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turtles seem to reboot when player is too far away

Started by gui2one, 15 January 2013 - 03:02 AM
gui2one #1
Posted 15 January 2013 - 04:02 AM
Hello,

I noticed, my turtles have a tendency to reboot when I am too far away from them. I don't know if it's a common problem, or a "bug".
I am using "feed the beast", I went into options and increased the max memory to 2 gb, but it did nothing.

Does anybody have the same issue ?
Jumbub1 #2
Posted 15 January 2013 - 04:18 AM
This is because the chunk unloads and minecraft stops processing the turtles or computers and in turn the computers turn off. There are ways to either keep the chunks loaded, by chunk loading turtles (Or so I think) and world anchors. In some programs this is not much of a problem as you could restart the program via your startup…
But it would still stop the program mid running!
gui2one #3
Posted 15 January 2013 - 04:22 AM
Hi,
world anchors ? how do I do that ? is it part of miscPeripherals ? ( i don't use it for now)
Could it solve my problem ?
ChunLing #4
Posted 15 January 2013 - 06:46 AM
There are a couple of mods that have world anchors. They work in various ways, conventional anchors simply keep the chunk loaded all the time, so there is no interruption.