Posted 10 February 2013 - 02:19 AM
As I was updating my Game Boxer Tournament I thought I would add the settings Menu now..
But It's not working as it should since if i press Enter it does'nt change the settings displayed!
And I wonder if someone could help me explain what's wrong.
CODE:
But It's not working as it should since if i press Enter it does'nt change the settings displayed!
And I wonder if someone could help me explain what's wrong.
CODE:
Spoiler
---------------------------------------------------------------------------------------------------
--SETTINGS
---------------------------------------------------------------------------------------------------
hintLevel = "Low"
subOnOff = "Off"
xyPosOnOff = "On"
colorsOnOff = "Off"
detailLevel = "Low"
connection = "None"
shName = "On"
shScore = "On"
shHUD = "On"
--[[
GAME:{
Hint Level (hinLevel)
Subititles (subOnOff)
}
GRAPHICS:{
ShowXYpos = Allows you to choose if you want to see X/Y pos. (xyPosOnOff)
Colors = Allow you to turn on and off the colors (colorsOnOff)
Detail Level = Low,Medium, Normal,High,Ultra High (detailLevel)
}
CONTROLS:{
Default Controls
Set Controls
}
NETWORK:{
Connection = Global, Private, Lan (connection)
Show/Hide Name (shName)
}
HUD: {
Show/Hide Score (shScore)
Show Hide HUD = Shows Or Hides Everything (shHUD)
}
ENTER CHEAT = Here you can enter a cheatCode to enable a cheat
]]--
function drawSetCursor()
if posMode == show then
drawAt(3,sMenuStat,">")
elseif posMode == hide then
drawAt(3,sMenuStat,"<")
elseif posMode == setOption then
drawAt(3,sMenuStat,"*")
end
end
setOpt0 = {
"GAME",
"GRAPHICS",
"CONTROLS",
"NETWORK",
"HUD",
"ENTER CHEAT",
}
setOpt1 = {
"GAME",
"----------",
"Hint Level:"..hintLevel.." ",
"Subititles:"..subOnOff.." ",
"----------",
"GRAPHICS",
"CONTROLS",
"NETWORK",
"HUD",
"ENTER CHEAT",
}
setOpt2 = {
"GAME",
"GRAPHICS",
"----------",
"Show X/Y Pos:"..xyPosOnOff.." ",
"Colors:"..colorsOnOff.." ",
"Detail Level:"..detailLevel.." ",
"----------",
"CONTROLS",
"NETWORK",
"HUD",
"ENTER CHEAT",
}
setOpt3 = {
"GAME",
"GRAPHICS",
"CONTROLS",
"----------",
"Default Controls",
"Set Controls",
"----------",
"NETWORK",
"HUD",
"ENTER CHEAT",
}
setOpt4 = {
"GAME",
"GRAPHICS",
"CONTROLS",
"NETWORK",
"----------",
"Connection:"..connection.." ",
"Show/Hide Name:"..shName.." ",
"----------",
"HUD",
"ENTER CHEAT",
}
setOpt5 = {
"GAME",
"GRAPHICS",
"CONTROLS",
"NETWORK",
"HUD",
"----------",
"Show/Hide Score"..shScore.." ",
"Show/Hide HUD"..shHUD.." ",
"----------",
"ENTER CHEAT",
}
function checkOptions()
if setOpt == Nothing then
minStat = 4
maxStat = 9
for i = 1, #setOpt0 do
drawAt(4,i + 3,setOpt0[i])
end
elseif setOpt == Game then
minStat = 5
maxStat = 7
for i = 1, #setOpt1 do
drawAt(4,i + 3,setOpt1[i])
end
elseif setOpt == Graphics then
minStat = 6
maxStat = 9
for i = 1, #setOpt2 do
drawAt(4,i + 3,setOpt2[i])
end
elseif setOpt == Controls then
minStat = 7
maxStat = 9
for i = 1, #setOpt3 do
drawAt(4,i + 3,setOpt3[i])
end
elseif setOpt == Network then
minStat = 8
maxStat = 10
for i = 1, #setOpt4 do
drawAt(4,i + 3,setOpt4[i])
end
elseif setOpt == Hud then
minStat = 9
maxStat = 11
for i = 1, #setOpt5 do
drawAt(4,i + 3,setOpt5[i])
end
end
end
function drawSetMenuExtra()
drawAt(1,1,"+-------------------------------------------------+")
drawAt(1,2,"| ---SETTINGS--- |")
drawAt(1,3,"+-------------------------------------------------+")
drawAt(1,18,"+-------------------------------------------------+")
end
function drawSettingsMenuArt()
setMenu = {
"+-------------------------------------------------+",
"| ---SETTINGS--- |",
"+-------------------------------------------------+",
"| |",
"| |",
"| |",
"| |",
"| |",
"| |",
"| |",
"| |",
"| |",
"| |",
"| |",
"| |",
"| |",
"| |",
"+-------------------------------------------------+",
}
for i = 1, #setMenu do
drawAt(1,i,setMenu[i])
checkOptions()
drawSetMenuExtra()
end
end
function setMenuEvents()
if setOpt ~= Nothing and
sMenuStat ~= minStat then
posMode = setOption
elseif setOpt ~= Nothing and
sMenuStat == minStat then
posMode = hide
elseif setOpt == Nothing then
posMode = show
end
drawSetCursor()
event, p1 = os.pullEvent()
if event == "key" and
p1 == 200 then
sMenuStat = sMenuStat - 1
if sMenuStat < minStat then
sMenuStat = minStat
end
elseif p1 == 208 then
sMenuStat = sMenuStat + 1
if sMenuStat > maxStat then
sMenuStat = maxStat
end
elseif p1 == 28 then
if sMenuStat == 4 then
if setOpt == Nothing then
posMode = hide
setOpt = Game
end
elseif sMenuStat == 5 then
if setOpt == Nothing then
posMode = hide
setOpt = Graphics
end
elseif sMenuStat == 6 then
if setOpt == Nothing then
posMode = hide
setOpt = Controls
end
elseif sMenuStat == 7 then
if setOpt == Nothing then
posMode = hide
setOpt = Network
end
elseif sMenuStat == 8 then
if setOpt == Nothing then
posMode = hide
setOpt = Hud
end
elseif sMenuStat == 9 then
print("Not Available YET!")
return
end
elseif p1 == 14 then
return menu() -- This Is Already Declared In The Game, But won't work if you test too Copy/Paste This Here
end
end
function settingsMenu()
setOpt = Nothing
posMode = show
minStat = 4
maxStat = 9
sMenuStat = 4
settingsNum = 0
while true do
cleanScreen()
drawSettingsMenuArt()
setMenuEvents()
checkOptions()
end
end