I believe this is a bug, but I lack the permissions to post in the Bugs or Beta Testing forums, so I thought I would try my luck here.

I am enjoying the new rednet and routing features in ComputerCraft 1.6, but I seem to have run into a problem.
When I have a network set-up like this:

Computer (running Chat Server) <- Wired Cable -> Computer (running Repeat) <- Wired Cable -> Computer (running Repeat) <- Wired Cable -> Computer (attempting to join chat server)



and I attempt to join the Chat Server with the the computer at the end (after 2 repeats), it fails to lookup the hostname. However, I can join the server after only going through 1 repeat.

I have tested and the problem is present in ComputerCraft 1.61 as well.

Thanks.