4 posts
Posted 20 November 2012 - 09:19 AM
I would like a way to configure what blocks a turtle can not break. Right now a turtle can break through everything short of bedrock even the spawn point.
I would like to be able to add block IDs to a config so that a turtle can not break them.
2447 posts
Posted 20 November 2012 - 09:27 AM
How would that stop turtles from destroying the spawn point?
1243 posts
Location
Indiana, United States
Posted 20 November 2012 - 09:45 AM
You could make spawn out of, say, sponges (are those still in the game?) and ban sponges from block breaking? Although a sponge spawn would be nasty.
What is the point of this again?
147 posts
Location
England
Posted 20 November 2012 - 10:18 AM
Or add a world guard flag
124 posts
Posted 20 November 2012 - 10:30 AM
Turtles are counted as players internally to my knowledge. So, if a player cannot break em, a turtle can't either.
4 posts
Posted 20 November 2012 - 11:52 AM
I am not running a bucket server so worldgaurd is not an option ( if it is tell me an i will love you for atleast 15 mins :(/>/> )
Currently I’m using an FTB server
so my currently my only option is FIHGU for protection and this does not stop a turtle.
And have tested this a turtle will dig right through spawn and other forms of protection.
If possible i would black list more items that don’t naturally spawn. This would also prevent a turtle from accidently ripping through some ones basement.