Posted 10 August 2016 - 11:28 PM
Hello there !
First of all I'm running MC 1.7.10, CC 1.75 and OpenCCSensors 1.6.4.5. I also use Greg's Stargate Mod, but it doesn't take any place in this program I'm working on.
I basically need to detect if the player enters in a specific area (materialized by a cylinder all around the sensor) to trigger or not a redstone signal (that will afterwards open or close the gate's iris).
I made this program based on the wiki's second example : http://pastebin.com/kTWeHA6n.
I don't know why it is going wrong, but the thing is I don't get any error message (everything works fine, but not as expected).
It looks like the program is only able to change the redstone output once ; after that, no matter I enter or leave the area, it just won't change the output !
Is it a bug coming from the OpenCCSensors API ? Should I use another sensor card ? Even the sensors block ?
Thanks already for your replies ;)/>
First of all I'm running MC 1.7.10, CC 1.75 and OpenCCSensors 1.6.4.5. I also use Greg's Stargate Mod, but it doesn't take any place in this program I'm working on.
I basically need to detect if the player enters in a specific area (materialized by a cylinder all around the sensor) to trigger or not a redstone signal (that will afterwards open or close the gate's iris).
I made this program based on the wiki's second example : http://pastebin.com/kTWeHA6n.
I don't know why it is going wrong, but the thing is I don't get any error message (everything works fine, but not as expected).
It looks like the program is only able to change the redstone output once ; after that, no matter I enter or leave the area, it just won't change the output !
Is it a bug coming from the OpenCCSensors API ? Should I use another sensor card ? Even the sensors block ?
Thanks already for your replies ;)/>