61 posts
Posted 17 March 2012 - 04:41 AM
Why is it that when I log out of my server, or go too far away from my turtles they just turn off. I will leave my game with the turtles running set to mine 50000 meters or whatever, then I log out and log back in within seconds, and they've stopped working and turned off. This is the same with some computers too! I will have a gps host server running to serve gps requests, and then when everyone goes offline, they quit working and turn off. I would really like some answers as this is EXTREMELY irritating. If this is a bug please tell me so that I can post it in the bugs forum section, and if not please tell me what the issue is and how to solve it. Thanks!
718 posts
Location
Hawaii
Posted 17 March 2012 - 04:49 AM
it because when you exit, they become unloaded and turn off
14 posts
Posted 17 March 2012 - 05:12 AM
use chunk loading blocks to keep em going
61 posts
Posted 17 March 2012 - 07:08 AM
use chunk loading blocks to keep em going
I don't know what that means…explain?
473 posts
Location
Poland
Posted 17 March 2012 - 07:12 AM
ChunkLoading Block, part of Additional Pipes mod for BuildCraft. Basically, they load the chunk they're in. Place them around and you have an area that turtles can work in even when you're away.
724 posts
Posted 17 March 2012 - 04:38 PM
But his turtle moves alongwaytogo
It seems only Dan200 can force chunks with comps/turtles keep loaded.
61 posts
Posted 17 March 2012 - 06:19 PM
So Basicaly the only thing I can do is just stay logged on while they go?
7 posts
Posted 18 March 2012 - 09:49 AM
If you don't have full access to the server, yes.