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Bug report

Started by Generalpickaxe, 29 September 2013 - 03:31 PM
Generalpickaxe #1
Posted 29 September 2013 - 05:31 PM
Title: Bug report

I know i should post this in "Bugs" but as a new member i cant so i guess ill start here.

Basically i had these large monitors that were half way on one chunk and half on the other so when a chunk reset had occurred half the monitor was gone, however when i used a filler to clear the reset chunk Ghost Blocks of the monitors remained, when i broke 1 of the normal monitors i crashed, when i re logged i found the 1 monitor broke and the ghost blocks gone now however if i need to break a monitor it crashs; Every. Single. Time. so being the genuis i was i tried using a filer to destroy the monitor automatically but that caused me to crash, now when i log in to the world i get this error report.

Spoiler—- Minecraft Crash Report —-
// Don't do that.
Time: 9/29/13 5:17 PM
Description: Ticking tile entity
java.lang.NullPointerException
at dan200.computer.shared.TileEntityMonitor.contract(TileEntityMonitor.java:850)
at dan200.computer.shared.TileEntityMonitor.contractNeighbours(TileEntityMonitor.java:764)
at dan200.computer.shared.TileEntityMonitor.destroy(TileEntityMonitor.java:86)
at dan200.computer.shared.BlockPeripheral.a(BlockPeripheral.java:224)
at zz.a(Chunk.java:721)
at zz.a(Chunk.java:663)
at yc.b(World.java:591)
at yc.e(World.java:700)
at buildcraft.core.utils.BlockUtil.breakBlock(BlockUtil.java:57)
at buildcraft.builders.FillerPattern.empty(FillerPattern.java:115)
at buildcraft.builders.FillerRemover.iteratePattern(FillerRemover.java:29)
at buildcraft.builders.TileFiller.doWork(TileFiller.java:126)
at buildcraft.api.power.PowerProvider.update(PowerProvider.java:94)
at buildcraft.core.TileBuildCraft.g(TileBuildCraft.java:62)
at buildcraft.builders.TileFiller.g(TileFiller.java:87)
at yc.h(World.java:2153)
at in.h(WorldServer.java:516)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)

A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————
– Head –
Stacktrace:
at dan200.computer.shared.TileEntityMonitor.contract(TileEntityMonitor.java:850)
at dan200.computer.shared.TileEntityMonitor.contractNeighbours(TileEntityMonitor.java:764)
at dan200.computer.shared.TileEntityMonitor.destroy(TileEntityMonitor.java:86)
at dan200.computer.shared.BlockPeripheral.a(BlockPeripheral.java:224)
at zz.a(Chunk.java:721)
at zz.a(Chunk.java:663)
at yc.b(World.java:591)
at yc.e(World.java:700)
at buildcraft.core.utils.BlockUtil.breakBlock(BlockUtil.java:57)
at buildcraft.builders.FillerPattern.empty(FillerPattern.java:115)
at buildcraft.builders.FillerRemover.iteratePattern(FillerRemover.java:29)
at buildcraft.builders.TileFiller.doWork(TileFiller.java:126)
at buildcraft.api.power.PowerProvider.update(PowerProvider.java:94)
at buildcraft.core.TileBuildCraft.g(TileBuildCraft.java:62)
at buildcraft.builders.TileFiller.g(TileFiller.java:87)
– Tile entity being ticked –
Details:
Name: Filler // buildcraft.builders.TileFiller
Block type: ID #0
Block data value: Unknown? (Got -1)
Block location: World: (779,44,-497), Chunk: (at 11,2,15 in 48,-32; contains blocks 768,0,-512 to 783,255,-497), Region: (1,-1; contains chunks 32,-32 to 63,-1, blocks 512,0,-512 to 1023,255,-1)
Stacktrace:
at yc.h(World.java:2153)
at in.h(WorldServer.java:516)
– Affected level –
Details:
Level name: Tropica Fjords
All players: 0 total; []
Chunk stats: ServerChunkCache: 759 Drop: 0
Level seed: 4431064177836963840
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (4,64,9), Chunk: (at 4,4,9 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 12572096 game time, 16250752 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 29310 (now: false), thunder time: 149592 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
– System Details –
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 221462616 bytes (211 MB) / 504680448 bytes (481 MB) up to 1056309248 bytes (1007 MB)
Mod Pack: CWW256 forgot to change this.
LiteLoader Mods: 4 loaded mod(s)
- VoxelPacket version 2.0.2
- VoxelPlayer version 0.9.6
- VoxelMenu version 1.4.7_05
- VoxelMap version 1.0.0
JVM Flags: 7 total; -Xms256M -Xmx1024M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:+AggressiveOpts -XX:+CMSClassUnloadingEnabled -XX:PermSize=128m
AABB Pool Size: 1185 (66360 bytes; 0 MB) allocated, 1185 (66360 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: 196 (10976 bytes; 0 MB) allocated, 196 (10976 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'

I am Playing on 1.4.7 and can include a mod list if needed (141 mods if anyone would like to know)
Please reply as soon a possible.


i realize maybe having141 mods may i have something to do with it….
Edited on 29 September 2013 - 03:32 PM
Lyqyd #2
Posted 29 September 2013 - 05:53 PM
I'm not putting this in the Bugs section for now because it sounds like there's a whole lot more broken here than ComputerCraft.

Try using MCEdit to completely delete the relevant chunks.

If you can reliably reproduce this in MC 1.6.2/CC 1.56, feel free to post it as an actual bug report.
Generalpickaxe #3
Posted 05 October 2013 - 04:12 PM
Thanks for the advice, but Mc edit cant be used on modded worlds. :(/> , do you know of another way?
pspfreak #4
Posted 05 October 2013 - 05:38 PM
Thanks for the advice, but Mc edit cant be used on modded worlds. :(/> , do you know of another way?
I've used MC Edit with redpower and buildcraft just fine. Don't know about computercraft though.
Lyqyd #5
Posted 06 October 2013 - 01:13 AM
MCEdit can certainly be used on modded worlds, you simply need the right version of it.