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Issue | Computercraft & Equivalent Exchange

Started by HypnotoadProductions, 02 March 2012 - 08:45 PM
HypnotoadProductions #1
Posted 02 March 2012 - 09:45 PM
Greetings everyone,

I'm currently having my Let's Play on YouTube and very big issue.
I want to implement Computercraft in it, yet I saw that EquivalentExchange and Computercraft just don't work together, one is overriding files from the other, thus making it crash.

So I wonder if there's any fix for it yet, because sadly, If I have to chose between the two, I'd have to go for the already implemented EE.

Thank you!
Liraal #2
Posted 02 March 2012 - 09:47 PM
well, there certainly is a way, technic pack has both so it's just a matter of finding the right fix.
HypnotoadProductions #3
Posted 02 March 2012 - 09:59 PM
Now after a fresh install I managed to get it to work, yet my game still crashes when I attack a mob. I read about that issue somewhere tho'
HypnotoadProductions #4
Posted 02 March 2012 - 10:06 PM
Double Post:

After fixing it (ID-Resolver modified Forge ww.class and oe.class), now my texture pack (SphaxPureBDCraft) crashes the game. That is definetly strange!
Holofire #5
Posted 02 March 2012 - 10:51 PM
I have both of these working without any problems. Have you tried fresh install?
FuzzyPurp #6
Posted 03 March 2012 - 12:45 AM
If your using forge 1.3.3.26+ ou need the unrealesed id resolver from ShaRose jenkings build for that firge. Otherwise use Forge 1.3.3.19-1.3.3.12 and ID resolver 1.3.3 update 1. I use sphax 1.3.3.19 and ID resolver - no issues.