34 posts
Location
Ukraine
Posted 24 April 2013 - 02:15 AM
Did
ComputerCraft Turtles (bukkit plugin) somehow belongs to CC?
7508 posts
Location
Australia
Posted 24 April 2013 - 02:46 AM
Nothing that is labelled 'ComputerCraft' and is to do with Bukkit, is made by the CC Devs (hence them not supporting Bukkit version, saying no to the 'bug reports', and saying no to suggestions of supporting plugins). Why?
34 posts
Location
Ukraine
Posted 24 April 2013 - 02:54 AM
Why?
Just want to up own server (for me and my friends) and I like several plugins for bukkit server (permissionEx etc.) but I like to install CC there too.
1619 posts
Posted 24 April 2013 - 03:59 AM
You cannot install mods on a server if the mod is not installed on the client. Furthermore, Bukkit ports are unsupported, and if you find any bugs we won't try to help you.
7508 posts
Location
Australia
Posted 24 April 2013 - 08:24 AM
You cannot install mods on a server if the mod is not installed on the client.
Well you actually can, there is a flag when making mods that you can set… It tells the server if client is required…
2217 posts
Location
3232235883
Posted 24 April 2013 - 08:46 AM
herp derp, its called a serverside mod (like treecapitator forge)
normal mods requre the client to have it
i remember when it didnt check the client's mods and you would crash