3 posts
Posted 24 December 2015 - 04:44 PM
I am not very good at this, but I wanted to try to make an automated Ender Lily farm for Tekkit Space. I used some project red stuff and the turtle. I wrote a program with an infinite while loop but the turtle just restarts for no reason.
Here's the code
local boolreds = redstone.getInput("left")
while true do
if boolreds==true then
turtle.dig()
sleep(15)
turtle.place()
turtle.select(2)
turtle.place()
end
end
Thanks in advance.
758 posts
Location
Budapest, Hungary
Posted 24 December 2015 - 05:46 PM
That program checks for the redstone input on the left
once and stores the result in boolreds. It never changes boolreds again. If you run the program while the redstone input is off, boolreds will be set to false forever. Since boolreds is false, the if branch is skipped and the loop is repeated. Doing nothing in an infinite loop results in a yield timeout crash.
The program should check for the redstone input in every iteration of the infinite loop instead.
Solution (read it only if you must, see if you can get it working yourself)
while true do
local boolreds = redstone.getInput("left") -- check for the redstone signal in every iteration
if boolreds then -- also, == true is redundant. in Lua, everything's true that's not false or nil
turtle.dig()
sleep(15)
turtle.place()
turtle.select(2)
turtle.place()
end
end
Edited on 24 December 2015 - 08:04 PM
3 posts
Posted 24 December 2015 - 11:35 PM
Yes, LBP, thanks, I figured it out like 20 minutes after I uploaded this :)/>.
I do have a problem though. The lily seeds somehow end up in slot number 3 and I don't know why. I guess I'll have to check every slot and place block :/
758 posts
Location
Budapest, Hungary
Posted 25 December 2015 - 12:29 AM
Instead of the first one, you mean?
3 posts
Posted 25 December 2015 - 01:15 AM
First or second, thats why I place and then switch to slot 2 and place again. I may have figured out what does it. I think it depends on which slot is selected when the seed is broken. Here:
pastebin
957 posts
Location
Web Development
Posted 26 December 2015 - 01:50 AM
I think it depends on which slot is selected when the seed is broken
Exactly, items that are picked up by the turtle will go into the selected slot, if there isn't already a partial stack in the turtles inventory