Posted 25 July 2014 - 11:18 PM
Hey guys,
I got a lot of questions these days, sorry for that ;)/>
I am currently writing a new mining script, which is said to replace my old quarry program which is in terms of fuel quite inefficient to the new design.
The big problem is the correct alignment of my mining turtle. In the picture attached you see black and white fields which represent the surface seen from above.
The turtle will start in the bottom left corner and dig straight down to bedrock, checking for ores etc. on its way down. Then it will go up a few blocks (to avoid bedrock collisions), two forward and one to the right (like a knight in chess), go to bottom again and dig its way up while checking for ores. This way I get 100% coverage by great block/move ratio (5 blocks/move).
But I do not have the slightest idea how to do the math for correct allignment :(/>
Does anybody got an idea how to solve this?
Thanks for helping
Cheers Mirodin
I got a lot of questions these days, sorry for that ;)/>
I am currently writing a new mining script, which is said to replace my old quarry program which is in terms of fuel quite inefficient to the new design.
The big problem is the correct alignment of my mining turtle. In the picture attached you see black and white fields which represent the surface seen from above.
The turtle will start in the bottom left corner and dig straight down to bedrock, checking for ores etc. on its way down. Then it will go up a few blocks (to avoid bedrock collisions), two forward and one to the right (like a knight in chess), go to bottom again and dig its way up while checking for ores. This way I get 100% coverage by great block/move ratio (5 blocks/move).
But I do not have the slightest idea how to do the math for correct allignment :(/>
Does anybody got an idea how to solve this?
Thanks for helping
Cheers Mirodin