Posted 21 October 2012 - 01:49 AM
I've got a program set up that will mine a 3x3 tunnel. But whenever I get a bit far away, it will just completely stop.
I'm thinking it probably has something to do with Chunk Loading, but I'm not that far away when it stops. However, it did have a little hiccup once, completely human error, that caused it to travel ~3000m away from my location, which is much further away than when it would normally stop. It only stopped once I had restarted the server.
So, is there any way I can counteract what's happening, or even just an explanation of what's going on?
(Also: I can put the code up on pastebin.com, if needs be)
I'm thinking it probably has something to do with Chunk Loading, but I'm not that far away when it stops. However, it did have a little hiccup once, completely human error, that caused it to travel ~3000m away from my location, which is much further away than when it would normally stop. It only stopped once I had restarted the server.
So, is there any way I can counteract what's happening, or even just an explanation of what's going on?
(Also: I can put the code up on pastebin.com, if needs be)