Posted 24 January 2013 - 08:30 AM
** Unavoidable Hijack **
I must apologize up front. I wanted to post this as it's own question, but apparently I'm not allowed to post new threads? I get that I'm new around here, but how am I supposed to "get in the pool" if I'm not allowed to ask a question? =)
I've search fairly hard on this forum (and the wiki) to find anyone had built anything for interfacing with Logistics Pipes. I have a fair-sized "auto-crafting/storage warehouse" run by Logistics Pipes, which is being (almost) continuously fed by Quarries. Every once in a while, I will let the quarries wind down and just run off what's in storage, but keep running out of key basic resources as I RARELY go into the actual chests anymore (all done through Requester MK2's), and with 60+ autocrafting tables in place, I'm rarely even requesting the raw materials, and never see what those inventory levels are.
Since CC can access Logistics Pipes via API, I'm now working on a system that will retain a list of "target" items (by ID) and, by querying an attached request pipe, post a "dashboard" of "<name>: Qty" to an attached monitor. This way, I can see at a glance upon entering my warehouse what key stock levels are.
Has anyone else seen/built something like this before that I can perhaps leverage against? It's skeleton code right now, but I've made it far enough to query the request pipe for ALL of it's contents and display it; just need to add the "filtering" capability.
Also, can anyone explain why I had to hijack a thread to post this, and maybe help me out by "Un-Hijacking" this thread and moving this post to it's own thread?
I must apologize up front. I wanted to post this as it's own question, but apparently I'm not allowed to post new threads? I get that I'm new around here, but how am I supposed to "get in the pool" if I'm not allowed to ask a question? =)
I've search fairly hard on this forum (and the wiki) to find anyone had built anything for interfacing with Logistics Pipes. I have a fair-sized "auto-crafting/storage warehouse" run by Logistics Pipes, which is being (almost) continuously fed by Quarries. Every once in a while, I will let the quarries wind down and just run off what's in storage, but keep running out of key basic resources as I RARELY go into the actual chests anymore (all done through Requester MK2's), and with 60+ autocrafting tables in place, I'm rarely even requesting the raw materials, and never see what those inventory levels are.
Since CC can access Logistics Pipes via API, I'm now working on a system that will retain a list of "target" items (by ID) and, by querying an attached request pipe, post a "dashboard" of "<name>: Qty" to an attached monitor. This way, I can see at a glance upon entering my warehouse what key stock levels are.
Has anyone else seen/built something like this before that I can perhaps leverage against? It's skeleton code right now, but I've made it far enough to query the request pipe for ALL of it's contents and display it; just need to add the "filtering" capability.
Also, can anyone explain why I had to hijack a thread to post this, and maybe help me out by "Un-Hijacking" this thread and moving this post to it's own thread?