Posted 15 November 2013 - 05:21 PM
So, i made a password door with a server. So, my current setup is (I know I am noobish, but do not tell me my code is too complicated unless you need to.)
The client will send whatever the user put in to the server. The server, which has the password stored in it, will, if the password is right, will send "true" to the client. If it is not right, it will send "false". The client will output a redstone signal for 2 seconds if the message received is true, but if it is false, it will say "Incorrect" and reboot. What I want to make it do is if the client does not get any response, it will say the server is not active. Help? If you need more info, feel free to tell me.
The client will send whatever the user put in to the server. The server, which has the password stored in it, will, if the password is right, will send "true" to the client. If it is not right, it will send "false". The client will output a redstone signal for 2 seconds if the message received is true, but if it is false, it will say "Incorrect" and reboot. What I want to make it do is if the client does not get any response, it will say the server is not active. Help? If you need more info, feel free to tell me.
Edited on 16 November 2013 - 08:52 AM