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Stargate Tech 2 mod Problem

Started by Lokin Scroll, 15 April 2014 - 12:12 AM
Lokin Scroll #1
Posted 15 April 2014 - 02:12 AM
everytime i try to get CC to be able to dial stargates it doesnt work. Ive tried two different methods.

Lord Forkas simple program method described near the end of this tutorial https://www.youtube....B_8CmBegqe7zQjp
i typed it exactly as shown in this tutorial and in the tutorial it worked for him.

Which resulted in this: http://i533.photobuc...d/leDerpDHD.png


and this persons DHD program https://www.youtube....h?v=D1OwGuwkcik

which simply will not dial the gate.


heres a link to the mod site http://mod-stargatetech.com/?m=changelog

and heres a link to the mod on the minecraft forums http://www.minecraftforum.net/topic/1584795-164forgetech-mod-stargatetech-2-v065-alpha/
CometWolf #2
Posted 15 April 2014 - 03:29 PM
That error means block you attempted to wrap as a peripheral, is not a peripheral. I dunno wether Stargates are compatible with CC out of the box, or if they require openP. If they support CC out of the box, the issue is that you don't have the peripheral on whatever side you specified in the code. In this case that would be the bottom of the computer.
theoriginalbit #3
Posted 15 April 2014 - 03:43 PM
OpenPeripheral only supports SGCraft. So unless Stargate Tech 2 adds ComputerCraft support themselves then ComputerControlling them is not possible.
Lokin Scroll #4
Posted 15 April 2014 - 07:48 PM
aparently computercraft has support for Stargate Tech 2 cuse its shown to be working in the video tutorial by lord forkas.
Bomb Bloke #5
Posted 15 April 2014 - 11:27 PM
The support is added by LordFokas. Apparently he made a "ComputerCraft Abstract Bus" block specifically.

People have been reporting issues with it in his thread, a quick skim suggests the first is here.