Posted 15 December 2015 - 12:55 AM
A cool guy called kaikaku:
https://www.youtube.com/channel/UCyoixsV9m9y_DETZczw760A
made this program here: http://pastebin.com/JgRgRK5q
for a tree farm.
I was wondering how would one make this not break when logging out in sp and also how to prevent it breaking when the chunk unloads. His solution for logging out in sp is to make the turtle wait if it is receiving a redstone signal at the end of a cycle. So basically if you know you are going to log out soon, activate the redstone signal. I am wondering if there is a better way to do this such as when the turtle reboots go to the starting coords of the farm and then run the program as usual.
Any help is appreciated and thanks in advance
https://www.youtube.com/channel/UCyoixsV9m9y_DETZczw760A
made this program here: http://pastebin.com/JgRgRK5q
for a tree farm.
I was wondering how would one make this not break when logging out in sp and also how to prevent it breaking when the chunk unloads. His solution for logging out in sp is to make the turtle wait if it is receiving a redstone signal at the end of a cycle. So basically if you know you are going to log out soon, activate the redstone signal. I am wondering if there is a better way to do this such as when the turtle reboots go to the starting coords of the farm and then run the program as usual.
Any help is appreciated and thanks in advance