Posted 12 October 2012 - 07:06 PM
Hello, I’m rawr and I have had an amazing idea but have completely no idea how to go about this I tried codeing a few things for the turtle ,but anyways I present you my idea!
Well the idea is to build a mecha like in code geass sort of like that but I have ran into a few problems
The major problem is I do not know how to keep other blocks attached to the turtles such as if I were to place a block of dirt on top for example how would the block of dirt move while the turtle does? Also
Maybe it is possible to make a block lock program with lua that could lock a blocks but that would require it to be run off of two consoles wirelessly but anyways the functions I would like to have on the mecha are rocket launchers (TNT) ,a deployable forcefeild to protect the mecha from damage
Machine guns made from the Gatling gun design with the dispenser as seen on youtube
The ability to dig and build and if at all possible an ascci art camera to see were u are going and for the controls for this thing I would like a console like this the T represents the mecha and X represents blocks
It may be possible to use block ids for items like lava water and tnt represent by L ,W and ,T and if possible locate players with a P any ways I would like to have the command box look like this
Hello, I’m rawr and I have had an amazing idea but have completely no idea how to go about this I tried codeing a few things for the turtle ,but anyways I present you my idea!
Well the idea is to build a mecha like in code geass sort of like that but I have ran into a few problems
The major problem is I do not know how to keep other blocks attached to the turtles such as if I were to place a block of dirt on top for example how would the block of dirt move while the turtle does? Also
Maybe it is possible to make a block lock program with lua that could lock a blocks but that would require it to be run off of two consoles wirelessly but anyways the functions I would like to have on the mecha are rocket launchers (TNT) ,a deployable forcefeild to protect the mecha from damage
Machine guns made from the Gatling gun design with the dispenser as seen on youtube
The ability to dig and build and if at all possible an ascci art camera to see were u are going and for the controls for this thing I would like a console like this the T represents the mecha and X represents blocks
It may be possible to use block ids for items like lava water and tnt represent by L ,W and ,T and if possible locate players with a P any ways I would like to have the command box look like this
——————————————————————–
- ATTACK MODE
-
- DEFENSE MODE
-
- SELFDESTRUCT
-
-
-
-
——————————————————————–
Wich would bring you to the commands i listed earlyer the self destruct would be a nuke of course attackmode lists all comands
defense is mainly for build stairs and such for over revines once in attack mode it would look somthing like this
this side is your map this side is your options
——————————————————————
- X-DEPLOY FORCEFEILD BETA
-X X -ACTIVATE MACHINE GUN
- X -ACTIVATE ROCKETS
- -PLACE BLOCK(maby takes you to a block selection screen and if you dont have the block stored it says invalid block
- T X -REMOVE BLOCK
- -RELOAD (reloads all weapons)
-LL -
- L L X -
- L X -
- P -
——————————————————————-
i know this is most likely not able to be built but i thought of this awesome idea and am exited about it i tryed programing a few of the options
but i am new to both cc and tekkit all help is aprecitated (im a visual learner) so please help by creation come to life i will credit all with the full product on a youtube vid along with the demonstration of it on a few little note press Q to reload the map (wich should be done often
as for moveing the mech mabey there is a tekkit supported vehical plugin or you could have the turttles move forword and pistons push evrything else forward but that would evuntualy end up like a dog on a leash that is all and thank you
Well the idea is to build a mecha like in code geass sort of like that but I have ran into a few problems
The major problem is I do not know how to keep other blocks attached to the turtles such as if I were to place a block of dirt on top for example how would the block of dirt move while the turtle does? Also
Maybe it is possible to make a block lock program with lua that could lock a blocks but that would require it to be run off of two consoles wirelessly but anyways the functions I would like to have on the mecha are rocket launchers (TNT) ,a deployable forcefeild to protect the mecha from damage
Machine guns made from the Gatling gun design with the dispenser as seen on youtube
The ability to dig and build and if at all possible an ascci art camera to see were u are going and for the controls for this thing I would like a console like this the T represents the mecha and X represents blocks
It may be possible to use block ids for items like lava water and tnt represent by L ,W and ,T and if possible locate players with a P any ways I would like to have the command box look like this
Hello, I’m rawr and I have had an amazing idea but have completely no idea how to go about this I tried codeing a few things for the turtle ,but anyways I present you my idea!
Well the idea is to build a mecha like in code geass sort of like that but I have ran into a few problems
The major problem is I do not know how to keep other blocks attached to the turtles such as if I were to place a block of dirt on top for example how would the block of dirt move while the turtle does? Also
Maybe it is possible to make a block lock program with lua that could lock a blocks but that would require it to be run off of two consoles wirelessly but anyways the functions I would like to have on the mecha are rocket launchers (TNT) ,a deployable forcefeild to protect the mecha from damage
Machine guns made from the Gatling gun design with the dispenser as seen on youtube
The ability to dig and build and if at all possible an ascci art camera to see were u are going and for the controls for this thing I would like a console like this the T represents the mecha and X represents blocks
It may be possible to use block ids for items like lava water and tnt represent by L ,W and ,T and if possible locate players with a P any ways I would like to have the command box look like this
——————————————————————–
- ATTACK MODE
-
- DEFENSE MODE
-
- SELFDESTRUCT
-
-
-
-
——————————————————————–
Wich would bring you to the commands i listed earlyer the self destruct would be a nuke of course attackmode lists all comands
defense is mainly for build stairs and such for over revines once in attack mode it would look somthing like this
this side is your map this side is your options
——————————————————————
- X-DEPLOY FORCEFEILD BETA
-X X -ACTIVATE MACHINE GUN
- X -ACTIVATE ROCKETS
- -PLACE BLOCK(maby takes you to a block selection screen and if you dont have the block stored it says invalid block
- T X -REMOVE BLOCK
- -RELOAD (reloads all weapons)
-LL -
- L L X -
- L X -
- P -
——————————————————————-
i know this is most likely not able to be built but i thought of this awesome idea and am exited about it i tryed programing a few of the options
but i am new to both cc and tekkit all help is aprecitated (im a visual learner) so please help by creation come to life i will credit all with the full product on a youtube vid along with the demonstration of it on a few little note press Q to reload the map (wich should be done often
as for moveing the mech mabey there is a tekkit supported vehical plugin or you could have the turttles move forword and pistons push evrything else forward but that would evuntualy end up like a dog on a leash that is all and thank you