1522 posts
Location
The Netherlands
Posted 27 January 2013 - 11:11 AM
Hello and welcome to my version of a rubber farm. This uses the great mod MiscPeripherals by RichardG867.
That being said, I will continue my little story here.
For this program to work and you are playing in the survival mode, you must unfortunately spend 3 diamonds. I recommend you use those to make a mining turtle, since this turtle can break almost every block in the game. If you have a spare felling turtle, that's fine also :)/>.
The setup
This is a critical step in the process to farm some rubber. You need 1 wireless treetap turtle, 1 wireless felling or mining turtle, 2 chests and 1 piece of dirt. Optional: 2 charging stations, cables to power those.
In the pictures in the spoiler is the actual setup, but if you don't want to use charging stations you can replace those.
Spoiler
OUTDATED, UPDATED WHEN I FIND TIME
The turtles can be reversed in position so:
treetap turtle position <-> mining/felling turtle position
Type in the mining/felling turtle (if HTTP API is enabled):
pastebin get raKxYWn6 [program name]
Link to pastebin
And in the treetap turtle:
pastebin get exaFsZ3m [program name]
Link to pastebin
First start the mining/felling turtle and after that the treetap turtle. If you want you can make this a startup program.
Please leave suggestions and report bugs as you find them. I will make bugs priority one and will listen to what the ComputerCraft community has to say. Feedback is the thing I really need, so please leave some.
Enjoy my program! Discontinued for personal reasons.ToDo List:
Spoiler
- Add bone meal functionality < Should be up 29/1/2013
- Make this compatible as a startup program < Should be up 29/1/2013
- Multiple trees
- suggestions
Changelog:
Spoiler
29/1/2013
- Added Bone meal option
- Added easy to use panel
- Rewrote the whole feller code
26/1/2013
- Uploaded first build
Edited on 11 February 2013 - 08:46 AM
10 posts
Location
australia
Posted 04 February 2013 - 10:32 AM
Feed back seems to be hard to come by no matter I will try it out when I get my computer up and running again.
5 posts
Location
SAN JOSE CA
Posted 04 February 2013 - 11:19 AM
Ad it is super bowl sunday. I'll check it out. thanks for sharing.
125 posts
Location
Denmark
Posted 05 February 2013 - 12:04 AM
Please remove the font, it is annoying and harder to read. Also is this turtle persistent? Like does it break when the chunk is unloaded? Persistency is very important for moving turtle programs.
1522 posts
Location
The Netherlands
Posted 05 February 2013 - 07:41 AM
Please remove the font, it is annoying and harder to read. Also is this turtle persistent? Like does it break when the chunk is unloaded? Persistency is very important for moving turtle programs.
This is on my todo list, I will push an update towards next week if I can find some time
125 posts
Location
Denmark
Posted 05 February 2013 - 09:36 PM
Please remove the font, it is annoying and harder to read. Also is this turtle persistent? Like does it break when the chunk is unloaded? Persistency is very important for moving turtle programs.
This is on my todo list, I will push an update towards next week if I can find some time
If you haven't already, I would recommend you check out the
fs api.
7508 posts
Location
Australia
Posted 05 February 2013 - 09:47 PM
If you haven't already, I would recommend you check out the
fs api.
This one is probably the better one to point to
http://computercraft.info/wiki/Fs_(API)
125 posts
Location
Denmark
Posted 05 February 2013 - 10:01 PM
This one is probably the better one to point to
http://computercraft...o/wiki/Fs_(API)
In my opinion, I don't think so, this tutorial explains on more how this works. But that's all up to Engineer.
7508 posts
Location
Australia
Posted 05 February 2013 - 11:01 PM
In my opinion, I don't think so, this tutorial explains on more how this works. But that's all up to Engineer.
There is a limit to how much the tutorial shows though compared to what could be learnt from the api's function listings and playing around with them. Also if you click on each of the functions there is more detail AND code examples of usage, in far more detail than the tutorial, however the tutorial is very handy for most since no one seems to know the full extent of the content on the wiki…
125 posts
Location
Denmark
Posted 05 February 2013 - 11:31 PM
There is a limit to how much the tutorial shows though compared to what could be learnt from the api's function listings and playing around with them. Also if you click on each of the functions there is more detail AND code examples of usage, in far more detail than the tutorial, however the tutorial is very handy for most since no one seems to know the full extent of the content on the wiki…
Indeed, the tutorial only shows the basics, which is all he would need for making the program persistent. By using it myself i have found the basic IO tutorial very useful when I started coding my persistent tree farm. After following the tutorial I found it very easy to use functions like fs.exists().
10 posts
Posted 07 February 2013 - 08:37 AM
i'm getting this error on my mining turtle
mining:229: 16, RUBBER WOOD
what do i need to do
1522 posts
Location
The Netherlands
Posted 07 February 2013 - 09:55 AM
i'm getting this error on my mining turtle
mining:229: 16, RUBBER WOOD
what do i need to do
Do you have one or more pieces of rubber wood in slot 16? I made it in this patch that it only accepts 1 rubber wood, but in the next patch I will resolve this.
I am not quite sure why I only accepted one piece, it doenst matter how many pieces.
If you dont have any rubber wood pieces in slot 16, then you have to put simply a rubber wood in slot 16.
You have probably missed that sentence where it says you have to put one rubber wood.
If this didnt help you, please give me more information on your turtle setup.