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[1.31] Issue with Terminals and Turtles

Started by crimsonknight3, 17 March 2012 - 02:35 PM
crimsonknight3 #1
Posted 17 March 2012 - 03:35 PM
This is an issue that is kind of getting to me. Whenever i pick up, then place a turtle or terminal they always create a new ID which is a major pain as i use a floppy to install redworks my turtle finishes mining a shaft, so i pick it up to place it elsewhere and mine another shaft but oh whats that…. redworks, cc-get and excavate are all gone and its a totally new id >.> so have to reinstall again… Is there some way they can retain their ID? Or at least change their ID once they have been placed >.> It makes it difficult as the other solution is to move the turtle manually in lua which i have yet managed to learn enough… plus manually moving it would be labourous. Thanks for your time :D/>/>
6677 #2
Posted 17 March 2012 - 04:29 PM
if you read the changelogs you'll find this issue is solvable easily. label set <name>.

when you break a labelled computer or turtle it wont stack with others and can be replaced without data loss
crimsonknight3 #3
Posted 21 March 2012 - 05:45 PM
if you read the changelogs you'll find this issue is solvable easily. label set <name>.

when you break a labelled computer or turtle it wont stack with others and can be replaced without data loss

Thank you :(/>/>