65 posts
Posted 21 May 2017 - 07:34 AM
Hi Guys,
I am running Mindcraft 1.11.2
I am just setting up computer-craft.
I have
Minecraft Forge 1.11.2 installed and working
Have copied
Minecraft Forge 1.11.2 to my mods folder.
Going into minecrafe via forge I can list the mod but Computercraft is not showing up in the list.
What am I doing wrong ?
Edited on 21 May 2017 - 05:39 AM
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Posted 21 May 2017 - 01:56 PM
ComputerCraft is not yet officially available for your minecraft version.
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Posted 21 May 2017 - 02:06 PM
That being said, I've got a
PR for 1.11.2 support waiting to be merged. You can download a
pre-built copy of it. That being said, it is still experimental so there may be bugs - I haven't experienced any problems yet, but that doesn't mean they don't exist :)/>.
65 posts
Posted 22 May 2017 - 09:01 AM
Thanks SquidDev, I ended up adding unborked-1.11.2-1.80pr0-1.1.4 and everything is working so far.
Would be nice not to having to hunt for the Ender Pearls for the wireless modem.
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Posted 22 May 2017 - 09:27 AM
Sidetracking a little, what is the state of the license for unborked modified versions of CC for 1.11?
Now that CC is opensource are we allowed to distribute it?
Edited on 22 May 2017 - 07:28 AM
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Posted 22 May 2017 - 09:39 AM
Sidetracking a little, what is the state of the license for unborked modified versions of CC for 1.11?
Now that CC is opensource are we allowed to distribute it?
From CC's license:
When distributing binary files, the user must provide means to obtain its entire set of sources or modified sources at no cost.
Seeing as the source for Unborked isn't public, I doubt you are allowed to redistribute versions modified by it. A word of warning: I'm planning to delete Unborked relatively soon (once there is a stable build of CC out), so don't go relying on it too much - unless you need to use CCTweaks you're better off using a build from the ComputerCraft repository.
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UK
Posted 22 May 2017 - 05:32 PM
unless you need to use CCTweaks you're better off using a build from the ComputerCraft repository.
when can we expect CCTweaks to be compatible with the newer builds? After an official CC release?
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Posted 22 May 2017 - 05:42 PM
when can we expect CCTweaks to be compatible with the newer builds? After an official CC release?
I pushed some changes a couple of days ago to make it run. But I'm not planning on releasing anything until we have a final release - there are a couple PRs waiting to be merged which will either break existing CCTweaks features, or remove the need for them. I'll probably end up rewriting the remaining stuff anyway, so it's less intrusive.