6 posts
Posted 25 June 2013 - 09:31 PM
I am on a server using MC 1.47 and a modified tekkit lite pack. We have computercraft, but the http api is kept disabled. This means that computer programs have to be entered manually, and we can not take advantage of the expertise on the CC forums. The reason http api is disabled is to keep people from breaking the server with laggy code or other forms of being a jerk. Is there anyway to restrict the HTTP API to a specific computer or to specific users?
8543 posts
Posted 26 June 2013 - 01:39 AM
Split into new topic.
Specific computers, yes, specific players, no. It may be somewhat complex to set up, though.
7083 posts
Location
Tasmania (AU)
Posted 26 June 2013 - 09:35 AM
The reason http api is disabled is to keep people from breaking the server with laggy code or other forms of being a jerk. Is there anyway to restrict the HTTP API to a specific computer or to specific users?
Dunno if it's up to you, but the server owner would ideally be made aware that "laggy" code is not the same thing as "complex" or "long" code. It's simple enough to tie up loads of CC run-time with a single line.
515 posts
Location
Australia
Posted 26 June 2013 - 11:44 AM
Also to stop spamming code you can do HTTP limiting. And just saying, idk why this "lagginess" from computercraft and all of these "explotations" keep on happening on Tekkit, yet not on the servers posted on CC Forums. I'm pretty sure CC doesn't really cause all of these problems. Anywho, you can add http limiting by doing something like
local requests = 0
local clock = os.clock()
local oldRequest = http.request
function http.request(...)
if requests > 10 and ((os.clock() - clock) < 60) then
-- Ignore
end
if (os.clock() - clock) > 60 then
clock = os.clock()
requests = 0
end
requests = requests+1
return oldRequest(...)
end
892 posts
Location
Where you'd least expect it.
Posted 26 June 2013 - 11:47 AM
You forgot to reset the count to 0 if it has been that many seconds. Also, put the requests=requests+1 inside an else block in the end.
4 posts
Posted 26 June 2013 - 11:50 AM
Or just use something like cc-copy to automatically "copy-paste" the script :)/>
6 posts
Posted 04 July 2013 - 03:46 PM
Well, my problem is that I am not the server owner. I'm not even an admin or mod. However, I am interested in using computercraft, and I have a good reputation on the server. I am still getting the hang of LUA right now.
What kind of code should be avoided if you want to minimize server lag? (Most of our lag is from BC pipes, especially logistics pipes. I just want to try and add the http functionality without adding lag at the same time)
Lastly, I know you can use os.pullEvent to set up a shutdown command in response to redstone. Can you setup a computer to start on a redstone signal? I wonding about setting up player detectors from Immibis TubeStuff to turn computers off and on when I log in and out.