1 posts
Posted 20 August 2013 - 12:07 AM
Just wanted to make a suggestion. Coding in game is often pain, especially if rewriting and editing a lot, and coding outside of game does not let to test things easily as you go, so better text editor for computers(and turtles) could help. I think basic vi/vim functionality would simplify things significantly, and also will comply nicely with overall style of the mod (as opposed to some sort of GUI IDE).
8543 posts
Posted 20 August 2013 - 01:15 AM
Split into new topic.
There are a number of other editors (and I believe even one that is supposed to be vim-like) on the forums. Take a look around, you might find something you like!
199 posts
Location
Switzerland
Posted 20 August 2013 - 02:08 AM
1114 posts
Location
UK
Posted 20 August 2013 - 04:06 PM
i recommend this one for ingame editing, my peronal favorite.
http://www.computerc...ame%20%20editorhave fun
It isn't really Vi(m) though is it?
32 posts
Location
UK
Posted 20 August 2013 - 04:57 PM
taco is a pretty good one
here, but nothing beats notepad++ and just pastebining it
1583 posts
Location
Germany
Posted 20 August 2013 - 05:29 PM
taco is a pretty good one
here, but nothing beats notepad++ and just pastebining it
SLT2 is the best ;)/>
But my favourite "IDE" is
Light Table
32 posts
Location
UK
Posted 20 August 2013 - 09:46 PM
taco is a pretty good one
here, but nothing beats notepad++ and just pastebining it
SLT2 is the best ;)/>
But my favourite "IDE" is
Light Table
light table does look nice, might have to give it a try.
19 posts
Posted 29 August 2013 - 05:34 AM
taco is a pretty good one
here, but nothing beats notepad++ and just pastebining it
I think using vim running in a bash terminal on linux and patebining it is better.
(Just what I prefer)