I've searched everywhere but I can not seem to find an answer. Figured I would try here.

Has anyone noticed that when you do a call to sensors.setSensorRange() that even when you pass the correct controller that the range of _all_ sensors in the world change?
I have verified that the different controllers are all on their own channels and the sensors in question are set to the proper channel per controller.

If this is a bug, apparently nobody has noticed.

EDIT: This is using Tekkit 3.1.2, just in case that matters to anyone.