Posted 07 April 2013 - 01:04 PM
So I wanted to just make a simple line of melee turtles that mobs from a spawner get pushed into by water. I watched DW20's Blaze grinder video and so I just edited startup with this code:
Also side note, what does "000x7fff" mean? I just watched Guude's Interactive Sorter video and someone commented saying to swap a small part of code for that. I have absolutely no clue what it does though O.o
Thank you guys c:
while true do
turtle.attack()
turtle.sleep(1)
end
However for some reason, when I stand in front of the turtle after rebooting it, it doesn't hit me. I tried this with a RP2 Sapphire Sword Melee Turtle and also with a regular Diamond Sword Melee Turtle and both of them produced the same results. For the record I'm playing on a public server so I'm not sure whether that'd affect anything. Anyone know why this is happening?Also side note, what does "000x7fff" mean? I just watched Guude's Interactive Sorter video and someone commented saying to swap a small part of code for that. I have absolutely no clue what it does though O.o
Thank you guys c: