266 posts
Posted 01 January 2013 - 03:31 PM
A few days ago, I asked Cloudy if he could add basic "beeps" to ComputerCraft.
His response was probably:
<Cloudy> …
Now, in the "Suggestions NOT to make" thread it says:
Sound and mp3 support. Just stop asking about that. It's silly.
I'll say :D/>
So here I go!
I'm not asking for mp3 support. Yes that is silly, but for simple beeps (That can be muted on the Client side).
These beeps could have pitch, and only pitch added to them (So you don't "wake the neighbors")
And here is my API proposal:
sound.beep([pitch])
("Yeah, one function")
And a server could limit the number of beeps made by a computer in a certain amount of time.
The sound api would be disabled by default, like the HTTP api, but a simple tick in the config could set it right.
So, I conclude with this ending statement:
Sound could add a lot of new ideas to ComputerCraft, with limits applied to calm down the "racket".
And, this is not MP3 support. That idea sucks.
And it is completely optional.
ds84182 out!
1619 posts
Posted 01 January 2013 - 04:14 PM
The sound file has to already exist on the client. Therefore, the only way to play sound would be possibly noteblock sounds.
997 posts
Location
Wellington, New Zealand
Posted 01 January 2013 - 04:51 PM
The Immibis's Peripherals speaker can emit up to 8 beeps at once in different frequencies. :P/>
235 posts
Location
/dev/earth1aus5
Posted 03 January 2013 - 04:25 PM
The sound file has to already exist on the client.
This is a mod…. Mods add files… All that would be required would be to add a small number of "beep" tones (or use pitch adjustment) to the mod.
25 posts
Location
Canada, Eh!
Posted 03 January 2013 - 04:40 PM
The sound file has to already exist on the client.
This is a mod…. Mods add files… All that would be required would be to add a small number of "beep" tones (or use pitch adjustment) to the mod.
or mods can download the files when you run the game ( E.G. Portal Gun Mod )
1619 posts
Posted 03 January 2013 - 04:42 PM
The sound file has to already exist on the client.
This is a mod…. Mods add files… All that would be required would be to add a small number of "beep" tones (or use pitch adjustment) to the mod.
Sorry, I misread this as another MP3 support suggestion.
124 posts
Posted 05 January 2013 - 10:44 AM
The sound file has to already exist on the client.
This is a mod…. Mods add files… All that would be required would be to add a small number of "beep" tones (or use pitch adjustment) to the mod.
Sorry, I misread this as another MP3 support suggestion.
By misread you mean you skimmed it and saw "mp3 support" three times in the post. (By the way I support this.)
25 posts
Location
A flatland world with 100's of computers and a village that was covered with lava with a parkour course about it; Minecraftia.
Posted 05 January 2013 - 11:11 AM
I don't support this. But if cloudy or dan makes this, I suggest making it like how the portal gun mod loads its sounds.
514 posts
Location
Over there
Posted 05 January 2013 - 03:35 PM
I think this would be really neat, beeps could be used for status updates but that would require you to have good ears. :P/>
Alarm systems would also be possible, I really support this idea.
235 posts
Location
/dev/earth1aus5
Posted 06 January 2013 - 01:14 AM
Just like the good old days of accidentally making my Java program "print" random "characters"!
"BEEP gibberish BEEP BEEEEEEEEP"
Stop it! Stop iittttt!!!