Posted 25 July 2013 - 11:52 PM
I wrote a script for a 16x16 turtle powered tree farm, each tree spaced out by two blocks. the turtle moves correctly if the first "tree" is only one log high, though it doesn't break the log, not that it's supposed to, but if it actually runs into a tree, rather than turning right after cutting it down as expected, it proceeds to move forward 5 block before turning right. the full program can be found here: http://pastebin.com/jwiWbGbb
Edit:
This is the intended path for the turtle, though most of it is commented out at the moment for debugging: http://i.imgur.com/u0Tz2ly.png
The grey square is where the turtle starts and stops, blue is the path, and brown represents the trees.
I should also clarify that I'm using CC 1.53
Edit:
This is the intended path for the turtle, though most of it is commented out at the moment for debugging: http://i.imgur.com/u0Tz2ly.png
The grey square is where the turtle starts and stops, blue is the path, and brown represents the trees.
I should also clarify that I'm using CC 1.53