Posted 07 October 2012 - 09:11 PM
The current tetris piece is stored as a table containing the location of each section of the block, how would I go around making it rotate (I know I should start by getting the upper left corner of the box containing all of the sections, and the code to do that, but I am not sure how I would rotate all the pieces of the block in relativity to that position, mainly because of the randomness of the block shapes)
This is the last thing which needs to be done before my tetris mini-game is 100% complete (kinda) D:
This is the last thing which needs to be done before my tetris mini-game is 100% complete (kinda) D: