1 posts
Posted 14 July 2012 - 06:04 PM
I need that the turtle when it's "tunneling" don't break some block like, example: i don't want that turtle break gold ore
146 posts
Location
the Netherlands
Posted 14 July 2012 - 08:12 PM
You can't check what block it is, but you can compare it with a block in the turtle's iventory, using turtle.compare(), check the turtle API on the wiki.