11 posts
Posted 24 October 2012 - 07:59 PM
Hey all,
I've been messing around with wireless turtles a bit and came up with the idea to make house-building programs and ran into some trouble.
The problem is that when I use
turtle.placeDown(turtle.select(2)) --slot 2 = stairs
that the turtle only places the stairs in one particular direction (north I guess).
now I want to know (if it is possible) how to place the stairs in different directions.
I tried it with turning the turtle in a different direction but this makes no difference.
Kind Regards,
unknown1138
436 posts
Posted 24 October 2012 - 08:04 PM
I'm not sure, but I think down does not work quite right with rotation. Try (if you can) having it face the way you want them to face, and then place it in front of the turtle. I don't know this works, cause I've only really dealt with shells and things, but it might.
11 posts
Posted 24 October 2012 - 08:16 PM
Well I have tried that, but it didn't work sadly. thanks though ^_^/>/>
Maybe someone else knows how to do this?
I'm not sure, but I think down does not work quite right with rotation. Try (if you can) having it face the way you want them to face, and then place it in front of the turtle. I don't know this works, cause I've only really dealt with shells and things, but it might.
P.S. just a quick side-question, is it possible to "store" a variable so that multiple scripts can see the variable?I.E. a stand-alone file that contains certains variables that other scripts can read (something like functions)
136 posts
Posted 24 October 2012 - 08:28 PM
P.S. just a quick side-question, is it possible to "store" a variable so that multiple scripts can see the variable?
I.E. a stand-alone file that contains certains variables that other scripts can read (something like functions)
Sure is! You can either use rednet to have the different computers/terminals pull the value from a host or use file reading/writing.
However, both will require you to deal with the problem of:
turtle a pulls value
turtle b pulls value
turtle a puts new value back
turtle b is now running off the wrong value...
For future reference, you would want to use e.g. instead of i.e.i.e. is a clarification or more detaile.g. is an example
11 posts
Posted 24 October 2012 - 08:39 PM
@Ditto
turtle a pulls value
turtle b pulls value
turtle a puts new value back
turtle b is now running off the wrong value...
Couldn't this be solved by making the host send a signal through rednet to both turtles (when a value is modified) which checks wether the value is the same as in the host and if there is a difference to force the other turtle to "reboot" with the new value?
For future reference, you would want to use e.g. instead of i.e.i.e. is a clarification or more detaile.g. is an exampleDidn't know about that, thanks.
136 posts
Posted 24 October 2012 - 08:42 PM
Couldn't this be solved by making the host send a signal through rednet to both turtles (when a value is modified) which checks wether the value is the same as in the host and if there is a difference to force the other turtle to "reboot" with the new value?
This is a possible solution. I am sure there are others, but I don't know what would work best for you. It seems like you have a grasp on it though.
Didn't know about that, thanks.
Neither did I, I looked it up yesterday.
11 posts
Posted 24 October 2012 - 08:53 PM
@DittoThis is a possible solution. I am sure there are others, but I don't know what would work best for you. It seems like you have a grasp on it though.
Well I'm not really focusing on anything related to this, for now, but knowing this allows me to make some cool stuff ^_^/>/>
8543 posts
Posted 24 October 2012 - 10:45 PM
What version of ComputerCraft are you using?
11 posts
Posted 25 October 2012 - 12:54 AM
What version of ComputerCraft are you using?
Version 1.3
8543 posts
Posted 25 October 2012 - 04:02 AM
You need to update; this will fix improper stair placement.
2088 posts
Location
South Africa
Posted 25 October 2012 - 07:08 AM
When is Tekkit going to be updated, sigh >.< Still stuck with cc 1.3