Thanks for reading :D/>
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[Suggestion] Top, Bottom and Back Attachments for Turtles
Started by ben132, 31 December 2012 - 05:51 AMPosted 31 December 2012 - 06:51 AM
I think this would be a good idea, so that you can connect more peripherals to a single turtle, also if it is possible then you should add a recipe, that allows any turtle peripheral to be added to any side of any turtle, within reason, for example mining + wireless + crafting + RGs Misc Peripherals Solar panel(only on top!). :D/> But if it is not possible then it is just an idea :D/>
Thanks for reading :D/>
Thanks for reading :D/>
Posted 31 December 2012 - 10:29 AM
Yes, because turtles can totally just float along with a pick on their feet.
I do like the top idea, though.
There's a chest on the back of every turtle.
I do like the top idea, though.
There's a chest on the back of every turtle.
Posted 31 December 2012 - 10:48 AM
I always have too, I thought something like a compass should be able to go there and such.I do like the top idea, though.
Posted 31 December 2012 - 10:48 AM
I agree with this, but maybe peripherals should generally specify on which sides they can go (top, bottom or sides).
Posted 31 December 2012 - 06:49 PM
There is a inventory chest on back and engine on bottom. Front and top sides are "free" now.
But it seems to be a design decision. Just to restrict Turtle to have only two.
But it seems to be a design decision. Just to restrict Turtle to have only two.
Posted 31 December 2012 - 10:14 PM
The top, front, and bottom are where all the various turtle functions happen, like detect, dig, compare, suck/drop, and so on. If you'd be willing to give up those functions on the affected sides in order to have more peripherals attached, then maybe it would be a "fair" trade-off.
What say you?
What say you?
Posted 31 December 2012 - 10:39 PM
Putting a peripheral on the bottom would also stop the turtle from moving.The top, front, and bottom are where all the various turtle functions happen, like detect, dig, compare, suck/drop, and so on. If you'd be willing to give up those functions on the affected sides in order to have more peripherals attached, then maybe it would be a "fair" trade-off.
What say you?
Posted 01 January 2013 - 12:14 AM
It's an idea that needs refining but an idea is an idea :D/>
Posted 01 January 2013 - 05:03 AM
Advanced engines would be cool though.Putting a peripheral on the bottom would also stop the turtle from moving.The top, front, and bottom are where all the various turtle functions happen, like detect, dig, compare, suck/drop, and so on. If you'd be willing to give up those functions on the affected sides in order to have more peripherals attached, then maybe it would be a "fair" trade-off.
What say you?
Posted 02 January 2013 - 02:45 PM
Which would…Advanced engines would be cool though.Putting a peripheral on the bottom would also stop the turtle from moving.The top, front, and bottom are where all the various turtle functions happen, like detect, dig, compare, suck/drop, and so on. If you'd be willing to give up those functions on the affected sides in order to have more peripherals attached, then maybe it would be a "fair" trade-off.
What say you?
Consume less fuel?
Move faster?
???
Profit?
Posted 02 January 2013 - 02:57 PM
They'd do all of that while printing it. :P/>Which would…Advanced engines would be cool though.Putting a peripheral on the bottom would also stop the turtle from moving.The top, front, and bottom are where all the various turtle functions happen, like detect, dig, compare, suck/drop, and so on. If you'd be willing to give up those functions on the affected sides in order to have more peripherals attached, then maybe it would be a "fair" trade-off.
What say you?
Consume less fuel?
Move faster?
???
Profit?
I honestly have no idea but advanced engines would be cool.
Posted 02 January 2013 - 07:45 PM
… fly above world;Which would…
Consume less fuel?
Move faster?
???
… push blocks as a piston;
… move several meters at once (like falling sand);
… teleport;
…
just an ideas, do not demand it ;)/>
Posted 02 January 2013 - 07:59 PM
… fly above world;Which would…
Consume less fuel?
Move faster?
???
Probably not possible, as turtles alternate between block and entity.
… push blocks as a piston
Maybe, but not by default, add a function like turtle.push()
… move several meters at once (like falling sand);
Not quite sure I understand you.
… teleport;
Meh. It would just over complicate stuff. (Whoops, I typed turtle.teleport(1000,64,10) instead of turtle.teleport(100,64,10) now my turtle is 900 blocks away)
…
just an ideas, do not demand it ;)/>/>