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FTB Monster - Tesseract Config

Started by PixelDragon13, 11 July 2014 - 07:54 AM
PixelDragon13 #1
Posted 11 July 2014 - 09:54 AM
Hello, I was trying to get a turtle configuring a tesseract, but I can't find anything about that… Can somebody please help me?
Lyqyd #2
Posted 11 July 2014 - 03:18 PM
Turtles can't configure tesseracts. I believe the engineering turtles were removed prior to that version of TE, so they probably can't pick up the tesseracts without losing the config either.
flaghacker #3
Posted 11 July 2014 - 04:35 PM
I thought you could wrap tesseracts as peripherals, using the openperipheral add-on.

I could be wrong thought…
Lyqyd #4
Posted 11 July 2014 - 05:50 PM
Oh, you probably can. OpenP specializes in breaking other mods' blocks, so why not? :P/>
flaghacker #5
Posted 11 July 2014 - 06:29 PM
Yea, I'm always surprised how you can almost wrap every technical block in the game with openperipheral.
PixelDragon13 #6
Posted 12 July 2014 - 05:17 PM
I can only set the Frequency but not the receive energy…
flaghacker #7
Posted 12 July 2014 - 09:06 PM
I can only set the Frequency but not the receive energy…

What is the full methods list? If there's really nothing in there I don't think there is a solution. Unless turtles can right click on tesseracts with a cresant hammer to pick then up?
hilburn #8
Posted 13 July 2014 - 11:29 PM
There's nothing in the methods that would allow you to do this unfortunately. Which is a shame but after all, we fleshy creatures have to have SOME advantages over our robot servants.

However I am rather worried by something I found while playing around with this idea. Basically a computer can set the access of a tesseract from PRIVATE to PUBLIC without this being updated in the GUI, time to steal my buddy's lava