74 posts
Location
Australia
Posted 23 March 2012 - 12:50 AM
any comutercraft servers? :(/>/>
715 posts
Posted 23 March 2012 - 12:12 PM
any comutercraft servers? :(/>/>
[Anti-Spoonfeed]
Yes, I believe you can find them here:
http://www.computercraft.info/forums2/index.php?app=core&module=search&search_in=forums[/Anti-Spoonfeed]
259 posts
Location
Australia
Posted 24 March 2012 - 06:10 AM
yes i have a server
its computercraft 1.31 and you need minecraft 1.2.3
IP : 144.136.208.207:25564
2 posts
Posted 24 March 2012 - 04:23 PM
any comutercraft servers? :(/>/>
[Anti-Spoonfeed]
Yes, I believe you can find them here:
http://www.computerc...earch_in=forums[/Anti-Spoonfeed]
That's the thing, even with searching, there's only a couple, and they're laggy.
715 posts
Posted 24 March 2012 - 05:19 PM
Hehe, I see what you mean, but the question wasn't "Any non-laggy computercraft servers?". :(/>/>
If the question was meant as "Does anybody know of servers outside of the ones mentioned in this forum, which are also not laggy?", then unfortunately I can't help with that, sorry. :)/>/>
But I'm sure if somone finds a speedy server and cares for this forum, he/she will surely tell us about it. Because if not, then… *imagine-creepy-face-here*
123 posts
Posted 25 March 2012 - 12:52 AM
The issue is that computer craft spawns threads like no tomorrow. Three threads per PC isn't that bad, but when they are not being properly terminated when the computer is out of load range or turned off it becomes a problem. Place 3 computers, you have 15 threads. Log off and log back on, you have 30. Do that 5 more times and you have 180 threads!
The result is any good CC servers crash and die.
2447 posts
Posted 25 March 2012 - 05:58 PM
This is being worked on by dan. And the problem isn't as bad as you make it sound. I know multiple people who have had servers open with multiple computers and users and have not noticed the thread limit being reached. It certainly doesn't cause any servers to "lag".