2 posts
Posted 12 July 2012 - 01:12 PM
I was just Wondering if this is possible, with a program or any crafting recipies?
thanks!
26 posts
Posted 12 July 2012 - 01:43 PM
As far as I know as a user of CC by means of programing or crafting you can't.
In order to do that you would have to modify the Java code of CC itself that making you a modder and I think you would need permision from Dan200 if you want to go public with it and insane java skills.
My thought process is that considering other mods modify chest sizes all the time ( ironchest, EE, etc) it's totally possible but you would have to modify the mod itself…even modifying the turtle functions so it can actually use those extra slots.
2 posts
Posted 12 July 2012 - 02:23 PM
As far as I know as a user of CC by means of programing or crafting you can't.
In order to do that you would have to modify the Java code of CC itself that making you a modder and I think you would need permision from Dan200 if you want to go public with it and insane java skills.
My thought process is that considering other mods modify chest sizes all the time ( ironchest, EE, etc) it's totally possible but you would have to modify the mod itself…even modifying the turtle functions so it can actually use those extra slots.
waya too complicated for me to even attempt. thanks!
351 posts
Posted 14 July 2012 - 06:34 AM
By having 2 turtles.
1548 posts
Location
That dark shadow under your bed...
Posted 14 July 2012 - 07:38 AM
you could use a chest with transposers or any loading/unloading method and just teach the turtle to go back and swop for the items it needs
11 posts
Location
Netherlands
Posted 14 July 2012 - 11:10 AM
Set up the turtles like this:
^
>.<
^
>, < and ^ are turtles, the top one being the one used.
The top one, once out of materials, turns around to pick up the blocks the other 3 turtles place at the location of the period.
Not a very smooth solution, but one that probably works.