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Monitors not rendering after 60+ away

Started by _Tack, 19 November 2014 - 04:16 AM
_Tack #1
Posted 19 November 2014 - 05:16 AM
Hello,

Brief summary of what I'm trying to do;
I wanted to make a functional clock tower. To facilitate this, I've coded an analog style clock program for use through four advanced monitors at once (works great). The only issue is that I've been having some trouble seeing monitors past ~60 blocks of distance - they simply fail to render properly.

Here are some screenshots of what I'm seeing.
SpoilerThis is as far as I can go without the monitors disappearing.



After I've moved a few more blocks away.



A closer view of the monitor before.



And After

Game Specs:
- Minecraft 1.7.10
- Minecraft Forge 10.13.2.1230
- Forge Mod Loader 7.10.85.1230 (Came with forge installation)
- Minecraft Coder Pack 9.05 (Came with forge installation)
- Computercraft 1.65

That's it.

I am uncertain if this is an intended feature to improve performance, or if my computer / graphics card is not up to par. However, if this is a feature (like max render distance or something), being able to adjust it somehow would be nice.

Thank you in advance.
~ Tack

Edits:
- Retook screenshots with differing game specs to remove confusion.
Edited on 21 November 2014 - 06:58 PM
DannySMc #2
Posted 19 November 2014 - 12:02 PM
Quick question, ComputerCraft 1.68? 1.65 is the latest version? Unless I am missing something?

Also I have the same problem, it may be a bug, check the bugs page and if it doesn't exist, submit it. How high is your render distance?
theoriginalbit #3
Posted 19 November 2014 - 12:10 PM
well actually I also doubt it is Minecraft 1.7.10, since those screenshots say Minecraft 1.6.4…

however that being said, this is pretty typical, you'll find most customary rendered TileEntity's will disappear at that range, just the same as mobs and the likes disappear after a distance that is far shorter than blocks. It's just one of Minecraft's ways of trying to make itself run smoother, after all what's a little entity popping if it means your game runs better. To my knowledge there is no way for an end-user to extend this range, I believe it can only be done in the mod itself, and of course there's very good reason to keep that number low.
_Tack #4
Posted 20 November 2014 - 04:40 PM
Pardon the errors guys, I was rather rushed at the time.

Quick question, ComputerCraft 1.68? 1.65 is the latest version? Unless I am missing something?
1.65 is in fact the latest version Danny, thanks for that correction.

How high is your render distance?
These tests were conducted with view distance set to far. I also temporarily installed Optifine to test it's max view distance setting… no dice.

well actually I also doubt it is Minecraft 1.7.10, since those screenshots say Minecraft 1.6.4…
As for the screenshots, I did NOT specify that they were from 1.7.10. But I edited the post to remove any confusion.

Thanks for the input, I'll see if we get any further assistance from Ask-A-Pro before I re-post to bugs.

Edits:
- Meant to say did NOT specify that the screenshots were from 1.7.10. Sorry about the typos. again.
- Properly credited quotes
Edited on 21 November 2014 - 06:58 PM
DannySMc #5
Posted 21 November 2014 - 10:52 AM
Pardon the errors guys, I was rather rushed at the time.

Quick question, ComputerCraft 1.68? 1.65 is the latest version? Unless I am missing something?
1.65 is in fact the latest version Danny, thanks for that correction.

How high is your render distance?
These tests were conducted with view distance set to far. I also temporarily installed Optifine to test it's max view distance setting… no dice.

well actually I also doubt it is Minecraft 1.7.10, since those screenshots say Minecraft 1.6.4…
As for the screenshots, I did specify that they were from 1.7.10. But I edited the post to make that more clear.

Thanks for the input, I'll see if we get any further assistance from Ask-A-Pro before I re-post to bugs.

Now don't get me wrong, but what you "specify" and the "proof" given are very different things, your minecraft screenshots say 1.6.4
How can it be 1.7.10? If it says 1.6.4? Are you running the correct version of Forge? or running the correct profile on the launcher? Because no offense I have never seen a bug where it says 1.6.4 when you're "on" 1.7.10?

It says your running 1.6.4? So we can't help if you are running 1.6.4 and you're saying it's 1.7.10 because its another set of bugs and problems?

Go to your .minecraft folder (if you have to back it up) delete it, re-install a fresh copy of the directory using the launcher and 1.7.10 and then install the latest version of Forge, and try again, for the render distance, nothing really can be done about that unfortunately as I have the same problem and every test I have done doesn't change the outcome.
valithor #6
Posted 21 November 2014 - 11:58 AM
Guys… This is not a bug do not treat it as such. This was something that was out it place on purpose to prevent lag, and because of that will almost certainly not be removed. Almost all if not all entities in minecraft disappear at that distance. If you are going to report this somewhere it would belong in suggestions not bugs.
_Tack #7
Posted 21 November 2014 - 07:46 PM
Now don't get me wrong, but what you "specify" and the "proof" given are very different things, your minecraft screenshots say 1.6.4
How can it be 1.7.10? If it says 1.6.4? Are you running the correct version of Forge? or running the correct profile on the launcher? Because no offense I have never seen a bug where it says 1.6.4 when you're "on" 1.7.10?

It says your running 1.6.4? So we can't help if you are running 1.6.4 and you're saying it's 1.7.10 because its another set of bugs and problems?

I deeply apologize for the confusion caused by my poor writing skills.
I have since updated the original post with screenshots using the bare bone minimum requirements for running computercraft.

Go to your .minecraft folder (if you have to back it up) delete it, re-install a fresh copy of the directory using the launcher and 1.7.10 and then install the latest version of Forge, and try again, for the render distance, nothing really can be done about that unfortunately as I have the same problem and every test I have done doesn't change the outcome.

I followed your directions exactly, and to no avail, I'm still having this issue.
Regardless, it's good to know at least one other person is experiencing this issue.

If you are going to report this somewhere it would belong in suggestions not bugs.

Good Idea, I will highly consider this.

Edits:
- Properly credited quotes
Edited on 21 November 2014 - 07:00 PM
deletedededed #8
Posted 21 November 2014 - 08:36 PM
From what I can see, the game version is 1.7.10?
http://gyazo.com/e151183e69fa37edde020318b0f1871c
Check through the computercraft config files, their may be a way to adjust rendering of the monitors. If there isn't it would be a great thing to post in suggestions for Danny to add.
Bomb Bloke #9
Posted 22 November 2014 - 04:54 AM
I suspect the limit has more to do with the way MineCraft handles blocks of these types, rather than anything on ComputerCraft's end - I'm not certain whether it's possible for a fix to be applied from within the mod without affecting all such blocks (including ones from other mods, etc). That wouldn't exactly be ideal.

I suspect if you can find a mod which raises the render distance on entities and whatnot, that'll solve the issue for you. Certainly it's worth a try in the meantime, as Dan doesn't post all that often.
DannySMc #10
Posted 24 November 2014 - 09:58 PM
From what I can see, the game version is 1.7.10?
http://gyazo.com/e15...e020318b0f1871c
Check through the computercraft config files, their may be a way to adjust rendering of the monitors. If there isn't it would be a great thing to post in suggestions for Danny to add.

He changed the images, he was running 1.6.4 at one point but has edited the post, which was why everyone was saying it was 1.6.4 :)/>
HDeffo #11
Posted 25 November 2014 - 11:09 PM
I haven't messed with server configs in a while however, forge should have an option for entity draw distance at least last time I looked in config files it did have. If you absolutely need them to render further you could try this but as others have stated it is set that low for reasons so be prepared for potential side effects.