Posted 29 December 2013 - 08:46 PM
I don't know, so I wrote this simple program to find out:
My working assumption was that it would attempt to move into an unloaded chunk but fail, so return. It seemed safe enough but apparently I was too naiive. I launched my turtle from y=153 (above the clouds), nothing obstructing it. I had Render Distance set to the shortest. My turtle left and didn't come back after 3 minutes, so in case it was still going forward, I entered a portal and came back to cause the turtle to reboot and halt. I then built a platform out to retrieve it but after 400 blocks I found nothing. My turtle is gone! (And yes, the startup program doesn't move him. And it had over 100,000 fuel.)
What happened? Can you recommend another program for testing the chunk edge?
local i = 0
while turtle.forward() do
i = i + 1
end
print("Traveled "..i.." blocks.")
for x = 1, i do
turtle.back()
end
My working assumption was that it would attempt to move into an unloaded chunk but fail, so return. It seemed safe enough but apparently I was too naiive. I launched my turtle from y=153 (above the clouds), nothing obstructing it. I had Render Distance set to the shortest. My turtle left and didn't come back after 3 minutes, so in case it was still going forward, I entered a portal and came back to cause the turtle to reboot and halt. I then built a platform out to retrieve it but after 400 blocks I found nothing. My turtle is gone! (And yes, the startup program doesn't move him. And it had over 100,000 fuel.)
What happened? Can you recommend another program for testing the chunk edge?