26 posts
Posted 15 October 2014 - 07:59 AM
This may not be as cc related as any other topics but is there any "goto"-command in Lua, like the one in batch when you can tell the program to continue from a certain line…?
Would be nice to know as that would help to make a turtle that can continue from where it left off….
Thanx
Edited on 15 October 2014 - 06:35 AM
7083 posts
Location
Tasmania (AU)
Posted 15 October 2014 - 10:35 AM
There is in Lua 5.2 (and presumably later), but Lua 5.1 (as incorporated by ComputerCraft) lacks it.
There are other ways to get a turtle to "continue where it left off", but the specifics vary depending on what it is the turtle actually does.
74 posts
Posted 16 October 2014 - 12:51 AM
Not sure if this is what you mean, but you could break your code into functions and do it something like this:
function Function1()
print("Hello world 1!")
end
function Function2()
print("Hello world 2!")
end
function Function3()
print("Hello world 3!")
end
Function3()
Function2()
if x > 3 then
Function1()
end
if x < 3 then
Function2()
end
EDIT:
As for the left off thing, you could do this
leftOff = 0
function Function1()
print("Hello world 1!")
leftOff = 1
end
function Function2()
print("Hello world 2!")
leftOff = 2
end
function Function3()
print("Hello world 3!")
leftOff = 3
end
if leftOff == 1 then
Function2()
elseif leftOff == 2 then
function3()
elseif leftOff == 3 then
Function1()
else
print("Error! Left off not valied!")
end
Edited on 15 October 2014 - 10:54 PM
26 posts
Posted 16 October 2014 - 07:17 AM
There is in Lua 5.2 (and presumably later), but Lua 5.1 (as incorporated by ComputerCraft) lacks it.
There are other ways to get a turtle to "continue where it left off", but the specifics vary depending on what it is the turtle actually does.
oh ok.. too bad…
Well thanx anyways
Not sure if this is what you mean, but you could break your code into functions and do it something like this:
function Function1()
print("Hello world 1!")
end
function Function2()
print("Hello world 2!")
end
function Function3()
print("Hello world 3!")
end
Function3()
Function2()
if x > 3 then
Function1()
end
if x < 3 then
Function2()
end
EDIT:
As for the left off thing, you could do this
leftOff = 0
function Function1()
print("Hello world 1!")
leftOff = 1
end
function Function2()
print("Hello world 2!")
leftOff = 2
end
function Function3()
print("Hello world 3!")
leftOff = 3
end
if leftOff == 1 then
Function2()
elseif leftOff == 2 then
function3()
elseif leftOff == 3 then
Function1()
else
print("Error! Left off not valied!")
end
Hmm…. yeah that could work, thanx alot :D/>