Posted 24 November 2014 - 02:18 PM
Hey all. I'm stumped on coming up with a good strategy to clear water. The strategy to hollow out a cave is to simply traverse the volume with your turtle, but that fails with water.
My specific application involves creating a room of air in an ocean. It's going to be a very large room, so filling it with sand and then removing it isn't very desirable from a time perspective, but if there isn't a faster strategy, that'll have to do.
More specifically, I'm planning on writing a program to construct a spherical glass dome in the ocean rising from bedrock to above sea level. The slanted underwater walls present unique challenges. I'd rather not drain a column of water that is the dome's footprint, as then I'd have to refill portions with water (not to mention I'd be destroying part of the ocean floor). But then I'm not sure how to get rid of the water under the dome.
I'm sure this is a common design problem this community has run into before, but I'm not sure how to search for it on this forum. I ran into a similar situation a few months ago when I constructed a half-dome glass tube for ocean boat entry to an underground cave. In that case as I built each layer of the descending tube, I filled it with dirt and then removed it. That took twice as long to construct, and was unneeded once I dropped below the ocean floor.
My specific application involves creating a room of air in an ocean. It's going to be a very large room, so filling it with sand and then removing it isn't very desirable from a time perspective, but if there isn't a faster strategy, that'll have to do.
More specifically, I'm planning on writing a program to construct a spherical glass dome in the ocean rising from bedrock to above sea level. The slanted underwater walls present unique challenges. I'd rather not drain a column of water that is the dome's footprint, as then I'd have to refill portions with water (not to mention I'd be destroying part of the ocean floor). But then I'm not sure how to get rid of the water under the dome.
I'm sure this is a common design problem this community has run into before, but I'm not sure how to search for it on this forum. I ran into a similar situation a few months ago when I constructed a half-dome glass tube for ocean boat entry to an underground cave. In that case as I built each layer of the descending tube, I filled it with dirt and then removed it. That took twice as long to construct, and was unneeded once I dropped below the ocean floor.