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How do I setup a resource pack?

Started by Lost Ninja, 21 December 2014 - 10:12 AM
Lost Ninja #1
Posted 21 December 2014 - 11:12 AM
Bsically I'm trying to edit some of the files in "ComputerCraft1.65.jar\assets\computercraft\lua\rom\" so that they always run in a specifc manner rather than having to copy/paste files between computers (every time I place a computer in a new world), I've seen the .ignoreme file in the autorun folder that implies I can do what I want through resource packs, but I don't know how to do that.

Is it a case of just replicating the computercraft jar structure (the bits I need) in a resource pack? Furthermore if that is the case how do I get a resource pack running for a server?

Or is there a simpler way to achieve the same end? And specifically on a server as opposed to a SSP world, I know in the old days you could unpack the computercraft jar into the mods folder but that didn't work the last time I tried it.
ByteMe #2
Posted 21 December 2014 - 11:50 AM
To do this, a resource pack must include them in the subfolders "assets/computercraft/lua"
To install it you simply drag it into you resourcepack folder. If you're playing in multiplayer, you need to install the resoucepack to the server. To do this: create the "resourcepacks" folder manually, and drag the resource pack zip file to it.

Sourced from dan200's tutorial
Edited on 21 December 2014 - 10:51 AM
MKlegoman357 #3
Posted 21 December 2014 - 01:58 PM
Note that this resource pack can be a folder, not just a zip file and any files you edit there will be changed immidiately.