I am a ModPack developer, and the creator of the Technic pack of PostBlast.
We are working towards an official server and certain realities must be met.
Such as how players will be able to protect themselves from ICBM missiles.
As a result, we have created a code to be used as a baseline for players.
However, I cannot figure out why my code is failing, much less why it wont fire.
The issue at hand is that the DefenseTech mod provides ICBM's and Radars.
The radar has many methods including one of "getEntities" allowing for missile tracking.
What is apparent is that my rednet message is not providing the right message to a silo.
Thus coordinates and launch confirmation cannot be given when a radar outputs a signal.
Basically if a missile comes too close, the radar outputs the coordinates of a missile.
It also outputs a redstone signal in all directions as a secondary verification means.
Thus my program utilizes both to send coordinates and approve launch wirelessly.
It controls a Anti-Ballistic missile hooked up to another Computer with a modem.
This computer is awaiting for a message from the main computer of coords.
ABM Server:
http://pastebin.com/H4kALgKf
Silo PC:
~Note to use you must change the message from pong to ABM
http://pastebin.com/H4kALgKf
Many thanks,
Hope someone can fix this for me!