Posted 25 October 2012 - 11:12 PM
i'm trying to create a code within computercraft
What i'm trying to do is count diamonds and coal, and then display what i get on a monitor.
the thing is that i get an error when i try to add "1" to to "diamonds"
but i can add 1 to "count" and display it. is there anny way for me to get something else that works the same way as "count"
and yes i know i don't know mutch lua and that i need to read moore :D/>/>
here is the code ^_^/>/>
What i'm trying to do is count diamonds and coal, and then display what i get on a monitor.
the thing is that i get an error when i try to add "1" to to "diamonds"
but i can add 1 to "count" and display it. is there anny way for me to get something else that works the same way as "count"
and yes i know i don't know mutch lua and that i need to read moore :D/>/>
here is the code ^_^/>/>
local count = 0
local diamond = 0
local monitor
local pState =
{
[1] = rs.testBundledInput("back", colors.red),
[2] = rs.testBundledInput("back", colors.white),
[3] = rs.testBundledInput("back", colors.yellow),
[4] = rs.testBundledInput("back", colors.gray)
}
function writeAt(x,y,text)
monitor.setCursorPos(x,y)
monitor.write(text)
end
function startMonitor()
monitor = peripheral.wrap("top")
end
function drawDisplay()
monitor.clear()
writeAt(1,1,"***************************")
writeAt(1,2,"* from this quarry *")
writeAt(1,3,"***************************")
writeAt(1,4,"* coal: 0 *")
writeAt(1,5,"* Diamonds 0 *")
end
function writeCount()
writeAt(16,4," ")
writeAt(16,4,string.format("%i",count))
end
function diamond()
writeAt(16,5," ")
writeAt(16,5,string.format("%i",diamond))
end
function redstoneEvent(p1, p2)
local cState =
{
[1] = rs.testBundledInput("back", colors.red),
[2] = rs.testBundledInput("back", colors.white),
[3] = rs.testBundledInput("back", colors.yellow),
[4] = rs.testBundledInput("back", colors.gray)
}
if pState[2] == false and cState[2] == true then -- kull + 1
count = count + 1
writeCount()
end
if pState[1] == false and cState[1] == true then -- i need another count!! cant use this one for both diamonds and coal :/
diamond = diamond + 1
diamond()
end
pState[1] = cState[1]
pState[2] = cState[2]
pState[3] = cState[3]
pState[4] = cState[4]
end
startMonitor()
drawDisplay()
writeCount()
repeat
local event, p1, p2 = os.pullEvent()
if event == "redstone" then
redstoneEvent(p1, p2)
end
until event == "char" and p1 == "x" -- x for og avslutte programmet :P/>/>
os.shutdown()