisticsPipes|Main
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod LogisticsPipes|Main to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod LogisticsPipes|Main accepts its own version (0.7.2.dev.424)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into LogisticsPipes|Main
2013-05-16 14:02:55 [FINEST] [LogisticsPipes|Main] Sent event FMLConstructionEvent to mod LogisticsPipes|Main
2013-05-16 14:02:55 [FINEST] [ModularForceFieldSystem] Sending event FMLConstructionEvent to mod ModularForceFieldSystem
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod ModularForceFieldSystem to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod ModularForceFieldSystem accepts its own version (2.3.0.0.1)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ModularForceFieldSystem
2013-05-16 14:02:55 [FINEST] [ModularForceFieldSystem] Sent event FMLConstructionEvent to mod ModularForceFieldSystem
2013-05-16 14:02:55 [FINEST] [minechem] Sending event FMLConstructionEvent to mod minechem
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod minechem to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod minechem accepts its own version (@VERSION@)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into minechem
2013-05-16 14:02:55 [FINEST] [minechem] Sent event FMLConstructionEvent to mod minechem
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatAtum] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatAtum
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatAtum to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatAtum accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatAtum
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatAtum] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatAtum
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatBiomesOPlenty] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatBiomesOPlenty to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatBiomesOPlenty accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatBiomesOPlenty] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatChococraft] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatChococraft to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatChococraft accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatChococraft
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatChococraft] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatExtraBiomes] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatExtraBiomes to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatExtraBiomes accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatExtraBiomes] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatForestry] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatForestry
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatForestry to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatForestry accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatForestry
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatForestry] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatForestry
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatIC2] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatIC2
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatIC2 to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatIC2 accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatIC2
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatIC2] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatIC2
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatMagicalCrops] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatMagicalCrops to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatMagicalCrops accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatMagicalCrops] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:02:55 [FINEST] [Natura] Sending event FMLConstructionEvent to mod Natura
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into Natura
2013-05-16 14:02:55 [FINEST] [Natura] Sent event FMLConstructionEvent to mod Natura
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatNatura] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatNatura
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatNatura to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatNatura accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatNatura
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatNatura] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatNatura
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatPams] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatPams
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatPams to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatPams accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatPams
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatPams] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatPams
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatRP2] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatRP2
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatRP2 to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatRP2 accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatRP2
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatRP2] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatRP2
2013-05-16 14:02:55 [FINEST] [SoulShards] Sending event FMLConstructionEvent to mod SoulShards
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod SoulShards to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod SoulShards accepts its own version (1.27)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into SoulShards
2013-05-16 14:02:55 [FINEST] [SoulShards] Sent event FMLConstructionEvent to mod SoulShards
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatSoulShards] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatSoulShards to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatSoulShards accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatSoulShards
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatSoulShards] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatSufficientBiomes] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatSufficientBiomes to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatSufficientBiomes accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatSufficientBiomes] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:02:55 [FINEST] [MFReloaded|CompatThaumcraft] Sending event FMLConstructionEvent to mod MFReloaded|CompatThaumcraft
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MFReloaded|CompatThaumcraft to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MFReloaded|CompatThaumcraft accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MFReloaded|CompatThaumcraft
2013-05-16 14:02:55 [FINEST] [MFReloaded|CompatThaumcraft] Sent event FMLConstructionEvent to mod MFReloaded|CompatThaumcraft
2013-05-16 14:02:55 [FINEST] [TConstruct] Sending event FMLConstructionEvent to mod TConstruct
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod TConstruct to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod TConstruct accepts its own version (1.5.1_1.3.3.14)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into TConstruct
2013-05-16 14:02:55 [FINEST] [TConstruct] Sent event FMLConstructionEvent to mod TConstruct
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatTConstruct] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatTConstruct to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatTConstruct accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatTConstruct
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatTConstruct] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:02:55 [FINEST] [TwilightForest] Sending event FMLConstructionEvent to mod TwilightForest
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod TwilightForest to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod TwilightForest accepts its own version (1.18.0)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into TwilightForest
2013-05-16 14:02:55 [FINEST] [TwilightForest] Sent event FMLConstructionEvent to mod TwilightForest
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatTwilightForest] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatTwilightForest to verify it accepts its own version in a remote connection
2013-05-16 14:02:55 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatTwilightForest accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:55 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatTwilightForest] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:02:55 [FINEST] [MineFactoryReloaded|CompatVanilla] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatVanilla to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatVanilla accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatVanilla
2013-05-16 14:02:56 [FINEST] [MineFactoryReloaded|CompatVanilla] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:02:56 [FINEST] [MineFactoryReloaded|CompatXyCraft] Sending event FMLConstructionEvent to mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod MineFactoryReloaded|CompatXyCraft to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod MineFactoryReloaded|CompatXyCraft accepts its own version (1.5.1R2.5.4)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MineFactoryReloaded|CompatXyCraft
2013-05-16 14:02:56 [FINEST] [MineFactoryReloaded|CompatXyCraft] Sent event FMLConstructionEvent to mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:02:56 [FINEST] [MiscPeripherals] Sending event FMLConstructionEvent to mod MiscPeripherals
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod MiscPeripherals to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod MiscPeripherals accepts its own version (3.2)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MiscPeripherals
2013-05-16 14:02:56 [FINEST] [MiscPeripherals] Sent event FMLConstructionEvent to mod MiscPeripherals
2013-05-16 14:02:56 [FINEST] [AdvancedSolarPanel] Sending event FMLConstructionEvent to mod AdvancedSolarPanel
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod AdvancedSolarPanel to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod AdvancedSolarPanel accepts its own version (3.3.7)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into AdvancedSolarPanel
2013-05-16 14:02:56 [FINEST] [AdvancedSolarPanel] Sent event FMLConstructionEvent to mod AdvancedSolarPanel
2013-05-16 14:02:56 [FINEST] [GraviSuite] Sending event FMLConstructionEvent to mod GraviSuite
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod GraviSuite to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod GraviSuite accepts its own version (1.9.2)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into GraviSuite
2013-05-16 14:02:56 [FINEST] [GraviSuite] Sent event FMLConstructionEvent to mod GraviSuite
2013-05-16 14:02:56 [FINEST] [mmmPowersuits] Sending event FMLConstructionEvent to mod mmmPowersuits
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod mmmPowersuits to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod mmmPowersuits accepts its own version (0.6.0-444)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into mmmPowersuits
2013-05-16 14:02:56 [FINEST] [mmmPowersuits] Sent event FMLConstructionEvent to mod mmmPowersuits
2013-05-16 14:02:56 [FINEST] [PowersuitAddons] Sending event FMLConstructionEvent to mod PowersuitAddons
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod PowersuitAddons to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod PowersuitAddons accepts its own version (0.2.2-90)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into PowersuitAddons
2013-05-16 14:02:56 [FINEST] [PowersuitAddons] Sent event FMLConstructionEvent to mod PowersuitAddons
2013-05-16 14:02:56 [FINEST] [multiCraftingTable] Sending event FMLConstructionEvent to mod multiCraftingTable
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod multiCraftingTable to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod multiCraftingTable accepts its own version (1.0.0)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into multiCraftingTable
2013-05-16 14:02:56 [FINEST] [multiCraftingTable] Sent event FMLConstructionEvent to mod multiCraftingTable
2013-05-16 14:02:56 [FINEST] [NEIPlugins] Sending event FMLConstructionEvent to mod NEIPlugins
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into NEIPlugins
2013-05-16 14:02:56 [FINEST] [NEIPlugins] Sent event FMLConstructionEvent to mod NEIPlugins
2013-05-16 14:02:56 [FINEST] [NetherOres] Sending event FMLConstructionEvent to mod NetherOres
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod NetherOres to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod NetherOres accepts its own version (1.5.1R2.1.3)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into NetherOres
2013-05-16 14:02:56 [FINEST] [NetherOres] Sent event FMLConstructionEvent to mod NetherOres
2013-05-16 14:02:56 [FINEST] [ObsidiPlates] Sending event FMLConstructionEvent to mod ObsidiPlates
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod ObsidiPlates to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod ObsidiPlates accepts its own version (1.4.0)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ObsidiPlates
2013-05-16 14:02:56 [FINEST] [ObsidiPlates] Sent event FMLConstructionEvent to mod ObsidiPlates
2013-05-16 14:02:56 [FINEST] [OCS] Sending event FMLConstructionEvent to mod OCS
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod OCS to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod OCS accepts its own version (0.1.5g)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into OCS
2013-05-16 14:02:56 [FINEST] [OCS] Sent event FMLConstructionEvent to mod OCS
2013-05-16 14:02:56 [FINEST] [PortalGun] Sending event FMLConstructionEvent to mod PortalGun
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod PortalGun to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod PortalGun accepts its own version (1.5.1)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into PortalGun
2013-05-16 14:02:56 [FINEST] [PortalGun] Sent event FMLConstructionEvent to mod PortalGun
2013-05-16 14:02:56 [FINEST] [Railcraft] Sending event FMLConstructionEvent to mod Railcraft
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod Railcraft to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod Railcraft accepts its own version (7.0.0.0)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into Railcraft
2013-05-16 14:02:56 [FINEST] [Railcraft] Sent event FMLConstructionEvent to mod Railcraft
2013-05-16 14:02:56 [FINEST] [PowerConverters] Sending event FMLConstructionEvent to mod PowerConverters
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod PowerConverters to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod PowerConverters accepts its own version (1.5.1R2.3.0)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into PowerConverters
2013-05-16 14:02:56 [FINEST] [PowerConverters] Sent event FMLConstructionEvent to mod PowerConverters
2013-05-16 14:02:56 [FINEST] [AS_Ruins] Sending event FMLConstructionEvent to mod AS_Ruins
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into AS_Ruins
2013-05-16 14:02:56 [FINEST] [AS_Ruins] Sent event FMLConstructionEvent to mod AS_Ruins
2013-05-16 14:02:56 [FINEST] [StevesCarts] Sending event FMLConstructionEvent to mod StevesCarts
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod StevesCarts to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod StevesCarts accepts its own version (2.0.0.a114)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into StevesCarts
2013-05-16 14:02:56 [FINEST] [StevesCarts] Sent event FMLConstructionEvent to mod StevesCarts
2013-05-16 14:02:56 [FINEST] [ThaumicBees] Sending event FMLConstructionEvent to mod ThaumicBees
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod ThaumicBees to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod ThaumicBees accepts its own version (1.4.7 - 184)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into ThaumicBees
2013-05-16 14:02:56 [FINEST] [ThaumicBees] Sent event FMLConstructionEvent to mod ThaumicBees
2013-05-16 14:02:56 [FINEST] [AS_UpdateCheck] Sending event FMLConstructionEvent to mod AS_UpdateCheck
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into AS_UpdateCheck
2013-05-16 14:02:56 [FINEST] [AS_UpdateCheck] Sent event FMLConstructionEvent to mod AS_UpdateCheck
2013-05-16 14:02:56 [FINEST] [weaponmod] Sending event FMLConstructionEvent to mod weaponmod
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod weaponmod to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod weaponmod accepts its own version (1.5.2 v1.11.3)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into weaponmod
2013-05-16 14:02:56 [FINEST] [weaponmod] Sent event FMLConstructionEvent to mod weaponmod
2013-05-16 14:02:56 [FINEST] [OmniTools] Sending event FMLConstructionEvent to mod OmniTools
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] Testing mod OmniTools to verify it accepts its own version in a remote connection
2013-05-16 14:02:56 [FINEST] [ForgeModLoader] The mod OmniTools accepts its own version (3.1.3.0)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into OmniTools
2013-05-16 14:02:56 [FINEST] [OmniTools] Sent event FMLConstructionEvent to mod OmniTools
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Mod signature data
2013-05-16 14:02:56 [FINE] [ForgeModLoader] mcp(Minecraft Coder Pack:7.44): minecraft.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] FML(Forge Mod Loader:5.2.10.702): coremods (de4cf8a3f3bc15635810044c39240bf96804ea7d)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] Forge(Minecraft Forge:7.8.0.702): coremods (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] CodeChickenCore(CodeChicken Core:0.8.6.5): coremods (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] CoFHCore(CoFH Core:1.5.2.1): coremods (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] ImmibisMicroblocks(Immibis's Microblocks:55.0.0): coremods (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] NotEnoughItems(Not Enough Items:1.5.2.12): coremods (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] PowerCrystalsCore(PowerCrystals Core:1.1.4): coremods (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] CoFHNetwork(CoFHNetwork:1.5.2.1): CoFHCore-1.5.2.1.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] CoFHWorld(CoFHWorld:1.5.2.1): CoFHCore-1.5.2.1.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] ImmibisMicroblocksInstallCheck(Immibis's Microblocks (Check for incorrect installation):55.0.0): immibis-microblocks-55.0.0.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] jammyfurniture(Jammy Furniture Mod:4.4): 1.5.2_Jammy_Furniture_Mod_V4.4.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:56 [FINE] [ForgeModLoader] bau5_ProjectBench(Project Bench:1.7.4): [1.5.2]ProjectBench-v1.7.5.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] mod_ReiMinimap(mod_ReiMinimap:v3.3_06 [1.5.2]): [1.5.2]ReiMinimap_v3.3_06.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] BuildCraft|Core(BuildCraft:3.5.3): buildcraft-A-3.5.3.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] BuildCraft|Factory(BC Factory:3.5.3): buildcraft-A-3.5.3.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] BuildCraft|Transport(BC Transport:3.5.3): buildcraft-A-3.5.3.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] BuildCraft|Silicon(BC Silicon:3.5.3): buildcraft-A-3.5.3.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] APUnofficial(Additional Pipes:2.3.0): AdditionalPipes2.3.0-BC3.5.3.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] ThermalExpansion(Thermal Expansion:2.4.2.0): ThermalExpansion-2.4.2.0.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] IC2(IndustrialCraft 2:1.115.311-lf): industrialcraft-2_1.115.311-lf.jar (de041f9f6187debbc77034a344134053277aa3b0)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] AdvancedMachines(IC2 Advanced Machines Addon:4.9): AdvancedMachines_1.5.2.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] AdvancedPowerManagement(Advanced Power Management:1.2.65-IC2-1.115): AdvancedPowerManagement-1.2.65-IC2-1.115.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] BasicComponents(Basic Components:1.3.2): BasicComponents_v1.3.2.79.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] BuildCraft|Builders(BC Builders:3.5.3): buildcraft-A-3.5.3.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] BuildCraft|Energy(BC Energy:3.5.3): buildcraft-A-3.5.3.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded(MineFactory Reloaded:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] AppliedEnergistics(Applied Energistics:rv.10.m): appeng-rv10-m.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] ArsMagica(Ars Magica:5.52.002): ArsMagica_5.52.002.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] Backpack(Backpack:1.8.11): backpack-1.8.11-1.5.2.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] BiblioCraft(BiblioCraft:1.2.3): BiblioCraft[v1.2.3].zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] Additional-Buildcraft-Objects(Additional Buildcraft Objects:1.0.3.140): buildcraft-Z-additional-buildcraft-objects-1.0.3.140.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] ChickenChunks(ChickenChunks:1.3.2.6): ChickenChunks 1.3.2.6.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] CompactSolars(Compact Solar Arrays:4.1.6.37): compactsolars-universal-1.5.1-4.1.6.37.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] ComputerCraft(ComputerCraft:1.53pr1): ComputerCraft1.53pr1.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] CCTurtle(ComputerCraft Turtles:1.53pr1): ComputerCraft1.53pr1.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] EE3(Equivalent Exchange 3:pre1g (build 4)): ee3-universal-pre1g.jar (09460d9c3a95ee493fab9ba89431930870f195b7)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] eplus(Enchanting Plus:1.14.6): EnchantingPlus-1.14.6.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] EnderStorage(EnderStorage:1.4.2.5): EnderStorage 1.4.2.5.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] ExtrabiomesXL(ExtrabiomesXL:3.13.1): ExtrabiomesXL-universal-1.5.2-3.13.1.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatForestryPre(MFR Compat: Forestry (2):1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] Forestry(Forestry for Minecraft:2.2.2.2): forestry-A-2.2.2.2.jar (862700d0712182f612efd419ad296f9ed482ec1d)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] BinnieCore(Binnie Core:1.6-pre7): extra-bees-1.6-pre7.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] ExtraBees(Extra Bees:1.6-pre7): extra-bees-1.6-pre7.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] factorization(Factorization:0.7.37): Factorization-0.7.37.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] factorization.misc(Factorization Miscellaneous Nonsense:0.7.37): Factorization-0.7.37.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] factorization.dimensionalSlice(Factorization Dimensional Slices:0.7.37): Factorization-0.7.37.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] iChunUtil(iChunUtil:1.0.1): iChunUtil1.0.1.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] GraviGun(GraviGun:1.5.0.2): GravityGun1.5.0v2.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] IC2NuclearControl(Nuclear Control:1.5.1b): IC2NuclearControl-1.5.1b.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] ImmibisCore(Immibis Core:55.1.1): immibis-core-55.1.1.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] ImmibisPeripherals(Immibis's Peripherals:55.0.0): immibis-peripherals-55.0.0.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] inventorytweaks(Inventory Tweaks:1.54b): InventoryTweaks-1.54b.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] IronChest(Iron Chest:5.2.6.411): ironchest-universal-1.5.2-5.2.6.411.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] Thaumcraft(Thaumcraft:3.0.5a): Thaumcraft3.0.5a.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] LogisticsPipes|Main(Logistics Pipes:0.7.2.dev.424): LogisticsPipes-MC1.5.2-0.7.2.dev.424.jar (e896b0959225b49ad1c1c512ab870ccedabec74b)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] ModularForceFieldSystem(Modular ForceField System V2:2.3.0.0.1): MC1.5.2 - IC2 308+ - MFFS 2.3.0.0.8.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] minechem(MineChem:@VERSION@): MineChem_v3.x.102.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatAtum(MFR Compat: Atum:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatBiomesOPlenty(MFR Compat: Biomes O' Plenty:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatChococraft(MFR Compat: Chococraft:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatExtraBiomes(MFR Compat: ExtraBiomes:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatForestry(MFR Compat: Forestry:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatIC2(MFR Compat: IC2:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatMagicalCrops(MFR Compat: Magical Crops:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] Natura(Natura:1.5.1_2.0.21): Natura_2.0.21.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatNatura(MFR Compat: Natura:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatPams(MFR Compat: Pam's Mods:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatRP2(MFR Compat: RP2:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] SoulShards(SoulShards:1.27): SoulShards-v1.27-universal.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatSoulShards(MFR Compat: SoulShards:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatSufficientBiomes(MFR Compat: Sufficient Biomes:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MFReloaded|CompatThaumcraft(MFR Compat: Thaumcraft:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] TConstruct(Tinkers' Construct:1.5.1_1.3.3.14): TConstruct_1.3.3.13.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatTConstruct(MFR Compat: TConstruct:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] TwilightForest(The Twilight Forest:1.18.0): twilightforest-1.18.0.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatTwilightForest(MFR Compat: TwilightForest:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatVanilla(MFR Compat: Vanilla:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MineFactoryReloaded|CompatXyCraft(MFR Compat: XyCraft:1.5.1R2.5.4): MineFactoryReloaded-2.5.4-665.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] MiscPeripherals(MiscPeripherals:3.2): miscperipherals-3.2.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] AdvancedSolarPanel(Advanced Solar Panels:3.3.7): mod_AdvancedSolarPanels_3_3_7.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] GraviSuite(Gravitation Suite:1.9.2): mod_zGraviSuite_1_9_2.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] mmmPowersuits(MachineMuse's Modular Powersuits:0.6.0-444): ModularPowersuits-0.6.0-444.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] PowersuitAddons(Andrew2448's Modular Powersuits Addon:0.2.2-90): MPSA-0.2.2-90_MPS-422.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] multiCraftingTable(Multi-Crafting Table:1.0.0): multi-crafting-table-universal-1.0.0.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] NEIPlugins(NEI Plugins:1.0.8.7): NEIPlugins-1.0.8.7.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] NetherOres(Nether Ores:1.5.1R2.1.3): NetherOres-2.1.3-60.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] ObsidiPlates(Obsidian Pressure Plates:1.4.0): obsidiplates-1.5.2-universal-1.4.0.12.jar (ae974b5129741797a74513846374e4dfe12027ce)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] OCS(OpenCCSensors:0.1.5g): OpenCCSensors-0.1.5g.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] PortalGun(PortalGun:1.5.1): PortalGun1.5.1.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] Railcraft(Railcraft:7.0.0.0): Railcraft_1.5.1-7.0.0.0.jar (a0c255ac501b2749537d5824bb0f0588bf0320fa)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] PowerConverters(Power Converters:1.5.1R2.3.0): PowerConverters-2.3.0-54.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] AS_Ruins(Ruins Spawning System:10.2): Ruins_1.5.2.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] StevesCarts(Steve's Carts:2.0.0.a114): StevesCarts2.0.0.a114.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] ThaumicBees(ThaumicBees:1.4.7 - 184): thaumicbees-1.4.7.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] AS_UpdateCheck(AtomicStryker Update Check Mod:1.0.8): UpdateCheckerMod_1.5.2.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] weaponmod(Balkon's WeaponMod:1.5.2 v1.11.3): WeaponMod.zip (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINE] [ForgeModLoader] OmniTools(OmniTools:3.1.3.0): OmniTools-3.1.3.0.jar (NO VALID CERTIFICATE FOUND)
2013-05-16 14:02:57 [FINEST] [mcp] Sending event FMLPreInitializationEvent to mod mcp
2013-05-16 14:02:57 [FINEST] [mcp] Sent event FMLPreInitializationEvent to mod mcp
2013-05-16 14:02:57 [FINEST] [FML] Sending event FMLPreInitializationEvent to mod FML
2013-05-16 14:02:57 [FINEST] [FML] Sent event FMLPreInitializationEvent to mod FML
2013-05-16 14:02:57 [FINEST] [Forge] Sending event FMLPreInitializationEvent to mod Forge
2013-05-16 14:02:57 [INFO] [ForgeModLoader] Configured a dormant chunk cache size of 0
2013-05-16 14:02:57 [FINEST] [Forge] Sent event FMLPreInitializationEvent to mod Forge
2013-05-16 14:02:57 [FINEST] [CodeChickenCore] Sending event FMLPreInitializationEvent to mod CodeChickenCore
2013-05-16 14:02:57 [FINEST] [CodeChickenCore] Sent event FMLPreInitializationEvent to mod CodeChickenCore
2013-05-16 14:02:57 [FINEST] [CoFHCore] Sending event FMLPreInitializationEvent to mod CoFHCore
2013-05-16 14:02:57 [FINEST] [CoFHCore] Sent event FMLPreInitializationEvent to mod CoFHCore
2013-05-16 14:02:57 [FINEST] [ImmibisMicroblocks] Sending event FMLPreInitializationEvent to mod ImmibisMicroblocks
2013-05-16 14:02:57 [FINEST] [ImmibisMicroblocks] Sent event FMLPreInitializationEvent to mod ImmibisMicroblocks
2013-05-16 14:02:57 [FINEST] [NotEnoughItems] Sending event FMLPreInitializationEvent to mod NotEnoughItems
2013-05-16 14:02:57 [FINEST] [NotEnoughItems] Sent event FMLPreInitializationEvent to mod NotEnoughItems
2013-05-16 14:02:57 [FINEST] [PowerCrystalsCore] Sending event FMLPreInitializationEvent to mod PowerCrystalsCore
2013-05-16 14:02:57 [FINEST] [PowerCrystalsCore] Sent event FMLPreInitializationEvent to mod PowerCrystalsCore
2013-05-16 14:02:57 [FINEST] [CoFHNetwork] Sending event FMLPreInitializationEvent to mod CoFHNetwork
2013-05-16 14:02:57 [FINEST] [CoFHNetwork] Sent event FMLPreInitializationEvent to mod CoFHNetwork
2013-05-16 14:02:57 [FINEST] [CoFHWorld] Sending event FMLPreInitializationEvent to mod CoFHWorld
2013-05-16 14:02:57 [FINEST] [CoFHWorld] Sent event FMLPreInitializationEvent to mod CoFHWorld
2013-05-16 14:02:57 [FINEST] [ImmibisMicroblocksInstallCheck] Sending event FMLPreInitializationEvent to mod ImmibisMicroblocksInstallCheck
2013-05-16 14:02:57 [FINEST] [ImmibisMicroblocksInstallCheck] Sent event FMLPreInitializationEvent to mod ImmibisMicroblocksInstallCheck
2013-05-16 14:02:57 [FINEST] [jammyfurniture] Sending event FMLPreInitializationEvent to mod jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_Items(5256) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_Items(5257) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_Items(5258) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_Items(5259) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_Items(5260) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_Items(5261) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemWoodBlocksOne(4095) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemWoodBlocksTwo(4094) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemWoodBlocksThree(4093) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemBath(4092) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemIronBlocksOne(4091) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemIronBlocksTwo(4090) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemCeramicBlocksOne(4089) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemRoofingBlocksOne(4088) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemMobHeadsOne(4087) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemMobHeadsTwo(4086) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemMobHeadsThree(4085) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemMobHeadsFour(4084) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemArmChair(4083) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemSofaLeft(4082) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemSofaRight(4081) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemSofaCenter(4080) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemSofaCorner(4079) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemMiscOne(4078) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemLightsOn(4077) owned by jammyfurniture
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.jammy780.furniture.item.jfm_ItemLightsOn(4076) owned by jammyfurniture
2013-05-16 14:02:57 [FINEST] [jammyfurniture] Sent event FMLPreInitializationEvent to mod jammyfurniture
2013-05-16 14:02:57 [FINEST] [bau5_ProjectBench] Sending event FMLPreInitializationEvent to mod bau5_ProjectBench
2013-05-16 14:02:57 [FINEST] [bau5_ProjectBench] Sent event FMLPreInitializationEvent to mod bau5_ProjectBench
2013-05-16 14:02:57 [FINEST] [mod_ReiMinimap] Sending event FMLPreInitializationEvent to mod mod_ReiMinimap
2013-05-16 14:02:57 [FINEST] [mod_ReiMinimap] Sent event FMLPreInitializationEvent to mod mod_ReiMinimap
2013-05-16 14:02:57 [FINEST] [BuildCraft|Core] Sending event FMLPreInitializationEvent to mod BuildCraft|Core
2013-05-16 14:02:57 [INFO] [Buildcraft] Starting BuildCraft 3.5.3 (:30)
2013-05-16 14:02:57 [INFO] [Buildcraft] Copyright © SpaceToad, 2011
2013-05-16 14:02:57 [INFO] [Buildcraft] Beginning version check
2013-05-16 14:02:57 [INFO] [Buildcraft] http://www.mod-buildcraft.com
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemWrench(19362) owned by BuildCraft|Core
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemSpring(1522) owned by BuildCraft|Core
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19356) owned by BuildCraft|Core
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19357) owned by BuildCraft|Core
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19358) owned by BuildCraft|Core
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19359) owned by BuildCraft|Core
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19360) owned by BuildCraft|Core
2013-05-16 14:02:57 [FINEST] [BuildCraft|Core] Sent event FMLPreInitializationEvent to mod BuildCraft|Core
2013-05-16 14:02:57 [FINEST] [BuildCraft|Factory] Sending event FMLPreInitializationEvent to mod BuildCraft|Factory
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1500) owned by BuildCraft|Factory
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1501) owned by BuildCraft|Factory
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1502) owned by BuildCraft|Factory
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1509) owned by BuildCraft|Factory
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1503) owned by BuildCraft|Factory
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1512) owned by BuildCraft|Factory
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1511) owned by BuildCraft|Factory
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1514) owned by BuildCraft|Factory
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1519) owned by BuildCraft|Factory
2013-05-16 14:02:57 [FINEST] [BuildCraft|Factory] Sent event FMLPreInitializationEvent to mod BuildCraft|Factory
2013-05-16 14:02:57 [FINEST] [BuildCraft|Transport] Sending event FMLPreInitializationEvent to mod BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19365) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(1513) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19416) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19423) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19417) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19418) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19419) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19420) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19421) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19422) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19436) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19437) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19438) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19439) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19440) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19443) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19456) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19458) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19460) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19480) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19476) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19477) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19478) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(19479) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19369) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19370) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19371) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19372) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemGate(19367) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemGate(19396) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemFacade(19397) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPlug(19398) owned by BuildCraft|Transport
2013-05-16 14:02:57 [FINEST] [BuildCraft|Transport] Sent event FMLPreInitializationEvent to mod BuildCraft|Transport
2013-05-16 14:02:57 [FINEST] [BuildCraft|Silicon] Sending event FMLPreInitializationEvent to mod BuildCraft|Silicon
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1516) owned by BuildCraft|Silicon
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.silicon.ItemAssemblyTable(1517) owned by BuildCraft|Silicon
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemRedstoneChipset(19373) owned by BuildCraft|Silicon
2013-05-16 14:02:57 [FINEST] [BuildCraft|Silicon] Sent event FMLPreInitializationEvent to mod BuildCraft|Silicon
2013-05-16 14:02:57 [FINEST] [APUnofficial] Sending event FMLPreInitializationEvent to mod APUnofficial
2013-05-16 14:02:57 [FINEST] [ThermalExpansion] Sending event FMLPreInitializationEvent to mod ThermalExpansion
2013-05-16 14:02:57 [INFO] [ThermalExpansion] Loading Plugins…
2013-05-16 14:02:57 [INFO] [ThermalExpansion] Finished Loading Plugins.
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.item.tool.ItemWrench(20257) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.item.tool.ItemMultimeter(20258) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.item.ItemDiagram(20170) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.item.ItemTERoot(20260) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.item.ItemTERoot(20261) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item cofh.item.ItemArmorRoot(20167) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item cofh.item.ItemArmorRoot(20169) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item cofh.item.ItemArmorRoot(20168) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item cofh.item.ItemArmorRoot(20166) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.simple.ItemBlockOre(2001) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.machine.ItemBlockMachine(2002) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.engine.ItemBlockEngine(2003) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.device.ItemBlockTank(2004) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.device.ItemBlockEnergyCell(2005) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.conduit.ItemBlockConduit(2006) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.tesseract.ItemBlockTesseract(2007) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.plate.ItemBlockPlate(2008) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.device.ItemBlockLamp(2009) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.simple.ItemBlockStorage(2015) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.simple.ItemBlockHardenedGlass(2010) owned by ThermalExpansion
2013-05-16 14:02:57 [FINE] [fml.ItemTracker] Adding item thermalexpansion.block.simple.ItemBlockRockwool(2011) owned by ThermalExpansion
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2012) owned by ThermalExpansion
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2013) owned by ThermalExpansion
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2014) owned by ThermalExpansion
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item thermalexpansion.item.tool.ItemBucket(20057) owned by ThermalExpansion
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item thermalexpansion.plugins.buildcraft.pipes.TEItemPipe(20262) owned by ThermalExpansion
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item thermalexpansion.plugins.buildcraft.pipes.TEItemPipe(20263) owned by ThermalExpansion
2013-05-16 14:02:58 [FINEST] [ThermalExpansion] Sent event FMLPreInitializationEvent to mod ThermalExpansion
2013-05-16 14:02:58 [FINEST] [IC2] Sending event FMLPreInitializationEvent to mod IC2
2013-05-16 14:02:58 [INFO] [IC2] Config loaded from D:\MultiMC4\instances\1.5.2rev0\minecraft\config\IC2.cfg
2013-05-16 14:02:58 [INFO] [IC2] Using 32 audio sources.
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockIC2(247) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(243) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemRubLeaves(242) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(241) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockIC2(240) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(234) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(232) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockIC2(231) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockIC2(230) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(229) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(222) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(221) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(220) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(216) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockMetal(224) owned by IC2
2013-05-16 14:02:58 [FINER] [Buildcraft] Using the latest version [3.5.3 (:30)] for Minecraft 1.5.2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(228) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemGenerator(246) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(233) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemElectricBlock(227) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemMachine(250) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemMachine2(223) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemLuminator(219) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemLuminator(226) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(245) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(244) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemPersonalBlock(225) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(239) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(237) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(236) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(235) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(218) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBlockRare(217) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemResin(30217) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30216) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30243) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30251) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30133) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30256) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30253) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30254) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30255) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30130) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30250) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30252) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30226) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30249) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30248) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30247) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30246) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30245) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30244) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30191) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30190) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30187) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30152) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30151) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30150) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30188) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30128) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30147) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30084) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemTreetap(30212) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemIC2Pickaxe(30200) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemIC2Axe(30199) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemIC2Sword(30198) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemIC2Spade(30197) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemIC2Hoe(30196) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolWrench(30183) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolCutter(30153) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemSprayer(30131) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemToolbox(30117) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemElectricToolDrill(30235) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemElectricToolDDrill(30234) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemElectricToolChainsaw(30233) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolWrenchElectric(30140) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemTreetapElectric(30124) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolMiningLaser(30208) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolMeter(30182) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemScanner(30220) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemScannerAdv(30219) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemObscurator(30076) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemFrequencyTransmitter(30134) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemNanoSaber(30149) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorHazmat(30082) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorHazmat(30081) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorHazmat(30080) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorHazmat(30211) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorIC2(30195) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorIC2(30194) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorIC2(30193) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorIC2(30192) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorIC2(30179) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorNanoSuit(30178) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorNanoSuit(30177) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorNanoSuit(30176) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorNanoSuit(30175) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorQuantumSuit(30174) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorQuantumSuit(30173) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorQuantumSuit(30172) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorQuantumSuit(30171) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorJetpack(30210) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorJetpackElectric(30209) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorBatpack(30180) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorLappack(30127) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorCFPack(30129) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorSolarHelmet(30116) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorStaticBoots(30115) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.armor.ItemArmorNightvisionGoggles(30078) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemBatteryDischarged(30239) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemBattery(30242) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemBattery(30241) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemBattery(30240) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemBatterySU(30238) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemCable(30184) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemCell(30237) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30236) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30230) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30229) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30228) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30227) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30218) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30181) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemFuelCanEmpty(30231) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemFuelCanFilled(30232) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30222) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemTinCan(30221) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30079) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorUranium(30207) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorUranium(30102) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorUranium(30101) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatStorage(30206) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatStorage(30100) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatStorage(30099) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorPlating(30205) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorPlating(30098) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorPlating(30097) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatSwitch(30204) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatSwitch(30096) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatSwitch(30095) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatSwitch(30094) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorVent(30093) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorVent(30092) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorVent(30091) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorVentSpread(30090) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorVent(30089) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorDepletedUranium(30203) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30202) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30201) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorHeatpack(30088) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorReflector(30087) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorReflector(30086) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorCondensator(30085) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.reactor.ItemReactorCondensator(30083) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30146) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPCultivation(30145) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPIrrigation(30144) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPChilling(30143) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPDesertification(30142) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPFlatification(30141) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tfbp.ItemTFBPMushroom(30118) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30138) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30137) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30136) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30135) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30189) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemScrapbox(30139) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30225) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30224) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30223) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30170) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30169) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30168) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30167) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30166) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30165) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30164) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30163) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30162) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30161) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30160) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30159) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30158) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30157) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30156) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30155) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemToolPainter(30154) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemDynamite(30215) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemDynamite(30214) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemRemote(30213) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemUpgradeModule(30125) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30186) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemIC2Door(30185) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30132) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30106) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemDebug(30104) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30103) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2Boat(30077) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemCropSeed(30126) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemCropnalyzer(30122) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemFertilizer(30121) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemGradual(30120) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.tool.ItemElectricToolHoe(30119) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemTerraWart(30114) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30105) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemMug(30111) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30113) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30112) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemMugCoffee(30110) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemIC2(30109) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.block.ItemBarrel(30108) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemBooze(30107) owned by IC2
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item ic2.core.item.ItemMigrate(30148) owned by IC2
2013-05-16 14:02:58 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity MiningLaser as IC2.MiningLaser
2013-05-16 14:02:58 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity Dynamite as IC2.Dynamite
2013-05-16 14:02:58 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity StickyDynamite as IC2.StickyDynamite
2013-05-16 14:02:58 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity Itnt as IC2.Itnt
2013-05-16 14:02:58 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity Nuke as IC2.Nuke
2013-05-16 14:02:58 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity BoatCarbon as IC2.BoatCarbon
2013-05-16 14:02:58 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity BoatRubber as IC2.BoatRubber
2013-05-16 14:02:58 [FINEST] [ForgeModLoader] Automatically registered mod IC2 entity BoatElectric as IC2.BoatElectric
2013-05-16 14:02:58 [FINEST] [IC2] Sent event FMLPreInitializationEvent to mod IC2
2013-05-16 14:02:58 [FINEST] [AdvancedMachines] Sending event FMLPreInitializationEvent to mod AdvancedMachines
2013-05-16 14:02:58 [FINEST] [AdvancedMachines] Sent event FMLPreInitializationEvent to mod AdvancedMachines
2013-05-16 14:02:58 [FINEST] [AdvancedPowerManagement] Sending event FMLPreInitializationEvent to mod AdvancedPowerManagement
2013-05-16 14:02:58 [FINEST] [AdvancedPowerManagement] Sent event FMLPreInitializationEvent to mod AdvancedPowerManagement
2013-05-16 14:02:58 [FINEST] [BasicComponents] Sending event FMLPreInitializationEvent to mod BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemBlockBCOre(3970) owned by BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemIngot(14230) owned by BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemPlate(14239) owned by BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemBC(14234) owned by BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemBC(14235) owned by BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemBattery(14227) owned by BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemWrench(14228) owned by BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemBlockCopperWire(3971) owned by BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemBlockBasicMachine(3974) owned by BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemCircuit(14229) owned by BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemBC(14240) owned by BasicComponents
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item universalelectricity.components.common.item.ItemInfiniteBattery(14226) owned by BasicComponents
2013-05-16 14:02:58 [FINEST] [BasicComponents] Sent event FMLPreInitializationEvent to mod BasicComponents
2013-05-16 14:02:58 [FINEST] [BuildCraft|Builders] Sending event FMLPreInitializationEvent to mod BuildCraft|Builders
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item buildcraft.builders.ItemBptTemplate(19361) owned by BuildCraft|Builders
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item buildcraft.builders.ItemBptBluePrint(19374) owned by BuildCraft|Builders
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1504) owned by BuildCraft|Builders
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1518) owned by BuildCraft|Builders
2013-05-16 14:02:58 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1505) owned by BuildCraft|Builders
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1507) owned by BuildCraft|Builders
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1508) owned by BuildCraft|Builders
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1515) owned by BuildCraft|Builders
2013-05-16 14:02:59 [FINEST] [BuildCraft|Builders] Sent event FMLPreInitializationEvent to mod BuildCraft|Builders
2013-05-16 14:02:59 [FINEST] [BuildCraft|Energy] Sending event FMLPreInitializationEvent to mod BuildCraft|Energy
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item buildcraft.energy.ItemEngine(1510) owned by BuildCraft|Energy
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1521) owned by BuildCraft|Energy
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBlockBuildCraft(1520) owned by BuildCraft|Energy
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19364) owned by BuildCraft|Energy
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item buildcraft.energy.ItemBucketOil(19363) owned by BuildCraft|Energy
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item buildcraft.core.ItemBuildCraft(19366) owned by BuildCraft|Energy
2013-05-16 14:02:59 [FINEST] [BuildCraft|Energy] Sent event FMLPreInitializationEvent to mod BuildCraft|Energy
2013-05-16 14:02:59 [FINEST] [MineFactoryReloaded] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryBucket(12252) owned by MineFactoryReloaded
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryBucket(12253) owned by MineFactoryReloaded
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryBucket(12254) owned by MineFactoryReloaded
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryBucket(12266) owned by MineFactoryReloaded
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryBucket(12285) owned by MineFactoryReloaded
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryBucket(12286) owned by MineFactoryReloaded
2013-05-16 14:02:59 [INFO] [fml.ItemTracker] The mod MineFactoryReloaded is overwriting existing item at 335 (net.minecraft.item.ItemBucketMilk from Minecraft) with powercrystals.minefactoryreloaded.item.ItemFactoryBucket
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryBucket(335) owned by MineFactoryReloaded
2013-05-16 14:02:59 [FINEST] [MineFactoryReloaded] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded
2013-05-16 14:02:59 [FINEST] [AppliedEnergistics] Sending event FMLPreInitializationEvent to mod AppliedEnergistics
2013-05-16 14:02:59 [FINEST] [AppliedEnergistics] Sent event FMLPreInitializationEvent to mod AppliedEnergistics
2013-05-16 14:02:59 [FINEST] [ArsMagica] Sending event FMLPreInitializationEvent to mod ArsMagica
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Instantiating Packet Sender
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Instantiating Items List
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Instantiating Blocks List
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Instantiating Spell List
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollGrowth(22756) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollFirebolt(22757) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollGust(22758) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollJump(22759) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollEarthShift(22760) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollDig(22761) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollAqua(22762) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollFurnaceTouch(22763) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollArcaneBolt(22764) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollFrozenPath(22765) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollLightningBolt(22766) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollWaterBreathing(22767) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollFlight(22778) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollFeatherFall(22779) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollHaste(22780) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollHealSelf(22781) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollTrueSight(22782) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollFireRune(22783) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollShockwave(22784) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollTelekinesis(22785) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollMark(22786) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollRecall(22787) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollDivineIntervention(22788) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollEnderIntervention(22789) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollBlink(22790) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollRegeneration(22791) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollHealOther(22792) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollRegenerateOther(22793) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollLifeTap(22794) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollFireBurst(22795) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSummonEarthGolem(22796) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSummonSkeleton(22797) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSummonFireElemental(22798) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSummonLich(22799) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollMageLight(22800) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollCallRain(22801) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollFireBall(22802) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollGuardianArcaneBolt(22803) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSummonBattleChicken(22804) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollFireShield(22805) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollWaterShield(22806) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSummonDryad(22807) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollMagicShield(22808) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollLightningStorm(22809) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollMeteorJump(22810) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollChainLightning(22811) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollDispel(22812) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollDebug(22813) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollCharm(22814) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollArcticWind(22815) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollFrostBolt(22816) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollIceRune(22817) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollEarthShiftDown(22818) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSenseEnergy(22819) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollLifeSteal(22820) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollManaSteal(22821) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollTemporalAnchor(22822) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollTransplace(22823) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollDigII(22824) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollInvisibility(22825) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollNightVision(22826) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollInsectSwarm(22827) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollDrainingPoison(22828) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollDrown(22829) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollEnderBolt(22830) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollVortex(22831) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollChannelEssence(22832) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollClairvoyance(22833) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollDesertCurse(22834) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollEntangle(22835) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollParasiticSeed(22836) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollWateryGrave(22837) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollWindTalons(22838) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollBreathOfTheSky(22839) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollKissOfDeath(22840) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollScarletFlames(22841) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollWizardsAutumn(22842) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollHandSpasms(22843) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSevenLeagueStride(22844) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSturdyVine(22845) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollProtectingWinds(22847) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSummonShadow(22848) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollHealingRing(22849) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSwiftSwim(22850) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSpellReflect(22851) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollAgility(22852) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollAccelerate(22853) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollWallOfThorns(22854) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollParchingWind(22855) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollBoundHoe(22856) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollBoundAxe(22857) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollBoundPickaxe(22858) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollBoundShovel(22859) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollBoundSword(22860) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollTillTheFields(22861) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollReapingScythe(22862) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollSowTheSeeds(22863) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollMagmaBall(22864) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollMagmaShield(22865) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollElectrocute(22866) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollStabilizeVortex(22867) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollArcaneBeam(22868) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollFireBeam(22869) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollHealingBeam(22870) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollJolt(22871) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollGravityWell(22872) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollRadiantShield(22873) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollLMNOP(22874) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollAstralDistortion(22875) owned by ArsMagica
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Initiating Projectiles
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Initializing Blocks
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Initializing Items
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Ars Magica >> Instantiating Items
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(20256) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(31999) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(31998) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(31997) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(31996) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(31995) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(31994) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(31993) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(20056) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(20265) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(20266) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(20267) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(20268) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(20269) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(20270) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellBook(20271) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemRune(20272) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemRune(20273) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemRune(20274) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemRune(20275) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemRune(20276) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemRune(20277) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemRune(20278) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemRune(20279) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemRune(20280) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20281) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20282) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20283) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20284) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20285) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20286) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20287) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20288) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20289) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20290) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20291) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20292) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20293) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20294) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20295) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItemArmor(20296) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemChalk(20302) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemFocusLesser(20303) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemFocusStandard(20304) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemFocusGreater(20305) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemFocusMana(20306) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemFocusCharge(20307) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellRecipeScroll(20308) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemAffinityBook(20309) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemManaScepter(20321) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemKeystone(20322) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemChalk(20323) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemChalk(20324) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemPlayerFocus(20325) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemMobFocus(20326) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemItemFocus(20327) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemCreatureFocus(20328) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemChalk(20329) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(20330) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemPurifiedVinteum(20331) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundHoe(20332) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundHoe(20333) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundHoe(20334) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundAxe(20335) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundAxe(20336) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundAxe(20337) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundPickaxe(20338) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundPickaxe(20339) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundPickaxe(20340) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundShovel(20341) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundShovel(20342) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundShovel(20343) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundSword(20344) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundSword(20345) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemBoundSword(20346) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemManaCake(20347) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemSpellStaff(20348) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemSpellStaff(20349) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemSpellStaff(20350) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemManaPotion(20351) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemManaPotion(20352) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemManaPotion(20353) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemManaPotion(20354) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemManaPotion(20355) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.spells.ItemSpellScrollCustomSpell(20356) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemLostJournal(20357) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemEssenceCore(20358) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(20359) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemEssenceBag(20360) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ItemManaPotionBundle(31992) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item mithion.arsmagica.items.ArsMagicaItem(20361) owned by ArsMagica
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Initializing Names
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Initializing Recipes
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Registering Blocks
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(750) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(752) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(753) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(762) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(763) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(754) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(764) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(765) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(767) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(768) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(769) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(780) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(781) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(782) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(783) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(784) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(785) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(786) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(787) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(788) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(790) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(791) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(792) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(793) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(794) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(795) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(796) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(797) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(798) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(799) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(801) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(800) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(802) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(803) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(804) owned by ArsMagica
2013-05-16 14:02:59 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(757) owned by ArsMagica
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Registering Tile Entities
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Registering Entities
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Earth Golem
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity SummonedEarthGolem as ArsMagica.SummonedEarthGolem
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Skeleton
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity SummonedSkeleton as ArsMagica.SummonedSkeleton
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Fire Elemental
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity SummonedFireElemental as ArsMagica.SummonedFireElemental
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Lich
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity SummonedLich as ArsMagica.SummonedLich
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Tower Guardian
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity MobTowerGuardian as ArsMagica.MobTowerGuardian
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Wisp
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity MobWisp as ArsMagica.MobWisp
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Battle Chicken
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity SummonedBattleChicken as ArsMagica.SummonedBattleChicken
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Dryad
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity MobDryad as ArsMagica.MobDryad
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Spell Projectile
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity SpellProjectile as ArsMagica.SpellProjectile
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Hecate
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity MobHecate as ArsMagica.MobHecate
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Mana Elemental
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity MobManaElemental as ArsMagica.MobManaElemental
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Mana Creeper
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity MobManaCreeper as ArsMagica.MobManaCreeper
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Mana Vortex
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity ManaVortex as ArsMagica.ManaVortex
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Water Elemental
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity WaterElemental as ArsMagica.WaterElemental
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Light Mage
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity MobLightMage as ArsMagica.MobLightMage
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Dark Mage
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity MobDarkMage as ArsMagica.MobDarkMage
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Insect Swarm
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity InsectSwarm as ArsMagica.InsectSwarm
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Summoned Shadow
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity SummonedShadow as ArsMagica.SummonedShadow
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Healing Ring
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity ZoneSpell as ArsMagica.ZoneSpell
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Mage Villager
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity MobMageVillager as ArsMagica.MobMageVillager
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Register Darkling
2013-05-16 14:02:59 [FINEST] [ForgeModLoader] Automatically registered mod ArsMagica entity MobDarkling as ArsMagica.MobDarkling
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Registering Renderers
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Initializing Spells
2013-05-16 14:02:59 [FINER] [ForgeModLoader] Ars Magica >> Initializing Spawns
2013-05-16 14:02:59 [INFO] [ForgeModLoader] Ars Magica >> Registering Village Modifications
2013-05-16 14:02:59 [INFO] [ForgeModLoader] Ars Magica >> Registering Enchantments
2013-05-16 14:02:59 [INFO] [ForgeModLoader] Ars Magica >> Initializing 'SC' bad things
2013-05-16 14:03:00 [FINER] [ForgeModLoader] Ars Magica: Common Proxy Initialized.
2013-05-16 14:03:00 [FINER] [ForgeModLoader] Ars Magica [BEGIN]: Registering Key Bindings
2013-05-16 14:03:00 [FINER] [ForgeModLoader] Ars Magica [END]: Registering Key Bindings
2013-05-16 14:03:00 [FINER] [ForgeModLoader] Ars Magica: Client Proxy Initialized.
2013-05-16 14:03:00 [FINEST] [ArsMagica] Sent event FMLPreInitializationEvent to mod ArsMagica
2013-05-16 14:03:00 [FINEST] [Backpack] Sending event FMLPreInitializationEvent to mod Backpack
2013-05-16 14:03:00 [FINEST] [Backpack] Sent event FMLPreInitializationEvent to mod Backpack
2013-05-16 14:03:00 [FINEST] [BiblioCraft] Sending event FMLPreInitializationEvent to mod BiblioCraft
2013-05-16 14:03:00 [FINEST] [BiblioCraft] Sent event FMLPreInitializationEvent to mod BiblioCraft
2013-05-16 14:03:00 [FINEST] [Additional-Buildcraft-Objects] Sending event FMLPreInitializationEvent to mod Additional-Buildcraft-Objects
2013-05-16 14:03:00 [INFO] [Additional-Buildcraft-Objects] Starting Additional-Buildcraft-Objects #140 1.0.3.140 (Built for Minecraft 1.5.2 with Buildcraft 3.5.3 and Forge 7.8.0.684
2013-05-16 14:03:00 [INFO] [Additional-Buildcraft-Objects] Copyright © Flow86, 2011-2013
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item abo.items.ItemGateSettingsDuplicator(10356) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10456) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10457) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10459) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10460) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(14310) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10556) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10558) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10559) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10560) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10561) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(4327) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10656) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10657) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(10658) owned by Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINEST] [Additional-Buildcraft-Objects] Sent event FMLPreInitializationEvent to mod Additional-Buildcraft-Objects
2013-05-16 14:03:00 [FINEST] [ChickenChunks] Sending event FMLPreInitializationEvent to mod ChickenChunks
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item codechicken.chunkloader.ItemChunkLoader(248) owned by ChickenChunks
2013-05-16 14:03:00 [FINEST] [ChickenChunks] Sent event FMLPreInitializationEvent to mod ChickenChunks
2013-05-16 14:03:00 [FINEST] [CompactSolars] Sending event FMLPreInitializationEvent to mod CompactSolars
2013-05-16 14:03:00 [FINE] [CompactSolars] Attempting to load the file version.properties from compactsolars-universal-1.5.1-4.1.6.37.zip to locate a version number for CompactSolars
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item cpw.mods.compactsolars.ItemSolarHat(19807) owned by CompactSolars
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item cpw.mods.compactsolars.ItemSolarHat(19808) owned by CompactSolars
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item cpw.mods.compactsolars.ItemSolarHat(19809) owned by CompactSolars
2013-05-16 14:03:00 [FINEST] [CompactSolars] Sent event FMLPreInitializationEvent to mod CompactSolars
2013-05-16 14:03:00 [FINEST] [ComputerCraft] Sending event FMLPreInitializationEvent to mod ComputerCraft
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item dan200.computer.shared.ItemComputer(1225) owned by ComputerCraft
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item dan200.computer.shared.ItemPeripheral(1226) owned by ComputerCraft
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item dan200.computer.shared.ItemCable(1229) owned by ComputerCraft
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item dan200.computer.shared.ItemDisk(4256) owned by ComputerCraft
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item dan200.computer.shared.ItemDiskExpanded(4257) owned by ComputerCraft
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item dan200.computer.shared.ItemPrintout(4258) owned by ComputerCraft
2013-05-16 14:03:00 [FINEST] [ComputerCraft] Sent event FMLPreInitializationEvent to mod ComputerCraft
2013-05-16 14:03:00 [FINEST] [CCTurtle] Sending event FMLPreInitializationEvent to mod CCTurtle
2013-05-16 14:03:00 [FINEST] [CCTurtle] Sent event FMLPreInitializationEvent to mod CCTurtle
2013-05-16 14:03:00 [FINEST] [EE3] Sending event FMLPreInitializationEvent to mod EE3
2013-05-16 14:03:00 [INFO] [EE3] Initializing remote version check against remote version authority, located at https://raw.github.c...ter/version.xml
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2451) owned by EE3
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2454) owned by EE3
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2455) owned by EE3
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item com.pahimar.ee3.item.ItemMiniumShard(27000) owned by EE3
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item com.pahimar.ee3.item.ItemInertStone(27001) owned by EE3
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item com.pahimar.ee3.item.ItemMiniumStone(27002) owned by EE3
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item com.pahimar.ee3.item.ItemPhilosophersStone(27003) owned by EE3
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item com.pahimar.ee3.item.ItemAlchemicalDust(27004) owned by EE3
2013-05-16 14:03:00 [FINE] [fml.ItemTracker] Adding item com.pahimar.ee3.item.ItemAlchemicalBag(27005) owned by EE3
2013-05-16 14:03:00 [FINEST] [EE3] Sent event FMLPreInitializationEvent to mod EE3
2013-05-16 14:03:00 [FINEST] [eplus] Sending event FMLPreInitializationEvent to mod eplus
2013-05-16 14:03:00 [INFO] [eplus] Initializing Configurations.
2013-05-16 14:03:00 [FINEST] [eplus] Sent event FMLPreInitializationEvent to mod eplus
2013-05-16 14:03:00 [FINEST] [EnderStorage] Sending event FMLPreInitializationEvent to mod EnderStorage
2013-05-16 14:03:01 [INFO] [EE3] Currently using the most up to date version (pre1g) of Equivalent Exchange 3 for Minecraft 1.5.2
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item codechicken.enderstorage.common.ItemEnderStorage(249) owned by EnderStorage
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item codechicken.enderstorage.storage.item.ItemEnderPouch(7493) owned by EnderStorage
2013-05-16 14:03:01 [FINEST] [EnderStorage] Sent event FMLPreInitializationEvent to mod EnderStorage
2013-05-16 14:03:01 [FINEST] [ExtrabiomesXL] Sending event FMLPreInitializationEvent to mod ExtrabiomesXL
2013-05-16 14:03:01 [INFO] [ExtrabiomesXL]
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.ItemCustomLeaves(2200) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.ItemCatTail(2201) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(255) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.ItemFlower(2202) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.ItemGrass(2203) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.ItemCustomGreenLeaves(2204) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2205) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.ItemRedRock(254) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.ItemSapling(2207) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.utility.MultiItemBlock(2208) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.utility.MultiItemBlock(2209) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.utility.MultiItemBlock(2211) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.utility.MultiItemBlock(2212) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.utility.MultiItemBlock(2213) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [fml.ItemTracker] Adding item extrabiomes.items.LogTurner(13126) owned by ExtrabiomesXL
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome alpine.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome autumnwoods.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome birchforest.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome extremejungle.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome forestedhills.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome forestedisland.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome glacier.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome greenhills.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome greenswamp.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome icewasteland.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome marsh.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome meadow.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome minijungle.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome mountaindesert.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome mountainridge.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome mountaintaiga.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome pineforest.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome rainforest.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome redwoodforest.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome redwoodlush.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome savanna.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome shrubland.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome snowyforest.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome snowyrainforest.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome temporaterainforest.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome tundra.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome wasteland.
2013-05-16 14:03:01 [FINE] [ExtrabiomesXL] Village spawning enabled for custom biome woodlands.
2013-05-16 14:03:01 [INFO] [ExtrabiomesXL] Module CAUTIA is enabled.
2013-05-16 14:03:01 [INFO] [ExtrabiomesXL] Module FABRICA is enabled.
2013-05-16 14:03:01 [INFO] [ExtrabiomesXL] Module AMICA is enabled.
2013-05-16 14:03:01 [FINEST] [ExtrabiomesXL] Sent event FMLPreInitializationEvent to mod ExtrabiomesXL
2013-05-16 14:03:01 [FINEST] [MineFactoryReloaded|CompatForestryPre] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:03:01 [FINEST] [MineFactoryReloaded|CompatForestryPre] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:03:01 [FINEST] [Forestry] Sending event FMLPreInitializationEvent to mod Forestry
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginBuildCraft@17fa7d46
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginEE@6070bf0a
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginFarmCraftory@2234cf8c
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginForestryApiculture@392601df
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginForestryArboriculture@26014782
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginForestryCore@a5e2321
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginForestryEnergy@2231d092
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginForestryFactory@394e36a1
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginForestryFarming@74c018aa
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginForestryFood@68bf4e7d
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginForestryMail@7b1b3aa2
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginForestryStorage@a405ee0
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginIC2@210b0272
2013-05-16 14:03:01 [FINE] [Forestry] Found plugin forestry.plugins.PluginPropolisPipe@17d767c2
2013-05-16 14:03:02 [FINE] [Forestry] Found plugin forestry.plugins.PluginForestryExtraBees@6b0fc7a3
2013-05-16 14:03:02 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1397) owned by Forestry
2013-05-16 14:03:02 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1398) owned by Forestry
2013-05-16 14:03:02 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(4075) owned by Forestry
2013-05-16 14:03:04 [FINER] [Forestry] Using the latest version [2.2.2.2 (build:511)] for Minecraft 1.5.2
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(31991) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(31990) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(31989) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(31988) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(31987) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(31986) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemWrench(5263) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemPipette(13367) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(5266) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(5281) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13380) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemMisc(13354) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(5268) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(5273) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(5274) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13297) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(5264) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(5275) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(5280) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.circuits.ItemCircuitBoard(13368) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.circuits.ItemSolderingIron(13369) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemOverlay(13370) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13256) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13257) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13258) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13259) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13262) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13265) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryPickaxe(13261) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryShovel(13264) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemAssemblyKit(13263) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemAssemblyKit(13260) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13276) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13277) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13278) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(5282) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13324) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13285) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13325) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemFruit(13386) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13290) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(5277) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(31985) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(5265) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(5271) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13294) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13295) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13296) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13298) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13299) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13321) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13322) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13323) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13377) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(5276) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(5278) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(5279) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13300) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13301) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13302) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13318) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13319) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13320) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13376) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13331) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13332) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13333) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13334) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13335) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13327) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13336) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13337) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13338) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquidContainer(13378) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquids(5272) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquids(5269) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquids(5270) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquids(13313) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquids(13314) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquids(13315) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquids(13365) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquids(13371) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemLiquids(13375) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13756) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13757) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13758) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13759) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13760) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13761) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13762) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13763) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13764) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13765) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13766) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13767) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13768) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13769) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13770) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13771) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13772) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13773) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13774) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13775) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13776) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13777) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13778) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13779) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13780) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13781) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13782) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13790) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13791) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13792) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13793) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13794) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13795) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13796) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13797) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13798) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13799) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13800) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13806) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13807) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13808) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13809) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13810) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13811) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13812) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1409) owned by Forestry
2013-05-16 14:03:04 [FINE] [Forestry] Skipped plugin class forestry.plugins.PluginEE because preconditions were not met.
2013-05-16 14:03:04 [FINE] [Forestry] Skipped plugin class forestry.plugins.PluginFarmCraftory because preconditions were not met.
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemBeeGE(13339) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemBeeGE(13340) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemBeeGE(13341) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemBeealyzer(13342) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemBiomefinder(13361) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemImprinter(13366) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemHiveFrame(13381) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemHiveFrame(13382) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemHiveFrame(13383) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemScoop(13284) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemOverlay(13283) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemOverlay(13286) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemOverlay(13287) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13289) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestry(13288) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemWaxCast(13379) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemHoneycomb(13360) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemArmorApiarist(13356) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemArmorApiarist(13357) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemArmorApiarist(13358) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.apiculture.items.ItemArmorApiarist(13359) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1408) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1399) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1379) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1378) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1382) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemGermlingGE(13384) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemTreealyzer(13385) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemGrafter(13387) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemGrafter(13388) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1388) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1389) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1390) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1391) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1411) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1412) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1413) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1380) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1417) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1386) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1387) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1415) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1394) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemWoodBlock(1418) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.arboriculture.items.ItemStairs(1396) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1392) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1393) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1410) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1404) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1405) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1406) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.farming.items.ItemFarmBlock(1395) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryFood(13291) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.food.items.ItemBeverage(13292) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.food.items.ItemAmbrosia(13293) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryFood(13312) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.food.items.ItemInfuser(13364) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.mail.items.ItemStamps(13372) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.mail.items.ItemLetter(13373) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.mail.items.ItemCatalogue(13374) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemForestryBlock(1407) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemApiaristBackpack(13304) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13305) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13344) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13306) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13345) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13307) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13346) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13308) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13347) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13352) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13353) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13362) owned by Forestry
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(13363) owned by Forestry
2013-05-16 14:03:04 [FINEST] [Forestry] Sent event FMLPreInitializationEvent to mod Forestry
2013-05-16 14:03:04 [FINEST] [BinnieCore] Sending event FMLPreInitializationEvent to mod BinnieCore
2013-05-16 14:03:04 [INFO] [STDOUT] /config/forestry/extrabees/main.conf
2013-05-16 14:03:04 [INFO] [STDOUT] /config/forestry/extrabees/machines.conf
2013-05-16 14:03:04 [FINEST] [BinnieCore] Sent event FMLPreInitializationEvent to mod BinnieCore
2013-05-16 14:03:04 [FINEST] [ExtraBees] Sending event FMLPreInitializationEvent to mod ExtraBees
2013-05-16 14:03:04 [FINEST] [ExtraBees] Sent event FMLPreInitializationEvent to mod ExtraBees
2013-05-16 14:03:04 [FINEST] [factorization] Sending event FMLPreInitializationEvent to mod factorization
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemFactorization(1000) owned by factorization
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(1001) owned by factorization
2013-05-16 14:03:04 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemBlockResource(1002) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemOreProcessing(9290) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemOreProcessing(9291) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemOreProcessing(9292) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemOreProcessing(9293) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9295) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9270) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9271) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9262) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemWrathIgniter(9263) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9264) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemBagOfHolding(9257) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemMatrixProgrammer(9299) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9300) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9301) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9302) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemWandOfCooling(9261) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemMachineUpgrade(9272) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemMachineUpgrade(9273) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemMachineUpgrade(9274) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemMachineUpgrade(9275) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemMachineUpgrade(9276) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemMachineUpgrade(9287) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemMachineUpgrade(9288) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemAcidBottle(9280) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9281) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9282) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9283) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9284) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9294) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemChargeMeter(9285) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemBlockProxy(9286) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemBattery(9289) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraft(9256) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ExoArmor(9266) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ExoArmor(9267) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ExoArmor(9268) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ExoArmor(9269) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9265) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ExoBuoyantBarrel(9277) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ExoCobblestoneDrive(9278) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ExoMountedPiston(9279) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ExoWallJump(9303) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemAngularSaw(9298) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemSculptingTool(9297) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemGlazeBucket(9311) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemInverium(9296) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemPocketTable(9258) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.Item(9305) owned by factorization
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item factorization.common.ItemCraftingComponent(9306) owned by factorization
2013-05-16 14:03:05 [FINEST] [factorization] Sent event FMLPreInitializationEvent to mod factorization
2013-05-16 14:03:05 [FINEST] [factorization.misc] Sending event FMLPreInitializationEvent to mod factorization.misc
2013-05-16 14:03:05 [FINEST] [factorization.misc] Sent event FMLPreInitializationEvent to mod factorization.misc
2013-05-16 14:03:05 [FINEST] [factorization.dimensionalSlice] Sending event FMLPreInitializationEvent to mod factorization.dimensionalSlice
2013-05-16 14:03:05 [FINEST] [factorization.dimensionalSlice] Sent event FMLPreInitializationEvent to mod factorization.dimensionalSlice
2013-05-16 14:03:05 [FINEST] [iChunUtil] Sending event FMLPreInitializationEvent to mod iChunUtil
2013-05-16 14:03:05 [FINEST] [iChunUtil] Sent event FMLPreInitializationEvent to mod iChunUtil
2013-05-16 14:03:05 [FINEST] [GraviGun] Sending event FMLPreInitializationEvent to mod GraviGun
2013-05-16 14:03:05 [INFO] [GraviGun] [1.5.0v2] Loading properties.
2013-05-16 14:03:05 [FINEST] [GraviGun] Sent event FMLPreInitializationEvent to mod GraviGun
2013-05-16 14:03:05 [FINEST] [IC2NuclearControl] Sending event FMLPreInitializationEvent to mod IC2NuclearControl
2013-05-16 14:03:05 [FINEST] [IC2NuclearControl] Sent event FMLPreInitializationEvent to mod IC2NuclearControl
2013-05-16 14:03:05 [FINEST] [ImmibisCore] Sending event FMLPreInitializationEvent to mod ImmibisCore
2013-05-16 14:03:05 [FINEST] [ImmibisCore] Sent event FMLPreInitializationEvent to mod ImmibisCore
2013-05-16 14:03:05 [FINEST] [ImmibisPeripherals] Sending event FMLPreInitializationEvent to mod ImmibisPeripherals
2013-05-16 14:03:05 [FINEST] [ImmibisPeripherals] Sent event FMLPreInitializationEvent to mod ImmibisPeripherals
2013-05-16 14:03:05 [FINEST] [inventorytweaks] Sending event FMLPreInitializationEvent to mod inventorytweaks
2013-05-16 14:03:05 [FINEST] [inventorytweaks] Sent event FMLPreInitializationEvent to mod inventorytweaks
2013-05-16 14:03:05 [FINEST] [IronChest] Sending event FMLPreInitializationEvent to mod IronChest
2013-05-16 14:03:05 [FINE] [IronChest] Attempting to load the file version.properties from ironchest-universal-1.5.2-5.2.6.411.zip to locate a version number for IronChest
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item cpw.mods.ironchest.ItemChestChanger(19757) owned by IronChest
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item cpw.mods.ironchest.ItemChestChanger(19758) owned by IronChest
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item cpw.mods.ironchest.ItemChestChanger(19759) owned by IronChest
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item cpw.mods.ironchest.ItemChestChanger(19760) owned by IronChest
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item cpw.mods.ironchest.ItemChestChanger(19761) owned by IronChest
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item cpw.mods.ironchest.ItemChestChanger(19762) owned by IronChest
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item cpw.mods.ironchest.ItemChestChanger(19763) owned by IronChest
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item cpw.mods.ironchest.ItemChestChanger(19764) owned by IronChest
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item cpw.mods.ironchest.ItemChestChanger(19765) owned by IronChest
2013-05-16 14:03:05 [FINEST] [IronChest] Sent event FMLPreInitializationEvent to mod IronChest
2013-05-16 14:03:05 [FINEST] [Thaumcraft] Sending event FMLPreInitializationEvent to mod Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.wands.ItemWandCastingApprentice(25256) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.wands.ItemWandCastingAdept(25257) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.wands.ItemWandCastingMage(25258) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.wands.ItemWandFire(25259) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.wands.ItemWandLightning(25260) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.ItemEssence(25261) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.ItemWispEssence(25262) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.ItemResource(25263) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.ItemShard(25264) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.research.ItemResearchNotes(25265) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.research.ItemInkwell(25266) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.research.ItemThaumonomicon(25267) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.ItemPortableHole(25268) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.ItemThaumometer(25269) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.entities.golems.ItemGolemPlacer(25271) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.armor.ItemGoggles(25272) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.armor.ItemThaumiumArmor(25273) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.armor.ItemThaumiumArmor(25274) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.armor.ItemThaumiumArmor(25275) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.armor.ItemThaumiumArmor(25276) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.equipment.ItemThaumiumShovel(25277) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.equipment.ItemThaumiumPickaxe(25278) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.equipment.ItemThaumiumAxe(25279) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.equipment.ItemThaumiumSword(25280) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.equipment.ItemThaumiumHoe(25281) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.entities.golems.ItemGolemCore(25282) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.wands.ItemWandTrade(25283) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.wands.ItemWandExcavation(25284) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.blocks.ItemArcaneDoor(25285) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.world.ItemNugget(25286) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.armor.ItemBootsTraveller(25287) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.world.ItemNuggetEdible(25288) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.world.ItemNuggetEdible(25289) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.world.ItemNuggetEdible(25290) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.blocks.jars.ItemJarFilledItem(25291) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.entities.golems.ItemGolemDecoration(25292) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.wands.ItemHellrod(25293) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.wands.ItemWandFrost(25294) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.world.ItemTripleMeatTreat(25295) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.equipment.ItemElementalSword(25296) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.equipment.ItemElementalShovel(25297) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.equipment.ItemElementalPickaxe(25298) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.equipment.ItemElementalAxe(25299) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.equipment.ItemElementalHoe(25300) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.armor.ItemRobeArmor(25301) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.armor.ItemRobeArmor(25302) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.armor.ItemRobeArmor(25303) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.ItemKey(25304) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.ItemHandMirror(25305) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.items.armor.ItemHoverHarness(25306) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2401) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.world.BlockCustomOreItem(2402) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.world.BlockCosmeticOpaqueItem(2421) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.world.BlockCosmeticSolidItem(2422) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.world.BlockCustomPlantItem(2403) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2406) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.blocks.BlockCrucibleItem(2407) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.world.BlockMagicalLogItem(2404) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.world.BlockMagicalLeavesItem(2405) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.blocks.BlockMarkerItem(2408) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.blocks.jars.BlockJarItem(2414) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.blocks.BlockTableItem(2409) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2410) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2412) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.blocks.BlockCandleItem(2411) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2413) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.blocks.BlockWoodenDeviceItem(2417) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2415) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.blocks.BlockWardedItem(2416) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2418) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2419) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.blocks.BlockCrystalItem(2420) owned by Thaumcraft
2013-05-16 14:03:05 [FINE] [fml.ItemTracker] Adding item thaumcraft.common.blocks.BlockMirrorItem(2423) owned by Thaumcraft
2013-05-16 14:03:06 [FINEST] [Thaumcraft] Sent event FMLPreInitializationEvent to mod Thaumcraft
2013-05-16 14:03:06 [FINEST] [LogisticsPipes|Main] Sending event FMLPreInitializationEvent to mod LogisticsPipes|Main
2013-05-16 14:03:06 [FINEST] [LogisticsPipes|Main] Sent event FMLPreInitializationEvent to mod LogisticsPipes|Main
2013-05-16 14:03:06 [FINEST] [ModularForceFieldSystem] Sending event FMLPreInitializationEvent to mod ModularForceFieldSystem
2013-05-16 14:03:06 [INFO] [STDOUT] [ModularForceFieldSystem] Loading module for IC2
2013-05-16 14:03:06 [INFO] [STDOUT] [ModularForceFieldSystem] Loading module for Buildcraft
2013-05-16 14:03:06 [INFO] [STDOUT] [ModularForceFieldSystem] Loading module for EE3
2013-05-16 14:03:06 [INFO] [STDOUT] [ModularForceFieldSystem] Loading module for ThermalExpansion
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemProjectorFieldModulatorDistance(11387) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemProjectorFieldModulatorStrength(11388) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemProjectorFocusMatrix(11389) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemForcePowerCrystal(11401) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemForcicium(11400) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemForcicumCell(11402) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.modules.ItemProjectorModulediagonallyWall(11369) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.modules.ItemProjectorModuleSphere(11377) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.modules.ItemProjectorModuleCube(11378) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.modules.ItemProjectorModuleWall(11380) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.modules.ItemProjectorModuleDeflector(11381) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.modules.ItemProjectorModuleTube(11382) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.modules.ItemProjectorModuleContainment(11396) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.modules.ItemProjectorModuleAdvCube(11398) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.options.ItemProjectorOptionTouchDamage(11383) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.options.ItemProjectorOptionSponge(11384) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.options.ItemProjectorOptionFieldManipulator(11385) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.options.ItemProjectorOptionBlockBreaker(11386) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.options.ItemProjectorOptionDefenseStation(11393) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.options.ItemProjectorOptionMobDefence(11394) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.options.ItemProjectorOptionForceFieldJammer(11395) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.options.ItemProjectorOptionCamoflage(11397) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.options.ItemProjectorOptionFieldFusion(11399) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemCardEmpty(11371) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemCardPowerLink(11372) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemCardPersonalID(11390) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemCardSecurityLink(11391) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemCardPower(11403) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemAccessCard(11370) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemCardDataLink(11404) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.multitool.ItemWrench(11363) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.multitool.ItemSwitch(11364) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.multitool.ItemFieldtransporter(11365) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.multitool.ItemPersonalIDWriter(11366) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.multitool.ItemDebugger(11367) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.multitool.ItemManualBook(11368) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemExtractorUpgradeBooster(11374) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemCapacitorUpgradeRange(11375) owned by ModularForceFieldSystem
2013-05-16 14:03:06 [FINE] [fml.ItemTracker] Adding item mods.mffs.common.item.ItemCapacitorUpgradeCapacity(11376) owned by ModularForceFieldSystem
2013-05-16 14:03:07 [FINEST] [ModularForceFieldSystem] Sent event FMLPreInitializationEvent to mod ModularForceFieldSystem
2013-05-16 14:03:07 [FINEST] [minechem] Sending event FMLPreInitializationEvent to mod minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemElement(4992) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemMolecule(4993) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemLens(4994) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemAtomicManipulator(4995) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemFusionStar(4996) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemBlueprint(4997) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemTestTube(4998) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemChemistJournal(4999) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemArmorRadiationShield(5000) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemArmorRadiationShield(5001) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemArmorRadiationShield(5002) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemArmorRadiationShield(5003) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.PhotonicInduction(5004) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4013) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4012) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4014) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemGhostBlock(4016) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.common.items.ItemBlockFusion(4017) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4015) owned by minechem
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4018) owned by minechem
2013-05-16 14:03:07 [INFO] [STDOUT] [MineChem] PREINT PASSED
2013-05-16 14:03:07 [FINEST] [minechem] Sent event FMLPreInitializationEvent to mod minechem
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatAtum] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatAtum
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatAtum] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatAtum
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatBiomesOPlenty] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatBiomesOPlenty] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatChococraft] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatChococraft] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatExtraBiomes] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatExtraBiomes] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatForestry] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatForestry
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatForestry] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatForestry
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatIC2] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatIC2
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatIC2] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatIC2
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatMagicalCrops] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatMagicalCrops] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:03:07 [FINEST] [Natura] Sending event FMLPreInitializationEvent to mod Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.PlantItem(12660) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.NaturaSeeds(12659) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3260) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.CactusJuice(12663) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.SeedBag(12667) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.SeedBag(12668) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.SeedBag(12669) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.SeedBag(12670) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.SeedBag(12671) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.SeedBag(12672) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.BoneBag(12675) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.NetherBerryItem(12657) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.BerryItem(12658) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.BerryMedley(12673) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.crops.BerryBushItem(3257) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.crops.NetherBerryBushItem(3255) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.CloudItem(3253) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.items.SeedFood(12674) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.trees.NDoorItem(12662) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.trees.TreeItem(3251) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.trees.RedwoodItem(3261) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.trees.PlanksItem(3262) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.trees.NLeavesItem(3259) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.trees.NLeavesNoColorItem(3258) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.trees.NSaplingItem(3256) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3252) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.trees.LogTwoxTwoItem(3263) owned by Natura
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.natura.blocks.trees.SaguaroItem(3254) owned by Natura
2013-05-16 14:03:07 [FINEST] [Natura] Sent event FMLPreInitializationEvent to mod Natura
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatNatura] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatNatura
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatNatura] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatNatura
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatPams] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatPams
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatPams] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatPams
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatRP2] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatRP2
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatRP2] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatRP2
2013-05-16 14:03:07 [FINEST] [SoulShards] Sending event FMLPreInitializationEvent to mod SoulShards
2013-05-16 14:03:07 [FINEST] [SoulShards] Sent event FMLPreInitializationEvent to mod SoulShards
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatSoulShards] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatSoulShards] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatSufficientBiomes] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:03:07 [FINEST] [MineFactoryReloaded|CompatSufficientBiomes] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:03:07 [FINEST] [MFReloaded|CompatThaumcraft] Sending event FMLPreInitializationEvent to mod MFReloaded|CompatThaumcraft
2013-05-16 14:03:07 [FINEST] [MFReloaded|CompatThaumcraft] Sent event FMLPreInitializationEvent to mod MFReloaded|CompatThaumcraft
2013-05-16 14:03:07 [FINEST] [TConstruct] Sending event FMLPreInitializationEvent to mod TConstruct
2013-05-16 14:03:07 [FINEST] [ForgeModLoader] Automatically registered mod TConstruct entity Fancy Item as TConstruct.Fancy Item
2013-05-16 14:03:07 [FINEST] [ForgeModLoader] Automatically registered mod TConstruct entity Dagger as TConstruct.Dagger
2013-05-16 14:03:07 [FINEST] [ForgeModLoader] Automatically registered mod TConstruct entity UnstableCreeper as TConstruct.UnstableCreeper
2013-05-16 14:03:07 [FINEST] [ForgeModLoader] Automatically registered mod TConstruct entity EdibleSlime as TConstruct.EdibleSlime
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.ToolStationItemBlock(1471) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(1472) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.CraftedSoilItemBlock(1476) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.MetalItemBlock(1478) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.SmelteryItemBlock(1474) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.LavaTankItemBlock(1473) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.SearedTableItemBlock(1477) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.LiquidItemBlock(1479) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.LiquidItemBlock(1480) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(1484) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.MultiBrickItem(1481) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.OreberryBushItem(1485) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.OreberryBushSecondItem(1486) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.MetalOreItemBlock(1475) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.GravelOreItem(1488) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.blocks.SpeedBlockItem(1489) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.TitleIcon(14358) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.CraftingItem(14275) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.MaterialItem(14276) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14277) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolShard(14278) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.Pattern(14279) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.MetalPattern(14280) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.Manual(14274) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.FilledBucket(14357) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.Pickaxe(14307) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.Shovel(14308) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.Hatchet(14309) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.Broadsword(14311) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.Longsword(14312) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.Rapier(14313) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.Dagger(14321) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.FryingPan(14314) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.BattleSign(14315) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.Mattock(14316) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.Chisel(14322) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.tools.PotionLauncher(14320) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14282) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14283) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14284) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14290) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14286) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14287) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14288) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14289) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14294) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14291) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14292) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.ToolPart(14295) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.StrangeFood(14359) owned by TConstruct
2013-05-16 14:03:07 [FINE] [fml.ItemTracker] Adding item mods.tinker.tconstruct.items.OreBerries(14360) owned by TConstruct
2013-05-16 14:03:08 [FINEST] [TConstruct] Sent event FMLPreInitializationEvent to mod TConstruct
2013-05-16 14:03:08 [FINEST] [MineFactoryReloaded|CompatTConstruct] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:03:08 [FINEST] [MineFactoryReloaded|CompatTConstruct] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:03:08 [FINEST] [TwilightForest] Sending event FMLPreInitializationEvent to mod TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2163) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2170) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2164) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2160) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2171) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2162) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2165) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2166) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2167) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2168) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFPlant(2169) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2172) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2173) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2174) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2175) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2178) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2176) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2177) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2179) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2180) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2181) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2183) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemBlockTFMeta(2184) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(27957) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFNagaArmor(27958) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFNagaArmor(27959) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFTwilightWand(27960) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFLifeDrainWand(27961) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFZombieWand(27962) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFOreMeter(27964) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFMagicMap(27965) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFMazeMap(27966) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFMazeMap(27967) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(27968) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(27969) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(27970) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(27972) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(27973) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(27974) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFIronwoodArmor(27975) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFIronwoodArmor(27976) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFIronwoodArmor(27977) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFIronwoodArmor(27978) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFIronwoodSword(27979) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFIronwoodShovel(27980) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFIronwoodPick(27981) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFIronwoodAxe(27982) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFIronwoodHoe(27983) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(27984) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFSpawnEgg(27985) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFood(27986) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFood(27987) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFood(27988) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(27989) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFTrophy(27990) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(27991) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFieryArmor(27992) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFieryArmor(27993) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFieryArmor(27994) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFieryArmor(27995) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFierySword(27996) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFieryPick(27997) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(27998) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFSteeleafArmor(27999) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFSteeleafArmor(28000) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFSteeleafArmor(28001) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFSteeleafArmor(28002) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFSteeleafSword(28003) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFSteeleafShovel(28004) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFSteeleafPick(28005) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFSteeleafAxe(28006) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFSteeleafHoe(28007) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFMinotaurAxe(28008) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFMazebreakerPick(28009) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFTransformPowder(28010) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFood(28011) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFood(28012) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFood(28013) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFood(28014) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFEmptyMagicMap(28015) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFEmptyMazeMap(28016) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFEmptyMazeMap(28017) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFOreMagnet(28018) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFCrumbleHorn(28019) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFPeacockFan(28020) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFMoonwormQueen(28021) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFCharm(28022) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFCharm(28023) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFCharm(28026) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFCharm(28024) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFCharm(28025) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFTowerKey(28027) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(28028) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTF(28029) owned by TwilightForest
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item twilightforest.item.ItemTFFood(28030) owned by TwilightForest
2013-05-16 14:03:08 [FINEST] [TwilightForest] Sent event FMLPreInitializationEvent to mod TwilightForest
2013-05-16 14:03:08 [FINEST] [MineFactoryReloaded|CompatTwilightForest] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:03:08 [FINEST] [MineFactoryReloaded|CompatTwilightForest] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:03:08 [FINEST] [MineFactoryReloaded|CompatVanilla] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:03:08 [FINEST] [MineFactoryReloaded|CompatVanilla] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:03:08 [FINEST] [MineFactoryReloaded|CompatXyCraft] Sending event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:03:08 [FINEST] [MineFactoryReloaded|CompatXyCraft] Sent event FMLPreInitializationEvent to mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:03:08 [FINEST] [MiscPeripherals] Sending event FMLPreInitializationEvent to mod MiscPeripherals
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item miscperipherals.block.ItemBlockMultiTile(2671) owned by MiscPeripherals
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item miscperipherals.block.ItemBlockMultiTile(2672) owned by MiscPeripherals
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item miscperipherals.item.ItemMulti(26710) owned by MiscPeripherals
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item miscperipherals.item.ItemSmartHelmet(26976) owned by MiscPeripherals
2013-05-16 14:03:08 [INFO] [STDOUT] Adding recipe for oreCopperAdding recipe for oreTinAdding recipe for oreIronAdding recipe for oreCopperAdding recipe for oreTinAdding recipe for ingotCopperAdding recipe for ingotTinAdding recipe for ingotBronzeAdding recipe for ingotSteelAdding recipe for blockCopperAdding recipe for blockBronzeAdding recipe for blockTinAdding recipe for blockSteelIC2 API: Call getItem failed for refinedUranium
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: IC2
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: NuclearControl
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: MFFS
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: AdvancedSolarPanel
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: CompactSolars
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: Forestry
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: APUnofficial
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: Railcraft
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: StevesCarts
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: ChickenChunks
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: BuildCraftCore
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: BuildCraftFactory
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: BuildCraftTransport
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: EnderStorage
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: EE3
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: Factorization
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: Thaumcraft
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: ThermalExpansion
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: PortalGun
2013-05-16 14:03:08 [INFO] [MiscPeripherals] Loaded module: AppEng
2013-05-16 14:03:08 [FINEST] [MiscPeripherals] Sent event FMLPreInitializationEvent to mod MiscPeripherals
2013-05-16 14:03:08 [FINEST] [AdvancedSolarPanel] Sending event FMLPreInitializationEvent to mod AdvancedSolarPanel
2013-05-16 14:03:08 [FINEST] [AdvancedSolarPanel] Sent event FMLPreInitializationEvent to mod AdvancedSolarPanel
2013-05-16 14:03:08 [FINEST] [GraviSuite] Sending event FMLPreInitializationEvent to mod GraviSuite
2013-05-16 14:03:08 [FINEST] [GraviSuite] Sent event FMLPreInitializationEvent to mod GraviSuite
2013-05-16 14:03:08 [FINEST] [mmmPowersuits] Sending event FMLPreInitializationEvent to mod mmmPowersuits
2013-05-16 14:03:08 [FINEST] [mmmPowersuits] Sent event FMLPreInitializationEvent to mod mmmPowersuits
2013-05-16 14:03:08 [FINEST] [PowersuitAddons] Sending event FMLPreInitializationEvent to mod PowersuitAddons
2013-05-16 14:03:08 [FINEST] [PowersuitAddons] Sent event FMLPreInitializationEvent to mod PowersuitAddons
2013-05-16 14:03:08 [FINEST] [multiCraftingTable] Sending event FMLPreInitializationEvent to mod multiCraftingTable
2013-05-16 14:03:08 [FINEST] [multiCraftingTable] Sent event FMLPreInitializationEvent to mod multiCraftingTable
2013-05-16 14:03:08 [FINEST] [NEIPlugins] Sending event FMLPreInitializationEvent to mod NEIPlugins
2013-05-16 14:03:08 [FINEST] [NEIPlugins] Sent event FMLPreInitializationEvent to mod NEIPlugins
2013-05-16 14:03:08 [FINEST] [NetherOres] Sending event FMLPreInitializationEvent to mod NetherOres
2013-05-16 14:03:08 [FINEST] [NetherOres] Sent event FMLPreInitializationEvent to mod NetherOres
2013-05-16 14:03:08 [FINEST] [ObsidiPlates] Sending event FMLPreInitializationEvent to mod ObsidiPlates
2013-05-16 14:03:08 [FINE] [ObsidiPlates] Attempting to load the file version.properties from obsidiplates-1.5.2-universal-1.4.0.12.jar to locate a version number for ObsidiPlates
2013-05-16 14:03:08 [FINE] [fml.ItemTracker] Adding item myrathi.obsidiplates.d(1555) owned by ObsidiPlates
2013-05-16 14:03:08 [INFO] [ObsidiPlates] Config loaded from: D:\MultiMC4\instances\1.5.2rev0\minecraft\config\ObsidiPlates.cfg
2013-05-16 14:03:08 [FINEST] [ObsidiPlates] Sent event FMLPreInitializationEvent to mod ObsidiPlates
2013-05-16 14:03:08 [FINEST] [OCS] Sending event FMLPreInitializationEvent to mod OCS
2013-05-16 14:03:08 [FINEST] [OCS] Sent event FMLPreInitializationEvent to mod OCS
2013-05-16 14:03:08 [FINEST] [PortalGun] Sending event FMLPreInitializationEvent to mod PortalGun
2013-05-16 14:03:08 [INFO] [PortalGun] [1.5.1] Loading properties.
2013-05-16 14:03:08 [FINEST] [PortalGun] Sent event FMLPreInitializationEvent to mod PortalGun
2013-05-16 14:03:08 [FINEST] [Railcraft] Sending event FMLPreInitializationEvent to mod Railcraft
2013-05-16 14:03:08 [FINE] [Railcraft] Pre-Init Phase
2013-05-16 14:03:09 [FINER] [Railcraft] Pre-Init Start: ModuleCore
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.liquids.ItemLiquid(7790) owned by Railcraft
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.liquids.ItemLiquid(7793) owned by Railcraft
2013-05-16 14:03:09 [FINER] [Railcraft] Pre-Init Complete: ModuleCore
2013-05-16 14:03:09 [FINER] [Railcraft] Pre-Init Start: ModuleAutomation
2013-05-16 14:03:09 [FINER] [Railcraft] Pre-Init Complete: ModuleAutomation
2013-05-16 14:03:09 [FINEST] [Railcraft] Sent event FMLPreInitializationEvent to mod Railcraft
2013-05-16 14:03:09 [FINEST] [PowerConverters] Sending event FMLPreInitializationEvent to mod PowerConverters
2013-05-16 14:03:09 [FINEST] [PowerConverters] Sent event FMLPreInitializationEvent to mod PowerConverters
2013-05-16 14:03:09 [FINEST] [AS_Ruins] Sending event FMLPreInitializationEvent to mod AS_Ruins
2013-05-16 14:03:09 [FINEST] [AS_Ruins] Sent event FMLPreInitializationEvent to mod AS_Ruins
2013-05-16 14:03:09 [FINEST] [StevesCarts] Sending event FMLPreInitializationEvent to mod StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item vswe.stevescarts.Items.ItemCarts(29999) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item vswe.stevescarts.Items.ItemCartComponent(29998) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item vswe.stevescarts.Items.ItemCartModule(29997) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4072) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4071) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4070) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(904) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(905) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(906) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(907) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item vswe.stevescarts.Items.ItemUpgrade(908) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(909) owned by StevesCarts
2013-05-16 14:03:09 [FINE] [fml.ItemTracker] Adding item vswe.stevescarts.Items.ItemBlockStorage(910) owned by StevesCarts
2013-05-16 14:03:09 [FINEST] [ForgeModLoader] Automatically registered mod StevesCarts entity Minecart.Vswe.0 as StevesCarts.Minecart.Vswe.0
2013-05-16 14:03:09 [FINEST] [ForgeModLoader] Automatically registered mod StevesCarts entity Egg.Vswe as StevesCarts.Egg.Vswe
2013-05-16 14:03:09 [FINEST] [StevesCarts] Sent event FMLPreInitializationEvent to mod StevesCarts
2013-05-16 14:03:09 [FINEST] [ThaumicBees] Sending event FMLPreInitializationEvent to mod ThaumicBees
2013-05-16 14:03:09 [FINEST] [ThaumicBees] Sent event FMLPreInitializationEvent to mod ThaumicBees
2013-05-16 14:03:09 [FINEST] [AS_UpdateCheck] Sending event FMLPreInitializationEvent to mod AS_UpdateCheck
2013-05-16 14:03:09 [FINEST] [AS_UpdateCheck] Sent event FMLPreInitializationEvent to mod AS_UpdateCheck
2013-05-16 14:03:09 [FINEST] [weaponmod] Sending event FMLPreInitializationEvent to mod weaponmod
2013-05-16 14:03:09 [FINEST] [weaponmod] Sent event FMLPreInitializationEvent to mod weaponmod
2013-05-16 14:03:09 [FINEST] [OmniTools] Sending event FMLPreInitializationEvent to mod OmniTools
2013-05-16 14:03:09 [INFO] [OmniTools] [Whitelist] Reading established Whitelist from file.
2013-05-16 14:03:09 [FINEST] [OmniTools] Sent event FMLPreInitializationEvent to mod OmniTools
2013-05-16 14:03:09 [INFO] [STDOUT]
2013-05-16 14:03:09 [INFO] [STDOUT] Starting up SoundSystem…
2013-05-16 14:03:10 [INFO] [Railcraft] An updated version of Railcraft is available from <http://railcraft.info>: 7.1.0.0
2013-05-16 14:03:10 [INFO] [STDOUT] Initializing LWJGL OpenAL
2013-05-16 14:03:10 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
2013-05-16 14:03:10 [INFO] [STDOUT] OpenAL initialized.
2013-05-16 14:03:10 [INFO] [STDOUT]
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellEffectEnding
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: magic_level_up
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: augmented_casting_unlocked
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: dryad_living_1
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: dryad_living_2
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: dryad_hurt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: dryad_death
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: lich_living
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: lich_hurt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: lich_death
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: wisp_living_1
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: wisp_living_2
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: wisp_hurt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: wisp_death
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: skeleton_living_1
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: skeleton_living_2
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: skeleton_hurt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: skeleton_death
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: towerguardian_living
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): towerguardian_hurt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: towerguardian_death
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellCreateComplete
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: illEffect
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: uhoh
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellGrowth
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellFireBolt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellGust
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellJump
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellEarthShift
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellDig
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellAqua
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellFurnaceTouch
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellArcaneBolt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellFrozenPath
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellLightningBolt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellWaterBreathing
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellFlight
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellSlowfall
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellHaste
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellHealSelf
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellFireRune
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellShockwave
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellTelekinesis
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellMark
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellRecall
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellDivineIntervention
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellEnderIntervention
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellBlink
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellRegeneration
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellHealSelf
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellRegeneration
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellFireBurst
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellLifeTap
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: summon_light
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: summon_scary
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: summon_fire
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: summon_ominous
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: summon_ominous
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: summon_ominous
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellFireShield
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellFireShieldChanneled
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellWaterShield
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellWaterShieldChanneled
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellMageLight
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellCallRain
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellFireball
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellArcaneBolt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellLightningStorm
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellMeteorJump
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellChainLightning
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellDispel
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellPathfindTest
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellCharm
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellArcticWind
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellArcticWindChanneled
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellFrostBolt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellIceRune
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellEarthShift
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellTrueSight
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellMagicShield
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellLifeSteal
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellManaSteal
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellChronoAnchor
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellTransplace
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellDig
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellInvisibility
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellNightVision
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: summon_ominous
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellDrown
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellEnderBolt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellVortex
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellDrainingPoison
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellChannelEssence
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellClarivoyance
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellDesertCurse
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellEntangle
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellParasiticSeed
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellWateryGrave
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellWindTalons
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellGust
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellDeathKiss
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellScarletFlames
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellWizardsAutumn
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellHandSpasms
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellBlink
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellConjureVine
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellProtectingWinds
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: summon_ominous
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellHealingRing
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellSwiftSwim
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellReflect
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellAgility
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellAccelerate
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!):
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellThornWall
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellParchingWind
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: boundTool
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: boundTool
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: boundTool
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: boundTool
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellBoundSword
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellTillTheFields
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellReapingScythe
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellSowTheSeeds
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellMagmaBall
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellMagmaShield
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellElectrocute
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellStabilizeVortex
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellArcaneBeam
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!):
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellBlazingBeam
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!):
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellHealingBeam
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!):
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellJolt
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellGravityWell
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!):
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file missing (this could be I just don't have a sound for this yet, don't panic!): spellRadiance
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellLMNOP
2013-05-16 14:03:10 [FINER] [ForgeModLoader] Ars Magica >> Sound file registered: spellRecall
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound spill.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound bubble1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound bubble2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound bubble3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound bubble4.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemwood1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemwood2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemwood3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemstone1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemstone2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemstone3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemiron1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemiron2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemiron3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound golemironshoot.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound jar1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound jar2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound jar3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound jar4.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound key.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound doorfail.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound camerasuck.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound cameraticks.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound cameradone.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound cameraclack1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound cameraclack2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound cameraclack3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound page1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound page2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound learn.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound brain1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound brain2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound brain3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound brain4.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound crystal1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wispdead.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wisplive1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wisplive2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wisplive3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wand1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wand2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wand3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wandfail.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound rumble.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound ice1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound ice2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound ice3.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound jacobs.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound hhoff.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound hhon.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound shock1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound shock2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound fireloop.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound zap1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound zap2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound dw.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound swing1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound swing2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wind1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound wind2.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound tool1.ogg
2013-05-16 14:03:10 [INFO] [ForgeModLoader] [Thaumcraft] Loaded sound tool2.ogg
2013-05-16 14:03:10 [INFO] [STDOUT] [TConstruct] Successfully loaded sounds.
2013-05-16 14:03:11 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/minechem.blockSynthesis.png, but that file does not exist. Ignoring.
2013-05-16 14:03:13 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/enderchest.png, but that file does not exist. Ignoring.
2013-05-16 14:03:16 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/block.minechemGhostBlock.png, but that file does not exist. Ignoring.
2013-05-16 14:03:16 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/forestry/textures/blocks/wood/planks.giganteum.png, but that file does not exist. Ignoring.
2013-05-16 14:03:16 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/blocks/crops/_fast.png, but that file does not exist. Ignoring.
2013-05-16 14:03:17 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/blocks/minechem.blockBlueprintProjector.png, but that file does not exist. Ignoring.
2013-05-16 14:03:17 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/blocks/crops/_fancy.png, but that file does not exist. Ignoring.
2013-05-16 14:03:17 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/factorization/textures/blocks/ceramic/rawglaze.png, but that file does not exist. Ignoring.
2013-05-16 14:03:18 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/minechem/textures/blocks/microscope.png, but that file does not exist. Ignoring.
2013-05-16 14:03:18 [INFO] [ForgeModLoader] Forge Mod Loader has detected an older LWJGL version, new advanced texture animation features are disabled
2013-05-16 14:03:18 [INFO] [ForgeModLoader] Not using advanced OpenGL 4.3 advanced capability for animations : OpenGL 4.3 is not available
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/buildcraft/textures/blocks/oil_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/lava_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.biofuel.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.essence.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.meat.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.pinkslime.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.sewage.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.sludge.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/blocks/infusedore.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Ender_Flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Glowstone_Flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Redstone_Flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_alubrass_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_aluminum_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_alumite_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_ardite_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_bronze_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_cobalt_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_copper_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_gold_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_iron_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_manyullyn_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_obsidian_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_steel_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_tin_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/water_flow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/ArsMagica/textures/blocks/illusionBlockRevealed.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/ArsMagica/textures/blocks/magicWall.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/ComputerCraft/textures/blocks/blink.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/ComputerCraft/textures/blocks/blinkAdvanced.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/buildcraft/textures/blocks/oil.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/fire_0.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/fire_1.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/lava.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/portal.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.biofuel.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.essence.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.meat.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.milk.flowing.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.milk.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.pinkslime.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.sewage.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/powercrystals/minefactoryreloaded/tile.mfr.liquid.sludge.still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/blocks/animatedglow.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/blocks/candle.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/blocks/fluxgoo.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Ender_Still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Glowstone_Still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Lamp_Still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Liquid_Redstone_Still.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Machine_Active_Assembler.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/blocks/Machine_Active_Charger.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_alubrass.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_aluminum.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_alumite.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_ardite.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_bronze.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_cobalt.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_copper.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_gold.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_iron.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_manyullyn.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_obsidian.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_steel.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/tinker/textures/blocks/liquid_tin.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/twilightforest/textures/blocks/sort_leaves.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/twilightforest/textures/blocks/time_leaves.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: mods/twilightforest/textures/blocks/trans_leaves.txt
2013-05-16 14:03:18 [INFO] [Minecraft-Client] Found animation info for: textures/blocks/water.txt
2013-05-16 14:03:20 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/forestry/textures/items/crates/silver.png, but that file does not exist. Ignoring.
2013-05-16 14:03:20 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file textures/items/name.fusionStar.png, but that file does not exist. Ignoring.
2013-05-16 14:03:21 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/ice_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:22 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/silk_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:22 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/necrotic_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:23 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/lava_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:23 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/quartz_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:24 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/blaze_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:24 [WARNING] [Minecraft-Client] TextureManager.createTexture called for file mods/tinker/textures/items/chisel/lapis_chisel_effect.png, but that file does not exist. Ignoring.
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/items/lightningring.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/buildcraft/textures/items/fuel.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: textures/items/clock.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: textures/items/compass.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/factorization/textures/items/tool/bag_of_holding.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/drone.body2.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/drone.outline.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/princess.body2.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/princess.outline.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/queen.body2.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/bees/default/queen.outline.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/biomefinder.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidBiofuel.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidBiomass.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidGlass.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidHoney.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidIce.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidJuice.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidMead.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/forestry/textures/items/liquidSeedOil.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/railcraft/textures/items/liquid.creosote.liquid.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/railcraft/textures/items/liquid.steam.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/items/essence.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/items/tallow.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/items/thaumometercore.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thaumcraft/textures/items/tripletreat.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/items/BucketEnder.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/items/BucketGlowstone.txt
2013-05-16 14:03:24 [INFO] [Minecraft-Client] Found animation info for: mods/thermalexpansion/textures/items/BucketRedstone.txt
2013-05-16 14:03:24 [FINEST] [mcp] Sending event FMLInitializationEvent to mod mcp
2013-05-16 14:03:24 [FINEST] [mcp] Sent event FMLInitializationEvent to mod mcp
2013-05-16 14:03:24 [FINEST] [FML] Sending event FMLInitializationEvent to mod FML
2013-05-16 14:03:24 [FINEST] [FML] Sent event FMLInitializationEvent to mod FML
2013-05-16 14:03:24 [FINEST] [Forge] Sending event FMLInitializationEvent to mod Forge
2013-05-16 14:03:24 [FINEST] [Forge] Sent event FMLInitializationEvent to mod Forge
2013-05-16 14:03:24 [FINEST] [CodeChickenCore] Sending event FMLInitializationEvent to mod CodeChickenCore
2013-05-16 14:03:24 [FINEST] [CodeChickenCore] Sent event FMLInitializationEvent to mod CodeChickenCore
2013-05-16 14:03:24 [FINEST] [CoFHCore] Sending event FMLInitializationEvent to mod CoFHCore
2013-05-16 14:03:24 [FINEST] [CoFHCore] Sent event FMLInitializationEvent to mod CoFHCore
2013-05-16 14:03:24 [FINEST] [ImmibisMicroblocks] Sending event FMLInitializationEvent to mod ImmibisMicroblocks
2013-05-16 14:03:24 [FINEST] [ImmibisMicroblocks] Sent event FMLInitializationEvent to mod ImmibisMicroblocks
2013-05-16 14:03:24 [FINEST] [NotEnoughItems] Sending event FMLInitializationEvent to mod NotEnoughItems
2013-05-16 14:03:24 [INFO] [STDOUT] Removing TMI Uninstaller
2013-05-16 14:03:24 [INFO] [STDOUT] Deleting Dir: D:\MultiMC4\instances\1.5.2rev0\minecraft\bin\TMIUninstaller
2013-05-16 14:03:24 [INFO] [STDOUT] ayl was overriden from NotEnoughItems 1.5.2.12.jar
2013-05-16 14:03:24 [FINEST] [NotEnoughItems] Sent event FMLInitializationEvent to mod NotEnoughItems
2013-05-16 14:03:24 [FINEST] [PowerCrystalsCore] Sending event FMLInitializationEvent to mod PowerCrystalsCore
2013-05-16 14:03:24 [FINEST] [PowerCrystalsCore] Sent event FMLInitializationEvent to mod PowerCrystalsCore
2013-05-16 14:03:24 [FINEST] [CoFHNetwork] Sending event FMLInitializationEvent to mod CoFHNetwork
2013-05-16 14:03:24 [FINEST] [CoFHNetwork] Sent event FMLInitializationEvent to mod CoFHNetwork
2013-05-16 14:03:24 [FINEST] [CoFHWorld] Sending event FMLInitializationEvent to mod CoFHWorld
2013-05-16 14:03:24 [FINEST] [CoFHWorld] Sent event FMLInitializationEvent to mod CoFHWorld
2013-05-16 14:03:24 [FINEST] [ImmibisMicroblocksInstallCheck] Sending event FMLInitializationEvent to mod ImmibisMicroblocksInstallCheck
2013-05-16 14:03:24 [FINEST] [ImmibisMicroblocksInstallCheck] Sent event FMLInitializationEvent to mod ImmibisMicroblocksInstallCheck
2013-05-16 14:03:24 [FINEST] [jammyfurniture] Sending event FMLInitializationEvent to mod jammyfurniture
2013-05-16 14:03:24 [FINEST] [ForgeModLoader] Automatically registered mod jammyfurniture entity EntityMountableBlock as jammyfurniture.EntityMountableBlock
2013-05-16 14:03:24 [FINEST] [jammyfurniture] Sent event FMLInitializationEvent to mod jammyfurniture
2013-05-16 14:03:24 [FINEST] [bau5_ProjectBench] Sending event FMLInitializationEvent to mod bau5_ProjectBench
2013-05-16 14:03:24 [FINE] [fml.ItemTracker] Adding item bau5.mods.projectbench.common.PBItemBlock(700) owned by bau5_ProjectBench
2013-05-16 14:03:24 [FINE] [fml.ItemTracker] Adding item bau5.mods.projectbench.common.PBUpgradeItem(13326) owned by bau5_ProjectBench
2013-05-16 14:03:24 [INFO] [STDOUT] ProjectBench: Registered block id @ 700. Rendering: true @: 5
2013-05-16 14:03:24 [FINEST] [bau5_ProjectBench] Sent event FMLInitializationEvent to mod bau5_ProjectBench
2013-05-16 14:03:24 [FINEST] [mod_ReiMinimap] Sending event FMLInitializationEvent to mod mod_ReiMinimap
2013-05-16 14:03:24 [FINEST] [mod_ReiMinimap] Sent event FMLInitializationEvent to mod mod_ReiMinimap
2013-05-16 14:03:24 [FINEST] [BuildCraft|Core] Sending event FMLInitializationEvent to mod BuildCraft|Core
2013-05-16 14:03:24 [FINEST] [ForgeModLoader] Automatically registered mod BuildCraft|Core entity bcRobot as BuildCraft|Core.bcRobot
2013-05-16 14:03:24 [FINEST] [ForgeModLoader] Automatically registered mod BuildCraft|Core entity bcLaser as BuildCraft|Core.bcLaser
2013-05-16 14:03:24 [FINEST] [ForgeModLoader] Automatically registered mod BuildCraft|Core entity bcEnergyLaser as BuildCraft|Core.bcEnergyLaser
2013-05-16 14:03:24 [FINEST] [BuildCraft|Core] Sent event FMLInitializationEvent to mod BuildCraft|Core
2013-05-16 14:03:24 [FINEST] [BuildCraft|Factory] Sending event FMLInitializationEvent to mod BuildCraft|Factory
2013-05-16 14:03:25 [FINEST] [BuildCraft|Factory] Sent event FMLInitializationEvent to mod BuildCraft|Factory
2013-05-16 14:03:25 [FINEST] [BuildCraft|Transport] Sending event FMLInitializationEvent to mod BuildCraft|Transport
2013-05-16 14:03:25 [FINEST] [BuildCraft|Transport] Sent event FMLInitializationEvent to mod BuildCraft|Transport
2013-05-16 14:03:25 [FINEST] [BuildCraft|Silicon] Sending event FMLInitializationEvent to mod BuildCraft|Silicon
2013-05-16 14:03:25 [FINEST] [BuildCraft|Silicon] Sent event FMLInitializationEvent to mod BuildCraft|Silicon
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.additionalpipes.AdditionalPipes$ItemPipeAP(14303) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.additionalpipes.AdditionalPipes$ItemPipeAP(14304) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.additionalpipes.AdditionalPipes$ItemPipeAP(14305) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(14302) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(14301) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(14300) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(14299) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(14298) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(14306) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(31982) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(31983) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(31981) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(31980) owned by APUnofficial
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(1890) owned by APUnofficial
2013-05-16 14:03:25 [FINEST] [ThermalExpansion] Sending event FMLInitializationEvent to mod ThermalExpansion
2013-05-16 14:03:25 [FINEST] [ThermalExpansion] Sent event FMLInitializationEvent to mod ThermalExpansion
2013-05-16 14:03:25 [FINEST] [IC2] Sending event FMLInitializationEvent to mod IC2
2013-05-16 14:03:25 [FINEST] [IC2] Sent event FMLInitializationEvent to mod IC2
2013-05-16 14:03:25 [FINEST] [AdvancedMachines] Sending event FMLInitializationEvent to mod AdvancedMachines
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item ic2.advancedmachines.common.ItemAdvancedMachine(4069) owned by AdvancedMachines
2013-05-16 14:03:25 [FINEST] [AdvancedMachines] Sent event FMLInitializationEvent to mod AdvancedMachines
2013-05-16 14:03:25 [FINEST] [AdvancedPowerManagement] Sending event FMLInitializationEvent to mod AdvancedPowerManagement
2013-05-16 14:03:25 [FINE] [ForgeModLoader] [AdvancedPowerManagement] Loading.
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item com.kaijin.AdvPowerMan.ItemBlockAdvPwrMan(2491) owned by AdvancedPowerManagement
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item com.kaijin.AdvPowerMan.ItemBenchTools(22755) owned by AdvancedPowerManagement
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item com.kaijin.AdvPowerMan.ItemStorageLinkCard(22751) owned by AdvancedPowerManagement
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item com.kaijin.AdvPowerMan.ItemStorageLinkCardCreator(22752) owned by AdvancedPowerManagement
2013-05-16 14:03:25 [FINE] [ForgeModLoader] [AdvancedPowerManagement] Done loading.
2013-05-16 14:03:25 [FINEST] [AdvancedPowerManagement] Sent event FMLInitializationEvent to mod AdvancedPowerManagement
2013-05-16 14:03:25 [FINEST] [BasicComponents] Sending event FMLInitializationEvent to mod BasicComponents
2013-05-16 14:03:25 [INFO] [STDOUT] Basic Components Loaded: 11 Languages.
2013-05-16 14:03:25 [FINEST] [BasicComponents] Sent event FMLInitializationEvent to mod BasicComponents
2013-05-16 14:03:25 [FINEST] [BuildCraft|Builders] Sending event FMLInitializationEvent to mod BuildCraft|Builders
2013-05-16 14:03:25 [FINEST] [BuildCraft|Builders] Sent event FMLInitializationEvent to mod BuildCraft|Builders
2013-05-16 14:03:25 [FINEST] [BuildCraft|Energy] Sending event FMLInitializationEvent to mod BuildCraft|Energy
2013-05-16 14:03:25 [FINEST] [BuildCraft|Energy] Sent event FMLInitializationEvent to mod BuildCraft|Energy
2013-05-16 14:03:25 [FINEST] [MineFactoryReloaded] Sending event FMLInitializationEvent to mod MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryHammer(12243) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactory(12248) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactory(12249) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactory(12250) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactory(12251) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactory(12255) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemSyringeHealth(12256) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemSyringeGrowth(12257) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactory(12258) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactory(12259) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemSafariNet(12260) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemCeramicDye(12261) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactory(12262) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemSyringeZombie(12263) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemSafariNet(12264) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemUpgrade(12267) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemSafariNetLauncher(12268) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactory(12269) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemMilkBottle(12270) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemSpyglass(12271) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemPortaSpawner(12272) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemStraw(12273) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemXpExtractor(12274) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemSyringeSlime(12275) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemSyringeCure(12276) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemLogicUpgradeCard(12277) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemRedNetMeter(12278) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemRedNetMemoryCard(12279) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemRuler(12280) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryFood(12281) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryFood(12282) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryFood(12283) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactoryFood(12284) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.item.ItemFactory(12287) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.block.ItemBlockFactoryMachine(3120) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.block.ItemBlockFactoryMachine(3131) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.block.ItemBlockConveyor(3121) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.block.ItemBlockFactoryGlass(3129) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.block.ItemBlockFactoryGlassPane(3130) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.block.ItemBlockFactoryRoad(3132) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.block.ItemBlockFactoryDecorativeBrick(3133) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.block.ItemBlockDecorativeStone(3134) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3122) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3123) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3124) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3126) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3125) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3128) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3127) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3144) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.block.ItemBlockRedNetLogic(3145) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3135) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3137) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3139) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3141) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3143) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3136) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(3138) owned by MineFactoryReloaded
2013-05-16 14:03:25 [INFO] [fml.ItemTracker] The mod MineFactoryReloaded is overwriting existing item at 102 (net.minecraft.block.BlockPane from Minecraft) with net.minecraft.item.ItemBlock
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(102) owned by MineFactoryReloaded
2013-05-16 14:03:25 [INFO] [fml.ItemTracker] The mod MineFactoryReloaded is overwriting existing item at 79 (net.minecraft.block.BlockIce from Minecraft) with powercrystals.minefactoryreloaded.block.ItemBlockVanillaIce
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item powercrystals.minefactoryreloaded.block.ItemBlockVanillaIce(79) owned by MineFactoryReloaded
2013-05-16 14:03:25 [FINEST] [ForgeModLoader] Automatically registered mod MineFactoryReloaded entity entitySafariNet as MineFactoryReloaded.entitySafariNet
2013-05-16 14:03:25 [FINEST] [ForgeModLoader] Automatically registered mod MineFactoryReloaded entity mfrEntityPinkSlime as MineFactoryReloaded.mfrEntityPinkSlime
2013-05-16 14:03:25 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: woodRubber, id=3122 meta=0
2013-05-16 14:03:25 [FINEST] [MineFactoryReloaded] Sent event FMLInitializationEvent to mod MineFactoryReloaded
2013-05-16 14:03:25 [FINEST] [AppliedEnergistics] Sending event FMLInitializationEvent to mod AppliedEnergistics
2013-05-16 14:03:25 [INFO] [ForgeModLoader] [AppEng] Starting Applied Energistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.common.base.AppEngMaterials(4362) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.common.base.AppEngMultiItem(4361) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.common.base.AppEngMultiItemBlock(900) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.common.base.AppEngMultiItemBlock(901) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.common.base.AppEngMultiItemBlock(903) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.common.base.AppEngMultiItemBlock(902) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.tools.toolEntropyAccelerator(4363) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.tools.toolVibrationCatalyst(4364) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.tools.toolQuartzAxe(4365) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.tools.toolQuartzHoe(4366) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.tools.toolQuartzShovel(4367) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.tools.toolQuartzPick(4368) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.tools.toolQuartzSword(4369) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.tools.toolQuartzWrench(4370) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item appeng.tools.toolQuartzCuttingKnife(4371) owned by AppliedEnergistics
2013-05-16 14:03:25 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreCertusQuartz, id=902 meta=0
2013-05-16 14:03:25 [FINEST] [AppliedEnergistics] Sent event FMLInitializationEvent to mod AppliedEnergistics
2013-05-16 14:03:25 [FINEST] [ArsMagica] Sending event FMLInitializationEvent to mod ArsMagica
2013-05-16 14:03:25 [FINE] [ForgeModLoader] Ars Magica >> Instantiating Worldgen
2013-05-16 14:03:25 [FINE] [ForgeModLoader] Ars Magica >> Instantiating Ore Generator
2013-05-16 14:03:25 [FINE] [ForgeModLoader] Ars Magica >> Instantiating Data Handler
2013-05-16 14:03:25 [FINE] [ForgeModLoader] Ars Magica >> Initializing Spell List
2013-05-16 14:03:25 [FINE] [ForgeModLoader] Ars Magica >> Instantiating Crafting Handlers
2013-05-16 14:03:25 [FINE] [ForgeModLoader] Ars Magica >> Initializing Crafting Handlers
2013-05-16 14:03:25 [FINE] [ForgeModLoader] Ars Magica >> Registering GUI Handlers
2013-05-16 14:03:25 [FINE] [ForgeModLoader] Ars Magica >> Registering Entity Trackers
2013-05-16 14:03:25 [FINE] [ForgeModLoader] Ars Magica >> Registering World Generators
2013-05-16 14:03:25 [FINE] [ForgeModLoader] Ars Magica >> Saving Configuration After Init
2013-05-16 14:03:25 [FINE] [ForgeModLoader] Ars Magica: Load Complete
2013-05-16 14:03:25 [FINEST] [ArsMagica] Sent event FMLInitializationEvent to mod ArsMagica
2013-05-16 14:03:25 [FINEST] [Backpack] Sending event FMLInitializationEvent to mod Backpack
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item backpack.item.ItemBackpack(18586) owned by Backpack
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item backpack.item.ItemLeather(18587) owned by Backpack
2013-05-16 14:03:25 [FINE] [fml.ItemTracker] Adding item backpack.item.ItemLeather(18588) owned by Backpack
2013-05-16 14:03:25 [FINEST] [Backpack] Sent event FMLInitializationEvent to mod Backpack
2013-05-16 14:03:25 [FINEST] [BiblioCraft] Sending event FMLInitializationEvent to mod BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.blocks.BlockItemWritingDesk(2248) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.blocks.BlockItemBookcaseMaster(2250) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.blocks.BlockItemPotionShelfMaster(2252) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.blocks.BlockItemGenericShelfMaster(2254) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.blocks.BlockItemWeaponRackMaster(2253) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.blocks.BlockItemWeaponCaseMaster(2255) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.blocks.BlockItemLabelMaster(2251) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2249) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2246) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2247) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.items.TapeMeasure(22478) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.items.ItemTape(22479) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.items.ItemChase(22480) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.items.ItemPlate(22481) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.items.ItemRedstoneBook(22482) owned by BiblioCraft
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item jds.bibliocraft.items.ItemReadingGlasses(22483) owned by BiblioCraft
2013-05-16 14:03:26 [FINEST] [BiblioCraft] Sent event FMLInitializationEvent to mod BiblioCraft
2013-05-16 14:03:26 [FINEST] [Additional-Buildcraft-Objects] Sending event FMLInitializationEvent to mod Additional-Buildcraft-Objects
2013-05-16 14:03:26 [FINEST] [Additional-Buildcraft-Objects] Sent event FMLInitializationEvent to mod Additional-Buildcraft-Objects
2013-05-16 14:03:26 [FINEST] [ChickenChunks] Sending event FMLInitializationEvent to mod ChickenChunks
2013-05-16 14:03:26 [FINEST] [ChickenChunks] Sent event FMLInitializationEvent to mod ChickenChunks
2013-05-16 14:03:26 [FINEST] [CompactSolars] Sending event FMLInitializationEvent to mod CompactSolars
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item cpw.mods.compactsolars.ItemCompactSolar(650) owned by CompactSolars
2013-05-16 14:03:26 [FINEST] [CompactSolars] Sent event FMLInitializationEvent to mod CompactSolars
2013-05-16 14:03:26 [FINEST] [ComputerCraft] Sending event FMLInitializationEvent to mod ComputerCraft
2013-05-16 14:03:26 [INFO] [STDOUT] Adding recipe for dustGoldAdding recipe for dustIronLoading ComputerCraft v1.53pr1 (rev 1111)
2013-05-16 14:03:26 [INFO] [STDOUT] ComputerCraft: Searching for RedPowerLib…
2013-05-16 14:03:26 [INFO] [STDOUT] ComputerCraft: RedPowerLib not found.
2013-05-16 14:03:26 [FINEST] [ComputerCraft] Sent event FMLInitializationEvent to mod ComputerCraft
2013-05-16 14:03:26 [FINEST] [CCTurtle] Sending event FMLInitializationEvent to mod CCTurtle
2013-05-16 14:03:26 [INFO] [STDOUT] Loading CCTurtle v1.53pr1 (rev 1111)
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item dan200.turtle.shared.ItemTurtle(1227) owned by CCTurtle
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item dan200.turtle.shared.ItemTurtleExpanded(1228) owned by CCTurtle
2013-05-16 14:03:26 [FINEST] [CCTurtle] Sent event FMLInitializationEvent to mod CCTurtle
2013-05-16 14:03:26 [FINEST] [EE3] Sending event FMLInitializationEvent to mod EE3
2013-05-16 14:03:26 [FINEST] [EE3] Sent event FMLInitializationEvent to mod EE3
2013-05-16 14:03:26 [FINEST] [eplus] Sending event FMLInitializationEvent to mod eplus
2013-05-16 14:03:26 [INFO] [eplus] Initializing Blocks.
2013-05-16 14:03:26 [INFO] [fml.ItemTracker] The mod eplus is overwriting existing item at 116 (net.minecraft.block.BlockEnchantmentTable from Minecraft) with net.minecraft.item.ItemBlock
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(116) owned by eplus
2013-05-16 14:03:26 [INFO] [eplus] Initializing GUI Handler.
2013-05-16 14:03:26 [FINEST] [eplus] Sent event FMLInitializationEvent to mod eplus
2013-05-16 14:03:26 [FINEST] [EnderStorage] Sending event FMLInitializationEvent to mod EnderStorage
2013-05-16 14:03:26 [FINEST] [EnderStorage] Sent event FMLInitializationEvent to mod EnderStorage
2013-05-16 14:03:26 [FINEST] [ExtrabiomesXL] Sending event FMLInitializationEvent to mod ExtrabiomesXL
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2214) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item extrabiomes.utility.MultiItemBlock(2215) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: plankWood, id=2215 meta=0
2013-05-16 14:03:26 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: plankWood, id=2215 meta=1
2013-05-16 14:03:26 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: plankWood, id=2215 meta=2
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item extrabiomes.module.fabrica.block.ItemWoodSlab(2216) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item extrabiomes.module.fabrica.block.ItemWoodSlab(2217) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: slabWood, id=2216 meta=0
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2218) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: stairWood, id=2218 meta=0
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2219) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: stairWood, id=2219 meta=0
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2220) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: stairWood, id=2220 meta=0
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item extrabiomes.module.fabrica.block.ItemRedRockSlab(2206) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item extrabiomes.module.fabrica.block.ItemRedRockSlab(2222) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2223) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2221) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item extrabiomes.utility.MultiItemBlock(2210) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item extrabiomes.module.fabrica.scarecrow.ItemScarecrow(13127) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINE] [ForgeModLoader] Skipping automatic mod ExtrabiomesXL entity registration for already registered class extrabiomes.module.fabrica.scarecrow.EntityScarecrow
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item extrabiomes.module.fabrica.block.ItemPaste(13128) owned by ExtrabiomesXL
2013-05-16 14:03:26 [FINEST] [ExtrabiomesXL] Sent event FMLInitializationEvent to mod ExtrabiomesXL
2013-05-16 14:03:26 [FINEST] [MineFactoryReloaded|CompatForestryPre] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:03:26 [FINEST] [MineFactoryReloaded|CompatForestryPre] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:03:26 [FINEST] [Forestry] Sending event FMLInitializationEvent to mod Forestry
2013-05-16 14:03:26 [FINEST] [Forestry] Sent event FMLInitializationEvent to mod Forestry
2013-05-16 14:03:26 [FINEST] [BinnieCore] Sending event FMLInitializationEvent to mod BinnieCore
2013-05-16 14:03:26 [FINEST] [BinnieCore] Sent event FMLInitializationEvent to mod BinnieCore
2013-05-16 14:03:26 [FINEST] [ExtraBees] Sending event FMLInitializationEvent to mod ExtraBees
2013-05-16 14:03:26 [FINEST] [ExtraBees] Sent event FMLInitializationEvent to mod ExtraBees
2013-05-16 14:03:26 [FINEST] [factorization] Sending event FMLInitializationEvent to mod factorization
2013-05-16 14:03:26 [FINEST] [factorization] Sent event FMLInitializationEvent to mod factorization
2013-05-16 14:03:26 [FINEST] [factorization.misc] Sending event FMLInitializationEvent to mod factorization.misc
2013-05-16 14:03:26 [FINEST] [factorization.misc] Sent event FMLInitializationEvent to mod factorization.misc
2013-05-16 14:03:26 [FINEST] [factorization.dimensionalSlice] Sending event FMLInitializationEvent to mod factorization.dimensionalSlice
2013-05-16 14:03:26 [FINEST] [factorization.dimensionalSlice] Sent event FMLInitializationEvent to mod factorization.dimensionalSlice
2013-05-16 14:03:26 [FINEST] [iChunUtil] Sending event FMLInitializationEvent to mod iChunUtil
2013-05-16 14:03:26 [FINEST] [iChunUtil] Sent event FMLInitializationEvent to mod iChunUtil
2013-05-16 14:03:26 [FINEST] [GraviGun] Sending event FMLInitializationEvent to mod GraviGun
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item gravigun.common.item.ItemGraviGun(13446) owned by GraviGun
2013-05-16 14:03:26 [FINEST] [ForgeModLoader] Automatically registered mod GraviGun entity gravigun_entityblock as GraviGun.gravigun_entityblock
2013-05-16 14:03:26 [FINEST] [GraviGun] Sent event FMLInitializationEvent to mod GraviGun
2013-05-16 14:03:26 [FINEST] [IC2NuclearControl] Sending event FMLInitializationEvent to mod IC2NuclearControl
2013-05-16 14:03:26 [INFO] [ForgeModLoader] [Modstats] Config loaded. allowUpdates: true, betaNotification: false, strict: false
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemToolThermometer(31256) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemToolDigitalThermometer(31257) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemCardReactorSensorLocation(31259) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemUpgrade(31260) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemTimeCard(31261) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemCardText(31267) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemCardEnergySensorLocation(31263) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemCardEnergyArrayLocation(31264) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemCardMultipleSensorLocation(31266) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemKitMultipleSensor(31265) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemKitEnergySensor(31262) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemKitReactorSensor(31258) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item shedar.mods.ic2.nuclearcontrol.items.ItemNuclearControlMain(4068) owned by IC2NuclearControl
2013-05-16 14:03:26 [FINEST] [IC2NuclearControl] Sent event FMLInitializationEvent to mod IC2NuclearControl
2013-05-16 14:03:26 [FINEST] [ImmibisCore] Sending event FMLInitializationEvent to mod ImmibisCore
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item mods.immibis.ccperiphs.ItemPeriphs(3414) owned by ImmibisCore
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item mods.immibis.ccperiphs.lan.ItemLANWire(464) owned by ImmibisCore
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item mods.immibis.ccperiphs.rfid.ItemCardBase(16230) owned by ImmibisCore
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item mods.immibis.ccperiphs.rfid.ItemCardBase(10153) owned by ImmibisCore
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item mods.immibis.ccperiphs.ItemComponent(28230) owned by ImmibisCore
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item mods.immibis.microblocks.ItemMicroblock(1439) owned by ImmibisCore
2013-05-16 14:03:26 [FINE] [fml.ItemTracker] Adding item mods.immibis.microblocks.ItemSaw(28231) owned by ImmibisCore
2013-05-16 14:03:26 [FINEST] [ImmibisCore] Sent event FMLInitializationEvent to mod ImmibisCore
2013-05-16 14:03:26 [FINEST] [ImmibisPeripherals] Sending event FMLInitializationEvent to mod ImmibisPeripherals
2013-05-16 14:03:26 [FINEST] [ImmibisPeripherals] Sent event FMLInitializationEvent to mod ImmibisPeripherals
2013-05-16 14:03:26 [FINEST] [inventorytweaks] Sending event FMLInitializationEvent to mod inventorytweaks
2013-05-16 14:03:27 [FINEST] [IronChest] Sending event FMLInitializationEvent to mod IronChest
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item cpw.mods.ironchest.ItemIronChest(975) owned by IronChest
2013-05-16 14:03:27 [FINEST] [IronChest] Sent event FMLInitializationEvent to mod IronChest
2013-05-16 14:03:27 [FINEST] [Thaumcraft] Sending event FMLInitializationEvent to mod Thaumcraft
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.EntitySpecialItem
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.EntityFollowingItem
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.golems.EntityGolemClay
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.golems.EntityGolemClayAdvanced
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.golems.EntityGolemWood
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.golems.EntityGolemTallow
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.golems.EntityGolemStraw
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.golems.EntityGolemIronGuardian
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.golems.EntityGolemStone
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.golems.EntityGolemStoneAdvanced
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.monster.EntityBrainyZombie
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.monster.EntityGiantBrainyZombie
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.projectile.EntityAlumentum
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.monster.EntityWisp
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.monster.EntityFireBat
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.projectile.EntityFrostShard
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.projectile.EntityDart
2013-05-16 14:03:27 [FINE] [ForgeModLoader] Skipping automatic mod Thaumcraft entity registration for already registered class thaumcraft.common.entities.golems.EntityGolemTallowAdvanced
2013-05-16 14:03:27 [FINEST] [Thaumcraft] Sent event FMLInitializationEvent to mod Thaumcraft
2013-05-16 14:03:27 [FINEST] [LogisticsPipes|Main] Sending event FMLInitializationEvent to mod LogisticsPipes|Main
2013-05-16 14:03:27 [FINEST] [LogisticsPipes|Main] Sent event FMLInitializationEvent to mod LogisticsPipes|Main
2013-05-16 14:03:27 [FINEST] [ModularForceFieldSystem] Sending event FMLInitializationEvent to mod ModularForceFieldSystem
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(688) owned by ModularForceFieldSystem
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(683) owned by ModularForceFieldSystem
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(685) owned by ModularForceFieldSystem
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(682) owned by ModularForceFieldSystem
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(680) owned by ModularForceFieldSystem
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(687) owned by ModularForceFieldSystem
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(681) owned by ModularForceFieldSystem
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(686) owned by ModularForceFieldSystem
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(684) owned by ModularForceFieldSystem
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(690) owned by ModularForceFieldSystem
2013-05-16 14:03:27 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: MonazitOre, id=688 meta=0
2013-05-16 14:03:27 [FINEST] [ModularForceFieldSystem] Sent event FMLInitializationEvent to mod ModularForceFieldSystem
2013-05-16 14:03:27 [FINEST] [minechem] Sending event FMLInitializationEvent to mod minechem
2013-05-16 14:03:27 [INFO] [STDOUT] [MineChem] INIT PASSED
2013-05-16 14:03:27 [FINEST] [minechem] Sent event FMLInitializationEvent to mod minechem
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatAtum] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatAtum
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Atum missing - MFR Atum Compat not loading
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatAtum] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatAtum
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatBiomesOPlenty] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Biomes O' Plenty missing - MFR Biomes O' Plenty Compat not loading
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatBiomesOPlenty] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatChococraft] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:03:27 [INFO] [ForgeModLoader] Chococraft is not available; MFR Chococraft Compat not loaded
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatChococraft] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatExtraBiomes] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatExtraBiomes] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatForestry] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatForestry
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatForestry] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatForestry
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatIC2] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatIC2
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatIC2] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatIC2
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatMagicalCrops] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Magical Crops missing - MFR Compat: Magical Crops not loading
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatMagicalCrops] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:03:27 [FINEST] [Natura] Sending event FMLInitializationEvent to mod Natura
2013-05-16 14:03:27 [FINEST] [Natura] Sent event FMLInitializationEvent to mod Natura
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatNatura] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatNatura
2013-05-16 14:03:27 [INFO] [STDERR] java.lang.ClassNotFoundException: mods.natura.common.NaturaContent
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at powercrystals.minefactoryreloaded.modhelpers.natura.Natura.load(Natura.java:35)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:27 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
2013-05-16 14:03:27 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
2013-05-16 14:03:27 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
2013-05-16 14:03:27 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2013-05-16 14:03:27 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2013-05-16 14:03:27 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-05-16 14:03:27 [INFO] [STDERR] Caused by: java.lang.NullPointerException
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatNatura] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatNatura
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatPams] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatPams
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Pam's HC base missing - MFR Pam HC Compat not loading
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Pam's Weee! Flowers missing - MFR Pam Weee! Flowers Compat not loading
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatPams] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatPams
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatRP2] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatRP2
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] RedPowerWorld missing - MFR RedPower2 Compat not loading
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatRP2] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatRP2
2013-05-16 14:03:27 [FINEST] [SoulShards] Sending event FMLInitializationEvent to mod SoulShards
2013-05-16 14:03:27 [INFO] [STDOUT] Generated BlockMobSpawner helper method.
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item com.shadwdrgn.soulshards.ItemBlankShard(8332) owned by SoulShards
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item com.shadwdrgn.soulshards.ItemShard(8331) owned by SoulShards
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item com.shadwdrgn.soulshards.ItemShadowBlade(8343) owned by SoulShards
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item com.shadwdrgn.soulshards.ItemShadowPickaxe(8345) owned by SoulShards
2013-05-16 14:03:27 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(1550) owned by SoulShards
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod SoulShards entity SpawnedBlaze as SoulShards.SpawnedBlaze
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod SoulShards entity SpawnedSkeleton as SoulShards.SpawnedSkeleton
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod SoulShards entity SpawnedZombie as SoulShards.SpawnedZombie
2013-05-16 14:03:27 [FINEST] [SoulShards] Sent event FMLInitializationEvent to mod SoulShards
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatSoulShards] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatSoulShards] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatSufficientBiomes] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:03:27 [WARNING] [ForgeModLoader] Sufficient Biomes missing - MFR Sufficient Biomes Compat not loading
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatSufficientBiomes] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:03:27 [FINEST] [MFReloaded|CompatThaumcraft] Sending event FMLInitializationEvent to mod MFReloaded|CompatThaumcraft
2013-05-16 14:03:27 [FINEST] [MFReloaded|CompatThaumcraft] Sent event FMLInitializationEvent to mod MFReloaded|CompatThaumcraft
2013-05-16 14:03:27 [FINEST] [TConstruct] Sending event FMLInitializationEvent to mod TConstruct
2013-05-16 14:03:27 [FINEST] [TConstruct] Sent event FMLInitializationEvent to mod TConstruct
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatTConstruct] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:03:27 [FINEST] [MineFactoryReloaded|CompatTConstruct] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:03:27 [FINEST] [TwilightForest] Sending event FMLInitializationEvent to mod TwilightForest
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Wild Boar as TwilightForest.Wild Boar
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Bighorn Sheep as TwilightForest.Bighorn Sheep
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Wild Deer as TwilightForest.Wild Deer
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Redcap as TwilightForest.Redcap
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Swarm Spider as TwilightForest.Swarm Spider
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Naga as TwilightForest.Naga
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Skeleton Druid as TwilightForest.Skeleton Druid
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Hostile Wolf as TwilightForest.Hostile Wolf
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Twilight Wraith as TwilightForest.Twilight Wraith
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Hedge Spider as TwilightForest.Hedge Spider
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Hydra as TwilightForest.Hydra
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Twilight Lich as TwilightForest.Twilight Lich
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Penguin as TwilightForest.Penguin
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Lich Minion as TwilightForest.Lich Minion
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Loyal Zombie as TwilightForest.Loyal Zombie
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Tiny Bird as TwilightForest.Tiny Bird
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Forest Squirrel as TwilightForest.Forest Squirrel
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Forest Bunny as TwilightForest.Forest Bunny
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Forest Raven as TwilightForest.Forest Raven
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Questing Ram as TwilightForest.Questing Ram
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Twilight Kobold as TwilightForest.Twilight Kobold
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Boggard as TwilightForest.Boggard
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Mosquito Swarm as TwilightForest.Mosquito Swarm
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Death Tome as TwilightForest.Death Tome
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Minotaur as TwilightForest.Minotaur
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Minoshroom as TwilightForest.Minoshroom
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Fire Beetle as TwilightForest.Fire Beetle
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Slime Beetle as TwilightForest.Slime Beetle
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Pinch Beetle as TwilightForest.Pinch Beetle
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Maze Slime as TwilightForest.Maze Slime
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Redcap Sapper as TwilightForest.Redcap Sapper
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Mist Wolf as TwilightForest.Mist Wolf
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity King Spider as TwilightForest.King Spider
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Firefly as TwilightForest.Firefly
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Mini Ghast as TwilightForest.Mini Ghast
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Tower Ghast as TwilightForest.Tower Ghast
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Tower Golem as TwilightForest.Tower Golem
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Tower Termite as TwilightForest.Tower Termite
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Redscale Broodling as TwilightForest.Redscale Broodling
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Tower Boss as TwilightForest.Tower Boss
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Block&amp;Chain Goblin as TwilightForest.Block&amp;Chain Goblin
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Upper Goblin Knight as TwilightForest.Upper Goblin Knight
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Lower Goblin Knight as TwilightForest.Lower Goblin Knight
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity Helmet Crab as TwilightForest.Helmet Crab
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity HydraHead as TwilightForest.HydraHead
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity tfnaturebolt as TwilightForest.tfnaturebolt
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity tflichbolt as TwilightForest.tflichbolt
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity tftwilightwandbolt as TwilightForest.tftwilightwandbolt
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity tftomebolt as TwilightForest.tftomebolt
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity tfhydramortar as TwilightForest.tfhydramortar
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity tflichbomb as TwilightForest.tflichbomb
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity tfmoonwormshot as TwilightForest.tfmoonwormshot
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity tfslimeblob as TwilightForest.tfslimeblob
2013-05-16 14:03:27 [FINEST] [ForgeModLoader] Automatically registered mod TwilightForest entity tfcharmeffect as TwilightForest.tfcharmeffect
2013-05-16 14:03:27 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: woodLog, id=2163 meta=32767
2013-05-16 14:03:27 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: woodLog, id=2176 meta=32767
2013-05-16 14:03:27 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: treeSapling, id=2175 meta=32767
2013-05-16 14:03:27 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: treeLeaves, id=2164 meta=32767
2013-05-16 14:03:27 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: treeLeaves, id=2177 meta=32767
2013-05-16 14:03:27 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: plankWood, id=2180 meta=32767
2013-05-16 14:03:28 [FINEST] [TwilightForest] Sent event FMLInitializationEvent to mod TwilightForest
2013-05-16 14:03:28 [FINEST] [MineFactoryReloaded|CompatTwilightForest] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:03:28 [FINEST] [MineFactoryReloaded|CompatTwilightForest] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:03:28 [FINEST] [MineFactoryReloaded|CompatVanilla] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:03:28 [FINEST] [MineFactoryReloaded|CompatVanilla] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:03:28 [FINEST] [MineFactoryReloaded|CompatXyCraft] Sending event FMLInitializationEvent to mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:03:28 [WARNING] [ForgeModLoader] XyCraft missing - MFR Xycraft Compat not loading
2013-05-16 14:03:28 [FINEST] [MineFactoryReloaded|CompatXyCraft] Sent event FMLInitializationEvent to mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:03:28 [FINEST] [MiscPeripherals] Sending event FMLInitializationEvent to mod MiscPeripherals
2013-05-16 14:03:28 [FINEST] [MiscPeripherals] Sent event FMLInitializationEvent to mod MiscPeripherals
2013-05-16 14:03:28 [FINEST] [AdvancedSolarPanel] Sending event FMLInitializationEvent to mod AdvancedSolarPanel
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item advsolar.ItemAdvSolarPanel(194) owned by AdvancedSolarPanel
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item advsolar.ItemAdvSolarHelmet(30832) owned by AdvancedSolarPanel
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item advsolar.ItemHSolarHelmet(30833) owned by AdvancedSolarPanel
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item advsolar.ItemHSolarHelmet(30834) owned by AdvancedSolarPanel
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item advsolar.ItemAdvanced(30831) owned by AdvancedSolarPanel
2013-05-16 14:03:28 [FINEST] [AdvancedSolarPanel] Sent event FMLInitializationEvent to mod AdvancedSolarPanel
2013-05-16 14:03:28 [FINEST] [GraviSuite] Sending event FMLInitializationEvent to mod GraviSuite
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item gravisuite.ItemGraviChestPlate(30473) owned by GraviSuite
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item gravisuite.ItemAdvancedNanoChestPlate(30483) owned by GraviSuite
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item gravisuite.ItemUltimateLappack(30474) owned by GraviSuite
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item gravisuite.ItemAdvancedLappack(30480) owned by GraviSuite
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item gravisuite.ItemAdvancedJetPack(30481) owned by GraviSuite
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item gravisuite.ItemVajra(30477) owned by GraviSuite
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item gravisuite.ItemGraviTool(30482) owned by GraviSuite
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item gravisuite.ItemAdvDDrill(30478) owned by GraviSuite
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item gravisuite.ItemAdvChainsaw(30479) owned by GraviSuite
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item gravisuite.ItemSimpleItems(30475) owned by GraviSuite
2013-05-16 14:03:28 [FINEST] [GraviSuite] Sent event FMLInitializationEvent to mod GraviSuite
2013-05-16 14:03:28 [FINEST] [mmmPowersuits] Sending event FMLInitializationEvent to mod mmmPowersuits
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item net.machinemuse.powersuits.item.ItemPowerArmorHelmet(25027) owned by mmmPowersuits
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item net.machinemuse.powersuits.item.ItemPowerArmorChestplate(25028) owned by mmmPowersuits
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item net.machinemuse.powersuits.item.ItemPowerArmorLeggings(25029) owned by mmmPowersuits
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item net.machinemuse.powersuits.item.ItemPowerArmorBoots(25030) owned by mmmPowersuits
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item net.machinemuse.powersuits.item.ItemPowerGauntlet(25031) owned by mmmPowersuits
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2477) owned by mmmPowersuits
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2478) owned by mmmPowersuits
2013-05-16 14:03:28 [FINE] [fml.ItemTracker] Adding item net.machinemuse.powersuits.item.ItemComponent(25026) owned by mmmPowersuits
2013-05-16 14:03:28 [FINEST] [ForgeModLoader] Automatically registered mod mmmPowersuits entity entityPlasmaBolt as mmmPowersuits.entityPlasmaBolt
2013-05-16 14:03:28 [FINEST] [ForgeModLoader] Automatically registered mod mmmPowersuits entity entitySpinningBlade as mmmPowersuits.entitySpinningBlade
2013-05-16 14:03:28 [FINEST] [ForgeModLoader] Automatically registered mod mmmPowersuits entity entityLuxCapacitor as mmmPowersuits.entityLuxCapacitor
2013-05-16 14:03:29 [INFO] [MMMPS-CLIENT] Loading /mods/mmmPowersuits/models/mps_pantaloons.obj as mps_pantaloons
2013-05-16 14:03:29 [INFO] [MMMPS-CLIENT] Loading /mods/mmmPowersuits/models/mps_boots.obj as mps_boots
2013-05-16 14:03:29 [INFO] [MMMPS-CLIENT] Loading /mods/mmmPowersuits/models/mps_chest.obj as mps_chest
2013-05-16 14:03:29 [INFO] [MMMPS-CLIENT] Loading /mods/mmmPowersuits/models/mps_arms.obj as mps_arms
2013-05-16 14:03:29 [INFO] [MMMPS-CLIENT] Loading /mods/mmmPowersuits/models/mps_helm.obj as mps_helm
2013-05-16 14:03:29 [FINEST] [mmmPowersuits] Sent event FMLInitializationEvent to mod mmmPowersuits
2013-05-16 14:03:29 [FINEST] [PowersuitAddons] Sending event FMLInitializationEvent to mod PowersuitAddons
2013-05-16 14:03:29 [FINEST] [PowersuitAddons] Sent event FMLInitializationEvent to mod PowersuitAddons
2013-05-16 14:03:29 [FINEST] [multiCraftingTable] Sending event FMLInitializationEvent to mod multiCraftingTable
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(2000) owned by multiCraftingTable
2013-05-16 14:03:29 [FINEST] [multiCraftingTable] Sent event FMLInitializationEvent to mod multiCraftingTable
2013-05-16 14:03:29 [FINEST] [NEIPlugins] Sending event FMLInitializationEvent to mod NEIPlugins
2013-05-16 14:03:29 [FINEST] [NEIPlugins] Sent event FMLInitializationEvent to mod NEIPlugins
2013-05-16 14:03:29 [FINEST] [NetherOres] Sending event FMLInitializationEvent to mod NetherOres
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item powercrystals.netherores.ores.ItemBlockNetherOre(1440) owned by NetherOres
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item powercrystals.netherores.ores.ItemBlockNetherOre(1442) owned by NetherOres
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(1441) owned by NetherOres
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherCoal, id=1440 meta=0
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherDiamond, id=1440 meta=1
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherGold, id=1440 meta=2
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherIron, id=1440 meta=3
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherLapis, id=1440 meta=4
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherRedstone, id=1440 meta=5
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherCopper, id=1440 meta=6
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherTin, id=1440 meta=7
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherEmerald, id=1440 meta=8
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherSilver, id=1440 meta=9
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherLead, id=1440 meta=10
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherUranium, id=1440 meta=11
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherNikolite, id=1440 meta=12
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherRuby, id=1440 meta=13
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherGreenSapphire, id=1440 meta=14
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherSapphire, id=1440 meta=15
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherPlatinum, id=1442 meta=0
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherFerrous, id=1442 meta=1
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherSteel, id=1442 meta=2
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherIridium, id=1442 meta=3
2013-05-16 14:03:29 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreNetherOsmium, id=1442 meta=0
2013-05-16 14:03:29 [FINEST] [ForgeModLoader] Automatically registered mod NetherOres entity netherOresArmedOre as NetherOres.netherOresArmedOre
2013-05-16 14:03:29 [FINEST] [ForgeModLoader] Automatically registered mod NetherOres entity netherOresHellfish as NetherOres.netherOresHellfish
2013-05-16 14:03:29 [FINEST] [NetherOres] Sent event FMLInitializationEvent to mod NetherOres
2013-05-16 14:03:29 [FINEST] [ObsidiPlates] Sending event FMLInitializationEvent to mod ObsidiPlates
2013-05-16 14:03:29 [FINEST] [ObsidiPlates] Sent event FMLInitializationEvent to mod ObsidiPlates
2013-05-16 14:03:29 [FINEST] [OCS] Sending event FMLInitializationEvent to mod OCS
2013-05-16 14:03:29 [INFO] [OpenCCSensors] OpenCCSensors version 0.1.5g starting
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4032) owned by OCS
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4031) owned by OCS
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4030) owned by OCS
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item openccsensors.common.item.ItemGeneric(27037) owned by OCS
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item openccsensors.common.item.ItemSensorCard(27036) owned by OCS
2013-05-16 14:03:29 [FINEST] [OCS] Sent event FMLInitializationEvent to mod OCS
2013-05-16 14:03:29 [FINEST] [PortalGun] Sending event FMLInitializationEvent to mod PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemPlaceholder(13456) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemPortalGunBlue(13457) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemPortalGunOrange(13458) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemPortalSpawner(13459) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemEnderDust(13466) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemPotato(13467) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemPlaceholder(13468) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemPedestal(13464) owned by PortalGun
2013-05-16 14:03:29 [FINEST] [ForgeModLoader] Automatically registered mod PortalGun entity portal_entityblock as PortalGun.portal_entityblock
2013-05-16 14:03:29 [FINEST] [ForgeModLoader] Automatically registered mod PortalGun entity portal_entityball as PortalGun.portal_entityball
2013-05-16 14:03:29 [FINEST] [ForgeModLoader] Automatically registered mod PortalGun entity portal_entityapg as PortalGun.portal_entityapg
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(1100) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemPlaceholder(13460) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemArmour(13461) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemMulti(13462) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(1101) owned by PortalGun
2013-05-16 14:03:29 [FINEST] [ForgeModLoader] Automatically registered mod PortalGun entity portal_entitycube as PortalGun.portal_entitycube
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemRecords(13657) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemRecords(13658) owned by PortalGun
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemRecords(13659) owned by PortalGun
2013-05-16 14:03:29 [FINEST] [ForgeModLoader] Automatically registered mod PortalGun entity portal_entityradio as PortalGun.portal_entityradio
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemTurret(13463) owned by PortalGun
2013-05-16 14:03:29 [FINEST] [ForgeModLoader] Automatically registered mod PortalGun entity portal_entitybullet as PortalGun.portal_entitybullet
2013-05-16 14:03:29 [FINEST] [ForgeModLoader] Automatically registered mod PortalGun entity portal_entityturret as PortalGun.portal_entityturret
2013-05-16 14:03:29 [FINE] [fml.ItemTracker] Adding item portalgun.common.item.ItemAFP(13465) owned by PortalGun
2013-05-16 14:03:29 [FINEST] [ForgeModLoader] Automatically registered mod PortalGun entity portal_entityhep as PortalGun.portal_entityhep
2013-05-16 14:03:30 [FINEST] [PortalGun] Sent event FMLInitializationEvent to mod PortalGun
2013-05-16 14:03:30 [FINEST] [Railcraft] Sending event FMLInitializationEvent to mod Railcraft
2013-05-16 14:03:30 [FINE] [Railcraft] Init Phase
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleCore
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemCrowbar(7812) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemCrowbarReinforced(7822) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemMagnifyingGlass(7813) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemSteelSword(7819) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemSteelShovel(7818) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemSteelPickaxe(7817) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemSteelAxe(7815) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemSteelHoe(7816) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemSteelArmor(7759) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemSteelArmor(7761) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemSteelArmor(7760) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemSteelArmor(7758) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemOveralls(7757) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemNugget(7794) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemIngot(7785) owned by Railcraft
2013-05-16 14:03:30 [INFO] [fml.ItemTracker] The mod Railcraft is overwriting existing item at 328 (net.minecraft.item.ItemMinecart from Minecraft) with mods.railcraft.common.carts.ItemCartVanilla
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCartVanilla(328) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.basic as Railcraft.railcraft.cart.basic
2013-05-16 14:03:30 [INFO] [fml.ItemTracker] The mod Railcraft is overwriting existing item at 342 (net.minecraft.item.ItemMinecart from Minecraft) with mods.railcraft.common.carts.ItemCartVanilla
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCartVanilla(342) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.chest as Railcraft.railcraft.cart.chest
2013-05-16 14:03:30 [INFO] [fml.ItemTracker] The mod Railcraft is overwriting existing item at 343 (net.minecraft.item.ItemMinecart from Minecraft) with mods.railcraft.common.carts.ItemCartVanilla
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCartVanilla(343) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.furnace as Railcraft.railcraft.cart.furnace
2013-05-16 14:03:30 [INFO] [fml.ItemTracker] The mod Railcraft is overwriting existing item at 407 (net.minecraft.item.ItemMinecart from Minecraft) with mods.railcraft.common.carts.ItemCartVanilla
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCartVanilla(407) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.tnt as Railcraft.railcraft.cart.tnt
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemRail(7798) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemTie(7802) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.liquids.ItemLiquidContainer(7787) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.liquids.ItemLiquidContainer(7786) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.liquids.ItemLiquidContainer(7788) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.liquids.ItemLiquidContainer(7792) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.liquids.ItemLiquidContainer(7791) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.liquids.ItemLiquidContainer(7789) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemRailcraft(7800) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemRailbed(7799) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleCore
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleFactory
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.machine.ItemMachine(451) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.aesthetics.cube.ItemCube(457) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemRailcraft(7783) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [Railcraft] Adding Coke Oven recipe: net.minecraft.item.ItemCoal, 263, 0
2013-05-16 14:03:30 [FINEST] [Railcraft] Adding Coke Oven recipe: ic2.core.item.block.ItemBlockRare, 243, 0
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemPlate(7797) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemDust(7782) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: blockSteel, id=457 meta=2
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleFactory
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleExtras
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.tracks.ItemTrack(454) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(455) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.tnt.wood as Railcraft.railcraft.cart.tnt.wood
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCart(7778) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.work as Railcraft.railcraft.cart.work
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCart(7781) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleExtras
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleTrack
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleTrack
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleTracksHighSpeed
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleTracksHighSpeed
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleTracksWood
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleTracksWood
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleTracksReinforced
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleTracksReinforced
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleSignals
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.signals.ItemSignal(456) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.signals.ItemSignalBlockSurveyor(7820) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.signals.ItemSignalTuner(7814) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemCircuit(7795) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemRailcraft(7801) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleSignals
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleStructures
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.aesthetics.post.ItemPost(459) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.aesthetics.post.ItemPostMetal(460) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.aesthetics.wall.ItemWall(461) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.aesthetics.wall.ItemWall(463) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.aesthetics.stairs.ItemStair(3500) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleStructures
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleAutomation
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.detector.ItemDetector(450) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.machine.ItemMachine(453) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.bore as Railcraft.railcraft.cart.bore
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemTunnelBore(7769) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemBoreHeadDiamond(7809) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemBoreHeadSteel(7811) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemBoreHeadIron(7810) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.track.relayer as Railcraft.railcraft.cart.track.relayer
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCart(7779) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.undercutter as Railcraft.railcraft.cart.undercutter
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCart(7780) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleAutomation
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleTransport
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.machine.ItemMachine(452) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.tank as Railcraft.railcraft.cart.tank
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCart(7776) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleTransport
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleIC2
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemRailcraft(7784) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.energy.batbox as Railcraft.railcraft.cart.energy.batbox
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCart(7770) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.energy.mfe as Railcraft.railcraft.cart.energy.mfe
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCart(7771) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.energy.mfsu as Railcraft.railcraft.cart.energy.mfsu
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCart(7772) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleIC2
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleForestry
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(7764) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(7765) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(7762) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(7763) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleForestry
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleEnergy
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemGear(7796) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemRailcraft(7805) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemRailcraft(7804) owned by Railcraft
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemRailcraft(7803) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleEnergy
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleWorld
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.blocks.ore.ItemOre(458) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreSulfur, id=458 meta=0
2013-05-16 14:03:30 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: oreSaltpeter, id=458 meta=1
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(462) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleWorld
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleChunkLoading
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.anchor as Railcraft.railcraft.cart.anchor
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCartAnchor(7766) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.anchor.personal as Railcraft.railcraft.cart.anchor.personal
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCartAnchor(7768) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.anchor.admin as Railcraft.railcraft.cart.anchor.admin
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCartAnchor(7767) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleChunkLoading
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleSeasonal
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.pumpkin as Railcraft.railcraft.cart.pumpkin
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCart(7775) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.gift as Railcraft.railcraft.cart.gift
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemCart(7773) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleSeasonal
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleTrain
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleTrain
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Start: ModuleLocomotives
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemWhistleTuner(7821) owned by Railcraft
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod Railcraft entity railcraft.cart.loco.steam as Railcraft.railcraft.cart.loco.steam
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.carts.ItemLocomotive(7774) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-First Complete: ModuleLocomotives
2013-05-16 14:03:30 [FINER] [Railcraft] Init-Second Start: ModuleCore
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item mods.railcraft.common.items.ItemGoggles(7756) owned by Railcraft
2013-05-16 14:03:30 [FINER] [Railcraft] Init-Second Complete: ModuleCore
2013-05-16 14:03:30 [FINER] [Railcraft] Init-Second Start: ModuleFactory
2013-05-16 14:03:30 [FINER] [Railcraft] Init-Second Complete: ModuleFactory
2013-05-16 14:03:30 [FINER] [Railcraft] Init-Second Start: ModuleStructures
2013-05-16 14:03:30 [FINER] [Railcraft] Init-Second Complete: ModuleStructures
2013-05-16 14:03:30 [FINER] [Railcraft] Init-Second Start: ModuleAutomation
2013-05-16 14:03:30 [FINER] [Railcraft] Init-Second Complete: ModuleAutomation
2013-05-16 14:03:30 [FINEST] [Railcraft] Sent event FMLInitializationEvent to mod Railcraft
2013-05-16 14:03:30 [FINEST] [PowerConverters] Sending event FMLInitializationEvent to mod PowerConverters
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item powercrystals.powerconverters.common.ItemBlockPowerConverterCommon(2850) owned by PowerConverters
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item powercrystals.powerconverters.power.buildcraft.ItemBlockPowerConverterBuildCraft(2851) owned by PowerConverters
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item powercrystals.powerconverters.power.ic2.ItemBlockPowerConverterIndustrialCraft(2852) owned by PowerConverters
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item powercrystals.powerconverters.power.railcraft.ItemBlockPowerConverterRailCraft(2853) owned by PowerConverters
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item powercrystals.powerconverters.power.ue.ItemBlockPowerConverterUniversalElectricty(2854) owned by PowerConverters
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item powercrystals.powerconverters.power.factorization.ItemBlockPowerConverterFactorization(2855) owned by PowerConverters
2013-05-16 14:03:30 [FINEST] [PowerConverters] Sent event FMLInitializationEvent to mod PowerConverters
2013-05-16 14:03:30 [FINEST] [AS_Ruins] Sending event FMLInitializationEvent to mod AS_Ruins
2013-05-16 14:03:30 [FINEST] [AS_Ruins] Sent event FMLInitializationEvent to mod AS_Ruins
2013-05-16 14:03:30 [FINEST] [StevesCarts] Sending event FMLInitializationEvent to mod StevesCarts
2013-05-16 14:03:30 [FINEST] [StevesCarts] Sent event FMLInitializationEvent to mod StevesCarts
2013-05-16 14:03:30 [FINEST] [ThaumicBees] Sending event FMLInitializationEvent to mod ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemMultiTextureTile(1750) owned by ThaumicBees
2013-05-16 14:03:30 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: plankWood, id=1750 meta=0
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemSlab(1752) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemSlab(1751) owned by ThaumicBees
2013-05-16 14:03:30 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: slabWood, id=1752 meta=0
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(1753) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemComb(26346) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemWax(26347) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemPropolis(26348) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemDrop(26349) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemMiscResources(26350) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(26351) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(26352) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemCapsule(26353) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemPollen(26354) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemCrystalAspect(26355) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemMagicHiveFrame(26356) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemMagicHiveFrame(26357) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemMagicHiveFrame(26358) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemMagicHiveFrame(26359) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemMagicHiveFrame(26360) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemMagicHiveFrame(26361) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemMagicHiveFrame(26362) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemFood(26371) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemCapsule(26372) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemThaumiumScoop(26373) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemThaumiumGrafter(26374) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemMoonDial(26375) owned by ThaumicBees
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item thaumicbees.item.ItemNugget(26377) owned by ThaumicBees
2013-05-16 14:03:30 [FINEST] [ThaumicBees] Sent event FMLInitializationEvent to mod ThaumicBees
2013-05-16 14:03:30 [FINEST] [AS_UpdateCheck] Sending event FMLInitializationEvent to mod AS_UpdateCheck
2013-05-16 14:03:30 [FINEST] [AS_UpdateCheck] Sent event FMLInitializationEvent to mod AS_UpdateCheck
2013-05-16 14:03:30 [FINEST] [weaponmod] Sending event FMLInitializationEvent to mod weaponmod
2013-05-16 14:03:30 [INFO] [ForgeModLoader] [BalkonsWeaponMod] Properties file read succesfully!
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language en_US loaded.
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language en_UK loaded.
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language nl_NL loaded.
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.wood.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.stone.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.iron.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.diamond.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.gold.name
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language de_DE loaded.
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language en_PT loaded.
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.wood.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.stone.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.iron.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.diamond.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.gold.name
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language ru_RU loaded.
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.wood.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.stone.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.iron.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.diamond.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.gold.name
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language it_IT loaded.
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.wood.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.stone.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.iron.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.diamond.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.gold.name
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language es_ES loaded.
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.wood.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.stone.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.iron.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.diamond.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.gold.name
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language it_IT loaded.
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.wood.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.stone.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.iron.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.diamond.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.gold.name
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language fr_FR loaded.
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.wood.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.stone.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.iron.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.diamond.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.gold.name
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language fr_CA loaded.
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.wood.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.stone.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.iron.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.diamond.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.gold.name
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language zh_TW loaded.
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.wood.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.stone.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.iron.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.diamond.name
2013-05-16 14:03:30 [FINE] [weaponmod] [BalkonsWeaponMod] Error in language file at key: item.musketbayonet.gold.name
2013-05-16 14:03:30 [FINE] [ForgeModLoader] [BalkonsWeaponMod] Language zh_CN loaded.
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemSpear(11520) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemSpear(11521) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemSpear(11522) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemSpear(11523) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemSpear(11524) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemHalberd(11525) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemHalberd(11526) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemHalberd(11527) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemHalberd(11528) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemHalberd(11529) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBattleAxe(11530) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBattleAxe(11531) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBattleAxe(11532) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBattleAxe(11533) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBattleAxe(11534) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemWarhammer(11535) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemWarhammer(11536) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemWarhammer(11537) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemWarhammer(11538) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemWarhammer(11539) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemKnife(11540) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemKnife(11541) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemKnife(11542) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemKnife(11543) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemKnife(11544) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemJavelin(11550) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemMusket(11551) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemMusket(11573) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemMusket(11574) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemMusket(11575) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemMusket(11576) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemMusket(11577) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.WMItem(11553) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.WMItem(11554) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemCrossbow(11555) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.WMItem(11556) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBlowgun(11557) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.WMItem(11558) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemDynamite(11559) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemFlail(11545) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemFlail(11546) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemFlail(11547) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemFlail(11548) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemFlail(11549) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemFireRod(11560) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemCannon(11561) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.WMItem(11562) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBlunderbuss(11563) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.WMItem(11565) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.WMItem(11564) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.WMItem(11567) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemDummy(11566) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBoomerang(11568) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBoomerang(11569) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBoomerang(11570) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBoomerang(11571) owned by weaponmod
2013-05-16 14:03:30 [FINE] [fml.ItemTracker] Adding item weaponmod.item.ItemBoomerang(11572) owned by weaponmod
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity spear as weaponmod.spear
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity knife as weaponmod.knife
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity javelin as weaponmod.javelin
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity bullet as weaponmod.bullet
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity bolt as weaponmod.bolt
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity dart as weaponmod.dart
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity dynamite as weaponmod.dynamite
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity flail as weaponmod.flail
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity cannon as weaponmod.cannon
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity cannonball as weaponmod.cannonball
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity shot as weaponmod.shot
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity dummy as weaponmod.dummy
2013-05-16 14:03:30 [FINEST] [ForgeModLoader] Automatically registered mod weaponmod entity boomerang as weaponmod.boomerang
2013-05-16 14:03:31 [FINEST] [weaponmod] Sent event FMLInitializationEvent to mod weaponmod
2013-05-16 14:03:31 [FINEST] [OmniTools] Sending event FMLInitializationEvent to mod OmniTools
2013-05-16 14:03:31 [FINE] [fml.ItemTracker] Adding item omnitools.block.ItemBlockPlinth(2101) owned by OmniTools
2013-05-16 14:03:31 [FINE] [fml.ItemTracker] Adding item omnitools.item.ItemWrench(21257) owned by OmniTools
2013-05-16 14:03:31 [FINE] [fml.ItemTracker] Adding item omnitools.item.ItemArtifact(21258) owned by OmniTools
2013-05-16 14:03:31 [FINEST] [OmniTools] Sent event FMLInitializationEvent to mod OmniTools
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod mcp
2013-05-16 14:03:31 [FINEST] [mcp] Sending event IMCEvent to mod mcp
2013-05-16 14:03:31 [FINEST] [mcp] Sent event IMCEvent to mod mcp
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod FML
2013-05-16 14:03:31 [FINEST] [FML] Sending event IMCEvent to mod FML
2013-05-16 14:03:31 [FINEST] [FML] Sent event IMCEvent to mod FML
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod Forge
2013-05-16 14:03:31 [FINEST] [Forge] Sending event IMCEvent to mod Forge
2013-05-16 14:03:31 [FINEST] [Forge] Sent event IMCEvent to mod Forge
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod CodeChickenCore
2013-05-16 14:03:31 [FINEST] [CodeChickenCore] Sending event IMCEvent to mod CodeChickenCore
2013-05-16 14:03:31 [FINEST] [CodeChickenCore] Sent event IMCEvent to mod CodeChickenCore
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod CoFHCore
2013-05-16 14:03:31 [FINEST] [CoFHCore] Sending event IMCEvent to mod CoFHCore
2013-05-16 14:03:31 [FINEST] [CoFHCore] Sent event IMCEvent to mod CoFHCore
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ImmibisMicroblocks
2013-05-16 14:03:31 [FINEST] [ImmibisMicroblocks] Sending event IMCEvent to mod ImmibisMicroblocks
2013-05-16 14:03:31 [FINEST] [ImmibisMicroblocks] Sent event IMCEvent to mod ImmibisMicroblocks
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod NotEnoughItems
2013-05-16 14:03:31 [FINEST] [NotEnoughItems] Sending event IMCEvent to mod NotEnoughItems
2013-05-16 14:03:31 [FINEST] [NotEnoughItems] Sent event IMCEvent to mod NotEnoughItems
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod PowerCrystalsCore
2013-05-16 14:03:31 [FINEST] [PowerCrystalsCore] Sending event IMCEvent to mod PowerCrystalsCore
2013-05-16 14:03:31 [FINEST] [PowerCrystalsCore] Sent event IMCEvent to mod PowerCrystalsCore
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod CoFHNetwork
2013-05-16 14:03:31 [FINEST] [CoFHNetwork] Sending event IMCEvent to mod CoFHNetwork
2013-05-16 14:03:31 [FINEST] [CoFHNetwork] Sent event IMCEvent to mod CoFHNetwork
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod CoFHWorld
2013-05-16 14:03:31 [FINEST] [CoFHWorld] Sending event IMCEvent to mod CoFHWorld
2013-05-16 14:03:31 [FINEST] [CoFHWorld] Sent event IMCEvent to mod CoFHWorld
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ImmibisMicroblocksInstallCheck
2013-05-16 14:03:31 [FINEST] [ImmibisMicroblocksInstallCheck] Sending event IMCEvent to mod ImmibisMicroblocksInstallCheck
2013-05-16 14:03:31 [FINEST] [ImmibisMicroblocksInstallCheck] Sent event IMCEvent to mod ImmibisMicroblocksInstallCheck
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod jammyfurniture
2013-05-16 14:03:31 [FINEST] [jammyfurniture] Sending event IMCEvent to mod jammyfurniture
2013-05-16 14:03:31 [FINEST] [jammyfurniture] Sent event IMCEvent to mod jammyfurniture
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod bau5_ProjectBench
2013-05-16 14:03:31 [FINEST] [bau5_ProjectBench] Sending event IMCEvent to mod bau5_ProjectBench
2013-05-16 14:03:31 [FINEST] [bau5_ProjectBench] Sent event IMCEvent to mod bau5_ProjectBench
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod mod_ReiMinimap
2013-05-16 14:03:31 [FINEST] [mod_ReiMinimap] Sending event IMCEvent to mod mod_ReiMinimap
2013-05-16 14:03:31 [FINEST] [mod_ReiMinimap] Sent event IMCEvent to mod mod_ReiMinimap
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod BuildCraft|Core
2013-05-16 14:03:31 [FINEST] [BuildCraft|Core] Sending event IMCEvent to mod BuildCraft|Core
2013-05-16 14:03:31 [FINEST] [BuildCraft|Core] Sent event IMCEvent to mod BuildCraft|Core
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod BuildCraft|Factory
2013-05-16 14:03:31 [FINEST] [BuildCraft|Factory] Sending event IMCEvent to mod BuildCraft|Factory
2013-05-16 14:03:31 [FINEST] [BuildCraft|Factory] Sent event IMCEvent to mod BuildCraft|Factory
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 59 IMC messages to mod BuildCraft|Transport
2013-05-16 14:03:31 [FINEST] [BuildCraft|Transport] Sending event IMCEvent to mod BuildCraft|Transport
2013-05-16 14:03:31 [FINEST] [BuildCraft|Transport] Sent event IMCEvent to mod BuildCraft|Transport
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod BuildCraft|Silicon
2013-05-16 14:03:31 [FINEST] [BuildCraft|Silicon] Sending event IMCEvent to mod BuildCraft|Silicon
2013-05-16 14:03:31 [FINEST] [BuildCraft|Silicon] Sent event IMCEvent to mod BuildCraft|Silicon
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod APUnofficial
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ThermalExpansion
2013-05-16 14:03:31 [FINEST] [ThermalExpansion] Sending event IMCEvent to mod ThermalExpansion
2013-05-16 14:03:31 [FINEST] [ThermalExpansion] Sent event IMCEvent to mod ThermalExpansion
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod IC2
2013-05-16 14:03:31 [FINEST] [IC2] Sending event IMCEvent to mod IC2
2013-05-16 14:03:31 [FINEST] [IC2] Sent event IMCEvent to mod IC2
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod AdvancedMachines
2013-05-16 14:03:31 [FINEST] [AdvancedMachines] Sending event IMCEvent to mod AdvancedMachines
2013-05-16 14:03:31 [FINEST] [AdvancedMachines] Sent event IMCEvent to mod AdvancedMachines
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod AdvancedPowerManagement
2013-05-16 14:03:31 [FINEST] [AdvancedPowerManagement] Sending event IMCEvent to mod AdvancedPowerManagement
2013-05-16 14:03:31 [FINEST] [AdvancedPowerManagement] Sent event IMCEvent to mod AdvancedPowerManagement
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod BasicComponents
2013-05-16 14:03:31 [FINEST] [BasicComponents] Sending event IMCEvent to mod BasicComponents
2013-05-16 14:03:31 [FINEST] [BasicComponents] Sent event IMCEvent to mod BasicComponents
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod BuildCraft|Builders
2013-05-16 14:03:31 [FINEST] [BuildCraft|Builders] Sending event IMCEvent to mod BuildCraft|Builders
2013-05-16 14:03:31 [FINEST] [BuildCraft|Builders] Sent event IMCEvent to mod BuildCraft|Builders
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod BuildCraft|Energy
2013-05-16 14:03:31 [FINEST] [BuildCraft|Energy] Sending event IMCEvent to mod BuildCraft|Energy
2013-05-16 14:03:31 [FINEST] [BuildCraft|Energy] Sent event IMCEvent to mod BuildCraft|Energy
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded] Sending event IMCEvent to mod MineFactoryReloaded
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded] Sent event IMCEvent to mod MineFactoryReloaded
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod AppliedEnergistics
2013-05-16 14:03:31 [FINEST] [AppliedEnergistics] Sending event IMCEvent to mod AppliedEnergistics
2013-05-16 14:03:31 [FINEST] [AppliedEnergistics] Sent event IMCEvent to mod AppliedEnergistics
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ArsMagica
2013-05-16 14:03:31 [FINEST] [ArsMagica] Sending event IMCEvent to mod ArsMagica
2013-05-16 14:03:31 [FINEST] [ArsMagica] Sent event IMCEvent to mod ArsMagica
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod Backpack
2013-05-16 14:03:31 [FINEST] [Backpack] Sending event IMCEvent to mod Backpack
2013-05-16 14:03:31 [FINEST] [Backpack] Sent event IMCEvent to mod Backpack
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod BiblioCraft
2013-05-16 14:03:31 [FINEST] [BiblioCraft] Sending event IMCEvent to mod BiblioCraft
2013-05-16 14:03:31 [FINEST] [BiblioCraft] Sent event IMCEvent to mod BiblioCraft
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod Additional-Buildcraft-Objects
2013-05-16 14:03:31 [FINEST] [Additional-Buildcraft-Objects] Sending event IMCEvent to mod Additional-Buildcraft-Objects
2013-05-16 14:03:31 [FINEST] [Additional-Buildcraft-Objects] Sent event IMCEvent to mod Additional-Buildcraft-Objects
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ChickenChunks
2013-05-16 14:03:31 [FINEST] [ChickenChunks] Sending event IMCEvent to mod ChickenChunks
2013-05-16 14:03:31 [FINEST] [ChickenChunks] Sent event IMCEvent to mod ChickenChunks
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod CompactSolars
2013-05-16 14:03:31 [FINEST] [CompactSolars] Sending event IMCEvent to mod CompactSolars
2013-05-16 14:03:31 [FINEST] [CompactSolars] Sent event IMCEvent to mod CompactSolars
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ComputerCraft
2013-05-16 14:03:31 [FINEST] [ComputerCraft] Sending event IMCEvent to mod ComputerCraft
2013-05-16 14:03:31 [FINEST] [ComputerCraft] Sent event IMCEvent to mod ComputerCraft
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod CCTurtle
2013-05-16 14:03:31 [FINEST] [CCTurtle] Sending event IMCEvent to mod CCTurtle
2013-05-16 14:03:31 [FINEST] [CCTurtle] Sent event IMCEvent to mod CCTurtle
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod EE3
2013-05-16 14:03:31 [FINEST] [EE3] Sending event IMCEvent to mod EE3
2013-05-16 14:03:31 [FINEST] [EE3] Sent event IMCEvent to mod EE3
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod eplus
2013-05-16 14:03:31 [FINEST] [eplus] Sending event IMCEvent to mod eplus
2013-05-16 14:03:31 [FINEST] [eplus] Sent event IMCEvent to mod eplus
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod EnderStorage
2013-05-16 14:03:31 [FINEST] [EnderStorage] Sending event IMCEvent to mod EnderStorage
2013-05-16 14:03:31 [FINEST] [EnderStorage] Sent event IMCEvent to mod EnderStorage
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ExtrabiomesXL
2013-05-16 14:03:31 [FINEST] [ExtrabiomesXL] Sending event IMCEvent to mod ExtrabiomesXL
2013-05-16 14:03:31 [FINEST] [ExtrabiomesXL] Sent event IMCEvent to mod ExtrabiomesXL
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatForestryPre] Sending event IMCEvent to mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatForestryPre] Sent event IMCEvent to mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 62 IMC messages to mod Forestry
2013-05-16 14:03:31 [FINEST] [Forestry] Sending event IMCEvent to mod Forestry
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (7794:0) to miner's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (7794:1) to miner's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (7785:0) to miner's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (457:1) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (457:3) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (457:5) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (7782:0) to miner's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (7782:1) to miner's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (7782:2) to miner's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (7782:3) to miner's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (459:0) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (459:1) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (459:2) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:0) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:1) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:2) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:3) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:4) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:5) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:6) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:7) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:8) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:9) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:10) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:11) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:12) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:13) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:14) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (460:15) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:0) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:1) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:2) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:3) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:4) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:5) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:6) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:7) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:8) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:9) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:10) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:11) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:12) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:13) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (461:14) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (463:0) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (463:1) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (463:2) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (463:3) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (463:4) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (3500:0) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (3500:1) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (3500:2) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (3500:5) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (3500:6) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (3500:7) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (458:0) to miner's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (458:1) to miner's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (25264:-1) to miner's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (25263:2) to miner's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (25263:-1) to thaumaturge's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (25264:-1) to thaumaturge's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (25291:-1) to thaumaturge's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (2420:-1) to thaumaturge's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (2414:-1) to thaumaturge's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (25271:-1) to thaumaturge's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (2403:-1) to forester's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (2405:-1) to forester's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (2404:-1) to forester's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (25262:-1) to hunter's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (25263:5) to hunter's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (2411:-1) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (2408:-1) to builder's Backpack
2013-05-16 14:03:31 [FINER] [ForgeModLoader] Adding block/item of (2416:-1) to builder's Backpack
2013-05-16 14:03:31 [FINEST] [Forestry] Sent event IMCEvent to mod Forestry
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod BinnieCore
2013-05-16 14:03:31 [FINEST] [BinnieCore] Sending event IMCEvent to mod BinnieCore
2013-05-16 14:03:31 [FINEST] [BinnieCore] Sent event IMCEvent to mod BinnieCore
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ExtraBees
2013-05-16 14:03:31 [FINEST] [ExtraBees] Sending event IMCEvent to mod ExtraBees
2013-05-16 14:03:31 [FINEST] [ExtraBees] Sent event IMCEvent to mod ExtraBees
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod factorization
2013-05-16 14:03:31 [FINEST] [factorization] Sending event IMCEvent to mod factorization
2013-05-16 14:03:31 [FINEST] [factorization] Sent event IMCEvent to mod factorization
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod factorization.misc
2013-05-16 14:03:31 [FINEST] [factorization.misc] Sending event IMCEvent to mod factorization.misc
2013-05-16 14:03:31 [FINEST] [factorization.misc] Sent event IMCEvent to mod factorization.misc
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod factorization.dimensionalSlice
2013-05-16 14:03:31 [FINEST] [factorization.dimensionalSlice] Sending event IMCEvent to mod factorization.dimensionalSlice
2013-05-16 14:03:31 [FINEST] [factorization.dimensionalSlice] Sent event IMCEvent to mod factorization.dimensionalSlice
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod iChunUtil
2013-05-16 14:03:31 [FINEST] [iChunUtil] Sending event IMCEvent to mod iChunUtil
2013-05-16 14:03:31 [FINEST] [iChunUtil] Sent event IMCEvent to mod iChunUtil
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 2 IMC messages to mod GraviGun
2013-05-16 14:03:31 [FINEST] [GraviGun] Sending event IMCEvent to mod GraviGun
2013-05-16 14:03:31 [INFO] [GraviGun] [1.5.0v2] Received mod blacklist request from: Thaumcraft
2013-05-16 14:03:31 [FINEST] [GraviGun] Sent event IMCEvent to mod GraviGun
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod IC2NuclearControl
2013-05-16 14:03:31 [FINEST] [IC2NuclearControl] Sending event IMCEvent to mod IC2NuclearControl
2013-05-16 14:03:31 [FINEST] [IC2NuclearControl] Sent event IMCEvent to mod IC2NuclearControl
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ImmibisCore
2013-05-16 14:03:31 [FINEST] [ImmibisCore] Sending event IMCEvent to mod ImmibisCore
2013-05-16 14:03:31 [FINEST] [ImmibisCore] Sent event IMCEvent to mod ImmibisCore
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ImmibisPeripherals
2013-05-16 14:03:31 [FINEST] [ImmibisPeripherals] Sending event IMCEvent to mod ImmibisPeripherals
2013-05-16 14:03:31 [FINEST] [ImmibisPeripherals] Sent event IMCEvent to mod ImmibisPeripherals
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod inventorytweaks
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod IronChest
2013-05-16 14:03:31 [FINEST] [IronChest] Sending event IMCEvent to mod IronChest
2013-05-16 14:03:31 [FINEST] [IronChest] Sent event IMCEvent to mod IronChest
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 6 IMC messages to mod Thaumcraft
2013-05-16 14:03:31 [FINEST] [Thaumcraft] Sending event IMCEvent to mod Thaumcraft
2013-05-16 14:03:31 [FINEST] [Thaumcraft] Sent event IMCEvent to mod Thaumcraft
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod LogisticsPipes|Main
2013-05-16 14:03:31 [FINEST] [LogisticsPipes|Main] Sending event IMCEvent to mod LogisticsPipes|Main
2013-05-16 14:03:31 [FINEST] [LogisticsPipes|Main] Sent event IMCEvent to mod LogisticsPipes|Main
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ModularForceFieldSystem
2013-05-16 14:03:31 [FINEST] [ModularForceFieldSystem] Sending event IMCEvent to mod ModularForceFieldSystem
2013-05-16 14:03:31 [FINEST] [ModularForceFieldSystem] Sent event IMCEvent to mod ModularForceFieldSystem
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod minechem
2013-05-16 14:03:31 [FINEST] [minechem] Sending event IMCEvent to mod minechem
2013-05-16 14:03:31 [FINEST] [minechem] Sent event IMCEvent to mod minechem
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatAtum
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatAtum] Sending event IMCEvent to mod MineFactoryReloaded|CompatAtum
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatAtum] Sent event IMCEvent to mod MineFactoryReloaded|CompatAtum
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatBiomesOPlenty] Sending event IMCEvent to mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatBiomesOPlenty] Sent event IMCEvent to mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatChococraft] Sending event IMCEvent to mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatChococraft] Sent event IMCEvent to mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatExtraBiomes] Sending event IMCEvent to mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatExtraBiomes] Sent event IMCEvent to mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatForestry
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatForestry] Sending event IMCEvent to mod MineFactoryReloaded|CompatForestry
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatForestry] Sent event IMCEvent to mod MineFactoryReloaded|CompatForestry
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatIC2
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatIC2] Sending event IMCEvent to mod MineFactoryReloaded|CompatIC2
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatIC2] Sent event IMCEvent to mod MineFactoryReloaded|CompatIC2
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatMagicalCrops] Sending event IMCEvent to mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatMagicalCrops] Sent event IMCEvent to mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod Natura
2013-05-16 14:03:31 [FINEST] [Natura] Sending event IMCEvent to mod Natura
2013-05-16 14:03:31 [FINEST] [Natura] Sent event IMCEvent to mod Natura
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatNatura
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatNatura] Sending event IMCEvent to mod MineFactoryReloaded|CompatNatura
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatNatura] Sent event IMCEvent to mod MineFactoryReloaded|CompatNatura
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatPams
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatPams] Sending event IMCEvent to mod MineFactoryReloaded|CompatPams
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatPams] Sent event IMCEvent to mod MineFactoryReloaded|CompatPams
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatRP2
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatRP2] Sending event IMCEvent to mod MineFactoryReloaded|CompatRP2
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatRP2] Sent event IMCEvent to mod MineFactoryReloaded|CompatRP2
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod SoulShards
2013-05-16 14:03:31 [FINEST] [SoulShards] Sending event IMCEvent to mod SoulShards
2013-05-16 14:03:31 [FINEST] [SoulShards] Sent event IMCEvent to mod SoulShards
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatSoulShards] Sending event IMCEvent to mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatSoulShards] Sent event IMCEvent to mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatSufficientBiomes] Sending event IMCEvent to mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatSufficientBiomes] Sent event IMCEvent to mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MFReloaded|CompatThaumcraft
2013-05-16 14:03:31 [FINEST] [MFReloaded|CompatThaumcraft] Sending event IMCEvent to mod MFReloaded|CompatThaumcraft
2013-05-16 14:03:31 [FINEST] [MFReloaded|CompatThaumcraft] Sent event IMCEvent to mod MFReloaded|CompatThaumcraft
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod TConstruct
2013-05-16 14:03:31 [FINEST] [TConstruct] Sending event IMCEvent to mod TConstruct
2013-05-16 14:03:31 [FINEST] [TConstruct] Sent event IMCEvent to mod TConstruct
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatTConstruct] Sending event IMCEvent to mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatTConstruct] Sent event IMCEvent to mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod TwilightForest
2013-05-16 14:03:31 [FINEST] [TwilightForest] Sending event IMCEvent to mod TwilightForest
2013-05-16 14:03:31 [FINEST] [TwilightForest] Sent event IMCEvent to mod TwilightForest
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatTwilightForest] Sending event IMCEvent to mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatTwilightForest] Sent event IMCEvent to mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatVanilla] Sending event IMCEvent to mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatVanilla] Sent event IMCEvent to mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatXyCraft] Sending event IMCEvent to mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded|CompatXyCraft] Sent event IMCEvent to mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod MiscPeripherals
2013-05-16 14:03:31 [FINEST] [MiscPeripherals] Sending event IMCEvent to mod MiscPeripherals
2013-05-16 14:03:31 [FINEST] [MiscPeripherals] Sent event IMCEvent to mod MiscPeripherals
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod AdvancedSolarPanel
2013-05-16 14:03:31 [FINEST] [AdvancedSolarPanel] Sending event IMCEvent to mod AdvancedSolarPanel
2013-05-16 14:03:31 [FINEST] [AdvancedSolarPanel] Sent event IMCEvent to mod AdvancedSolarPanel
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod GraviSuite
2013-05-16 14:03:31 [FINEST] [GraviSuite] Sending event IMCEvent to mod GraviSuite
2013-05-16 14:03:31 [FINEST] [GraviSuite] Sent event IMCEvent to mod GraviSuite
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod mmmPowersuits
2013-05-16 14:03:31 [FINEST] [mmmPowersuits] Sending event IMCEvent to mod mmmPowersuits
2013-05-16 14:03:31 [FINEST] [mmmPowersuits] Sent event IMCEvent to mod mmmPowersuits
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod PowersuitAddons
2013-05-16 14:03:31 [FINEST] [PowersuitAddons] Sending event IMCEvent to mod PowersuitAddons
2013-05-16 14:03:31 [FINEST] [PowersuitAddons] Sent event IMCEvent to mod PowersuitAddons
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod multiCraftingTable
2013-05-16 14:03:31 [FINEST] [multiCraftingTable] Sending event IMCEvent to mod multiCraftingTable
2013-05-16 14:03:31 [FINEST] [multiCraftingTable] Sent event IMCEvent to mod multiCraftingTable
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod NEIPlugins
2013-05-16 14:03:31 [FINEST] [NEIPlugins] Sending event IMCEvent to mod NEIPlugins
2013-05-16 14:03:31 [FINEST] [NEIPlugins] Sent event IMCEvent to mod NEIPlugins
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod NetherOres
2013-05-16 14:03:31 [FINEST] [NetherOres] Sending event IMCEvent to mod NetherOres
2013-05-16 14:03:31 [FINEST] [NetherOres] Sent event IMCEvent to mod NetherOres
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ObsidiPlates
2013-05-16 14:03:31 [FINEST] [ObsidiPlates] Sending event IMCEvent to mod ObsidiPlates
2013-05-16 14:03:31 [FINEST] [ObsidiPlates] Sent event IMCEvent to mod ObsidiPlates
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod OCS
2013-05-16 14:03:31 [FINEST] [OCS] Sending event IMCEvent to mod OCS
2013-05-16 14:03:31 [FINEST] [OCS] Sent event IMCEvent to mod OCS
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 1 IMC messages to mod PortalGun
2013-05-16 14:03:31 [FINEST] [PortalGun] Sending event IMCEvent to mod PortalGun
2013-05-16 14:03:31 [INFO] [PortalGun] [1.5.1] Received mod blacklist request from: Thaumcraft
2013-05-16 14:03:31 [FINEST] [PortalGun] Sent event IMCEvent to mod PortalGun
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 1 IMC messages to mod Railcraft
2013-05-16 14:03:31 [FINEST] [Railcraft] Sending event IMCEvent to mod Railcraft
2013-05-16 14:03:31 [INFO] [Railcraft] Mod Forestry registered ethanol@32000 as a valid liquid Boiler fuel
2013-05-16 14:03:31 [FINEST] [Railcraft] Sent event IMCEvent to mod Railcraft
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod PowerConverters
2013-05-16 14:03:31 [FINEST] [PowerConverters] Sending event IMCEvent to mod PowerConverters
2013-05-16 14:03:31 [FINEST] [PowerConverters] Sent event IMCEvent to mod PowerConverters
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod AS_Ruins
2013-05-16 14:03:31 [FINEST] [AS_Ruins] Sending event IMCEvent to mod AS_Ruins
2013-05-16 14:03:31 [FINEST] [AS_Ruins] Sent event IMCEvent to mod AS_Ruins
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod StevesCarts
2013-05-16 14:03:31 [FINEST] [StevesCarts] Sending event IMCEvent to mod StevesCarts
2013-05-16 14:03:31 [FINEST] [StevesCarts] Sent event IMCEvent to mod StevesCarts
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod ThaumicBees
2013-05-16 14:03:31 [FINEST] [ThaumicBees] Sending event IMCEvent to mod ThaumicBees
2013-05-16 14:03:31 [FINEST] [ThaumicBees] Sent event IMCEvent to mod ThaumicBees
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod AS_UpdateCheck
2013-05-16 14:03:31 [FINEST] [AS_UpdateCheck] Sending event IMCEvent to mod AS_UpdateCheck
2013-05-16 14:03:31 [FINEST] [AS_UpdateCheck] Sent event IMCEvent to mod AS_UpdateCheck
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod weaponmod
2013-05-16 14:03:31 [FINEST] [weaponmod] Sending event IMCEvent to mod weaponmod
2013-05-16 14:03:31 [FINEST] [weaponmod] Sent event IMCEvent to mod weaponmod
2013-05-16 14:03:31 [FINEST] [ForgeModLoader] Attempting to deliver 0 IMC messages to mod OmniTools
2013-05-16 14:03:31 [FINEST] [OmniTools] Sending event IMCEvent to mod OmniTools
2013-05-16 14:03:31 [FINEST] [OmniTools] Sent event IMCEvent to mod OmniTools
2013-05-16 14:03:31 [FINEST] [mcp] Sending event FMLPostInitializationEvent to mod mcp
2013-05-16 14:03:31 [FINEST] [mcp] Sent event FMLPostInitializationEvent to mod mcp
2013-05-16 14:03:31 [FINEST] [FML] Sending event FMLPostInitializationEvent to mod FML
2013-05-16 14:03:31 [FINEST] [FML] Sent event FMLPostInitializationEvent to mod FML
2013-05-16 14:03:31 [FINEST] [Forge] Sending event FMLPostInitializationEvent to mod Forge
2013-05-16 14:03:31 [FINEST] [Forge] Sent event FMLPostInitializationEvent to mod Forge
2013-05-16 14:03:31 [FINEST] [CodeChickenCore] Sending event FMLPostInitializationEvent to mod CodeChickenCore
2013-05-16 14:03:31 [FINEST] [CodeChickenCore] Sent event FMLPostInitializationEvent to mod CodeChickenCore
2013-05-16 14:03:31 [FINEST] [CoFHCore] Sending event FMLPostInitializationEvent to mod CoFHCore
2013-05-16 14:03:31 [FINEST] [CoFHCore] Sent event FMLPostInitializationEvent to mod CoFHCore
2013-05-16 14:03:31 [FINEST] [ImmibisMicroblocks] Sending event FMLPostInitializationEvent to mod ImmibisMicroblocks
2013-05-16 14:03:31 [FINEST] [ImmibisMicroblocks] Sent event FMLPostInitializationEvent to mod ImmibisMicroblocks
2013-05-16 14:03:31 [FINEST] [NotEnoughItems] Sending event FMLPostInitializationEvent to mod NotEnoughItems
2013-05-16 14:03:31 [FINEST] [NotEnoughItems] Sent event FMLPostInitializationEvent to mod NotEnoughItems
2013-05-16 14:03:31 [FINEST] [PowerCrystalsCore] Sending event FMLPostInitializationEvent to mod PowerCrystalsCore
2013-05-16 14:03:31 [FINEST] [PowerCrystalsCore] Sent event FMLPostInitializationEvent to mod PowerCrystalsCore
2013-05-16 14:03:31 [FINEST] [CoFHNetwork] Sending event FMLPostInitializationEvent to mod CoFHNetwork
2013-05-16 14:03:31 [FINEST] [CoFHNetwork] Sent event FMLPostInitializationEvent to mod CoFHNetwork
2013-05-16 14:03:31 [FINEST] [CoFHWorld] Sending event FMLPostInitializationEvent to mod CoFHWorld
2013-05-16 14:03:31 [FINEST] [CoFHWorld] Sent event FMLPostInitializationEvent to mod CoFHWorld
2013-05-16 14:03:31 [FINEST] [ImmibisMicroblocksInstallCheck] Sending event FMLPostInitializationEvent to mod ImmibisMicroblocksInstallCheck
2013-05-16 14:03:31 [FINEST] [ImmibisMicroblocksInstallCheck] Sent event FMLPostInitializationEvent to mod ImmibisMicroblocksInstallCheck
2013-05-16 14:03:31 [FINEST] [jammyfurniture] Sending event FMLPostInitializationEvent to mod jammyfurniture
2013-05-16 14:03:31 [FINEST] [jammyfurniture] Sent event FMLPostInitializationEvent to mod jammyfurniture
2013-05-16 14:03:31 [FINEST] [bau5_ProjectBench] Sending event FMLPostInitializationEvent to mod bau5_ProjectBench
2013-05-16 14:03:31 [FINEST] [bau5_ProjectBench] Sent event FMLPostInitializationEvent to mod bau5_ProjectBench
2013-05-16 14:03:31 [FINEST] [mod_ReiMinimap] Sending event FMLPostInitializationEvent to mod mod_ReiMinimap
2013-05-16 14:03:31 [FINEST] [mod_ReiMinimap] Sent event FMLPostInitializationEvent to mod mod_ReiMinimap
2013-05-16 14:03:31 [FINEST] [BuildCraft|Core] Sending event FMLPostInitializationEvent to mod BuildCraft|Core
2013-05-16 14:03:31 [FINEST] [BuildCraft|Core] Sent event FMLPostInitializationEvent to mod BuildCraft|Core
2013-05-16 14:03:31 [FINEST] [BuildCraft|Factory] Sending event FMLPostInitializationEvent to mod BuildCraft|Factory
2013-05-16 14:03:31 [FINE] [Buildcraft] NEI not detected.
2013-05-16 14:03:31 [FINEST] [BuildCraft|Factory] Sent event FMLPostInitializationEvent to mod BuildCraft|Factory
2013-05-16 14:03:31 [FINEST] [BuildCraft|Transport] Sending event FMLPostInitializationEvent to mod BuildCraft|Transport
2013-05-16 14:03:31 [FINEST] [BuildCraft|Transport] Sent event FMLPostInitializationEvent to mod BuildCraft|Transport
2013-05-16 14:03:31 [FINEST] [BuildCraft|Silicon] Sending event FMLPostInitializationEvent to mod BuildCraft|Silicon
2013-05-16 14:03:31 [FINEST] [BuildCraft|Silicon] Sent event FMLPostInitializationEvent to mod BuildCraft|Silicon
2013-05-16 14:03:31 [FINEST] [ThermalExpansion] Sending event FMLPostInitializationEvent to mod ThermalExpansion
2013-05-16 14:03:31 [WARNING] [ForgeModLoader] Could not retrieve Forestry block identified by: planks
2013-05-16 14:03:31 [INFO] [ThermalExpansion] Buildcraft Triggers Registered: 8
2013-05-16 14:03:31 [FINEST] [ThermalExpansion] Sent event FMLPostInitializationEvent to mod ThermalExpansion
2013-05-16 14:03:31 [FINEST] [IC2] Sending event FMLPostInitializationEvent to mod IC2
2013-05-16 14:03:31 [INFO] [IC2] Loading IC2 submodule: bcIntegration
2013-05-16 14:03:31 [INFO] [IC2] BuildCraft integration module loaded
2013-05-16 14:03:31 [FINEST] [IC2] Sent event FMLPostInitializationEvent to mod IC2
2013-05-16 14:03:31 [FINEST] [AdvancedMachines] Sending event FMLPostInitializationEvent to mod AdvancedMachines
2013-05-16 14:03:31 [FINE] [fml.ItemTracker] Adding item ic2.advancedmachines.common.ItemDust(30031) owned by AdvancedMachines
2013-05-16 14:03:31 [FINEST] [AdvancedMachines] Sent event FMLPostInitializationEvent to mod AdvancedMachines
2013-05-16 14:03:31 [FINEST] [AdvancedPowerManagement] Sending event FMLPostInitializationEvent to mod AdvancedPowerManagement
2013-05-16 14:03:31 [FINE] [ForgeModLoader] [AdvancedPowerManagement] Adding crafting recipes.
2013-05-16 14:03:31 [FINEST] [AdvancedPowerManagement] Sent event FMLPostInitializationEvent to mod AdvancedPowerManagement
2013-05-16 14:03:31 [FINEST] [BasicComponents] Sending event FMLPostInitializationEvent to mod BasicComponents
2013-05-16 14:03:31 [FINEST] [BasicComponents] Sent event FMLPostInitializationEvent to mod BasicComponents
2013-05-16 14:03:31 [FINEST] [BuildCraft|Builders] Sending event FMLPostInitializationEvent to mod BuildCraft|Builders
2013-05-16 14:03:31 [FINEST] [BuildCraft|Builders] Sent event FMLPostInitializationEvent to mod BuildCraft|Builders
2013-05-16 14:03:31 [FINEST] [BuildCraft|Energy] Sending event FMLPostInitializationEvent to mod BuildCraft|Energy
2013-05-16 14:03:31 [FINEST] [BuildCraft|Energy] Sent event FMLPostInitializationEvent to mod BuildCraft|Energy
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded
2013-05-16 14:03:31 [FINEST] [MineFactoryReloaded] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded
2013-05-16 14:03:31 [FINEST] [AppliedEnergistics] Sending event FMLPostInitializationEvent to mod AppliedEnergistics
2013-05-16 14:03:31 [SEVERE] [ForgeModLoader] [AppEng] GregTech Integration Disabled.
2013-05-16 14:03:31 [SEVERE] [ForgeModLoader] [AppEng] Better Storage Disabled.
2013-05-16 14:03:31 [FINEST] [AppliedEnergistics] Sent event FMLPostInitializationEvent to mod AppliedEnergistics
2013-05-16 14:03:31 [FINEST] [ArsMagica] Sending event FMLPostInitializationEvent to mod ArsMagica
2013-05-16 14:03:31 [INFO] [ForgeModLoader] Ars Magica >> Initializing power lookups
2013-05-16 14:03:33 [WARNING] [ForgeModLoader] Error attempting to calculate the power recipe for "" - skipping.
2013-05-16 14:03:34 [FINEST] [ArsMagica] Sent event FMLPostInitializationEvent to mod ArsMagica
2013-05-16 14:03:34 [FINEST] [Backpack] Sending event FMLPostInitializationEvent to mod Backpack
2013-05-16 14:03:34 [FINEST] [Backpack] Sent event FMLPostInitializationEvent to mod Backpack
2013-05-16 14:03:34 [FINEST] [BiblioCraft] Sending event FMLPostInitializationEvent to mod BiblioCraft
2013-05-16 14:03:34 [FINEST] [BiblioCraft] Sent event FMLPostInitializationEvent to mod BiblioCraft
2013-05-16 14:03:34 [FINEST] [Additional-Buildcraft-Objects] Sending event FMLPostInitializationEvent to mod Additional-Buildcraft-Objects
2013-05-16 14:03:34 [FINEST] [Additional-Buildcraft-Objects] Sent event FMLPostInitializationEvent to mod Additional-Buildcraft-Objects
2013-05-16 14:03:34 [FINEST] [ChickenChunks] Sending event FMLPostInitializationEvent to mod ChickenChunks
2013-05-16 14:03:34 [FINEST] [ChickenChunks] Sent event FMLPostInitializationEvent to mod ChickenChunks
2013-05-16 14:03:34 [FINEST] [CompactSolars] Sending event FMLPostInitializationEvent to mod CompactSolars
2013-05-16 14:03:34 [FINEST] [CompactSolars] Sent event FMLPostInitializationEvent to mod CompactSolars
2013-05-16 14:03:34 [FINEST] [ComputerCraft] Sending event FMLPostInitializationEvent to mod ComputerCraft
2013-05-16 14:03:34 [FINEST] [ComputerCraft] Sent event FMLPostInitializationEvent to mod ComputerCraft
2013-05-16 14:03:34 [FINEST] [CCTurtle] Sending event FMLPostInitializationEvent to mod CCTurtle
2013-05-16 14:03:34 [FINEST] [CCTurtle] Sent event FMLPostInitializationEvent to mod CCTurtle
2013-05-16 14:03:34 [FINEST] [EE3] Sending event FMLPostInitializationEvent to mod EE3
2013-05-16 14:03:34 [FINEST] [EE3] Sent event FMLPostInitializationEvent to mod EE3
2013-05-16 14:03:34 [FINEST] [eplus] Sending event FMLPostInitializationEvent to mod eplus
2013-05-16 14:03:34 [FINEST] [eplus] Sent event FMLPostInitializationEvent to mod eplus
2013-05-16 14:03:34 [FINEST] [EnderStorage] Sending event FMLPostInitializationEvent to mod EnderStorage
2013-05-16 14:03:34 [FINEST] [EnderStorage] Sent event FMLPostInitializationEvent to mod EnderStorage
2013-05-16 14:03:34 [FINEST] [ExtrabiomesXL] Sending event FMLPostInitializationEvent to mod ExtrabiomesXL
2013-05-16 14:03:34 [FINE] [ExtrabiomesXL] Initializing Buildcraft plugin.
2013-05-16 14:03:34 [FINE] [ExtrabiomesXL] Initializing Forestry plugin.
2013-05-16 14:03:34 [FINE] [ExtrabiomesXL] Initializing IndustrialCraft 2 plugin.
2013-05-16 14:03:34 [INFO] [STDERR] java.lang.ClassNotFoundException: ic2.api.Crops
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at extrabiomes.module.amica.ic2.IC2API.<init>(IC2API.java:27)
2013-05-16 14:03:34 [INFO] [STDERR] at extrabiomes.module.amica.ic2.IC2Plugin.preInit(IC2Plugin.java:78)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler_199_IC2Plugin_preInit_Pre.invoke(.dynamic)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraftforge.event.EventBus.post(EventBus.java:103)
2013-05-16 14:03:34 [INFO] [STDERR] at extrabiomes.PluginManager.activatePlugins(PluginManager.java:17)
2013-05-16 14:03:34 [INFO] [STDERR] at extrabiomes.Extrabiomes.postInit(Extrabiomes.java:73)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:34 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
2013-05-16 14:03:34 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2013-05-16 14:03:34 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2013-05-16 14:03:34 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-05-16 14:03:34 [INFO] [STDERR] Caused by: java.lang.NullPointerException
2013-05-16 14:03:34 [FINE] [ExtrabiomesXL] Initializing Thermal Expansion plugin.
2013-05-16 14:03:34 [INFO] [ExtrabiomesXL] Successfully Loaded.
2013-05-16 14:03:34 [FINEST] [ExtrabiomesXL] Sent event FMLPostInitializationEvent to mod ExtrabiomesXL
2013-05-16 14:03:34 [FINEST] [MineFactoryReloaded|CompatForestryPre] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:03:34 [FINEST] [MineFactoryReloaded|CompatForestryPre] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatForestryPre
2013-05-16 14:03:34 [FINEST] [Forestry] Sending event FMLPostInitializationEvent to mod Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13784) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13785) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13786) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13787) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13788) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13783) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13789) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13801) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13802) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13803) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13804) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item forestry.core.items.ItemCrated(13805) owned by Forestry
2013-05-16 14:03:34 [FINER] [Forestry] Beekeeping mode read from config: NORMAL
2013-05-16 14:03:34 [FINEST] [Forestry] Sending IMC 'farmArboreal@241.0.30217.0'.
2013-05-16 14:03:34 [FINE] [ForgeModLoader] Starting Initializing of Extra Bees:
2013-05-16 14:03:34 [FINE] [ForgeModLoader] Found IndustrialCraft 2
2013-05-16 14:03:34 [FINE] [ForgeModLoader] Found Railcraft
2013-05-16 14:03:34 [FINE] [ForgeModLoader] Found Buildcraft
2013-05-16 14:03:34 [WARNING] [ForgeModLoader] Could not load forestry config, due to java reflection failing!
beeBreedingMode
2013-05-16 14:03:34 [FINE] [ForgeModLoader] Config option beeBreedingMode defaulting to NORMAL
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.apiary.ItemHiveFrame(8816) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.apiary.ItemHiveFrame(8817) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.apiary.ItemHiveFrame(8818) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.apiary.ItemHiveFrame(8819) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.apiary.ItemHiveFrame(8820) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.liquids.ItemMoltenMetal(8826) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.liquids.ItemCast(8827) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.gen.ItemBeehive(4000) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(4001) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.liquids.ItemLiquid(8756) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.liquids.ItemLiquidContainer(8766) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.products.ItemHoneyCrystal(8791) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.products.ItemHoneyCrystalEmpty(8792) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.products.ItemHoneyDrop(8786) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.products.ItemHoneyComb(8776) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.products.ItemPropolis(8781) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.genetics.ItemDictionary(8793) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.genetics.ItemTemplate(8797) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.genetics.ItemTemplateBlank(8798) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.genetics.ItemSerum(8803) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.genetics.ItemSerumEmpty(8804) owned by Forestry
2013-05-16 14:03:34 [FINE] [ForgeModLoader] 127 species of bee added to Minecraft
2013-05-16 14:03:34 [FINE] [ForgeModLoader] 81 honey combs added to Minecraft
2013-05-16 14:03:34 [FINE] [ForgeModLoader] 10 propolises added to Minecraft
2013-05-16 14:03:34 [FINE] [ForgeModLoader] 29 honey drops added to Minecraft
2013-05-16 14:03:34 [FINE] [ForgeModLoader] 0 bee mutations added to Minecraft
2013-05-16 14:03:34 [FINE] [ForgeModLoader] Finishing Initialization of Extra Bees
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.liquids.ItemLiquidDNA(8799) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.machines.ItemApiaristMachine(4002) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.machines.ItemGeneticMachine(4003) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.machines.ItemAdvancedGeneticMachine(4004) owned by Forestry
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.extrabees.electronics.ItemElectronic(8836) owned by Forestry
2013-05-16 14:03:34 [FINE] [Forestry] Using buildcraft.energy.PneumaticPowerFramework as framework.
2013-05-16 14:03:34 [INFO] [Forestry] Skipping CraftGuide integration.
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item buildcraft.transport.ItemPipe(14256) owned by Forestry
2013-05-16 14:03:34 [FINE] [ForgeModLoader] Trying to implement forestry hive fx…
2013-05-16 14:03:34 [FINE] [ForgeModLoader] Failed: forestry.apiculture.ProxyApiculture
2013-05-16 14:03:34 [WARNING] [ForgeModLoader] Couldn't find vanilla template - forestry.speciesFestive
2013-05-16 14:03:34 [FINEST] [Forestry] Sent event FMLPostInitializationEvent to mod Forestry
2013-05-16 14:03:34 [FINEST] [BinnieCore] Sending event FMLPostInitializationEvent to mod BinnieCore
2013-05-16 14:03:34 [FINE] [fml.ItemTracker] Adding item binnie.core.machines.ItemMachine(4005) owned by BinnieCore
2013-05-16 14:03:34 [FINEST] [BinnieCore] Sent event FMLPostInitializationEvent to mod BinnieCore
2013-05-16 14:03:34 [FINEST] [ExtraBees] Sending event FMLPostInitializationEvent to mod ExtraBees
2013-05-16 14:03:34 [FINEST] [ExtraBees] Sent event FMLPostInitializationEvent to mod ExtraBees
2013-05-16 14:03:34 [FINEST] [factorization] Sending event FMLPostInitializationEvent to mod factorization
2013-05-16 14:03:34 [FINEST] [factorization] Sent event FMLPostInitializationEvent to mod factorization
2013-05-16 14:03:34 [FINEST] [factorization.misc] Sending event FMLPostInitializationEvent to mod factorization.misc
2013-05-16 14:03:34 [FINEST] [factorization.misc] Sent event FMLPostInitializationEvent to mod factorization.misc
2013-05-16 14:03:34 [FINEST] [factorization.dimensionalSlice] Sending event FMLPostInitializationEvent to mod factorization.dimensionalSlice
2013-05-16 14:03:34 [FINE] [FZ] Enlarging World.MAX_ENTITY_RADIUS from 2,000000 to 8,000000
2013-05-16 14:03:34 [FINE] [FZ] Please let the author know if this causes problems.
2013-05-16 14:03:34 [FINEST] [factorization.dimensionalSlice] Sent event FMLPostInitializationEvent to mod factorization.dimensionalSlice
2013-05-16 14:03:34 [FINEST] [iChunUtil] Sending event FMLPostInitializationEvent to mod iChunUtil
2013-05-16 14:03:34 [FINEST] [iChunUtil] Sent event FMLPostInitializationEvent to mod iChunUtil
2013-05-16 14:03:34 [FINEST] [GraviGun] Sending event FMLPostInitializationEvent to mod GraviGun
2013-05-16 14:03:34 [FINEST] [GraviGun] Sent event FMLPostInitializationEvent to mod GraviGun
2013-05-16 14:03:34 [FINEST] [IC2NuclearControl] Sending event FMLPostInitializationEvent to mod IC2NuclearControl
2013-05-16 14:03:34 [FINEST] [IC2NuclearControl] Sent event FMLPostInitializationEvent to mod IC2NuclearControl
2013-05-16 14:03:34 [FINEST] [ImmibisCore] Sending event FMLPostInitializationEvent to mod ImmibisCore
2013-05-16 14:03:34 [FINEST] [ImmibisCore] Sent event FMLPostInitializationEvent to mod ImmibisCore
2013-05-16 14:03:34 [FINEST] [ImmibisPeripherals] Sending event FMLPostInitializationEvent to mod ImmibisPeripherals
2013-05-16 14:03:34 [FINEST] [ImmibisPeripherals] Sent event FMLPostInitializationEvent to mod ImmibisPeripherals
2013-05-16 14:03:34 [FINEST] [IronChest] Sending event FMLPostInitializationEvent to mod IronChest
2013-05-16 14:03:34 [FINEST] [IronChest] Sent event FMLPostInitializationEvent to mod IronChest
2013-05-16 14:03:34 [FINEST] [Thaumcraft] Sending event FMLPostInitializationEvent to mod Thaumcraft
2013-05-16 14:03:35 [INFO] [ForgeModLoader] [Thaumcraft] Adding language support for en_US
2013-05-16 14:03:35 [FINEST] [Thaumcraft] Sent event FMLPostInitializationEvent to mod Thaumcraft
2013-05-16 14:03:35 [FINEST] [LogisticsPipes|Main] Sending event FMLPostInitializationEvent to mod LogisticsPipes|Main
2013-05-16 14:03:35 [INFO] [LogisticsPipes|Main] Loaded ForestryProxy
2013-05-16 14:03:35 [INFO] [LogisticsPipes|Main] Loaded IC2Proxy
2013-05-16 14:03:35 [INFO] [LogisticsPipes|Main] Loaded CCTurtleProxy
2013-05-16 14:03:35 [INFO] [LogisticsPipes|Main] Loaded Thaumcraft Proxy
2013-05-16 14:03:35 [INFO] [LogisticsPipes|Main] Loaded ThermalExpansion DummyProxy
2013-05-16 14:03:35 [FINE] [ForgeModLoader] Additional pipes detected, adding compatibility
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.LogisticsItem(7129) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.LogisticsItemCard(7125) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.RemoteOrderer(7128) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.CraftingSignCreator(7156) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemHUDArmor(7124) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemParts(7123) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemModule(7127) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemDisk(7126) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemUpgrade(7122) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.LogisticsItem(7121) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.LogisticsBrokenItem(7119) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7130) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7131) owned by LogisticsPipes|Main
2013-05-16 14:03:35 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7132) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7133) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7134) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7135) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7137) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7138) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7139) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7140) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7141) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7143) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7144) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7145) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7146) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7147) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7148) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7149) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7150) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7151) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7152) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7153) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7136) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.ItemLogisticsPipe(7142) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [ForgeModLoader] Necessary classes from Railcraft were not found
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item net.minecraft.item.ItemBlock(1600) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item logisticspipes.items.LogisticsSolidBlockItem(1601) owned by LogisticsPipes|Main
2013-05-16 14:03:36 [FINEST] [LogisticsPipes|Main] Sent event FMLPostInitializationEvent to mod LogisticsPipes|Main
2013-05-16 14:03:36 [FINEST] [ModularForceFieldSystem] Sending event FMLPostInitializationEvent to mod ModularForceFieldSystem
2013-05-16 14:03:36 [FINEST] [ModularForceFieldSystem] Sent event FMLPostInitializationEvent to mod ModularForceFieldSystem
2013-05-16 14:03:36 [FINEST] [minechem] Sending event FMLPostInitializationEvent to mod minechem
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item ljdp.minechem.computercraft.ItemChemistryUpgrade(5016) owned by minechem
2013-05-16 14:03:36 [INFO] [STDOUT] Adding recipe for ingotSteelAdding recipe for blockSteelAdding recipe for ingotIronAdding recipe for ingotGold[MineChem] Computercraft interface layer loaded
2013-05-16 14:03:36 [INFO] [STDOUT] [MineChem] POSTINIT PASSED
2013-05-16 14:03:36 [FINEST] [minechem] Sent event FMLPostInitializationEvent to mod minechem
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatAtum] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatAtum
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatAtum] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatAtum
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatBiomesOPlenty] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatBiomesOPlenty] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatBiomesOPlenty
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatChococraft] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatChococraft] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatChococraft
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatExtraBiomes] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatExtraBiomes] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatExtraBiomes
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatForestry] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatForestry
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatForestry] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatForestry
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatIC2] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatIC2
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatIC2] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatIC2
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatMagicalCrops] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatMagicalCrops] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatMagicalCrops
2013-05-16 14:03:36 [FINEST] [Natura] Sending event FMLPostInitializationEvent to mod Natura
2013-05-16 14:03:36 [FINEST] [Natura] Sent event FMLPostInitializationEvent to mod Natura
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatNatura] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatNatura
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatNatura] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatNatura
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatPams] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatPams
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatPams] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatPams
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatRP2] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatRP2
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatRP2] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatRP2
2013-05-16 14:03:36 [FINEST] [SoulShards] Sending event FMLPostInitializationEvent to mod SoulShards
2013-05-16 14:03:36 [FINEST] [SoulShards] Sent event FMLPostInitializationEvent to mod SoulShards
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatSoulShards] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatSoulShards] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatSoulShards
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatSufficientBiomes] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatSufficientBiomes] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatSufficientBiomes
2013-05-16 14:03:36 [FINEST] [MFReloaded|CompatThaumcraft] Sending event FMLPostInitializationEvent to mod MFReloaded|CompatThaumcraft
2013-05-16 14:03:36 [FINEST] [MFReloaded|CompatThaumcraft] Sent event FMLPostInitializationEvent to mod MFReloaded|CompatThaumcraft
2013-05-16 14:03:36 [FINEST] [TConstruct] Sending event FMLPostInitializationEvent to mod TConstruct
2013-05-16 14:03:36 [FINEST] [TConstruct] Sent event FMLPostInitializationEvent to mod TConstruct
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatTConstruct] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatTConstruct] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatTConstruct
2013-05-16 14:03:36 [FINEST] [TwilightForest] Sending event FMLPostInitializationEvent to mod TwilightForest
2013-05-16 14:03:36 [FINEST] [TwilightForest] Sent event FMLPostInitializationEvent to mod TwilightForest
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatTwilightForest] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatTwilightForest] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatTwilightForest
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatVanilla] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatVanilla] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatVanilla
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatXyCraft] Sending event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:03:36 [FINEST] [MineFactoryReloaded|CompatXyCraft] Sent event FMLPostInitializationEvent to mod MineFactoryReloaded|CompatXyCraft
2013-05-16 14:03:36 [FINEST] [MiscPeripherals] Sending event FMLPostInitializationEvent to mod MiscPeripherals
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.ModularForceFieldSystem
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.SecurityRight
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.SecurityRight
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.SecurityRight
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.ModularForceFieldSystem
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.ModularForceFieldSystem
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class chb.mods.mffs.common.ModularForceFieldSystem
2013-05-16 14:03:36 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: MiscPeripherals$chunkLoader, id=1890 meta=32767
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get class mods.railcraft.blocks.tracks.TileTrack
2013-05-16 14:03:36 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: MiscPeripherals$chunkLoader, id=248 meta=0
2013-05-16 14:03:36 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: MiscPeripherals$chunkLoader, id=248 meta=1
2013-05-16 14:03:36 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: MiscPeripherals$rtgChamber, id=233 meta=0
2013-05-16 14:03:36 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: MiscPeripherals$rtgGenerator, id=246 meta=0
2013-05-16 14:03:36 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: MiscPeripherals$cartDetector, id=907 meta=0
2013-05-16 14:03:36 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: MiscPeripherals$cartDetectorRail, id=904 meta=0
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get field [shedar.mods.ic2.nuclearcontrol.BlockNuclearControlMain].DAMAGE_INFO_PANEL
2013-05-16 14:03:36 [WARNING] [MiscPeripherals] Reflector: Unable to get field [shedar.mods.ic2.nuclearcontrol.BlockNuclearControlMain].DAMAGE_INFO_PANEL_EXTENDER
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(26711) owned by MiscPeripherals
2013-05-16 14:03:36 [FINE] [fml.ItemTracker] Adding item forestry.storage.items.ItemBackpack(26712) owned by MiscPeripherals
2013-05-16 14:03:36 [FINER] [Railcraft] Automation Module: Ore Detected, adding to blocks Tunnel Bore can mine: MiscPeripherals$enderChest, id=130 meta=32767
2013-05-16 14:03:36 [INFO] [MiscPeripherals] Loaded 12 demo files
2013-05-16 14:03:36 [FINEST] [MiscPeripherals] Sent event FMLPostInitializationEvent to mod MiscPeripherals
2013-05-16 14:03:36 [FINEST] [AdvancedSolarPanel] Sending event FMLPostInitializationEvent to mod AdvancedSolarPanel
2013-05-16 14:03:36 [FINEST] [AdvancedSolarPanel] Sent event FMLPostInitializationEvent to mod AdvancedSolarPanel
2013-05-16 14:03:36 [FINEST] [GraviSuite] Sending event FMLPostInitializationEvent to mod GraviSuite
2013-05-16 14:03:36 [FINEST] [GraviSuite] Sent event FMLPostInitializationEvent to mod GraviSuite
2013-05-16 14:03:36 [FINEST] [mmmPowersuits] Sending event FMLPostInitializationEvent to mod mmmPowersuits
2013-05-16 14:03:36 [FINEST] [mmmPowersuits] Sent event FMLPostInitializationEvent to mod mmmPowersuits
2013-05-16 14:03:36 [FINEST] [PowersuitAddons] Sending event FMLPostInitializationEvent to mod PowersuitAddons
2013-05-16 14:03:36 [WARNING] [MMMPS-CLIENT] Failed to get Thermal Expansion item energyFrameFull
2013-05-16 14:03:36 [WARNING] [MMMPS-CLIENT] Failed to get Thermal Expansion item teleportBase
2013-05-16 14:03:36 [FINEST] [PowersuitAddons] Sent event FMLPostInitializationEvent to mod PowersuitAddons
2013-05-16 14:03:36 [FINEST] [multiCraftingTable] Sending event FMLPostInitializationEvent to mod multiCraftingTable
2013-05-16 14:03:36 [FINEST] [multiCraftingTable] Sent event FMLPostInitializationEvent to mod multiCraftingTable
2013-05-16 14:03:36 [FINEST] [NEIPlugins] Sending event FMLPostInitializationEvent to mod NEIPlugins
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin Forestry (1.4.4.7)
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin Forge (1.3.4.1)
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin IC2 (1.0.4.1)
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin BuildCraft (1.3.5.2)
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin TConstruct (1.0.1.8)
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin Lists (1.0.0.2)
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin GregTech (1.0.0.3)
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin Fuel Tooltip (1.0.1.0)
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin MineFactoryReloaded (1.0.1.0)
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin ThermalExpansion (1.0.0.1)
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin Railcraft (1.6.4.0)
2013-05-16 14:03:36 [FINE] [NEIPlugins] Found NEIPlugins plugin ForestryShowSecrets (1.0.1.0)
2013-05-16 14:03:36 [FINEST] [NEIPlugins] Sent event FMLPostInitializationEvent to mod NEIPlugins
2013-05-16 14:03:36 [FINEST] [NetherOres] Sending event FMLPostInitializationEvent to mod NetherOres
2013-05-16 14:03:36 [FINEST] [NetherOres] Sent event FMLPostInitializationEvent to mod NetherOres
2013-05-16 14:03:36 [FINEST] [ObsidiPlates] Sending event FMLPostInitializationEvent to mod ObsidiPlates
2013-05-16 14:03:36 [FINEST] [ObsidiPlates] Sent event FMLPostInitializationEvent to mod ObsidiPlates
2013-05-16 14:03:36 [FINEST] [OCS] Sending event FMLPostInitializationEvent to mod OCS
2013-05-16 14:03:36 [FINEST] [OCS] Sent event FMLPostInitializationEvent to mod OCS
2013-05-16 14:03:36 [FINEST] [PortalGun] Sending event FMLPostInitializationEvent to mod PortalGun
2013-05-16 14:03:36 [FINEST] [PortalGun] Sent event FMLPostInitializationEvent to mod PortalGun
2013-05-16 14:03:36 [FINEST] [Railcraft] Sending event FMLPostInitializationEvent to mod Railcraft
2013-05-16 14:03:36 [FINE] [Railcraft] Post-Init Phase
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Start: ModuleCore
2013-05-16 14:03:36 [FINER] [Railcraft] Registered Forestry BioFuel as a valid fuel source.
2013-05-16 14:03:36 [FINER] [Railcraft] Registered Buildcraft Fuel as a valid fuel source.
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Complete: ModuleCore
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Start: ModuleFactory
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: net.minecraft.item.ItemMultiTextureTile, 17, 32767
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: extrabiomes.utility.MultiItemBlock, 2208, 0
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: extrabiomes.utility.MultiItemBlock, 2209, 0
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: extrabiomes.utility.MultiItemBlock, 2211, 0
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: extrabiomes.utility.MultiItemBlock, 2212, 0
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: extrabiomes.utility.MultiItemBlock, 2213, 0
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: forestry.arboriculture.items.ItemWoodBlock, 1388, 32767
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: forestry.arboriculture.items.ItemWoodBlock, 1389, 32767
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: forestry.arboriculture.items.ItemWoodBlock, 1390, 32767
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: forestry.arboriculture.items.ItemWoodBlock, 1391, 32767
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: forestry.arboriculture.items.ItemWoodBlock, 1411, 32767
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: forestry.arboriculture.items.ItemWoodBlock, 1412, 32767
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: forestry.arboriculture.items.ItemWoodBlock, 1413, 32767
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: mods.natura.blocks.trees.TreeItem, 3251, 0
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: mods.natura.blocks.trees.TreeItem, 3251, 1
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: mods.natura.blocks.trees.TreeItem, 3251, 2
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: mods.natura.blocks.trees.TreeItem, 3251, 3
2013-05-16 14:03:36 [FINEST] [Railcraft] Adding Coke Oven recipe: mods.natura.blocks.trees.RedwoodItem, 3261, 1
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Complete: ModuleFactory
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Start: ModuleTransport
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Complete: ModuleTransport
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Start: ModuleIC2
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Complete: ModuleIC2
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Start: ModuleForestry
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Complete: ModuleForestry
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Start: ModuleEnergy
2013-05-16 14:03:36 [FINER] [Railcraft] Post-Init Complete: ModuleEnergy
2013-05-16 14:03:36 [FINER] [Railcraft] Init Start: Renderer
2013-05-16 14:03:36 [FINER] [Railcraft] Init Complete: Renderer
2013-05-16 14:03:36 [FINEST] [Railcraft] Could not register CraftGuide plugin: BlastFurnacePlugin
2013-05-16 14:03:36 [FINEST] [Railcraft] Could not register CraftGuide plugins: {0}
2013-05-16 14:03:36 [FINEST] [Railcraft] Sent event FMLPostInitializationEvent to mod Railcraft
2013-05-16 14:03:36 [FINEST] [PowerConverters] Sending event FMLPostInitializationEvent to mod PowerConverters
2013-05-16 14:03:36 [FINEST] [PowerConverters] Sent event FMLPostInitializationEvent to mod PowerConverters
2013-05-16 14:03:36 [FINEST] [AS_Ruins] Sending event FMLPostInitializationEvent to mod AS_Ruins
2013-05-16 14:03:36 [FINEST] [AS_Ruins] Sent event FMLPostInitializationEvent to mod AS_Ruins
2013-05-16 14:03:36 [FINEST] [StevesCarts] Sending event FMLPostInitializationEvent to mod StevesCarts
2013-05-16 14:03:36 [FINEST] [StevesCarts] Sent event FMLPostInitializationEvent to mod StevesCarts
2013-05-16 14:03:36 [FINEST] [ThaumicBees] Sending event FMLPostInitializationEvent to mod ThaumicBees
2013-05-16 14:03:36 [FINEST] [ThaumicBees] Sent event FMLPostInitializationEvent to mod ThaumicBees
2013-05-16 14:03:36 [FINEST] [AS_UpdateCheck] Sending event FMLPostInitializationEvent to mod AS_UpdateCheck
2013-05-16 14:03:36 [FINEST] [AS_UpdateCheck] Sent event FMLPostInitializationEvent to mod AS_UpdateCheck
2013-05-16 14:03:36 [FINEST] [weaponmod] Sending event FMLPostInitializationEvent to mod weaponmod
2013-05-16 14:03:36 [FINEST] [weaponmod] Sent event FMLPostInitializationEvent to mod weaponmod
2013-05-16 14:03:36 [FINEST] [OmniTools] Sending event FMLPostInitializationEvent to mod OmniTools
2013-05-16 14:03:36 [FINEST] [OmniTools] Sent event FMLPostInitializationEvent to mod OmniTools
2013-05-16 14:03:36 [SEVERE] [ForgeModLoader] Fatal errors were detected during the transition from POSTINITIALIZATION to AVAILABLE. Loading cannot continue
2013-05-16 14:03:36 [SEVERE] [ForgeModLoader]
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML{5.2.10.702} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge{7.8.0.702} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CodeChickenCore{0.8.6.5} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CoFHCore{1.5.2.1} [CoFH Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisMicroblocks{55.0.0} [Immibis's Microblocks] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
NotEnoughItems{1.5.2.12} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PowerCrystalsCore{1.1.4} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CoFHNetwork{1.5.2.1} [CoFHNetwork] (CoFHCore-1.5.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CoFHWorld{1.5.2.1} [CoFHWorld] (CoFHCore-1.5.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisMicroblocksInstallCheck{55.0.0} [Immibis's Microblocks (Check for incorrect installation)] (immibis-microblocks-55.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
jammyfurniture{4.4} [Jammy Furniture Mod] (1.5.2_Jammy_Furniture_Mod_V4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
bau5_ProjectBench{1.7.4} [Project Bench] ([1.5.2]ProjectBench-v1.7.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Core{3.5.3} [BuildCraft] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Factory{3.5.3} [BC Factory] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Transport{3.5.3} [BC Transport] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Silicon{3.5.3} [BC Silicon] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
APUnofficial{2.3.0} [Additional Pipes] (AdditionalPipes2.3.0-BC3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThermalExpansion{2.4.2.0} [Thermal Expansion] (ThermalExpansion-2.4.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2{1.115.311-lf} [IndustrialCraft 2] (industrialcraft-2_1.115.311-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AdvancedMachines{4.9} [IC2 Advanced Machines Addon] (AdvancedMachines_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AdvancedPowerManagement{1.2.65-IC2-1.115} [Advanced Power Management] (AdvancedPowerManagement-1.2.65-IC2-1.115.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BasicComponents{1.3.2} [Basic Components] (BasicComponents_v1.3.2.79.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Builders{3.5.3} [BC Builders] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Energy{3.5.3} [BC Energy] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded{1.5.1R2.5.4} [MineFactory Reloaded] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AppliedEnergistics{rv.10.m} [Applied Energistics] (appeng-rv10-m.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ArsMagica{5.52.002} [Ars Magica] (ArsMagica_5.52.002.zip) Unloaded->Constructed->Pre-initialized->Initialized->Errored
Backpack{1.8.11} [Backpack] (backpack-1.8.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BiblioCraft{1.2.3} [BiblioCraft] (BiblioCraft[v1.2.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Additional-Buildcraft-Objects{1.0.3.140} [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-1.0.3.140.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ChickenChunks{1.3.2.6} [ChickenChunks] (ChickenChunks 1.3.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CompactSolars{4.1.6.37} [Compact Solar Arrays] (compactsolars-universal-1.5.1-4.1.6.37.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ComputerCraft{1.53pr1} [ComputerCraft] (ComputerCraft1.53pr1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CCTurtle{1.53pr1} [ComputerCraft Turtles] (ComputerCraft1.53pr1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
EE3{pre1g (build 4)} [Equivalent Exchange 3] (ee3-universal-pre1g.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
eplus{1.14.6} [Enchanting Plus] (EnchantingPlus-1.14.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
EnderStorage{1.4.2.5} [EnderStorage] (EnderStorage 1.4.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ExtrabiomesXL{3.13.1} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.5.2-3.13.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatForestryPre{1.5.1R2.5.4} [MFR Compat: Forestry (2)] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forestry{2.2.2.2} [Forestry for Minecraft] (forestry-A-2.2.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BinnieCore{1.6-pre7} [Binnie Core] (extra-bees-1.6-pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ExtraBees{1.6-pre7} [Extra Bees] (extra-bees-1.6-pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
factorization{0.7.37} [Factorization] (Factorization-0.7.37.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
factorization.misc{0.7.37} [Factorization Miscellaneous Nonsense] (Factorization-0.7.37.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
factorization.dimensionalSlice{0.7.37} [Factorization Dimensional Slices] (Factorization-0.7.37.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
iChunUtil{1.0.1} [iChunUtil] (iChunUtil1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
GraviGun{1.5.0.2} [GraviGun] (GravityGun1.5.0v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2NuclearControl{1.5.1b} [Nuclear Control] (IC2NuclearControl-1.5.1b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisCore{55.1.1} [Immibis Core] (immibis-core-55.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisPeripherals{55.0.0} [Immibis's Peripherals] (immibis-peripherals-55.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IronChest{5.2.6.411} [Iron Chest] (ironchest-universal-1.5.2-5.2.6.411.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Thaumcraft{3.0.5a} [Thaumcraft] (Thaumcraft3.0.5a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
LogisticsPipes|Main{0.7.2.dev.424} [Logistics Pipes] (LogisticsPipes-MC1.5.2-0.7.2.dev.424.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ModularForceFieldSystem{2.3.0.0.1} [Modular ForceField System V2] (MC1.5.2 - IC2 308+ - MFFS 2.3.0.0.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
minechem{@VERSION@} [MineChem] (MineChem_v3.x.102.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatAtum{1.5.1R2.5.4} [MFR Compat: Atum] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatBiomesOPlenty{1.5.1R2.5.4} [MFR Compat: Biomes O' Plenty] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatChococraft{1.5.1R2.5.4} [MFR Compat: Chococraft] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatExtraBiomes{1.5.1R2.5.4} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatForestry{1.5.1R2.5.4} [MFR Compat: Forestry] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatIC2{1.5.1R2.5.4} [MFR Compat: IC2] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatMagicalCrops{1.5.1R2.5.4} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Natura{1.5.1_2.0.21} [Natura] (Natura_2.0.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatNatura{1.5.1R2.5.4} [MFR Compat: Natura] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatPams{1.5.1R2.5.4} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatRP2{1.5.1R2.5.4} [MFR Compat: RP2] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
SoulShards{1.27} [SoulShards] (SoulShards-v1.27-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatSoulShards{1.5.1R2.5.4} [MFR Compat: SoulShards] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatSufficientBiomes{1.5.1R2.5.4} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MFReloaded|CompatThaumcraft{1.5.1R2.5.4} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
TConstruct{1.5.1_1.3.3.14} [Tinkers' Construct] (TConstruct_1.3.3.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatTConstruct{1.5.1R2.5.4} [MFR Compat: TConstruct] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
TwilightForest{1.18.0} [The Twilight Forest] (twilightforest-1.18.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatTwilightForest{1.5.1R2.5.4} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatVanilla{1.5.1R2.5.4} [MFR Compat: Vanilla] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MineFactoryReloaded|CompatXyCraft{1.5.1R2.5.4} [MFR Compat: XyCraft] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
MiscPeripherals{3.2} [MiscPeripherals] (miscperipherals-3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AdvancedSolarPanel{3.3.7} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
GraviSuite{1.9.2} [Gravitation Suite] (mod_zGraviSuite_1_9_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mmmPowersuits{0.6.0-444} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.6.0-444.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PowersuitAddons{0.2.2-90} [Andrew2448's Modular Powersuits Addon] (MPSA-0.2.2-90_MPS-422.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
multiCraftingTable{1.0.0} [Multi-Crafting Table] (multi-crafting-table-universal-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
NEIPlugins{1.0.8.7} [NEI Plugins] (NEIPlugins-1.0.8.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
NetherOres{1.5.1R2.1.3} [Nether Ores] (NetherOres-2.1.3-60.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ObsidiPlates{1.4.0} [Obsidian Pressure Plates] (obsidiplates-1.5.2-universal-1.4.0.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
OCS{0.1.5g} [OpenCCSensors] (OpenCCSensors-0.1.5g.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PortalGun{1.5.1} [PortalGun] (PortalGun1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Railcraft{7.0.0.0} [Railcraft] (Railcraft_1.5.1-7.0.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PowerConverters{1.5.1R2.3.0} [Power Converters] (PowerConverters-2.3.0-54.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AS_Ruins{10.2} [Ruins Spawning System] (Ruins_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
StevesCarts{2.0.0.a114} [Steve's Carts] (StevesCarts2.0.0.a114.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ThaumicBees{1.4.7 - 184} [ThaumicBees] (thaumicbees-1.4.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AS_UpdateCheck{1.0.8} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
weaponmod{1.5.2 v1.11.3} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
OmniTools{3.1.3.0} [OmniTools] (OmniTools-3.1.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
2013-05-16 14:03:36 [SEVERE] [ForgeModLoader] The following problems were captured during this phase
2013-05-16 14:03:36 [SEVERE] [ForgeModLoader] Caught exception from ArsMagica
java.lang.NullPointerException
at openccsensors.common.item.ItemSensorCard.func_77667_c(ItemSensorCard.java:45)
at net.minecraft.item.ItemStack.func_77977_a(ItemStack.java:449)
at mithion.arsmagica.AMPowerLibrary.initializePowerLookups(AMPowerLibrary.java:191)
at mithion.arsmagica.AMCore.postInit(AMCore.java:301)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] java.lang.NullPointerException
2013-05-16 14:03:36 [INFO] [STDERR] at openccsensors.common.item.ItemSensorCard.func_77667_c(ItemSensorCard.java:45)
2013-05-16 14:03:36 [INFO] [STDERR] at net.minecraft.item.ItemStack.func_77977_a(ItemStack.java:449)
2013-05-16 14:03:36 [INFO] [STDERR] at mithion.arsmagica.AMPowerLibrary.initializePowerLookups(AMPowerLibrary.java:191)
2013-05-16 14:03:36 [INFO] [STDERR] at mithion.arsmagica.AMCore.postInit(AMCore.java:301)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:36 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-05-16 14:03:36 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-05-16 14:03:36 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
2013-05-16 14:03:36 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
2013-05-16 14:03:36 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
2013-05-16 14:03:36 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
2013-05-16 14:03:36 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2013-05-16 14:03:36 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2013-05-16 14:03:36 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-05-16 14:03:37 [FINE] [NEIPlugins] Latest and current version of NEIPlugins: 1.0.4.7 and 1.0.8.7

Hope someone can help me.
Mikeemoo #933
Posted 16 May 2013 - 08:54 AM
BuzZBladE reported that to me via PM.


Testing a fix now.
Mikeemoo #934
Posted 16 May 2013 - 09:11 AM
https://dl.dropboxusercontent.com/u/4295615/OpenCCSensors-0.1.5h.jar

This fixes issues with ars magica.
Regelneef #935
Posted 16 May 2013 - 02:17 PM
Succes!! THNX Mikee! 1.5H is working like a charm together with Ars Magika
Spudgy #936
Posted 17 May 2013 - 01:43 AM
There's 2 things in here that I could do with feedback about:

1) The new proximity sensor block. Right click to change its mode
Is it possible to adjust the radius of the sensor block or would you prefer people continue to use a computer for more specific tasks?

At the moment I'm using a slightly modified redstone lamp script from the wiki with a radius of 2-3 for my doors so that they only activate when I'm going through them. This block seems like it would be a much simpler and more compact way to do that but with such a large activation radius every door in my house would be open when I'm home.

It would also be good if we could put the cards in it like the sensor rather than having the Mk IV card in the recipie. That would make it more cost equivalent when using it for short range jobs like doors which only require a Mk I or Mk II card.
Mikeemoo #937
Posted 17 May 2013 - 08:43 AM
There's 2 things in here that I could do with feedback about:

1) The new proximity sensor block. Right click to change its mode
Is it possible to adjust the radius of the sensor block or would you prefer people continue to use a computer for more specific tasks?

At the moment I'm using a slightly modified redstone lamp script from the wiki with a radius of 2-3 for my doors so that they only activate when I'm going through them. This block seems like it would be a much simpler and more compact way to do that but with such a large activation radius every door in my house would be open when I'm home.

It would also be good if we could put the cards in it like the sensor rather than having the Mk IV card in the recipie. That would make it more cost equivalent when using it for short range jobs like doors which only require a Mk I or Mk II card.

I think I'm likely to keep the range as it is - it's meant to be a real simple and easy to understand block. I don't really want to complicate things where it's not needed.

However, it's an analogue signal, so you could shorten the range using a comparator or some other redstone trickery! I guess it'll just take up more space.

maybe there's a mod out there that'll shorten a redstone signal… if not, I might add it to OCS.
PixelToast #938
Posted 17 May 2013 - 01:55 PM
made some textures:
https://dl.dropboxusercontent.com/u/55181333/ocs/textures.zip
Mikeemoo #939
Posted 17 May 2013 - 03:51 PM

Awesome! I like them!

I think they're too much of a change to add them to the current distribution, though - there's already sphax textures out there following the old colour scheme. Any changes to the OCS textures will have to come gradually over a few versions so existing texture packs arent too different.

I like these though :)/> The gauge texture is a bit wrong (offset slightly, I think).
crumbl3d #940
Posted 18 May 2013 - 04:49 AM

Awesome! I like them!

I think they're too much of a change to add them to the current distribution, though - there's already sphax textures out there following the old colour scheme. Any changes to the OCS textures will have to come gradually over a few versions so existing texture packs arent too different.

I like these though :)/> The gauge texture is a bit wrong (offset slightly, I think).

Well I need to update Sphax patch for this mod, so I don't mind redoing some of the textures! If you want I can change the textures a bit.
Mosty #941
Posted 18 May 2013 - 06:26 AM
First of all, thank you for a great plugin!

I'm trying to figure the sonic sensor card out. However i have some trouble to get the result that I would expect.
To try to explain the problems i have done some test, which are shown here:
SpoilerAll tests is done at y=0, and checking all blocks from -2 to 2 in both x and z directions.

..+X
-Z..+Z
..-X

Legend:
O: The turtle (i.e. 0,0,0)
*: Solid
L: Liquid
?: Unknown
.: No block(i.e. air or unscanable)

Test 1:
Setup Result
….. …..
.***. .???.
.*O*. .*O*.
.***. .***.
….. …..

Test 2:
Setup Result
***** …..
***** .***.
**O** .*O*.
***** .***.
***** …..

Test 3:
Setup Result
***** ?????
*…* *…*
*.O.* *.O.*
*…* *…*
***** .???.

Test 4:
Setup Result
***** ?????
*LLL* *****
*LOL* *LOL*
*LLL* *L*L*
***** .LLL.

Test 1:
I am wondering why the 3 blocks in front(+X) of the turtle are reported as unknown. Seems like a bug, since that a block will only report as unknown if there is no block at +X.

Test 2:
Everything looks OK. This implies that it is correct that the sensor shouldn't be able to scan blocks where the vector from the turtle to the block is blocked by another block. However if I do the same test with the blocks either one level above or under the turtle(i.e. y=1 or y=-1) the result is the same. E.g. block at (0,1,2) cannot be detected, when there is a block at (0,1,1), even though there is no block at (0,0,1) or (0,0,2). In this case there is no block blocking the vector between the turtle and the scanned block.

Test 3:
Some blocks are reported as unknown. I guess the reason for this is the same as in "Test 1". Another thing is the corners. The -X corners cannot be scanned while the +X corners can.

Test 4:
The liquid seems to be misplaced 1 block out of the negative x axis.

In general:
I like the idea that you cannot scan blocks where the vector between the turtle and the block is blocked by another block, however this doesn't seem to work correctly. Another problem with this is that, the only way i can detect if a scanned block is air or if it could not be scanned, is to figure out for my self if there is another blocking the path between the turtle and the scanned block. This could be solved by returning a block of "Type" AIR, when the block could be scanned and only contains air.
Another thing is the coordinates returned together with the block type. They are always -1 X off, compared to the coordinates given in the scan request. What is the reason for this?

Edit:
After looking at the source code for the sonicSensor.java, i see that i looks like that you ment to be able to query any block within the sensor range. So is it a bug that you cannot detect a block at (0,0,2) if there is a block at (0,0,1)?
Another thing i noticed, is that getTargets() is implemented in the java code. This does not work when called from lua. Thought this was as it was ment to be, but now i think it is a bug?
Mikeemoo #942
Posted 18 May 2013 - 12:26 PM
Oh thanks for the detailed investigation!

The sonic sensor is one of the few cards I didnt create, so I'll have to familiarize myself with the code a bit more.

I'll take a look at it when I get home tonight and probably write a testing script thatll make it easy to see whats working and whats not.

If its bugged I'll put out a new release tomorrow.
Lyqyd #943
Posted 18 May 2013 - 03:01 PM

These are nice. I think I like what we currently have better. It isn't my decision, though. :)/>
Mikeemoo #944
Posted 18 May 2013 - 05:03 PM
RELEASE

Ok, I've had to change the behaviour of the sonic sensor due to bugs with the raycasting. It'll now return all blocks within the range of the sensor.

However, to compensate a bit, I've changed the range to a circular radius, and I've also reduced the range quite a bit.

Video

Here's a video showing it off:

http://www.youtube.com/watch?v=EASuENEclMI&amp;feature=youtu.be

Download

https://dl.dropboxus...sors-0.1.5i.jar

Example

Here's the example script I used in the video:



-- sensor on the floor
-- computer above the sensor
-- monitor above the computer
-- monitor can be any size

-- make sure the whole setup is FACING north.
-- the monitor must be facing north!

os.loadAPI("ocs/apis/sensor")

local sonic = sensor.wrap("bottom")

local monitor = peripheral.wrap("top")

local centerY = 0
local centerZ = 0
local width = 0
local height = 0


-- draw a block on the screen
function drawBlock(block)

  local c = colors.white

  if block.Type == "SOLID" then
	c = colors.yellow  
  elseif block.Type == "LIQUID" then
	c = colors.lightBlue  
  end

  monitor.setBackgroundColor(c)
  monitor.setCursorPos(centerX - block.Position.X, centerY - block.Position.Z)
  monitor.write(" ")

end


-- forever...
while true do

  -- get the monitor width and height (in case it changes, we'll do this every loop)  
  width, height = monitor.getSize()

  -- find the center point
  centerX = width / 2;
  centerY = height / 2;

  -- get all the targets available
  local targets = sonic.getTargets()

  -- clear the monitor (to black)
  monitor.setBackgroundColor(colors.black)
  monitor.clear()

  -- draw the sensor block
  drawBlock({
	Position =  {
	  X = 0,
	  Z = 0
	},
	Type = "SENSOR"
  });

  -- loop through all the data from the sensor
  for key, data in pairs(targets) do

	-- if the Y position is the same as the sensor
	if data.Position.Y == 0 then

	  -- draw the block
	  drawBlock(data)

	end

  end

  -- wait a second before doing it again
  sleep(1)

end
Mosty #945
Posted 18 May 2013 - 05:30 PM
Extremely Awesome! Thank you.

I didn't expect you to come up with a fix that soon, and that good.

Now my turtles will be more powerful than ever :-D
Mosty #946
Posted 19 May 2013 - 03:59 AM
I cannot create the sign sensor card.

It looks like block id 63 is used instead of block id 323 for the sign in the recipe.
Mikeemoo #947
Posted 19 May 2013 - 05:57 AM
Damn I must've recently introduced that. Ill add a fix to the next release, but I think ill wait a little while before putting another release out. Too many little releases and not enough new features.

Thanks for spotting it
Xalithar Daskel #948
Posted 21 May 2013 - 04:46 PM
When I look at this mod, I kind of ponder what kind of potential that this CC Addon has in mind of what it can be used for. In my opinion, this would be a brilliant way for Adventure Map Creators to use this type of Addon to make some interesting event triggers. Sure, this can already be done if one didn't use this addon, but with it, I would say that the functionality would be made a whole lot more compact.
goalie1248 #949
Posted 21 May 2013 - 08:04 PM
Is there a way to use the Tank sensor card to sense what kind of liquid is in the tank? Like lava or water?
I was looking at this vid:
[media]http://www.youtube.com/watch?v=tftCfDbBBAg[/media]
Basically wondering how it was able to detect the change so it was able to change from blue for water, to red for lava?

EDIT: Edited for clarity and grammar
ThatGamingGnome #950
Posted 22 May 2013 - 08:46 PM
I'm running into an issue with the proximity sensor cards. I have a sensor detecting a specific player that sends a signal to another computer. My problem is with line 13 (playerName = targetsDetail.Username). This code works roughly 80% of the time, but sometimes I get (attempt to index ? (a nil value)) at line 13. Anyone have any thoughts?


os.unloadAPI("ocs/apis/sensor")
os.loadAPI("ocs/apis/sensor")
local prox = sensor.wrap("top")
local modem = peripheral.wrap("right")
local playerName = ""
local player = "StarmanTristam"
function nameCheck()
local targets = prox.getTargets()
--Read data from sensor
   for k, v in pairs(targets) do
      if ((v.Name) == "Player") then
         targetsDetail = prox.getTargetDetails(k)
         playerName = targetsDetail.Username
      end
   end
   if (playerName == player) then
      modem.transmit(87,54,"fuzzy_pickles")
   else
      modem.transmit(87,54,"not_player")
   end
end
while true do
   nameCheck()
   sleep(1)
end
Lyqyd #951
Posted 22 May 2013 - 09:25 PM
Occasionally, a target will be in range when the list of targets is fetched, but move out of range before you get the details on them. In that case, the targetsDetail table would be nil.
ThatGamingGnome #952
Posted 22 May 2013 - 10:10 PM
Occasionally, a target will be in range when the list of targets is fetched, but move out of range before you get the details on them. In that case, the targetsDetail table would be nil.

Would there be any clever way around this?

I think I actually found a way around this by just checking before I assign any variables to see if anything is nil.
Edited on 22 May 2013 - 09:46 PM
Mikeemoo #953
Posted 23 May 2013 - 08:29 AM



os.loadAPI("ocs/apis/sensor")
local prox = sensor.wrap("top")
local modem = peripheral.wrap("right")
local playerName = ""
local player = "StarmanTristam"
function nameCheck()
local targets = prox.getTargets()
--Read data from sensor
   for k, v in pairs(targets) do
      if ((v.Name) == "Player") then
         targetsDetail = prox.getTargetDetails(k)
         if targetDetails ~= nil then
           playerName = targetsDetail.Username
         end
      end
   end
   if (playerName == player) then
      modem.transmit(87,54,"fuzzy_pickles")
   else
      modem.transmit(87,54,"not_player")
   end
end
while true do
   nameCheck()
   sleep(1)
end
Mikeemoo #954
Posted 23 May 2013 - 06:45 PM
A new release. OpenCCSensors 1.5.2.0

Yes, 1.5.2.0!

The previous weird version numbering was driving me mad because it made no sense at all. Version numbers will now reflect the newest version of minecraft it supports, along with an incremental revision number on the end. (so next release will be 1.5.2.1)

Changelog:

Adding turtles back into the creative tab as they're no longer added to the CC creative tab.
Fixed the sign sensor recipe

https://dl.dropboxusercontent.com/u/4295615/OpenCCSensors-1.5.2.0.jar
Mikeemoo #955
Posted 25 May 2013 - 08:13 AM
I'm sure most other mods suffer from this - but I've noticed OpenCCSensors files pop up on dodgy russian sites, with a larger file size than the actual release.

Please always make sure you download any mod from a source that you trust, so either an official thread, a well known launcher, or if you know how just compile it yourself.

cheers!
Mikeemoo #956
Posted 26 May 2013 - 04:14 PM
Neat little trick you can do with OpenCCSensors proximity blocks and TE illuminators..

http://www.youtube.com/watch?v=fMaxCa4yEoE&feature=youtu.be
energist #957
Posted 26 May 2013 - 08:18 PM
This mod looks interesting. I'm unfortunately not able to get it to work. I keep getting a "no such program" return when trying just about any command. It has no directory nor program available. I have the sensor set up adjacent to the computer with the proximity sensor installed. I would greatly appreciate some help.

Edit: I'm running a server on Beastnode, and using the latest version of tekkit.
frostymm #958
Posted 27 May 2013 - 01:55 AM
Hey just a small request from a fellow programmer, do you think you could post some more example code on the wiki? Or tell me where I can find at least what you have in the video's? This mod is pretty awesome but I'm having trouble getting started and I learn best from pulling from examples ^^' It took me half the day searching around to figure out how enough stuff worked to write my own code for searching for specific players and opening some doors while having the ability to also accept a password input alternatively (lua is… different). And now I'm stuck on figuring out how to make the sensor turtle work since it doesn't have any "side" for the sensor to wrap on. I'd just like to see some work that's already been done so I can pull from it what I need, I'd greatly appreciate the help!
Lyqyd #959
Posted 27 May 2013 - 03:04 AM
More example code would be valuable; it's true. If you can provide some simple suggestions for example code, that would be helpful. I can provide high-quality code samples, I'm just not always sure what would be most helpful.

Also, in case you didn't know about it, the ocs/programs/sensorview program can be invaluable to help determine which values you are wanting to look up. Instructions for its use are included in the first post. :)/>
TolkienLore #960
Posted 27 May 2013 - 04:21 AM
Okay, I am probably running into a stupid mistake on my part, but I just can't get this working.
Just a test script, bugs are commented in, but generally, I can see the functions; however, calling them returns nil or not the intended type.


local _DEBUG = true

os.unloadAPI("ocs/apis/sensor")
os.unloadAPI("rom/apis/invmanager")
os.loadAPI("ocs/apis/sensor")
os.loadAPI("rom/apis/invmanager")

local sensor,sorter

if _DEBUG then
  local methods
end

--Test for Inventory Manager, suffering same issue as openCCsensor.
if _DEBUG then
  print(peripheral.getType("left"))
  methods = peripheral.getMethods("left")
  for k,v in pairs(methods) do
	print(k..": "..v.."("..type(v)..")")
  end
  --Test to see if it is returning a table, returns nothing
  --print(type(peripheral.call("left","read","south",1)))
end
if peripheral.getType("left") == "InventoryManager" then
  print("Found Inventory Manager. Wrapping...")
  sorter = peripheral.wrap("left")
end

--Test for sensor.
if _DEBUG then
  print(peripheral.getType("top"))
  methods = peripheral.getMethods("top")
  for k,v in pairs(methods) do
	print(k..": "..v.."("..type(v)..")")
  end
end
if peripheral.getType("top") == "sensor"  then
  print("Found Sensor. Wrapping...")
  sensor = peripheral.wrap("top")
end

--sensor.getTargets() is returning a number instead of a table.
local targets = sensor.getTargets()
for k,v in targets do
  for j,l in pairs(sensor.getTargetDetails(v)) do
	print(l)
  end
end


I have been going at it for almost a full day and am at a loss as to what is going on.
abiz #961
Posted 27 May 2013 - 12:33 PM
I am having some problems with tank sensor. Using sensorview it indicates "No Sensor Card"
Following code prints "nil"


os.loadAPI("ocs/apis/sensor")
topSensor = sensor.wrap("top")
local targets = topSensor.getTargets()
print(textutils.serialize(targets))

Power sensor works fine.
frostymm #962
Posted 27 May 2013 - 02:32 PM
More example code would be valuable; it's true. If you can provide some simple suggestions for example code, that would be helpful. I can provide high-quality code samples, I'm just not always sure what would be most helpful.

Also, in case you didn't know about it, the ocs/programs/sensorview program can be invaluable to help determine which values you are wanting to look up. Instructions for its use are included in the first post. :)/>

I can think of a few examples that would be nice but I've only just gotten started and I'm only trying to do some basic things as they come up. The first thing that would be nice is a program for a sensor turtle to follow an entity (you) around. And then another nice example would be the radar in the wiki-video.

Also I did know about it but I didn't look too far into it, I'll have to take a closer look now that you've mentioned it since you sir seem to know what you're talking about. Though for now what would be nice is how to wrap the sensor on a sensor turtle since it's built-in rather than attached or do I need to at all?
Mikeemoo #963
Posted 27 May 2013 - 02:52 PM
I am having some problems with tank sensor. Using sensorview it indicates "No Sensor Card"
Following code prints "nil"


os.loadAPI("ocs/apis/sensor")
topSensor = sensor.wrap("top")
local targets = topSensor.getTargets()
print(textutils.serialize(targets))

Power sensor works fine.

If you're getting "No sensor card", it usually means there's a conflict with a block from a mod somewhere. I'd recommend trying it in single player without any blocks around, then add blocks until it's similar to your setup to see where it's failing
abiz #964
Posted 28 May 2013 - 07:09 AM
I am having some problems with tank sensor. Using sensorview it indicates "No Sensor Card" Following code prints "nil"
 os.loadAPI("ocs/apis/sensor") topSensor = sensor.wrap("top") local targets = topSensor.getTargets() print(textutils.serialize(targets)) 
Power sensor works fine.
If you're getting "No sensor card", it usually means there's a conflict with a block from a mod somewhere. I'd recommend trying it in single player without any blocks around, then add blocks until it's similar to your setup to see where it's failing

Yep you are correct.
Looks like I messed-up some Block IDs in Forestry at some point.
Fixed now :)/>
abiz #965
Posted 30 May 2013 - 05:48 PM
I am having some problems with tank sensor. Using sensorview it indicates "No Sensor Card" Following code prints "nil"
 os.loadAPI("ocs/apis/sensor") topSensor = sensor.wrap("top") local targets = topSensor.getTargets() print(textutils.serialize(targets)) 
Power sensor works fine.
If you're getting "No sensor card", it usually means there's a conflict with a block from a mod somewhere. I'd recommend trying it in single player without any blocks around, then add blocks until it's similar to your setup to see where it's failing

Yep you are correct.
Looks like I messed-up some Block IDs in Forestry at some point.
Fixed now :)/>

Hmm looks like I was using a Mk II card, This has stopped working now.
If there is a block conflict, is there any easier way to find the problem?
I would rather wade through log files than add a block at a time until it fails.

Abiz
Kramspill #966
Posted 31 May 2013 - 11:16 AM
Was wondering if/when you guys will update the machine sensor to work with buildcraft?
Mikeemoo #967
Posted 31 May 2013 - 12:50 PM
Was wondering if/when you guys will update the machine sensor to work with buildcraft?

Oh wow - buildcraft isn't really support! Sorry about that.. I guess it was because of the beta nature of it.

I'll take a look at it this weekend and hopefully add some support to the power and machine cards.
Kramspill #968
Posted 31 May 2013 - 01:04 PM
Thanks, I noticed it a while ago and checked your code which confirmed my suspicions :)/>
Lyqyd #969
Posted 01 June 2013 - 03:13 AM
More example code would be valuable; it's true. If you can provide some simple suggestions for example code, that would be helpful. I can provide high-quality code samples, I'm just not always sure what would be most helpful.

Also, in case you didn't know about it, the ocs/programs/sensorview program can be invaluable to help determine which values you are wanting to look up. Instructions for its use are included in the first post. :)/>

I can think of a few examples that would be nice but I've only just gotten started and I'm only trying to do some basic things as they come up. The first thing that would be nice is a program for a sensor turtle to follow an entity (you) around. And then another nice example would be the radar in the wiki-video.

Also I did know about it but I didn't look too far into it, I'll have to take a closer look now that you've mentioned it since you sir seem to know what you're talking about. Though for now what would be nice is how to wrap the sensor on a sensor turtle since it's built-in rather than attached or do I need to at all?

Just wrap the sensor by whichever side it's on, right or left. Make sure to have a card in slot 16 of the turtle. Usage is all the same aside from that.

I'll see what I can do about those code examples. They may be a bit complex to be good sample material, but I'll see how it goes.
frostymm #970
Posted 01 June 2013 - 02:28 PM
More example code would be valuable; it's true. If you can provide some simple suggestions for example code, that would be helpful. I can provide high-quality code samples, I'm just not always sure what would be most helpful.

Also, in case you didn't know about it, the ocs/programs/sensorview program can be invaluable to help determine which values you are wanting to look up. Instructions for its use are included in the first post. :)/>

I can think of a few examples that would be nice but I've only just gotten started and I'm only trying to do some basic things as they come up. The first thing that would be nice is a program for a sensor turtle to follow an entity (you) around. And then another nice example would be the radar in the wiki-video.

Also I did know about it but I didn't look too far into it, I'll have to take a closer look now that you've mentioned it since you sir seem to know what you're talking about. Though for now what would be nice is how to wrap the sensor on a sensor turtle since it's built-in rather than attached or do I need to at all?

Just wrap the sensor by whichever side it's on, right or left. Make sure to have a card in slot 16 of the turtle. Usage is all the same aside from that.

I'll see what I can do about those code examples. They may be a bit complex to be good sample material, but I'll see how it goes.

Thanks <3 you da king. Hopefully I can figure it out with my 3 years college visual and game programming education =p (Not as good as it sounds)
Regelneef #971
Posted 02 June 2013 - 08:59 AM
@mikeemoo, could you share with us the liquid level script which you showed on Youtube? THNX!!
frostymm #972
Posted 03 June 2013 - 08:10 PM
Quick question, can these sensors tell if an animal is a baby or an adult? And if so, how?
Lyqyd #973
Posted 03 June 2013 - 08:20 PM
Yes, you can:

Spoiler


IsChild should give you what you're looking for.
frostymm #974
Posted 04 June 2013 - 06:45 PM
Ah thanks, I totally forgot that was there.
tabs #975
Posted 05 June 2013 - 01:32 PM
Are there any plans to add detection for the Tinker's Construct smeltery? It would be great to be able to read exactly what is in there.
Conan1981m #976
Posted 07 June 2013 - 12:50 PM
Man, i see a lot of old scripts around and most of it dont work anymore :-(
could you maybe program a parser or something ?
I mean, read the old codes and replace code that wont work with the new format
so will spit out the actual required format ?!?

this might be hard to do but i would highly appreciate something like that.
there are a lot of codes out there, weather station for example or other stuff
and i just cant get it running or it spits out tons of information i dont know how to filter …

Im quite noobish in lua and coding, would be great if i could even run the codes that others did before ..
Lyqyd #977
Posted 07 June 2013 - 01:09 PM
If you're talking about code written for the old ccSensors mod (which is completely separate), that mod is rather old and code written for it is pretty hairy. It's also impossible to automatically convert code to/from it, due to the way its returned data is structured.
ZagKalidor #978
Posted 07 June 2013 - 06:14 PM
Hey guys,

i think the most difficult thing for us newbees, noobs, nerds or whatever - starters with lua and its world of coding, is, for OCS, just a very simple thing - the processing of the the table that the command returns. It took hours to me to get a specific data, that i wanted to process, out of this very long and nested table data. It took me hours and hours to search for a comprehensive dokumentation for OCS and had to perceive, that it defines itself by "targets" and "targetDetails". My first thought was: there's got to be more. So, the most important thought, in my opinion, is getting on with lua and its data structures, to be a master of OCS-coding, FOR NEWBEES like me. 30 Years ago i learned BASIC and now wanted to get back into coding just for fun, and was very shocked, how coding advanced in these days. Not easy to find that corners to look around and to build ladders when you can use the elevator. Processing the table-data is the only key to it all. Someone's got to start a School of Data…

With this background, i want to thank you guys for getting me back on some road to get back into the thing. I love computercraft and OCS, so thank you for that. I never thought, that It could be that thrilling to me. Some sort of funny to sit at a computer, loading a computer inside a game, and coding it. Some kind of weird, isnt it?


Getting a question on the way:

Could it be possible to scan for specific biomes inside "some" sensor? Don't know if minecraft includes such data? Would be nice to get "some kind of" direction to go to, maybe the next jungle available. Maybe you all start laughing or shit into pants but: could there be a Sattelite-like sensor that gives data about the surrounding biomes. Could be a table that gives a simple grid of biometypes. I did not ask for a googleearth-like map! Biometype is part of data of the World-Sensor-Card. Maybe it could detect adjacent biometypes.
ZagKalidor #979
Posted 08 June 2013 - 08:29 PM
Hey Nightwalkers,

reading my own post brought up some new weird idea,

somewhere i tested a script of someone that took the data of a map (crafted vanilla minecraft map) inside a chest, (hope it was that way but i think it was) and gave it back to a computercraft-monitor screen.

What if my "Sattelite-Sensor" could give a overview of the world, like Rei´s Minimap does, but with more resolution to the world, if you know what i mean. Rei`s Minimap shows only a small part of the world. What if that sensor could bring up a very larger map of the world - maybe with coloured biome types as a option.

I know that, shown on a computercraft-monitor, the pixels would have more height than width, due to the ASCI-Screen Graphic, so maybe it could be recraftet into a (vanilla-minecraft) map, that is ejected by the Sensor as a dropped item or maybe it could be printed by a computercraft printer (dont know if that could work, but you are the pros, me just noob). That way could use the minecraft-graphics without the ASCI pixel "uncubeness".

Decide yourself if this is a part of a sensor-mod or more part of a map-mod, i dont know. Maybe it could be to intense or "OFF-TOPIC" for OCS ??!!??
ZagKalidor #980
Posted 08 June 2013 - 08:42 PM
another thought,

like the gps function of the modem, 3 Sensors are build in a very high height and give ( in some kind of cooperation) a very large overview of the adjacent world. Could give a expensive touch to a exclusive function in survival mode.
Conan1981m #981
Posted 09 June 2013 - 06:01 AM
Well i understand that its really a different way of reading and packing the data from both of the mods ..

So maybe anyone can make some handler table, for splitting the table to the code we would need,
means if i want to filter
"Day" true i have to … i dont know ..
i just get a huge table .. how do i do this ?
ZagKalidor #982
Posted 09 June 2013 - 10:40 AM
You could do as follows

os.loadAPI("ocs/apis/sensor")
local prox = sensor.wrap("top")

local details2 = prox.getTargetDetails('CURRENT')
print (textutils.serialize(details2))


local dimension=textutils.serialize(details2["Dimension"])
print (("Dimension :") .. dimension)

local thunder=textutils.serialize(details2["Thundering"])
print (("Thundering :") .. thunder)

local biome=textutils.serialize(details2["Biome"])
print (("Biome :") .. biome)

local daytime=textutils.serialize(details2["Daytime"])
print (("Daytime :") .. daytime)

Thundering and Daytime will give back a boolean

Of course, this code could be made easier, but i think, its nice to understand the structure of the table.

As you see, using the sensorview programm, the target is named "CURRENT". If you print out the target.Details of ('Current'), you will receive the table with its implemented fields.
If you put the content of the field ["Daytime"] to the variable daytime, you can handle it what you like.

World Sensor has a nice and easy table, since it is not nested like, for example, a chest

the nested fieldcontent of a chestslot would look something like this:

local details1 = prox.getTargetDetails('3,1,-1') –the chest you want to spot

for slotnumber = 1, 27 do
stackcontent1=textutils.serialize(details1["Slots"][slotnumber]["Size"])
stackmax1=textutils.serialize(details1["Slots"][slotnumber]["MaxStack"])
inname1=textutils.serialize(details1["Slots"][slotnumber]["Name"])
end
print bla bla bla

This would show you all 27 Slots of a chest and its maximum Stacksize with the name of the Item inside the Slot.
Jappards #983
Posted 09 June 2013 - 10:43 AM
could add some sensor cards modules to modular powersuits power armor to your mod, so you are able to get information between your mod and modular power suits?
Mikeemoo #984
Posted 09 June 2013 - 12:25 PM
could add some sensor cards modules to modular powersuits power armor to your mod, so you are able to get information between your mod and modular power suits?

I don't really understand what you're asking for here.
Tiin57 #985
Posted 09 June 2013 - 01:04 PM
I think he means getting the energy level and heat level of a powersuit. Perhaps the modules as well.
Jappards #986
Posted 09 June 2013 - 02:44 PM
yes, and also the health, hunger, breath, if the player is sprinting, etc.
Lyqyd #987
Posted 09 June 2013 - 02:55 PM
You could do as follows

os.loadAPI("ocs/apis/sensor")
local prox = sensor.wrap("top")

local details2 = prox.getTargetDetails('CURRENT')
print (textutils.serialize(details2))


local dimension=textutils.serialize(details2["Dimension"])
print (("Dimension :") .. dimension)

local thunder=textutils.serialize(details2["Thundering"])
print (("Thundering :") .. thunder)

local biome=textutils.serialize(details2["Biome"])
print (("Biome :") .. biome)

local daytime=textutils.serialize(details2["Daytime"])
print (("Daytime :") .. daytime)

Thundering and Daytime will give back a boolean

Of course, this code could be made easier, but i think, its nice to understand the structure of the table.

As you see, using the sensorview programm, the target is named "CURRENT". If you print out the target.Details of ('Current'), you will receive the table with its implemented fields.
If you put the content of the field ["Daytime"] to the variable daytime, you can handle it what you like.

World Sensor has a nice and easy table, since it is not nested like, for example, a chest

the nested fieldcontent of a chestslot would look something like this:

local details1 = prox.getTargetDetails('3,1,-1') –the chest you want to spot

for slotnumber = 1, 27 do
stackcontent1=textutils.serialize(details1["Slots"][slotnumber]["Size"])
stackmax1=textutils.serialize(details1["Slots"][slotnumber]["MaxStack"])
inname1=textutils.serialize(details1["Slots"][slotnumber]["Name"])
end
print bla bla bla

This would show you all 27 Slots of a chest and its maximum Stacksize with the name of the Item inside the Slot.

That is some awful code. You don't need any of those textutils.serialize calls at all. What are they supposed to do?

Is the confusion about how to get data out of the tables because you don't know about sensorview, or is it because the interface isn't as well-documented as it could be?
Mikeemoo #988
Posted 09 June 2013 - 03:01 PM
yes, and also the health, hunger, breath, if the player is sprinting, etc.

I'm not sure what this has to do with modular powersuits.

Most of that information is already available.
Jappards #989
Posted 09 June 2013 - 03:18 PM
well, i want that you are able to integrate sensors into your power armor, because what if i go somewhere where there aren`t any sensors?
Mikeemoo #990
Posted 09 June 2013 - 03:21 PM
well, i want that you are able to integrate sensors into your power armor, because what if i go somewhere where there aren`t any sensors?

Sorry, what I think it is you want isn't going to happen.
ZagKalidor #991
Posted 09 June 2013 - 04:16 PM
is the confusion about how to get data out of the tables because you don't know about sensorview, or is it because the interface isn't as well-documented as it could be?



Sorry but i thought that could be a acceptable explanation from beginner to beginner, just to understand a part of it. Of course it is awful code but it was meant to be that easy. I will never get a pro but i do my own programs with your stuff and as long as they do what i want, its good for me. I dont quite understand what you mean with "you dont know about sensorview" I do and i mentioned it. Where can i find any part of documentation about it? I studied the sourcecode of Sensorview and made my own ideas out of it. You should not forget, that some beginners that had never to do with coding, cant get through such sourcecode as it should be. I think everything i read about lua and OCS is written by pros - for pros or at least semi-pros. Bloody Beginners start with it and make their own thoughts. There are people around that do not even no what a boolean is.

I'm sorry for hurting your eyes with this shitty code.

But now you'll have to show how a pro like you does it. - please.
ZagKalidor #992
Posted 09 June 2013 - 04:32 PM
No I'm sorry

shurely you dont have to, you did it enough before.

Some source code is often too pro to understand, we have do work on ourself to get through.

Sorry again, didn't want to bore you or upset or something
Lyqyd #993
Posted 09 June 2013 - 04:45 PM
Your code would have been better written like this:


os.loadAPI("ocs/apis/sensor")
local prox = sensor.wrap("top")

local details = prox.getTargetDetails('CURRENT')
for k,v in pairs(details) do
    print(tostring(k)..": "..tostring(v)
end

print (("Dimension :") .. details.Dimension)
print (("Thundering :") .. details.Thundering)
print (("Biome :") .. details.Biome)
print (("Daytime :") .. details.Daytime)

Note that you don't need textutils.serialize at all.

I didn't see mention of sensorview when I read through your post originally. I did notice your post a few posts up talking about it taking hours to determine what to index in order to get the information you desired from the table, so I was inquiring as to whether you hadn't known about sensorview, or if the interface was causing confusion. Each layer of indentation is a table nested inside the main table, so when you see something like:


Tanks>
  1>
    Amount: 0
    Capacity: 16000

That would show that you'd need to index details.Tanks[1].Amount to get the amount currently in the tank.
ZagKalidor #994
Posted 09 June 2013 - 05:02 PM
Thx Pro,

hopeConan1981m gets it like me.

I'll have to get used to this object thinking. I always try to put everthing into some kind of variable to ask for it. My old "Basic" ways. We are not on a VIC-20 these days
Raevox #995
Posted 09 June 2013 - 06:05 PM
Need a lil' bit of help; I tried following the graph example at the end of the OP, but I get this error upon running my program (using OCS v1.5.2.0):

graph:17:attempt to call nil

I am writing a program for my CRCS reactor; I want my nuker to auto-shutoff during module swaps (when the heat starts to go up). Here is my current code:

os.loadAPI("ocs/apis/sensor")
os.loadAPI("ocs/apis/graph")

local mechSen = sensor.wrap("top")
local nuker = mechSen.getTargetDetails("0,1,2")
local heatLevel = nuker.Heat
local signal = false
local monitor = peripheral.wrap("left")

function checkHeat()
  if heatLevel == 0 then
	signal = false
  else
	signal = true
  end
  return heatLevel
end

function setRsSignal()
  rs.setOutput("back", signal)
  return
end

nukerGraph = graph.new("monitor", checkHeat, "Nuker Heat Level", nil, 0, 10000)

while true do
  os.queueEvent("beep-boop")
  os.pullEvent()

  checkHeat()
  setRsSignal()
  nukerGraph:draw()
end
The error goes away if I remove/comment out "nukerGraph:draw()," but that means no graph. Any help would be greatly appreciated.
Lyqyd #996
Posted 09 June 2013 - 10:17 PM
Give this a shot:


os.loadAPI("ocs/apis/sensor")
os.loadAPI("ocs/apis/graph")

local mechSen = sensor.wrap("top")
local nuker = mechSen.getTargetDetails("0,1,2")
local heatLevel = nuker.Heat
local monitor = peripheral.wrap("left")

--this function needs to actually get the heat each time it is called, not just use the initial heat value.
function checkHeat()
	local heatLevel = mechSen.getTargetDetails("0,1,2").Heat
	if heatLevel == 0 then
		rs.setOutput("back", false)
	else
		rs.setOutput("back", true)
	end
	return heatLevel
end

--this function can be refactored away.

--removed quotes around monitor.
nukerGraph = graph.new(monitor, checkHeat, "Nuker Heat Level", nil, 0, 10000)

while true do
	os.queueEvent("beep-boop")
	os.pullEvent()

	--:draw() will call the update function you told it to use, so you will not need to call it yourself as well.
	nukerGraph:draw()
end
ZagKalidor #997
Posted 10 June 2013 - 06:05 AM
ask a pro:

is there any way to call some function while i'm in a os.pullEvent? I tried parallel.waitForAny / All but with no satisfying result…
Mikeemoo #998
Posted 10 June 2013 - 06:24 AM
ask a pro:

is there any way to call some function while i'm in a os.pullEvent? I tried parallel.waitForAny / All but with no satisfying result…


Check out the rom/programs/computer/worm game

From what I remember, it adds a timer to the script. If the event it pulls is a timer script, it adds another timer. If it's a different event type, it does something.
Calimore #999
Posted 10 June 2013 - 04:18 PM
Hi there, may I ask a quick question…

Is there a sort of easy way to add crops from different mods to be recognised by the crops sensor card?

I know you can't support every mod there is, but there's a nice little (mostly unknown?) mod for the farmer in me called "Jaffas and more" (http://jaffaswiki.tk/wiki/) which adds additional crops to the game. Is there any way to get those detected by a crop sensor card?
ZagKalidor #1000
Posted 10 June 2013 - 08:08 PM
ask a pro:

is there any way to call some function while i'm in a os.pullEvent? I tried parallel.waitForAny / All but with no satisfying result…


Check out the rom/programs/computer/worm game

From what I remember, it adds a timer to the script. If the event it pulls is a timer script, it adds another timer. If it's a different event type, it does something.

Hey, thank you very much. It really solved my problem.
MudkipTheEpic #1001
Posted 10 June 2013 - 08:28 PM
I really like this mod. +1
LateNight13 #1002
Posted 11 June 2013 - 03:13 AM
Hello, I'm fairly new at OpenCCSensors. I have a question? whenever I try to load an API like the sensor API, the computer says "file is not found". Did the directory of the API changed? Sorry if I need to tell it here, I can't post at the forums at the moment.

EDIT: Silly me O_O It seems that I need to attach a CCSensors peripheral before loading the API.
Lyqyd #1003
Posted 11 June 2013 - 10:55 AM
It's a minor distinction, but ccSensors is a different mod. You will need to attach an OpenCCSensors peripheral.
Thief^ #1004
Posted 13 June 2013 - 09:45 AM
I was trying to make a sensor net by connecting OpenCCSensors to a computer by cables. Unfortunately I can't attach a cable modem to a sensor, I'm assuming because it's not a solid block? If you could make this possible it would really help, for now I have to use computers as relays, which adds an additional 1t delay…
Mikeemoo #1005
Posted 13 June 2013 - 12:33 PM
Unfortunately a limitation of CC.

See one of my latest posts in the OpenPeripheral thread about a new block I'm adding that solves this issue.
Thief^ #1006
Posted 13 June 2013 - 05:55 PM
Thanks!
goalie1248 #1007
Posted 17 June 2013 - 08:34 AM
I may have found a bug? Unless I'm doing something wrong..

But it seems that whenever I try to use a tank sensor card (of any Mk) they work perfectly until a BC pipe/structure pipe is within its range. Seemed that the player and inv sensor cards worked just fine though regardless of pipes.
iconmaster #1008
Posted 17 June 2013 - 10:39 AM
Is there support with the Inventory Sensor to find the item ID of things in the slots? If there is, I'm not seeing it.
abiz #1009
Posted 19 June 2013 - 03:12 PM
I may have found a bug? Unless I'm doing something wrong..

But it seems that whenever I try to use a tank sensor card (of any Mk) they work perfectly until a BC pipe/structure pipe is within its range. Seemed that the player and inv sensor cards worked just fine though regardless of pipes.

I have same problem but could not find the culprit.

Confirmed, Tank sensor works fine with just a tank. Add a wooden transport pipe then sensorview indicates no-sensor card.
Mikeemoo #1010
Posted 25 June 2013 - 12:02 PM
http://www.youtube.com/watch?v=YkupfKF_-VI&amp;feature=youtu.be
Sorroko #1011
Posted 25 June 2013 - 12:10 PM
Great mod!

A little bug report, when using the glasses, passing something other than a string to setText method causes a ClassCastException in java. Maybe just ignore the call? Nothing too major but just thought I'd point it out.

Would really love to be able to get the screen width! Maybe through getUsers() we could get each users screen width?

EDIT: Whoops, just realised, yeah sorry wrong thread :P/>
Mikeemoo #1012
Posted 25 June 2013 - 12:27 PM
Great mod!

A little bug report, when using the glasses, passing something other than a string to setText method causes a ClassCastException in java. Maybe just ignore the call? Nothing too major but just thought I'd point it out.

Would really love to be able to get the screen width! Maybe through getUsers() we could get each users screen width?

I'm guessing you replied to the wrong thread ;-) but no matter! Thanks for the feedback, I'll look into that setText issue.
theoriginalbit #1013
Posted 25 June 2013 - 12:31 PM
Great mod!

A little bug report, when using the glasses, passing something other than a string to setText method causes a ClassCastException in java. Maybe just ignore the call? Nothing too major but just thought I'd point it out.

Would really love to be able to get the screen width! Maybe through getUsers() we could get each users screen width?

I'm guessing you replied to the wrong thread ;-) but no matter! Thanks for the feedback, I'll look into that setText issue.
I do agree, I think a way to get the users screen width would be nice, it would then allow us to make centralised boxes. for example, something like, getting the user and then getting their screen width is a way you could do it with a multi user system, and you already have a way to get the user :)/>

Side note: I'll work on, and finish that API for you tomorrow :)/> had a busier than expected weekend… sorry :(/>
Mikeemoo #1014
Posted 26 June 2013 - 03:26 PM
http://www.youtube.com/watch?v=8OFnGx8n728&amp;feature=youtu.be

Playing with ideas to simplify the API for OCS.

Or at least just make it clearer to users how to do stuff.

Still just ideas.

However, I've managed to find a method to remove the need for the custom lua API, which'll certainly help. Also now OCS methods wont take a full tick, so they're instantly called. which is nice!
Mikeemoo #1015
Posted 26 June 2013 - 03:31 PM
I'm also considering removing having lots of different sensor cards.

I think the sensor should have methods to query everything without the need for a card, but then I can add cards to improve the range.

So the API will look similar to this:


p.getPlayerNames()
p.getPlayerData(name)
p.getMinecartIds()
p.getMinecartData(id)
p.getDroppedItemIds()
p.getDroppedItemData(id)
p.getMobIds()
p.getMobData(id)
p.setRange(range)
p.getRange()
p.getMaxRange()

to upgrade the range you need to insert a higher tier range upgrade. I'll then introduce more levels of range upgrade and make them very expensive.
Lyqyd #1016
Posted 28 June 2013 - 11:58 PM
Wow, that's kind of a break-every-script-written sort of change. What kind of new benefits justify such a breaking change?
Mikeemoo #1017
Posted 29 June 2013 - 04:06 AM
Easier to use, but more importantly instant calls. You can execute hundreds of calls in a second without any noticeable slowdown, so no 'one call per tick'. Maybe eventually I can use it partly for some robot upgrades too :-)
GopherAtl #1018
Posted 29 June 2013 - 10:33 AM
excuse me, but are the two really related? your scheme for allowing instant calls as I understand it doesn't require changing the interface, except eliminating the need for the intermediate API that wraps the calls and potentially eats events. Lyqyd was asking the benefits of changing the names and function of the peripheral methods themselves.
Mikeemoo #1019
Posted 29 June 2013 - 11:05 AM
excuse me, but are the two really related? your scheme for allowing instant calls as I understand it doesn't require changing the interface, except eliminating the need for the intermediate API that wraps the calls and potentially eats events. Lyqyd was asking the benefits of changing the names and function of the peripheral methods themselves.


Excuse you!

Yes, they're related. The redesign to the methods allows me to index the entities java-side differently to how I do now, which means I can then access them instantly without needing to wait for ticks.
Sure I could've probably done it without changing the API, but I've got bigger plans for the system (changing the gauge so it uses OpenP core code instead of OCS code, integrating sensors with robots and some other shnizzle), so it made perfect sense to do it all.


The OCS API is something I've not been happy with for a long time. The work Lyqyd did on the lua was absolutely awesome, but I still felt the API that java exposed just wasn't very clear to beginners.
mydexterid #1020
Posted 30 June 2013 - 01:00 PM
Hey Guys,

I've just got acquainted with this great add-on (and also with Lua), so I quickly wrote some programs to be able to read and display information about liquid tanks wirelessly.
Here is a demo video (and the programs in the video description):
[media]http://www.youtube.com/watch?v=wFVr7JuDijQ[/media]

I'm still very new to Lua, so the code is very inefficient, but let me know if you have questions :)/>
Shirkit #1021
Posted 30 June 2013 - 10:56 PM
Well, as long as you document the changes you're planning, we can always re-write all the scripts. Thank you for the awsome mod, I can automate so much complex stuff with it!
matix931 #1022
Posted 05 July 2013 - 04:14 PM
Is it possible to get current stored energy in energy cell ( Thermal Expansion ) ?
I only see : DamageValue, Position, RawName, Name
Xerow #1023
Posted 10 July 2013 - 01:48 AM
Back in November it was stated that the writers were, "Working on Buildcraft quarries and other machines next."

Is this still in the works? I'd love to see a quarry sensor that could monitor such things as current quarry depth, whether or not the quarry was currently stopped, whether the quarry was finished, and perhaps even an estimated time to completion at the current rate of speed.

I know a little java, but I'm not yet comfortable enough with the syntax to offer useful assistance.

I appreciate the work you've done on the mod. Thank you.

Any updated information on the ability to monitor quarries (particularly the current level they're digging) would be greatly appreciated.
Extro #1024
Posted 10 July 2013 - 02:37 PM
I get an error when querying an IDSU or an AESU from gregTech

Wouldn't be so bad but when you store the data in a table and try and print out Capacity or Stored variables they're returned as nil >.<
EDIT: Forgot to mention this is the FTB 152wgt 0.8 pack :)/>
PixelToast #1025
Posted 10 July 2013 - 06:07 PM
thats not an error
Mikeemoo #1026
Posted 10 July 2013 - 06:15 PM
I get an error when querying an IDSU or an AESU from gregTech

Wouldn't be so bad but when you store the data in a table and try and print out Capacity or Stored variables they're returned as nil >.<
EDIT: Forgot to mention this is the FTB 152wgt 0.8 pack :)/>

The GregTech thing is a known issue, but it's not an 'issue' as such - as in, it's just the name that is incorrect. Everything else looks perfectly fine. If you're getting nil for Capacity or Stored, it looks like you're doing something else wrong, because I can see from your screen grab that they're not nil! :)/>

Either way, I'm unlikely to be posting any bug fixes for OpenCCSensors, as all of this is being merged in with OpenPeripheral* and all of these issues will become irrelevant :)/>

*subject to further discussion
Extro #1027
Posted 10 July 2013 - 06:34 PM
for i, v in pairs(targets) do
moreDetails = sensor.getTargetDetails(i)
print(textutils.serialize(moreDetails))
print("Capacity: "..v.Capacity)
print("Stored: "..v.Stored)
print("RawName: "..v.RawName)
print("Name: "..v.Name)
print("Position: "..textutils.serialize(v.Position))

I was using this code, but had to comment out the Capacity and Stored because I get this error, but everything else works fine :(/>


Either way, just like to say thanks for the awesome mods, I use them all the time and looking forward to when they're merged :)/>
Lyqyd #1028
Posted 10 July 2013 - 08:08 PM
It's not v.Capacity, it's moreDetails.Capacity.
Extro #1029
Posted 10 July 2013 - 08:20 PM
It's not v.Capacity, it's moreDetails.Capacity.
Doh, thank you very much!
FluiD96 #1030
Posted 18 July 2013 - 10:44 AM
Github have many issues, would you fix them? Can them be fixed in 1.5.2 version?
Mikeemoo #1031
Posted 18 July 2013 - 10:51 AM
Github have many issues, would you fix them? Can them be fixed in 1.5.2 version?

Unlikely they'll be fixed, OpenCCSensors is merging into OpenPeripheral for 1.6.2.
FluiD96 #1032
Posted 18 July 2013 - 05:36 PM
1.6.2 haven't much mods… 1.5.2 is favourite for now in techic mods… fix it for 1.5.2 and make sensors with same api in OpenPeripherals , that would be nice! 1.6.2 can wait right now…
Mikeemoo #1033
Posted 18 July 2013 - 06:07 PM
1.6.2 haven't much mods… 1.5.2 is favourite for now in techic mods… fix it for 1.5.2 and make sensors with same api in OpenPeripherals , that would be nice! 1.6.2 can wait right now…

No, 1.6.2 can't wait right now. If everyone has that attitude we'll never move on to newer versions of minecraft.

All mods should be looking to upgrade to 1.6.2 and only release new features into 1.6.2 versions now. This is how progress happens.
FluiD96 #1034
Posted 18 July 2013 - 07:27 PM
Do u rly think that Gregtech and redlogic upgradings to 1.6.2? We can die by natural reasons before them update…. =( Or MineFactory Reloaded…
That rly need to be fixed : Gauge and MFR universal power
Lyqyd #1035
Posted 18 July 2013 - 08:26 PM
No. You are not entitled to fixes compatible with old versions of minecraft. All forward progress should be done on the latest available version of Minecraft, regardless of what other modders do or do not do.
immibis #1036
Posted 18 July 2013 - 09:01 PM
Aren't GregTech and RedLogic already updated?
KaoS #1037
Posted 19 July 2013 - 09:24 AM
please update the topic description with the correct MC version. I was very confused for a minute
Mikeemoo #1038
Posted 19 July 2013 - 12:50 PM
please update the topic description with the correct MC version. I was very confused for a minute

I think you still are?
KaoS #1039
Posted 19 July 2013 - 12:59 PM
hahaha. As far as I can see most of the discussions here are complaining that OP is on MC 1.6 and asking you to revert but the thread's topic says it is still on 1.5.2
Mikeemoo #1040
Posted 19 July 2013 - 05:40 PM
hahaha. As far as I can see most of the discussions here are complaining that OP is on MC 1.6 and asking you to revert but the thread's topic says it is still on 1.5.2

Well this is the OpenCCSensors thread… :)/>


The current official OpenPeripheral release is for 1.5.2 still, 1.6.2 version is in beta.
KaoS #1041
Posted 19 July 2013 - 07:46 PM
yeah you are right. I was still confused :D/> no way I'm taking those pain meds though
TorakTu #1042
Posted 25 July 2013 - 12:01 PM
hahaha. As far as I can see most of the discussions here are complaining that OP is on MC 1.6 and asking you to revert but the thread's topic says it is still on 1.5.2

Well this is the OpenCCSensors thread… :)/>


The current official OpenPeripheral release is for 1.5.2 still, 1.6.2 version is in beta.

Speaking of.. I came here for the 1.6.2 update of CCensors for CC 1.55. Am I looking in the wrong spot ?
Mikeemoo #1043
Posted 25 July 2013 - 12:55 PM
hahaha. As far as I can see most of the discussions here are complaining that OP is on MC 1.6 and asking you to revert but the thread's topic says it is still on 1.5.2

Well this is the OpenCCSensors thread… :)/>


The current official OpenPeripheral release is for 1.5.2 still, 1.6.2 version is in beta.

Speaking of.. I came here for the 1.6.2 update of CCensors for CC 1.55. Am I looking in the wrong spot ?


There isn't going to be one. See OpenPeripheral.
TorakTu #1044
Posted 25 July 2013 - 03:16 PM
hahaha. As far as I can see most of the discussions here are complaining that OP is on MC 1.6 and asking you to revert but the thread's topic says it is still on 1.5.2

Well this is the OpenCCSensors thread… :)/>


The current official OpenPeripheral release is for 1.5.2 still, 1.6.2 version is in beta.

Speaking of.. I came here for the 1.6.2 update of CCensors for CC 1.55. Am I looking in the wrong spot ?


There isn't going to be one. See OpenPeripheral.

I would, but when I do a search for OpenPeripheral, it takes me right back to this page. Can you show me a link ?

EDIT UPDATE : Ok never mind, found it. Apparently the search on this forum doesn't work very well. -__-

http://www.computercraft.info/forums2/index.php?/topic/13063-mc-152-cc-153-openperipheral/
Roxasora929 #1045
Posted 25 July 2013 - 06:07 PM
Hello Lua Maniac, I post this reply to tell you me &amp; my friends do a modpack with OpenCCSensors in it, we're a very little french communauty, and we have a server with 69 mods (more will arrive later).

Tell me if you want more informations about this modpack !

Roxasora929

PS : I'm french and I have only 14 years old, so my english is not very nice ^^

Good luck for further ;)/>
Mikeemoo #1046
Posted 25 July 2013 - 08:15 PM
Hello Lua Maniac, I post this reply to tell you me &amp; my friends do a modpack with OpenCCSensors in it, we're a very little french communauty, and we have a server with 69 mods (more will arrive later).

Tell me if you want more informations about this modpack !

Roxasora929

PS : I'm french and I have only 14 years old, so my english is not very nice ^^

Good luck for further ;)/>

You're welcome to add OpenCCSensors to any mod pack.
Jyzarc #1047
Posted 30 July 2013 - 07:38 PM
hahaha. As far as I can see most of the discussions here are complaining that OP is on MC 1.6 and asking you to revert but the thread's topic says it is still on 1.5.2

Well this is the OpenCCSensors thread… :)/>


The current official OpenPeripheral release is for 1.5.2 still, 1.6.2 version is in beta.

Speaking of.. I came here for the 1.6.2 update of CCensors for CC 1.55. Am I looking in the wrong spot ?


There isn't going to be one. See OpenPeripheral.

I havent used either open peripheral or cc sensors much, but does open peripheral replace all the functionality of cc sensors?

And when you say "merge" does that just mean the mods will be packaged together? will worlds with open cc sensors be compatible?
Mikeemoo #1048
Posted 31 July 2013 - 05:25 AM
They wont be compatible, no. But this is 1.6.2, so it's unlikely your worlds will be compatible anyway.

The sensor block is now inside openperipheral, with a different internal ID.
immibis #1049
Posted 02 August 2013 - 01:34 AM
Apart from fluids what is incompatible about 1.6.2?
Mikeemoo #1050
Posted 02 August 2013 - 04:08 AM
Apart from fluids what is incompatible about 1.6.2?

… it's discontinued…
LEOcab #1051
Posted 02 August 2013 - 03:55 PM
Is there an API documentation? Specifically, I want to know what data fields are accessible with each item that getTargets() returns from a sensor. I know there's Name and Position, but what else?

I'm playing 1.4.7 so I don't mind that this is discontinued.

EDIT: Oops, forgot what's what pairs() is for. Derp. Anyways, apparently there's only Name, Position, and RawName. Where exactly is my player name? Sensorview is able to tell my name, but all I get with my own program is Name=Player and RawName=iq.
Aragon0 #1052
Posted 03 August 2013 - 02:28 AM
If it's been merged with openperipherals, where is the proximity and crops sensor? I really liked these.
Lyqyd #1053
Posted 03 August 2013 - 02:47 AM
Is there an API documentation? Specifically, I want to know what data fields are accessible with each item that getTargets() returns from a sensor. I know there's Name and Position, but what else?

I'm playing 1.4.7 so I don't mind that this is discontinued.

EDIT: Oops, forgot what's what pairs() is for. Derp. Anyways, apparently there's only Name, Position, and RawName. Where exactly is my player name? Sensorview is able to tell my name, but all I get with my own program is Name=Player and RawName=iq.

Use the key for the entry you're interested in and pass it to the getTargetDetails method. It will return a table containing the information you see in sensorview.
mydexterid #1054
Posted 04 August 2013 - 04:59 AM
So if OpenCCSensors is integrated into OpenPeripheral, then I don't understand how can you check liquids in tanks using wireless modems.
In OpenCCSensors you could place just one sensor, and it could sense a lot of things around it, in OpenPeripherals the only way I can imagine to use wireless modems is placing a computer next to every tank. (because there's no sensor block anymore).
Is this the way it supposed to be?
Kye_Duo #1055
Posted 04 August 2013 - 08:18 AM
So if OpenCCSensors is integrated into OpenPeripheral, then I don't understand how can you check liquids in tanks using wireless modems.
In OpenCCSensors you could place just one sensor, and it could sense a lot of things around it, in OpenPeripherals the only way I can imagine to use wireless modems is placing a computer next to every tank. (because there's no sensor block anymore).
Is this the way it supposed to be?
no, the sensor is getting changed in openperiph, it will be a single block that can read everything with range increasing cards instead of function cards.
mydexterid #1056
Posted 04 August 2013 - 10:39 AM
no, the sensor is getting changed in openperiph, it will be a single block that can read everything with range increasing cards instead of function cards.

Ohh.. so it's not ready yet. I thought it has all the functionality by now.
I guess I just wait then, thanks.
Jyzarc #1057
Posted 07 August 2013 - 08:55 PM
They wont be compatible, no. But this is 1.6.2, so it's unlikely your worlds will be compatible anyway.

The sensor block is now inside openperipheral, with a different internal ID.

I have tested (with the mods that have been updated) and so far everything mostly compatible, if the switch is done right
whiteknightz28 #1058
Posted 18 August 2013 - 09:09 PM
Is there a dev version for 1.6.2 yet and if so where can I dl it?
Kye_Duo #1059
Posted 19 August 2013 - 08:54 AM
Is there a dev version for 1.6.2 yet and if so where can I dl it?
it is merging with openperiph!
theoriginalbit #1060
Posted 19 August 2013 - 11:57 AM
-snip-

again I posted in the wrong one….. I need to sleep before posting…
gigagames #1061
Posted 13 September 2013 - 03:05 PM
Will it became an update ?
electrodude512 #1062
Posted 13 September 2013 - 04:46 PM
Will it became an update ?

OpenCCSensors was merged into OpenPeripheral. It's only a beta now but you can use the betas.
tacodrake95 #1063
Posted 18 September 2013 - 07:52 PM
is there any way to retrieve the player's current location / orientation? I want to couple this with the terminal glasses so i can have information panels overlay machines when i get within a certain distance.
Lyqyd #1064
Posted 18 September 2013 - 08:05 PM
Yep! The proximity sensor should return both x/y/z coordinates (probably relative to the sensor, not absolute coordinates) and yaw/pitch angles. I'm not sure if the angles (if present) will be in radians or degrees.
tacodrake95 #1065
Posted 19 September 2013 - 09:58 PM
Is the pitch and yaw a property of getTargetDetails? if not, how do I retrieve that information? I've done several google searches and I've come up empty.

EDIT: nevermind, I had a look at the source code and figured it out.
GammaPaladin #1066
Posted 04 October 2013 - 01:28 PM
One question… I was messing around with this a bit in Eclipse, and I'm not entirely clear on whether it's possible to implement new sensor cards using just the API classes, or if there's no real way to make child mods and you pretty much just have to fork the mod.
blockly #1067
Posted 10 October 2013 - 12:29 PM
Sorry for the noob question, but I'm trying to get started with OpenPeripheral and am having trouble. I'm using MC 1.6.4 with Forge 9.11.1.923 with mods ComputerCraft 1.5.6 and OpenPeripheral 0.2.1. In Creative Mode, I placed a sensor next to a computer and successfully connected to it with:
sensor = peripheral.wrap("left")

Through listAllMethods(), I found the method sonicScan(), which I'm able to call:
scan = sensor.sonicScan()
This saves a table of tables. How do I interpret the results?

Thanks.


UPDATE: I found the answer to my question. Each subtable has a relative x-coordinate, y-coordinate, z-coordinate, and type (UNKNOWN, SOLID, etc.).
Edited on 10 October 2013 - 01:57 PM
sean222 #1068
Posted 10 October 2013 - 01:14 PM
Will be update for minecraft 1.6.2? Or is included in Open Peripheral? Because i can't find items in open peripheral from opnenCCsensors.
electrodude512 #1069
Posted 10 October 2013 - 06:02 PM
Will be update for minecraft 1.6.2? Or is included in Open Peripheral? Because i can't find items in open peripheral from opnenCCsensors.
This was merged into OpenPeripheral as of 1.6.2.
theoriginalbit #1070
Posted 10 October 2013 - 07:50 PM
Will be update for minecraft 1.6.2? Or is included in Open Peripheral? Because i can't find items in open peripheral from opnenCCsensors.
As electrodude512 stated it was merged into OpenP as of 1.6.2, it is under the name of "sensor", doesn't do any of the inventory functions as these can all be done via peripheral wrapping of the inventories now.
Also on these forums we appreciate that if you have a question, only post it once; no mater how many times you post it you'll get an answer, and it wont be any quicker because you've posted multiple times. Actually quite a few people are less inclined to help if they see multiple times of the question being asked.
sean222 #1071
Posted 11 October 2013 - 10:00 AM
I know. I had two threads open and when i wrote to one of these it write to another one. Strange issue. But ,what command/s i must use to get an id of item in inventory? When I try getStackInSlot ,it print dynamic number like 2f54bf8. I tried find.string too ,but this is by the name of an item. And I need ID.
Thief^ #1072
Posted 11 October 2013 - 10:16 AM
I know. I had two threads open and when i wrote to one of these it write to another one. Strange issue. But ,what command/s i must use to get an id of item in inventory? When I try getStackInSlot ,it print dynamic number like 2f54bf8. I tried find.string too ,but this is by the name of an item. And I need ID.
That's a table.
If you look at the docs for getStackInSlot() : http://www.openperipheral.info/openperipheral/documentation/vanilla/chest
…it gives you an example that prints all data in the table.
Once you know what keys you want, you can access any part of the table with code like:
local tableInfo = chest.getStackInSlot(slotNumber)
if tableInfo.id == 33 then
// it's a piston!
end
kikitehkitty #1073
Posted 01 November 2013 - 07:33 AM
New to Minecraft and ocs and just messing with Computercraft. Trying to make a little cleaner turtle to pick up dropped items like the one Mikeemoo has as an example floating around here. But totally confused by the Position coords that Dropped Item Sensors seem to report. They aren't relative to the sensor, and don't seem to be absolute.

So I drop an Item at 74, 50, 280 open up sensorview and it tells me the sensor reports it as being at -26, -2, 203
when the sensor itself is positioned at 77, 50, 281

that can't be right can it?
Link17 #1074
Posted 01 December 2013 - 05:03 PM
Hey everyone,

sorry for my mediocre english and for having such a noob question :)/>
First of all, I'm using tekkit, so MC ver is 1.5.2, CC ver 1.53, OpenCCSensors 1.5.2.0 and OpenPeripheral 0.1.9

Basically, I just want to use some sensors (to learn how this whole thing is working, I decided to start with prox sensors).

I tried to use the example code from the OpenCCSensors-wiki-page


os.loadAPI("osc/apis/sensor")
local prox = sensor.wrap("left")
print (textutils.serialize(prox.getTargets()))
(advanced computer with a sensor to the left, prox mk I sensor card)

I took me like 2 hours to get this sensor API loaded (because of file not found), I ended up with adding the sensor API to the ComputerCraft zip file (in lua/rom/apis/), and loading it by os.loadAPI("rom/apis/sensor"), that seems to be working.(?)
At least the "File not found"-Error didn't happen again, changing to an error because the API is already loaded, so I unloaded it and then I loaded it again (os.unloadAPI/os.loadAPI).
Then I struggled with "attempt to index ? (a nil value)". Obviously, the API wasn't loaded right, but after restarting my PC this error didn't occur again. Also it seems that I don't have to load the API anymore? If I don' load it, I get no nil attempt and if I load it, I don't get that API is already loaded error, kinda strange…

Anyways, now, I have a "Cannot serialize tables with recursive entries"-error. To understand what's happening, I've added 2 lines of code to print out the table before serializing it.


local targ = prox.getTargets()
print (targ)

It seems to throw out random values, if I run the code like a few times in a few seconds, thers always a new number, and I can't believe the Targets are moving so fast.

So, this is the Code I'm using

os.loadAPI("rom/apis/sensor")
local prox = sensor.wrap("left")
local targ = prox.getTargets()
print (targ)
print (textutils.serialize(targ))

Here's what the output says
table 4f189b47 (always a other value)
textutils:148:Cannot serialize table with recursive entries

I don't really have any Idea… Do you Guys do?

Thanks a lot in advance

Link17
Lyqyd #1075
Posted 01 December 2013 - 06:17 PM
Does sensorview work? Try running ocs/programs/sensorview
Timendainum #1076
Posted 02 December 2013 - 06:17 PM
Sounds to me like there my be something wrong with your Tekkit installation. What version of Tekkit are you running?

The ocs directory should appear on every computer automatically.
Link17 #1077
Posted 03 December 2013 - 04:34 PM
Does sensorview work? Try running ocs/programs/sensorview

yeah, just works fine.

Sounds to me like there my be something wrong with your Tekkit installation. What version of Tekkit are you running?

The ocs directory should appear on every computer automatically.

ah, sry, I forgot to mention, it's Build 365, downloaded last week

well, I have that dir, but it said "file not found" anyway. I did not restart after install, so I guess it was some memory problem or what… After I restarted my PC, it worked well.
However, now I've copied the sensor api to the roms dir, it should be loaded by minecrafts/CCs startup without having to load it via os.loadAPI, or not?
Pyr0Byt3 #1078
Posted 06 December 2013 - 04:11 AM
So I was messing around with this mod's various sensors, and I noticed some weird stuff was going on with the dropped item one. After searching this thread, I found out I'm not the only one:

New to Minecraft and ocs and just messing with Computercraft. Trying to make a little cleaner turtle to pick up dropped items like the one Mikeemoo has as an example floating around here. But totally confused by the Position coords that Dropped Item Sensors seem to report. They aren't relative to the sensor, and don't seem to be absolute.

So I drop an Item at 74, 50, 280 open up sensorview and it tells me the sensor reports it as being at -26, -2, 203
when the sensor itself is positioned at 77, 50, 281

that can't be right can it?

Exactly the same thing is happening on my end. Only the x-coordinate makes any sense… Very strange. Anyone else aware of this issue?
Lyqyd #1079
Posted 06 December 2013 - 12:30 PM
I'll take a look at this at some point. If you wouldn't mind writing up an issue in the tracker on github, that would be a helpful reminder.
Lyqyd #1080
Posted 06 December 2013 - 09:37 PM
This has been updated for 1.6.4. Please report any bugs you find (I expect many with this initial release!), and add them to the issue list on Github if you can. The download link is available in the first post. Enjoy!
Calimore #1081
Posted 08 December 2013 - 12:11 PM
I seem to have a similar issue like the guys a couple of posts above me… I wanted to run example code for OpenCCsensors and get a "file not found" message when trying to load the API.
I have checked and there seems to be a file or something called "ocs" on the computercraft computers but it does not behave like a directory. I cannot cd into it and I cannot run "ocs/programs/sensorview"

I'm running:
- Minecraft 1.6.4 with Forge 9.11.1.953
- ComputerCraft 1.5.7
- OpenCCSensors 1.6.4.0
- OpenPeripheral 0.2.1-preview8 (do those two mix?)
(and to be completely honest: a motherload of other mods… :-/)
Any ideas…?
Edited on 08 December 2013 - 11:13 AM
Lyqyd #1082
Posted 08 December 2013 - 01:22 PM
Latest download I see for OpenP is 0.2.0. I can't seem to reproduce the problem with just ComputerCraft and OpenCCSensors on that version of Forge.
Calimore #1083
Posted 08 December 2013 - 01:43 PM
I just found out that this isn't working on a SMP server for me… If I start a local game it looks fine.
Still you're right… I'm wondering where I got this preview version from… :huh:/>

Anyway I'm going to give it a try! Thanks!
Edited on 08 December 2013 - 12:44 PM
Lyqyd #1084
Posted 08 December 2013 - 02:00 PM
This is working fine for me when starting a server on my local computer and connecting to it. Have you ensured that the file system permissions for the server are correct?
Calimore #1085
Posted 09 December 2013 - 01:06 PM
Hmmm…. this is really a strange issue.

It works for me also when running a server on my windows machine and connecting with my modded client. Nevertheless on my linux server it's trouble…

I made sure that filesystem permissions are ok (that was actually the first thing I thought might be the issue) and even removing OpenPeripherals AND creating a new world did not do the trick :blink:/>


EDIT: I just copied the working server directory from my windows machine to the linux box 1:1 and the issue remains… Working without problem on my windows machine, cannot access ocs directory on the linux box. Might this be some java version hickup or something?

EDIT2: Java version seems to be the same on windows and the linux box:

Windows:

java version "1.7.0_45"
Java(TM) SE Runtime Environment (build 1.7.0_45-b18)
Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode)

Linux Box:

java version "1.7.0_45"
Java(TM) SE Runtime Environment (build 1.7.0_45-b18)
Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode)

EDIT3:
Been playing around some more… Issue is also reproducable for me with
- Minecraft 1.6.4 with Forge 9.11.1.953
- ComputerCraft 1.5.7
- OpenCCSensors 1.6.4.0
and no other mods… Same behaviour as before… Running a server on windows is ok, running the same server on Linux (CentOS 6.3) I cannot access OCS APIs or programs…

EDIT4: Rebooted the whole machine (like suggested in a previous post - who needs 300 days uptime anyway) to no avail…

Can anyone reproduce this? :unsure:/>
Edited on 09 December 2013 - 04:58 PM
Chloe #1086
Posted 09 December 2013 - 09:20 PM
I am having the same problem as everyone else with having anything work.

When I place a sensor next to a computer (either type) it will show in the root director when I type "dir" it will show ROM and OCS, but I can not open OCS or Launch it like a file, nothing. I have also looked through everything for Sensorview and it is simply not there in the and of the sub folders of Rom, Programs, APIS, nothing… looked through everything. I don.t think your Mod is loading the correct files into Computercraft computers.

I'm running a MAC Pro Tower 10G ram
Minecraft 1.6.4
Forge 9.11.1.953
Computercraft 1.58 (Yes I said 1.58)
OpenCCSensors 1.5.2.0
and I am using Apple's Default Java version 6

I do not have any other mods loaded, and this was a clean install.

Can you please push an update?

Thx!
Lyqyd #1087
Posted 09 December 2013 - 09:39 PM
Give this hotfix a shot, let me know if it still has the same issue. Also, are you seeing an OCSLua folder appear in your mods folder with the first 1.6.4 build? If not, hopefully you will with the hotfix build.
Chloe #1088
Posted 09 December 2013 - 10:24 PM
That HOTFIX did the trick! I can now set a Sensor next to a computer (either type) and I type "dir" and I see ROM and OCS. I type in CD OCS and I can then type in CD OCS PROGRAMS and I can now see the Sensorview programs.

Thank you for fixing this so quick!

BTW, I am comfused:

Which is the main program being developed now? OpenPeripheral or OpenCCSensor ?? Are they separate programs? Should I be running both?

Again I am running on a MAC Pro Tower (early 2008):
Minecraft 1.6.4
Forge 9.11.1.953
Computercraft 1.58
OpenCCSensors 1.5.2.0
Lyqyd #1089
Posted 09 December 2013 - 10:52 PM
OpenPeripheral and OpenCCSensors are separate mods. Some parts of each mod provide similar functionality, of course. OpenP adapted the sensing methodology and changed it to focus on using blocks as peripherals in wired networks rather than sensing them remotely. They should be compatible with each other without significant conflicts.
Calimore #1090
Posted 10 December 2013 - 02:03 AM
Give this hotfix a shot, let me know if it still has the same issue. Also, are you seeing an OCSLua folder appear in your mods folder with the first 1.6.4 build? If not, hopefully you will with the hotfix build.

Thank you very much… I'm gonna try this tonight and report back. Chloeprince's answer looks good though… Much appreciated! :D/>
Calimore #1091
Posted 10 December 2013 - 01:26 PM
Oh how I hate to be the bearer of bad news… The "ocs" directory seems accessable now. I can load the API and start sensorview. So thanks for your quick fix…

When running "sensorview" with a world sensorcard the server crashes though…


2013-12-10 19:29:04 [INFO] [STDERR] net.minecraft.util.ReportedException: Ticking tile entity
2013-12-10 19:29:04 [INFO] [STDERR]	 at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
2013-12-10 19:29:04 [INFO] [STDERR]	 at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:276)
2013-12-10 19:29:04 [INFO] [STDERR]	 at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
2013-12-10 19:29:04 [INFO] [STDERR]	 at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
2013-12-10 19:29:04 [INFO] [STDERR]	 at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
2013-12-10 19:29:04 [INFO] [STDERR] Caused by: java.lang.NoSuchMethodError: net.minecraft.world.World.func_72853_d()I
2013-12-10 19:29:04 [INFO] [STDERR]	 at openccsensors.common.sensor.WorldSensor.getDetails(WorldSensor.java:36)
2013-12-10 19:29:04 [INFO] [STDERR]	 at openccsensors.common.peripheral.PeripheralSensor$1.execute(PeripheralSensor.java:70)
2013-12-10 19:29:04 [INFO] [STDERR]	 at openccsensors.common.util.CallbackEventManager.process(CallbackEventManager.java:72)
2013-12-10 19:29:04 [INFO] [STDERR]	 at openccsensors.common.peripheral.PeripheralSensor.update(PeripheralSensor.java:289)
2013-12-10 19:29:04 [INFO] [STDERR]	 at openccsensors.common.tileentity.TileEntitySensor.func_70316_g(TileEntitySensor.java:45)
2013-12-10 19:29:04 [INFO] [STDERR]	 at net.minecraft.world.World.func_72939_s(World.java:2209)
2013-12-10 19:29:04 [INFO] [STDERR]	 at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)
2013-12-10 19:29:04 [INFO] [STDERR]	 at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
2013-12-10 19:29:04 [INFO] [STDERR]	 ... 4 more

As before I know that this might be due to other mods. I'll play around with it and report what I can find out…

EDIT: OK… First update. This seems to be limited only to the "world sensor card" (funny this was the first one I tried)… Other sensor cards look fine at first glance.
I will still have to setup a server which is clean of other mods though… I'll be back later but today is "Champions League" so I got to watch a football match first… :P/>

EDIT2: For me this is reproducable with a clean install also, running:

- Minecraft 1.6.4 with Forge 9.11.1.953
- ComputerCraft 1.5.8
- OpenCCSensors 1.6.4.0-hotfix

the server crashes when running "ocs/programs/sensorview" connected to a sensor with a world sensor card…
Edited on 10 December 2013 - 03:50 PM
Lyqyd #1092
Posted 10 December 2013 - 11:49 PM
Updated to 1.6.4.1. The world sensor was getting the moon phase with a function that had moved to be client-side-only. The new version fixes that issue. Check the first post for the download link.
Calimore #1093
Posted 11 December 2013 - 01:08 AM
Thanks a lot Lyqyd! I'll try tonight…
marduv #1094
Posted 12 December 2013 - 02:01 AM
I can´t seem to detect Players on the latest reales 1.6.4.1, but I can detect other entitys.
Some one else having the same issue?
Calimore #1095
Posted 12 December 2013 - 06:20 AM
I did not have time to test 1.6.4.1 yet… Will manage to give it a shot tomorrow evening at the earliest, but I'll report back.
Lyqyd #1096
Posted 14 December 2013 - 02:30 AM
I'll take a look at the failure to detect player issue this weekend, but a Forge version number would be useful.
marduv #1097
Posted 14 December 2013 - 02:47 AM
I'll take a look at the failure to detect player issue this weekend, but a Forge version number would be useful.
It's sounds great :)/>

Forge version number: 9.11.1.953 (Latest version)
gollark8 #1098
Posted 14 December 2013 - 07:25 AM
I'm using forge 9.11.1.953,and OpenCCSensors 1.6.4.0 and I can't interact with the sensors.
The GUI doesn't come up.
And it worked fine a few hours ago.
Edited on 14 December 2013 - 09:50 AM
Calimore #1099
Posted 14 December 2013 - 07:46 AM
I'm using forge 9.11.1.953,and OpenCCSensors 1.6.4.0 and I can't interact with the sensors.
The GUI doesn't come up.

I do not know very much about how these mods work and cannot give you a proper explanation but I've tested quite a bit with these versions and that never was an issue for me.

Maybe post a log file of your server/client starting up… Perhaps there's a hint in there that shows what's going on…

My suggestion would be to recreate your modded installation with the latest versions (MC 1.6.4, Forge 9.11.1.953, Computercraft 1.58 and OpenCCSensors 1.6.4.1).
Edited on 14 December 2013 - 06:51 AM
Lyqyd #1100
Posted 14 December 2013 - 12:41 PM
1.6.4.1b (found in the first post) should fix the failure to detect players issue. I will need logs and/or reproduction instructions to try to tackle the GUI not coming up.
marduv #1101
Posted 14 December 2013 - 02:36 PM
1.6.4.1b (found in the first post) should fix the failure to detect players issue. I will need logs and/or reproduction instructions to try to tackle the GUI not coming up.
That did the trick on my part, thanks a lot! :D/>

gollark8: I'm not experience any issue with the GUI, make sure that you only have 1.6.4.1b version in the mod folder.

Note: I'm running this on Minecraft 1.6.4 private server and singel player with no issues now.
gollark8 #1102
Posted 14 December 2013 - 05:06 PM
1.6.4.1b (found in the first post) should fix the failure to detect players issue. I will need logs and/or reproduction instructions to try to tackle the GUI not coming up.
That did the trick on my part, thanks a lot! :D/>/>

gollark8: I'm not experience any issue with the GUI, make sure that you only have 1.6.4.1b version in the mod folder.

Note: I'm running this on Minecraft 1.6.4 private server and singel player with no issues now.
I've said that I have 1.6.4.0.No other versions.
Otherwise forge would probably notice.
marduv #1103
Posted 14 December 2013 - 07:42 PM
I've said that I have 1.6.4.0.No other versions.
Otherwise forge would probably notice.
Sorry I did read your post to fast.

First you need to update to the latest verson of this mod, download link found in first page of this forum pos.
If you are still having an issue after updating, please post a copy of the content in file "ForgeModLoader-client.log" on www.pastebin.com and provide us with a link.
Calimore #1104
Posted 15 December 2013 - 02:30 AM
1.6.4.1b (found in the first post) should fix the failure to detect players issue. I will need logs and/or reproduction instructions to try to tackle the GUI not coming up.
That did the trick on my part, thanks a lot! :D/>

Looking good for me as well… B)/> Much appreciated!
Edited on 15 December 2013 - 01:31 AM
Xetapro12 #1105
Posted 19 December 2013 - 08:09 AM
Ehm hello can somebody help me wheen i use this code: http://pastebin.com/UG1HvuWG ITs say Attempt to call nill on line "43"
Here the ScanCode:http://pastebin.com/5tvNTApc
MasterCode:http://pastebin.com/UG1HvuWG
PS if u Mikemoo see this i trying to copy this file from direwolf20's DoorCode with Radar
-Xetapro12
https://www.mediafire.com/?hgzjf0uf2vbzle7
https://www.mediafire.com/?9qrfbp7iepngld4
https://www.mediafire.com/?9qrfbp7iepngld4
Lyqyd #1106
Posted 20 December 2013 - 10:52 AM
That doesn't look like it's meant to be used with OpenCCSensors. Maybe try the OpenPeripheral thread instead? You could always ask over in Ask a Pro too.
Chloe #1107
Posted 23 December 2013 - 12:04 AM
Could you please post some NEW and better example programs.

I am a noob. I find it helps me to have example programs, and I can find no really useful examples at all. I have dug through this thread, and after that I feel more confused.

For example, I would like to see a complete example written of how to detect the entire inventory of a crystal chest that is placed directly on top of the sensor.

The crystal chest has 12x9 rows of slots. All I want to do is know what the entire contents are and but them in a variable.

For example, if I have a crystal chest with 2000 pieces of coalcoke in the chest upon start up of the MC Game, (no matter which slots they are in the chest) I want to assign a variable of "coalcokeCount" a number of 2000 so I can use it through out my program. But I just don't know how to do that with this openccsensor mod. It seems so complicated and the documentation and examples are vague and spread out and also mixed up and confusing because open peripheral stuff is spread out through this thread too.

I have been able to finger out a lot of different programs for computercraft, but this openccsensors ian't one of them, and its not out of lack of trying - I have read countless posts in this forum, the wiki and watched youtube, and the problem is, there just isn't enough good examples that explain line by line what to do and why it does what it does per line.


Can some one help "old clueless" here, out?
CMaster #1108
Posted 27 December 2013 - 05:10 PM
Having some problems with OpenCCSensors 1.6.4.0 in SMP with Forge 9.11.1.953 (and about 70 other mods)

Computers complain that "OCS" isn't a directory when you try to navigate to it, and you (naturally) can't load the sensors API.

I see there's a slightly newer version out. Push for an update or is something else up?
Lyqyd #1109
Posted 27 December 2013 - 08:18 PM
That's been fixed, please see if you have the same issue using 1.6.4.1b.
Jguy #1110
Posted 30 December 2013 - 09:49 PM
Hm. Can't seem to get the SensorView program (or anything in OpenCCSensors) to pick up on the 'EnergySunken' or 'EnergyEmitted' from latest beta IC2. Perhaps not supported?

I have the below setup directly in my power room. I've set all of my machines to draw power so I would assume that the 'EnergySunken' in my graph would be through the roof?



No matter what, the EnergySunken does not go above 0 and I know that my machines are drawing power because the GeoThermal Generators are running like crazy. Unless I'm missing the purpose of the 'EnergySunken' value? It doesn't seem to update on machines, either (for example, tried monitoring the 'EnergySunken' value of my running Macerator and it never went above 0, either).

Running:

Minecraft 1.6.4
IndustrialCraft 2 2.0.344-experimental
ComputerCraft 1.57
OpenCCSensors 1.5.2.0

Thank you for any help you can provide me. :)/>
Lyqyd #1111
Posted 30 December 2013 - 10:25 PM
Try using OpenCCSensors 1.6.4.1b instead of 1.5.2.0.
Jguy #1112
Posted 30 December 2013 - 10:44 PM
Hm. Looking at my mods menu on the title screen of Minecraft (I play on a server not under my control) it says 'Version: 1.5.2.0 (1.6.4.1)' so it appears I am indeed using the correct version?
Lyqyd #1113
Posted 30 December 2013 - 11:27 PM
Ugh, I guess I'll have to track down the rest of the locations where version numbers are at, then. I'll try to take a look at the IC2 energy issue sometime soon.
Jguy #1114
Posted 31 December 2013 - 01:33 AM
Ugh, I guess I'll have to track down the rest of the locations where version numbers are at, then. I'll try to take a look at the IC2 energy issue sometime soon.

No problem, please by all means don't rush on my account. I have many other things I can be doing :P/>

Thank you for taking a look.
gollark8 #1115
Posted 31 December 2013 - 09:29 AM
I still can't interact with the sensors.
Right clicking just does nothing.No block placing or opening the GUI.
OpenCCSensors 1.6.4.1.
CC 1.58.
Kataiser #1116
Posted 31 December 2013 - 06:09 PM
Edit: I'm stupid; ignore this post.
Edited on 31 December 2013 - 07:15 PM
Chloe #1117
Posted 31 December 2013 - 06:54 PM
Can someone PLEASE help me.

I can not figure out how to create a code that would simply return the value of my inventory amount in a chest I have.

When I run sensor view it says my Target is:

Y = -1,
X = -2,
Z = -1

All I want to do is be able to have the sensor tell my program how many items are in the chest (Total) every times it runs a loop.

Can anyone please help me.
Thank you.
Lyqyd #1118
Posted 01 January 2014 - 12:03 AM
I still can't interact with the sensors.
Right clicking just does nothing.No block placing or opening the GUI.
OpenCCSensors 1.6.4.1.
CC 1.58.

I'd love to help, but I haven't been able to reproduce the problem. Do you have reproduction instructions, or at least a comprehensive modlist, including version numbers for Forge and all of the mods?

Can someone PLEASE help me.

I can not figure out how to create a code that would simply return the value of my inventory amount in a chest I have.

When I run sensor view it says my Target is:

Y = -1,
X = -2,
Z = -1

All I want to do is be able to have the sensor tell my program how many items are in the chest (Total) every times it runs a loop.

Can anyone please help me.
Thank you.

Total items in a chest is pretty easy. If you had looked through the topic, I'm sure you could have found a previous example. This might do what you want:


os.loadAPI("ocs/apis/sensor")
local invSens = sensor.wrap("top")
while true do
    --# reset item count
    local count = 0
    --# get target details for X, Y, Z location.
    local details = invSense.getTargetDetails("-2,-1,-1")
    --# iterate the list of slots.
    for i = 1, #details.Slots do
        if details.Slots[i].Size then
            --# add items to count
            count = count + details.Slots[i].Size
        end
    end
    --# output item count
    print(count)
    --# sleep for five seconds
    sleep(5)
end
Chloe #1119
Posted 02 January 2014 - 04:39 PM
Thank you for your help and advice. The code above is not working. I have tried taking a normal chest, placing it on top the computer and putting one Dirt in each slot of the the chest. I run sensor view and it tells me the chest is sitting at X = 0, Y = 1 and Z = -1

When I run the program, it just says…. TEST:7: ATEMPT TO INDEX NIL ? (A NIL VALUE)

I am using the code you provided and have only changed the coordinates and switch the sensor to the LEFT SIDE.

I am playing MC 1.4.7
Feed the Beast Mod Pack "Ultimate" with the following:
Computercraft 1.5
MCP v7.26a
FML v4.7.35.556
Minecraft Forge 6.6.2.534



Here is the code:



os.loadAPI("ocs/apis/sensor")
local invSens = sensor.wrap("left")
while true do
	--# reset item count
	local count = 0
	--# get target details for X, Y, Z location.
	local details = invSense.getTargetDetails("0,1,-1")
	--# iterate the list of slots.
	for i = 1, #details.Slots do
		if details.Slots[i].Size then
			--# add items to count
			count = count + details.Slots[i].Size
		end
	end
	--# output item count
	print(count)
	--# sleep for five seconds
	sleep(5)
end
Edited on 02 January 2014 - 03:41 PM
Lyqyd #1120
Posted 02 January 2014 - 04:54 PM
I accidentally used "invSens" when wrapping the sensor and "invSense" when calling .getTargetDetails. Try changing them to the same variable name.
Jguy #1121
Posted 04 January 2014 - 07:10 PM
Same version: 'Version: 1.5.2.0 (1.6.4.1)' and my Tank Sensor cards don't work.

With any of the Tank Sensor Cards, MK I, II, III, and IV and the sensorview program reports 'No Sensor card'. Buildcraft version is 4.2.1.

Tested with the following code:


os.loadAPI("ocs/apis/sensor")
local sens = sensor.wrap("right")
sensors = sens.getTargets()
print(sensors)

Which retuns blank. Not nil, not 0, it's blank.
efalder413 #1122
Posted 11 January 2014 - 01:53 PM
I'm getting a 500 error for the 1.6.4 download page.
Lyqyd #1123
Posted 11 January 2014 - 03:23 PM
Hm. Can't seem to get the SensorView program (or anything in OpenCCSensors) to pick up on the 'EnergySunken' or 'EnergyEmitted' from latest beta IC2. Perhaps not supported?

I have the below setup directly in my power room. I've set all of my machines to draw power so I would assume that the 'EnergySunken' in my graph would be through the roof?



No matter what, the EnergySunken does not go above 0 and I know that my machines are drawing power because the GeoThermal Generators are running like crazy. Unless I'm missing the purpose of the 'EnergySunken' value? It doesn't seem to update on machines, either (for example, tried monitoring the 'EnergySunken' value of my running Macerator and it never went above 0, either).

Running:

Minecraft 1.6.4
IndustrialCraft 2 2.0.344-experimental
ComputerCraft 1.57
OpenCCSensors 1.5.2.0

Thank you for any help you can provide me. :)/>

I've reproduced this. As far as I can tell, we're doing everything correctly on our end. I'll try to find out if they've changed the way the API is intended to work.

Same version: 'Version: 1.5.2.0 (1.6.4.1)' and my Tank Sensor cards don't work.

With any of the Tank Sensor Cards, MK I, II, III, and IV and the sensorview program reports 'No Sensor card'. Buildcraft version is 4.2.1.

Tested with the following code:


os.loadAPI("ocs/apis/sensor")
local sens = sensor.wrap("right")
sensors = sens.getTargets()
print(sensors)

Which retuns blank. Not nil, not 0, it's blank.

I can't reproduce this. The buildcraft tanks appear to work fine here.
Jguy #1124
Posted 11 January 2014 - 04:19 PM
…..
Same version: 'Version: 1.5.2.0 (1.6.4.1)' and my Tank Sensor cards don't work.

With any of the Tank Sensor Cards, MK I, II, III, and IV and the sensorview program reports 'No Sensor card'. Buildcraft version is 4.2.1.

Tested with the following code:


os.loadAPI("ocs/apis/sensor")
local sens = sensor.wrap("right")
sensors = sens.getTargets()
print(sensors)

Which retuns blank. Not nil, not 0, it's blank.

I can't reproduce this. The buildcraft tanks appear to work fine here.

Gah! I wonder what's going on then…I requested my server admin restart the server and look for any errors. None found.




As you can see, I have the computer and sensor with an MK I and MK IV attached right next to the computer, but the sensorview program reports no card….
ihatetn931 #1125
Posted 20 January 2014 - 10:22 PM
How would you go about detecting if an inventory slot is empty, i wanna detect if a slot is empty then have a turtle put somthing in that slot but i can't figure out a way to detect when a slot is empty, when a slot is empty it always returns nil, is there a way i can make it return 0 for when the slot is empty in a inventory.
Edited on 21 January 2014 - 08:38 PM
Jguy #1126
Posted 24 January 2014 - 09:11 AM
…..
Same version: 'Version: 1.5.2.0 (1.6.4.1)' and my Tank Sensor cards don't work.

With any of the Tank Sensor Cards, MK I, II, III, and IV and the sensorview program reports 'No Sensor card'. Buildcraft version is 4.2.1.

Tested with the following code:


os.loadAPI("ocs/apis/sensor")
local sens = sensor.wrap("right")
sensors = sens.getTargets()
print(sensors)

Which retuns blank. Not nil, not 0, it's blank.

I can't reproduce this. The buildcraft tanks appear to work fine here.

Gah! I wonder what's going on then…I requested my server admin restart the server and look for any errors. None found.




As you can see, I have the computer and sensor with an MK I and MK IV attached right next to the computer, but the sensorview program reports no card….

Tried on Singleplayer (same modpack) and there's no issue. Gotta be something wrong with his server then. Sorry for the troubles.
andyoc #1127
Posted 27 January 2014 - 02:28 PM
Okay so I have just downloaded this add-on and am struggling to find documentation or help with the inventory sensor card, I can read the contents but how about checking the contents? Explained I decided to make my own quarry using vanilla cc and immibus adventure map interface, the problem I face is I don't know how many items I have in a chest I want to be able to check the contents and place a new chest when the first chest is full. and also check the stack so when it has 64 items then move to the next slot, I have wrote this but I want to be able to do it manually because it messes up when placing an item into a slot that's previously selected..
jewelshisen #1128
Posted 28 March 2014 - 03:23 PM
Any ETA on this being updated to CC 1.6?
Lyqyd #1129
Posted 28 March 2014 - 04:45 PM
I've got a bit of a busy weekend coming up, so I may not have a chance to dig in to it. I'll see what I can do, though!
jewelshisen #1130
Posted 28 March 2014 - 05:12 PM
I've got a bit of a busy weekend coming up, so I may not have a chance to dig in to it. I'll see what I can do, though!

Thank you! Can't wait to use it!
bakagaijin #1131
Posted 01 April 2014 - 10:53 PM
Lyqyd,

What resource usage is typically normal for OpenCCSensors? I have a server that started to tank and TileEntitySensor is at the top of the pct tick list (among other things I'm trying to track down).

Can't wait for the 1.6 version - thanks for all that you do.
Lyqyd #1132
Posted 02 April 2014 - 01:39 AM
To my knowledge, the sensors should only be doing anything when a player's code requests that they do so. I'd look around for a player with a high-tier sensor card polling targets or target details far too often. Most use cases can be adequately covered by polling no more often than every half-second, or ten ticks or so. Many applications can go multiple seconds between sensor calls. I'm hoping to get into the 1.6 change this coming weekend!
Conan1981m #1133
Posted 02 April 2014 - 01:09 PM
I fear 1.6 is not as stable as it should be …
It crashes sometimes, maybe because of the requests….
Maybe any poll should include a little timeout of at least 5 ticks ?!?
KapitanWalnut #1134
Posted 04 April 2014 - 06:26 AM
How would you go about detecting if an inventory slot is empty, i wanna detect if a slot is empty then have a turtle put somthing in that slot but i can't figure out a way to detect when a slot is empty, when a slot is empty it always returns nil, is there a way i can make it return 0 for when the slot is empty in a inventory.
Response is a bit late, but for anyone else wondering the same thing:
In Lua conditional statements, nil and false are equivalent. So, you could do this:

itemInfo = inventory.getStackInSlot(slot)
if not itemInfo then
  --item in slot, do stuff
else
  --no item in slot, do stuff
end
Hope that helps :)/>
jewelshisen #1135
Posted 06 April 2014 - 11:44 AM
Hoping the update to this amazing mod comes soon!
bakagaijin #1136
Posted 07 April 2014 - 11:35 PM
To my knowledge, the sensors should only be doing anything when a player's code requests that they do so. I'd look around for a player with a high-tier sensor card polling targets or target details far too often. Most use cases can be adequately covered by polling no more often than every half-second, or ten ticks or so. Many applications can go multiple seconds between sensor calls. I'm hoping to get into the 1.6 change this coming weekend!

Ah, I think I found the culprit; thanks! Looking forward to rolling CC 1.6 in to my next pack deployment :-)
bakagaijin #1137
Posted 15 April 2014 - 05:20 PM
To my knowledge, the sensors should only be doing anything when a player's code requests that they do so. I'd look around for a player with a high-tier sensor card polling targets or target details far too often. Most use cases can be adequately covered by polling no more often than every half-second, or ten ticks or so. Many applications can go multiple seconds between sensor calls. I'm hoping to get into the 1.6 change this coming weekend!

Sorry to be a pest but any word on a update? My Java knowledge isn't sufficient enough to make the API changes to update on my own (I've tried!).

Thanks as always!
BlueEpoch #1138
Posted 15 April 2014 - 11:43 PM
I'm not here to ask for any updates. I HAVE been checking this thread every day since your post (and will gladly continue to so do), but I understand that lives exist, and that this project is a voluntary contribution to society.

So I just wanted to thank you. For the original mod, for all the work updating and expanding and documenting it for us.
This mod has and will expose a lot of kids to programming in ways that are both instructive and entertaining. You sir may have done more for computer science education than anyone in your generation.

Thank you for getting coding into the hands of so many.
ihatetn931 #1139
Posted 16 April 2014 - 07:20 PM
Has any one found a fix for

at openccsensors.common.util.RecipeUtils.addGaugeRecipe(RecipeUtils.java:83)

for cc 1.6.

I noticed this guy said he fixed it but i can't find a compiled verison and i dunno anything about java programming to compile it myself.

https://github.com/p...2/OpenCCSensors
bakagaijin #1140
Posted 16 April 2014 - 07:45 PM
Has any one found a fix for

at openccsensors.common.util.RecipeUtils.addGaugeRecipe(RecipeUtils.java:83)

for cc 1.6.

I noticed this guy said he fixed it but i can't find a compiled verison and i dunno anything about java programming to compile it myself.

https://github.com/p...2/OpenCCSensors

Planetguy'32s pull fixes the CC1.6 crash but someone will need to update the actual APIs as well (I got reasonably close but there are some new methods/changes and such that I'm not sure how to handle). One of the devs (Lyqyd or Cloudy) that are better versed will need to update it unless someone forks a new branch.

I'm not here to ask for any updates. I HAVE been checking this thread every day since your post (and will gladly continue to so do), but I understand that lives exist, and that this project is a voluntary contribution to society.

So I just wanted to thank you. For the original mod, for all the work updating and expanding and documenting it for us.
This mod has and will expose a lot of kids to programming in ways that are both instructive and entertaining. You sir may have done more for computer science education than anyone in your generation.

Thank you for getting coding into the hands of so many.

Well said and echoed; again, not trying to be a pest - it's just that this mod along with CC extend some features that make Minecraft worth playing again.
ihatetn931 #1141
Posted 16 April 2014 - 07:49 PM
Darn, i don't wanna downgrade to cc 1.5 i like cc 1.6 features to much. Guess i'll play the waiting game and wait for someone to fix this for cc 1.6
Lyqyd #1142
Posted 16 April 2014 - 07:52 PM
I'm currently in the middle of moving house, so my free time is limited. As soon as I have time to sit down and work on it, I'll get this updated.
Engineer #1143
Posted 16 April 2014 - 11:14 PM
I wanted to update it just for the community out there, but I couldnt properly clone it locally because there is not mapping for the ThaumCraft API submodule.
If thats fixed, I can port it very easily for you :P/>
Lyqyd #1144
Posted 17 April 2014 - 02:12 AM
I've started the update/conversion. There are a few kinks to work out (such as the sensor block not acting as if it's a peripheral–a pretty major kink), but it builds and runs next to computercraft without complaint now. I'll slog through the rest of the issues as I have spare minutes here and there.

Engineer, what do you mean about no mapping for the TC API submodule?
Engineer #1145
Posted 17 April 2014 - 01:01 PM
Well, you simply dont have .gitmodules file, that why I cannot simply pull the repository, because my client is going to complain. Probably native git would complain too
Lyqyd #1146
Posted 18 April 2014 - 03:56 AM
There, I've fixed the submodule issue. It was never intended to be a submodule in the first place. When I had first added it in, a .git folder had hitchhiked its way in, which broke a fair few things. I deleted it, and thought that I had fixed the issue at the time, since it seemed to commit fine, but clearly, it was not fixed and had decided to pretend to be a submodule. It should be fine now.
jewelshisen #1147
Posted 18 April 2014 - 03:17 PM
Still can't wait for this to come to CC1.63 :)/> Now to just find a way to intigrate with PneumaticCraft's Cannons and have an automatic base defense system
jewelshisen #1148
Posted 22 April 2014 - 05:34 AM
Any update on this addon?
Lyqyd #1149
Posted 22 April 2014 - 06:49 AM
I just finished moving and had to switch ISPs. The new modem hasn't arrived yet, so I can't do much on this project until my computer is back online. Hard to upload code on my phone.
ihatetn931 #1150
Posted 22 April 2014 - 01:49 PM
Moving is always fun, actually it's a pain in the ass
Engineer #1151
Posted 24 April 2014 - 10:26 PM
Yesterday I made a pull request on the repository of OpenCCSensors. I have removed the compile errors in the code and organized the imports, since there were a lot of useless imports.
On a side note, dont you guys think its annoying to have all those warnings about rawtypes in your code, because I was annoyed by it and was tempted to add a @SupressWarnings on almost every method which has a rawtype or something else. But I figured you guys wouldn't appreciate it :S
jewelshisen #1152
Posted 25 April 2014 - 05:50 PM
Is this working now with CC1.63?
zacekjakub #1153
Posted 28 April 2014 - 06:12 PM
Hello guys, this is great project, thank you for that, but i would need some help, we have MC 1.4.7, CC 1.481 and if i put the mod into "mods" folder, i am not able to start the minecraft, could u tell me what do do now and what is pro right version for MC1.4.7? Is that 0.1.4c ?

Thank you very much! I really need this working.
gnif #1154
Posted 29 April 2014 - 02:16 AM
Here is the fix for CC 1.63 and a compiled version with the fix:

https://github.com/Cloudhunter/OpenCCSensors/issues/167
Lyqyd #1155
Posted 29 April 2014 - 02:17 AM
Yesterday I made a pull request on the repository of OpenCCSensors. I have removed the compile errors in the code and organized the imports, since there were a lot of useless imports.
On a side note, dont you guys think its annoying to have all those warnings about rawtypes in your code, because I was annoyed by it and was tempted to add a @SupressWarnings on almost every method which has a rawtype or something else. But I figured you guys wouldn't appreciate it :S

I've just now had time to review the pull request. Thanks for submitting! Unfortunately, in accepting gnif's submitted code, your pull request is no longer automatically mergeable. If you are willing to do so, I'd very much appreciate it if you could pull the latest version and re-commit, which shouldn't require much manual conflict resolution. If you are indeed up for it, I'd be very much obliged if you put the curly brackets you removed back in (in the if statements, my comment in the PR on github should show where some of them are). We try to include them on every if statement in the OpenCCSensors code base, even if the language doesn't strictly require them for those if statements. Thanks!

Is this working now with CC1.63?

Someone has submitted a built version in issue #167, so you might give that a shot and let us know if it works! I haven't had time to test it myself yet. :)/>

Edit: gnif ninja'd me there.
ihatetn931 #1156
Posted 29 April 2014 - 03:05 AM
Someone has submitted a built version in issue #167, so you might give that a shot and let us know if it works! I haven't had time to test it myself yet. :)/>

Edit: gnif ninja'd me there.

Will that need to be compiled to be used?
gnif #1157
Posted 29 April 2014 - 03:07 AM
Here is the fix for CC 1.63 and a compiled version with the fix:

https://github.com/C...sors/issues/167
jewelshisen #1158
Posted 30 April 2014 - 07:50 PM
So how do we get the graph API to work? I tried the example shown in the wiki but it keeps returning "attempt to index ? (a nil value)" on line 5.

I am trying to keep an eye on a railcraft steel tank.
darkmists #1159
Posted 30 April 2014 - 08:58 PM
Someone has submitted a built version in issue #167, so you might give that a shot and let us know if it works! I haven't had time to test it myself yet. :)/>
I can say it works for what i need it for
CptBlank #1160
Posted 04 May 2014 - 11:09 AM
Where is download for CC 1.6?
CubieX #1161
Posted 04 May 2014 - 02:11 PM
It says "File not found" id trying to use the sensor API.

Program with a sensor turtle:

-- load the API
os.loadAPI("ocs/apis/sensor")
-- wrap the sensor
sens = sensor.wrap("right")

Has the API path changed? I'm using 1.6.4.1b with CC 1.58
ihatetn931 #1162
Posted 04 May 2014 - 07:29 PM
Where is download for CC 1.6?

here
https://github.com/Cloudhunter/OpenCCSensors/issues/167
then scroll down
jewelshisen #1163
Posted 05 May 2014 - 04:43 AM
It says "File not found" id trying to use the sensor API.

Program with a sensor turtle:

-- load the API
os.loadAPI("ocs/apis/sensor")
-- wrap the sensor
sens = sensor.wrap("right")

Has the API path changed? I'm using 1.6.4.1b with CC 1.58

OCS 1.6.4.1b I think is made for CC1.6 not 1.58. Try upgrading your CC version. If that doesn't work then you may just have a bad download.
Lyqyd #1164
Posted 05 May 2014 - 06:52 AM
He has the right version for his version of CC. I'm not sure why it would be doing that. I'd try downloading again from the link in the original post.
CubieX #1165
Posted 05 May 2014 - 08:37 PM
I downloaded again. But no luck.
It complains on line 2:

os.loadAPI("ocs/apis/sensor")
"File not found"

And on line 5:

sens = sensor.wrap("right")
"Attempt to index nil"

The sensor turtle is made of an advanced mining turtle and the OpenCCsensor sensor block and is attached on the right side when standing behind the turtle.
An "Inventory Sensor Card Mk I" is in slot 16. (lower right slot of the grid)

Also, The folder structure to the APIs is as follows:

MinecraftFTB\TechWorld2\minecraft\mods\OCSLua\1.6.4.1\lua\apis
Is this correct??
I tried to use this path instead for loading the API:

OCSLua/1.6.4.1/lua/apis/sensor
But same error.

Maybe it's something similar to this?
Gibbo3771 #1166
Posted 06 May 2014 - 08:54 AM
Heh hope I don't sound like a total idiot but I seriously can't find the documentation for this mod at all.

I have had a look on the ComputerCraft forum and sure, it gives you the basic commands but it does not give you certain things.

For instance I was making a basic weather station to tell me the time and the forecast, it should have not required me to open up the jar and look for the code I need.

Or am I just being slow today?..
Lyqyd #1167
Posted 06 May 2014 - 06:30 PM
You might find the ocs/programs/sensorview program helpful.
Mr_Freezeex #1168
Posted 07 May 2014 - 11:51 AM
When do you will release the official version for CC 1.6 ?
Lyqyd #1169
Posted 07 May 2014 - 03:58 PM
Probably this weekend. There are a couple other things I want to work on to clean things up prior to releasing the official version. If I have time to work on them and get everything thoroughly tested, I will release whenever it is ready. I just don't expect to have time to do so until this weekend.
gustavowizard #1170
Posted 07 May 2014 - 05:39 PM
is there a way to display a nuclear reactor (ic2) temperature on a monitor without using this mod? im using CC 1.6.3. on my savegame, i guess i cant downgrade to 1.5.3 without ruin my savegame right? :(/>
Lyqyd #1171
Posted 07 May 2014 - 07:16 PM
Check out the dev build link to in an earlier post. It should be compatible.
gustavowizard #1172
Posted 08 May 2014 - 01:25 AM
Check out the dev build link to in an earlier post. It should be compatible.

you think im gonna have problems on my savegame after i change the current dev version i just got for the realease you planning to create soon?

congratz again

hey how to make this work on this new versions:

graphInstance = graph.new(mon, update, "EU Storage", nil, 0, 400000000)

im trying to make a simple bar graphic of my MFSU / MFE machines current EU storage…

thanks
Lyqyd #1173
Posted 08 May 2014 - 03:35 AM
No, your savegame should be fine when updating from the dev build to the official, once it's out.
CubieX #1174
Posted 08 May 2014 - 08:34 PM
I've still the same problem like mentioned in my last post.
The sensor block in conjunction with a computer works just fine.
But using the sensor of a sensor turtle deliveres the above mentioned errors "file not found" (on loading the API) and "attemp to index nil" (on wrapping the sensor)

If I do not connect a sensor block to a computer, it also says "file not found" and "attemp to index nil". So I guesss the program on my turtle is not recognizing the sensor.
Regardless if it's attached left or right.

BTW: The "ocs" dir does only show up on computers with a sensor attached. But not on any sensor turtle. Not crafted ones and not spawned ones with creative mode.

Can anyone help with this?
Edited on 08 May 2014 - 07:01 PM
Lyqyd #1175
Posted 08 May 2014 - 08:55 PM
I will look into the bug while I'm working on the update for CC 1.6.
Lyqyd #1176
Posted 09 May 2014 - 06:08 AM
I've pushed out the first update for CC 1.6. It's not entirely complete, but it is workable. The biggest change is that the sensor API is no longer required (a modified version is included for backwards compatibility); you can now use peripheral.wrap and peripheral.call directly. I will update the documentation to reflect this soon. Turtles and computers both work fine in this version. I've added a new magic sensor card that can look at Thaumcraft aspect containers.

As usual, if you find any bugs or problems, please don't hesitate to open an issue on the github.

I will work on the rest of the update (gauges) very soon.
CubieX #1177
Posted 10 May 2014 - 03:55 PM
Hm.
With V1.6.4.3 and CC 1.63 I can't craft sensor turtles any more. It does not recognize the recipy. (Normal turtle + sensor block)
They are only obtainable via NEI.

And it still does not recognize the attached sensor on turtles. ("Attempt to call nil" when using the sensor wrapped as peripheral.)
The "ocs" dir is still not showing up.

Only on computers it works just fine. Not having to load the API is a fine thing too.

Can someone confirm this?
Otherwise my installation is screwed up somehow. But I deleted and installed it several times now. :huh:/>
Edited on 10 May 2014 - 04:17 PM
jewelshisen #1178
Posted 10 May 2014 - 05:01 PM
Hm.
With V1.6.4.3 and CC 1.63 I can't craft sensor turtles any more. It does not recognize the recipy. (Normal turtle + sensor block)
They are only obtainable via NEI.

And it still does not recognize the attached sensor on turtles. ("Attempt to index nil" when using the sensor wrapped as peripheral.)
The "ocs" dir is still not showing up.

Only on computers it works just fine. Not having to load the API is a fine thing too.

Can someone confirm this?
Otherwise my installation is screwed up somehow. But I deleted and installed it several times now. :huh:/>

I have just tried on my VERY modded MC and crafting worked just fine. However I did find another bug. The advanced turtle with the sensor won't let me view it using sensorview. it will let me check every side of it for the sensor part except for the left (where the sensor is on the turtles). When I try to select the left side it won't go over there. It doesn't crash the game or freeze it and the normal turtle works just fine.

Edit: It does however freeze the adv. turtle itself.
Edited on 10 May 2014 - 03:02 PM
CubieX #1179
Posted 10 May 2014 - 06:17 PM
I can craft the sensor block. but not a sensor turtle.
You need a turtle and a sensor block (ID 4095) right?
The wiki lists no sensor turtle recipy yet.

EDIT: OK, it works in a completely new FTB installation.
So I guess it conflicts with one of my installed mods without giving a notice.
I'll figure this out then. Nevermind. ;)/>

EDIT2: It seems like OpenPeripherals Addons 0.1.3 was the evildoer.
After removing it, the "ocs" folder showed up on turtles and the sensor now works like expected.
Strange. But now I can do all this nifty stuff with my shiny sensor turtles. :wub:/>

And I found a small bug:
In the wiki it says that the sonic sensor MK1 should have a detection area of 3x3x3 blocks.
But it has the same range as all entity sensors (e.g. proximity) of 9x9x9 blocks.
Edited on 10 May 2014 - 05:43 PM
gustavowizard #1180
Posted 10 May 2014 - 08:13 PM
hey the tank snsorcards are not working with railcraft iron tanks on 1.6.2, downloading and testing with 1.6.3 now…

ok now on 1.6.3 when i try to put the side of the sensor on the sensorview GUI, it crashes the CC computer lol, i have to Crlt+T it, any idea how to fix it?
jewelshisen #1181
Posted 10 May 2014 - 08:58 PM
hey the tank snsorcards are not working with railcraft iron tanks on 1.6.2, downloading and testing with 1.6.3 now…

ok now on 1.6.3 when i try to put the side of the sensor on the sensorview GUI, it crashes the CC computer lol, i have to Crlt+T it, any idea how to fix it?

I used them with Railcraft Steel tanks and they work just fine.
Lyqyd #1182
Posted 10 May 2014 - 10:36 PM
OpenPeripheral is kind of an asshole of a mod, in that it replaces existing peripheral interfaces for no reason whatsoever. I'll see if I can do some loading order jiggery-pokery to get around it.

I hadn't seen the bug with crafting sensor turtle, I will look in to that. I had seen the bug with sensor use hanging the computers and had solved it in testing on my local machine. I'll see if I can reproduce the issue again. The sonic sensor is kind of the red headed step child of the sensors at this point. I'll see if I can fix it, but no promises.
gustavowizard #1183
Posted 11 May 2014 - 12:37 AM
hey the tank snsorcards are not working with railcraft iron tanks on 1.6.2, downloading and testing with 1.6.3 now…

ok now on 1.6.3 when i try to put the side of the sensor on the sensorview GUI, it crashes the CC computer lol, i have to Crlt+T it, any idea how to fix it?

I used them with Railcraft Steel tanks and they work just fine.

hum on the wiki it says iron i guess i will try with steel but i really like the iron ones, you are using Mk I,II,III or IV?
gustavowizard #1184
Posted 11 May 2014 - 02:06 AM
yeah i dont want to put OpenPeripahls i tried and it gave me some lag, i think i prefer your mod, but what is being hard to me is find info on how to do the programs, the sensor view is kinda bugged when it shows the storage of anything it shows the maximun capacity = present storage so the graph bars dont go up or down, also i cant make it work with railcraft tanks. Just wandering if there is new pastebin for that cause 90% of them are out of date and dont work anymore, i just want programs to diplay info in graph bars, but with the right maximum capacity amount, can i use the sensors to create other programs? i think i would prefer 1 specific program for each target, sensorview is not working for me :(/>
Lyqyd #1185
Posted 11 May 2014 - 02:38 AM
hey the tank snsorcards are not working with railcraft iron tanks on 1.6.2, downloading and testing with 1.6.3 now…

ok now on 1.6.3 when i try to put the side of the sensor on the sensorview GUI, it crashes the CC computer lol, i have to Crlt+T it, any idea how to fix it?

I used them with Railcraft Steel tanks and they work just fine.

hum on the wiki it says iron i guess i will try with steel but i really like the iron ones, you are using Mk I,II,III or IV?

I had RC iron tanks working in my test world. They don't implement them entirely the same way post people do, but you can get the amount and capacity values from them. I'll see if I can figure out what they want done to fetch the information about what type of fluid is in the tank.

yeah i dont want to put OpenPeripahls i tried and it gave me some lag, i think i prefer your mod, but what is being hard to me is find info on how to do the programs, the sensor view is kinda bugged when it shows the storage of anything it shows the maximun capacity = present storage so the graph bars dont go up or down, also i cant make it work with railcraft tanks. Just wandering if there is new pastebin for that cause 90% of them are out of date and dont work anymore, i just want programs to diplay info in graph bars, but with the right maximum capacity amount, can i use the sensors to create other programs? i think i would prefer 1 specific program for each target, sensorview is not working for me :(/>

Yeah, you can write your own programs using the sensors. The sensorview program is meant mainly as a utility program, just an easy way to look at the raw data in the tables. If you ran the graphing for a while and ran the thing it was monitoring up to the maximum value and down to the minimum value, it will automatically adjust the bounds as it goes along and you'd end up with correct bounds. It is definitely going to be better to write your own program using the graph API if you want graphs with correct labeling and mimimum/maximum values.
jewelshisen #1186
Posted 11 May 2014 - 05:21 AM
Yea I tried using the Adv Sensor Turtle with the Player Mk 1 and it just froze on me. Minecraft was fine but the turtle wasn't.

Also I tested the sensorview with RC Steel Tank (3x3x4 and two valves) with a Mk2 Tank sensor card and it works just fine though it does count each valve as a "tank". It does however report the correct fluid in the tank.
CubieX #1187
Posted 11 May 2014 - 05:20 PM
@Lyqyd Crafting sensor turtles is now also working since I deleted "OpenPeripheral Addons".
Until now, everything works fine, except for the two small bugs I posted on GitHub.
gustavowizard #1188
Posted 12 May 2014 - 09:34 PM
can anybody point me to good tutorials or pastebin programs links of last verions?

thanks guys
gustavowizard #1189
Posted 12 May 2014 - 10:25 PM
i tried another pastebin graph program for tanks, none work, not even sensorview is working with any tank type :(/>
Lyqyd #1190
Posted 13 May 2014 - 12:52 AM
What versions of everything are you on? Forge, MC, CC, OpenCCSensors, the mod that adds the tanks? Better yet, post up your forge client log file. They're working fine for me, so I'm not sure what's going wrong on your end.
gustavowizard #1191
Posted 13 May 2014 - 09:39 PM
What versions of everything are you on? Forge, MC, CC, OpenCCSensors, the mod that adds the tanks? Better yet, post up your forge client log file. They're working fine for me, so I'm not sure what's going wrong on your end.

the versions:

MC 1.6.4.
Forge 9.11.1.965
ComputerCraft 1.6.3.
OpenCCSensors-1.6.4.3

Tanks:
Railcraft_1.6.4-8.4.0.0 (Iron Tank - my tank is 3x3x4)
buildcraft-A-1.6.4-4.2.2 (regular Tank)

the BC tank is not working too, i forgot to ask if it suports the Tank from Mariculture too

i have this log files on the game folder:

ForgeModLoader-client-0
ForgeModLoader-client-0.log
ForgeModLoader-client-1
ForgeModLoader-client-2

witch one should i post?

Thank you again man
gustavowizard #1192
Posted 13 May 2014 - 11:10 PM
for some reason i tried again now the Sensorview with the card and now it works! its very strange since i aint change nothing from yesterday to today lol well,
now im trying to figger why the sensorview show the graph bars moving when i put a battery on the MFSU but it do not move when i plug the MSFU to my nuclear reactor - it shows the power coming in, but the graph bar dont move

PS- its only working with buildcraft regular tanks, still not working on the railcraft tanks..
gustavowizard #1193
Posted 14 May 2014 - 05:11 AM
how would be a program using a sensor and cards to just show the tank amount for example? i will try to code it here to test the tanks again
gustavowizard #1194
Posted 14 May 2014 - 05:19 AM
this is the code in trying to use, it gives errors on line 17 and sometimes 23:
  • os.loadAPI("ocs/apis/graph")
  • os.loadAPI("ocs/apis/sensor")
  • target = peripheral.wrap("left")
  • CCsensor = sensor.wrap("top")
  • position = "-2,-1,0"
  • term.clear()
  • function update()
  • local tab = sensor.call("top", "getTargetDetails", position)
  • return tab.Stored
  • end
  • newGraph = graph.new(target, update, "EU", nil, 0, CCsensor.getTargetDetails(position).Capacity, true)
  • while true do
  • newGraph:draw()
  • sleep(1)
  • end
Lyqyd #1195
Posted 14 May 2014 - 06:26 AM
That code only has 15 lines. What are the errors, exactly?
gustavowizard #1196
Posted 14 May 2014 - 01:59 PM
That code only has 15 lines. What are the errors, exactly?

ops sorry its not the line i guess, it says this:

test:17: attempt to index ? (a nil value)

its from here http://pastebin.com/BHUKhURG

oh cool i fix it! yet i dont understand how lol

what this line means?
newGraph = graph.new(target, update, "EU", nil, 0, CCsensor.getTargetDetails(position).Capacity, true)
how i replace the graph color? i tried to replace on nil but its still red

thank you

also what must i change to make it work on a buildcraft tank? im trying to use 'Amount" instead of 'Stored" on returnTab. line but its not working, it gives me the 'attemp to compare nil with number" error

let me post it better:

–Creates a line graph of power storage device @ position with monitor on left and radar sensor thing on top. Use industrialcraft2 sensor card.

os.loadAPI("ocs/apis/graph")
os.loadAPI("ocs/apis/sensor")

target = peripheral.wrap("left")
CCsensor = sensor.wrap("top")
position = "-2,-1,0"

term.clear()

function update()
local tab = sensor.call("top", "getTargetDetails", position)
return tab.Stored <—- i change for Heat is works Ok for nuclear reactor, i change for 'Amount' it dont work on BC tanks
end

newGraph = graph.new(target, update, "EU", nil, 0, CCsensor.getTargetDetails(position).Capacity, true) <—- i changed 'capacity' for MaxHeat it works ok for Nuclear Reactor, i change for 'Capacity" back for BC tanks

while true do
newGraph:draw()
sleep(1)
end

so this works ok for IC2 stuff (i test OK for MFSU and Nuclear Reactor), but i try to make it for BC tanks not sucess
gustavowizard #1197
Posted 15 May 2014 - 12:51 AM
im trying to make this one working too, i got no errors, but nothing appear on the monitor:

its 2 programs to send tank information to 1 monitor

–[[
send_tank_info v1.0 for OpenCCSensors 0.1.4c
Copyright (C) 2013 DEXTER

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
–]]

– Position of your modem
modem_position = "left"

– Position of your sensor
sensor_position = "right"

– The modem channel to send sensor data on
– This has to be the same channel you set in the display_tanks program
modem_channel = 3

– Time (in seconds) when new sensor data will be sent to the display
sleep_timeout = 0.5

– The positions of your tanks
– This is relative to your sensor. Coordinates are: X, Y, Z
tanks={
"0,0,-1",
"-1,0,0",
"-1,0,-1",
"1,0,-1",
"1,0,0",
"1,0,1"
}

————————————–
– DO NOT MODIFY ANYTHING FROM HERE –
————————————–

os.loadAPI("ocs/apis/sensor")

sens = sensor.wrap(sensor_position)
modem = peripheral.wrap(modem_position)

while true do
local data_table={}
for i, v in ipairs(tanks) do
target_details = sens.getTargetDetails(v)

table.insert(data_table, target_details)
end
local send_data={id=os.getComputerID(), data=data_table}

serialized_data = textutils.serialize(send_data)

modem.transmit(modem_channel,modem_channel,serialized_data)

sleep(sleep_timeout)
end






–[[
display_tanks v1.0 for OpenCCSensors 0.1.4c
Copyright (C) 2013 DEXTER

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
–]]

– Position of your modem
modem_position = "left"

– Position of your monitor
monitor_position = "top"

– The text scale of your monitor (between 0.5 and 5)
monitor_scale = 1

– The modem channel to receive sensor data
– This has to be the same channel you set in send_tank_info program
modem_channel = 3

– Whether to show or not the percentage in numberic form above the graphs
– Note: This will only work if there is enough horizontal space to write the numbers
– So if the graphs width is less than 4 characters you won't see the numbers
– even if you set this to true
show_percentage = true

– The colors you want to see your liquids in
– You can add more liquids, or change the colors here
tank_colors={
{name="Lava", color=colors.red},
{name="Water", color=colors.blue},
{name="Biofuel", color=colors.orange},
{name="item.mobessenceitem", color=colors.green},
{name="Creosote Oil", color=colors.brown},
{name="Fuel", color=colors.yellow},
{name="Oil", color=colors.gray},
{name="Biomass", color=colors.green},
{name="Sludge", color=colors.blue},
{name="Sewage", color=colors.brown},
{name="Liquid DNA", color=colors.pink},
{name="Honey", color=colors.yellow},
{name="Fruit Juice", color=colors.lime},
{name="Milk", color=colors.white},
{name="Seed Oil", color=colors.yellow},
{name="Ethanol", color=colors.orange},
{name="Pink Slime", color=colors.pink},
{name="Molten Iron", color=colors.red},
{name="Molten Gold", color=colors.yellow},
{name="Molten Ardite", color=colors.brown},
{name="Molten Copper", color=colors.orange},
{name="Molten Bronze", color=colors.brown},
{name="Molten Aluminum Brass", color=colors.yellow},
{name="Molten Manyullyn", color=colors.purple},
{name="Molten Alumite", color=colors.pink},
{name="Molten Obsidian", color=colors.purple},
}


—————————————–
– DO NOT MODIFY ANYTHING FROM HERE ON –
—————————————–
modem = peripheral.wrap(modem_position)
monitor = peripheral.wrap(monitor_position)

monitor.setTextScale(monitor_scale)
modem.open(modem_channel)

unique_tank_hash = {}

function tableLength(T)
local count = 0
for _ in pairs(T) do
count = count + 1
end
return count
end

function getColor(data)
for _, v in pairs(tank_colors) do
if (v.name == data.Name) or
(v.name == data.RawName) then
return v.color
end
end
return colors.white
end

function drawGraph()
local graph_width=0
local tanks_num = tableLength(unique_tank_hash)
local percentage_line = 0

if tanks_num == 0 then
return
end

while graph_width <= 0 do
graph_width = math.floor((width-tanks_num+1) / tanks_num)
tanks_num = tanks_num - 1
end
tanks_num = tanks_num + 1

if (show_percentage) and
(graph_width > 4) then
percentage_line = 1
end

local count=0
for k, v in pairs(unique_tank_hash) do
local x = (count * graph_width) + 1 + count
local x_end = x + graph_width -1
percent = v.Amount / v.Capacity
percentage = (height-percentage_line) * percent

y = (height-percentage_line) - math.floor(percentage + 0.5) + percentage_line

if percentage_line == 1 then
local round_percent = math.floor((percent*100) + 0.5)
local text = round_percent.."%"
local x_pos = x + math.floor((graph_width-string.len(text))/2)
monitor.setCursorPos(x_pos,1)
monitor.setBackgroundColor(colors.black)
monitor.setTextColor(colors.white)

monitor.write(text)
end

for i=1+percentage_line,height do
for j=x,x_end do
local c = colors.black
if i > y then
c = getColor(v)
end
monitor.setBackgroundColor©
monitor.setCursorPos(j, i)
monitor.write(" ")
end
end

count = count + 1
if count >= tanks_num then
return
end
end
end

function removeTanks(temp_tank_hash, sensor_id)
local deletables = {}
local temp_tank_hash_empty = false
if not next(temp_tank_hash) then
temp_tank_hash_empty = true
end

for k, v in pairs(unique_tank_hash) do
local other_hash = textutils.unserialize(k)
if other_hash[1] == sensor_id then
if temp_tank_hash_empty then
deletables[k] = k
else
local found = false
for i, j in pairs(temp_tank_hash) do
if k == i then
found = true
break
end
end
if not found then
deletables[k] = k
end
end
end
end
for k, v in pairs(deletables) do
unique_tank_hash[k] = nil
end
end

while true do
local event, modemSide, senderChannel,
replyChannel, message, senderDistance = os.pullEvent("modem_message")
unser_message = textutils.unserialize(message)

sensor_id = unser_message.id
sensor_data = unser_message.data

local temp_tank_hash = {}

for i, v in ipairs(sensor_data) do
tanks=v.Tanks
position=v.Position

for j, value in ipairs(tanks) do
tank = value
local hash={sensor_id, position, j}
unique_tank_hash[textutils.serialize(hash)] = tank
temp_tank_hash[textutils.serialize(hash)] = tank
end
end

removeTanks(temp_tank_hash, sensor_id)

monitor.setBackgroundColor(colors.black)
monitor.clear()
width, height = monitor.getSize()
drawGraph()
end
ihatetn931 #1198
Posted 15 May 2014 - 03:55 AM
Next time use the
 
tags, it makes it much easier to read code, or paste it on pastebin or other sites similar to it
Edited on 15 May 2014 - 01:58 AM
gustavowizard #1199
Posted 15 May 2014 - 04:59 AM
its strange because it detects the tanks from Buildcraft and Mariculture too ok but not railcraft

mariculture tanks are great btw, you can break them and transport them full, unlike the BC ones

yet i cant make a simple program to read any tank, i just got 1 for the Energy Sensorcard
OczkoSX #1200
Posted 24 May 2014 - 06:50 PM
Hi, im getting this error: http://pastebin.com/Bq9gbfxC
I'm using newest OpenCCSensors and ComputerCraft(1.63). On 1.57 version of CC i'm getting different crash log.
Can you help me?
CubieX #1201
Posted 28 May 2014 - 07:49 PM
When installing OpenPeripherals Addons 0.1.4 it still corrupts the sensor turtles sensor like it did with V0.1.3.
I love the sensor. But I also don't want to lose the terminal glasses bridge. :unsure:/>
Have you found a way to prevent OP Addons from messing up the sensor peripheral?

I also filed a ticked at the OpenPeripheral GitHub page. So hopefully the author will have a look into this.
Edited on 28 May 2014 - 06:04 PM
Lyqyd #1202
Posted 01 June 2014 - 09:18 PM
I've updated OCS. The link to the latest build is in the first post. This version fixes the only-one-sensor-turtle-works bug as well as fixing the sensor crash when using a tank sensor near buildcraft pipes. Gauges are still mostly non-operable, though they remain on my to-do list.

Hi, im getting this error: http://pastebin.com/Bq9gbfxC
I'm using newest OpenCCSensors and ComputerCraft(1.63). On 1.57 version of CC i'm getting different crash log.
Can you help me?

Looks like that's crashing in the analytics code, which I removed in the latest version. Try the 1.6.4.4 version of OCS linked in the first post in this topic and see if it gives you any issues.

When installing OpenPeripherals Addons 0.1.4 it still corrupts the sensor turtles sensor like it did with V0.1.3.
I love the sensor. But I also don't want to lose the terminal glasses bridge. :unsure:/>
Have you found a way to prevent OP Addons from messing up the sensor peripheral?

I also filed a ticked at the OpenPeripheral GitHub page. So hopefully the author will have a look into this.

I will have to look into OpenP further, but last I checked, they took an "our way or the highway" approach and overwrote everything without bothering to check if it had a peripheral already or not. If that's the case, all I can recommend is to remove OpenP.
hiimcody1 #1203
Posted 02 June 2014 - 11:24 AM
I'm unsure what the issue is here. I'm getting this crash: http://pastebin.com/raw.php?i=REMMNiZp
Lyqyd #1204
Posted 03 June 2014 - 01:59 AM
The version of OpenCCSensors you're trying to use is not compatible with CC 1.58. You could either upgrade CC to 1.63 or try the OCS 1.6.4.1b link just below the main download link in the first post of this topic.
hiimcody1 #1205
Posted 03 June 2014 - 07:49 AM
The version of OpenCCSensors you're trying to use is not compatible with CC 1.58. You could either upgrade CC to 1.63 or try the OCS 1.6.4.1b link just below the main download link in the first post of this topic.

Ah ok thank you. I should've known it was something like that. Thank you for your time and the mod!
gustavowizard #1206
Posted 04 June 2014 - 01:24 PM
disregard this post
Edited on 04 June 2014 - 03:01 PM
gustavowizard #1207
Posted 04 June 2014 - 01:33 PM
well im not sure anymore man, what is the range of your sensors anyway? im getting max range of 8 blocks with tier IV (tank sensorcard) only, on version 1.6.4.3 (the one i know its working)
Lyqyd #1208
Posted 04 June 2014 - 03:58 PM
I'll have to check, but I'm pretty sure the range should be higher than that. I'll check it when I can. A full mods list is probably going to be necessary if I can't reproduce the problems you're seeing in my test world.
gustavowizard #1209
Posted 04 June 2014 - 05:03 PM
i made a mistake here, last version is the same than the new one, just the range that is bugged ;)/>
take your time man, just reporting to help you, this mod have great potencial..
hey do you know if you can capture data from Galacticraft stuff? like oxygen collectors
sEi #1210
Posted 04 June 2014 - 05:35 PM
Maybe a stupid question but i take my chances.

Is a version compatible with MC 1.7.2 in the makings?

/sEi
Lyqyd #1211
Posted 04 June 2014 - 06:01 PM
I haven't started on it yet, but I do plan on getting it updated once there is a stable release of CC to work with.
CptBlank #1212
Posted 05 June 2014 - 04:34 PM
Haalp, Can i haz code to get player health and then if player health is smaller than 20 it prints "You are hurt!"
When i try to print player health using this code it gives me this error: attempt to index ? (a nil value)

os.loadAPI ("ocs/apis/sensor")
prox = sensor.wrap("top")
local targets = prox.getTargets()
local details = prox.getTargetDetails(BlankRevenge)
print ("Health: "..details.Health)



I have an proximity card in a sensor on top of the computer

The thing i wanna have this is to print me stuff on my Terminal Glasses when im hurt
Edited on 05 June 2014 - 02:38 PM
Lyqyd #1213
Posted 05 June 2014 - 06:16 PM
Looks like that's pretty close to being correct. You will, of course, want to put BlankRevenge in quotes.
CptBlank #1214
Posted 06 June 2014 - 02:27 PM
ahhhhh lol sry for bothering ya guys!
ingie #1215
Posted 19 June 2014 - 04:50 PM
Hi folks… well. Lyqyd et al really… :)/>

… i was having issues with the WorldSensor [as in, it wasn't working] on my kids' server… but the past week i've finally been getting back into coding-as-a-pastime after a long break… so, i was poking around other people's code - as you do - for hints, tips, cunning ways of things…

so, one of my "reference materials" i added today to my workspace was OpenCCSensors, which i thought would be a good source of reference…

while i was in there on my dev world i thought i'd check in case the bug was due to the mod itself or something else on my actual server…

and whoop… i've fixed it…

in openccsensors.common.sensor.WorldSensor.getDetails

there was this:

  Vec3 location = (Vec3) obj;

  HashMap response = new HashMap();

  int x = (int) location.xCoord;
  int y = (int) location.yCoord;
  int z = (int) location.zCoord;

which i changed to this:


  ChunkCoordinates location = (ChunkCoordinates) obj;

  HashMap response = new HashMap();

  int x = (int) location.posX;
  int y = (int) location.posY;
  int z = (int) location.posZ;

i'm a git-n00b, so apologies for not going through the git system and just posting it here… but I thought i'd pass it on to yous. [ edit: i've raised a git issue detailing it, so you all have it to hand ]

but the above change seems to make the world sensor happy [ and i can have my lovely CC sun/moon angle display again ]


enjoy!

oh, and p.s. the ant build doesn't like the checksum of the forge download [ fixable with the last post on this thread http://www.minecraft...with-forge-164/ ]
… i didn't need the ant build as i'm not releasing, just viewing and running with my dev env, but those two checksums are the culprits, so you may wish to update your readme.md with that link until it's not a dependency.
Edited on 19 June 2014 - 03:12 PM
Lyqyd #1216
Posted 19 June 2014 - 06:42 PM
Whoops, must have missed that one when I fixed the others. I'll take a look at what you mean about the checksums, but I haven't had any issues building the mod with the ant script.
ingie #1217
Posted 19 June 2014 - 06:50 PM
I'll take a look at what you mean about the checksums, but I haven't had any issues building the mod with the ant script.

it's only when it downloads the forge.zip and unpacks the server… so if you already had them down, then it wouldn't be evident.

[ weirdly, editing the md5s as per that link didn't work on the ant build for OCCS - but it did on the same 8.11 mcp/forge 953 ver when i built my dev env last week - so, ymmv ]
Edited on 19 June 2014 - 04:52 PM
Lyqyd #1218
Posted 19 June 2014 - 06:53 PM
Ah, looks like the Forge download comes with outdated md5 hashes for a couple files. I'll try to remember to mention that in the readme.
oden the fish #1219
Posted 03 July 2014 - 01:22 AM
im using this amazing mod in my modpack steelworks lite keep up the good work
XSturb #1220
Posted 07 July 2014 - 09:41 AM
Hi.

I'm running these mods now:
Computercraft 1.58
OpenCCSensors-1.6.4.1b
OpenPeripheral-0.2.1-preview8

And the code at the end of this post is working just fine without problem
It is for automatically opening the front door of the house if one of the 3 players are nearby the door.

I want to update computercraft to version 1.63. In order to do that I also need to update OpenCCSensors and OpenPeripheral as well to these versions:
Computercraft 1.63
OpenCCSensors-1.6.4.4
OpenPeripheralCore-0.4.1
OpenPeripheralAddons-0.1.5

After I updated the mods, the code this program below wont run properly.
I'm not sure if this is a bug with Computercraft 1.64 or OpenCCSensors 1.6.4.4 or if the new version of OpenPeripheral is making problems but the case is that the program just freeze after a few seconds.
Sometimes it runs for almost a minute before it freeze, and sometimes just a few seconds.

There is no error message. It just seems like the program pauses.

With the older versions of the mods the program runs forever without any problems.
With the new versions it seems like the while loop just freezes (it doesn't stop, because then the program would have ended)
Maybe the there is a problem with the getTargets() function.



os.loadAPI("ocs/apis/sensor")
radar = sensor.wrap("right")
redstoneSide = "left"
targets = radar.getTargets()
allow = {}
allow.Player1 = true
allow.Player2 = true
allow.Player3 = true
xMin = -8
xMax = -2
yMin = -2
yMax = 10
zMin = 4
zMax = 9

local function checkInRange(number, min, max)
return number >= min and number <= max
end
local function checkTargets(targets, compare)
for k,v in pairs(compare) do
  if targets[k] then
   print("X: ",targets[k].Position.X," Z: ", targets[k].Position.Z," Y: ",targets[k].Position.Y)  
   --sleep(8)
   if checkInRange(targets[k].Position.X, xMin, xMax) then
    if checkInRange(targets[k].Position.Z, yMin, yMax) then
	 if checkInRange(targets[k].Position.Y, zMin, zMax) then
	  return true
	 end
    end
   end
  end
end
return false
end

while true do
if checkTargets(radar.getTargets(), allow) then
  rs.setOutput(redstoneSide, true)
else
  rs.setOutput(redstoneSide, false)
end
end
revjoe #1221
Posted 11 July 2014 - 05:15 PM
Is there any way to use this fantastic mod on tekkit classic? Thank You
Lyqyd #1222
Posted 11 July 2014 - 05:40 PM
XSturb, I'll try to look into the issue.

revjoe, if Tekkit Classic is on 1.2.5, I don't believe so. You could look at the older versions listed in the first post, but we can't provide support for anything that old.
CubieX #1223
Posted 02 August 2014 - 12:06 PM
When will the turtle sonic sensor peripheral be fixed?
https://github.com/Cloudhunter/OpenCCSensors/issues/170

I really like to utilize this. But currently it seems like it's not fully usable.
hego555 #1224
Posted 04 August 2014 - 08:23 AM
Will this be updated to 1.7.2 soon?
Lyqyd #1225
Posted 04 August 2014 - 04:57 PM
We will likely be skipping 1.7.2 and moving straight on to 1.7.10, as it is unlikely that CC will release a stable build for 1.7.2 after the 1.7.10 beta build. We are waiting on a stable CC build before updating.
hego555 #1226
Posted 04 August 2014 - 09:19 PM
:(/> No 1.7.2?

That sucks!
Will there be a chance that the 1.7.10 version might work for 1.7.2

Thanks for the update btw
CubieX #1227
Posted 23 August 2014 - 05:27 PM
I'm trying to get the WorldSensor working.
But I can't find any API documentation or up-to-date example in the oCCs wiki or elsewhere.

How to get weather information (rain, storm….) from the sensor?

This is what I have, based on old code snippets found by using google, but it does not accept ".isRaining" or "Raining". ("calling nil value")


function getIfRainOrStorm()
    local worldReadings = worldSensor.getTargetDetails("CURRENT") -- get weather of world
	local isRaining = worldReadings.Raining
	local isStorm = worldReadings.ThunderStorm

	if isRaining or isStorm then
		isRainOrStorm = true
	else
		isRainOrStorm = false
	end
end
Edited on 23 August 2014 - 03:30 PM
Lyqyd #1228
Posted 23 August 2014 - 05:43 PM
For some reason, I hadn't put a build out with the working World Sensor. Grab the 1.6.4.5 build in the first post. The key names are the strings in the response.put lines near the top of this file. You can also see them via the ocs/programs/sensorview program in-game. All I did was build the existing code in the repo, I haven't changed anything else in a while. I'm kind of just waiting for a stable ComputerCraft build right now.
CubieX #1229
Posted 23 August 2014 - 06:05 PM
Works. Thanks. :)/>
I wrote a small program to activate my MFFS force field of my base if it's night or raining.
Edited on 23 August 2014 - 04:32 PM
lperkins2 #1230
Posted 28 August 2014 - 03:05 AM
Okay, so I just ported this to 1.7.10, mostly… Some of the mods with which it interacts have not been updated (rotarycraft), and some of them I don't use and I didn't have the API readily available, so they're not working yet, the sensors just return incomplete information when asked about them. IC2, buildcraft, railcraft, and forestry should work… If you spot bugs let me know. The source is here: https://github.com/p...r/OpenCCSensors
I've provided a binary version here: http://alestan.publi...enccsensors.zip
Keep in mind most of the fixes were applied programmatically, so it's possible something is screwed up. I have not tested all the sensors and what not, but the ones I have tested work well enough. Oh, I also did not include the APIs in the zip file. If you are missing one of the above mentioned mods, you'll need to make sure you have the api for it somewhere or it will likely crash.


Oh, I almost forgot, the ocs library (mounts to /ocs inside the cc computers) isn't working, it did with my first build which had other stuff broken, but now I can't get it to work properly and I'm outta time tonight. You have to copy the sensor library from .minecraft/mods/OCS.&#46;&#46;/sensors to .minecraft/saves/<gamaname>/computers/<computerid> yourself, I'll fix it when I get a chance.
– I figured it out, it was looking for mods/OCS… relative to the folder from which the game was launched, I seem to have it working now…

I think there are some minor cosmetic issues; but, since I don't know how it worked under 1.6x, I can't be certain. I'm not worried about it in any case.
Edited on 28 August 2014 - 04:20 AM
bigbrainiac10 #1231
Posted 28 August 2014 - 03:48 PM
Okay, so I just ported this to 1.7.10, mostly…

-snip-

He was going to port it eventually anyway I think…

I'm kind of just waiting for a stable ComputerCraft build right now.

Either way, thanks for the port! :D/>
lperkins2 #1232
Posted 28 August 2014 - 07:25 PM
Aye, he said a while ago he'd be waiting till CC released a stable version. Considering the number of major mods (ic2, gregtech, steve's carts) which have been perpetually beta for a year or so, I didn't feel like waiting… Also, I've recently ported a bunch of stuff, so I have some scripts which do most of the renaming for me. I'm certain when he gets around to it, his will be better quality, since he actually knows how the internals are supposed to work, instead of simply beating on it 'till eclipse stops complaining and the items show up in game and work, but I figured by forking the github project, he can pull in any bits from this port that make his life easier.
andreiovitch #1233
Posted 06 September 2014 - 05:08 AM
Hello,

It appears that my sign sensor is missing. I am unable to find it anywhere in the creative-mode inventory (in single player and multiplayer), and I am also unable to craft it. Every other sensor appears to be there, and they all work–no sign sensor, however. (I'm hoping to use it to read sign text generated by the Bukkit TrainCarts/Signlink plugins). I've ruled out other mods/plugins as being the source of the problem, and all I am left with is Forge, CC, and OpenCCSensors. Here are my versions:

Minecraft 1.6.4
FML 6.4.20.916
Forge 9.11.1.916
CC 1.63
OCS 1.6.4.5

I've tried various combinations of older versions of CC/OCCS, but all appear to crash with OCCS seeming to be the cause (I don't really know how to read the crash reports, but it does appear to be the cause to me).

If anyone would be able to help me find the sign sensor, I would be very appreciative! Thank you!

-Andreiovitch
Edited on 06 September 2014 - 04:55 AM
gustavowizard #1234
Posted 07 October 2014 - 10:05 AM
hey liquid are u planning to bring this to 1.7.10?
Lyqyd #1235
Posted 07 October 2014 - 03:19 PM
I've mostly got it migrated to 1.7.10. There are a couple issues to resolve still before a beta build can be put out.
gustavowizard #1236
Posted 23 October 2014 - 06:12 PM
I've mostly got it migrated to 1.7.10. There are a couple issues to resolve still before a beta build can be put out.

awesome man, awesome to extreme :D/>

hey this was the last video i made for 1.6.4., uses your mod a LOT, take a look and give a 'like' if you want :D/> the video is kinda long so if you want just skip to the fusion reactor part, i use your sensers a lot there

https://www.youtube.com/watch?v=FZjGLuqfHU8
Edited on 23 October 2014 - 04:13 PM
Hyer #1237
Posted 29 October 2014 - 07:23 AM
I can feel it… 1.7.10 is only ("n8*2(5)+-2)squared from becoming a reality!! <–.

Thank you for all of your hard work!!
Lyqyd #1238
Posted 03 November 2014 - 01:07 AM
I've put up an alpha build. It appears to work, though I haven't had time to actually playtest with all of the mods it can sense yet. Please report any bugs you find on github.

The download is here.
gustavowizard #1239
Posted 08 November 2014 - 06:13 AM
im going to test it tomorrow with my insane huge modpack tomorrow man, i will let you know all it can detect and any bugs if i see one ;)/>
gustavowizard #1240
Posted 09 November 2014 - 01:31 AM
dam i know this is unrelated but u know is its possible to recover minecraft stuff with the Windows Restoration tool? i made a huge mistake here and corrupted my dear savegame, lost so much stuff :(/> so pissed… tried to restore but it won change MC files i guess… once you screw a config file you pretty much corrupt the save right?
Lyqyd #1241
Posted 06 December 2014 - 02:23 AM
I've got a new build ready. This build fixes an issue with IC2 power not being detected correctly. The sensor and gauge should now both work with IC2 power blocks again, and more generally, the gauge should correctly detect power levels on all blocks the power sensor can read.
nanakisan #1242
Posted 08 December 2014 - 10:24 PM
I'm curious if you don't mind me asking Lyqyd. Is this version of OpenCCSensors playable on a 1.7.10 instance? Otherwise i'm really hoping we see a 1.7.10 update very soon. I would love nothing more than to see this mod in action again.
Lyqyd #1243
Posted 08 December 2014 - 11:18 PM
The post immediately above yours has a link to the current 1.7.10 candidate build. I have not yet updated the first post to include it.
nanakisan #1244
Posted 09 December 2014 - 02:21 AM
lel well don't i feel stupid as sin. Then again i think what threw me off was the 1.7.2 at the end of the file name. sorry for being such a pest!
Lyqyd #1245
Posted 28 December 2014 - 08:47 AM
I've pushed a new build (1.7.3), which I've updated in the first post. This fixes a bug when sensing players that could cause lockups.
UnicornsRock420 #1246
Posted 30 December 2014 - 03:17 PM
Hello. I would like to add your mod to my "Test Pack Please Ignore" server. My issue is this, I have google searched, searched your github repo, inside of the Java JAR/ZIP archive, etc. Unless I'm missing something I cannot find the config CFG file for OpenCCSensors.

Please assist, thank you.
Lyqyd #1247
Posted 30 December 2014 - 05:01 PM
The config file is automatically generated the first time you launch the game with the mod installed, if a config file is not already present. There is only one configuration option at present, though. What were you looking to configure?

Oh, if TPPI is 1.6.4 still, there should be more options to configure, as all of the IDs were configurable in those versions. Either way, the config file should be at OpenCCSensors.cfg in the config folder once it is generated.
UnicornsRock420 #1248
Posted 30 December 2014 - 05:46 PM
I had created a virtually empty text file for the CFG prior to my initial run which is probably why it didn't generate it. That's my bad. I will try that when I get home for the day and see what happens thank you very much.

The last time my friends and I attempted a fully automated IC2 Nuclear Reactor system was on the FTB Unleashed map which gave us access to MiscPeripherals too. Thus I could read the exact energy output, and heat and time left until all the uranium cells were depleted on a setup that gets us 3880 EU/t. Being able to monitor these vitals to the reactor from Lua cut down the amount of sensors and cable/conduit we needed to wire it with safety measures in mind first to successfully arrest over heating before it exploded.

Now I plan on trying to restore if not expound upon that concept with multiple IC2 Reactors aligned in vertical using this monitoring in addition to the item router in the factorization mod to cut down the amount of objects directly touching the reactor itself - LZH coolant management. Then when it comes to the actual loading of the reactor to our design pattern layout of the LZHs and the cells, a turtle will traverse only the Y vertical axis to load the reactors accordingly.

This IC2 reactor chamber will go into a blast proof sealed silo under one of the cooling station towers under our Lippendorf (Germany) to scale replicas we made for our dedicated power generation facility. The other cooling station silo will have huge steam turbines from Big Reactors.

We have the technology and we will rebuild it until its power level is over 9,000.

Ah just noticed the question. I was looking to configure the item/block IDs as just dropping it and the empty CFG file into my server/client mod directories resulted in an IDconflict.txt file being generated. The error/bug report it provided was very useful I just didn't fully comprehend howto resolve the issue on my own. I may still not be totally out of the woods, though I just see having this mod being a thousand fold more useful than to not have it available.

Thank you again!
UnicornsRock420 #1249
Posted 31 December 2014 - 05:04 AM
The mod is installed however it doesn't appear to be effective on the CC side. The items exist, we've crafted the Proximity Sensor. Upon placing a Computer next to it and doing peripheral.wrap('left') I just get the basic listMethods and getAdvancedMethodsData. The ocs/apis/sensor or just the virtual path to the ocs directory embedded in the mod's ZIP archive isn't visible within the shell interface CC creates. turtlePeripheralEnabled=true is set in the generated config file.

Otherwise I'm VERY anxious to whip up some automation :D/>
Lyqyd #1250
Posted 31 December 2014 - 05:12 AM
Those method names are from OpenPeripheral, not OpenCCSensors. OpenP likes to stick its nose where it doesn't belong.

If I know which block you're talking about, you've got the wrong one. There's a full block that's grey with a blue stripe around it and a red/yellow/green light that changes when you right-click it. That's a very simple block that gives a level of redstone output inversely proportional to the distance to the nearest entity/player/the owner, depending on the setting. To get all the peripheral sensory goodness, you'll want to craft the sensor block (the first recipe here) and a sensor card to put inside it. You can then use the /ocs/programs/sensorview program to look at the data it outputs (if OpenP doesn't clobber the legitimate peripheral methods with its own, significantly less useful set).
UnicornsRock420 #1251
Posted 31 December 2014 - 06:48 AM
Debugging into the snippet from OCS's wiki, it'll randomly hang on the getTargets() method call of the promixity peripheral/sensor. No error though. Sometimes I can move 10 times away from the sensor and back within the 5 block the snippet default radius. Sometimes I can only do it once or twice then I have to Ctrl+T to terminate the script.

Any suggestions?
I'm running the 1.6.4.5 version. I'm also curious, are you attempting to match your version number to the vanilla MC version for simplicity, or… I mainly code in .NET and TSQL for my day job therefore we mainly go by the internal TFS changeset #.

Peace out and thank you for your help sir.


while true do
print("test1")
  local proximity = sensor.wrap("left")
  local signal = false
print("test2")
  local targets = proximity.getTargets()
print("test3")
  if targets ~= nil then
   for k, v in pairs(targets) do
   if distance(v.Position) < radius then
	 signal = true  
   end
   end
  end
print("test4")
  rs.setOutput("top", signal)
print("test5")
  os.sleep(1)
end

Another question came to mind, is there a way to associate the sensor card to a specific proximity sensor device so I can maybe have one to auto open my front door and one separate for my rear door of my building(s)? The model that was implemented would appear to be more of a central beacon broadcast versus the free moving objects around it triangulating their own positions against the beacon based on directional delta values. I can see where that would work with players but I'll need to research implementation of this mod on distinctly monitoring multiple reactors within a close proximity to each other.

=== Update ===

Okay scratch that after a server restart I cannot reproduce the issue anymore. Everything is working as expected yay!
Edited on 31 December 2014 - 10:33 PM
Ashton #1252
Posted 02 January 2015 - 04:09 AM
Is there a good tutorial for using the inventory sensor? I want to read the inventories of 5 chests that are nearby. I can use the built-in program to see them and read them, but I want to compare them to a list and trigger other functions if they match (or dont) the "chest" is an item with only 1 inventory slot so I dont need to read past that.

ex: (inv is the wrapped senseor)

C1= inv.getStackOne(x+0,y+2,z+2)
==would print out "sponge" or "19" dep on if it's an ID or a name)==
C2 = inv.getStackOne(x+2,y+2,z+4)
==would print out "stone" or "1" dep on if it's an ID or name)==

if (C1 == "19" &amp;&amp; C2 == "1")
{
correct()
}
else
{
wrong()
}
Lyqyd #1253
Posted 02 January 2015 - 05:42 AM
The basic idea with the sensor is to use getTargets to get a list of targets that you can get information for (or, if you already know the targets, skip this step) and then pass the target names to the getTargetDetails method and use the information returned from that.

For your example, where you already know the target coordinates:


os.loadAPI("ocs/apis/sensor")
local inv = sensor.wrap("left")

while true do
  local firstInfo = inv.getTargetDetails("0,2,2")
  local secondInfo = inv.getTargetDetails("2,2,4")

  if firstInfo.Slots[1].Name == "Sponge" and secondInfo.Slots[1].Name == "Stone" then
    --do stuff
  else
    --do other stuff
  end
end

Obviously, you'd want to look at the chests via the sensorview program (ocs/programs/sensorview) to see what you'd actually index in the detailed information tables, but that should get you started.
Ashton #1254
Posted 03 January 2015 - 05:54 AM
The basic idea with the sensor is to use getTargets to get a list of targets that you can get information for (or, if you already know the targets, skip this step) and then pass the target names to the getTargetDetails method and use the information returned from that. For your example, where you already know the target coordinates:
 os.loadAPI("ocs/apis/sensor") local inv = sensor.wrap("left") while true do local firstInfo = inv.getTargetDetails("0,2,2") local secondInfo = inv.getTargetDetails("2,2,4") if firstInfo.Slots[1].Name == "Sponge" and secondInfo.Slots[1].Name == "Stone" then --do stuff else --do other stuff end end 
Obviously, you'd want to look at the chests via the sensorview program (ocs/programs/sensorview) to see what you'd actually index in the detailed information tables, but that should get you started.

Thanks! That helps a lot (Now I just need to find a way to simplify the complext if-then-else statements… can Lua use the CASE function? (basically unless A &amp; B &amp; C are in the right order, it fails, no need for a ton of "else" statements when all faulires result in losing the item and some "explosions" (playing the animation/sound and hurting the player — no risk of damaging the area ;)/>)
Inkognito6661 #1255
Posted 22 January 2015 - 08:30 PM
Hello,
I use Computer Craft for only a few days and wanted now to include this mod to monitor my nuclear Reactor in Industrial Craft 2
I have 2 problems.
First, I could not find an Industrial Craft 2 card and
secondly, I can not turn on the monitor display.
I can look in Comuter what the sensor shows.
But if I press G, is the following error:
sensor view: 238: attempt to index? (a nil value)

What am I doing wrong or how I can change this?
I play Version 1.7.10

Thanks for the help.
Lyqyd #1256
Posted 22 January 2015 - 09:02 PM
For monitoring the reactor, try the Machine sensor card. I'll have to look into the sensorview crash when trying to graph things. You do have a monitor attached to the computer you're trying to graph with, correct?
Inkognito6661 #1257
Posted 22 January 2015 - 09:19 PM
Yes, I have a Monitor on the computer. I try it on all sides of the compter, but it makes ever the same Error.
rasmorak #1258
Posted 04 February 2015 - 01:49 AM
Hi, this mod is pretty cool, but I am having a really hard time finding any api documentation on it anywhere. I've learned everything I know now about it by hijacking bits and pieces of code other people who know the api have written. There is no api info on the wiki, none on the github page, none in google. Maybe I just keep missing it.
Lyqyd #1259
Posted 04 February 2015 - 05:44 AM
There's some example code and a bit of API documentation on the wiki page. If you're having trouble finding information beyond what's on that page, feel free to ask questions in this topic or over in a thread in Ask a Pro.
psoftware #1260
Posted 17 March 2015 - 12:19 AM
Hi Lyquid, OpenCCSensors it's very great! I'm using it on a Minecraft map. I also installed Mekanism and ProjectRed mod and started to do a sort of energy prodution system controlled by some CC computers. I have something to ask to you… Is there a manner to get Mekanism Cube or Cables Throughput/Current value? It will be very great! I will install other mods if needed.

Very thanks for this mod!
Lyqyd #1261
Posted 17 March 2015 - 02:29 PM
Currently, there is no Mekanism support. I've had requests to add support for it a couple times now, so I'll try to look in to adding support soon.
psoftware #1262
Posted 17 March 2015 - 04:38 PM
Thanks for the reply. I'm now considering to use also IndustrialCraft to resolve this problem… Can I read/get IndustrialCraft Cables/Batteries current?
Lyqyd #1263
Posted 17 March 2015 - 04:59 PM
You can sense the energy stored in IC2's energy storage devices with an energy sensor card in the sensor peripheral.
psoftware #1264
Posted 18 March 2015 - 10:17 AM
So can't I get the instant flow directly?
Lyqyd #1265
Posted 18 March 2015 - 02:55 PM
No. You can, however, get the total energy in and out, as far as I'm aware, so you'd have to take the difference in the total over a period of time to determine the throughput.
empirebuilder1 #1266
Posted 19 March 2015 - 09:26 PM
Wow. Just wow. Why have I not found this sooner?!?!?!? It would have made all that stuff I dealt with trying to make the Redstone API work for monitoring reactors/energy storage a lot easier. I can already see my factory's energy production becoming 100% automated, no running back to throw emergency coal in the generator bank…….

Unfortunately the owner of our small server is taking a small hiatus from management, and I can't access the server to make any mod updates ;-;
Jeerachee #1267
Posted 10 April 2015 - 06:25 PM
has the openccsensors sensor turtle been removed? i can't craft a turtle and a openccsensors sensor together, and the only sensor turtle that i find when searching nei is the one that i believe openperipherals adds. is that possibly overriding it or something?

Edit:
also when i try to have the turtle equip an openccsensors sensor, it fails saying that it's not a valid upgrade
Edited on 10 April 2015 - 04:30 PM
Lyqyd #1268
Posted 10 April 2015 - 07:39 PM
What version of OpenCCSensors and ComputerCraft are you using? The sensor turtle has not been intentionally removed, so being unable to craft or equip it is a bug.
Jeerachee #1269
Posted 10 April 2015 - 11:19 PM
i'm using ComputerCraft 1.73 and and OpenCCSensors 1.6.4.5 (1.7.3)

Edit:
disabling openperipherals makes it craftable so it seems to be some compatibility issue. if it's any help i'm using openperipheral(core): 0.5.0, (integration): 0.1.0 ,(addons): 0.2.0. which all seem to be a part of "OpenPeripheral-1.7.10-AIO-1.jar"
Edited on 10 April 2015 - 09:28 PM
Lyqyd #1270
Posted 11 April 2015 - 05:48 AM
I'll have to look further in to the OpenPeripherals interference in the crafting recipe, thanks for helping narrow it down!

In unrelated news, I've pushed OCS version 1.7.4, which fixes the gauges so that they can sense fluid levels in tanks they are placed on.
Jeerachee #1271
Posted 13 April 2015 - 06:18 PM
i don't know too much about the computercraft api but could it possibly have something to do with openperipherals adding it's own turtle with the same name?
coolnickname #1272
Posted 15 April 2015 - 02:28 PM
Where can i find the 1.6.4 version?
flaghacker #1273
Posted 15 April 2015 - 08:13 PM
Could you make the table returned by getTargets() contain the unique entity id? It currently indirectly already contains the normal id (in the name) but that isn't persistent after a world reload. This would be a nice feature to keep track of entities through world reloads.
cokeman5 #1274
Posted 22 April 2015 - 02:15 PM
Hello, I was looking for a mod like this for awhile now, and I was much relieved when I found this, and it does most of everything I want except…I can't seem to find a way to get block id's/names of normal blocks within the range. The closest I seem to get is the sonic sensor, but it only tells you the location and whether it's solid or liquid. So I was wondering if there was a way to do this, and if so where I should look, or am I out of luck?

EDIT:I may have found what I wanted within Immibis's Peripherals
Edited on 23 April 2015 - 03:09 PM
flaghacker #1275
Posted 28 April 2015 - 11:41 AM
Could you make the table returned by getTargets() contain the unique entity id? It currently indirectly already contains the normal id (in the name) but that isn't persistent after a world reload. This would be a nice feature to keep track of entities through world reloads.

Are you ignoring my suggestion, or are you denying it? Or haven't you seen this yet? In that case, bump?
Lyqyd #1276
Posted 28 April 2015 - 05:38 PM
I did see it (and thought I had responded, whoops). I'll think about adding that. Leaning toward yes right now, but I'll think on it and look in to it a little bit first. Thanks for the interest!
flaghacker #1277
Posted 28 April 2015 - 06:07 PM
I did see it (and thought I had responded, whoops). I'll think about adding that. Leaning toward yes right now, but I'll think on it and look in to it a little bit first. Thanks for the interest!

Keep up the good work!
Reika #1278
Posted 30 April 2015 - 05:58 PM
Could you please either update or stop shipping my API? It is causing crashes when the two mods are installed side-by-side. If you really need to - though @Optional or @Strippable should solve your issues - you can still ship them, but by doing so you take on the responsibility of keeping it reasonably up-to-date, whereas the API version you are using is 6 months out of date.
Lyqyd #1279
Posted 30 April 2015 - 08:36 PM
Yikes, I hadn't realized it had been six months since I did the last round of API updates! I'll look in to better options this time around so I can hopefully cut down the number of APIs we bundle. Hopefully we haven't been causing you to get too many erroneous crash reports!
Reika #1280
Posted 30 April 2015 - 08:38 PM
Yikes, I hadn't realized it had been six months since I did the last round of API updates! I'll look in to better options this time around so I can hopefully cut down the number of APIs we bundle. Hopefully we haven't been causing you to get too many erroneous crash reports!
So far I only know of one, but as soon as a crack is found, the dam needs to be repaired. :P/>
Lyqyd #1281
Posted 02 May 2015 - 08:07 AM
Where can i find the 1.6.4 version?

Looks like I must have missed your post earlier. Here is a link to the last 1.6.4 build. This build is no longer supported, so if you have any trouble with it, I'm afraid all I can suggest is that you update to 1.7.10 Hope it works well for you!

So far I only know of one, but as soon as a crack is found, the dam needs to be repaired. :P/>

Okay, I've uploaded a new build that should resolve the issue. I'm no longer packaging your API (or any others, for that matter). Unfortunately, I couldn't quickly find the original bug report that you had received (issues are disabled on the RotaryCraft github repo?), so I wasn't sure how to reproduce the issue to test that it's resolved, but there's no immediate crash when the mods are used together. I'd be happy to do further testing if you could point me toward the bug report you received for that crash.
Bomb Bloke #1282
Posted 02 May 2015 - 08:26 AM
Unfortunately, I couldn't quickly find the original bug report that you had received (issues are disabled on the RotaryCraft github repo?), so I wasn't sure how to reproduce the issue to test that it's resolved, but there's no immediate crash when the mods are used together.

Here, it seems.
Lyqyd #1283
Posted 02 May 2015 - 09:13 AM
Thanks, Bomb Bloke! Looks like they were indeed experiencing a crash on start, which no longer happens.
LordBones #1284
Posted 05 May 2015 - 11:42 PM
I hate to have to ask something that is probably really simple but I've had two problems one of which appears to have been fixed.

i'm running FTB infinity on the latest version. I've got a computer setup with a sensor on top (also tried in other locations) and can't get it to grab the target details. The second issue which appears to have been fixed was that your api wasn't automatically imported so I grabbed that from your github and loaded that api… I no longer get 'File not found' errors from that.

From the main error below is the relevant code:

prox = sensor.wrap(settingsProxyLocation)
  if prox == nil then
   print("Sensor not found at "..settingsProxyLocation..".")
   ifIssue = true
  end
  if prox.getTargets() == nil then
   print("Sensor Targets blank?")
   ifIssue = true
  end
and here is the error:
Sensor not found at top.
19:317: attempt to index ? (a nil value)
Line 317 is : if prox.getTargets()

This also happens if I replace 317 with targets = prox.getTargets(). Clearly the sensor isn't being found no matter where I put it.

Do you have any suggestions on how to get the sensor recognized / targets?

Thank you for your time, Scott
Lyqyd #1285
Posted 06 May 2015 - 01:25 AM
Does it work properly if you remove OpenPeripheral from the pack?
LordBones #1286
Posted 07 May 2015 - 08:35 PM
I figured out what the problem was and it was me. The OpenPeripheralAddon sensor is different from the OpenCC one. All working now.
flaghacker #1287
Posted 08 May 2015 - 11:49 AM
I did see it (and thought I had responded, whoops). I'll think about adding that. Leaning toward yes right now, but I'll think on it and look in to it a little bit first. Thanks for the interest!

Have you decided yet? Just curious ;)/>
flaghacker #1288
Posted 14 May 2015 - 05:22 PM
I feel like you missed my post again :P/>

nobody loves me :(/>…
[/lolz]
Edited on 14 May 2015 - 03:23 PM
Cranium #1289
Posted 14 May 2015 - 05:37 PM
Nah, Lyqyd just rarely reads his notifications it seems. You can try him on IRC every so often.
flaghacker #1290
Posted 14 May 2015 - 08:07 PM
Nah, Lyqyd just rarely reads his notifications it seems. You can try him on IRC every so often.

He missed my previous post (that's fine, I don't judge)… I'm on android for the next couple of days and I have not the best internet here, so IRC isn't really an option.

I can wait…
Lyqyd #1291
Posted 14 May 2015 - 10:57 PM
I don't miss posts, I just don't always have anything to say in response at the time. :P/>

I haven't yet had a chance to look in to this, but I will post here and update you when I've had a chance to do so and make a decision.
flaghacker #1292
Posted 15 May 2015 - 08:46 AM
I don't miss posts, I just don't always have anything to say in response at the time. :P/>

I haven't yet had a chance to look in to this, but I will post here and update you when I've had a chance to do so and make a decision.

Ah I see. I'm sorry for being so impatient. :)/>

Edit: What's up with those "/>" things appearing whenever I edit my posts or when I quote someone?
Edited on 15 May 2015 - 06:51 AM
Bomb Bloke #1293
Posted 15 May 2015 - 10:30 AM
What's up with those "/>" things appearing whenever I edit my posts or when I quote someone?

This particular IPBoard install has at least one buggy extension installed. Whether that's the cause, or whether the whole board just needs an update, I dunno (I haven't seen other IPBoard installs do it); but it's triggered by emoticon-code matches, and disabling emoticons is a work-around.
HydroNitrogen #1294
Posted 09 June 2015 - 03:00 PM
Hey man! Nice mod! I created an high quality modpack, including your mod. As you said, you would like to hear about it purely because you are interested. well, here you go ;)/>

I worked really hard for it and the modpack looks really fancy, so if you want, check it out:

Link: http://www.technicpack.net/modpack/mega-computer-pack.668983



Have a nice day :)/>
Booyaah #1295
Posted 02 July 2015 - 06:45 PM
The second issue which appears to have been fixed was that your api wasn't automatically imported so I grabbed that from your github and loaded that api… I no longer get 'File not found' errors from that.

I'm getting this same "File not found" error while playing Direwolf20 1.4.1 (Minecraft 1.7.10). How do I fix the problem with the API? when I type "ls" in my turtle I don't see the ocs directory.

Thanks in advance,
BOOYAAH
noneedforalerti #1296
Posted 09 July 2015 - 09:37 AM
Is there a link for the 1.6.4 version?
Chloe #1297
Posted 31 August 2015 - 03:47 AM
Need a new Sensor Card for the new IC2 Fluid Nuclear Reactor. (5x5 Multi Block version)

Using OpenCCSensors, I can not detect the correct information from the newer IC2 Reactor.

The Power Sensor Card doesn't work on it, and the Machine Sensor only tells you the Heat, Max Heat, etc. But it doesn't tell you the "HU's" for the liquid heat output.

Do you think you could add support for this?

It would be nice if you could add this, and some additional support for this reactor.
Edited on 31 August 2015 - 01:48 AM
Lyqyd #1298
Posted 31 August 2015 - 03:50 AM
I will look into it. I can only provide information that their API lets me gather, though. The IC2 API is in general fairly limited in the information it makes available to other mods, so I'm not very optimistic that the information you seek will be available via their API.

If the output you're interested in is a fluid, have you tried using the Tank Sensor Card?
Chloe #1299
Posted 31 August 2015 - 05:01 AM
Thank you!

I don't know if it will help you or not, BUT, the Nuclear Control 2 Mod, now supports the IC2 5x5 Fluid Nuclear Reactor, by introducing a new "kit" and Card that goes inside the Information Panel. That card tells both the INPUT and OUTPUT Tank information for the Reactor, PLUS, the HU's being out put. Its nice - but doesn't offer a way to interface with Computercraft.

Here is a link to that Addon Mod: http://forum.industr...&amp;threadID=10649

If you could add that new card, it would be a Life Saver!
Edited on 31 August 2015 - 03:02 AM
Quessith #1300
Posted 25 September 2015 - 09:23 AM
Thanks for this peripheral.
Only 1 small question, does it work on the newest computercraft?
Lyqyd #1301
Posted 25 September 2015 - 03:37 PM
The current version (1.7.5) should be compatible with ComputerCraft 1.74, yes.
Quessith #1302
Posted 25 September 2015 - 06:08 PM
Awesome, need it for a project i am working on with tinkers construct.
So this mod is a life saver :D/>
joselbe1976 #1303
Posted 16 January 2016 - 02:26 PM
Hello all!!

I have MC 1.8 with forge and computercraft ComputerCraft1.76 and run OK. Now i try to put the mod OpenCCSensors-1.7.5 and is impossible. If in LUA write the next code:

os.loadAPI("ocs/apis/sensor")

Then computer said "file not found". In log file i see the next log:

[10:50:28] [Client thread/INFO] [FML/]: FML has found a non-mod file openccsensors-1.7.5.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible

Any of you know what can i do????

Thanks!!!!

Hello all. I have a problems with openCCSensor. i put the jar (the last ) and computer craft y mods folder. After this start Minecraft and all is OK. I code in Lua the line os.loadAPI("ocs/apis/sensor") y give me this error "file not found".

In logs of minecraft i see that recognize the two mods, load ok compuercraft but said that is not load in CLASSPATH the openccsensor Jar file.

any help is wellcome.

thanks!!!!
Lyqyd #1304
Posted 16 January 2016 - 06:43 PM
The latest version of OpenCCSensors is for Minecraft 1.7.10. I have not yet updated it to be compatible with Minecraft 1.8.
Zambonie #1305
Posted 17 January 2016 - 01:20 AM
Any news when it will be available for 1.8 then?
joselbe1976 #1306
Posted 18 January 2016 - 11:47 AM
Hello, i used mc 1.7.10 and forge load OK the MOD. But now whe i try in LUa Code to load the API said "file not found". But in inventary i see the OPenCCSensors as presence etc. How can i use it???
Lyqyd #1307
Posted 18 January 2016 - 03:53 PM
Please provide a screenshot of how you have the sensor set up in-game, and provide the code you are using.
joselbe1976 #1308
Posted 22 January 2016 - 09:49 AM
Please provide a screenshot of how you have the sensor set up in-game, and provide the code you are using.

I put a computer and create a programa. The code is:

The image is:
http://subefotos.com/ver/?308966edcf4e69532f8f188903d8d241o.png
Lyqyd #1309
Posted 22 January 2016 - 03:40 PM
Okay, and a screenshot of your in-game setup?
joselbe1976 #1310
Posted 25 January 2016 - 05:42 PM
What in-game setup??? i'm starting in Mcworld and i dont know about this setup. Thanks
Lupus590 #1311
Posted 25 January 2016 - 06:09 PM
What in-game setup??? i'm starting in Mcworld and i dont know about this setup. Thanks

how are the computers and sensors in minecraft setup? (when people say in-game they likely mean in minecraft
Spoiler)
Edited on 25 January 2016 - 05:09 PM
Bomb Bloke #1312
Posted 25 January 2016 - 11:58 PM
That is to say, provide a picture of how the blocks are placed.
joselbe1976 #1313
Posted 26 January 2016 - 11:37 AM
Hello all,

I create new flat and creative game. I put a computercraft computer and write the code. I don't do any more. i would like doing this things, if it's possible, i'm preparing a course for childs in Spain, to teach Lua and use OpenCCSensors:

- presence detector . When any player approaches.
- know the player's health bar

With this two thing we are going to prepare two proyects with minecraft + LUa (computercraft + OpenCCSensor) + Arduino

Thanks!!!!
Lyqyd #1314
Posted 26 January 2016 - 03:31 PM
You need to place an OpenCCSensors sensor block directly adjacent to the computer and put a sensor card into it.
joselbe1976 #1315
Posted 26 January 2016 - 11:36 PM
Hi finally run!!!! one question what sensor block is necesary to know the health ???
Lyqyd #1316
Posted 27 January 2016 - 12:56 AM
You would use the Proximity Sensor Card for that.
iRazaL #1317
Posted 02 March 2016 - 03:52 PM
Hey everytime i try to run sensorview as a graph i get sensorview 149: bad argument: table expected. got nil
greygraphics #1318
Posted 16 May 2016 - 12:45 PM
Um, the API is not working.
After the first time accessing it on an advanced computer the whole folder is gone.
Endersmens #1319
Posted 22 June 2016 - 07:33 PM
Any chance we can have access to older versions? Specifically for minecraft 1.4.7? (Tekkit lite really needs this)
Lyqyd #1320
Posted 22 June 2016 - 07:36 PM
I'll see if I can dig up some ancient builds at some point. They won't be supported at all, but I'll make them available if I find them.
Endersmens #1321
Posted 22 June 2016 - 09:24 PM
Sweet thanks! My tekkit lite world needs this bad
Endersmens #1322
Posted 24 June 2016 - 04:00 AM
I found a link that has a download for this mod for minecraft versions 1.4.7 and 1.5.1 and some others I think. There are other links for 1.6.4 and stuff. If you want them, here they are:
1.4.7, 1.5.1, 1.5.2:
http://minecrafteon.com/openccsensors-mod/

1.6.4:
http://mod-minecraft.net/openccsensors-mod/

Not sure if they work, but I figured if they did that would be one way for you to get the older builds back easier.
Endersmens #1323
Posted 24 June 2016 - 06:30 PM
So, found out two things. One, openccsensors is already in tekkit lite, however it's a bit messed up cause it was the ( b ) release for 1.4.7. So I replaced it with the ( c ) release that I downloaded from that link and it works great! The second thing is that the 1.4.7 link works.

Also, quick question, I'm using the sensor view program and the graph function, and I've noticed that when graphing storage, the maximum value is always the current value, so the graph is always graphing the top line, i.e. not very helpful for a quick glance at the graph. I poked around in the file for the graph function (I'm a python guy, just now looking at lua for fun) and I noticed the part of the code where it updates self.max by setting it equal to self.history. I understand it, but I'm not sure why this is done, because sensor view shows max capacity, and to me it makes more sense to set self.max equal to the reading for max capacity. (Actually now that I think about it i kinda makes sense for the cases where max isn't set, like reactor heat, but oh well) However, I haven't dabbled enough in lua to do so yet. Anyone have any ideas? I'll bpaste the graph program in in a second so you guys can look at it, just in case it's changed since this older version of the mod.

Here's the graph function code: https://bpaste.net/show/34af4447d451

I added a comment where the part I'm referencing starts. Should be easy to spot for you guys anyways, since you guys actually do this stuff. :P/> So can anyone help me figure out a way to set self.max to the actual capacity that sensorview shows me?
Edited on 24 June 2016 - 04:39 PM
Lyqyd #1324
Posted 24 June 2016 - 07:35 PM
The graph API is meant to be used in a custom program built by the user. The sensorview program includes the ability to create an extremely simple graph based on any single numeric data that the sensor is returning. It doesn't have any mechanism to try to find a capacity attribute. If you created your own graph, you could specify the capacity as the maximum value, and the graph would work as expected. The code you've pointed out is working as intended–if the current value is greater than the maximum value, it will update the maximum, so the graph does not go above range off of the screen. If your value dropped after that, you'd see the trace line dip below the top of the screen, as it won't adjust the maximum lower.

I'm glad you were able to find a working download link!
Endersmens #1325
Posted 25 June 2016 - 12:35 AM
I wasn't saying the code wasn't working correctly, I do understand it's purpose and stuff. Are there any good lua tutorials out there? Preferably not on youtube? I'd love to start coding in lua but I'm so lost in it. Like how would I use the graph API in one of my programs? I'm lost. This isn't very much likek python lol.
Lyqyd #1326
Posted 25 June 2016 - 01:01 AM
The Lua-users wiki is a good place to start, or the Programming In Lua docs. If you have specific questions or problems once you get started, the Ask a Pro section of the forums here is usually pretty good at helping out. There's some documentation of the graph API somewhere, probably in the first post of this topic, but it basically comes down to: declare your graph object once, then call that object's update/draw/whatever-I-called-it function a bunch at regular intervals.
RickDangerous13 #1327
Posted 14 September 2016 - 10:03 AM
Hi all,
I am really stuck trying to read the heat of a Combustion Engine with OCS.
I have read that the Buildcraft Sensor Card has been dicontinued, putting most of its functions into the Energy Sensor Card. However, heat monitoring is not part of the Energy Sensor Card.
Will this change in the future?
Has anyone found a way to read the heat in any other way? I have also trie openperipheral, without success.
Many thanks for your support in advance!
Lyqyd #1328
Posted 14 September 2016 - 03:20 PM
That functionality may actually be on the Machine Sensor card.
RickDangerous13 #1329
Posted 14 September 2016 - 04:26 PM
That functionality may actually be on the Machine Sensor card.

Unfortunately no. Using sensorview the Combustion Engine is not even recognized as a target. With an Energy Sensor Card it is found. Unfortunately I only find Information about energy Output, etc. which I am not interested in.
X3ME #1330
Posted 04 December 2016 - 08:06 PM
Hey! I really need a 1.8.9 version of this, and was considering making a pull request; can you tell me what are the current issues in transporting this mod to 1.8.9?
Much appreciated!
abretten #1331
Posted 11 December 2016 - 04:11 PM
Does anyone have any examples of how to measure and display the rate of change in a liquid tank using openCCsensors ?

I'm assuming it would involve storing the tank level in a variable and then over a set interval doing the math within the context of the program ?

Or to put it another way, this is not just a value I can poll via the sensor ?

Thanks in advance

Andy
wolfschlitzen #1332
Posted 20 May 2017 - 06:15 PM
Trying to load this into my modpack. Issue is it keeps saying it cannot find any version of OpenComputers, which I know is in it. Modpack is https://minecraft.curseforge.com/projects/ancient-empires so I'm wondering if its an issue with this addon not able to recognize the file naming OC is using now with Curse.
Dog #1333
Posted 20 May 2017 - 07:55 PM
@wolfschlitzen - I think you're a little lost. CCTweaks OpenCCSensors is an add-on for ComputerCraft, not for OpenComputers. FWIW, while I'm not aware of anybody having any problems with OpenComputers here, this isn't an OC forum - this is a CC forum, so you probably won't receive much help with OC here.

Having said that, welcome to the CC forums :)/>


EDIT: I was clearly lost, too - thanks for correcting me Lyqyd.
Edited on 20 May 2017 - 09:27 PM
Lyqyd #1334
Posted 20 May 2017 - 09:06 PM
On the topic of being slightly lost, this is the OpenCCSensors topic, not the CCTweaks topic. :)/>

This mod doesn't use OpenComputers either. Were you perhaps thinking of OpenPeripherals?
wolfschlitzen #1335
Posted 21 May 2017 - 01:09 PM
You are completely right and I had a severe case of reading comprehension fail. Been trying to find a nice opencomputers interface for ic2 reactors but *shrug* does not look like it is meant to be.