Posted 13 December 2012 - 04:35 AM
Hello,
I recently scripted some (meanwhile quite complicated) tree farmer and saw some strange behaviour of the turtle when it's comparing every sapling with the sapling item in its slot. It is programmed to destroy any no sapling block which is where a sapling should be and (re-)place a sapling there. When I tested this function it destroyed about a third of the saplings and replaced them…
My Code: http://pastebin.com/4aZfqGMN (change saplingMethod to "compare" to see what I'm talking about) (see the note at the very end of the script, there I put this issue too)
Maybe you have some ideas why the turtle behaves like that ;)/>
I recently scripted some (meanwhile quite complicated) tree farmer and saw some strange behaviour of the turtle when it's comparing every sapling with the sapling item in its slot. It is programmed to destroy any no sapling block which is where a sapling should be and (re-)place a sapling there. When I tested this function it destroyed about a third of the saplings and replaced them…
My Code: http://pastebin.com/4aZfqGMN (change saplingMethod to "compare" to see what I'm talking about) (see the note at the very end of the script, there I put this issue too)
Maybe you have some ideas why the turtle behaves like that ;)/>