This is a read-only snapshot of the ComputerCraft forums, taken in April 2020.
Hydrotronics's profile picture

Turtle Printing!

Started by Hydrotronics, 30 October 2015 - 02:36 PM
Hydrotronics #1
Posted 30 October 2015 - 03:36 PM
Now before you start telling me to do print "Text"
This is the turtle taking what is already on the screen, and putting it into a printer!
As i thought this would be a cool method of storing data of the chests on my island, I have set turtles to go fetch information about each and every chest, and then
paste it onto their screens, then buzz over to a printer, where it would theorectially print the screen onto paper. And then some other stuff happens to store it, but that's irrelivent at the moment. What I would like to know, as I have already stated, how to get the turtle to take what's on screen, and put it into a printer.

Thanks!
KingofGamesYami #2
Posted 30 October 2015 - 03:57 PM
Fact #1: You don't have access to what's on the screen

Fact #2: It's easier to simply put the data in a table, then print that, then making a custom buffer

Conclusion: Make a table of stuff to print, print it.
Blue #3
Posted 30 October 2015 - 03:57 PM
Edit: Ninja'd. Thanks,slow internet.
Now before you start telling me to do print "Text"
This is the turtle taking what is already on the screen, and putting it into a printer!
As i thought this would be a cool method of storing data of the chests on my island, I have set turtles to go fetch information about each and every chest, and then
paste it onto their screens, then buzz over to a printer, where it would theorectially print the screen onto paper. And then some other stuff happens to store it, but that's irrelivent at the moment. What I would like to know, as I have already stated, how to get the turtle to take what's on screen, and put it into a printer.

Thanks!
Not sure if that's possible,unless you store the info in a table, variable or in a file.
Edited on 30 October 2015 - 03:00 PM
Hydrotronics #4
Posted 30 October 2015 - 04:01 PM
Fact #1: You don't have access to what's on the screen

Fact #2: It's easier to simply put the data in a table, then print that, then making a custom buffer

Conclusion: Make a table of stuff to print, print it.

how to do?
KingofGamesYami #5
Posted 30 October 2015 - 04:04 PM
Instead of putting the data on the screen, put it in a table.

Then, you can use the table to put it on the page using the printer API.

(Also, this is the worst possible way of storing data. Just put it in a file)