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[MC 1.4.7][CC1.481][Version: 1.4.1] CCLights! Bug fix!

Started by ds84182, 15 November 2012 - 11:28 AM
ds84182 #1
Posted 15 November 2012 - 12:28 PM
Hey you, I'm Arial 48, anyways: CCLights is dead, gone, out the door!
This mod is not developed ANYMORE! I'd advise you do not use it!
If you do:
Wow. Much bugs. Such crash. Many corruption.

Welcome users! This is a peripheral called CCLights! CCLights features colorful light that can be changed with a computer! It uses RGB to give off pretty colors!
The Mod Includes:
SpoilerIndividual light pixels!
Functions:
Spoiler

pixel.setColorRGB(r, g, b ) --sets the color to r, g, b
pixel.getColorRGB() --returns red, green, and blue
pixel.getSize() --returns 1, 1
Crafting:
SpoilerG = Glass Panes
R = Redstone Lamp
GGG
GRG
GGG
Light grids! (2x2, 4x4, 8x8, 16x16, 32x32, 64x64, 128x128)
Functions:
Spoiler

pixel.setColorRGB(r, g, b, x, y) --set pixel at x, y to r, g, b
pixel.getColorRGB(x, y) --returns red, green, and blue
pixel.getSize() --returns width, height
pixel.fill(r,g,b ) --fills light grid with specified color
pixel.filledCircle(r,g,b,x,y,radius) --Makes a filled circle at x, y with radius radius
pixel.circle(r,g,b,x,y,radius) --Makes a circle at x, y with radius radius
pixel.filledRectangle(r,g,b,x,y,w,h) --Makes a filled rectangle at x, y with dimensions w, h
pixel.rectangle(r,g,b,x,y,w,h) --Makes a rectangle at x, y with dimensions w, h
pixel.line(r,g,b,x0,y0,x1,y1) --Makes a line from x0, y0 to x1, y1 (Currently not working)
Crafting:
SpoilerL = Previous Size or Single Pixel
LL
LL
Photoshoot (AKA Screenies AKA Screenshots)
Spoiler





Download Link (Universal for CC1.481 latest forge): https://www.dropbox....Lights1.481.zip
Changelog (READ IT!!!):
SpoilerVersion 1.0
  • First release
Version 1.1
  • Fixed version for CC1.47
Version ​1.2
  • Changed lightgrid setPixelRGB to use these arguments: (r,g,b,x,y)
  • Made the lightgrids start at 1
Version 1.2.1
  • Fixed the download ZIP
Version 1.3
  • Made light grids use metadata
  • Added 32x32, 64x64, and 128x128 light grids
  • Changed crafting outputs
  • Rendering is different
  • Made it so that it will send packets when it needs to
  • Saving is different
  • Made it so that 128x128 won't corrupt the world around it.
Version 1.3.1
  • Optimized network sending again to fix 128x128 light grids.
Version 1.3.1_1
  • Fixed network sending again T_T
Version 1.4
  • Light Grid Linking
  • Fixed Bug In Network code
  • Added rasterizer for light grids
  • Made rendering faster.
Version 1.4.1
  • Freezing bug fixed!

Join my IRC channel! #CCLights on esper.net
Edited on 23 January 2014 - 08:19 PM
Orwell #2
Posted 15 November 2012 - 12:34 PM
Very nice. : ) It looks very practical and clean to me.
ds84182 #3
Posted 15 November 2012 - 12:39 PM
I just changed the photos from thumbnails to full size!
sirdabalot #4
Posted 15 November 2012 - 11:10 PM
Brilliant! Very practical.
Kilobyte #5
Posted 16 November 2012 - 02:42 AM
looks neat. really gotta check it out soon
kaj #6
Posted 16 November 2012 - 08:07 AM
I really like the look of this.
works lovely in ssp, and on server (1.4.2).
I'm gutted that it dosen't seem to connect to CCcables however -

One thing i can think of is maybe make the pixels start at 1 instead of zero - so as to be more consistent with the CCterminal.

Will definitely be playing with this one.. thanks
Mandrake Fernflower #7
Posted 16 November 2012 - 10:45 AM
Fantastic! Now I can have the blinkenlights I wanted in my computer room!

Spoiler
ds84182 #8
Posted 16 November 2012 - 11:18 AM
One thing i can think of is maybe make the pixels start at 1 instead of zero - so as to be more consistent with the CCterminal.
I could make a config option to make pixels start at 1 :P/>/>
Tiin57 #9
Posted 16 November 2012 - 11:27 AM
One thing i can think of is maybe make the pixels start at 1 instead of zero - so as to be more consistent with the CCterminal.
I could make a config option to make pixels start at 1 :P/>/>
You ought to do that by default; starting at 0 is a Java thing, not Lua. Lua starts at 1.
kaj #10
Posted 16 November 2012 - 01:09 PM
I could make a config option to make pixels start at 1 :P/>/>

That would be very cool of you.

Thank you for this silliness : http://puu.sh/1qBYM ,
but when the chunk / world reloads this happens : http://puu.sh/1qC8M

Another idea - It would be very nice if we could turn them off.

Either emitting less or no light when at (0,0,0) or maybe just have it require a redstone signal to be 'lit' (even both) would be great.

(please excuse the links. Apparently I can't use those as images here.)

cheers.
kaj.
ElvishJerricco #11
Posted 17 November 2012 - 11:37 AM
One thing i can think of is maybe make the pixels start at 1 instead of zero - so as to be more consistent with the CCterminal.
I could make a config option to make pixels start at 1 :)/>/>
You ought to do that by default; starting at 0 is a Java thing, not Lua. Lua starts at 1.

Just pointing out that it's not so much a Java thing as a computer thing. Computer hardware is designed to work with 0 as a starting point instead of 1. So C set the trend of keeping consistent with hardware and Lua is one of the few languages that break that trend.
ds84182 #12
Posted 19 November 2012 - 03:15 AM
I could make a config option to make pixels start at 1 :)/>/>

That would be very cool of you.

Thank you for this silliness : http://puu.sh/1qBYM ,
but when the chunk / world reloads this happens : http://puu.sh/1qC8M

Another idea - It would be very nice if we could turn them off.

Either emitting less or no light when at (0,0,0) or maybe just have it require a redstone signal to be 'lit' (even both) would be great.

(please excuse the links. Apparently I can't use those as images here.)

cheers.
kaj.
Thank you for reporting the error. Apparently, I deleted the NBT write function for the single pixels. Should be fixed in the next version.
ds84182 #13
Posted 20 November 2012 - 10:32 AM
I am working on a rednet program/api to write to an array of screens from a computer. I don't know when I will release it, but it would be a way to chain monitors together.
cant_delete_account #14
Posted 21 November 2012 - 03:11 PM
Please, please use metadata. 5 block IDs?
ds84182 #15
Posted 21 November 2012 - 03:24 PM
Please, please use metadata. 5 block IDs?
The problem with that is:
I would love to use metadata, but I already released without metadata. So, what am I supposed to do, corrupt everybody's world just because you (a tiny speck) wants change. That is plain selfish. And I have configs for a reason :/.
Edit: Sorry for being so cruel. Think about other people next time you want change :(/>/>
Orwell #16
Posted 21 November 2012 - 03:34 PM
Please, please use metadata. 5 block IDs?
The problem with that is:
I would love to use metadata, but I already released without metadata. So, what am I supposed to do, corrupt everybody's world just because you (a tiny speck) wants change. That is plain selfish. And I have configs for a reason :/.
Edit: Sorry for being so cruel. Think about other people next time you want change :(/>/>
I agree with thebros. Despite other peoples world, occupying that many block ids when you can do it with one, will cause many conflicts with other mods. And that can cause irritation and can just be plain problematic. So there are two people now. :)/>/> (I'm mostly responding on this because your playing this personal against thebros, you can also just sum your arguments without calling someone selfish. He was even saying please :(/>/>.) In the end, it's your choice and it's nice that your worried about corrupting other people's world. :)/>/>
immibis #17
Posted 21 November 2012 - 06:03 PM
Please, please use metadata. 5 block IDs?
The problem with that is:
I would love to use metadata, but I already released without metadata. So, what am I supposed to do, corrupt everybody's world just because you (a tiny speck) wants change. That is plain selfish. And I have configs for a reason :/.
Edit: Sorry for being so cruel. Think about other people next time you want change :(/>/>/>/>
I agree with thebros. Despite other peoples world, occupying that many block ids when you can do it with one, will cause many conflicts with other mods. And that can cause irritation and can just be plain problematic. So there are two people now. :)/>/>/>/> (I'm mostly responding on this because your playing this personal against thebros, you can also just sum your arguments without calling someone selfish. He was even saying please :(/>/>/>/>.) In the end, it's your choice and it's nice that your worried about corrupting other people's world. :)/>/>/>/>

Forge has included the 4096 fix, 5 unnecessary block IDs is no longer a big deal. Even 500 would not cause people to run out of IDs (unless they had 6-7 mods doing that).

If you want to convert it to metadata, you could make it still use 5 block IDs, but make 4 of them convert themselves into metadata versions when they're loaded. Then in a later release, you can remove the (now unused) 4 extra IDs.
Cruor #18
Posted 21 November 2012 - 10:35 PM
Yeah, i agree with immibis, using 5 ids isnt a big problem with 4096 in forge.
OT: Looks so epic and clean :3 cant wait to play with it

Uhm… and how do i install this? XD
nvm, missleading install guide made it sounds much harder than it acualy was :(/>/>
Edited on 22 November 2012 - 12:03 AM
Tiin57 #19
Posted 22 November 2012 - 12:57 AM
Yeah, i agree with immibis, using 5 ids isnt a big problem with 4096 in forge.
OT: Looks so epic and clean :3 cant wait to play with it

Uhm… and how do i install this? XD
Like any other peripheral, just put it in /mods along with CC.
overfritz #20
Posted 22 November 2012 - 12:46 PM
1.4.7 download link doesn't work? Nnoooo!!!

This honestly kinda reminds me of the "hue", a new app-controlled light that works with iDevices. Now to figure out how to "wirelessly" hook up a computer with a bunch of lights in a house.

This would be perfect for something like a stage, where lights must be changed occasionally. Instead of using some weirdo mod to do it, this easily can by writing a simple program.
Goz3rr #21
Posted 22 November 2012 - 10:40 PM
Both mediafire links are broken, you're missing download.php from the actual link itself.

Here's the fixed link for 1.47: http://www.mediafire.com/download.php?yqadqpnpbiv4l0r
Forecaster #22
Posted 22 November 2012 - 11:46 PM
Why does mediafire say that the files aren't available?

I'd like a link to the 1.46 version please.
Orwell #23
Posted 23 November 2012 - 03:46 AM
For 1.46: http://www.mediafire.com/download.php?k175fhe806xxkkp .
kaj #24
Posted 23 November 2012 - 08:23 AM
Please, please use metadata. 5 block IDs?

Despite interjections that there are more than enough ID-s in forge to allow for 5 extra ones (I agree - there are.), I would also appreciate it if you did this.
At the moment the fact that this uses 5 different ID-s is forcing me to put it in a different section of the id-s range to the rest of the CC related stuff.
Besides, the level of 'corruption' we're talking about here is a simple reinstall, or break and repalce job (provided you don't change the api).

thanks either way.

- is the new link broken? it gives me 'invalid or deleted file' nvm got it
gamax92 #25
Posted 23 November 2012 - 01:41 PM
All of the downloads I got are in the wrong directory structure (All of the class files are in the root of the zip instead of /ds/mods/CCLights) And there is no Lights.png file included in the download.

If anyone has this png file can I please have it, I'd like to use this mod.
overfritz #26
Posted 23 November 2012 - 04:55 PM
Apparently this doesn't work with immibis' peripherals installed for 1.4.7. I had to decide which to keep,

I'm pretty sure it's obvious which one I didn't. I'm 100% fine w/ incompatibility, but I also don't see a config file ANYWHERE to edit ID's…
Forecaster #27
Posted 24 November 2012 - 07:43 AM
I had a conflict with buildcraft. Add a config so you can change the id's please.

It looks really interesting and I want to play with it!
cant_delete_account #28
Posted 24 November 2012 - 10:19 AM
I had a conflict with buildcraft. Add a config so you can change the id's please.

It looks really interesting and I want to play with it!
There is a config. I think it's "mod_Lights.cfg" or something.
Forecaster #29
Posted 24 November 2012 - 11:01 AM
I had a conflict with buildcraft. Add a config so you can change the id's please.

It looks really interesting and I want to play with it!
There is a config. I think it's "mod_Lights.cfg" or something.

Ooh! So it is! The config name shouldn't be prefixed with "mod_"! >:

It's confusing!
Forecaster #30
Posted 24 November 2012 - 11:05 AM
Also, now it crashed due to the missing textures file. Does anyone have it?

(This mod looks awesome, but the distribution is terrible)
overfritz #31
Posted 24 November 2012 - 11:24 AM
Every time I try to start up CCLights for 1.4.7 CC, it crashes my MC. No idea why, and I can't get to the main menu. As such, the config file doesn't generate, nothing for it does.
Forecaster #32
Posted 24 November 2012 - 11:51 AM
Every time I try to start up CCLights for 1.4.7 CC, it crashes my MC. No idea why, and I can't get to the main menu. As such, the config file doesn't generate, nothing for it does.

You need to repackage the zip file. The files are in the root right now. They have to be in "ds/mods/CCLights" as gamax92 said. So you have to unzip it to a folder then create a folder called "ds". Then in that folder create one called "mods", then in that folder create one called "CCLights". Then you have to move all the .java files into "CCLights" and then zip all of it up again. But when you've done that it will crash due to the missing texture file instead.

(Also, it's 1.47. Not 1.4.7)
overfritz #33
Posted 24 November 2012 - 01:12 PM
So…it will never work because of how it's set up? Wonderful.
MM4815162342 #34
Posted 24 November 2012 - 02:39 PM
If you need the png Textures and the official link still doesn't provide them pn me.
I have a properly structured 1.47.zip with textures.

Edit: Since the official download is working again I take back my offer. @ds84182: Thanks for repairing it so quickly and thank you for this peripheral in general.
ds84182 #35
Posted 25 November 2012 - 04:07 PM
I'm sorry.
I went on a thanksgiving vacation and I screwed up the file :D/>/>
I haven't had internet for the past few days.
I'm sorry.
And, if you hate me for my mistake, then http://pastebin.com/arQ17R7v
Have a nice day.
ZeekDaGeek #36
Posted 28 November 2012 - 11:02 AM
Have you every considered lighting cable? The function of the lighting cable being that you can use it as a perferal the same way as a light and any lights connected to the lighting cable get the color assigned through that cable. That way you can have a glowing panel that doesn't involve 300 computers and so much lag.
ds84182 #37
Posted 28 November 2012 - 01:26 PM
Have you every considered lighting cable? The function of the lighting cable being that you can use it as a perferal the same way as a light and any lights connected to the lighting cable get the color assigned through that cable. That way you can have a glowing panel that doesn't involve 300 computers and so much lag.
The thing about that is… I really want to do that, but for me it's really hard to code. It's just that I would need to update an object I made called Image. So, unless I can get someone else to try… It's not going to happen :P/>
ZeekDaGeek #38
Posted 28 November 2012 - 09:39 PM
The thing about that is… I really want to do that, but for me it's really hard to code. It's just that I would need to update an object I made called Image. So, unless I can get someone else to try… It's not going to happen :P/>

Is the source available for someone who wanted to attempt to do that?
kaj #39
Posted 29 November 2012 - 12:29 PM
peripheral cables seem to w
Have you every considered lighting cable?

peripheral cables seem to work with these now -
ds84182 #40
Posted 29 November 2012 - 01:42 PM
The thing about that is… I really want to do that, but for me it's really hard to code. It's just that I would need to update an object I made called Image. So, unless I can get someone else to try… It's not going to happen :P/>

Is the source available for someone who wanted to attempt to do that?
Well, you would have to message me to ask. You would also have to supply why you want the source. If I don't see any results from giving a person the source code… Well…
Kilobyte #41
Posted 01 December 2012 - 09:10 AM
Hey, dunno if you are aware, but If you break a multipixel light you just get a singlepixel one :(/>
SoniEx2 #42
Posted 05 December 2012 - 09:28 AM
Please add the following function to pixel arrays:
pixel.setTableRGB(table)
it would help a lot!
Cloudy #43
Posted 09 December 2012 - 12:30 AM
Please add the following function to pixel arrays:
pixel.setTableRGB(table)
it would help a lot!

Woah. You're being polite. Who are you and what have you done with the real Soni?
SoniEx2 #44
Posted 10 December 2012 - 03:09 AM
Please add the following function to pixel arrays:
pixel.setTableRGB(table)
it would help a lot!

Woah. You're being polite. Who are you and what have you done with the real Soni?
I am the real Soni!

And about setTableRGB: It would be something like table[1,1]=0xFF0000 (to set pixel @ 1,1 to red).
That would make "screens" faster and less laggy to update, and also make my in-game Sega Genesis emulator possible.
I would do something like this:

tVideo = {}
local pixel = peripheral.wrap("back")

local function startup()
  for x=1,16 do
    for y=1,16 do
	  tVideo[x,y]=0x000000 -- set every pixel to black
    end
  end
end


local function update()
  -- update logic
  os.queueEvent("update")
  os.pullEvent("update")
end

startup()
pixel.setTableRGB(tVideo)
while true do
  update()
  pixel.setTableRGB(tVideo)
end
ds84182 #45
Posted 14 December 2012 - 02:22 PM
Please add the following function to pixel arrays:
pixel.setTableRGB(table)
it would help a lot!

Woah. You're being polite. Who are you and what have you done with the real Soni?
I am the real Soni!

And about setTableRGB: It would be something like table[1,1]=0xFF0000 (to set pixel @ 1,1 to red).
That would make "screens" faster and less laggy to update, and also make my in-game Sega Genesis emulator possible.
I would do something like this:

tVideo = {}
local pixel = peripheral.wrap("back")

local function startup()
  for x=1,16 do
	for y=1,16 do
	  tVideo[x,y]=0x000000 -- set every pixel to black
	end
  end
end


local function update()
  -- update logic
  os.queueEvent("update")
  os.pullEvent("update")
end

startup()
pixel.setTableRGB(tVideo)
while true do
  update()
  pixel.setTableRGB(tVideo)
end
I wish I could do it, but I'm pretty sure I can't transmit a table into a peripheral :(/>. Mr. Cloud or Mr. Dan+200 could add functionality to ComputerCraft, just don't bug them to death! ;)/>
Also, I'm working on a new version. I am trying to make monitors multiblock, and I am rendering the Light Grids a different way (Think about the Maps :P/>). Just a glimpse of the future :D/>. (Also, 128x128 Light Grids, and the recipe output doubling :D/>)
Nietsnie #46
Posted 14 December 2012 - 07:16 PM
I wish I could do it, but I'm pretty sure I can't transmit a table into a peripheral :(/>. Mr. Cloud or Mr. Dan+200 could add functionality to ComputerCraft, just don't bug them to death! ;)/>

Is there a way to batch the updates somehow? I get a lot of connection overflows if I try and change a 16x16 too fast.
allquan #47
Posted 15 December 2012 - 10:50 AM
Hey very nice Peripheral! I made with this one and the Mappers Peripheral a "geoscaner". It can scan the terrain (16x16 Blocks) an give you a visual response. So you can search for ores. On the first 3 pictures you can see the terrain from the side.

You can move down and in all other directions.

On the last picture you can the the world from above (layer 16) the red pixels are redstone and the yellow ones are gold (black are unkown blocks, grey is stone and white is air). You also can print out the coords of the ores on a paper.

Keep on our good work :)/>
ds84182 #48
Posted 15 December 2012 - 03:07 PM
Hey very nice Peripheral! I made with this one and the Mappers Peripheral a "geoscaner". It can scan the terrain (16x16 Blocks) an give you a visual response. So you can search for ores. On the first 3 pictures you can see the terrain from the side.

You can move down and in all other directions.

On the last picture you can the the world from above (layer 16) the red pixels are redstone and the yellow ones are gold (black are unkown blocks, grey is stone and white is air). You also can print out the coords of the ores on a paper.

Keep on our good work :)/>
Very nice!
128x128 is comming out soon, so you can have that game on a bigger resolution :D/>
And with a bigger res, you could use textures :D/>
Zaggy1024 #49
Posted 16 December 2012 - 08:40 AM
I tried crafting a light grid, but for some reason it didn't seem to work. When I put the glass panes around the light pixel, it didn't show any output in the crafting table. :\ Any idea what might be wrong?
ds84182 #50
Posted 16 December 2012 - 08:59 AM
I tried crafting a light grid, but for some reason it didn't seem to work. When I put the glass panes around the light pixel, it didn't show any output in the crafting table. :\ Any idea what might be wrong?
Sorry, I forgot to update the recipe in the forum post. I think it was always wrong T_T.
But it's fixed now.
ds84182 #51
Posted 16 December 2012 - 09:01 AM
I wish I could do it, but I'm pretty sure I can't transmit a table into a peripheral :(/>. Mr. Cloud or Mr. Dan+200 could add functionality to ComputerCraft, just don't bug them to death! ;)/>

Is there a way to batch the updates somehow? I get a lot of connection overflows if I try and change a 16x16 too fast.
I fixed networking in 1.3. It shouldn't overflow anymore!
Nietsnie #52
Posted 16 December 2012 - 10:24 AM
I fixed networking in 1.3. It shouldn't overflow anymore!

Awesome! :)/>
Zaggy1024 #53
Posted 16 December 2012 - 11:58 AM
How did you make the screenshots in the OP with multiple blocks as one screen?
ds84182 #54
Posted 16 December 2012 - 02:13 PM
How did you make the screenshots in the OP with multiple blocks as one screen?
I used a turtle :P/>
Zaggy1024 #55
Posted 16 December 2012 - 02:18 PM
lol, crud. I guess I'll have to figure out how to to use networking or something to make proper screen out of these… :P/>
ds84182 #56
Posted 16 December 2012 - 02:39 PM
Meh. That's the main point of CCLights. Use turtles to write to the screen :D/>
Learning_inpaired #57
Posted 16 December 2012 - 04:06 PM
like OMG you should see if the tekkit team will add this
ds84182 #58
Posted 16 December 2012 - 05:15 PM
like OMG you should see if the tekkit team will add this
LIKE HELL NO. First of all, it's for Minecraft 1.4.2+, and I hate Tekkit for not asking the modders.
abihoooo #59
Posted 16 December 2012 - 05:57 PM
using peripheral cables you can make a screen array! Kind of a limit of 16 screens without a massive cable tangle problem, but with a res of 512x384 in 4:3 aspect ratio it shouldn't matter too much.

Made a simple array program to link up 12 16x16 screens in a 4:3 aspect ratio

function setRGB(x, y, r, g, B)/>
   if(y < 17) then
	  if(x < 17) then
		 corX = x
		 corY = y
		 screen1.setColorRGB(corX, corY, r, g, B)/>
	  elseif(x > 16 and x < 33) then
		 corX = x - 16
		 corY = y
		 screen2.setColorRGB(corX, corY, r, g, B)/>
	  elseif(x > 32 and x < 49) then
		 corX = x - 32
		 corY = y
		 screen3.setColorRGB(corX, corY, r, g, B)/>
	  elseif(x > 48) then
		 corX = x - 48
		 corY = y
		 screen4.setColorRGB(corX, corY, r, g, B)/>
	  end
  
   elseif(y > 16 and y < 33) then
	  if(x < 17) then
		 corX = x
		 corY = y - 16
		 screen5.setColorRGB(corX, corY, r, g, B)/>
	 
	  elseif(x > 16 and x < 33) then
		 corX = x - 16
		 corY = y - 16
		 screen6.setColorRGB(corX, corY, r, g, B)/>
	 
	  elseif(x > 32 and x < 49) then
		 corX = x - 32
		 corY = y - 16
		 screen7.setColorRGB(corX, corY, r, g, B)/>
	 
	  elseif(x > 48) then
		 corX = x - 48
		 corY = y - 16
		 screen8.setColorRGB(corX, corY, r, g, B)/>
	  end
  
   elseif(y > 32) then
	  if(x > 17) then
		 corX = x
		 corY = y - 32
		 screen9.setColorRGB(corX, corY, r, g, B)/>
	 
	  elseif(x > 16 and x < 33) then
		 corX = x - 16
		 corY = y - 32
		 screen10.setColorRGB(corX, corY, r, g, B)/>
	 
	  elseif(x > 32 and x < 49) then
		 corX = x - 32
		 corY = y - 32
		 screen11.setColorRGB(corX, corY, r, g, B)/>
	 
	  elseif(x > 48) then
		 corX = x - 48
		 corY = y - 32
		 screen12.setColorRGB(corX, corY, r, g, B)/>
	  end
   end
end
screen1 = peripheral.wrap("back:black")
screen2 = peripheral.wrap("back:red")
screen3 = peripheral.wrap("back:green")
screen4 = peripheral.wrap("back:brown")
screen5 = peripheral.wrap("back:blue")
screen6 = peripheral.wrap("back:purple")
screen7 = peripheral.wrap("back:cyan")
screen8 = peripheral.wrap("back:orange")
screen9 = peripheral.wrap("back:gray")
screen10 = peripheral.wrap("back:pink")
screen11 = peripheral.wrap("back:lime")
screen12 = peripheral.wrap("back:yellow")
while(true) do
x = read()
y = read()
r = read()
g = read()
b = read()
setRGB(tonumber(x), tonumber(y), tonumber(r), tonumber(g), tonumber(B)/>)
end
abihoooo #60
Posted 16 December 2012 - 06:38 PM
updated to the latest CCLights and it kept spouting this and chewed through my 12 gb of ram within a minute


*** MagicMinecraftLauncher 0.9.9 ***
Disable inactive mods
2012-12-15 23:16:28 [INFO] [ForgeModLoader] Forge Mod Loader version 4.5.17.479 for Minecraft 1.4.5 loading
2012-12-15 23:16:28 [INFO] [STDOUT] Adding Accesstransformer map: codechickencore_at.cfg
2012-12-15 23:16:28 [INFO] [STDOUT] Adding Accesstransformer map: nei_at.cfg
2012-12-15 23:16:29 [INFO] [STDOUT] Inserted super call into avs.c
2012-12-15 23:16:29 [INFO] [STDOUT] auy was overriden from NotEnoughItems 1.4.3.2.jar
2012-12-15 23:16:29 [INFO] [STDOUT] Generated BlockMobSpawner helper method.
2012-12-15 23:16:30 [INFO] [STDOUT] 27 achievements
2012-12-15 23:16:30 [INFO] [STDOUT] 208 recipes
2012-12-15 23:16:30 [INFO] [STDOUT] Setting user: abihoooo, 4727254281933906210
2012-12-15 23:16:30 [INFO] [STDERR] Client asked for parameter: server
2012-12-15 23:16:30 [INFO] [STDOUT] LWJGL Version: 2.4.2
2012-12-15 23:16:30 [INFO] [ForgeModLoader] Attempting early MinecraftForge initialization
2012-12-15 23:16:30 [INFO] [STDOUT] MinecraftForge v6.4.1.426 Initialized
2012-12-15 23:16:30 [INFO] [ForgeModLoader] MinecraftForge v6.4.1.426 Initialized
2012-12-15 23:16:30 [INFO] [STDOUT] Replaced 84 ore recipies
2012-12-15 23:16:30 [INFO] [ForgeModLoader] Completed early MinecraftForge initialization
2012-12-15 23:16:30 [INFO] [ForgeModLoader] Searching C:\Users\Billy\AppData\Roaming\.minecraft\mods for mods
2012-12-15 23:16:31 [INFO] [ForgeModLoader] Forge Mod Loader has identified 25 mods to load
2012-12-15 23:16:32 [INFO] [ForgeModLoader] Configured a dormant chunk cache size of 0
2012-12-15 23:16:32 [INFO] [STDOUT] [ASTU] Loading config file...
2012-12-15 23:16:33 [INFO] [Buildcraft] Starting BuildCraft 3.2.2 (:8)
2012-12-15 23:16:33 [INFO] [Buildcraft] Copyright (c) SpaceToad, 2011
2012-12-15 23:16:33 [INFO] [Buildcraft] http://www.mod-buildcraft.com
2012-12-15 23:16:33 [INFO] [STDOUT] xfel.mods.cccable.client.ClientProxy@7818e43
2012-12-15 23:16:33 [INFO] [IC2] Config loaded from C:\Users\Billy\AppData\Roaming\.minecraft\config\IC2.cfg
2012-12-15 23:16:33 [INFO] [IC2] Using 32 audio sources.
2012-12-15 23:16:34 [INFO] [ForgeModLoader] [Mystcraft] Adding Entity Renderers
2012-12-15 23:16:34 [INFO] [STDOUT] Starting up SoundSystem...
2012-12-15 23:16:34 [INFO] [STDOUT] Initializing LWJGL OpenAL
2012-12-15 23:16:34 [INFO] [STDOUT]	 (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
2012-12-15 23:16:34 [INFO] [STDOUT] OpenAL initialized.
2012-12-15 23:16:35 [INFO] [STDOUT] Removing TMI Uninstaller
2012-12-15 23:16:35 [INFO] [STDOUT] Deleting Dir: C:\Users\Billy\AppData\Roaming\.minecraft\bin\TMIUninstaller
2012-12-15 23:16:35 [INFO] [STDOUT] Loading ComputerCraft v1.47 (rev 786)
2012-12-15 23:16:35 [INFO] [STDOUT] ComputerCraft: Searching for RedPowerLib...
2012-12-15 23:16:35 [INFO] [STDOUT] ComputerCraft: RedPowerLib not found.
2012-12-15 23:16:35 [INFO] [STDOUT] Loading CCTurtle v1.47 (rev 786)
2012-12-15 23:16:35 [INFO] [STDOUT] CONFLICT @ 19999 item slot already occupied by hackingroelz.ItemEnderLinkCard@2acf062d while adding hackingroelz.ItemEnderLinkCard@7d9e8a4f
2012-12-15 23:16:35 [INFO] [OpenCCSensors] OpenCCSensors version 0.03 starting
2012-12-15 23:16:35 [INFO] [OpenCCSensors] buildcraft sensor loaded
2012-12-15 23:16:35 [INFO] [OpenCCSensors] vanilla sensor loaded
2012-12-15 23:16:35 [INFO] [OpenCCSensors] industrialcraft sensor loaded
2012-12-15 23:16:35 [WARNING] [ForgeModLoader] Could not retrieve Forestry item identified by: canEmpty
2012-12-15 23:16:35 [WARNING] [ForgeModLoader] Could not retrieve Forestry item identified by: waxCapsule
2012-12-15 23:16:35 [WARNING] [ForgeModLoader] Could not retrieve Forestry item identified by: refractoryEmpty
2012-12-15 23:16:35 [WARNING] [ForgeModLoader] Could not retrieve Forestry item identified by: refractoryWax
2012-12-15 23:16:35 [WARNING] [ForgeModLoader] Could not retrieve Forestry item identified by: ingotTin
2012-12-15 23:16:35 [WARNING] [ForgeModLoader] Could not retrieve Forestry item identified by: beeswax
2012-12-15 23:16:36 [WARNING] [ForgeModLoader] Could not retrieve Forestry item identified by: fertilizerCompound
2012-12-15 23:16:36 [INFO] [Railcraft] Activating Christmas Seasonal Pack
2012-12-15 23:16:36 [INFO] [CCCable] Existing peripheral api file found, has version 1.2.1
2012-12-15 23:16:36 [INFO] [IC2] Loading IC2 submodule: bcIntegration32x
2012-12-15 23:16:36 [INFO] [IC2] BuildCraft integration: Railcraft integration loaded
2012-12-15 23:16:36 [INFO] [IC2] BuildCraft 3.2 integration module loaded
2012-12-15 23:16:36 [INFO] [IC2] Loaded minor compatibility modules: none
2012-12-15 23:16:36 [WARNING] [ForgeModLoader] Could not retrieve Forestry item identified by: liquidBiofuel
2012-12-15 23:16:36 [INFO] [ForgeModLoader] Forge Mod Loader has successfully loaded 25 mods
2012-12-15 23:16:39 [SEVERE] [ForgeModLoader] This world was saved with mod mod_Lights which appears to be missing, things may not work well
2012-12-15 23:16:39 [INFO] [ForgeModLoader] Loading dimension 0 (CCsensor test) (bdo@1346e527)
2012-12-15 23:16:39 [INFO] [ForgeModLoader] Loading dimension 1 (CCsensor test) (bdo@1346e527)
2012-12-15 23:16:40 [INFO] [ForgeModLoader] Loading dimension -1 (CCsensor test) (bdo@1346e527)
2012-12-15 23:16:40 [INFO] [STDOUT] Loading NEI
2012-12-15 23:16:41 [INFO] [STDOUT] Loading Player: abihoooo
2012-12-15 23:16:41 [INFO] [STDOUT] Sending serverside check to: abihoooo
2012-12-15 23:16:42 [INFO] [STDOUT] Loading World: local/CCsensor test
2012-12-15 23:16:42 [INFO] [STDOUT] Loaded immibis.core.NEIImmibisCoreConfig
2012-12-15 23:16:42 [INFO] [STDOUT] IC2 NEI Submodule initialized
2012-12-15 23:16:42 [INFO] [STDOUT] Loaded ic2.neiIntegration.common.NEIIC2Config
2012-12-15 23:16:42 [INFO] [STDOUT] Loaded codechicken.wirelessredstone.core.NEIWirelessCoreConfig
2012-12-15 23:16:42 [INFO] [STDOUT] Loaded codechicken.wirelessredstone.addons.NEIWirelessAddonConfig
2012-12-15 23:16:48 [INFO] [STDOUT] Inserted super call into avl.c
2012-12-15 23:16:48 [INFO] [STDOUT] ComputerCraft: Searching for RedPowerWorld...
2012-12-15 23:16:48 [INFO] [STDOUT] ComputerCraft: RedPowerWorld not found.
2012-12-15 23:17:09 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 1
2012-12-15 23:17:09 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 2
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 2
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 3
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 3
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 3
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 3
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 3
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 4
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 4
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 4
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 4
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 4
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 4
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 4
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 5
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 5
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 5
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 5
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 5
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 5
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 5
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 5
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 5
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 5
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 6
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 6
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 6
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 6
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 6
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 6
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 6
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 6
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 6
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 6
2012-12-15 23:17:10 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 6

It continues onto "2012-12-15 23:32:45 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 156" until i cut it. All I did was make a for() loop going to 64 to make a red line. Is there still problems?
allquan #61
Posted 17 December 2012 - 12:20 AM
Nice! Loving the new 128x128 lights :)/> Scaning the terrain is so much better with 128 ;)/>


btw. how did you get the screen of your desktop on your computercraft lights? ( http://i.imgur.com/y2DyP.png ) Can you give us the code?
ds84182 #62
Posted 17 December 2012 - 02:46 AM
updated to the latest CCLights and it kept spouting this and chewed through my 12 gb of ram within a minute

-SNIP-
It continues onto "2012-12-15 23:32:45 [INFO] [STDOUT] Lifetime expired: Peripheral Light (ID 0): 156" until i cut it. All I did was make a for() loop going to 64 to make a red line. Is there still problems?
Tell me what mods you have installed, if it is SMP or SSP, and if it occurs even after restarting the game.
ds84182 #63
Posted 17 December 2012 - 02:54 AM
Nice! Loving the new 128x128 lights :)/> Scaning the terrain is so much better with 128 ;)/>


btw. how did you get the screen of your desktop on your computercraft lights? ( http://i.imgur.com/y2DyP.png ) Can you give us the code?
I love your use of the 128x128 to scan terrain. I would love to use that image in the op thread.
I made a program using love2D to open up an image named image.png and export it to a raw format that my CC program can read, which is inside a turtle that clears the screen and writes the given image data to it.
allquan #64
Posted 17 December 2012 - 03:13 AM
Here is a better image ;)/>


could you give me your love2D programm?


Nice! Loving the new 128x128 lights :)/> Scaning the terrain is so much better with 128 ;)/>


btw. how did you get the screen of your desktop on your computercraft lights? ( http://i.imgur.com/y2DyP.png ) Can you give us the code?
I love your use of the 128x128 to scan terrain. I would love to use that image in the op thread.
I made a program using love2D to open up an image named image.png and export it to a raw format that my CC program can read, which is inside a turtle that clears the screen and writes the given image data to it.
Tiin57 #65
Posted 17 December 2012 - 04:22 AM
allquan, are you going to be sharing that program? :P/>
allquan #66
Posted 17 December 2012 - 07:15 AM
@ tiin57 yes of course ;)/> in the next days. I will comment the code and then post it here. But you need the mappers addon too.

Anyway i coded an imagereader programm like ds84182 did. I could post it here too if you would ;)/>
CyaNox #67
Posted 17 December 2012 - 11:53 AM
I just received the following error on the client while messing with CC Lights and Peripheral cable:
Spoiler—- Minecraft Crash Report —-
// This doesn't make any sense!

Time: 12/16/12 11:50 PM
Description: Unexpected error

java.lang.ArrayIndexOutOfBoundsException: 64
at bap.a(RenderEngine.java:372)
at ds.mods.CCLights.TileEntityLightGridRenderer.renderAModelAt(TileEntityLightGridRenderer.java:77)
at ds.mods.CCLights.TileEntityLightGridRenderer.a(TileEntityLightGridRenderer.java:96)
at bdl.a(SourceFile:103)
at bdl.a(SourceFile:96)
at bak.a(RenderGlobal.java:498)
at bac.a(EntityRenderer.java:1128)
at bac.b(EntityRenderer.java:967)
at net.minecraft.client.Minecraft.J(Minecraft.java:878)
at net.minecraft.client.Minecraft.run(Minecraft.java:773)
at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————

– Head –
Stacktrace:
at bap.a(RenderEngine.java:372)
at ds.mods.CCLights.TileEntityLightGridRenderer.renderAModelAt(TileEntityLightGridRenderer.java:77)
at ds.mods.CCLights.TileEntityLightGridRenderer.a(TileEntityLightGridRenderer.java:96)
at bdl.a(SourceFile:103)
at bdl.a(SourceFile:96)
at bak.a(RenderGlobal.java:498)
at bac.a(EntityRenderer.java:1128)

– Affected level –
Details:
Level name: MpServer
All players: 2 total; [ayk['CyaNox'/392, l='MpServer', x=122.04, y=64.62, z=191.14], azw['shadowliwind'/1907, l='MpServer', x=125.88, y=64.02, z=189.56]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,248), Chunk: (at 8,4,8 in 0,15; contains blocks 0,0,240 to 15,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 1672578 game time, 2113521 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 208 total; [MoCEntityBigCat['BigCat'/5976, l='MpServer', x=173.78, y=63.00, z=104.66], MoCEntityFly['Fly'/8134, l='MpServer', x=51.59, y=67.00, z=140.08], MoCEntityFly['Fly'/8135, l='MpServer', x=50.50, y=67.00, z=137.78], MoCEntityFly['Fly'/8132, l='MpServer', x=50.04, y=67.00, z=138.53], MoCEntityRat['Rat'/8257, l='MpServer', x=54.75, y=34.00, z=263.50], MoCEntityFly['Fly'/8133, l='MpServer', x=50.71, y=67.00, z=138.81], MoCEntityTurtle['Turtle'/5981, l='MpServer', x=166.44, y=63.00, z=179.00], MoCEntityFishy['Fishy'/3293, l='MpServer', x=121.30, y=62.03, z=292.26], MoCEntityFox['Fox'/8136, l='MpServer', x=189.94, y=72.50, z=125.45], MoCEntityFishy['Fishy'/3289, l='MpServer', x=124.41, y=62.00, z=300.84], MoCEntityBigCat['BigCat'/5972, l='MpServer', x=178.84, y=64.00, z=105.66], MoCEntityTurkey['Turkey'/8277, l='MpServer', x=190.96, y=72.81, z=125.76], MoCEntitySnail['Snail'/8273, l='MpServer', x=158.75, y=84.00, z=138.31], MoCEntityRat['Rat'/7060, l='MpServer', x=64.50, y=16.00, z=254.50], MoCEntityDragonfly['DragonFly'/8283, l='MpServer', x=189.09, y=74.00, z=128.53], MoCEntityDragonfly['DragonFly'/8282, l='MpServer', x=189.13, y=75.70, z=128.83], MoCEntityFlameWraith['FlameWraith'/6580, l='MpServer', x=28.78, y=17.50, z=249.97], MoCEntityDragonfly['DragonFly'/8281, l='MpServer', x=190.71, y=74.70, z=125.73], MoCEntityRat['Rat'/7056, l='MpServer', x=58.53, y=14.00, z=259.97], MoCEntityKitty['Kitty'/6010, l='MpServer', x=146.59, y=76.00, z=143.50], MoCEntityFly['Fly'/6015, l='MpServer', x=27.78, y=67.00, z=113.44], MoCEntityTurtle['Turtle'/6001, l='MpServer', x=177.38, y=63.00, z=186.03], qr['Zombie'/5458, l='MpServer', x=63.52, y=44.00, z=164.60], qd['Enderman'/5456, l='MpServer', x=66.25, y=44.00, z=164.38], MoCEntityWraith['Wraith'/2707, l='MpServer', x=118.50, y=47.88, z=189.41], MoCEntityTurtle['Turtle'/5997, l='MpServer', x=172.25, y=63.00, z=183.41], MoCEntityFirefly['Firefly'/3766, l='MpServer', x=23.59, y=92.00, z=178.22], MoCEntityMouse['Mouse'/6638, l='MpServer', x=79.53, y=64.00, z=145.28], MoCEntityFirefly['Firefly'/3765, l='MpServer', x=27.56, y=89.00, z=171.81], px['item.item.ItemResource'/213, l='MpServer', x=70.03, y=65.13, z=131.72], px['item.item.seeds'/279, l='MpServer', x=119.25, y=12.13, z=132.13], MoCEntityWraith['Wraith'/4949, l='MpServer', x=67.85, y=16.50, z=206.75], MoCEntityWraith['Wraith'/4954, l='MpServer', x=69.00, y=15.50, z=211.00], MoCEntitySnake['Snake'/3771, l='MpServer', x=172.94, y=67.00, z=229.19], MoCEntityCricket['Cricket'/3750, l='MpServer', x=182.81, y=70.00, z=113.13], MoCEntityDuck['Duck'/6655, l='MpServer', x=84.47, y=63.00, z=119.53], MoCEntityWerewolf['Werewolf'/4448, l='MpServer', x=75.47, y=37.00, z=191.88], MoCEntityDuck['Duck'/6651, l='MpServer', x=72.47, y=64.00, z=128.63], MoCEntityDeer['Deer'/6650, l='MpServer', x=65.81, y=65.00, z=160.47], MoCEntityFirefly['Firefly'/95, l='MpServer', x=5.88, y=89.00, z=187.56], MoCEntityDeer['Deer'/6646, l='MpServer', x=65.28, y=65.00, z=162.31], MoCEntityMouse['Mouse'/6642, l='MpServer', x=77.28, y=64.00, z=157.53], px['item.item.seeds'/279, l='MpServer', x=119.25, y=12.13, z=132.13], px['item.item.ItemResource'/213, l='MpServer', x=70.03, y=65.13, z=131.72], MoCEntityWraith['Wraith'/7136, l='MpServer', x=26.96, y=19.00, z=236.36], MoCEntitySnake['Snake'/3741, l='MpServer', x=191.72, y=74.00, z=113.72], MoCEntityRat['Rat'/4444, l='MpServer', x=84.75, y=37.00, z=194.88], MoCEntityScorpion['Scorpion'/8237, l='MpServer', x=88.63, y=22.00, z=267.72], MoCEntityRat['Rat'/4440, l='MpServer', x=83.34, y=37.00, z=194.72], MoCEntityHorseMob['HorseMob'/7160, l='MpServer', x=58.06, y=16.44, z=264.28], MoCEntityWraith['Wraith'/5929, l='MpServer', x=190.09, y=16.50, z=267.97], MoCEntityFirefly['Firefly'/113, l='MpServer', x=30.50, y=79.00, z=188.50], MoCEntityFirefly['Firefly'/5379, l='MpServer', x=38.78, y=83.00, z=219.38], MoCEntitySnake['Snake'/3725, l='MpServer', x=178.72, y=70.00, z=123.91], MoCEntityFirefly['Firefly'/5378, l='MpServer', x=37.13, y=81.00, z=221.13], MoCEntityFirefly['Firefly'/5377, l='MpServer', x=38.81, y=81.00, z=221.81], MoCEntityFirefly['Firefly'/5380, l='MpServer', x=35.69, y=82.00, z=222.84], MoCEntityRat['Rat'/3704, l='MpServer', x=49.78, y=25.00, z=250.22], MoCEntityWerewolf['Werewolf'/3708, l='MpServer', x=140.38, y=14.00, z=148.53], qn['Skeleton'/8384, l='MpServer', x=105.50, y=35.00, z=156.50], MoCEntityWerewolf['Werewolf'/152, l='MpServer', x=34.56, y=15.00, z=236.25], MoCEntityFirefly['Firefly'/5605, l='MpServer', x=100.19, y=65.00, z=139.47], MoCEntityFirefly['Firefly'/5606, l='MpServer', x=82.61, y=66.91, z=141.61], ow['Bat'/8409, l='MpServer', x=61.59, y=15.09, z=237.59], ow['Bat'/5612, l='MpServer', x=86.43, y=30.17, z=169.71], MoCEntityWraith['Wraith'/2607, l='MpServer', x=54.13, y=35.50, z=290.75], ow['Bat'/5615, l='MpServer', x=49.50, y=15.00, z=259.25], MoCEntityScorpion['Scorpion'/6936, l='MpServer', x=67.50, y=45.00, z=232.50], MoCEntityScorpion['Scorpion'/6948, l='MpServer', x=60.28, y=45.00, z=232.00], MoCEntityRay['Ray'/655, l='MpServer', x=98.88, y=61.10, z=282.74], MoCEntityRat['Rat'/7500, l='MpServer', x=101.31, y=30.00, z=129.88], MoCEntityRay['Ray'/651, l='MpServer', x=124.77, y=62.00, z=299.09], MoCEntityRat['Rat'/7496, l='MpServer', x=99.63, y=30.00, z=130.59], MoCEntityRay['Ray'/647, l='MpServer', x=107.98, y=62.00, z=288.33], MoCEntityRat['Rat'/7492, l='MpServer', x=97.50, y=30.00, z=131.13], MoCEntityRat['Rat'/6408, l='MpServer', x=204.50, y=30.00, z=282.50], MoCEntityRat['Rat'/6415, l='MpServer', x=209.50, y=30.00, z=279.50], MoCEntityBee['Bee'/3658, l='MpServer', x=27.50, y=103.00, z=245.50], px['item.item.ItemResource'/213, l='MpServer', x=70.03, y=65.13, z=131.72], px['item.item.bone'/5025, l='MpServer', x=64.15, y=14.13, z=210.99], MoCEntityWerewolf['Werewolf'/7504, l='MpServer', x=97.84, y=30.00, z=128.78], MoCEntityRay['Ray'/659, l='MpServer', x=109.11, y=62.00, z=283.24], MoCEntityRat['Rat'/6500, l='MpServer', x=77.84, y=39.00, z=247.47], MoCEntityMouse['Mouse'/5552, l='MpServer', x=166.50, y=72.00, z=162.50], MoCEntityDuck['Duck'/5556, l='MpServer', x=29.41, y=70.00, z=177.63], MoCEntityBigCat['BigCat'/2131, l='MpServer', x=87.50, y=70.00, z=313.50], px['item.item.bone'/285, l='MpServer', x=115.88, y=13.13, z=190.88], px['item.item.skull.skeleton'/286, l='MpServer', x=115.88, y=13.13, z=190.88], px['item.item.bone'/287, l='MpServer', x=116.31, y=16.13, z=187.22], MoCEntityWraith['Wraith'/8320, l='MpServer', x=48.07, y=15.00, z=270.99], ayk['CyaNox'/392, l='MpServer', x=122.04, y=64.62, z=191.14], MoCEntityFly['Fly'/6017, l='MpServer', x=36.56, y=64.00, z=110.72], px['item.item.ItemResource'/213, l='MpServer', x=70.03, y=65.13, z=131.72], MoCEntityRat['Rat'/3617, l='MpServer', x=139.84, y=19.00, z=197.25], MoCEntitySnail['Snail'/5114, l='MpServer', x=154.72, y=73.00, z=132.34], MoCEntitySnake['Snake'/2168, l='MpServer', x=99.47, y=63.00, z=224.59], MoCEntityScorpion['Scorpion'/7452, l='MpServer', x=175.19, y=64.95, z=110.28], MoCEntityScorpion['Scorpion'/5508, l='MpServer', x=166.50, y=63.00, z=90.50], ow['Bat'/7988, l='MpServer', x=57.40, y=15.56, z=254.18], MoCEntitySnake['Snake'/2159, l='MpServer', x=110.53, y=63.00, z=222.84], ow['Bat'/7985, l='MpServer', x=129.53, y=43.56, z=256.92], ow['Bat'/7987, l='MpServer', x=53.95, y=14.13, z=260.29], MoCEntityScorpion['Scorpion'/7894, l='MpServer', x=78.34, y=28.00, z=119.81], azw['shadowliwind'/1907, l='MpServer', x=125.88, y=64.02, z=189.56], MoCEntityRat['Rat'/281, l='MpServer', x=127.06, y=14.00, z=128.94], MoCEntityScorpion['Scorpion'/7898, l='MpServer', x=138.66, y=19.00, z=198.66], ow['Bat'/259, l='MpServer', x=85.41, y=30.88, z=169.18], px['item.item.ItemResource'/213, l='MpServer', x=70.03, y=65.13, z=131.72], MoCEntityWerewolf['Werewolf'/1898, l='MpServer', x=74.22, y=24.00, z=280.28], MoCEntityFishy['Fishy'/4145, l='MpServer', x=136.31, y=62.00, z=281.13], MoCEntityRat['Rat'/262, l='MpServer', x=106.84, y=52.00, z=201.50], MoCEntityDragonfly['DragonFly'/8513, l='MpServer', x=188.50, y=73.00, z=132.50], BT_EntityBackItem['unknown'/515333, l='MpServer', x=122.04, y=64.62, z=191.14], qn['Skeleton'/260, l='MpServer', x=95.56, y=48.00, z=195.94], MoCEntityFishy['Fishy'/4149, l='MpServer', x=130.40, y=62.00, z=281.59], qn['Skeleton'/261, l='MpServer', x=96.47, y=48.00, z=190.95], MoCEntityFishy['Fishy'/4153, l='MpServer', x=115.20, y=61.07, z=285.51], MoCEntityFly['Fly'/5716, l='MpServer', x=195.50, y=70.00, z=125.25], MoCEntityScorpion['Scorpion'/270, l='MpServer', x=112.54, y=40.00, z=181.00], MoCEntityWerewolf['Werewolf'/7403, l='MpServer', x=39.50, y=54.00, z=218.50], MoCEntityRat['Rat'/1893, l='MpServer', x=72.50, y=25.00, z=286.50], MoCEntityFly['Fly'/5718, l='MpServer', x=195.50, y=69.00, z=121.19], MoCEntityJellyFish['JellyFish'/4157, l='MpServer', x=112.13, y=62.00, z=291.94], MoCEntityWerewolf['Werewolf'/8566, l='MpServer', x=68.51, y=32.50, z=283.48], MoCEntityDuck['Duck'/7382, l='MpServer', x=184.28, y=63.00, z=246.47], MoCEntityDuck['Duck'/7378, l='MpServer', x=197.31, y=62.27, z=236.53], MoCEntitySnake['Snake'/4653, l='MpServer', x=188.81, y=63.00, z=199.19], MoCEntityDuck['Duck'/7390, l='MpServer', x=177.44, y=63.00, z=241.75], MoCEntityFlameWraith['FlameWraith'/8571, l='MpServer', x=77.50, y=35.00, z=182.50], MoCEntityDuck['Duck'/7386, l='MpServer', x=182.19, y=63.00, z=245.72], MoCEntityWraith['Wraith'/8550, l='MpServer', x=194.77, y=17.42, z=215.36], MoCEntityDuck['Duck'/7366, l='MpServer', x=207.31, y=62.20, z=282.63], qr['Zombie'/5214, l='MpServer', x=69.50, y=26.00, z=119.50], qr['Zombie'/5215, l='MpServer', x=71.50, y=26.00, z=118.50], MoCEntityFishy['Fishy'/291, l='MpServer', x=113.69, y=61.07, z=287.28], MoCEntityTurtle['Turtle'/7362, l='MpServer', x=200.28, y=63.00, z=283.78], MoCEntityWerewolf['Werewolf'/294, l='MpServer', x=132.09, y=14.00, z=143.28], MoCEntitySnake['Snake'/4657, l='MpServer', x=193.34, y=63.00, z=203.94], MoCEntityTurtle['Turtle'/4669, l='MpServer', x=189.44, y=63.00, z=203.78], MoCEntityFishy['Fishy'/303, l='MpServer', x=146.03, y=62.00, z=296.28], MoCEntityRat['Rat'/8465, l='MpServer', x=77.55, y=28.25, z=123.06], MoCEntityRat['Rat'/8469, l='MpServer', x=53.50, y=32.00, z=279.50], MoCEntityRat['Rat'/1299, l='MpServer', x=86.47, y=30.00, z=175.00], qc['Creeper'/3043, l='MpServer', x=123.50, y=43.00, z=270.50], MoCEntityRat['Rat'/6384, l='MpServer', x=82.50, y=29.00, z=173.50], MoCEntityFirefly['Firefly'/7331, l='MpServer', x=54.19, y=69.59, z=192.66], px['item.item.bone'/5025, l='MpServer', x=64.15, y=14.13, z=210.99], MoCEntityCricket['Cricket'/7334, l='MpServer', x=82.34, y=64.00, z=119.41], MoCEntityCricket['Cricket'/7335, l='MpServer', x=78.44, y=63.00, z=117.28], MoCEntityWerewolf['Werewolf'/869, l='MpServer', x=9.69, y=48.00, z=149.31], MoCEntityFirefly['Firefly'/7332, l='MpServer', x=61.81, y=68.00, z=183.84], MoCEntityFirefly['Firefly'/7333, l='MpServer', x=57.75, y=72.92, z=183.32], MoCEntityCricket['Cricket'/7336, l='MpServer', x=79.91, y=63.00, z=118.56], MoCEntityRat['Rat'/6372, l='MpServer', x=189.75, y=36.00, z=193.25], MoCEntityCricket['Cricket'/332, l='MpServer', x=161.56, y=69.00, z=123.06], MoCEntityCricket['Cricket'/8499, l='MpServer', x=67.45, y=63.96, z=90.84], MoCEntityCricket['Cricket'/8498, l='MpServer', x=64.96, y=63.00, z=89.10], MoCEntityCricket['Cricket'/8497, l='MpServer', x=65.82, y=63.65, z=88.61], MoCEntityCricket['Cricket'/8496, l='MpServer', x=149.13, y=64.03, z=301.88], MoCEntityBird['Bird'/8501, l='MpServer', x=191.50, y=73.00, z=130.50], MoCEntityCricket['Cricket'/8500, l='MpServer', x=63.41, y=63.00, z=88.81], MoCEntityBird['Bird'/8505, l='MpServer', x=173.98, y=80.63, z=124.10], MoCEntityBird['Bird'/8509, l='MpServer', x=189.56, y=73.00, z=130.50], MoCEntitySnake['Snake'/7327, l='MpServer', x=54.92, y=69.00, z=191.47], MoCEntityWerewolf['Werewolf'/1808, l='MpServer', x=30.50, y=22.00, z=227.50], MoCEntityTurtle['Turtle'/356, l='MpServer', x=188.69, y=62.53, z=199.31], qr['Zombie'/3033, l='MpServer', x=72.50, y=30.00, z=125.50], MoCEntityCricket['Cricket'/8494, l='MpServer', x=150.94, y=63.48, z=298.73], MoCEntityCricket['Cricket'/8495, l='MpServer', x=149.63, y=64.00, z=300.38], MoCEntityCricket['Cricket'/8493, l='MpServer', x=150.63, y=64.00, z=301.80], MoCEntityMouse['Mouse'/5351, l='MpServer', x=15.53, y=63.00, z=151.75], MoCEntityBigCat['BigCat'/6684, l='MpServer', x=18.84, y=105.00, z=185.53], MoCEntityHorseMob['HorseMob'/6202, l='MpServer', x=66.03, y=16.38, z=207.28], MoCEntityCricket['Cricket'/5359, l='MpServer', x=20.63, y=63.00, z=149.59], BT_EntityBackItem['unknown'/524276, l='MpServer', x=125.88, y=64.02, z=189.56], MoCEntityMouse['Mouse'/5355, l='MpServer', x=23.50, y=63.00, z=155.50], MoCEntityDragonfly['DragonFly'/5363, l='MpServer', x=175.53, y=73.05, z=121.88], MoCEntityDragonfly['DragonFly'/5362, l='MpServer', x=178.69, y=73.00, z=129.25], qc['Creeper'/2326, l='MpServer', x=200.50, y=47.00, z=249.50], MoCEntityDuck['Duck'/6659, l='MpServer', x=66.50, y=63.00, z=115.50], qp['Spider'/3417, l='MpServer', x=47.50, y=16.00, z=259.50], azw['shadowliwind'/1907, l='MpServer', x=125.88, y=64.02, z=189.56], MoCEntityCricket['Cricket'/5360, l='MpServer', x=10.25, y=63.00, z=145.56], MoCEntityDragonfly['DragonFly'/6671, l='MpServer', x=70.50, y=63.00, z=115.50], MoCEntityFirefly['Firefly'/5372, l='MpServer', x=32.13, y=72.00, z=244.13], MoCEntityFirefly['Firefly'/5371, l='MpServer', x=31.56, y=73.00, z=245.88], MoCEntityFirefly['Firefly'/5369, l='MpServer', x=32.59, y=73.00, z=243.44], qr['Zombie'/3439, l='MpServer', x=69.50, y=25.00, z=116.50], MoCEntityRat['Rat'/5315, l='MpServer', x=60.97, y=23.00, z=111.75], MoCEntityScorpion['Scorpion'/7247, l='MpServer', x=138.19, y=36.00, z=287.00], qc['Creeper'/3454, l='MpServer', x=71.50, y=12.00, z=225.50], qn['Skeleton'/3449, l='MpServer', x=66.44, y=11.00, z=222.03], MoCEntityWerewolf['Werewolf'/7709, l='MpServer', x=69.22, y=11.00, z=215.06], ow['Bat'/7224, l='MpServer', x=89.19, y=36.30, z=179.09], ow['Bat'/7225, l='MpServer', x=83.00, y=35.47, z=177.05], MoCEntityWraith['Wraith'/5295, l='MpServer', x=60.25, y=25.50, z=106.75], MoCEntityTurkey['Turkey'/7693, l='MpServer', x=13.63, y=107.00, z=177.63], MoCEntityDragonfly['DragonFly'/7692, l='MpServer', x=180.19, y=81.00, z=137.59], MoCEntityDragonfly['DragonFly'/7689, l='MpServer', x=179.23, y=81.00, z=137.43], MoCEntityDragonfly['DragonFly'/7691, l='MpServer', x=180.31, y=81.00, z=136.75], MoCEntityDuck['Duck'/1955, l='MpServer', x=124.56, y=63.00, z=223.19], MoCEntityDragonfly['DragonFly'/7690, l='MpServer', x=179.53, y=65.27, z=137.14], MoCEntityDuck['Duck'/1943, l='MpServer', x=122.75, y=63.00, z=193.81], MoCEntityDuck['Duck'/1947, l='MpServer', x=154.22, y=63.00, z=203.44], MoCEntityRat['Rat'/2899, l='MpServer', x=55.09, y=15.00, z=281.13], MoCEntityHorseMob['HorseMob'/6214, l='MpServer', x=82.81, y=29.38, z=140.13], MoCEntityScorpion['Scorpion'/7168, l='MpServer', x=49.70, y=11.01, z=264.72], MoCEntityScorpion['Scorpion'/7172, l='MpServer', x=78.38, y=39.00, z=176.50]]
Retry entities: 0 total; []
Stacktrace:
at ayh.a(WorldClient.java:443)
at net.minecraft.client.Minecraft.b(Minecraft.java:2397)
at net.minecraft.client.Minecraft.run(Minecraft.java:796)
at java.lang.Thread.run(Unknown Source)

– System Details –
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 577189048 bytes (550 MB) / 1065091072 bytes (1015 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -Xms1024m -Xmx2048m
AABB Pool Size: 2601 (145656 bytes; 0 MB) allocated, 2558 (143248 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71
FML: MCP v7.23 FML v4.5.62.495 Minecraft Forge 6.4.2.445 110 mods loaded, 110 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
FML [Forge Mod Loader] (coremods) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Forge [Minecraft Forge] (coremods) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
PaintingSelGui [PaintingSelectionGui] (minecraft.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
NoteSelGui [NoteSelectionGui] (minecraft.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_GuiAPI [mod_GuiAPI] (minecraft.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
quinoptions [QuinOptions] (0_QuinOptions - v1.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
SAP_Man [SanAndreasPs Managers] (0_SAPManPack_v12.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
jammyfurniture [Jammy Furniture Mod] (1.4.5_Jammy_Furniture_Mod_V4.1_Beta_2.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AsgardShield_Core [AsgardShield] (1.4.5AsgardShield_Core_v1.1.3Forge.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ASAddon_Hallowed [AS Addon- Hallowed] (1.4.5ASAddon_Hallowed_v1.0.4Forge.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
HarkenScythe_Core [HarkenScythe] (1.4.5HarkenScythe_v1.1.2.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ASAddon_HarkenScythe [AS Addon- HarkenScythe] (1.4.5ASAddon_HarkenScythe_v1.0.1Forge.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ASAddon_NetherEnder [AS Addon- Nether-Ender] (1.4.5ASAddon_NetherEnder_v1.0.3Forge.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_Invasion [Invasion] (1_invasion_mod universal 0.11.4.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
3ditems [3DItems] (3DItems - v1.5.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_ReiMinimap [mod_ReiMinimap] ([1.4.5]ReiMinimap_v3.2_05.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.110.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_4.6.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.42-IC2_1.109.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BasicComponents [Basic Components] (BasicComponents_v1.2.0.303.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AssemblyLine [Assembly Line] (AssemblyLine_v0.1.7.25.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ComputerCraft [ComputerCraft] (ComputerCraft1.47.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.47.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ASTU [Aperture Science Turtle Upgrades] (ASTU_16_beta3.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AtomicScience [Atomic Science] (AtomicScience_v0.2.8.105.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Backpack [Backpack] (backpack-1.5.4-1.4.4.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_BackTools [mod_BackTools] (BackTools1.4.5v1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Additional-Buildcraft-Objects [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-0.9.4.64.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ValvePipe [Valve Pipe] (Buildcraft-Z-ValvePipe_MC1.4.5_Mod1.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
HackingroelzCore [Hackingroelz Core] (HackingroelzCore_10_beta3.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Cables [Cables] (Cables_121.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
CameraCraft [CameraCraft] (CameraCraft2.2.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
CCCable [ComputerCraft Peripheral Cables] (cccable-1.2.1-universal.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
CCLights [CCLights] (CCLights1.47.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ChargePads [Charge Pads] (chargepads-universal-2.2.0.52.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ChickenChunks [ChickenChunks] (ChickenChunks 1.2.0.3.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Chocolatecraft [Chocolatecraft] (Chocolatecraftv1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.9.2.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.3.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
DustMod [Runic Dust Mod] (dustmod-v1.1.6_CORE.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
DustDeco [Runic Dust Mod: Decorative dusts pack] (dustmod-v1.1.6_DECORATIVE-PACK.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
DustModDefaults [Runic Dust Mod: Default runes and inscriptions pack] (dustmod-v1.1.6_DEFAULT-RUNES.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ElementalCreepers [ElementalCreepers] (ElementalCreepers2.7.2.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
EnderStorage [EnderStorage] (EnderStorage 1.3.0.4.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ExtraBees [Extra Bees] (extrabees-1.4.1.29-dev-build.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BinnieCore [Binnie Core] (extrabees-1.4.1.29-dev-build.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.5-3.6.0.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
factorization [Factorization] (Factorization-0.7.7.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Forestry [Forestry for Minecraft] (forestry-A-1.6.2.9.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
GlowBlocks [GlowBlocks Mod] (Glowblocks Mod v1.3.0.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
GoluiUtils [GoluiUtils] (GoluiUtils - 1.1.0.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
GregsLighting [Greg's Lighting] (GregsLighting-1.6.7-mc1.4.4.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyCore [Metallurgy Core] (Metallurgy Core 2.3.4.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyBase [Metallurgy Base] (Metallurgy Base Metals 2.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyEnder [Metallurgy Ender] (Metallurgy Ender Metals 2.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyFantasy [Metallurgy Fantasy] (Metallurgy Fantasy Metals 2.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyNether [Metallurgy Nether] (Metallurgy Nether Metals 2.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyPrecious [Metallurgy Precious] (Metallurgy Precious Metals 2.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Railcraft [Railcraft] (Railcraft_1.4.5b-6.10.0.0.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
TwilightForest [The Twilight Forest] (twilightforest-1.13.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
XyCraft [XyCraft] (xycraft-universal-1.4.5-0.8.176.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
GregTech_Addon [GregTech-Addon] (gregtechmod.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.4b.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ICBM [ICBM] (ICBM_v0.7.3.90.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ImmibisCore [Immibis Core] (immibis-core_51.0.5_for_1.4.5.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ImmibisPeripherals [Immibis's Peripherals] (immibis-peripherals_51.1.1_for_1.4.5.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
InfernalMobs [Infernal Mobs] (InfernalMobs_1.4.4.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.45-1.4.4.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
IronChest [Iron Chest] (ironchest-universal-4.4.0.194.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Lanterns [Lanterns] (Lanterns 1.1.4 Universal.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_MAtmos [mod_MAtmos] (matmos_packaged.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MiscPeripherals [MiscPeripherals] (miscperipherals-2.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_Gibs [mod_Gibs] (MobDismemberment1.4.4v1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_0.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.1.17c.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
More Bows mod by iDiamondhunter [More Bows mod] (More bows 1.4.5v3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
multiCraftingTable [Multi Crafting Table] (multiCraftingTable.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Mystcraft [Mystcraft] (mystcraft-uni-1.4.4-0.9.4.05.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
NEIPlugins [NEI Plugins] (NEIPlugins-1.0.3.6.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
OCS [OpenCCSensors] (OpenCCSensors-0.06.1.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
PaintMod [PaintMod] (PaintGunMod[1.4.5]1.6.8.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
PamWeeeFlowers [Pam's Weee! Flowers] (Pam's Weee! Flowers 1.0 (MC 1.4.4).zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
PetBat [Pet Bat] (PetBat_1.4.4.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
SoulShards [Soul Shards] (SoulShards-v1.11-universal.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a37.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
SwordPedestal [Sword Pedestal] (SwordPedestal - 1.1.0.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Thaumcraft [Thaumcraft] (Thaumcraft3.0.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ThermalExpansion|NEI [NEI] (ThermalExpansion-2.1.5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Tubestuff [Tubestuff] (tubestuff_51.0.3_for_1.4.5.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
UsefulFood [UsefulFood] (usefulfood_v1.2.2-universal.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
WildCaves3 [Wild Caves 3] (WildCaves 3 v0.2.3.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.1.4.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.1.4.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ClaySoldiersMod [Clay Soldiers Mod] (zCSM_v9_04.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Lister [Lister] (zz_entityLister.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
LWJGL: 2.8.4
OpenGL: ATI Radeon HD 4800 Series GL version 3.3.11653 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1774 (99344 bytes; 0 MB) allocated, 992 (55552 bytes; 0 MB) used

I had 6 4x4's (1) and 3 16x16 (2) int he following shape:

1 1 2
1 1 2
1 1 2
(Below some images attached as well)
Spoiler
with various colors of peripheral cable attached to them and connected to a advanced computer running the following script:
Spoiler
screens = {}
screens[1] = peripheral.wrap("back:black")
screens[2] = peripheral.wrap("back:red")
screens[3] = peripheral.wrap("back:green")
screens[4] = peripheral.wrap("back:brown")
screens[5] = peripheral.wrap("back:blue")
screens[6] = peripheral.wrap("back:purple")
screens[7] = peripheral.wrap("back:cyan")
screens[8] = peripheral.wrap("back:pink")
screens[9] = peripheral.wrap("back:gray")

function moo(m, res)
  for x=1,res do
	for y=1,res do
	  r = math.random(255)
	  g = math.random(255)
	  b = math.random(255)
	  m.setColorRGB(r, g, b, x, y)
	end
  end
end

function allscreens(res)
  for p=1,9 do
	moo(screens[p], res)
  end
end

local timer = os.startTimer(0)
nInterval = 1
running = true
res = 4

while running do
local event, p1, p2 = os.pullEvent()
if event == "timer" and p1 == timer then
timer = os.startTimer(nInterval)
allscreens(res)
elseif event == "key" then
	running = false
end
end

I am uncertain what exactly happen and hope you can fix this ;)/>

(Fun little fact a full 3x3 set of 128x128 ones with this script produce about 9mpbs of network traffic :P/>)
Edited on 17 December 2012 - 11:01 AM
mrgreaper #68
Posted 18 December 2012 - 05:58 AM
how on earth do you display irc ect? was that photoshoped? or faked with an image file display?

if real, thats awsome!
if file display then please tell us how, i have a million uses for that !
if photoshoped, well done but meh
allquan #69
Posted 18 December 2012 - 06:08 AM
@ mrgreaper
ds84182 posted how he did it:


I love your use of the 128x128 to scan terrain. I would love to use that image in the op thread.
I made a program using love2D to open up an image named image.png and export it to a raw format that my CC program can read, which is inside a turtle that clears the screen and writes the given image data to it.

i will post my programm when i cleaned up the code :)/> And yes this Peripheral is awsome.
gngz #70
Posted 18 December 2012 - 08:45 AM
Please make a version for minecraft 1.3.2 .

Regards,
ds84182 #71
Posted 19 December 2012 - 12:55 AM
Please make a version for minecraft 1.3.2 .

Regards,
No.
Porting this to older versions of Minecraft takes a lot of work.
ds84182 #72
Posted 19 December 2012 - 12:57 AM
I just received the following error on the client while messing with CC Lights and Peripheral cable:
Spoiler—- Minecraft Crash Report —-
// This doesn't make any sense!

Time: 12/16/12 11:50 PM
Description: Unexpected error

java.lang.ArrayIndexOutOfBoundsException: 64
at bap.a(RenderEngine.java:372)
at ds.mods.CCLights.TileEntityLightGridRenderer.renderAModelAt(TileEntityLightGridRenderer.java:77)
at ds.mods.CCLights.TileEntityLightGridRenderer.a(TileEntityLightGridRenderer.java:96)
at bdl.a(SourceFile:103)
at bdl.a(SourceFile:96)
at bak.a(RenderGlobal.java:498)
at bac.a(EntityRenderer.java:1128)
at bac.b(EntityRenderer.java:967)
at net.minecraft.client.Minecraft.J(Minecraft.java:878)
at net.minecraft.client.Minecraft.run(Minecraft.java:773)
at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————

– Head –
Stacktrace:
at bap.a(RenderEngine.java:372)
at ds.mods.CCLights.TileEntityLightGridRenderer.renderAModelAt(TileEntityLightGridRenderer.java:77)
at ds.mods.CCLights.TileEntityLightGridRenderer.a(TileEntityLightGridRenderer.java:96)
at bdl.a(SourceFile:103)
at bdl.a(SourceFile:96)
at bak.a(RenderGlobal.java:498)
at bac.a(EntityRenderer.java:1128)

– Affected level –
Details:
Level name: MpServer
All players: 2 total; [ayk['CyaNox'/392, l='MpServer', x=122.04, y=64.62, z=191.14], azw['shadowliwind'/1907, l='MpServer', x=125.88, y=64.02, z=189.56]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,248), Chunk: (at 8,4,8 in 0,15; contains blocks 0,0,240 to 15,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 1672578 game time, 2113521 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 208 total; [MoCEntityBigCat['BigCat'/5976, l='MpServer', x=173.78, y=63.00, z=104.66], MoCEntityFly['Fly'/8134, l='MpServer', x=51.59, y=67.00, z=140.08], MoCEntityFly['Fly'/8135, l='MpServer', x=50.50, y=67.00, z=137.78], MoCEntityFly['Fly'/8132, l='MpServer', x=50.04, y=67.00, z=138.53], MoCEntityRat['Rat'/8257, l='MpServer', x=54.75, y=34.00, z=263.50], MoCEntityFly['Fly'/8133, l='MpServer', x=50.71, y=67.00, z=138.81], MoCEntityTurtle['Turtle'/5981, l='MpServer', x=166.44, y=63.00, z=179.00], MoCEntityFishy['Fishy'/3293, l='MpServer', x=121.30, y=62.03, z=292.26], MoCEntityFox['Fox'/8136, l='MpServer', x=189.94, y=72.50, z=125.45], MoCEntityFishy['Fishy'/3289, l='MpServer', x=124.41, y=62.00, z=300.84], MoCEntityBigCat['BigCat'/5972, l='MpServer', x=178.84, y=64.00, z=105.66], MoCEntityTurkey['Turkey'/8277, l='MpServer', x=190.96, y=72.81, z=125.76], MoCEntitySnail['Snail'/8273, l='MpServer', x=158.75, y=84.00, z=138.31], MoCEntityRat['Rat'/7060, l='MpServer', x=64.50, y=16.00, z=254.50], MoCEntityDragonfly['DragonFly'/8283, l='MpServer', x=189.09, y=74.00, z=128.53], MoCEntityDragonfly['DragonFly'/8282, l='MpServer', x=189.13, y=75.70, z=128.83], MoCEntityFlameWraith['FlameWraith'/6580, l='MpServer', x=28.78, y=17.50, z=249.97], MoCEntityDragonfly['DragonFly'/8281, l='MpServer', x=190.71, y=74.70, z=125.73], MoCEntityRat['Rat'/7056, l='MpServer', x=58.53, y=14.00, z=259.97], MoCEntityKitty['Kitty'/6010, l='MpServer', x=146.59, y=76.00, z=143.50], MoCEntityFly['Fly'/6015, l='MpServer', x=27.78, y=67.00, z=113.44], MoCEntityTurtle['Turtle'/6001, l='MpServer', x=177.38, y=63.00, z=186.03], qr['Zombie'/5458, l='MpServer', x=63.52, y=44.00, z=164.60], qd['Enderman'/5456, l='MpServer', x=66.25, y=44.00, z=164.38], MoCEntityWraith['Wraith'/2707, l='MpServer', x=118.50, y=47.88, z=189.41], MoCEntityTurtle['Turtle'/5997, l='MpServer', x=172.25, y=63.00, z=183.41], MoCEntityFirefly['Firefly'/3766, l='MpServer', x=23.59, y=92.00, z=178.22], MoCEntityMouse['Mouse'/6638, l='MpServer', x=79.53, y=64.00, z=145.28], MoCEntityFirefly['Firefly'/3765, l='MpServer', x=27.56, y=89.00, z=171.81], px['item.item.ItemResource'/213, l='MpServer', x=70.03, y=65.13, z=131.72], px['item.item.seeds'/279, l='MpServer', x=119.25, y=12.13, z=132.13], MoCEntityWraith['Wraith'/4949, l='MpServer', x=67.85, y=16.50, z=206.75], MoCEntityWraith['Wraith'/4954, l='MpServer', x=69.00, y=15.50, z=211.00], MoCEntitySnake['Snake'/3771, l='MpServer', x=172.94, y=67.00, z=229.19], MoCEntityCricket['Cricket'/3750, l='MpServer', x=182.81, y=70.00, z=113.13], MoCEntityDuck['Duck'/6655, l='MpServer', x=84.47, y=63.00, z=119.53], MoCEntityWerewolf['Werewolf'/4448, l='MpServer', x=75.47, y=37.00, z=191.88], MoCEntityDuck['Duck'/6651, l='MpServer', x=72.47, y=64.00, z=128.63], MoCEntityDeer['Deer'/6650, l='MpServer', x=65.81, y=65.00, z=160.47], MoCEntityFirefly['Firefly'/95, l='MpServer', x=5.88, y=89.00, z=187.56], MoCEntityDeer['Deer'/6646, l='MpServer', x=65.28, y=65.00, z=162.31], MoCEntityMouse['Mouse'/6642, l='MpServer', x=77.28, y=64.00, z=157.53], px['item.item.seeds'/279, l='MpServer', x=119.25, y=12.13, z=132.13], px['item.item.ItemResource'/213, l='MpServer', x=70.03, y=65.13, z=131.72], MoCEntityWraith['Wraith'/7136, l='MpServer', x=26.96, y=19.00, z=236.36], MoCEntitySnake['Snake'/3741, l='MpServer', x=191.72, y=74.00, z=113.72], MoCEntityRat['Rat'/4444, l='MpServer', x=84.75, y=37.00, z=194.88], MoCEntityScorpion['Scorpion'/8237, l='MpServer', x=88.63, y=22.00, z=267.72], MoCEntityRat['Rat'/4440, l='MpServer', x=83.34, y=37.00, z=194.72], MoCEntityHorseMob['HorseMob'/7160, l='MpServer', x=58.06, y=16.44, z=264.28], MoCEntityWraith['Wraith'/5929, l='MpServer', x=190.09, y=16.50, z=267.97], MoCEntityFirefly['Firefly'/113, l='MpServer', x=30.50, y=79.00, z=188.50], MoCEntityFirefly['Firefly'/5379, l='MpServer', x=38.78, y=83.00, z=219.38], MoCEntitySnake['Snake'/3725, l='MpServer', x=178.72, y=70.00, z=123.91], MoCEntityFirefly['Firefly'/5378, l='MpServer', x=37.13, y=81.00, z=221.13], MoCEntityFirefly['Firefly'/5377, l='MpServer', x=38.81, y=81.00, z=221.81], MoCEntityFirefly['Firefly'/5380, l='MpServer', x=35.69, y=82.00, z=222.84], MoCEntityRat['Rat'/3704, l='MpServer', x=49.78, y=25.00, z=250.22], MoCEntityWerewolf['Werewolf'/3708, l='MpServer', x=140.38, y=14.00, z=148.53], qn['Skeleton'/8384, l='MpServer', x=105.50, y=35.00, z=156.50], MoCEntityWerewolf['Werewolf'/152, l='MpServer', x=34.56, y=15.00, z=236.25], MoCEntityFirefly['Firefly'/5605, l='MpServer', x=100.19, y=65.00, z=139.47], MoCEntityFirefly['Firefly'/5606, l='MpServer', x=82.61, y=66.91, z=141.61], ow['Bat'/8409, l='MpServer', x=61.59, y=15.09, z=237.59], ow['Bat'/5612, l='MpServer', x=86.43, y=30.17, z=169.71], MoCEntityWraith['Wraith'/2607, l='MpServer', x=54.13, y=35.50, z=290.75], ow['Bat'/5615, l='MpServer', x=49.50, y=15.00, z=259.25], MoCEntityScorpion['Scorpion'/6936, l='MpServer', x=67.50, y=45.00, z=232.50], MoCEntityScorpion['Scorpion'/6948, l='MpServer', x=60.28, y=45.00, z=232.00], MoCEntityRay['Ray'/655, l='MpServer', x=98.88, y=61.10, z=282.74], MoCEntityRat['Rat'/7500, l='MpServer', x=101.31, y=30.00, z=129.88], MoCEntityRay['Ray'/651, l='MpServer', x=124.77, y=62.00, z=299.09], MoCEntityRat['Rat'/7496, l='MpServer', x=99.63, y=30.00, z=130.59], MoCEntityRay['Ray'/647, l='MpServer', x=107.98, y=62.00, z=288.33], MoCEntityRat['Rat'/7492, l='MpServer', x=97.50, y=30.00, z=131.13], MoCEntityRat['Rat'/6408, l='MpServer', x=204.50, y=30.00, z=282.50], MoCEntityRat['Rat'/6415, l='MpServer', x=209.50, y=30.00, z=279.50], MoCEntityBee['Bee'/3658, l='MpServer', x=27.50, y=103.00, z=245.50], px['item.item.ItemResource'/213, l='MpServer', x=70.03, y=65.13, z=131.72], px['item.item.bone'/5025, l='MpServer', x=64.15, y=14.13, z=210.99], MoCEntityWerewolf['Werewolf'/7504, l='MpServer', x=97.84, y=30.00, z=128.78], MoCEntityRay['Ray'/659, l='MpServer', x=109.11, y=62.00, z=283.24], MoCEntityRat['Rat'/6500, l='MpServer', x=77.84, y=39.00, z=247.47], MoCEntityMouse['Mouse'/5552, l='MpServer', x=166.50, y=72.00, z=162.50], MoCEntityDuck['Duck'/5556, l='MpServer', x=29.41, y=70.00, z=177.63], MoCEntityBigCat['BigCat'/2131, l='MpServer', x=87.50, y=70.00, z=313.50], px['item.item.bone'/285, l='MpServer', x=115.88, y=13.13, z=190.88], px['item.item.skull.skeleton'/286, l='MpServer', x=115.88, y=13.13, z=190.88], px['item.item.bone'/287, l='MpServer', x=116.31, y=16.13, z=187.22], MoCEntityWraith['Wraith'/8320, l='MpServer', x=48.07, y=15.00, z=270.99], ayk['CyaNox'/392, l='MpServer', x=122.04, y=64.62, z=191.14], MoCEntityFly['Fly'/6017, l='MpServer', x=36.56, y=64.00, z=110.72], px['item.item.ItemResource'/213, l='MpServer', x=70.03, y=65.13, z=131.72], MoCEntityRat['Rat'/3617, l='MpServer', x=139.84, y=19.00, z=197.25], MoCEntitySnail['Snail'/5114, l='MpServer', x=154.72, y=73.00, z=132.34], MoCEntitySnake['Snake'/2168, l='MpServer', x=99.47, y=63.00, z=224.59], MoCEntityScorpion['Scorpion'/7452, l='MpServer', x=175.19, y=64.95, z=110.28], MoCEntityScorpion['Scorpion'/5508, l='MpServer', x=166.50, y=63.00, z=90.50], ow['Bat'/7988, l='MpServer', x=57.40, y=15.56, z=254.18], MoCEntitySnake['Snake'/2159, l='MpServer', x=110.53, y=63.00, z=222.84], ow['Bat'/7985, l='MpServer', x=129.53, y=43.56, z=256.92], ow['Bat'/7987, l='MpServer', x=53.95, y=14.13, z=260.29], MoCEntityScorpion['Scorpion'/7894, l='MpServer', x=78.34, y=28.00, z=119.81], azw['shadowliwind'/1907, l='MpServer', x=125.88, y=64.02, z=189.56], MoCEntityRat['Rat'/281, l='MpServer', x=127.06, y=14.00, z=128.94], MoCEntityScorpion['Scorpion'/7898, l='MpServer', x=138.66, y=19.00, z=198.66], ow['Bat'/259, l='MpServer', x=85.41, y=30.88, z=169.18], px['item.item.ItemResource'/213, l='MpServer', x=70.03, y=65.13, z=131.72], MoCEntityWerewolf['Werewolf'/1898, l='MpServer', x=74.22, y=24.00, z=280.28], MoCEntityFishy['Fishy'/4145, l='MpServer', x=136.31, y=62.00, z=281.13], MoCEntityRat['Rat'/262, l='MpServer', x=106.84, y=52.00, z=201.50], MoCEntityDragonfly['DragonFly'/8513, l='MpServer', x=188.50, y=73.00, z=132.50], BT_EntityBackItem['unknown'/515333, l='MpServer', x=122.04, y=64.62, z=191.14], qn['Skeleton'/260, l='MpServer', x=95.56, y=48.00, z=195.94], MoCEntityFishy['Fishy'/4149, l='MpServer', x=130.40, y=62.00, z=281.59], qn['Skeleton'/261, l='MpServer', x=96.47, y=48.00, z=190.95], MoCEntityFishy['Fishy'/4153, l='MpServer', x=115.20, y=61.07, z=285.51], MoCEntityFly['Fly'/5716, l='MpServer', x=195.50, y=70.00, z=125.25], MoCEntityScorpion['Scorpion'/270, l='MpServer', x=112.54, y=40.00, z=181.00], MoCEntityWerewolf['Werewolf'/7403, l='MpServer', x=39.50, y=54.00, z=218.50], MoCEntityRat['Rat'/1893, l='MpServer', x=72.50, y=25.00, z=286.50], MoCEntityFly['Fly'/5718, l='MpServer', x=195.50, y=69.00, z=121.19], MoCEntityJellyFish['JellyFish'/4157, l='MpServer', x=112.13, y=62.00, z=291.94], MoCEntityWerewolf['Werewolf'/8566, l='MpServer', x=68.51, y=32.50, z=283.48], MoCEntityDuck['Duck'/7382, l='MpServer', x=184.28, y=63.00, z=246.47], MoCEntityDuck['Duck'/7378, l='MpServer', x=197.31, y=62.27, z=236.53], MoCEntitySnake['Snake'/4653, l='MpServer', x=188.81, y=63.00, z=199.19], MoCEntityDuck['Duck'/7390, l='MpServer', x=177.44, y=63.00, z=241.75], MoCEntityFlameWraith['FlameWraith'/8571, l='MpServer', x=77.50, y=35.00, z=182.50], MoCEntityDuck['Duck'/7386, l='MpServer', x=182.19, y=63.00, z=245.72], MoCEntityWraith['Wraith'/8550, l='MpServer', x=194.77, y=17.42, z=215.36], MoCEntityDuck['Duck'/7366, l='MpServer', x=207.31, y=62.20, z=282.63], qr['Zombie'/5214, l='MpServer', x=69.50, y=26.00, z=119.50], qr['Zombie'/5215, l='MpServer', x=71.50, y=26.00, z=118.50], MoCEntityFishy['Fishy'/291, l='MpServer', x=113.69, y=61.07, z=287.28], MoCEntityTurtle['Turtle'/7362, l='MpServer', x=200.28, y=63.00, z=283.78], MoCEntityWerewolf['Werewolf'/294, l='MpServer', x=132.09, y=14.00, z=143.28], MoCEntitySnake['Snake'/4657, l='MpServer', x=193.34, y=63.00, z=203.94], MoCEntityTurtle['Turtle'/4669, l='MpServer', x=189.44, y=63.00, z=203.78], MoCEntityFishy['Fishy'/303, l='MpServer', x=146.03, y=62.00, z=296.28], MoCEntityRat['Rat'/8465, l='MpServer', x=77.55, y=28.25, z=123.06], MoCEntityRat['Rat'/8469, l='MpServer', x=53.50, y=32.00, z=279.50], MoCEntityRat['Rat'/1299, l='MpServer', x=86.47, y=30.00, z=175.00], qc['Creeper'/3043, l='MpServer', x=123.50, y=43.00, z=270.50], MoCEntityRat['Rat'/6384, l='MpServer', x=82.50, y=29.00, z=173.50], MoCEntityFirefly['Firefly'/7331, l='MpServer', x=54.19, y=69.59, z=192.66], px['item.item.bone'/5025, l='MpServer', x=64.15, y=14.13, z=210.99], MoCEntityCricket['Cricket'/7334, l='MpServer', x=82.34, y=64.00, z=119.41], MoCEntityCricket['Cricket'/7335, l='MpServer', x=78.44, y=63.00, z=117.28], MoCEntityWerewolf['Werewolf'/869, l='MpServer', x=9.69, y=48.00, z=149.31], MoCEntityFirefly['Firefly'/7332, l='MpServer', x=61.81, y=68.00, z=183.84], MoCEntityFirefly['Firefly'/7333, l='MpServer', x=57.75, y=72.92, z=183.32], MoCEntityCricket['Cricket'/7336, l='MpServer', x=79.91, y=63.00, z=118.56], MoCEntityRat['Rat'/6372, l='MpServer', x=189.75, y=36.00, z=193.25], MoCEntityCricket['Cricket'/332, l='MpServer', x=161.56, y=69.00, z=123.06], MoCEntityCricket['Cricket'/8499, l='MpServer', x=67.45, y=63.96, z=90.84], MoCEntityCricket['Cricket'/8498, l='MpServer', x=64.96, y=63.00, z=89.10], MoCEntityCricket['Cricket'/8497, l='MpServer', x=65.82, y=63.65, z=88.61], MoCEntityCricket['Cricket'/8496, l='MpServer', x=149.13, y=64.03, z=301.88], MoCEntityBird['Bird'/8501, l='MpServer', x=191.50, y=73.00, z=130.50], MoCEntityCricket['Cricket'/8500, l='MpServer', x=63.41, y=63.00, z=88.81], MoCEntityBird['Bird'/8505, l='MpServer', x=173.98, y=80.63, z=124.10], MoCEntityBird['Bird'/8509, l='MpServer', x=189.56, y=73.00, z=130.50], MoCEntitySnake['Snake'/7327, l='MpServer', x=54.92, y=69.00, z=191.47], MoCEntityWerewolf['Werewolf'/1808, l='MpServer', x=30.50, y=22.00, z=227.50], MoCEntityTurtle['Turtle'/356, l='MpServer', x=188.69, y=62.53, z=199.31], qr['Zombie'/3033, l='MpServer', x=72.50, y=30.00, z=125.50], MoCEntityCricket['Cricket'/8494, l='MpServer', x=150.94, y=63.48, z=298.73], MoCEntityCricket['Cricket'/8495, l='MpServer', x=149.63, y=64.00, z=300.38], MoCEntityCricket['Cricket'/8493, l='MpServer', x=150.63, y=64.00, z=301.80], MoCEntityMouse['Mouse'/5351, l='MpServer', x=15.53, y=63.00, z=151.75], MoCEntityBigCat['BigCat'/6684, l='MpServer', x=18.84, y=105.00, z=185.53], MoCEntityHorseMob['HorseMob'/6202, l='MpServer', x=66.03, y=16.38, z=207.28], MoCEntityCricket['Cricket'/5359, l='MpServer', x=20.63, y=63.00, z=149.59], BT_EntityBackItem['unknown'/524276, l='MpServer', x=125.88, y=64.02, z=189.56], MoCEntityMouse['Mouse'/5355, l='MpServer', x=23.50, y=63.00, z=155.50], MoCEntityDragonfly['DragonFly'/5363, l='MpServer', x=175.53, y=73.05, z=121.88], MoCEntityDragonfly['DragonFly'/5362, l='MpServer', x=178.69, y=73.00, z=129.25], qc['Creeper'/2326, l='MpServer', x=200.50, y=47.00, z=249.50], MoCEntityDuck['Duck'/6659, l='MpServer', x=66.50, y=63.00, z=115.50], qp['Spider'/3417, l='MpServer', x=47.50, y=16.00, z=259.50], azw['shadowliwind'/1907, l='MpServer', x=125.88, y=64.02, z=189.56], MoCEntityCricket['Cricket'/5360, l='MpServer', x=10.25, y=63.00, z=145.56], MoCEntityDragonfly['DragonFly'/6671, l='MpServer', x=70.50, y=63.00, z=115.50], MoCEntityFirefly['Firefly'/5372, l='MpServer', x=32.13, y=72.00, z=244.13], MoCEntityFirefly['Firefly'/5371, l='MpServer', x=31.56, y=73.00, z=245.88], MoCEntityFirefly['Firefly'/5369, l='MpServer', x=32.59, y=73.00, z=243.44], qr['Zombie'/3439, l='MpServer', x=69.50, y=25.00, z=116.50], MoCEntityRat['Rat'/5315, l='MpServer', x=60.97, y=23.00, z=111.75], MoCEntityScorpion['Scorpion'/7247, l='MpServer', x=138.19, y=36.00, z=287.00], qc['Creeper'/3454, l='MpServer', x=71.50, y=12.00, z=225.50], qn['Skeleton'/3449, l='MpServer', x=66.44, y=11.00, z=222.03], MoCEntityWerewolf['Werewolf'/7709, l='MpServer', x=69.22, y=11.00, z=215.06], ow['Bat'/7224, l='MpServer', x=89.19, y=36.30, z=179.09], ow['Bat'/7225, l='MpServer', x=83.00, y=35.47, z=177.05], MoCEntityWraith['Wraith'/5295, l='MpServer', x=60.25, y=25.50, z=106.75], MoCEntityTurkey['Turkey'/7693, l='MpServer', x=13.63, y=107.00, z=177.63], MoCEntityDragonfly['DragonFly'/7692, l='MpServer', x=180.19, y=81.00, z=137.59], MoCEntityDragonfly['DragonFly'/7689, l='MpServer', x=179.23, y=81.00, z=137.43], MoCEntityDragonfly['DragonFly'/7691, l='MpServer', x=180.31, y=81.00, z=136.75], MoCEntityDuck['Duck'/1955, l='MpServer', x=124.56, y=63.00, z=223.19], MoCEntityDragonfly['DragonFly'/7690, l='MpServer', x=179.53, y=65.27, z=137.14], MoCEntityDuck['Duck'/1943, l='MpServer', x=122.75, y=63.00, z=193.81], MoCEntityDuck['Duck'/1947, l='MpServer', x=154.22, y=63.00, z=203.44], MoCEntityRat['Rat'/2899, l='MpServer', x=55.09, y=15.00, z=281.13], MoCEntityHorseMob['HorseMob'/6214, l='MpServer', x=82.81, y=29.38, z=140.13], MoCEntityScorpion['Scorpion'/7168, l='MpServer', x=49.70, y=11.01, z=264.72], MoCEntityScorpion['Scorpion'/7172, l='MpServer', x=78.38, y=39.00, z=176.50]]
Retry entities: 0 total; []
Stacktrace:
at ayh.a(WorldClient.java:443)
at net.minecraft.client.Minecraft.b(Minecraft.java:2397)
at net.minecraft.client.Minecraft.run(Minecraft.java:796)
at java.lang.Thread.run(Unknown Source)

– System Details –
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 577189048 bytes (550 MB) / 1065091072 bytes (1015 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -Xms1024m -Xmx2048m
AABB Pool Size: 2601 (145656 bytes; 0 MB) allocated, 2558 (143248 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71
FML: MCP v7.23 FML v4.5.62.495 Minecraft Forge 6.4.2.445 110 mods loaded, 110 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
FML [Forge Mod Loader] (coremods) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Forge [Minecraft Forge] (coremods) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
PaintingSelGui [PaintingSelectionGui] (minecraft.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
NoteSelGui [NoteSelectionGui] (minecraft.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_GuiAPI [mod_GuiAPI] (minecraft.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
quinoptions [QuinOptions] (0_QuinOptions - v1.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
SAP_Man [SanAndreasPs Managers] (0_SAPManPack_v12.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
jammyfurniture [Jammy Furniture Mod] (1.4.5_Jammy_Furniture_Mod_V4.1_Beta_2.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AsgardShield_Core [AsgardShield] (1.4.5AsgardShield_Core_v1.1.3Forge.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ASAddon_Hallowed [AS Addon- Hallowed] (1.4.5ASAddon_Hallowed_v1.0.4Forge.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
HarkenScythe_Core [HarkenScythe] (1.4.5HarkenScythe_v1.1.2.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ASAddon_HarkenScythe [AS Addon- HarkenScythe] (1.4.5ASAddon_HarkenScythe_v1.0.1Forge.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ASAddon_NetherEnder [AS Addon- Nether-Ender] (1.4.5ASAddon_NetherEnder_v1.0.3Forge.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_Invasion [Invasion] (1_invasion_mod universal 0.11.4.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
3ditems [3DItems] (3DItems - v1.5.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_ReiMinimap [mod_ReiMinimap] ([1.4.5]ReiMinimap_v3.2_05.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.110.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_4.6.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.42-IC2_1.109.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BasicComponents [Basic Components] (BasicComponents_v1.2.0.303.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AssemblyLine [Assembly Line] (AssemblyLine_v0.1.7.25.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ComputerCraft [ComputerCraft] (ComputerCraft1.47.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.47.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ASTU [Aperture Science Turtle Upgrades] (ASTU_16_beta3.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AtomicScience [Atomic Science] (AtomicScience_v0.2.8.105.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Backpack [Backpack] (backpack-1.5.4-1.4.4.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_BackTools [mod_BackTools] (BackTools1.4.5v1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Additional-Buildcraft-Objects [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-0.9.4.64.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ValvePipe [Valve Pipe] (Buildcraft-Z-ValvePipe_MC1.4.5_Mod1.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
HackingroelzCore [Hackingroelz Core] (HackingroelzCore_10_beta3.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Cables [Cables] (Cables_121.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
CameraCraft [CameraCraft] (CameraCraft2.2.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
CCCable [ComputerCraft Peripheral Cables] (cccable-1.2.1-universal.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
CCLights [CCLights] (CCLights1.47.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ChargePads [Charge Pads] (chargepads-universal-2.2.0.52.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ChickenChunks [ChickenChunks] (ChickenChunks 1.2.0.3.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Chocolatecraft [Chocolatecraft] (Chocolatecraftv1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.9.2.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.3.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
DustMod [Runic Dust Mod] (dustmod-v1.1.6_CORE.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
DustDeco [Runic Dust Mod: Decorative dusts pack] (dustmod-v1.1.6_DECORATIVE-PACK.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
DustModDefaults [Runic Dust Mod: Default runes and inscriptions pack] (dustmod-v1.1.6_DEFAULT-RUNES.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ElementalCreepers [ElementalCreepers] (ElementalCreepers2.7.2.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
EnderStorage [EnderStorage] (EnderStorage 1.3.0.4.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ExtraBees [Extra Bees] (extrabees-1.4.1.29-dev-build.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
BinnieCore [Binnie Core] (extrabees-1.4.1.29-dev-build.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.5-3.6.0.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
factorization [Factorization] (Factorization-0.7.7.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Forestry [Forestry for Minecraft] (forestry-A-1.6.2.9.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
GlowBlocks [GlowBlocks Mod] (Glowblocks Mod v1.3.0.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
GoluiUtils [GoluiUtils] (GoluiUtils - 1.1.0.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
GregsLighting [Greg's Lighting] (GregsLighting-1.6.7-mc1.4.4.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyCore [Metallurgy Core] (Metallurgy Core 2.3.4.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyBase [Metallurgy Base] (Metallurgy Base Metals 2.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyEnder [Metallurgy Ender] (Metallurgy Ender Metals 2.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyFantasy [Metallurgy Fantasy] (Metallurgy Fantasy Metals 2.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyNether [Metallurgy Nether] (Metallurgy Nether Metals 2.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MetallurgyPrecious [Metallurgy Precious] (Metallurgy Precious Metals 2.3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Railcraft [Railcraft] (Railcraft_1.4.5b-6.10.0.0.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
TwilightForest [The Twilight Forest] (twilightforest-1.13.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
XyCraft [XyCraft] (xycraft-universal-1.4.5-0.8.176.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
GregTech_Addon [GregTech-Addon] (gregtechmod.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.4b.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ICBM [ICBM] (ICBM_v0.7.3.90.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ImmibisCore [Immibis Core] (immibis-core_51.0.5_for_1.4.5.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ImmibisPeripherals [Immibis's Peripherals] (immibis-peripherals_51.1.1_for_1.4.5.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
InfernalMobs [Infernal Mobs] (InfernalMobs_1.4.4.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.45-1.4.4.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
IronChest [Iron Chest] (ironchest-universal-4.4.0.194.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Lanterns [Lanterns] (Lanterns 1.1.4 Universal.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_MAtmos [mod_MAtmos] (matmos_packaged.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
MiscPeripherals [MiscPeripherals] (miscperipherals-2.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
mod_Gibs [mod_Gibs] (MobDismemberment1.4.4v1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_0.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.1.17c.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
More Bows mod by iDiamondhunter [More Bows mod] (More bows 1.4.5v3.2.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
multiCraftingTable [Multi Crafting Table] (multiCraftingTable.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Mystcraft [Mystcraft] (mystcraft-uni-1.4.4-0.9.4.05.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
NEIPlugins [NEI Plugins] (NEIPlugins-1.0.3.6.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
OCS [OpenCCSensors] (OpenCCSensors-0.06.1.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
PaintMod [PaintMod] (PaintGunMod[1.4.5]1.6.8.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
PamWeeeFlowers [Pam's Weee! Flowers] (Pam's Weee! Flowers 1.0 (MC 1.4.4).zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
PetBat [Pet Bat] (PetBat_1.4.4.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
SoulShards [Soul Shards] (SoulShards-v1.11-universal.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a37.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
SwordPedestal [Sword Pedestal] (SwordPedestal - 1.1.0.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Thaumcraft [Thaumcraft] (Thaumcraft3.0.1.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ThermalExpansion|NEI [NEI] (ThermalExpansion-2.1.5.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Tubestuff [Tubestuff] (tubestuff_51.0.3_for_1.4.5.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
UsefulFood [UsefulFood] (usefulfood_v1.2.2-universal.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
WildCaves3 [Wild Caves 3] (WildCaves 3 v0.2.3.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.1.4.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.1.4.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
ClaySoldiersMod [Clay Soldiers Mod] (zCSM_v9_04.jar) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
Lister [Lister] (zz_entityLister.zip) Unloaded-&amp;gt;Constructed-&amp;gt;Pre-initialized-&amp;gt;Initialized-&amp;gt;Post-initialized-&amp;gt;Available
LWJGL: 2.8.4
OpenGL: ATI Radeon HD 4800 Series GL version 3.3.11653 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1774 (99344 bytes; 0 MB) allocated, 992 (55552 bytes; 0 MB) used

I had 6 4x4's (1) and 3 16x16 (2) int he following shape:

1 1 2
1 1 2
1 1 2
(Below some images attached as well)
Spoiler
with various colors of peripheral cable attached to them and connected to a advanced computer running the following script:
Spoiler
screens = {}
screens[1] = peripheral.wrap("back:black")
screens[2] = peripheral.wrap("back:red")
screens[3] = peripheral.wrap("back:green")
screens[4] = peripheral.wrap("back:brown")
screens[5] = peripheral.wrap("back:blue")
screens[6] = peripheral.wrap("back:purple")
screens[7] = peripheral.wrap("back:cyan")
screens[8] = peripheral.wrap("back:pink")
screens[9] = peripheral.wrap("back:gray")

function moo(m, res)
  for x=1,res do
	for y=1,res do
	  r = math.random(255)
	  g = math.random(255)
	  b = math.random(255)
	  m.setColorRGB(r, g, b, x, y)
	end
  end
end

function allscreens(res)
  for p=1,9 do
	moo(screens[p], res)
  end
end

local timer = os.startTimer(0)
nInterval = 1
running = true
res = 4

while running do
local event, p1, p2 = os.pullEvent()
if event == "timer" and p1 == timer then
timer = os.startTimer(nInterval)
allscreens(res)
elseif event == "key" then
	running = false
end
end

I am uncertain what exactly happen and hope you can fix this ;)/>

(Fun little fact a full 3x3 set of 128x128 ones with this script produce about 9mpbs of network traffic :P/>)
I don't know how you managed to do that. What version of CCLights are you using?
Tiin57 #73
Posted 19 December 2012 - 12:58 AM
Please make a version for minecraft 1.3.2 .

Regards,
No.
Porting this to older versions of Minecraft takes a lot of work.
Is it because you (presumably) mess with opengl? Past that, 1.3.2 should just be reobfuscation.
ds84182 #74
Posted 19 December 2012 - 04:28 AM
Please make a version for minecraft 1.3.2 .

Regards,
No.
Porting this to older versions of Minecraft takes a lot of work.
Is it because you (presumably) mess with opengl? Past that, 1.3.2 should just be reobfuscation.
It is because Minecraft Forge has changed. I would have to look into different ways of doing various things.
PixelToast #75
Posted 19 December 2012 - 05:15 AM
i made some crafting pics:


also, light grey seem to be called silver
EDIT:
http://puu.sh/1Cp6K
peripheral cables ftw!

EDIT:
made a fractal generator :3
http://puu.sh/1CxXo
time to expand to 1024*1024 screens
Perkins #76
Posted 19 December 2012 - 07:15 PM
This mod looks great, love the coloured light panels. Only problem I'm having is that setColorRGB(0,0,0) doesn't turn it off, it just colours it black. I've been wanting a way to do house lights that turn off with a switch for a long time, and I thought this might, but it doesn't actually reduce the light level.
immibis #77
Posted 19 December 2012 - 08:01 PM
This mod looks great, love the coloured light panels. Only problem I'm having is that setColorRGB(0,0,0) doesn't turn it off, it just colours it black. I've been wanting a way to do house lights that turn off with a switch for a long time, and I thought this might, but it doesn't actually reduce the light level.
You know 1.2.5 added redstone lamps, right?
Philipo98 #78
Posted 20 December 2012 - 02:43 AM
Hey what are this Bables by You wich Modname hav this Cables? I Need them :D/>
ds84182 #79
Posted 20 December 2012 - 02:56 AM
Hey what are this Bables by You wich Modname hav this Cables? I Need them :D/>
If you are trying to contact immibis, why don't you message him. Seems like a good idea, right?
PixelToast #80
Posted 20 December 2012 - 03:31 AM
Hey what are this Bables by You wich Modname hav this Cables? I Need them :D/>
If you are trying to contact immibis, why don't you message him. Seems like a good idea, right?
am i the only one who dosent understand him
Perkins #81
Posted 20 December 2012 - 08:23 AM
immibis, yeah I know about redstone lamps, problem is they are 4 glowstone each and produce about the same amout of light as a torch.
allquan #82
Posted 20 December 2012 - 09:32 AM
Here is an other example what you can do with this peripheral.

The Displays shows what status my four engines have and how much eu is in my mfsu
Cruor #83
Posted 21 December 2012 - 05:17 AM
Hmm, whenever i try to use a larger sized grid and/or write rapidly to it, it shows up like this
http://puu.sh/1D8WS
Got any fix for that Ds? :3
PixelToast #84
Posted 21 December 2012 - 05:20 AM
Hmm, whenever i try to use a larger sized grid and/or write rapidly to it, it shows up like this
http://puu.sh/1D8WS
Got any fix for that Ds? :3
i noticed some pixels not showing properly when rapidly writing them also .-.
a simple fix is to write the same thing twice
1000th post
ds84182 #85
Posted 22 December 2012 - 06:24 AM
1000th post
Magnification: 6x
PixelToast #86
Posted 22 December 2012 - 07:05 AM
why magnify it?
Khalamov #87
Posted 24 December 2012 - 10:35 AM
New 1.4.6 version gives me a crash:

http://paste.ubuntu.com/1460485/
ds84182 #88
Posted 24 December 2012 - 12:21 PM
New 1.4.6 version gives me a crash:

http://paste.ubuntu.com/1460485/
There is no 1.4.6 version :P/>
Khalamov #89
Posted 24 December 2012 - 02:56 PM
New 1.4.6 version gives me a crash:

http://paste.ubuntu.com/1460485/
There is no 1.4.6 version :P/>

Oh geez, I feel stupid…I saw the CC1.46 and read it as 1.4.6 and thought it was updated…my bad, sorry.
coranos #90
Posted 30 December 2012 - 04:27 PM
Will this be updated to Minecraft 1.4.6?
I'm working on a simmilar mod, but didn't realize it until now.
bobster71 #91
Posted 03 January 2013 - 11:05 PM
Will this be updated to Minecraft 1.4.6?
I'm working on a simmilar mod, but didn't realize it until now.

Doesn't look like it. What's your mod?
I miss this mod.
coranos #92
Posted 04 January 2013 - 03:06 AM
Oh my mod is here:
http://www.computercraft.info/forums2/index.php?/topic/7556-cc-148-ccreadimage

I just got the multi-pixel block to display last night. Since this mod isn't working, it was really hard figuring out what he did, so it took like four hours to figure out how to custom render voxels.
bobster71 #93
Posted 04 January 2013 - 12:05 PM
Oh my mod is here:
http://www.computerc...148-ccreadimage

I just got the multi-pixel block to display last night. Since this mod isn't working, it was really hard figuring out what he did, so it took like four hours to figure out how to custom render voxels.

Ahh my other fav mod. Thanks for that one, I was the one that made the display vid.
Well done, I'll be checking out the new vers. I've been playing around with your earlier one, works great. Thanks for modding, saves me the time of having to learn it. But not for long, I'm going to have a crack at it, never done much java b4.
bobster71 #94
Posted 07 January 2013 - 12:33 PM
Hi

Thanks for the update, and the youtube msg. I've download and about to add it to the server (I hope it doesn't crash it, I have 90+ mods running).
I'll work on a new display and see how I go. Thanks again, great mod.
bobster71 #95
Posted 07 January 2013 - 01:12 PM
Hi I've tried running on my server, but I get an errror.
What version of Forge does it require? My server runs 480, I did try a local server with 489 and only CC and CCLights still comes up with an error.
I can play a SP with forge 480 fine. The light grids are so cool.



2013-01-07 11:00:07 [SEVERE] [Minecraft] Encountered an unexpected exception NoC
lassDefFoundError
java.lang.NoClassDefFoundError: asz
		at ds.mods.CCLights.Raster.<init>(Raster.java:21)
		at ds.mods.CCLights.CCLights.<clinit>(CCLights.java:45)
		at java.lang.Class.forName0(Native Method)
		at java.lang.Class.forName(Unknown Source)
		at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java
:414)
		at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
		at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
		at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
		at java.lang.reflect.Method.invoke(Unknown Source)
		at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java
:69)
		at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(Synch
ronizedEventHandler.java:45)
		at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
		at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.jav
a:300)
		at com.google.common.eventbus.EventBus.post(EventBus.java:268)
		at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadControll
er.java:140)
		at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
		at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
		at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
		at java.lang.reflect.Method.invoke(Unknown Source)
		at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java
:69)
		at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(Synch
ronizedEventHandler.java:45)
		at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
		at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.jav
a:300)
		at com.google.common.eventbus.EventBus.post(EventBus.java:268)
		at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadControl
ler.java:83)
		at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
		at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHand
ler.java:86)
		at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.j
ava:345)
		at ho.c(DedicatedServer.java:64)
		at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
		at fy.run(SourceFile:849)
Caused by: java.lang.ClassNotFoundException: asz
		at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLo
ader.java:179)
		at java.lang.ClassLoader.loadClass(Unknown Source)
		at java.lang.ClassLoader.loadClass(Unknown Source)
		... 31 more
Caused by: java.lang.NullPointerException
		at org.objectweb.asm.ClassReader.<init>(Unknown Source)
		at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyMana
ger.java:80)
		at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchC
lassLoader.java:222)
		at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLo
ader.java:171)
		... 33 more
2013-01-07 11:00:07 [SEVERE] [Minecraft] This crash report has been saved to: D:
\Minecraft146Server\.\crash-reports\crash-2013-01-07_11.00.07-server.txt
gamax92 #96
Posted 07 January 2013 - 05:49 PM
Triangle drawing code, stolen from http://www.codeproje...le-algorithm-2D
Line drawing code, stolen from ds99999

function triangle(monitor, x0, y0, x1, y1, x2, y2, r, g, B)/>/>/>/>
	width, height = monitor.getSize()
	-- sort the points vertically
	if y1 > y2 then
		x1, x2 = x2, x1
		y1, y2 = y2, y1
	end
	if y0 > y1 then
		x0, x1 = x1, x0
		y0, y1 = y1, y0
	end
	if y1 > y2 then
		x1, x2 = x2, x1
		y1, y2 = y2, y1
	end

	dx_far = (x2 - x0) / (y2 - y0 + 1)
	dx_upper = (x1 - x0) / (y1 - y0 + 1)
	dx_low = (x2 - x1) / (y2 - y1 + 1)
	xf = x0
	xt = x0 + dx_upper -- if y0 == y1, special case
	y = y0
	while y <= (y2 > height-1 and height-1 or y2) do
		if y >= 0 then
			x = (xf > 0 and xf or 0)
			while x <= (xt < width and xt or width-1) do
				monitor.setColorRGB(r,g,b,x,y)
				x = x + 1
			end
			x = (xf < width and xf or width-1)
			while x >= (xt > 0 and xt or 0) do
				monitor.setColorRGB(r,g,b,x,y)
				x = x - 1
			end
		end
		xf = xf + dx_far
		if y < y1 then
			xt = xt + dx_upper
		else
			xt = xt + dx_low
		end
		y = y + 1
	end
end

function line(monitor,x0 ,y0 ,x1 ,y1,r,g,B)/>/>
local steep = math.abs(y1 - y0) > math.abs(x1 - x0)
if steep then
local tmp = x0
x0 = y0
y0 = tmp
tmp = x1
x1 = y1
y1 = tmp
end
if x0 > x1 then
local tmp = x0
x0 = x1
x1 = tmp
tmp = y0
y0 = y1
y1 = tmp
end
local deltax = x1 - x0
local deltay = math.abs(y1 - y0)
local err = 0
local deltaerr = deltay / deltax
local y = y0
local ystep = 0
if y0 < y1 then ystep = 1 else ystep = -1 end
for x = x0, x1 do
if steep then monitor.setColorRGB(r,g,b,y,x) else monitor.setColorRGB(r,g,b,x,y) end
err = err + deltaerr
if err >= 0.5 then
y = y + ystep
err = err - 1
end
end
end

http://pastebin.com/PxTwmmXM
Also, there is a 3D cube.
thanke #97
Posted 07 January 2013 - 06:34 PM
Wonderfull mod. I've so many things to do with.
But i've got an issue when running this program :


m=peripheral.wrap("top")
while true do
for i=1,64 do
sleep(0.01)
m.fill(255,255,255)
m.filledCircle(160,244,60,64,64,i)
end
end

Log , error after 1 sec :

2013-01-07 06:30:13 [INFO] [STDERR] Exception in thread "Raster thread" java.lang.NullPointerException
2013-01-07 06:30:13 [INFO] [STDERR] at ds.mods.CCLights.Raster.isRendering(Raster.java:159)
2013-01-07 06:30:13 [INFO] [STDERR] at ds.mods.CCLights.Raster.run(Raster.java:33)
thanke #98
Posted 07 January 2013 - 08:45 PM
It's me again.
I also get an error when i connect two or more pixel blocs. The game just freezes and i can't find any message in log file. Wierd !
thanke #99
Posted 07 January 2013 - 09:15 PM
I made a few more tests.
I reinstalled minecraft and forge from scratch. Only computercraft (last v), optifine (last v) and an CClight were installed.
The problem is the same. Using just on light block is ok but more crashes the game just after refreshing the pixel color.
Still no logs
ds84182 #100
Posted 08 January 2013 - 07:15 AM
It must be a problem with the port to MC1.4.6. In other versions, it works fine.
thanke #101
Posted 08 January 2013 - 08:50 PM
Ok. I'll wait for a new release. Thanks anyway. It's awsome.
Juste a note : can we use it on a server? Cause mine crashes when it starts :

2013-01-08 08:48:53 [SEVERE] [Minecraft] Encountered an unexpected exception NoClassDefFoundError
java.lang.NoClassDefFoundError: asz
at ds.mods.CCLights.Raster.<init>(Raster.java:21)
at ds.mods.CCLights.CCLights.<clinit>(CCLights.java:45)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:414)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345)
at ho.c(DedicatedServer.java:64)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
Caused by: java.lang.ClassNotFoundException: asz
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 30 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyManager.java:80)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171)
columna1 #102
Posted 09 January 2013 - 10:04 PM
well
I am trying to use this peripheral on my client
newest forge cc 1.81 and everything and minecraft launches
and then it does this:
It freezes and takes up all my ram and all my cpu and it freezes right here in my console:
ive tried launchers and valnila minecraft but it still happens it locks my computer up

2013-01-09 04:02:39 [INFO] [STDOUT] setupTexture: "/dan200/computer/client/termwhite.png", id: 19
2013-01-09 04:02:39 [INFO] [STDOUT] setupTexture: "/dan200/computer/client/termgrey.png", id: 20
2013-01-09 04:02:39 [INFO] [STDOUT] setupTexture: "blocks/Texture.png", id: 21
2013-01-09 04:02:45 [INFO] [STDOUT] Loading CCTurtle v1.481 (rev 834)

Also i have attached the full console log:
Cruor #103
Posted 11 January 2013 - 06:17 AM
REALY nice work on the new update Ds :)/> runs so much more smoothly.
LOVE the linking grids :P/>
had to test how much more efficient your code was from last time… soooo!

http://puu.sh/1M4k6

Orginal image: http://www.hdwallpapersdesktop.com/1920x1080/Wallpapers2/images/14177_1_other_anime_anime_girls_headphones.jpg 1920x1080, 604kb
Readable image: 17.7mb(ikr :P/>)
Render time(includes loading the picture): 15 to 30 minutes

Note that this was with unoptimized drawing code, but loading took atleast 15min(that should be my fault though) :P/>
ds84182 #104
Posted 11 January 2013 - 02:19 PM
Now, one thing I am trying to figure out is that why do people freeze up? It's been happening to me too… It will just assume that the port to MC1.46 broke some code.
iownall555 #105
Posted 12 January 2013 - 07:03 PM
ds84182, I'd hate to be a pain in the ass but I'm having the same freezing issue. Is a fix for it in the works?
The mod looks great though.
mitterdoo #106
Posted 30 January 2013 - 04:55 PM
This needs a LOT more rep! My jaw just dropped at the big Windows 7 (8?) screen on a 16-bit game. Very good, will get!)
theoriginalbit #107
Posted 30 January 2013 - 04:58 PM
This needs a LOT more rep! My jaw just dropped at the big Windows 7 (8?) screen on a 16-bit game. Very good, will get!)
rep means nothing to most.
PixelToast #108
Posted 31 January 2013 - 02:59 AM
minecraft isnt 16 bit >_<
SilverSatin #109
Posted 31 January 2013 - 04:57 AM
This needs a LOT more rep! My jaw just dropped at the big Windows 7 (8?) screen on a 16-bit game. Very good, will get!)
dude :P/> minecraft isn't 16 bit
iownall555 #110
Posted 31 January 2013 - 08:37 PM
I think he means the textures.
PixelToast #111
Posted 01 February 2013 - 05:27 AM
the textures are 16x16, not 16 bit :P/>
diegodan1893 #112
Posted 01 February 2013 - 10:32 AM
Nice peripheral but I can't use it, Minecraft freezes randomly after I draw something in the screen (some time after drawing, not instantanely).

REALY nice work on the new update Ds :)/> runs so much more smoothly.
LOVE the linking grids :P/>
had to test how much more efficient your code was from last time… soooo!

http://puu.sh/1M4k6

Orginal image: http://www.hdwallpap..._headphones.jpg 1920x1080, 604kb
Readable image: 17.7mb(ikr :P/>)
Render time(includes loading the picture): 15 to 30 minutes

Note that this was with unoptimized drawing code, but loading took atleast 15min(that should be my fault though) :P/>

Can you upload the program?
Hulkiedo #113
Posted 01 February 2013 - 04:04 PM
Ok. I'll wait for a new release. Thanks anyway. It's awsome.
Juste a note : can we use it on a server? Cause mine crashes when it starts :

2013-01-08 08:48:53 [SEVERE] [Minecraft] Encountered an unexpected exception NoClassDefFoundError
java.lang.NoClassDefFoundError: asz
at ds.mods.CCLights.Raster.<init>(Raster.java:21)
at ds.mods.CCLights.CCLights.<clinit>(CCLights.java:45)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:414)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345)
at ho.c(DedicatedServer.java:64)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
Caused by: java.lang.ClassNotFoundException: asz
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 30 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyManager.java:80)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171)

I got the same error. Forge 518
NeverCast #114
Posted 05 February 2013 - 10:43 AM
I'm getting Freezing, and it's annoying.

My profiler tells me you're calling a native sysTime in your render loop, causing huge latency!
Make sure you're not calling System.currentTimeMillis() or anything similar in any of your rendering code. That seems to be what is killing it.

Also for some reason your renderer is still running while on the main screen.

Please fix this bug, If you don't mind I'm going to pull apart CCLights today and look at the source code, see if I can find the exact line that is killing it, and suggest an alternative.
NeverCast #115
Posted 05 February 2013 - 11:21 AM

public void renderAModelAt(TileEntityLightGrid tile, double d, double d1, double d2, float f) {
	long startTime = System.nanoTime();

fix it :)/>

use the float, that's a time offset. (Edit: Don't use any time information, it's not required by the mod in anyway that I can foresee )

Edit:


	  if (this.displist < 0)
	  {
		System.out.println("Creating Display Lists!");

Also avoid making prints in a render call.

Edit 2:
Actually it doesn't seem like you're using these anywhere as they're not public.
Remove all these lines.



long nanoCount = 0L;
long nanoGet = 0L;
...
long startTime = System.nanoTime();
...
System.out.println("Creating Display Lists!");
...

long endTime = System.nanoTime();
this.nanoCount += endTime - startTime;
this.nanoGet += 1L;



That should fix most the lag / freezing issues.

Edit 3:

And for the love of it, why in the world would you need Nano timing precision?
Don't use nano time ever, and be very scarce using millisecond timing as well.
If anything you should have a public static time for each tick since timing should be syncronized per tick, and you certainly don't need nano scale time for that, not to mention nano calls are SLOW.

In future, think " Is it REALLY needed ", and if the answer is maybe, think " Is this going to cause huge latency ".

If not question1 or question2 then
Dont();
end
ds84182 #116
Posted 05 February 2013 - 12:18 PM
-SNIP-
Thanks. Will be out soon.
tesla1889 #117
Posted 05 February 2013 - 03:31 PM
EDIT: nevermind
NeverCast #118
Posted 06 February 2013 - 10:58 AM
Still got a large hotspot here ds-



Raster class

public void run() {
    while (this.running)
    {
      HashMap mapcopy = (HashMap)this.map.clone();

Is there a reason you need to copy the hashmap in a while loop? Or at all?
CoolisTheName007 #119
Posted 06 February 2013 - 11:41 AM
Please add the following function to pixel arrays:
pixel.setTableRGB(table)
it would help a lot!

Woah. You're being polite. Who are you and what have you done with the real Soni?
I am the real Soni!

And about setTableRGB: It would be something like table[1,1]=0xFF0000 (to set pixel @ 1,1 to red).
That would make "screens" faster and less laggy to update, and also make my in-game Sega Genesis emulator possible.
I would do something like this:

tVideo = {}
local pixel = peripheral.wrap("back")

local function startup()
  for x=1,16 do
	for y=1,16 do
	  tVideo[x,y]=0x000000 -- set every pixel to black
	end
  end
end


local function update()
  -- update logic
  os.queueEvent("update")
  os.pullEvent("update")
end

startup()
pixel.setTableRGB(tVideo)
while true do
  update()
  pixel.setTableRGB(tVideo)
end
I wish I could do it, but I'm pretty sure I can't transmit a table into a peripheral :(/>. Mr. Cloud or Mr. Dan+200 could add functionality to ComputerCraft, just don't bug them to death! ;)/>
Also, I'm working on a new version. I am trying to make monitors multiblock, and I am rendering the Light Grids a different way (Think about the Maps :P/>). Just a glimpse of the future :D/>. (Also, 128x128 Light Grids, and the recipe output doubling :D/>)

It's true you can't add tables, but you can do something I recently did (for something that wasn't released in OCS (later a simpler version was accepted)).
The idea is to pass unpack(t) to the Java-side, and having no tables inside t. t would be something like : t{ x1,y1,r1,g1,b1,x2,y2,r2,g2,b2,…}.
It may seem slightly complicated, but it's the best way to ensure fast drawing of any kind of shape, and would put the effort of drawing algorithms in the Lua-side, where anyone can help.
Here's the code extract:

/**
  * Performs scanDirection in several directions, with the same options;
  * Lua-side arguments:
  *  (
  *   boolean hitMedium, boolean hitEntity, boolean rayTrace,
  *	number x, number y,number z,
  *   (optional) number x2,(optional) number y2,(optional) number z2),
  *   ...
  *  )
  * Lua-side return:
  * @param world
  * @param x
  * @param y
  * @param z
  * @param args
  * @return (lua-side) integer i->serialized Scan in the i-th direction
  * @throws Exception
  */
public static Map scanSeveral(World world, int x, int y, int z, Object[] args) throws Exception{
  Vector org = new Vector(x, y, z);
  Vector dir = new Vector();
  Map<Integer,Map> ret = new HashMap();
  if (!(args.length>=6&amp;&amp;(args[0] instanceof Boolean)&amp;&amp;(args[1] instanceof Boolean)&amp;&amp;(args[2] instanceof Boolean))){
   throw new Exception("invalid arguments: must provide 3 booleans representing options folllowed by sequence of 3D non-zero vector coordinates in the form of  a vararg: (hitMedium,hitEntities,rayTrace,x1,y1,z1,x2,y2,z2,x3...)");
  }
  boolean hitMedium=(Boolean) args[0];
  boolean hitEntities=(Boolean) args[1];
  boolean rayTrace=(Boolean) args[2];
  int i = 0;
  for (i=0;i<args.length-3;i=i+3){
   if (!(args.length-3>=2+i+1 &amp;&amp; args[i+3] instanceof Double &amp;&amp; args[i+1+3] instanceof Double &amp;&amp; args[i+2+3] instanceof Double)){
	throw new Exception("invalid arguments: must provide 3 booleans representing options folllowed by sequence of 3D non-zero vector coordinates in the form of  a vararg: (hitMedium,hitEntities,rayTrace,x1,y1,z1,x2,y2,z2,x3...)");
   }
   Double x_ = (Double) args[i+3];
   Double y_ =(Double) args[i+1+3];
   Double z_ =(Double) args[i+2+3];
   dir.set(x_,y_,z_);
   Scan scan = new Scan(world, org, dir,hitMedium,hitEntities,rayTrace);
   if (scan!=null){
	ret.put(i/3+1,scan.serialize());
   }
   if (i>MAX_REQUESTS){
	throw new Exception("MAX_REQUESTS="+MAX_REQUESTS+" exceeded: requested "+(args.length-3));
   }
  }
  return ret;
}

Btw, it would be cool to have floors made of cc-light blocks->directions for cc-light blocks OR multi-faced light blocks.
tesla1889 #120
Posted 06 February 2013 - 12:50 PM
could support for monitor_touch events be added?
Goz3rr #121
Posted 10 February 2013 - 03:10 AM
Here's some code to pull images from the internet, and display them on a CCLights peripheral:


local args = {...}

function split(str, pat)
   local t = {}
   local fpat = "(.-)" .. pat
   local last_end = 1
   local s, e, cap = str:find(fpat, 1)
   while s do
      if s ~= 1 or cap ~= "" then
	 table.insert(t,cap)
      end
      last_end = e+1
      s, e, cap = str:find(fpat, last_end)
   end
   if last_end <= #str then
      cap = str:sub(last_end)
      table.insert(t, cap)
   end
   return t
end

if #args == 0 then
  print("No link!")
else
  http.request("http://goz3rr.kuubstudios.com/image2text.php?url=" .. table.concat(args, "%20"))
  local requesting = true
  while requesting do
    local event, url, sourceText = os.pullEvent()
    if event == "http_success" then
      local data = split(sourceText.readAll(),",")
	  local status = tonumber(data[1])
      if status == 1 then
		local width = tonumber(data[2])
		local height = tonumber(data[3])
		if width > 0 and height > 0 then
          print("Received image with resolution: " .. width .. "x" .. height)
		  local oldx, oldy = term.getCursorPos()
		  local screen = peripheral.wrap("left")
		  screen.fill(255, 255, 255)
		  local index = 4
		  local pixel = 0
		  for x = 1, width do
		    for y = 1, height do
			  local r = tonumber(data[index])
			  local g = tonumber(data[index+1])
			  local b = tonumber(data[index+2])
			  screen.setColorRGB(r, g, b, x, y)
              screen.setColorRGB(r, g, b, x, y)
			  index = index + 3
			  pixel = pixel + 1
			end
			
			if pixel > 65536 then	
                          pixel = 0	              
			  coroutine.yield() -- yield every now and then, 256x256 and lower images should load instantly
			end
		  end
        end
	  elseif status == 0 then
		print("Server returned error code 0x" .. data[2])
	  else
	    print("An unknown error occured")
	  end
      requesting = false
    elseif event == "http_failure" then
      print("Server didn't respond.")
      requesting = false
    end
  end
end

The only arguments the program takes is the URL.
Mads #122
Posted 10 February 2013 - 09:31 AM
One thing i can think of is maybe make the pixels start at 1 instead of zero - so as to be more consistent with the CCterminal.
I could make a config option to make pixels start at 1 :P/>/>
You ought to do that by default; starting at 0 is a Java thing, not Lua. Lua starts at 1.

Starting at 0 is an everything but Lua thing.
ds84182 #123
Posted 13 February 2013 - 05:13 AM
One thing i can think of is maybe make the pixels start at 1 instead of zero - so as to be more consistent with the CCterminal.
I could make a config option to make pixels start at 1 :P/>/>/>
You ought to do that by default; starting at 0 is a Java thing, not Lua. Lua starts at 1.

Starting at 0 is an everything but Lua thing.
And you would really bring that up now?
ds84182 #124
Posted 13 February 2013 - 05:16 AM
Here's some code to pull images from the internet, and display them on a CCLights peripheral:

-snip-

The only arguments the program takes is the URL.
That's awesome! I'm going to have to make a program to go through imgur albums!
absorr #125
Posted 16 February 2013 - 10:31 AM
Hi, I would like to add your mod into a Tekkit addon I am making called the Hackers' Modkit. The modkit is all about adding more things for programming lovers to be able to do more with their code within Tekkit Lite. It will be an addon through the new custom zip feature in the Technic Launcher. You will, of course, be given the proper credit for your mod. I hope to hear from you soon with your reply!
Hadley #126
Posted 17 February 2013 - 03:34 PM
It looks like the latest version of CCLights has an awful memory leak. I was having trouble on a server with a custom modpack composed of about 40 different mods, but by process of elimination I've tracked the leak down to this mod.

If you hit F3 and look at the "Used memory" in the corner, with CCLights installed it grows at around a gigabyte or so per second, and is causing a significant drop in performance as Java has to clean up after it. When I remove only this mod and leave the other 40+ mods running, it instead grows at about 5MB a second.

This even happens on a freshly-generated singleplayer server, in which there are no computers around, much less CCLights displays.
Kye_Duo #127
Posted 18 February 2013 - 04:01 AM
It looks like the latest version of CCLights has an awful memory leak. I was having trouble on a server with a custom modpack composed of about 40 different mods, but by process of elimination I've tracked the leak down to this mod.

If you hit F3 and look at the "Used memory" in the corner, with CCLights installed it grows at around a gigabyte or so per second, and is causing a significant drop in performance as Java has to clean up after it. When I remove only this mod and leave the other 40+ mods running, it instead grows at about 5MB a second.

This even happens on a freshly-generated singleplayer server, in which there are no computers around, much less CCLights displays.
I can confirm this as well.
I'd love to use this mod but can't because of this mem leak…(personally I wonder if its your super animated textures for the items when they are in inventory)
NeverCast #128
Posted 18 February 2013 - 08:40 AM
There are some series bugs in CCLights which ds is fixing in CCLights 2.
You may want to find that forum topic and look out for a release.
Tiin57 #129
Posted 19 February 2013 - 01:32 AM
Just to clarifiy, ds knows what is causing the bugs; they will be fixed in CCLights2.
iownall555 #130
Posted 19 February 2013 - 09:00 PM
http://www.computercraft.info/forums2/index.php?/topic/10216-wip-cclights2/

For anyone who wants the link.
amtra5 #131
Posted 04 March 2013 - 12:58 AM
If you could make the screen touch, someone is going to make MCPE :P/>
Shnupbups #132
Posted 05 March 2013 - 07:09 PM
If you could make the screen touch, someone is going to make MCPE :P/>
Touch screens will be in CCLights2
ds84182 #133
Posted 09 March 2013 - 08:59 AM
Hi, I would like to add your mod into a Tekkit addon I am making called the Hackers' Modkit. The modkit is all about adding more things for programming lovers to be able to do more with their code within Tekkit Lite. It will be an addon through the new custom zip feature in the Technic Launcher. You will, of course, be given the proper credit for your mod. I hope to hear from you soon with your reply!
I am going to have to turn this down. I don't want my mod to be in Tekkit.
vScourge #134
Posted 18 March 2013 - 08:49 AM
Does anyone have a fix/workaround for the big leak/slowdown with the latest CCLights build? Or a link to the previous build? I'd love to use this mod but see no way to do so at the moment.
Kye_Duo #135
Posted 18 March 2013 - 08:51 AM
no…but the author is working on a 2.0 version
Campagnol #136
Posted 18 March 2013 - 10:29 AM
Hi!
I discovered this mod a while ago but unfortunately, I can't found a way to turn my pictures into a CCLights file.
Does someone have an idee or maybe THE solution ;-)
Good evening!
Campagnol
Goz3rr #137
Posted 20 March 2013 - 10:44 AM
Hi!
I discovered this mod a while ago but unfortunately, I can't found a way to turn my pictures into a CCLights file.
Does someone have an idee or maybe THE solution ;-)
Good evening!
Campagnol

- Use my program at the top of the page
- Write a program that reads actual image files (I think if you just open an image file in computercraft, it will read the actual bytes)
- Use the CCImage addon, i think it can load image files and then you can get the color data
- Write an external program that converts image files, then read that file with a cc program
PixelToast #138
Posted 21 March 2013 - 04:44 AM
touch screen would make a windows 8 emulator actually possible
c_c
would take alot of rendering code though
Flenix #139
Posted 13 April 2013 - 01:03 AM
Photoshoot (AKA Screenies AKA Screenshots)
Spoiler

How did you load up images like that? I can't imagine you doing those screenshots pixel by pixel…
ds84182 #140
Posted 13 April 2013 - 08:08 AM
Photoshoot (AKA Screenies AKA Screenshots)
Spoiler

How did you load up images like that? I can't imagine you doing those screenshots pixel by pixel…
Somewhere in the 7 pages, I said how. Please try to find it and your question is answered.
nutcase84 #141
Posted 12 May 2013 - 04:56 PM
the textures are 16x16, not 16 bit :P/>

I have run minecraft in 16 bit mode. Runs fine.
bjornir90 #142
Posted 01 June 2013 - 01:02 AM
Does this work to 1.5 please ? I really want to use this :)/>
Kye_Duo #143
Posted 01 June 2013 - 01:52 PM
Does this work to 1.5 please ? I really want to use this :)/>
this mod has been updated to CClights V2.0…http://www.computercraft.info/forums2/index.php?/topic/10216-wip-cclights2-opensource-now-on-github/
Nipola62680 #144
Posted 29 August 2013 - 03:57 AM
Help me please,
i shearch a tutorial for this mod
I'm a … newbie in ComputerCraft :)/>
PixelToast #145
Posted 29 August 2013 - 09:53 AM
the textures are 16x16, not 16 bit :P/>

I have run minecraft in 16 bit mode. Runs fine.
uhh, what?

there is no 16 bit mode .-.
unless you mean color depth
which means your full of shit

org.lwjgl.LWJGLException: Insufficient color precision
(well, thats a 256 color palette)