Posted 15 March 2012 - 07:41 PM
My friend Nekowulf and I modified the Excavate script so that it takes a depth parameter and will drop off loads when its inventory is full.
Usage:
clearRoomLarge <radius> <depth(optional, if not, dig to bedrock)>
You can also edit the code at the bottom of the main loop, right before it says "end of main loop" to make it navigate to a drop-off area, then back to the dig site.
Installation:
Un-zip the file
If you want to edit in-game, put it in mods/computercraft/lua/rom/programs/
If you dont care, put it in mods/computercraft/lua/rom/programs/turtle/
If you choose the second one, you can edit it outside of minecraft, save, and it will update inside of minecraft :)/>/>
Give feedback if you like it/how to improve :D/>/>
Usage:
clearRoomLarge <radius> <depth(optional, if not, dig to bedrock)>
You can also edit the code at the bottom of the main loop, right before it says "end of main loop" to make it navigate to a drop-off area, then back to the dig site.
Installation:
Un-zip the file
If you want to edit in-game, put it in mods/computercraft/lua/rom/programs/
If you dont care, put it in mods/computercraft/lua/rom/programs/turtle/
If you choose the second one, you can edit it outside of minecraft, save, and it will update inside of minecraft :)/>/>
Give feedback if you like it/how to improve :D/>/>